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Golems / people who took dna vault / anything else that adds armor to a species would take less damge (note this has not been converted to the new armor system, and needs to, golems values need to be increased.
What happened instead:
Golems / dna vault people take full damage.
Why is this bad/What are the consequences:
Golems really should not be taking full damage. A dna vault modifier being useless is bad.
Issue Description:
Armor on dna.species doesnt work.
What did you expect to happen:
Golems / people who took dna vault / anything else that adds armor to a species would take less damge (note this has not been converted to the new armor system, and needs to, golems values need to be increased.
What happened instead:
Golems / dna vault people take full damage.
Why is this bad/What are the consequences:
Golems really should not be taking full damage. A dna vault modifier being useless is bad.
Steps to reproduce the problem:
spawn golem.
shoot golem.
Wow, 20 damage!
When did the problem start happening:
probably #18547
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