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Language WGSL is the Shading language for WebGPU. WebGPU is a web API for using the GPU.
I created a prism-wgsl.js file which is based on the WGSL Extension for VS Code, but i'm not sure if it works correctly or misses something.
Additional resources W3C Working Draft of WGSL: https://www.w3.org/TR/WGSL/ WebGPU Website: https://web.dev/gpu/ WGSL Extension for VS Code: https://github.com/PolyMeilex/vscode-wgsl WGSL defintion based on the WGSL extension: https://github.com/Dr4gonthree/prismjs-wgsl-definition
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Ok i created a PR for WGSL. Do i have to somehow link it to this issue?
You can use Github's closing keywords to link this issue in your PR description.
Resolved by #3455.
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Language
WGSL is the Shading language for WebGPU.
WebGPU is a web API for using the GPU.
I created a prism-wgsl.js file which is based on the WGSL Extension for VS Code, but i'm not sure if it works correctly or misses something.
Additional resources
W3C Working Draft of WGSL: https://www.w3.org/TR/WGSL/
WebGPU Website: https://web.dev/gpu/
WGSL Extension for VS Code: https://github.com/PolyMeilex/vscode-wgsl
WGSL defintion based on the WGSL extension: https://github.com/Dr4gonthree/prismjs-wgsl-definition
The text was updated successfully, but these errors were encountered: