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OS_GL.h
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/*************************************************************************************
//
// LICENSE INFORMATION
//
// BCreator(tm)
// Software for the control of the 3D Printer, "Creator"(tm)
//
// Copyright 2011-2012 Creations, LLC
// Creations(tm) and Creator(tm) are trademarks of Creations, LLC
//
// This file is part of Creator
//
// Creator is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// Creator is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with Creator . If not, see <http://www.gnu.org/licenses/>.
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
*************************************************************************************/
//OpenGL has different headers across different platforms - this header adjusts acourdingly
//When you need to use openGL, include this header.
#ifndef OS_GL_H
#define OS_GL_H
#ifdef Q_OS_LINUX
#include <GL/gl.h>
#include <GL/glu.h>
#endif
#ifdef Q_OS_MACX
#include <OpenGL/gl.h>
#include <OpenGL/glu.h>
#endif
#ifdef Q_OS_WIN
#include <GL/gl.h>
#include <GL/glu.h>
#endif
#endif // OS_GL_WRAPPER_H