From b883a94cbe89e39014fc45edfc5223caa7216080 Mon Sep 17 00:00:00 2001 From: TJnotJT Date: Wed, 5 Feb 2025 00:20:43 -0500 Subject: [PATCH] Tools: Remove debug preprocessor check around dumping of HW renderer frames. --- pcsx2/GS/Renderers/HW/GSRendererHW.cpp | 11 ++--------- 1 file changed, 2 insertions(+), 9 deletions(-) diff --git a/pcsx2/GS/Renderers/HW/GSRendererHW.cpp b/pcsx2/GS/Renderers/HW/GSRendererHW.cpp index d9c447075c2fd..b9f368baf6c60 100644 --- a/pcsx2/GS/Renderers/HW/GSRendererHW.cpp +++ b/pcsx2/GS/Renderers/HW/GSRendererHW.cpp @@ -178,12 +178,10 @@ GSTexture* GSRendererHW::GetOutput(int i, float& scale, int& y_offset) GL_CACHE("Frame y offset %d pixels, unit %d", y_offset, i); } -#ifdef ENABLE_OGL_DEBUG if (GSConfig.SaveFrame && GSConfig.ShouldDump(s_n, g_perfmon.GetFrame())) { t->Save(GetDrawDumpPath("%05d_f%05lld_fr%d_%05x_%s.bmp", s_n, g_perfmon.GetFrame(), i, static_cast(TEX0.TBP0), psm_str(TEX0.PSM))); } -#endif } return t; @@ -207,10 +205,8 @@ GSTexture* GSRendererHW::GetFeedbackOutput(float& scale) GSTexture* t = rt->m_texture; scale = rt->m_scale; -#ifdef ENABLE_OGL_DEBUG if (GSConfig.SaveFrame && GSConfig.ShouldDump(s_n, g_perfmon.GetFrame())) t->Save(GetDrawDumpPath("%05d_f%05lld_fr%d_%05x_%s.bmp", s_n, g_perfmon.GetFrame(), 3, static_cast(TEX0.TBP0), psm_str(TEX0.PSM))); -#endif return t; } @@ -3454,9 +3450,6 @@ void GSRendererHW::Draw() GSTextureCache::RenderTarget, m_cached_ctx.ZBUF.Block(), m_cached_ctx.ZBUF.PSM, zm); } - - // - if (GSConfig.ShouldDump(s_n, g_perfmon.GetFrame())) { const bool writeback_HDR_texture = g_gs_device->GetHDRTexture() != nullptr; @@ -3473,14 +3466,14 @@ void GSRendererHW::Draw() if (rt && GSConfig.SaveRT) { - s = GetDrawDumpPath("%05d_f%05lld_rt1_(%05x)_%s.bmp", s_n, frame, m_cached_ctx.FRAME.Block(), psm_str(m_cached_ctx.FRAME.PSM)); + s = GetDrawDumpPath("%05d_f%05lld_rt1_%05x_%s.bmp", s_n, frame, m_cached_ctx.FRAME.Block(), psm_str(m_cached_ctx.FRAME.PSM)); rt->m_texture->Save(s); } if (ds && GSConfig.SaveDepth) { - s = GetDrawDumpPath("%05d_f%05lld_rz1_(%05x)_%s.bmp", s_n, frame, m_cached_ctx.ZBUF.Block(), psm_str(m_cached_ctx.ZBUF.PSM)); + s = GetDrawDumpPath("%05d_f%05lld_rz1_%05x_%s.bmp", s_n, frame, m_cached_ctx.ZBUF.Block(), psm_str(m_cached_ctx.ZBUF.PSM)); ds->m_texture->Save(s); }