Ability to play a custom Totem animation #1282
Replies: 2 comments
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I'm a bit confused what this is asking. If you're asking to modify the normal totem animation, that would be done with a resource pack, as far as I know, otherwise this feature request is currently too vague |
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I forgot I even made this at 3 am.... ironically I'm up again at 3 AM. I was saying how you can use it, optionally with I was half asleep when I wrote this but there was a plugin somewhere that made me think it would be a good feature overall for say picking up items for quests etc.. I think. Basically the request is to just have the NMS brought to the main API layer |
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Player#playTotemAnimation(@Nullable int CustomModelData)
(Edit: Pardon the mention if that account is active)I'm unsure if it's possible to add in a general ItemStack input but I've seen hacks using NMS to use SetCustomModelData and resource packs for work arounds, so that would be very appreciated.
if this already exists please let me know, I'm half asleep writing after powering through random nonsense code I wrote..
edit after double checking I forgot to change the suggested method name, it should be correct now
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