From 47582672d5cba8eeb4f50477f8aecded9f973236 Mon Sep 17 00:00:00 2001 From: Openarl <19189971+Openarl@users.noreply.github.com> Date: Tue, 24 Mar 2020 20:29:12 +1300 Subject: [PATCH] Release 1.4.168 - Fixed 1 socket + 1 notable Medium Cluster Jewel generation --- CHANGELOG.md | 3 +++ Classes/PassiveSpec.lua | 52 +++++++++++++++++++-------------------- Data/3_0/ModCache.lua | 2 +- Export/spec.lua | 2 +- Modules/ModParser-3_0.lua | 1 + changelog.txt | 2 ++ manifest.xml | 10 ++++---- 7 files changed, 39 insertions(+), 33 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 05c9b2b7b..50e1f0b1a 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,3 +1,6 @@ +### 1.4.168 - 2020/03/24 + * Fixed Medium Cluster Jewels with 1 socket and 1 notable generating bad clusters + ### 1.4.167 - 2020/03/22 * Small passives in Large and Medium Cluster Jewel wheels now have the correct node artwork * Fixed nodes allocated through Intuitive Leap not remaining allocated after loading the build diff --git a/Classes/PassiveSpec.lua b/Classes/PassiveSpec.lua index 1acf7963e..92bbafa7b 100644 --- a/Classes/PassiveSpec.lua +++ b/Classes/PassiveSpec.lua @@ -751,24 +751,24 @@ function PassiveSpecClass:BuildSubgraph(jewel, parentSocket, id, upSize) if #notableIndexList == notableCount then break end - if not indicies[nodeIndex] then - if clusterJewel.size == "Medium" then - if socketCount == 0 and notableCount == 2 then - -- Special rule for two notables in a Medium cluster - if nodeIndex == 6 then - nodeIndex = 4 - elseif nodeIndex == 10 then - nodeIndex = 8 - end - elseif nodeCount == 4 then - -- Special rule for notables in a 4-node Medium cluster - if nodeIndex == 10 then - nodeIndex = 9 - elseif nodeIndex == 2 then - nodeIndex = 3 - end + if clusterJewel.size == "Medium" then + if socketCount == 0 and notableCount == 2 then + -- Special rule for two notables in a Medium cluster + if nodeIndex == 6 then + nodeIndex = 4 + elseif nodeIndex == 10 then + nodeIndex = 8 + end + elseif nodeCount == 4 then + -- Special rule for notables in a 4-node Medium cluster + if nodeIndex == 10 then + nodeIndex = 9 + elseif nodeIndex == 2 then + nodeIndex = 3 end end + end + if not indicies[nodeIndex] then t_insert(notableIndexList, nodeIndex) end end @@ -807,19 +807,19 @@ function PassiveSpecClass:BuildSubgraph(jewel, parentSocket, id, upSize) if #smallIndexList == smallCount then break end - if not indicies[nodeIndex] then - if clusterJewel.size == "Medium" then - -- Special rules for small nodes in Medium clusters - if nodeCount == 5 and nodeIndex == 4 then + if clusterJewel.size == "Medium" then + -- Special rules for small nodes in Medium clusters + if nodeCount == 5 and nodeIndex == 4 then + nodeIndex = 3 + elseif nodeCount == 4 then + if nodeIndex == 8 then + nodeIndex = 9 + elseif nodeIndex == 4 then nodeIndex = 3 - elseif nodeCount == 4 then - if nodeIndex == 8 then - nodeIndex = 9 - elseif nodeIndex == 4 then - nodeIndex = 3 - end end end + end + if not indicies[nodeIndex] then t_insert(smallIndexList, nodeIndex) end end diff --git a/Data/3_0/ModCache.lua b/Data/3_0/ModCache.lua index 5e4b24851..d073fef4b 100644 --- a/Data/3_0/ModCache.lua +++ b/Data/3_0/ModCache.lua @@ -1 +1 @@ -local c=...c["10% reduced Critical Strike Chance per Blitz Charge"]={{[1]={[1]={type="Multiplier",var="BlitzCharge"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=-10}},nil}c["Gain an Endurance Charge when a Power Charge expires or is consumed"]={nil,"Gain an Endurance Charge when a Power Charge expires or is consumed "}c["20% more Damage against Unique Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="RareOrUnique"},flags=0,keywordFlags=262144,name="Damage",type="MORE",value=20}},nil}c["30% increased Damage with Hits against Rare monsters When you Kill a Rare monster, you gain its mods for 20 seconds"]={{[1]={flags=0,keywordFlags=262144,name="Damage",type="INC",value=30}}," against Rare monsters When you Kill a Rare monster, you gain its mods for 20 seconds "}c["5% increased Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=5}},nil}c["10% chance to gain Onslaught for 10 seconds on Kill"]={{}," to gain Onslaught for 10 seconds on Kill "}c["Nearby Enemies have Fire, Cold and Lightning Exposure while you have Phasing, applying -15% to those Resistances Nearby Enemies have 15% less Accuracy Rating while you have Phasing"]={nil,"Nearby Enemies have Fire, Cold and Lightning Exposure while you have Phasing, applying -15% to those Resistances Nearby Enemies have 15% less Accuracy Rating while you have Phasing "}c["20% increased Damage with Ailments"]={{[1]={flags=2048,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Unaffected by Enfeeble while affected by Grace 8% chance to Dodge Spells while affected by Haste"]={nil,"Unaffected by Enfeeble while affected by Grace 8% chance to Dodge Spells while affected by Haste "}c["Gain 50% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=50}},nil}c["3% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=3}},nil}c["Claw Attacks deal 20% increased Damage with Hits and Ailments"]={{[1]={flags=262144,keywordFlags=786432,name="Damage",type="INC",value=20}},nil}c["2% reduced Damage taken per Ghost Shroud Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and Recover Energy Shield equal to 4% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-2}}," per Ghost Shroud Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and Recover Energy Shield equal to 4% of your Evasion Rating 10% increased Movement Speed "}c["Non-critical strikes deal 25% Damage"]={{[1]={[1]={neg=true,type="Condition",var="CriticalStrike"},flags=4,keywordFlags=0,name="Damage",type="MORE",value=-75}},nil}c["30% increased Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=30}},nil}c["Gain a Power Charge for each Enemy you hit with a Critical Strike"]={nil,"Gain a Power Charge for each Enemy you hit with a Critical Strike "}c["Socketed Gems are Supported by level 1 Ice Bite"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportFrenzyChargeOnSlayingFrozenEnemy"}}},nil}c["2% increased Minion Attack and Cast Speed per Skeleton you own Minions Regenerate 2.5% Life per Second"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=2}}}}," Minion per you own Minions Regenerate 2.5% Life per Second "}c["+8 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=8}},nil}c["Reflects 1 to 1000 Physical Damage to Attackers on Block 10% of Damage Reflected Gained as Life"]={nil,"Reflects 1 to 1000 Physical Damage to Attackers on Block 10% of Damage Reflected Gained as Life "}c["Leech Energy Shield instead of Life"]={{[1]={flags=0,keywordFlags=0,name="GhostReaver",type="FLAG",value=true}},nil}c["8% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=8}},nil}c["24% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=24}},nil}c["Attack Projectiles always inflict Bleeding and Maim, and Knock Back Enemies Projectiles cannot Pierce, Fork or Chain"]={nil,"Attack Projectiles always inflict Bleeding and Maim, and Knock Back Enemies Projectiles cannot Pierce, Fork or Chain "}c["+25% to Critical Strike Multiplier if you dealt a Critical Strike with a Herald Skill Recently"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}}," if you dealt a Critical Strike with a Herald Skill Recently "}c["10% chance to gain Onslaught for 10 Seconds when you Hit a Rare or Unique Enemy Gain Onslaught for 10 seconds on Kill"]={{}," to gain Onslaught for 10 Seconds when you Hit a Rare or Unique Enemy Gain Onslaught for 10 seconds on Kill "}c["5% chance to double Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=5}}," to double "}c["33% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=33}},nil}c["1 Added Passive Skill is Self-Fulfilling Prophecy"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Self-Fulfilling Prophecy"}},nil}c["+28% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=28}},nil}c["5% increased Skeleton Movement Speed"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}}}},nil}c["Can be modified while Corrupted Can have up to 5 Implicit Modifiers while Item has this Modifier"]={nil,"Can be modified while Corrupted Can have up to 5 Implicit Modifiers while Item has this Modifier "}c["20% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["Chill Effect and Freeze duration on you is based on 65% of Energy Shield"]={nil,"Chill Effect and Freeze duration on you is based on 65% of Energy Shield "}c["20% chance to Maim on Hit"]={{}," to Maim on Hit "}c["6% increased Attack and Cast Speed per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds 10% chance to Dodge Spell Hits if you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=2,keywordFlags=0,name="Speed",type="INC",value=6}}," per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds 10% chance to Dodge Hits "}c["20% increased Damage while you have a Summoned Golem 30% increased Effect of Buffs granted by your Golems Golems have 15% increased Maximum Life +1 to maximum number of Golems"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," while you have a Summoned 30% increased Effect of Buffs granted by your Golems Golems have 15% increased Maximum Life +1 to maximum number of Golems "}c["10% chance to gain an Endurance Charge when you Block Attack Skills deal 20% increased Damage with Ailments while Dual Wielding 10% chance to gain a Frenzy Charge when you Block"]={{[1]={[1]={type="Condition",var="DualWielding"},[2]={skillName="Frenzy",type="SkillName"},flags=2048,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain an Endurance Charge when you Block Attack Skills deal 20% increased 10% chance to gain aCharge when you Block "}c["1 Added Passive Skill is Eye of the Storm"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Eye of the Storm"}},nil}c["+5% to maximum Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=5}},nil}c["25% chance to gain 25% of Non-Chaos Damage with Hits as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=6.25}},nil}c["20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="ShadeForm"}}},nil}c["20% more Damage with Hits and Ailments against Enemies that are on Low Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},flags=0,keywordFlags=786432,name="Damage",type="MORE",value=20}},nil}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons "}c["+15% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=15}},nil}c["200 Energy Shield Regenerated per Second while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=200}},nil}c["Minions deal 15% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=15}}}},nil}c["Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed"]={nil,"Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed "}c["25% increased Lightning Damage with Hits against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="LightningDamage",type="INC",value=25}},nil}c["Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius"]={nil,"Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius "}c["30% increased Mana Regeneration Rate if you have Shocked an Enemy Recently"]={{[1]={[1]={type="Condition",var="ShockedEnemyRecently"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=30}},nil}c["+3% chance to Evade Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="EvadeChance",type="BASE",value=3}},nil}c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other "}c["15% increased Accuracy Rating with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["5% increased Movement Speed while you have Infusion"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}}," while you have Infusion "}c["Enemies you Kill have a 10% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage"]={nil,"Enemies you Kill have a 10% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage "}c["+173 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=173}},nil}c["Adds 9 to 18 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=9},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=18}},nil}c["With 40 total Strength and Intelligence in Radius, Elemental Hit and Wild Strike cannot choose Cold"]={nil,"With 40 total Strength and Intelligence in Radius, Elemental Hit and Wild Strike cannot choose Cold "}c["+40 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=40},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=40}},nil}c["Adds 35 to 105 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=35},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=105}},nil}c["Lose Souls gained from Soul Eater on Flask Use"]={nil,"Lose Souls gained from Soul Eater on Flask Use "}c["Cannot be Ignited while on Low Life"]={nil,"Cannot be Ignited while on Low Life "}c["+15% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["2% increased Recovery Rate of Life and Energy Shield per Minion, up to 20% Minions have 20% more Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=2}}," of Life and Energy Shield per Minion, up to 20% Minions have 20% more Maximum Life "}c["15% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=15}},nil}c["40% of Physical Damage Converted to Cold Damage while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=40}},nil}c["8% increased Minion Duration"]={{[1]={[1]={skillType=21,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=8}},nil}c["13% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=13}},nil}c["25% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=25}},nil}c["With at least 40 Strength in Radius, 25% of Glacial"]={nil,"With at least 40 Strength in Radius, 25% of Glacial "}c["Gain Arcane Surge when you Summon a Totem"]={nil,"Gain Arcane Surge when you Summon a Totem "}c["Can Summon up to 1 additional Golem at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveGolemLimit",type="BASE",value=1}},nil}c["10% chance to gain Unholy Might for 10 seconds on Kill 5% chance to gain Onslaught for 3 seconds on Kill"]={{}," to gain Unholy Might for 10 seconds on Kill 5% chance to gain Onslaught for 3 seconds on Kill "}c["Totems are Immune to Fire Damage Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage"]={nil,"Totems are Immune to Fire Damage Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage "}c["8% increased Attack Speed with Maces or Sceptres"]={{[1]={flags=1048581,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["Your Critical Strikes have a 5% chance to deal Double Damage"]={nil,"Your Critical Strikes have a 5% chance to deal Double Damage "}c["10% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=10}},nil}c["Aspect of the Cat Reserves no Mana"]={{[1]={[1]={skillId="CatAspect",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["Gain a Power or Frenzy Charge each second while Channelling"]={nil,"Gain a Power or Frenzy Charge each second while Channelling "}c["+3% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=3}},nil}c["10% increased Physical Damage with Bows"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["2 Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=2}},nil}c["40% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=40}},nil}c["Increases and Reductions to Light Radius also apply to Area of Effect at 50% of their value"]={{[1]={flags=0,keywordFlags=0,name="LightRadiusAppliesToAreaOfEffect",type="FLAG",value=true}},nil}c["With at least 40 Strength in Radius, Glacial Hammer deals"]={nil,"With at least 40 Strength in Radius, Glacial Hammer deals "}c["60% increased Melee Damage when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=256,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["Cannot be Blinded 10% reduced Damage taken from Blinded Enemies 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit"]={nil,"Cannot be Blinded 10% reduced Damage taken from Blinded Enemies 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit "}c["+50 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=50}},nil}c["Minions explode when reduced to Low Life, dealing 33% of their maximum Life as Fire Damage to surrounding Enemies"]={{[1]={flags=0,keywordFlags=0,name="ExtraMinionSkill",type="LIST",value={skillId="MinionInstability"}}},nil}c["Knockback direction is reversed"]={nil,"Knockback direction is reversed "}c["+3% to maximum Block Chance"]={{[1]={flags=0,keywordFlags=0,name="BlockChanceMax",type="BASE",value=3}},nil}c["Your Critical Strikes have Culling Strike"]={nil,"Your Critical Strikes have Culling Strike "}c["13% increased Physical Damage with Ranged Weapons"]={{[1]={flags=67108868,keywordFlags=0,name="PhysicalDamage",type="INC",value=13}},nil}c["+10 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=10}},nil}c["You Regenerate 0.5% of Mana per second per Totem"]={nil,"You Regenerate 0.5% of Mana per second per Totem "}c["14% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["Unaffected by Temporal Chains while affected by Haste Adds 70 to 104 Cold Damage while affected by Hatred"]={{[1]={[1]={skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=70},[2]={[1]={skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=104}},"Unaffected bywhile affected by Haste while affected by Hatred "}c["25% increased Arctic Armour Buff Effect"]={{[1]={[1]={skillName="Arctic Armour",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=25}},nil}c["30% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil}c["10% increased Attack Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed "}c["Gain Soul Eater during Flask Effect Lose Souls gained from Soul Eater on Flask Use"]={nil,"Gain Soul Eater during Flask Effect Lose Souls gained from Soul Eater on Flask Use "}c["18% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8192,keywordFlags=0,name="PhysicalDamage",type="INC",value=18}},nil}c["Adds 110 to 150 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=110},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=150}},nil}c["8% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["25% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=25}},nil}c["20% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=20}},nil}c["20% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-20}},nil}c["35% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=35}},nil}c["Adds 1 Small Passive Skill which grants nothing"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="clusterJewelNothingnessCount",value=1}}},nil}c["30% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=30}},nil}c["Adds 151 to 203 Fire Damage to Hits with this Weapon against Blinded Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=458752,name="FireMin",type="BASE",value=151},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=458752,name="FireMax",type="BASE",value=203}},nil}c["Cannot inflict Shock"]={{[1]={flags=0,keywordFlags=0,name="CannotShock",type="FLAG",value=true}},nil}c["30% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=30}},nil}c["26% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=26}},nil}c["1% increased Elemental Damage per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=1}},nil}c["Warcries count as having 10 additional nearby Enemies 30% increased Warcry Buff Effect"]={nil,"Warcries count as having 10 additional nearby Enemies 30% increased Warcry Buff Effect "}c["Adds 9 to 13 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=9},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=13}},nil}c["When you create a Banner, it gains 40% of the Stages of your placed Banner You and Allies affected by your placed Banners Regenerate 0.1% of\nmaximum Life per second for each Stage"]={nil,"When you create a Banner, it gains 40% of the Stages of your placed Banner You and Allies affected by your placed Banners Regenerate 0.1% of\nmaximum Life per second for each Stage "}c["40% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=40}},nil}c["Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you Shocks from your Hits always increase Damage taken by at least 10%"]={nil,"Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you Shocks from your Hits always increase Damage taken by at least 10% "}c["10% chance to Fortify on Melee hit Enemies Taunted by you take 10% increased Damage 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to Fortify Enemies Taunted by you take 10% increased 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life "}c["15% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["30% increased Physical Damage with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil}c["40% reduced Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-40}},nil}c["Left ring slot: +100 to maximum Energy Shield"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=100}},nil}c["15% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=15}},nil}c["Mines cannot be Damaged for 5 seconds after being thrown"]={nil,"Mines cannot be Damaged for 5 seconds after being thrown "}c["Attacks have 60% chance to Poison while at maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=1,keywordFlags=0,name="PoisonChance",type="BASE",value=60}},nil}c["Cold-only Splash Damage to surrounding targets With at least 40 Strength in Radius, 25% of Glacial"]={nil,"Cold-only Splash Damage to surrounding targets With at least 40 Strength in Radius, 25% of Glacial "}c["5% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=5}},nil}c["+30% to Critical Strike Multiplier against Enemies that are affected by Elemental Ailments"]={{[1]={[1]={actor="enemy",type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"}},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["Gain 5% of Fire Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageGainAsChaos",type="BASE",value=5}},nil}c["0.5% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.5}},nil}c["+180 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=180}},nil}c["Inherent effects from having Rage are Tripled"]={{[1]={flags=0,keywordFlags=0,name="Multiplier:RageEffect",type="BASE",value=2}},nil}c["12% increased Attack and Cast Speed per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=12}}," per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds "}c["60% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["60% increased Critical Strike Chance while you have at least 200 Intelligence"]={{[1]={[1]={stat="Int",threshold=200,type="StatThreshold"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["33% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=1,keywordFlags=262144,name="Damage",type="INC",value=33}},nil}c["The Effect of Chill on you is reversed"]={{[1]={flags=0,keywordFlags=0,name="SelfChillEffectIsReversed",type="FLAG",value=true}},nil}c["10% chance to gain Onslaught for 4 seconds on Kill 25% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="BASE",value=10}}," to gain Onslaught for 4 seconds on Kill 25% increased "}c["Auras from your Skills grant 3% increased Attack and Cast Speed to you and Allies"]={{[1]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=3}}}},nil}c["5% reduced Enemy Stun Threshold with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-5}},nil}c["Impales you inflict last 1 additional Hit"]={nil,"Impales you inflict last 1 additional Hit "}c["10% increased Physical Damage with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["20% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=20}},nil}c["Triggers level 20 Death Walk when Equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="DeathWalk"}}},nil}c["+50% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=50}},nil}c["+10% to Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="DotMultiplier",type="BASE",value=10}},nil}c["Cannot be used with Chaos Inoculation"]={nil,"Cannot be used with Chaos Inoculation "}c["Cannot be Chilled while you have Onslaught"]={nil,"Cannot be Chilled while you have Onslaught "}c["Every 8 seconds, gain Avatar of Fire for 4 seconds"]={nil,"Every 8 seconds, gain Avatar of Fire for 4 seconds "}c["Creates Consecrated Ground on Use"]={{},nil}c["Iron Reflexes while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Iron Reflexes"}},nil}c["15% chance to Impale Enemies on Hit with Attacks"]={{}," to Impale Enemies on Hit "}c["10% chance to gain Onslaught for 4 seconds on Kill"]={{}," to gain Onslaught for 4 seconds on Kill "}c["When you place a Banner, you and nearby Allies recover 0.5% of Life for each Stage the Banner has You and nearby Allies have 12% increased Movement Speed"]={nil,"When you place a Banner, you and nearby Allies recover 0.5% of Life for each Stage the Banner has You and nearby Allies have 12% increased Movement Speed "}c["30% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["Damaging Ailments deal damage 10% faster"]={nil,"Damaging Ailments deal damage 10% faster "}c["32% increased Damage if you've used a Travel Skill Recently"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=32}}," if you've used a Travel Skill Recently "}c["Grants Level 20 Bone Armour Skill"]={nil,nil}c["25% reduced Mana Cost of Skills that place Mines or throw Traps"]={{[1]={flags=0,keywordFlags=12288,name="ManaCost",type="INC",value=-25}},nil}c["You take 30% reduced Extra Damage from Critical Strikes +40 to maximum Life"]={nil,"You take 30% reduced Extra Damage from Critical Strikes +40 to maximum Life "}c["+15% to Critical Strike Multiplier with Traps"]={{[1]={flags=0,keywordFlags=4096,name="CritMultiplier",type="BASE",value=15}},nil}c["Flasks gain 3 Charges every 3 seconds 20% chance for Flasks you use to not consume Charges"]={nil,"Flasks gain 3 Charges every 3 seconds 20% chance for Flasks you use to not consume Charges "}c["15% reduced Mana Cost of Minion Skills"]={{[1]={[1]={skillType=9,type="SkillType"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-15}},nil}c["Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies +150 to Evasion Rating and Energy Shield"]={nil,"Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies +150 to Evasion Rating and Energy Shield "}c["You gain Onslaught for 5 second per Endurance Charge when Hit 100% increased Onslaught Effect"]={nil,"You gain Onslaught for 5 second per Endurance Charge when Hit 100% increased Onslaught Effect "}c["225% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=225}},nil}c["12% increased Global Attack Speed per Green Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=1,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["Take 200 Physical Damage when you use a Movement Skill"]={nil,"200 Physical Damage when you use a Movement Skill "}c["Gain 10% of Physical Damage as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=10}}," as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances "}c["40% more Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=40}},nil}c["Nearby Allies have 30% increased Item Rarity Nearby Allies' spells have Culling Strike"]={{}," Item Rarity Nearby Allies' s have Culling Strike "}c["25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=25}}," to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full You and nearby Allies have 8% increased Movement Speed "}c["+24 to Dexterity and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=24}},nil}c["Adds 2 to 10 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=10}},nil}c["6% increased Physical Damage with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="PhysicalDamage",type="INC",value=6}},nil}c["You have Consecrated Ground around you while stationary"]={nil,"You have Consecrated Ground around you while stationary "}c["Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second"]={nil,"Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second "}c["Every second, Consume a nearby Corpse to Recover 5% of Life and Mana"]={nil,"Every second, Consume a nearby Corpse to Recover 5% of Life and Mana "}c["50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=50},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,keywordFlags=0,name="ManaRecoveryRate",type="INC",value=50},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=50}},nil}c["Attacks with Melee Weapons deal 14% increased Damage with Ailments"]={{[1]={flags=33556480,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["100% of Lightning Damage from Hits taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageTakenAsCold",type="BASE",value=100}},nil}c["Grants level 21 Despair Curse Aura during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ExtraCurse",type="LIST",value={level=21,skillId="Despair"}}},nil}c["+140 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=140}},nil}c["Cannot Evade enemy Attacks"]={{[1]={flags=0,keywordFlags=0,name="CannotEvade",type="FLAG",value=true}},nil}c["25% of Elemental Damage taken as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTakenAsChaos",type="BASE",value=25}},nil}c["Trigger Socketed Curse Spells when you cast a Curse Skill"]={nil,"Trigger Socketed Curse Spells when you cast a Curse Skill "}c["Take no Extra Damage from Critical Strikes"]={nil,"no Extra Damage from Critical Strikes "}c["Adds 237 to 272 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=237},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=272}},nil}c["You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time"]={nil,"You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time "}c["10% increased Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=10}},nil}c["+20 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=20}},nil}c["200% of Life Leech applies to enemies as Chaos Damage 15% increased Movement Speed while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LifeAsChaos",type="BASE",value=200}}," Leech applies to enemies 15% increased Movement Speed "}c["Purity of Elements Reserves no Mana"]={{[1]={[1]={skillId="Purity",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["5% reduced Area Damage taken from Hits +2 to Melee Weapon and Unarmed Attack range 10% increased Area of Effect if you have Stunned an Enemy Recently"]={{[1]={flags=512,keywordFlags=0,name="DamageTaken",type="INC",value=-5}}," from Hits +2 to Melee Weapon and Unarmed Attack range 10% increased Area of Effect if you have Stunned an Enemy Recently "}c["30% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=30}},nil}c["40% increased Damage with Hits against Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=40}},nil}c["50% increased Critical Strike Chance while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["Bow Knockback at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=131072,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=100}},nil}c["2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=2}},nil}c["Cannot take Reflected Elemental Damage 40% increased Effect of Herald Buffs on you Shocks from your Hits always increase Damage taken by at least 10% +1 to maximum number of Golems"]={nil,"Cannot take Reflected Elemental Damage 40% increased Effect of Herald Buffs on you Shocks from your Hits always increase Damage taken by at least 10% +1 to maximum number of Golems "}c["1% increased Fishing Line Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=1}}," Fishing Line "}c["Unwavering Stance"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Unwavering Stance"}},nil}c["25% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground "}c["50% increased Life Recovery Rate if you've taken Fire"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=50}}," if you've taken Fire "}c["2% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=2}},nil}c["50% chance to gain Elusive on Critical Strike 15% increased Attack and Cast Speed while Elusive"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="Speed",type="BASE",value=50}}," to gain Elusive 15% increased while Elusive "}c["10% increased Damage with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Skills supported by Unleash have +1 to maximum number of Seals"]={nil,"Skills supported by Unleash have +1 to maximum number of Seals "}c["You and Allies affected by Auras from your Skills have +20%"]={{}," "}c["Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill"]={nil,"Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill "}c["-2 Physical Damage taken from Attacks 40% of Melee Physical Damage taken reflected to Attacker"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-2}}," from Attacks 40% of Physical Damage taken reflected to Attacker "}c["30% of Lightning Damage is taken from Mana before Life when Hit"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=30}}," is taken from Mana before Life when Hit "}c["You and Allies affected by your placed Banners Regenerate 0.1% of maximum Life per second for each Stage"]={nil,"You and Allies affected by your placed Banners Regenerate 0.1% of maximum Life per second for each Stage "}c["20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," for each Summoned 25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time "}c["Enemies Hindered by you take 10% increased Chaos Damage"]={nil,"Enemies Hindered by you take 10% increased Chaos Damage "}c["Gain an Endurance Charge every second if you've been Hit Recently +1 to Maximum Endurance Charges"]={nil,"Gain an Endurance Charge every second if you've been Hit Recently +1 to Maximum Endurance Charges "}c["1 Added Passive Skill is Force Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Force Multiplier"}},nil}c["+28% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=28}},nil}c["Spell Skills have 10% increased Area of Effect"]={{[1]={flags=2,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}c["25% increased Area of Effect of Curse Skills"]={{[1]={flags=0,keywordFlags=2,name="AreaOfEffect",type="INC",value=25}},nil}c["Unaffected by Chilled Ground while affected by Purity of Ice Unaffected by Frostbite while affected by Purity of Ice"]={nil,"Unaffected by Chilled Ground while affected by Purity of Ice Unaffected by Frostbite while affected by Purity of Ice "}c["Life Regeneration has no effect."]={nil,"Life Regeneration has no effect. "}c["20% chance to Recover 10% of Maximum Mana when you use a Skill 6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," to Recover 10% of when you use a Skill 6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana "}c["Projectiles Pierce you +160 Dexterity Requirement"]={nil,"Projectiles Pierce you +160 Dexterity Requirement "}c["6% increased Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["18% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=18}},nil}c["Flasks gain 3 Charges every 3 seconds Damage Penetrates 6% of Enemy Elemental Resistances 15% chance for your Flasks to not consume Charges"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=6}},"Flasks gain 3 Charges every 3 seconds 15% chance for your Flasks to not consume Charges "}c["6% increased Attack and Cast Speed per Ghost Shroud"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=6}}," per Ghost Shroud "}c["Life Regeneration has no effect"]={{[1]={flags=0,keywordFlags=0,name="NoLifeRegen",type="FLAG",value=true}},nil}c["50% more Effect of Herald Buffs on you 100% more Damage with Hits from Herald Skills 50% more Damage Over Time with Herald Skills Minions from Herald Skills deal 25% more Damage"]={{[1]={flags=0,keywordFlags=262144,name="FlaskEffect",type="MORE",value=50}}," of Herald Buffs on you 100% more Damage from Herald Skills 50% more Damage Over Time with Herald Skills Minions from Herald Skills deal 25% more Damage "}c["5% increased Mine Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=5}},nil}c["+25 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=25}},nil}c["their Maximum Life as Physical Damage"]={nil,"their Maximum Life as Physical Damage "}c["+9% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=9}},nil}c["15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge Damage Penetrates 5% Elemental Resistances while you have a Power Charge"]={{[1]={[1]={stat="EnduranceCharges",threshold=1,type="StatThreshold"},[2]={stat="PowerCharges",threshold=1,type="StatThreshold"},flags=0,keywordFlags=16384,name="ElementalDamageTaken",type="BASE",value=15}}," to gain a Power Charge if you or your s kill an Enemy 5% reduced Damage Penetrates 5% Elemental Resistances "}c["22% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=22}},nil}c["16% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=16}},nil}c["+10 to Maximum Challenger Charges"]={{[1]={flags=0,keywordFlags=0,name="ChallengerChargesMax",type="BASE",value=10}},nil}c["You lose 5% of Energy Shield per second"]={nil,"You lose 5% of Energy Shield per second "}c["Minions Leech 0.6% of Damage as Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.6}}}},nil}c["18% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=18}},nil}c["Cannot Block Attacks"]={{[1]={flags=0,keywordFlags=0,name="CannotBlockAttacks",type="FLAG",value=true}},nil}c["8% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=301989892,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["Minions Regenerate 2% Life per Second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}}}},nil}c["With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks "}c["80% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=80}},nil}c["Take 200 Physical Damage when you use a Movement Skill You have no Armour or Energy Shield"]={nil,"200 Physical Damage when you use a Movement Skill You have no Armour or Energy Shield "}c["10% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["5% chance to gain an Endurance Charge on Kill"]={{}," to gain an Endurance Charge on Kill "}c["4% increased Skeleton Movement Speed"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=4}}}},nil}c["Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently Cannot take Reflected Physical Damage"]={nil,"Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently Cannot take Reflected Physical Damage "}c["6% increased Attack Speed with Maces"]={{[1]={flags=1048581,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["8% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=8}},nil}c["14% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=14}},nil}c["+36 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=36}},nil}c["15% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["+20 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20}},nil}c["1 Added Passive Skill is Prismatic Carapace"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Prismatic Carapace"}},nil}c["+60% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=60}},nil}c["10% of Physical Damage from Hits taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsFire",type="BASE",value=10}},nil}c["20% increased Golem Damage for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned "}c["Golems have 20% increased Attack and Cast Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=20}}}},nil}c["Your Critical Strike Chance is Lucky while Focussed"]={{[1]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="CritChanceLucky",type="FLAG",value=true}},nil}c["Adds 12 to 22 Physical Damage to Attacks with Bows"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=131076,keywordFlags=0,name="PhysicalMax",type="BASE",value=22}},nil}c["All Sockets are White"]={nil,"All Sockets are White "}c["Bow Attacks have 10% chance to cause Bleeding"]={{[1]={flags=131072,keywordFlags=0,name="BleedChance",type="BASE",value=10}},nil}c["+3% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=3}},nil}c["2% increased Melee Physical Damage per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=2}},nil}c["20% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=20}},nil}c["20% chance to Avoid Projectiles while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=20}}," to Avoid "}c["2% increased Experience gain 3% increased Intelligence for each Unique Item Equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,keywordFlags=0,name="Int",type="INC",value=2}}," Experience gain 3% increased "}c["Flasks gain 3 Charges every 3 seconds 20% chance for your Flasks to not consume Charges"]={nil,"Flasks gain 3 Charges every 3 seconds 20% chance for your Flasks to not consume Charges "}c["Gain 300% of Weapon Physical Damage as Extra Damage of an Element"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalDamage",type="BASE",value=300}}," as Extra Damage of an Element "}c["1 Added Passive Skill is Low Tolerance"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Low Tolerance"}},nil}c["0.2% of Spell Damage Leeched as Energy Shield for each Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=2,keywordFlags=0,name="DamageEnergyShieldLeech",type="BASE",value=0.2}},nil}c["+10% to Damage over Time Multiplier for Poison"]={{[1]={flags=0,keywordFlags=1048576,name="DotMultiplier",type="BASE",value=10}},nil}c["Your Critical Strikes do not deal extra Damage"]={{[1]={flags=0,keywordFlags=0,name="NoCritMultiplier",type="FLAG",value=true}},nil}c["Chill Enemies for 1 second on Hit with this Weapon when in Off Hand"]={nil,"Chill Enemies for 1 second on Hit with this Weapon when in Off Hand "}c["Minions Recover 1% of their Maximum Life when they Block"]={nil,"Recover 1% of their Maximum Life when they Block "}c["Adds 8 to 13 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=8},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=13}},nil}c["Arrows gain Damage as they travel farther, dealing up to 50% increased Damage with Hits to targets"]={nil,"Arrows gain Damage as they travel farther, dealing up to 50% increased Damage with Hits to targets "}c["Adds 10 to 120 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=10},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=120}},nil}c["Vaal Skills used during effect do not apply Soul Gain Prevention"]={nil,"Vaal Skills used during effect do not apply Soul Gain Prevention "}c["3% increased Recovery Rate of Life and Energy Shield per Minion, up to 30% Minions have 20% more Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=3}}," of Life and Energy Shield per Minion, up to 30% Minions have 20% more Maximum Life "}c["1 Added Passive Skill is Darting Movements"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Darting Movements"}},nil}c["Weapons you Animate create an additional copy 25% chance to Trigger level 20 Animate Weapon on Kill"]={nil,"Weapons you Animate create an additional copy 25% chance to Trigger level 20 Animate Weapon on Kill "}c["Removes all but one Life on use"]={nil,"Removes all but one Life on use "}c["13% increased Quantity of Items found with a Magic Item equipped"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="MagicItem"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=13}},nil}c["30% chance to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second if you've been Hit Recently +1 to Maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=30}}," to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second +1 to "}c["40% increased Damage against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=40}},nil}c["+100 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=100}},nil}c["Unattached Brands gain 20% increased Brand Attachment Range per second"]={nil,"Unattached Brands gain 20% increased Brand Attachment Range per second "}c["50% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=50}},nil}c["30% increased Rarity of Items Dropped by Slain Shocked Enemies"]={{}," Rarity of Items Dropped by Slain Shocked Enemies "}c["+10 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=10}},nil}c["16% increased Physical Damage with Bows"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["You can only Socket Corrupted Gems in this item Acrobatics"]={nil,"You can only Socket Corrupted Gems in this item Acrobatics "}c["Ignites you inflict deal Damage 8% faster"]={nil,"Ignites you inflict deal Damage 8% faster "}c["Critical Strikes do not inherently apply non-Damaging Ailments"]={nil,"Critical Strikes do not inherently apply non-Damaging Ailments "}c["30% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=30}},nil}c["15% reduced maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=-15}},nil}c["Gain a Spirit Charge every second You lose all Spirit Charges when taking a Savage Hit"]={nil,"Gain a Spirit Charge every second You lose all Spirit Charges when taking a Savage Hit "}c["1 Added Passive Skill is Blessed Rebirth"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Blessed Rebirth"}},nil}c["Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell Immune to Elemental Ailments while you have Arcane Surge"]={nil,"Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell Immune to Elemental Ailments while you have Arcane Surge "}c["+13 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=13}},nil}c["If you've Impaled an Enemy Recently, you and nearby Allies have +1000 to Armour You and nearby Allies deal 6 to 12 added Physical Damage for\neach Impale on Enemy"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},"If you've Impaled an Enemy Recently, you and nearby Allies have +1000 to You and nearby Allies deal for\neach Impale on Enemy "}c["20% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["12% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["+113% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=113}},nil}c["5% reduced Damage taken from Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-5}},nil}c["Modifiers to number of Projectiles instead apply to the number of targets Projectiles Split towards"]={nil,"Modifiers to number of Projectiles instead apply to the number of targets Projectiles Split towards "}c["16% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8192,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["Adds 65 to 76 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=65},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=76}},nil}c["80% increased Attack Damage if your other Ring is a Shaper Item"]={{[1]={[1]={type="Condition",var="ShaperItemInRing {OtherSlotNum}"},flags=1,keywordFlags=0,name="Damage",type="INC",value=80}},nil}c["Mana Flasks gain 1 Charge every 3 seconds"]={nil,"Mana Flasks gain 1 Charge every 3 seconds "}c["Gain a Void Charge every 0.5 seconds"]={nil,"Gain a Void Charge every 0.5 seconds "}c["Phasing"]={{[1]={flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil}c["20% increased Damage per Summoned Golem 25% increased Effect of Buffs granted by your Golems per Summoned Golem +1 to maximum number of Golems"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," per Summoned 25% increased Effect of Buffs granted by your Golems per Summoned Golem +1 to maximum number of Golems "}c["Bow Skills have +10% to Damage over Time Multiplier"]={nil,"Bow Skills have +10% to Damage over Time Multiplier "}c["1 Added Passive Skill is Mage Bane"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Mage Bane"}},nil}c["10% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=10}},nil}c["4% reduced Mana Cost per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-4}},nil}c["33% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=33}},nil}c["40% chance to Chill Attackers for 4 seconds on Block 40% chance to Shock Attackers for 4 seconds on Block"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=40}}," to Chill Attackers for 4 seconds on Block 40% chance Attackers for 4 seconds on Block "}c["+15% to Fire Damage over Time Multiplier while Burning Regenerate 1.50% of Life per second while Burning"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=15}}," while Burning Regenerate 1.50% of Life per second while Burning "}c["1% additional Physical Damage Reduction per Summoned Sentinel of Purity You lose Virulence 30% slower"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=1}}," per Summoned Sentinel of Purity You lose Virulence 30% slower "}c["0.2% of Damage Leeched as Life against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=0.2}},nil}c["80% increased Onslaught Effect"]={{[1]={flags=0,keywordFlags=0,name="OnslaughtEffect",type="INC",value=80}},nil}c["17% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=17}},nil}c["You take 10% of your maximum Life as Chaos Damage on use"]={nil,"You take 10% of your maximum Life as Chaos Damage on use "}c["10% chance to Steal Power, Frenzy, and Endurance Charges on Hit 30% reduced Endurance, Frenzy and Power Charge Duration"]={{[1]={[1]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="PowerChargesDuration",type="BASE",value=10}}," to Steal Power, Frenzy, and Endurance Charges on Hit 30% reduced Endurance,and "}c["You lose all Spirit Charges when taking a Savage Hit Recover 3% of Life when you lose a Spirit Charge"]={nil,"You lose all Spirit Charges when taking a Savage Hit Recover 3% of Life when you lose a Spirit Charge "}c["50% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=50}},nil}c["Grants level 22 Blight Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=22,skillId="Blight"}}},nil}c["35% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=35}},nil}c["20% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=20}},nil}c["80% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="Damage",type="INC",value=80}},nil}c["21% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=21}},nil}c["74% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=74}},nil}c["+16% to Critical Strike Multiplier with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="CritMultiplier",type="BASE",value=16}},nil}c["You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket"]={{[1]={[1]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=56}}},[2]={[1]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=88}}}},nil}c["Gain +3 Mana when you hit a Taunted Enemy"]={nil,"Gain +3 Mana when you hit a Taunted Enemy "}c["+30 Mana gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=30}},nil}c["35% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=35}},nil}c["50% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=50}},nil}c["25% increased Damage for each Herald affecting you"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=25}}," for each Herald affecting you "}c["88% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=88}},nil}c["Deals 450 Chaos Damage per second to nearby Enemies"]={nil,"Deals 450 Chaos Damage per second to nearby Enemies "}c["Gain 5% of Lightning Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageGainAsChaos",type="BASE",value=5}},nil}c["Adds 38 to 50 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=38},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=50}},nil}c["+1 to Level of Aura Gems in this item"]={{}," Level of Aura Gems in this item "}c["10% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-10}},nil}c["Warcry Skills' Cooldown Time is 2 seconds"]={{[1]={flags=0,keywordFlags=4,name="CooldownRecovery",type="OVERRIDE",value=2}},nil}c["Consumes Socketed Support Gems when they reach Maximum Level Can Consume 4 Support Gems"]={nil,"Consumes Socketed Support Gems when they reach Maximum Level Can Consume 4 Support Gems "}c["1 Added Passive Skill is Alchemist"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Alchemist"}},nil}c["10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy You cannot have non-Animated Minions"]={{}," to Trigger Level 18 Animate Guardian's when Animated Weapon Kills an Enemy You cannot have non-Animated Minions "}c["340% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=340}},nil}c["+15% to Damage over Time Multiplier for Poison from Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=1048576,name="DotMultiplier",type="BASE",value=15}},nil}c["Critical Strikes have Culling Strike"]={nil,"Critical Strikes have Culling Strike "}c["12% increased Physical Damage with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["15% chance to gain a Power Charge if you or your Totems kill an Enemy"]={{}," to gain a Power Charge if you or your s kill an Enemy "}c["Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed Summoned Skeletons' hits can't be Evaded"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed Summoned Skeletons' hits can't be Evaded "}c["50% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=50}},nil}c["+70 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=70}},nil}c["and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage"]={nil,"and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage "}c["Immune to Shock while affected by Purity of Lightning"]={nil,"Immune to Shock while affected by Purity of Lightning "}c["Adds 1 to 4 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=4}},nil}c["5% increased Experience gain 20% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=5}}," Experience gain 20% increased "}c["90% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=90}},nil}c["1 Added Passive Skill is Warning Call"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Warning Call"}},nil}c["10% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["Regenerate 35 Mana per second if all Equipped Items are Corrupted"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="NonCorruptedItem"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=35}},nil}c["20% Chance for Energy Shield Recharge to Start when you Block"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=20}}," for Recharge to Start when you Block "}c["Nearby Enemies have Fire, Cold and Lightning Exposure while you have Phasing, applying -15% to those Resistances"]={nil,"Nearby Enemies have Fire, Cold and Lightning Exposure while you have Phasing, applying -15% to those Resistances "}c["30% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=30}},nil}c["Unaffected by Shocked Ground while affected by Purity of Lightning"]={nil,"Unaffected by Shocked Ground while affected by Purity of Lightning "}c["Culling Strike Life Leech effects are not removed at Full Life"]={nil,"Culling Strike Life Leech effects are not removed at Full Life "}c["Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline"]={nil,"Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline "}c["+150 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=150}},nil}c["+1 to maximum number of Summoned Totems"]={{[1]={flags=0,keywordFlags=0,name="ActiveTotemLimit",type="BASE",value=1}},nil}c["Minions Recover 2% of their Maximum Life when they Block"]={nil,"Recover 2% of their Maximum Life when they Block "}c["25% chance to Sap Enemies Cannot inflict Shock"]={{}," to Sap Enemies Cannot inflict Shock "}c["Adds 13 to 23 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=23}},nil}c["Herald of Ash has 30% reduced Mana Reservation"]={{[1]={[1]={skillName="Herald of Ash",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-30}},nil}c["5% chance to gain 100% of Non-Chaos Damage with Hits as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=5}},nil}c["1 Added Passive Skill is Eye to Eye"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Eye to Eye"}},nil}c["1 Added Passive Skill is Sadist"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Sadist"}},nil}c["1 Added Passive Skill is Lead By Example"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Lead By Example"}},nil}c["Discipline Reserves no Mana"]={{[1]={[1]={skillId="Discipline",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["Enemies Maimed by you take 10% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Maimed"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=10}}}},nil}c["Minions have 33% reduced Flask Charges used"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=-33}}}},nil}c["+65 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=65}},nil}c["25% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=25}},nil}c["20% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=20}},nil}c["Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit "}c["You and nearby Allies have 50% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="INC",value=50}}}},nil}c["4% reduced Enemy Stun Threshold with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-4}},nil}c["30% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled +10% to Cold Damage over Time Multiplier 10% increased Effect of Chill"]={nil,"Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled +10% to Cold Damage over Time Multiplier 10% increased Effect of Chill "}c["Gain 5% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=5}},nil}c["3% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=3}},nil}c["+37% to Chaos Resistance while affected by Herald of Agony"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofAgony"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=37}},nil}c["+20 Energy Shield gained on Kill +1 to Level of Socketed Elemental Gems"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=20}}," gained on Kill +1 to Level of Socketed Elemental Gems "}c["+60 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=60}},nil}c["You can Cast an additional Brand Brand Skills have 20% increased Duration 10% increased Brand Activation frequency"]={nil,"You can Cast an additional Brand Brand Skills have 20% increased Duration 10% increased Brand Activation frequency "}c["6% increased Mine Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=6}},nil}c["Enemies Taunted by you deal 10% less Damage with Hits and"]={nil,"Enemies Taunted by you deal 10% less Damage with Hits and "}c["25% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=25}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect "}c["1 Added Passive Skill is Wrapped in Flame"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Wrapped in Flame"}},nil}c["10% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=301989893,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["1 Added Passive Skill is Follow-Through"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Follow-Through"}},nil}c["10% chance to Freeze Enemies which are Chilled"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="EnemyFreezeChance",type="BASE",value=10}},nil}c["Trigger level 1 Create Lesser Shrine when you Kill an Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="TriggeredSummonLesserShrine"}}},nil}c["Commanded leadership over 18000 warriors under Kaom Passives in radius are Conquered by the Karui"]={nil,"Commanded leadership over 18000 warriors under Kaom Passives in radius are Conquered by the Karui "}c["Adds 2 to 3 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=2},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=3}},nil}c["10% increased Accuracy Rating with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["Life Flasks gain 1 Charge every 3 seconds"]={nil,"Life Flasks gain 1 Charge every 3 seconds "}c["63% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=63}},nil}c["Herald Skills have 25% increased Area of Effect Herald Skills deal 20% increased Damage"]={nil,"Herald Skills have 25% increased Area of Effect Herald Skills deal 20% increased Damage "}c["Herald of Purity has 40% increased Buff Effect"]={{[1]={[1]={skillName="Herald of Purity",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=40}},nil}c["Attacks always inflict Bleeding while you have Cat's Stealth"]={{[1]={[1]={type="Condition",var="AffectedByCat'sStealth"},flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["75% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=75}},nil}c["30% increased Damage over Time while affected by a Herald Herald Skills deal 50% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=30}}," while affected by a Herald Herald Skills deal 50% increased Damage over Time "}c["16% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["6% chance to Avoid Lightning Damage from Hits"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=6}}," to Avoid from Hits "}c["Action Speed cannot be modified to below base value Movement Speed cannot be modified to below base value"]={nil,"Action Speed cannot be modified to below base value Movement Speed cannot be modified to below base value "}c["Enemies you Kill that are affected by Elemental Ailments"]={nil,"Enemies you Kill that are affected by Elemental Ailments "}c["10% increased Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=10}},nil}c["+29% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=29}},nil}c["+28 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=28}},nil}c["You and nearby Allies deal 6 to 12 added Physical Damage for"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6}}},[2]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}}}}," for "}c["+10% to Damage over Time Multiplier for Bleeding you inflict on Poisoned Enemies +10% to Damage over Time Multiplier for Poison you inflict on Bleeding Enemies"]={{[1]={flags=0,keywordFlags=2097152,name="DotMultiplier",type="BASE",value=10}}," you inflict on Poisoned Enemies +10% to Damage over Time Multiplier for Poison you inflict on Bleeding Enemies "}c["+25 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=25}},nil}c["Enemies Taunted by you take 5% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Taunted"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=5}}}},nil}c["Chill nearby Enemies when you Focus, causing 30% reduced Action Speed Focus has 25% increased Cooldown Recovery Speed"]={nil,"Chill nearby Enemies when you Focus, causing 30% reduced Action Speed Focus has 25% increased Cooldown Recovery Speed "}c["+600 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=600}},nil}c["Knocks Back Enemies if you get a Critical Strike with a Staff"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=2097152,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=100}},nil}c["25% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-25}},nil}c["30% increased Totem Damage if you haven't Summoned a Totem in the past 2 seconds"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=30}}," if you haven't Summoned a Totem in the past 2 seconds "}c["Adds 25 to 50 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=50}},nil}c["+220 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=220}},nil}c["1% of Attack Damage Leeched as Life against Chilled enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=1,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=1}},nil}c["1 Added Passive Skill is Thunderstruck"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Thunderstruck"}},nil}c["Light Radius is based on Energy Shield instead of Life"]={nil,"Light Radius is based on Energy Shield instead of Life "}c["15% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-15}},nil}c["Damage Penetrates 6% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=6}},nil}c["+40 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=40}},nil}c["20% of Fire Damage taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenAsCold",type="BASE",value=20}},nil}c["50% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=50}},nil}c["Your Raised Spectres also gain Arcane Surge when you do"]={nil,"Your Raised Spectres also gain Arcane Surge when you do "}c["If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 of its mods for 20 seconds"]={nil,"If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 of its mods for 20 seconds "}c["+1% to maximum Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=1}},nil}c["3% increased Cast Speed while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=16,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed Gain 5 Rage when you use a Warcry"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed Gain 5 Rage when you use a Warcry "}c["Trigger Level 20 Arcane Wake after Spending a total of 200 Mana +300 to Accuracy Rating"]={nil,"Trigger Level 20 Arcane Wake after Spending a total of 200 Mana +300 to Accuracy Rating "}c["1 Added Passive Skill is Insulated"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Insulated"}},nil}c["25% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000% Shaper Item"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=25}}," for each 200 total Mana you have Spent Recently, up to 2000% Shaper Item "}c["Focus has 25% increased Cooldown Recovery Speed"]={nil,"Focus has 25% increased Cooldown Recovery Speed "}c["+1% to Critical Strike Chance of Herald Skills"]={{[1]={[1]={skillType=63,type="SkillType"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1}},nil}c["Damage with Weapons Penetrates 4% Elemental Resistance"]={{[1]={flags=8192,keywordFlags=0,name="ElementalPenetration",type="BASE",value=4}},nil}c["2% increased Attack Damage per 75 Armour or Evasion Rating on Shield +1% to Critical Strike Multiplier per 10 Maximum Energy Shield on Shield"]={{[1]={[1]={div=10,stat="EnergyShield",type="PerStat"},flags=1,keywordFlags=0,name="Damage",type="INC",value=2}}," per 75 Armour or Evasion Rating on Shield +1% to Critical Strike Multiplier on Shield "}c["Energy Shield protects Mana instead of Life"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldProtectsMana",type="FLAG",value=true}},nil}c["Adds 5 to 11 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=11}},nil}c["0.3% of Physical Attack Damage Leeched as Life per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.3}},nil}c["Adds 6 to 14 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=6},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=14}},nil}c["Anger has 60% increased Aura Effect"]={{[1]={[1]={skillName="Anger",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil}c["Grants Level 20 Aspect of the Spider Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SpiderAspect"}}},nil}c["Attacks with One Handed Melee Weapons deal 20% increased Damage with Ailments"]={{[1]={flags=167774208,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Adds 140 to 210 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=140},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=210}},nil}c["10% increased Effect of Tailwind on you for each Skill you've used Recently, up to 100%"]={{[1]={[1]={limit=100,limitTotal=true,type="Multiplier",var="SkillUsedRecently"},flags=0,keywordFlags=0,name="TailwindEffectOnSelf",type="INC",value=10}},nil}c["Ignited Enemies Burn 65% slower"]={{[1]={flags=0,keywordFlags=0,name="IgniteBurnSlower",type="INC",value=65}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["Poisons on you expire 50% slower"]={nil,"Poisons on you expire 50% slower "}c["Every 5 seconds, remove Curses and Elemental Ailments from you Every 5 seconds, 30% of Maximum Life Regenerated over one second"]={nil,"Every 5 seconds, remove Curses and Elemental Ailments from you Every 5 seconds, 30% of Maximum Life Regenerated over one second "}c["Minions Regenerate 1% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}}}},nil}c["Moving while Bleeding doesn't cause you to take extra Damage Gain +30 Life when you Hit a Bleeding Enemy"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage Gain +30 Life when you Hit a Bleeding Enemy "}c["+50 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=50}},nil}c["10% more Damage while you have at least one nearby Ally"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="NearbyAlly"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}},nil}c["20% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=20}},nil}c["Enemies killed explode dealing 10% of their Life as Fire Damage Recover 5% of Maximum Life on Kill"]={nil,"Enemies killed explode dealing 10% of their Life as Fire Damage Recover 5% of Maximum Life on Kill "}c["20% reduced Reflected Physical Damage taken Enemies have -5% to Total Physical Damage Reduction against your Hits 4% chance to deal Double Damage +20 to Strength 20% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-20}}," Reflected Enemies have -5% to Total Physical Damage Reduction against your Hits 4% chance to deal Double Damage +20 to Strength 20% increased Physical Damage "}c["do not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"do not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["+4% Chance to Block Attack Damage while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["Adds 188 to 563 Lightning Damage to Unarmed Attacks"]={{[1]={flags=16777220,keywordFlags=0,name="LightningMin",type="BASE",value=188},[2]={flags=16777220,keywordFlags=0,name="LightningMax",type="BASE",value=563}},nil}c["3 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=3}},nil}c["+14% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=14}},nil}c["20% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil}c["Adds 400 to 600 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=400},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=600}},nil}c["+1 to Maximum Life per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}},nil}c["+16 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=16}},nil}c["Attacks Maim on Hit against Bleeding Enemies 10% chance to Blind with Hits against Bleeding Enemies Enemies Maimed by you take 10% increased Physical Damage"]={nil,"Attacks Maim on Hit against Bleeding Enemies 10% chance to Blind with Hits against Bleeding Enemies Enemies Maimed by you take 10% increased Physical Damage "}c["Gain Soul Eater for 10 seconds when you use a Vaal Skill"]={nil,"Gain Soul Eater for 10 seconds when you use a Vaal Skill "}c["Adds 74 to 121 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=74},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=121}},nil}c["No Damage Multiplier for Ailments from Critical Strikes"]={nil,"No Damage Multiplier for Ailments from Critical Strikes "}c["12% increased Movement Speed while Shocked"]={{[1]={[1]={type="Condition",var="Shocked"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=12}},nil}c["Gems Socketed in Blue Sockets gain 25% increased Experience"]={nil,"Gems Socketed in Blue Sockets gain 25% increased Experience "}c["25% chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=25}},nil}c["18% increased Area of Effect of Curse Skills"]={{[1]={flags=0,keywordFlags=2,name="AreaOfEffect",type="INC",value=18}},nil}c["20% chance to gain a Power Charge on Hit 6% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="BASE",value=20}}," to gain a Power Charge on Hit 6% increased "}c["Gain +2% to Critical Strike Chance for 2 seconds when you Spend a total of 800 Mana"]={nil,"Gain +2% to Critical Strike Chance for 2 seconds when you Spend a total of 800 Mana "}c["10% chance to double Stun Duration 4% chance to deal Double Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=10}}," to double 4% chance to deal Double Damage "}c["+200 to Accuracy Rating with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="Accuracy",type="BASE",value=200}},nil}c["30 Energy Shield gained for each Enemy Hit while affected by Discipline 2.5% of Maximum Energy Shield Regenerated per Second while affected by Discipline"]={{}," "}c["15% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["1 Added Passive Skill is Openness"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Openness"}},nil}c["You and Allies affected by your Aura Skills deal 30% increased Damage"]={nil,"You and Allies affected by your Aura Skills deal 30% increased Damage "}c["60% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["Lose 0.1% of maximum Life per second per Rage while you are not losing Rage Effects granted for having Rage are Tripled"]={nil,"Lose 0.1% of maximum Life per second per Rage while you are not losing Rage Effects granted for having Rage are Tripled "}c["Recover 25% of maximum Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Recover 25% of maximum Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["1 Added Passive Skill is Devastator"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Devastator"}},nil}c["400 Cold Damage taken per second per Frenzy Charge while moving"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="ColdDegen",type="BASE",value=400}},nil}c["Cannot gain Mana during effect Vaal Skills deal 100% increased Damage during effect"]={nil,"Cannot gain Mana during effect Vaal Skills deal 100% increased Damage during effect "}c["Nearby Allies' Action Speed cannot be modified to below base value"]={nil,"Nearby Allies' Action Speed cannot be modified to below base value "}c["60% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=60}},nil}c["80% of Block Chance applied to Spells"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=80}}," applied to s "}c["15% chance to create Chilled Ground when Hit with an Attack"]={{}," to create Chilled Ground when Hit with an Attack "}c["Passives in radius are Conquered by the Vaal"]={nil,"Passives in radius are Conquered by the Vaal "}c["45% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=45}},nil}c["75% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=75}},nil}c["+8% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=8}},nil}c["40% increased Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=40}},nil}c["2% increased Attack Damage per 75 Armour or Evasion Rating on Shield"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=2}}," per 75 Armour or Evasion Rating on Shield "}c["25% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=25}},nil}c["60% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=60}},nil}c["+10 Mana gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=10}},nil}c["Mace or Sceptre Attacks deal 8% increased Damage with Ailments"]={{[1]={flags=1050624,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["+500 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=500}},nil}c["30% chance to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges"]={{}," to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges "}c["6% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["+120 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=120}},nil}c["+30% Chaos Resistance against Damage Over Time"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=30}}," against Damage Over Time "}c["5% chance to grant a Frenzy Charge to nearby Allies on Hit"]={{}," to grant aCharge to nearby Allies on Hit "}c["16% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["All Sockets are White Socketed Gems have Elemental Equilibrium"]={nil,"All Sockets are White Socketed Gems have Elemental Equilibrium "}c["Every 10 seconds, gain 100% of Physical Damage as Extra Fire Damage for 4 seconds"]={nil,"Every 10 seconds, gain 100% of Physical Damage as Extra Fire Damage for 4 seconds "}c["+3 to Level of all Lightning Spell Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keywordList={[1]="spell",[2]="lightning",[3]="active_skill"},value=3}}},nil}c["30% increased Attack Damage during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=1,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["40% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=40}},nil}c["20% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=20}},nil}c["-50% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=-50}},nil}c["+25% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=25}},nil}c["Bleeding Enemies you Kill Explode, dealing 5% of"]={nil,"Bleeding Enemies you Kill Explode, dealing 5% of "}c["50% reduced Extra Damage taken from Critical Strikes while Ignited"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-50}}," Extra "}c["50% increased Damage on Burning Ground"]={{[1]={[1]={type="Condition",var="OnBurningGround"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["5 Maximum Void Charges Gain a Void Charge every 0.5 seconds"]={nil,"5 Maximum Void Charges Gain a Void Charge every 0.5 seconds "}c["+33% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=33}},nil}c["Cannot be Stunned while you have Ghost Shrouds"]={nil,"Cannot be Stunned while you have Ghost Shrouds "}c["400 Lightning Damage taken per second per Power Charge if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},[2]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="LightningDegen",type="BASE",value=400}},nil}c["Vaal Skills have 25% reduced Soul Cost during effect"]={{}," Soul Cost "}c["Damage Penetrates 15% Cold Resistance while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=15}},nil}c["Chaos Resistance is doubled"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="MORE",value=100}},nil}c["30% increased Evasion Rating during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=30}},nil}c["2% of Chaos Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ChaosDamageLifeLeech",type="BASE",value=2}},nil}c["8% reduced Damage taken while Elusive 25% increased Elusive Effect You take no Extra Damage from Critical Strikes while Elusive"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-8}}," while Elusive 25% increased Elusive Effect You take no Extra Damage while Elusive "}c["1 Added Passive Skill is Grim Oath"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Grim Oath"}},nil}c["1 Added Passive Skill is Master of Fear"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Master of Fear"}},nil}c["4% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=4}},nil}c["Adds 7 to 15 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=7},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=15}},nil}c["Anger has 30% increased Aura Effect"]={{[1]={[1]={skillName="Anger",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=30}},nil}c["25% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit "}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently 15% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage Cannot be Stunned if you haven't been Hit Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={neg=true,type="Condition",var="BeenHitRecently"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=262144,name="LifeRecoveryRate",type="BASE",value=15},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={neg=true,type="Condition",var="BeenHitRecently"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=262144,name="ManaRecoveryRate",type="BASE",value=15},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={neg=true,type="Condition",var="BeenHitRecently"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=262144,name="EnergyShieldRecoveryRate",type="BASE",value=15}}," to gain aCharge and a Power Charge on Kill 50% increased 15% chance to gain 50% of Non-Chaos Damage as Extra Chaos Damage Cannot be Stunned "}c["20% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=20}},nil}c["Minions have 25% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=25}}}},nil}c["20% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["1 Added Passive Skill is Rapid Infusion"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Rapid Infusion"}},nil}c["5% increased Fire Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=5}},nil}c["30% of Damage you Reflect to enemies is gained as Life"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=30}}," you Reflect to enemies is gained as Life "}c["25% reduced effect of Offerings You can have an Offering of each type"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=-25}}," of Offerings You can have an Offering of each type "}c["10% chance to Blind Enemies on Hit"]={{}," to Blind Enemies on Hit "}c["You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time"]={nil,"You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time "}c["10% Chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=10}},nil}c["130% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=130}},nil}c["35% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=35}},nil}c["You are Immune to Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=100}},nil}c["6% increased Accuracy Rating with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["Socketed Red Gems get 10% Physical Damage as Extra Fire Damage"]={{[1]={[1]={keyword="strength",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=10}}}},nil}c["Adds 17 to 29 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=17},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=29}},nil}c["43% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=43}},nil}c["Gain 10% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy"]={nil,"Gain 10% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy "}c["Damage Penetrates 10% Lightning Resistance during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=10}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["their Maximum Life as Physical Damage 25% more Damage with Bleeding"]={nil,"their Maximum Life as Physical Damage 25% more Damage with Bleeding "}c["4% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=4}},nil}c["5% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=5}},nil}c["Cannot be Knocked Back +150 to maximum Life"]={nil,"Cannot be Knocked Back +150 to maximum Life "}c["30% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=30}},nil}c["Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SpiritBurst"}}},nil}c["50% increased Damage if you have Shocked an Enemy Recently"]={{[1]={[1]={type="Condition",var="ShockedEnemyRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["You can Cast an additional Brand Brand Skills deal 30% increased Damage to Enemies they're Attached to"]={nil,"You can Cast an additional Brand Brand Skills deal 30% increased Damage to Enemies they're Attached to "}c["Has no Sockets"]={{[1]={flags=0,keywordFlags=0,name="NoSockets",type="FLAG",value=true}},nil}c["40% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="LightningDamage",type="INC",value=40}},nil}c["Left ring slot: 80% reduced Reflected Elemental Damage taken Right ring slot: 30% reduced Reflected Physical Damage taken"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-80}}," Reflected Right ring slot: 30% reduced Reflected Physical Damage taken "}c["30% increased Attack Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=1,keywordFlags=0,name="Speed",type="INC",value=30}},nil}c["80% increased Physical Damage with Axes"]={{[1]={flags=65540,keywordFlags=0,name="PhysicalDamage",type="INC",value=80}},nil}c["24% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="LightningDamage",type="INC",value=24}},nil}c["1 Added Passive Skill is Magnifier"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Magnifier"}},nil}c["14% increased Damage with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["1 Added Passive Skill is Vile Reinvigoration"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Vile Reinvigoration"}},nil}c["10% Chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=10}},nil}c["20% chance to gain a Spirit Charge on Kill"]={{}," to gain a Spirit Charge on Kill "}c["Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion"]={{[1]={[1]={skillType=1,type="SkillType"},[2]={skillType=3,type="SkillType"},[3]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=20}},nil}c["5% reduced Enemy Stun Threshold with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-5}},nil}c["50% reduced maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=-50}},nil}c["20% reduced Skeleton Duration"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=-20}},nil}c["You gain Divinity for 10 seconds on reaching maximum Divine Charges"]={{[1]={[1]={type="Condition",var="Divinity"},flags=0,keywordFlags=0,name="ElementalDamage",type="MORE",value=50},[2]={[1]={type="Condition",var="Divinity"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="MORE",value=-20}},nil}c["14% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["100% increased Warcry Duration"]={{[1]={flags=0,keywordFlags=4,name="Duration",type="INC",value=100}},nil}c["0.8% of Spell Damage Leeched as Energy Shield"]={{[1]={flags=2,keywordFlags=0,name="DamageEnergyShieldLeech",type="BASE",value=0.8}},nil}c["50% reduced Mana Cost of Raise Spectre"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-50}},nil}c["3% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-3}},nil}c["13% increased Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Damage",type="INC",value=13}},nil}c["Gain 8% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=8}},nil}c["You can have an additional Brand Attached to an Enemy"]={nil,"You can have an additional Brand Attached to an Enemy "}c["8% increased Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["23% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=23}},nil}c["24% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=24}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["If you've Warcried Recently, you and nearby allies"]={nil,"If you've Warcried Recently, you and nearby allies "}c["55% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=55}},nil}c["6% increased Attack Speed while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=1,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["Adds 135 to 360 Lightning Damage to Spells while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=135},[2]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=360}},nil}c["20% increased Mine Detonation Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="MineDetonationAreaOfEffect",type="INC",value=20}},nil}c["+400 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=400}},nil}c["28% increased Damage with Ailments from Attack Skills while wielding a Mace or Sceptre"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=28}},nil}c["Left ring slot: Projectiles from Spells Fork"]={nil,"Projectiles from Spells Fork "}c["Immune to Ignite and Shock Regenerate 1% of Life per second for each Mine Detonated Recently, up to 10% per second"]={nil,"Immune to Ignite and Shock Regenerate 1% of Life per second for each Mine Detonated Recently, up to 10% per second "}c["63% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=63}},nil}c["Grants level 20 Summon Bestial Rhoa Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SummonBeastialRhoa"}}},nil}c["4% increased Attack Speed with Maces"]={{[1]={flags=1048581,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["10% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=10}},nil}c["+15 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=15}},nil}c["Ghost Reaver"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Ghost Reaver"}},nil}c["You gain 4% increased Area of Effect for each Mine 20% increased Mine Throwing Speed if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,keywordFlags=8192,name="AreaOfEffect",type="BASE",value=4}},"% increased for each 20% increased Mine Throwing Speed "}c["18% increased Damage with Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=1048576,name="Damage",type="INC",value=18}},nil}c["+60 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=60}},nil}c["Adds 78 to 114 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=78},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=114}},nil}c["+24% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=24}},nil}c["Adds 6 to 9 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=6},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=9}},nil}c["20% chance to Impale Enemies on Hit with Attacks Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to Armour You and nearby Allies deal 4 to 8 added Physical Damage for\neach Impale on Enemy"]={{[1]={flags=0,keywordFlags=65536,name="Armour",type="BASE",value=20}}," to Impale Enemies on Hit Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to You and nearby Allies deal 4 to 8 added Physical Damage for\neach Impale on Enemy "}c["50% chance to cause Bleeding with Melee Critical Strikes with this Weapon"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={type="Condition",var="{Hand}Attack"},flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=50}},nil}c["+5% to Non-Ailment Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=5}}," Non-Ailment "}c["and nearby Allies have +1000 to Armour You and nearby Allies deal 4 to 8 added Physical Damage for\neach Impale on Enemy"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}},"and nearby Allies have +1000 to You and nearby Allies deal for\neach Impale on Enemy "}c["Enemies Chilled by your Hits are Shocked"]={nil,"Enemies Chilled by your Hits are Shocked "}c["Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true},[2]={[1]={type="Condition",var="CanGainRage"},flags=0,keywordFlags=0,name="Dummy",type="DUMMY",value=1}},nil}c["25% increased Fire Damage if you have used a Cold Skill Recently"]={{[1]={[1]={type="Condition",var="UsedColdSkillRecently"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=25}},nil}c["+305 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=305}},nil}c["5% chance to double Stun Duration 14% increased Damage with Ailments from Attack Skills while wielding a Mace or Sceptre"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="EnemyStunDuration",type="BASE",value=5}}," to double 14% increased Damage "}c["+650 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=650}},nil}c["100% increased Shock Duration on You Shocks you cause are reflected back to you"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=100}}," on You Shocks you cause are reflected back to you "}c["+333 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=333}},nil}c["+1% to maximum Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=1}},nil}c["Your Fire Damage can Poison"]={{[1]={flags=0,keywordFlags=0,name="FireCanPoison",type="FLAG",value=true}},nil}c["10% increased Damage with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Gain a Frenzy Charge on Hit while Bleeding"]={nil,"Gain a Frenzy Charge on Hit while Bleeding "}c["10% increased Fire Damage taken"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTaken",type="INC",value=10}},nil}c["135% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=135}},nil}c["45% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=45}},nil}c["You gain Onslaught for 4 seconds on Kill while affected by Haste"]={nil,"You gain Onslaught for 4 seconds on Kill while affected by Haste "}c["+1% to Critical Strike Chance while affected by Aspect of the Cat"]={{[1]={[1]={type="Condition",varList={[1]="AffectedByCat'sStealth",[2]="AffectedByCat'sAgility"}},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1}},nil}c["60% increased Chaos Damage while affected by Herald of Agony"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofAgony"},flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=60}},nil}c["120% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=120}},nil}c["Adds 1 to 59 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=59}},nil}c["20% increased Critical Strike Chance with Cold Skills"]={{[1]={flags=0,keywordFlags=32,name="CritChance",type="INC",value=20}},nil}c["30% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=30}},nil}c["+12% to Critical Strike Multiplier with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil}c["You and Nearby Allies have 47 to 61 added Chaos Damage per White Socket"]={{[1]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=47}}},[2]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=61}}}},nil}c["60% increased Physical Damage while affected by Herald of Purity"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofPurity"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=60}},nil}c["Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence"]={nil,"Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence "}c["3% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=167772165,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["7% increased Elemental Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=7}},nil}c["their Maximum Life as Lightning Damage which cannot Shock"]={nil,"their Maximum Life as Lightning Damage which cannot Shock "}c["25% increased Critical Strike Chance with Two Handed Melee Weapons"]={{[1]={flags=301989892,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["23% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=23}},nil}c["+15 to Dexterity and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=15}},nil}c["12% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8192,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Herald of Purity has 100% increased Buff Effect"]={{[1]={[1]={skillName="Herald of Purity",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=100}},nil}c["45% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=45}},nil}c["Immunity to Ignite during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=100}},nil}c["10% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["Herald Skills deal 50% increased Damage over Time"]={nil,"Herald Skills deal 50% increased Damage over Time "}c["14% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["Gain 2 Grasping Vines each second while stationary 2% chance to deal Double Damage per Grasping Vine 1% less Damage taken per Grasping Vine"]={nil,"Gain 2 Grasping Vines each second while stationary 2% chance to deal Double Damage per Grasping Vine 1% less Damage taken per Grasping Vine "}c["Gain a Power Charge on non-Critical Strike Lose all Power Charges on Critical Strike"]={nil,"Gain a Power Charge on non-Critical Strike Lose all Power Charges on Critical Strike "}c[" Life per second for each Stage Banner Skills Reserve no Mana"]={nil," Life per second for each Stage Banner Skills Reserve no Mana "}c["Non-instant Mana recovery from Flasks is also recovered as Life 60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently"]={nil,"Non-instant Mana recovery from Flasks is also recovered as Life 60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently "}c["12% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=12}},nil}c["20% chance to gain a Frenzy Charge when Hit while Channelling"]={{}," to gain aCharge when Hit "}c["10% chance to gain Onslaught for 10 seconds on Kill Recover 1% of Maximum Life on Kill"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=10}}," to gain Onslaught for 10 seconds on Kill Recover 1% of on Kill "}c["+150 to Evasion Rating and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="BASE",value=150}},nil}c["+125% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=125}},nil}c["20% chance to gain a Frenzy Charge on Kill 20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy +1 to Maximum Frenzy Charges"]={{[1]={[1]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="FrenzyChargesMax",type="BASE",value=20}}," to gain aCharge on Kill 20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy +1 to "}c["Golems have 45% less Life"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="MORE",value=-45}}}},nil}c["55% increased Critical Strike Chance while you have at least 200 Intelligence"]={{[1]={[1]={stat="Int",threshold=200,type="StatThreshold"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=55}},nil}c["+2 to Level of Socketed Support Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="support",value=2}}},nil}c["24% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["Animated Guardian deals 5% increased Damage per Animated Weapon"]={nil,"Animated Guardian deals 5% increased Damage per Animated Weapon "}c["+250 to Armour while affected by a Guard Skill Buff 10% chance when Hit for double Armour effect"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=250}}," while affected by a Guard Skill Buff 10% chance when Hit for double Armour effect "}c["1 Added Passive Skill is Born of Chaos"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Born of Chaos"}},nil}c["10% chance to gain a Power Charge on Critical Strike 20% chance to gain a Power Charge on non-Critical Strike"]={{}," to gain a Power Charge 20% chance to gain a Power Charge on non-Critical Strike "}c["Warcries cost no Mana"]={{[1]={flags=0,keywordFlags=4,name="ManaCost",type="MORE",value=-100}},nil}c["25% reduced Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=-25}},nil}c["Your Bleeding does not deal extra Damage while the Enemy is moving"]={{[1]={flags=0,keywordFlags=0,name="Condition:NoExtraBleedDamageToMovingEnemy",type="FLAG",value=true}},nil}c["Adds 15 to 26 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=26}},nil}c["13% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=13}},nil}c["You and Allies affected by your Aura Skills have +20% to all Elemental Resistances"]={nil,"You and Allies affected by your Aura Skills have +20% to all Elemental Resistances "}c["With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges"]={nil,"With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges "}c["30% increased Minion Duration"]={{[1]={[1]={skillType=21,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=30}},nil}c["70% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=70}},nil}c["65% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=65}},nil}c["70% increased Critical Strike Chance when in Main Hand"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=70}},nil}c["6% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=6}},nil}c["16% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=16}},nil}c["30% increased Maximum total Recovery per second from Energy Shield Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxEnergyShieldLeechRate",type="INC",value=30}},nil}c["1 Added Passive Skill is Chip Away"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Chip Away"}},nil}c["50% increased Aspect of the Spider Debuff Duration"]={{[1]={[1]={skillName="Aspect of the Spider",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=50}},nil}c["55% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=55}},nil}c["With at least 40 Dexterity in Radius, Burning Arrow can inflict an additional Ignite on an Enemy"]={nil,"With at least 40 Dexterity in Radius, Burning Arrow can inflict an additional Ignite on an Enemy "}c["45% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=45}},nil}c["Reflects 10 Cold Damage to Melee Attackers Your Cold Damage can Ignite"]={nil,"Reflects 10 Cold Damage to Melee Attackers Your Cold Damage can Ignite "}c["13% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=13}},nil}c["Nearby Allies have Culling Strike"]={nil,"Culling Strike "}c["10% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-10}},nil}c["15% increased Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=15}},nil}c["+25 Energy Shield gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=25}}," gained on Kill "}c["0.4% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.4}},nil}c["Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds Nearby Chilled Enemies deal 10% reduced Damage with Hits"]={nil,"Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds Nearby Chilled Enemies deal 10% reduced Damage with Hits "}c["+4% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=4}},nil}c["+110 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=110}},nil}c["You cannot be Shocked while at maximum Endurance Charges"]={{[1]={[1]={stat="EnduranceCharges",thresholdStat="EnduranceChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=100}},nil}c["10% chance to gain Unholy Might on block for 3 seconds"]={{}," to gain Unholy Might on block for 3 seconds "}c["1% of Attack Damage Leeched as Life on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1}},nil}c["Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to Armour"]={nil,"Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to Armour "}c["You and nearby Party members gain 5 Rage when you Warcry"]={nil,"You and nearby Party members gain 5 Rage when you Warcry "}c["Kill Enemies that have 20% or lower Life when Hit by your Skills"]={nil,"Kill Enemies that have 20% or lower Life when Hit by your Skills "}c["20% increased Attack Damage during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=1,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["15% reduced Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=-15}},nil}c["Recover 75% of your maximum Life on use Recover 100% of your maximum Life on use"]={nil,"Recover 75% of your maximum Life on use Recover 100% of your maximum Life on use "}c["Shocks from your Hits always increase Damage taken by at least 10% Can Summon up to 1 additional Golem at a time"]={nil,"Shocks from your Hits always increase Damage taken by at least 10% Can Summon up to 1 additional Golem at a time "}c["10% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=10}},nil}c["+1 to Melee Strike Range with Claws"]={{[1]={flags=262148,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=1},[2]={flags=262148,keywordFlags=0,name="UnarmedRange",type="BASE",value=1}},nil}c["+72% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=72}},nil}c["With 1000 or more Strength 2% of Damage dealt by your Zombies is Leeched to you as Life"]={nil,"With 1000 or more Strength 2% of Damage dealt by your Zombies is Leeched to you as Life "}c["Adds 5 to 8 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=5},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=8}},nil}c["Minions have 8% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=8}}}},nil}c["60% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["10% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["You gain a Power Charge on use"]={nil,"You gain a Power Charge on use "}c["30% increased Damage if you have Consumed a corpse Recently"]={{[1]={[1]={type="Condition",var="ConsumedCorpseRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["With 40 total Dexterity and Strength in Radius, Elemental Hit and Wild Strike cannot choose Lightning"]={nil,"With 40 total Dexterity and Strength in Radius, Elemental Hit and Wild Strike cannot choose Lightning "}c["15% increased Area of Effect if you've Stunned an Enemy with a Two Handed Melee Weapon Recently"]={{[1]={flags=256,keywordFlags=0,name="AreaOfEffect",type="INC",value=15}}," if you've Stunned an Enemy with a Two Handed Weapon Recently "}c["12% increased Accuracy Rating with Claws"]={{[1]={flags=262148,keywordFlags=0,name="Accuracy",type="INC",value=12}},nil}c["+2% to maximum Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=2}},nil}c["+300 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=300}},nil}c["Your Cold Damage can Poison"]={{[1]={flags=0,keywordFlags=0,name="ColdCanPoison",type="FLAG",value=true}},nil}c["+1% to Critical Strike Multiplier per 1% Block Chance"]={{[1]={[1]={div=1,stat="BlockChance",type="PerStat"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=1}},nil}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius."]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius. "}c["125% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=125}},nil}c["22% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=22}},nil}c["6% increased Fire Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=6}},nil}c["20% Chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=20}},nil}c["1 Added Passive Skill is Holistic Health"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Holistic Health"}},nil}c["110% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=110}},nil}c["20% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-20}},nil}c["80% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=80}},nil}c["You cannot be Shocked for 1 second after being Shocked You cannot be Shocked for 3 seconds after being Shocked"]={nil,"You cannot be Shocked for 1 second after being Shocked You cannot be Shocked for 3 seconds after being Shocked "}c["Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem"]={nil,"Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem "}c["Minions gain 18% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=18}}}},nil}c["Adds 19 to 29 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=19},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=29}},nil}c["70% increased Minion Damage if you have Hit Recently"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=70}}}},nil}c["230% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=230}},nil}c["With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks With at least 40 Dexterity in Radius, Barrage fires an additional 6 projectiles simultaneously on the first and final attacks"]={nil,"With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks With at least 40 Dexterity in Radius, Barrage fires an additional 6 projectiles simultaneously on the first and final attacks "}c["Channelling Skills have 3% increased Attack Speed"]={{[1]={[1]={skillType=58,type="SkillType"},flags=1,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["5% increased Experience gain 3% increased Experience gain"]={{}," Experience gain 3% increased Experience gain "}c["5% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}},nil}c["Vaal Skills used during effect do not apply Soul Gain Prevention Gains no Charges During effect of any Soul Ripper Flask"]={nil,"Vaal Skills used during effect do not apply Soul Gain Prevention Gains no Charges During effect of any Soul Ripper Flask "}c["Trigger Socketed Spells when you Focus 140% increased Duration of Ailments you inflict while Focussed"]={nil,"Trigger Socketed Spells when you Focus 140% increased Duration of Ailments you inflict while Focussed "}c["5% chance to grant Onslaught to nearby Enemies on Kill 5% chance to gain Unholy Might for 3 seconds on Kill"]={{}," to grant Onslaught to nearby Enemies on Kill 5% chance to gain Unholy Might for 3 seconds on Kill "}c["2% increased Minion Attack Speed per 50 Dexterity"]={{[1]={[1]={div=50,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=2}}}},nil}c["+45 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=45}},nil}c["Passives in radius are Conquered by the Vaal Historic"]={nil,"Passives in radius are Conquered by the Vaal Historic "}c["21% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=21}},nil}c["Ancestor Totems have 100% increased Activation range"]={nil,"Ancestor Totems have 100% increased Activation range "}c["Recover 3% of Mana when you Kill an Enemy during Flask Effect"]={nil,"Recover 3% of Mana when you Kill an Enemy during Flask Effect "}c["10% of Physical Damage taken as Cold Damage while affected by Purity of Ice"]={{[1]={[1]={type="Condition",var="AffectedByPurityofIce"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsCold",type="BASE",value=10}},nil}c["24% increased Damage with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="Damage",type="INC",value=24}},nil}c["+225% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=225}},nil}c["You can Cast an additional Brand Enemies take 10% increased Damage for each of your Brands Attached to them"]={nil,"You can Cast an additional Brand Enemies take 10% increased Damage for each of your Brands Attached to them "}c["Recover 5% of Maximum Life on Kill Enemies you hit are destroyed on Kill"]={nil,"Recover 5% of Maximum Life on Kill Enemies you hit are destroyed on Kill "}c["12% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["8% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-8}},nil}c["25% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=25}},nil}c["5% increased Projectile Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=5}},nil}c["50% chance to Cause Poison on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=50}},nil}c["15% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-15}},nil}c["35% chance to avoid being Stunned for each Herald Skill affecting you"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=35}}," for each Herald Skill affecting you "}c["5% increased Cast Speed with Lightning Skills"]={{[1]={flags=16,keywordFlags=64,name="Speed",type="INC",value=5}},nil}c["Attacks have 10% chance to Maim on Hit"]={{}," to Maim on Hit "}c["+1% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}},nil}c["20% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=20}},nil}c["56% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=56}},nil}c["80% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=80}},nil}c["+10 Life Gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=10}},nil}c["14% increased Damage with Ailments from Attack Skills while wielding a Mace or Sceptre"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=14}},nil}c["Unaffected by Enfeeble while affected by Grace"]={nil,"Unaffected by Enfeeble while affected by Grace "}c["Gain 5% of Cold Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageGainAsChaos",type="BASE",value=5}},nil}c["3% increased Damage per Crab Barrier"]={{[1]={[1]={type="Multiplier",var="CrabBarrier"},flags=0,keywordFlags=0,name="Damage",type="INC",value=3}},nil}c["+200 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=200}},nil}c["+15 Energy Shield gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=15}}," gained on Kill "}c["100% increased Rarity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=100}},nil}c["Enemies Killed with Wand Hits have a 10% chance to Explode, dealing a quarter of their Life as Chaos Damage Gain 10% of Wand Physical Damage as Extra Chaos Damage"]={nil,"Enemies Killed with Wand Hits have a 10% chance to Explode, dealing a quarter of their Life as Chaos Damage Gain 10% of Wand Physical Damage as Extra Chaos Damage "}c["-25 Physical Damage taken from Projectile Attacks +5% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-25}}," from Projectile Attacks +5% Chance to Block "}c["Minions Poison Enemies on Hit"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=100}}}},nil}c["Grants level 20 Summon Bestial Snake Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SummonBeastialSnake"}}},nil}c["24% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=24}},nil}c["10% chance to double Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=10}}," to double "}c["10% increased Damage taken from Ghosts"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}," from Ghosts "}c["Curse Skills have 5% reduced Mana Reservation"]={{[1]={[1]={skillType=32,type="SkillType"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-5}},nil}c["30% reduced Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=-30}},nil}c["25% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=25}},nil}c["With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield Corrupted"]={nil,"With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield Corrupted "}c["6% increased Accuracy Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["+6% Chance to Block Spell Damage while at Maximum Power Charges"]={{[1]={[1]={stat="PowerCharges",thresholdStat="PowerChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=6}},nil}c["100% increased Warcry Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=4,name="CooldownRecovery",type="INC",value=100}},nil}c["2% increased Minion Movement Speed per 50 Dexterity"]={{[1]={[1]={div=50,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=2}}}},nil}c["100% increased Vaal Skill Critical Strike Chance"]={{[1]={flags=0,keywordFlags=256,name="CritChance",type="INC",value=100}},nil}c["+5% Chance to Block Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["10% increased Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=10}},nil}c["Adds 250 to 280 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=250},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=280}},nil}c["10% increased Movement Speed while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["+185 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=185}},nil}c["20% increased Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["+200 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=200}},nil}c["50% increased Mana Regeneration while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=50}},nil}c["8% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["You and nearby Allies deal 30% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}}},nil}c["+23 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=23},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=23}},nil}c["25% increased Critical Strike Chance with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["-35 Chaos Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageTaken",type="BASE",value=-35}},nil}c["25% increased Cold Damage if you have used a Fire Skill Recently"]={{[1]={[1]={type="Condition",var="UsedFireSkillRecently"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=25}},nil}c["100% of Physical Damage from Hits with this Weapon is Converted to a random Element"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=100}}," from Hits is Converted to a random Element "}c["During Flask Effect, Damage Penetrates 20% Resistance of each Element for which your"]={{},", Damage Resistance of each Element for which your "}c["20% increased Fire Damage taken"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTaken",type="INC",value=20}},nil}c["30% increased Fire Damage against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="FireDamage",type="INC",value=30}},nil}c["100% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=100}}," to Taunt on Hit 6% reduced "}c["25% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=25}},nil}c["500% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=500}},nil}c["50% chance for Attacks to Maim on Hit against Poisoned Enemies"]={{}," to Maim on Hit "}c["24% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=24}},nil}c["Grants Level 20 Aspect of the Avian Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="BirdAspect"}}},nil}c["You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned"]={nil,"You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned "}c["125% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=125}},nil}c["Nearby Enemies have 50% increased Fire and Cold Resistances"]={nil,"Nearby Enemies have 50% increased Fire and Cold Resistances "}c["220% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=220}},nil}c["8% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["Gain 50 Life when you Stun an Enemy 20% less Minimum Physical Attack Damage"]={nil,"Gain 50 Life when you Stun an Enemy 20% less Minimum Physical Attack Damage "}c["For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element"]={{[1]={[1]={type="Condition",var="HitByFireDamageRecently"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=40},[2]={[1]={type="Condition",var="HitByColdDamageRecently"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=40},[3]={[1]={type="Condition",var="HitByLightningDamageRecently"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=40}},nil}c["Golems have 15% increased Maximum Life"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=15}}}},nil}c["Traps cannot be Damaged for 5 seconds after being Thrown Mines cannot be Damaged for 5 seconds after being thrown"]={nil,"Traps cannot be Damaged for 5 seconds after being Thrown Mines cannot be Damaged for 5 seconds after being thrown "}c["10% increased Impale Effect 10% chance to Impale Enemies on Hit with Axes or Swords 15% increased Physical Damage with Axes or Swords"]={{[1]={[1]={modFlags=4259840,type="ModFlagOr"},flags=4,keywordFlags=0,name="FlaskEffect",type="INC",value=10}}," Impale 10% chance to Impale Enemies on Hit 15% increased Physical Damage with Axes or Swords "}c["10% chance to gain an Endurance Charge when you are Hit 30% increased Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=10}}," to gain an Endurance Charge when you are Hit 30% increased "}c["20% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=20}},nil}c["6% increased Elemental Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=6}},nil}c["Passives in radius are Conquered by the Karui"]={nil,"Passives in radius are Conquered by the Karui "}c["Non-Banner Aura Skills reserve no Mana"]={nil,"Non-Banner Aura Skills reserve no Mana "}c["Removes Burning on use"]={nil,"Removes Burning on use "}c["8% reduced Area Damage taken from Hits"]={{[1]={flags=512,keywordFlags=0,name="DamageTaken",type="INC",value=-8}}," from Hits "}c["Attack skills can have 1 additional Totem Summoned at a time"]={{[1]={flags=0,keywordFlags=65536,name="ActiveTotemLimit",type="BASE",value=1}},nil}c["+12% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=12}},nil}c["6 Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=6}},nil}c["Cannot be Blinded 10% reduced Damage taken from Blinded Enemies 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit Nearby Enemies are Blinded"]={nil,"Cannot be Blinded 10% reduced Damage taken from Blinded Enemies 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit Nearby Enemies are Blinded "}c["13% reduced maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=-13}},nil}c["90% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=90}},nil}c["0.4% of Energy Shield Regenerated per Second for"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=0.4}}," for "}c["0.9% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.9}},nil}c["Socketed Gems are Supported by level 6 Blind"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=6,skillId="SupportBlind"}}},nil}c["20% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=20}},nil}c["+14 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=14}},nil}c["Gain 300% of Weapon Physical Damage as Extra Damage of an Element 20% increased Area of Effect for Attacks"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalDamage",type="BASE",value=300}}," as Extra Damage of an Element 20% increased Area of Effect for Attacks "}c["Grants level 5 Frostbite Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=5,skillId="Frostbite"}}},nil}c["+43% to Chaos Resistance while affected by Herald of Agony"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofAgony"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=43}},nil}c["35% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="LightningDamage",type="INC",value=35}},nil}c["16% increased Elemental Damage with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="ElementalDamage",type="INC",value=16}},nil}c["45% reduced Mana Cost of Raise Spectre"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-45}},nil}c["Has 1 Abyssal Socket"]={{[1]={flags=0,keywordFlags=0,name="AbyssalSocketCount",type="BASE",value=1}},nil}c["1% chance to Dodge Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=1}},nil}c["+15% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=15}},nil}c["20% increased Damage with Hits and Ailments against Enemies affected by Ailments"]={{[1]={flags=0,keywordFlags=786432,name="Damage",type="INC",value=20}}," against Enemies affected by Ailments "}c["+1000 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=1000}},nil}c["18% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=18}},nil}c["Socketed Gems are supported by level 2 Chance to Flee"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=2,skillId="SupportChanceToFlee"}}},nil}c["30% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=30}},nil}c["40% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["20% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-20}},nil}c["10% increased Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["20% increased Maximum total Recovery per second from Energy Shield Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxEnergyShieldLeechRate",type="INC",value=20}},nil}c["65% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=65}},nil}c["10% reduced Frenzy Charge Duration per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=-10}},nil}c["Minions Intimidate Enemies for 4 seconds on Hit If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second"]={nil,"Intimidate Enemies for 4 seconds on Hit If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second "}c["+250 to Armour while affected by a Guard Skill Buff"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=250}}," while affected by a Guard Skill Buff "}c["300% increased Global Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="INC",value=300}},nil}c["50% less Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="MORE",value=-50}},nil}c["+15% to Critical Strike Multiplier with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["80% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=80}},nil}c["1 Added Passive Skill is Disorienting Display"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Disorienting Display"}},nil}c["Minions have 10% chance to gain Onslaught for 4 seconds on Kill"]={{}," to gain Onslaught for 4 seconds on Kill "}c["1 Added Passive Skill is Endbringer"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Endbringer"}},nil}c["Gain Unholy Might for 3 seconds on Rampage Rampage"]={nil,"Gain Unholy Might for 3 seconds on Rampage Rampage "}c["+20 Energy Shield gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=20}}," gained on Kill "}c["Your Energy Shield starts at zero You cannot Recharge Energy Shield"]={nil,"Your Energy Shield starts at zero You cannot Recharge Energy Shield "}c["Extra gore"]={nil,"Extra gore "}c["Modifiers to Critical Strike Multiplier also apply to Damage over Time Multiplier for Ailments from Critical Strikes at 50% of their value"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplierAppliesToDegen",type="BASE",value=50}},nil}c["8% increased Accuracy Rating with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["25% chance to Scorch Enemies"]={{}," to Scorch Enemies "}c["4% chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["Curses in this item are reflected back to you You cannot be Chilled for 3 seconds after being Chilled"]={nil,"Curses in this item are reflected back to you You cannot be Chilled for 3 seconds after being Chilled "}c["You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving"]={nil,"You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving "}c["35% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill "}c["1 Added Passive Skill is Flow of Life"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Flow of Life"}},nil}c["Flasks do not apply to You"]={{[1]={flags=0,keywordFlags=0,name="FlasksDoNotApplyToPlayer",type="FLAG",value=true}},nil}c["30% increased Critical Strike Chance against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=30}},nil}c["Golems Deal 40% less Damage"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="MORE",value=-40}}}},nil}c["20% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["Non-Banner, Non-Mine Aura Skills reserve no Mana"]={nil,"Non-Banner, Non-Mine Aura Skills reserve no Mana "}c["12% of Physical Damage taken as Cold Damage while affected by Purity of Elements"]={{[1]={[1]={type="Condition",var="AffectedByPurityofElements"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsCold",type="BASE",value=12}},nil}c["24% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=24}},nil}c["18% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=18}},nil}c["70% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=70}},nil}c["10% reduced Reflected Elemental Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-10}}," Reflected "}c["20% reduced Reflected Physical Damage taken 4% chance to deal Double Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-20}}," Reflected 4% chance to deal Double Damage "}c["Fire Spells have 10% of Physical Damage Converted to Fire Damage"]={{[1]={flags=2,keywordFlags=16,name="PhysicalDamageConvertToFire",type="BASE",value=10}},nil}c["40% increased Critical Strike Chance with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["1 Added Passive Skill is Invigorating Portents"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Invigorating Portents"}},nil}c["200% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=200}},nil}c["30% increased Fire Damage if you have used a Cold Skill Recently"]={{[1]={[1]={type="Condition",var="UsedColdSkillRecently"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=30}},nil}c["105% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=105}},nil}c["80% increased Critical Strike Chance with Bows"]={{[1]={flags=131076,keywordFlags=0,name="CritChance",type="INC",value=80}},nil}c["Gain 75% increased Elemental Damage for 5 seconds"]={{[1]={[1]={type="Condition",var="PendulumOfDestructionElementalDamage"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=75}},nil}c["15% increased Damage against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=15}},nil}c["+20 to Dexterity and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=20}},nil}c["Modifiers to Claw Critical Strike Chance also apply to Unarmed Attack Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="ClawCritChanceAppliesToUnarmed",type="FLAG",value=true}},nil}c["Socketed Golem Gems grant Onslaught for 10 seconds on Summon"]={nil,"Socketed Golem Gems grant Onslaught for 10 seconds on Summon "}c["Gain Her Embrace for 3 seconds when you Ignite an Enemy"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainHerEmbrace",type="FLAG",value=true}},nil}c["You gain an Endurance Charge on Kill You gain Onslaught for 1 second per Endurance Charge when Hit"]={nil,"You gain an Endurance Charge on Kill You gain Onslaught for 1 second per Endurance Charge when Hit "}c["10% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-10}},nil}c["90% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=90}},nil}c["115% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=115}},nil}c["8% increased Maximum Energy Shield for each Equipped Corrupted Item"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=8}},nil}c["Minions Regenerate 1% Life per second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}}}},nil}c["40% increased Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=40}},nil}c["+1 to Level of Active Socketed Skill Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="active_skill",value=1}}},nil}c["Adds 23 to 39 Cold Damage while you have Avian's Might"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=23},[2]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=39}},nil}c["+65 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=65}},nil}c["100% increased Burning Damage if you've Ignited an Enemy Recently"]={{[1]={[1]={type="Condition",var="IgnitedEnemyRecently"},flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=100}},nil}c["Minions deal 8% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=8}}}},nil}c["15% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["Adds 25 to 40 Cold Damage while you have Avian's Might"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=25},[2]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=40}},nil}c["10% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=10}},nil}c["+1500 Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=1500}},nil}c["10% of Damage taken Gained as Mana over 4 seconds when Hit"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=10}}," Gained as Mana over 4 seconds when Hit "}c["Reflects 1 to 150 Lightning Damage to Melee Attackers"]={nil,"Reflects 1 to 150 Lightning Damage to Melee Attackers "}c["Reflects 1 to 250 Lightning Damage to Melee Attackers"]={nil,"Reflects 1 to 250 Lightning Damage to Melee Attackers "}c["Recover 100% of your maximum Life on use 15% of maximum Life taken as Chaos Damage per second"]={nil,"Recover 100% of your maximum Life on use 15% of maximum Life taken as Chaos Damage per second "}c["Recover 3% of Life when you Kill an Enemy during Flask Effect Recover 3% of Mana when you Kill an Enemy during Flask Effect"]={nil,"Recover 3% of Life when you Kill an Enemy during Flask Effect Recover 3% of Mana when you Kill an Enemy during Flask Effect "}c["Guard Skills have 15% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=15}},nil}c["+20 Mana gained when you Block 40% increased Defences from Equipped Shield +5% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},[2]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," gained when you Block 40% increased Defences +5% Chance to Block Attack Damage "}c["Adds 1 to 11 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=11}},nil}c["An additional Curse can be applied to you 20% increased Damage per Curse on you"]={nil,"An additional Curse can be applied to you 20% increased Damage per Curse on you "}c["50% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=50}},nil}c["If you've used a Skill Recently, you and nearby Allies have Tailwind"]={{[1]={[1]={type="Condition",var="UsedSkillRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Condition:Tailwind",type="FLAG",value=true}}}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second "}c["1 Added Passive Skill is Battlefield Dominator"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Battlefield Dominator"}},nil}c["Left ring slot: Projectiles from Spells Fork Right ring slot: Projectiles from Spells Chain +1 times"]={nil,"Projectiles from Spells Fork Right ring slot: Projectiles from Spells Chain +1 times "}c["28% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=28}},nil}c["Can Allocate Passives from the Marauder's starting point"]={{},nil}c["Regenerate 100 Life per second if no Equipped Items are Corrupted"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="CorruptedItem"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=100}},nil}c["Socketed Gems are Supported by level 10 Added Cold Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportAddedColdDamage"}}},nil}c["+25% chance to be Ignited"]={{}," to be Ignited "}c["3% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=3}},nil}c["Critical Strikes deal 50% increased Lightning Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=50}},nil}c["+1 to maximum number of Sentinels of Purity +5 to Maximum Virulence Minions deal 20% increased Damage while you are affected by a Herald"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=1}}," maximum number of Sentinels of Purity +5 to Maximum Virulence Minions deal 20% increased while you are affected by a Herald "}c["Items and Gems have 50% increased Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="GlobalAttributeRequirements",type="INC",value=50}},nil}c["50% chance to gain a Power Charge when you Summon a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy"]={{}," to gain a Power Charge when you Summon a 15% chance to gain a Power Charge if you or your Totems kill an Enemy "}c["20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy +1 to Maximum Frenzy Charges"]={{[1]={[1]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="FrenzyChargesMax",type="BASE",value=20}}," to gain aCharge when you Hit a Rare or Unique Enemy +1 to "}c["0.6% of Spell Damage Leeched as Energy Shield"]={{[1]={flags=2,keywordFlags=0,name="DamageEnergyShieldLeech",type="BASE",value=0.6}},nil}c["30% increased Effect of Buffs granted by your Golems"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=30}},nil}c["24% increased Physical Damage with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["15% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=15}},nil}c["Summoned Golems are Immune to Elemental Damage 20% increased Damage per Summoned Golem 25% increased Effect of Buffs granted by your Golems per Summoned Golem"]={nil,"Summoned Golems are Immune to Elemental Damage 20% increased Damage per Summoned Golem 25% increased Effect of Buffs granted by your Golems per Summoned Golem "}c["Raging Spirits have 150% increased Damage"]={{[1]={[1]={skillName="Summon Raging Spirit",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=150}}}},nil}c["200% increased Critical Strike Chance with arrows that Fork"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=200}}," with arrows that Fork "}c["20% increased Damage with Hits against Enemies that are on Low Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=20}},nil}c["Your Flasks grant 10% chance to Freeze during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=10}},nil}c["90% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=90}},nil}c["30% chance to Cast Socketed Spells when"]={{}," to Cast Socketed s when "}c["30% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=30}},nil}c["Your Offering Skills also affect you"]={{[1]={[1]={skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering"},type="SkillName"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="buffNotPlayer",value=false}}}}},nil}c["Gain an Endurance Charge when you take a Critical Strike"]={nil,"Gain an Endurance Charge when you take a Critical Strike "}c["Adds 65 to 105 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=65},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=105}},nil}c["100% increased Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=100},[2]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=100},[3]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=100}},nil}c["5% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-5}},nil}c["30% increased Effect of Buffs granted by your Active Ancestor Totems"]={{[1]={[1]={skillNameList={[1]="Ancestral Warchief",[2]="Ancestral Protector"},type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=30}},nil}c["Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds Nearby Chilled Enemies deal 10% reduced Damage with Hits"]={nil,"Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds Nearby Chilled Enemies deal 10% reduced Damage with Hits "}c["20% increased Elemental Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=20}},nil}c["Your Energy Shield starts at zero Cannot gain Energy Shield"]={nil,"Your Energy Shield starts at zero Cannot gain Energy Shield "}c["Trigger a Socketed Warcry Skill when you lose Endurance Charges +80 to maximum Life"]={nil,"Trigger a Socketed Warcry Skill when you lose Endurance Charges +80 to maximum Life "}c["20% to Fire Resistance"]={nil,"20% to Fire Resistance "}c["Gain a Frenzy Charge on Hit while Bleeding 15% increased Movement Speed while Bleeding"]={nil,"Gain a Frenzy Charge on Hit while Bleeding 15% increased Movement Speed while Bleeding "}c["Gain a Blitz Charge on Critical Strike +20 to Maximum Blitz Charges"]={nil,"Gain a Blitz Charge on Critical Strike +20 to Maximum Blitz Charges "}c["+3% Chance to Block Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=3}},nil}c["100% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=100}},nil}c["Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20%"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20% "}c["50% increased Critical Strike Chance with Traps"]={{[1]={flags=0,keywordFlags=4096,name="CritChance",type="INC",value=50}},nil}c["Transfiguration of Body"]={{[1]={flags=0,keywordFlags=0,name="TransfigurationOfBody",type="FLAG",value=true}},nil}c["15% increased Cooldown Recovery Speed of Movement Skills"]={{[1]={flags=0,keywordFlags=8,name="CooldownRecovery",type="INC",value=15}},nil}c["You take 450 Chaos Damage per second for 10 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 10 seconds on Kill "}c["+45% to Critical Strike Multiplier against Enemies that are affected by Elemental Ailments"]={{[1]={[1]={actor="enemy",type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"}},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=45}},nil}c["Gain Onslaught for 1 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 1 second per Frenzy Charge on use "}c["Summoned Raging Spirits have 90% increased maximum Life"]={{[1]={[1]={skillName="Summon Raging Spirit",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=90}}}},nil}c["You gain 8% increased Area of Effect for each Mine"]={{[1]={flags=0,keywordFlags=8192,name="AreaOfEffect",type="BASE",value=8}},"% increased for each "}c["+28 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=28},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=28}},nil}c["100% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=100}},nil}c["You take 20% reduced Extra Damage from Critical Strikes 30% increased Armour"]={nil,"You take 20% reduced Extra Damage from Critical Strikes 30% increased Armour "}c["20% of Life Regenerated per Second while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=20}},nil}c["20% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["1 Added Passive Skill is Snaring Spirits"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Snaring Spirits"}},nil}c["18% increased Golem Damage for each Type of Golem you have Summoned"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HavePhysicalGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}},[2]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveLightningGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}},[3]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveColdGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}},[4]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveFireGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}},[5]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveChaosGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}}},nil}c["88% increased Fire Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=786432,name="FireDamage",type="INC",value=88}},nil}c["6% increased Accuracy Rating with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["You cannot have non-Golem Minions"]={nil,"You cannot have non-Golem Minions "}c["Elemental Hit deals 15% increased Damage"]={{[1]={[1]={skillName="Elemental Hit",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["10% increased Movement Speed if you have used a Vaal Skill Recently"]={{[1]={[1]={type="Condition",var="UsedVaalSkillRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web"]={{[1]={[1]={actor="enemy",threshold=1,type="MultiplierThreshold",var="Spider's WebStack"},flags=0,keywordFlags=0,name="EnergyShieldOnHit",type="BASE",value=20}},nil}c["225% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=225}},nil}c["Added Small Passive Skills grant Nothing"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="clusterJewelSmallsAreNothingness",value=true}}},nil}c["30% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=30}},nil}c["5% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill "}c["35% increased Damage if you have Shocked an Enemy Recently"]={{[1]={[1]={type="Condition",var="ShockedEnemyRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=35}},nil}c["220% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=220}},nil}c["+17 to Dexterity and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=17},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=17}},nil}c["8% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=8}},nil}c["17% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=17}},nil}c["3% additional Chance to Block while you have at least 5 Crab Barriers"]={{[1]={[1]={stat="CrabBarriers",threshold=5,type="StatThreshold"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=3}},nil}c["0.6% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.6}},nil}c["+25% chance to be Poisoned"]={{}," to be Poisoned "}c["2% increased Attack Critical Strike Chance per 200 Accuracy Rating"]={{[1]={[1]={div=200,stat="Accuracy",type="PerStat"},flags=1,keywordFlags=0,name="CritChance",type="INC",value=2}},nil}c["Projectiles deal 10% more Damage for each remaining Chain"]={{[1]={[1]={stat="ChainRemaining",type="PerStat"},flags=1024,keywordFlags=0,name="Damage",type="MORE",value=10}},nil}c["28% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-28}},nil}c["14% increased Physical Damage with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["You have Crimson Dance if you have dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Crimson Dance"}},nil}c["Minions have 4% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=4}}}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect "}c["Vaal Skills deal 100% increased Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=256,name="Damage",type="INC",value=100}},nil}c["12% increased Attack Speed with Daggers"]={{[1]={flags=524293,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["5% increased Attack Speed with One Handed Weapons"]={{[1]={flags=134217733,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["24% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8192,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 15%"]={nil,"Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 15% "}c["Your Energy Shield starts at zero"]={nil,"Your Energy Shield starts at zero "}c["Attacks have Blood Magic"]={{[1]={flags=1,keywordFlags=0,name="SkillBloodMagic",type="FLAG",value=true}},nil}c["10% chance to gain an Endurance, Frenzy or Power Charge when any of your Traps is Triggered by an Enemy"]={{}," to gain an Endurance,or Power Charge when any of your s is Triggered by an Enemy "}c["Regenerate 2% of Life per second during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["20% increased Damage with Hits against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=20}},nil}c["+18% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=18}},nil}c["Attacks with this Weapon Maim on hit"]={nil,"Maim on hit "}c["100% increased Melee Physical Damage against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=256,keywordFlags=262144,name="PhysicalDamage",type="INC",value=100}},nil}c["45% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=45}},nil}c["1 Added Passive Skill is Non-Flammable"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Non-Flammable"}},nil}c["+200 to Accuracy Rating with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="Accuracy",type="BASE",value=200}},nil}c["25% increased Physical Damage with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil}c["Enemies Taunted by you deal 10% less Damage with Hits and Ailments against other targets"]={nil,"Enemies Taunted by you deal 10% less Damage with Hits and Ailments against other targets "}c["7% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=7}},nil}c["20% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=20}},nil}c["12% increased Minion Damage per Spectre you own Regenerate 0.6% of Life per second for each Raised Zombie"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=12}}}}," Minion per you own Regenerate 0.6% of Life per second for each Raised Zombie "}c["Adds 10 to 14 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=14}},nil}c["You gain Onslaught for 4 seconds on Critical Strike"]={nil,"You gain Onslaught for 4 seconds on Critical Strike "}c["18% increased Physical Damage with Claws"]={{[1]={flags=262148,keywordFlags=0,name="PhysicalDamage",type="INC",value=18}},nil}c["90% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=90}},nil}c["40% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=40}},nil}c["Adds 15 to 33 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=33}},nil}c["Knockback direction is reversed Socketed Gems are Supported by level 10 Knockback"]={nil,"Knockback direction is reversed Socketed Gems are Supported by level 10 Knockback "}c["50% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=50}},nil}c["Adds 20 to 50 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=50}},nil}c["Consecrated Ground you create applies 10% increased Damage taken to Enemies You have Consecrated Ground around you while stationary 15 Mana Regenerated per Second while on Consecrated Ground"]={nil,"Consecrated Ground you create applies 10% increased Damage taken to Enemies You have Consecrated Ground around you while stationary 15 Mana Regenerated per Second while on Consecrated Ground "}c["18% increased Damage with Ailments from Attack Skills while wielding a Mace or Sceptre"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=18}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["25% increased Effect of Buffs granted by your Golems per Summoned Golem +1 to maximum number of Golems"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=25}}," per Summoned +1 to maximum number of Golems "}c["You can only have one Permanent Non-Banner Aura on you from your Skills Your Non-Banner Skills that create Permanent Auras on you do not Reserve Mana"]={nil,"You can only have one Permanent Non-Banner Aura on you from your Skills Your Non-Banner Skills that create Permanent Auras on you do not Reserve Mana "}c["+2 to Maximum Life per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Life",type="BASE",value=2}},nil}c["Unaffected by Conductivity while affected by Purity of Lightning"]={nil,"Unaffected by Conductivity while affected by Purity of Lightning "}c["13% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=13}},nil}c["20% chance to gain a Endurance Charge on Kill 4% of Life Regenerated per second"]={{}," "}c["20% chance for your Flasks to not consume Charges"]={{}," for your Flasks to not consume Charges "}c["20% reduced Reflected Physical Damage taken 4% chance to deal Double Damage +20 to Strength 20% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-20}}," Reflected 4% chance to deal Double Damage +20 to Strength 20% increased Physical Damage "}c["15% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=7.5}},nil}c["Gain 50 Life when you Stun an Enemy"]={nil,"Gain 50 Life when you Stun an Enemy "}c["40% reduced Area of Effect of Curse Skills"]={{[1]={flags=0,keywordFlags=2,name="AreaOfEffect",type="INC",value=-40}},nil}c["15% increased Movement Speed while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["+2% to maximum Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=2}},nil}c["+2% Chance to Block Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil}c["Share Endurance, Frenzy and Power Charges with nearby party members"]={nil,"Share Endurance, Frenzy and Power Charges with nearby party members "}c["+200 to Accuracy Rating with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="Accuracy",type="BASE",value=200}},nil}c["Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned Socketed Curse Skills ignore Curse Limit"]={nil,"Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned Socketed Curse Skills ignore Curse Limit "}c["Adds 51 to 59 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=51},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=59}},nil}c["+360 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=360}},nil}c["20% reduced Reflected Elemental Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-20}}," Reflected "}c["Adds 10 to 15 Physical Damage to Attacks against Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=327680,name="PhysicalMin",type="BASE",value=10},[2]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=327680,name="PhysicalMax",type="BASE",value=15}},nil}c["and nearby Allies have +1000 to Armour"]={nil,"and nearby Allies have +1000 to Armour "}c["24% increased Damage with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="Damage",type="INC",value=24}},nil}c["You have Crimson Dance while you have Cat's Stealth"]={{[1]={[1]={type="Condition",var="AffectedByCat'sStealth"},flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Crimson Dance"}},nil}c["Manifested Dancing Dervish also manifests a copy of Dancing Dervish"]={nil,"Manifested Dancing Dervish also manifests a copy of Dancing Dervish "}c["10% increased Damage for each type of Abyssal Jewel affecting you"]={{[1]={[1]={type="Multiplier",var="AbyssJewelType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["300% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=300}},nil}c["10% chance to gain a Frenzy Charge when you Block Attack Damage"]={{[1]={[1]={skillName="Frenzy",type="SkillName"},flags=1,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain aCharge when you Block "}c["10% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["Adds 20 to 30 Physical Damage to Attacks if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=20},[2]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=30}},nil}c["Adds 14 to 22 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=22}},nil}c["1 Added Passive Skill is Agent of Destruction"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Agent of Destruction"}},nil}c["4% increased Evasion Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=4}},nil}c["Bleeding you inflict is Reflected to you"]={nil,"Bleeding you inflict is Reflected to you "}c["Removes 20% of your maximum Energy Shield on use You take 10% of your maximum Life as Chaos Damage on use"]={nil,"Removes 20% of your maximum Energy Shield on use You take 10% of your maximum Life as Chaos Damage on use "}c["1% increased Armour per 16 Strength when in Off Hand"]={{[1]={[1]={div=16,stat="Str",type="PerStat"},[2]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="Armour",type="INC",value=1}},nil}c["60% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=60}},nil}c["30% reduced Spell Damage taken from Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=2,keywordFlags=0,name="DamageTaken",type="INC",value=-30}},nil}c["Reserves 30% of Life"]={{[1]={flags=0,keywordFlags=0,name="ExtraLifeReserved",type="BASE",value=30}},nil}c["30% increased Damage against Rare monsters"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}," against Rare monsters "}c["28% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=28}},nil}c["20% chance to Avoid Elemental Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=20},[2]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=20},[3]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=20},[4]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=20}},nil}c["6% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=6}},nil}c["Permanently Intimidate Enemies on Block"]={nil,"Permanently Intimidate Enemies on Block "}c["Claw Attacks deal 8% increased Damage with Hits and Ailments"]={{[1]={flags=262144,keywordFlags=786432,name="Damage",type="INC",value=8}},nil}c["15% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=15},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=15},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=15}},nil}c["Adds 118 to 255 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=118},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=255}},nil}c["8% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-8}},nil}c["+23 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=23}},nil}c["16% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=16}},nil}c["5% increased Cast Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=16,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["+30% to Critical Strike Multiplier with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["0.5% of Chaos Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageLifeLeech",type="BASE",value=0.5}},nil}c["Recover 3% of Life when you Kill an Enemy during Flask Effect"]={nil,"Recover 3% of Life when you Kill an Enemy during Flask Effect "}c["Every 5 seconds, 20% of Maximum Life Regenerated over one second"]={nil,"Every 5 seconds, 20% of Maximum Life Regenerated over one second "}c["Every 5 seconds, 30% of Maximum Life Regenerated over one second"]={nil,"Every 5 seconds, 30% of Maximum Life Regenerated over one second "}c["50% less Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="MORE",value=-50}},nil}c["1 Added Passive Skill is Repeater"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Repeater"}},nil}c["Reflects 1 to 220 Lightning Damage to Attackers on Block"]={nil,"Reflects 1 to 220 Lightning Damage to Attackers on Block "}c["30% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=30}},nil}c["Nearby Enemies have -10% to all Resistances"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-10}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-10}}}},nil}c["50% increased Flask Charges gained while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=50}},nil}c["Adds 15 to 40 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=40}},nil}c["1 Added Passive Skill is Arcane Pyrotechnics"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Arcane Pyrotechnics"}},nil}c["Minions deal 13% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=13}}}},nil}c["10% chance to gain a Power Charge on Non-Critical Strike with a Claw or Dagger"]={{}," to gain a Power Charge on Non-Critical Strike with a Claw or Dagger "}c["4% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["15% increased Minion Duration"]={{[1]={[1]={skillType=21,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=15}},nil}c["For each nearby corpse, you and nearby Allies Regenerate 0.2% of Energy Shield per second, up to 2.0% per second"]={{[1]={[1]={limit=2,limitTotal=true,type="Multiplier",var="NearbyCorpse"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=0.2}}}},nil}c["25% increased Attack Speed if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=25}},nil}c["10% chance to gain a Power Charge when you Shock a Chilled Enemy 25% increased Cold Damage with Hits against Shocked Enemies 25% increased Lightning Damage with Hits against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},[2]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="ColdDamage",type="BASE",value=10}}," to gain a Power Charge when you Shock a Chilled Enemy 25% increased 25% increased Lightning Damage with Hits "}c["5% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,keywordFlags=4096,name="CooldownRecovery",type="INC",value=5}},nil}c["20% increased Effect of Buffs granted by your Golems"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=20}},nil}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy. "}c["22% increased Physical Damage with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="PhysicalDamage",type="INC",value=22}},nil}c["Grants Level 30 Smite Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=30,skillId="Smite"}}},nil}c["1 Added Passive Skill is Arcing Shot"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Arcing Shot"}},nil}c["6% increased Attack Damage for each Map Item Modifier affecting the Area 3% increased Attack Speed for each Map Item Modifier affecting the Area"]={{[1]={flags=513,keywordFlags=0,name="Damage",type="INC",value=6}}," for each Map Item Modifier affecting the 3% increased Attack Speed for each Map Item Modifier affecting the Area "}c["25% increased Effect of Buffs granted by your Golems per Summoned Golem"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=25}}," per Summoned "}c["+2% Chance to Block Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=2}},nil}c["25% increased Freeze Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=25}},nil}c["You and Allies affected by your placed Banners Regenerate 0.1% of Life per second for each Stage Banner Skills Reserve no Mana When you create a Banner, it gains 40% of the Stages of your placed Banner"]={nil,"You and Allies affected by your placed Banners Regenerate 0.1% of Life per second for each Stage Banner Skills Reserve no Mana When you create a Banner, it gains 40% of the Stages of your placed Banner "}c["Nearby Enemies have 10% reduced Stun and Block Recovery Nearby Enemies have an additional 2% chance to receive a Critical Strike"]={nil,"Nearby Enemies have 10% reduced Stun and Block Recovery Nearby Enemies have an additional 2% chance to receive a Critical Strike "}c["With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if"]={nil,"With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if "}c["3% increased Poison Duration per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=3}},nil}c["You gain 8% increased Damage for each Trap 20% Chance for Traps to Trigger an additional time"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="BASE",value=8}},"% increased for each 20% Chance for Traps to Trigger an additional time "}c["Attack Skills deal 18% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=18}},nil}c["20% increased Damage with Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=1048576,name="Damage",type="INC",value=20}},nil}c["Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["30% increased Physical Damage with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil}c["15% increased Warcry Buff Effect"]={{[1]={flags=0,keywordFlags=4,name="BuffEffect",type="INC",value=15}},nil}c["+150% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=150}},nil}c["50% chance to Cause Bleeding on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=50}},nil}c["4% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-4}},nil}c["With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova 15% reduced Spark Duration"]={nil,"With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova 15% reduced Spark Duration "}c["80% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=80}},nil}c["1 Added Passive Skill is Pure Might"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Pure Might"}},nil}c["5% reduced Enemy Stun Threshold with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-5}},nil}c["20% chance to gain an Endurance Charge when Hit while Channelling"]={{}," to gain an Endurance Charge when Hit "}c["Gain a Power Charge after Spending a total of 200 Mana"]={nil,"Gain a Power Charge after Spending a total of 200 Mana "}c["50% increased Stun Duration on you 4% increased Melee Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=256,keywordFlags=0,name="EnemyStunDuration",type="INC",value=50}}," on you 4% increased Damage "}c["30% chance to Cast a Socketed Lightning Spell on Hit"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,name="SupportUniqueMjolnerLightningSpellsCastOnHit"}}},nil}c["50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike"]={{}," Rarity of Items Dropped by Enemies killed with a Critical Strike "}c["1 Added Passive Skill is Surprise Sabotage"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Surprise Sabotage"}},nil}c["1 Added Passive Skill is Energy From Naught"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Energy From Naught"}},nil}c["+7 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=7}},nil}c["25% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["+150 to Accuracy Rating with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="Accuracy",type="BASE",value=150}},nil}c["+100% to Cold Resistance when Socketed with a Green Gem"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=100}}," when Socketed with a Green Gem "}c["10% chance to Impale Enemies on Hit with Attacks"]={{}," to Impale Enemies on Hit "}c["2% of Life Regenerated per Second if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["Adds 190 to 320 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=190},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=320}},nil}c["20% of Overkill Damage is Leeched as Life Cannot be Stunned while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=20}}," Overkill Cannot be Stunned "}c["+3% to maximum Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=3}}," maximum "}c["Projectiles Pierce while Phasing Projectiles Pierce 5 additional Targets while you have Phasing"]={nil,"Projectiles Pierce while Phasing Projectiles Pierce 5 additional Targets while you have Phasing "}c["30% increased Elemental Damage with Weapons while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8192,keywordFlags=0,name="ElementalDamage",type="INC",value=30}},nil}c["14% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=14}},nil}c["10% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=10}},nil}c["Your Aura Skills are Disabled"]={nil,"Your Aura Skills are Disabled "}c["100% increased Evasion Rating while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=100}},nil}c["10% of Damage taken from Mana before Life while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=10}},nil}c["15% increased Damage with Bows"]={{[1]={flags=131076,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["Carved to glorify 10000 new faithful converted by High Templar Venarius Passives in radius are Conquered by the Templars"]={nil,"Carved to glorify 10000 new faithful converted by High Templar Venarius Passives in radius are Conquered by the Templars "}c["You can inflict an additional Ignite on an Enemy"]={nil,"You can inflict an additional Ignite on an Enemy "}c["12% increased Cast Speed with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=16,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["25% increased Elusive Effect"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=25}}," Elusive "}c["Immune to Burning Ground, Shocked Ground and Chilled Ground"]={nil,"Immune to Burning Ground, Shocked Ground and Chilled Ground "}c["Fortify Buffs you create instead grant 30% more Evasion Rating"]={nil,"Fortify Buffs you create instead grant 30% more Evasion Rating "}c["2% additional Chance to Block Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=2}},nil}c["Clarity Reserves no Mana"]={{[1]={[1]={skillId="Clarity",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["25% increased Damage with Claws"]={{[1]={flags=262148,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["Can have up to 2 additional Remote Mines placed at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveMineLimit",type="BASE",value=2}},nil}c["140% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=140}},nil}c["10% Chance to Cause Monster to Flee on Block 1% of Damage Leeched as Life against Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=262144,name="Damage",type="BASE",value=10}}," to Cause Monster to Flee on Block 1% of Leeched as Life "}c["Regenerate 1% of Energy Shield per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1}},nil}c["10% increased Cast Speed while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=16,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["6% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8192,keywordFlags=0,name="PhysicalDamage",type="INC",value=6}},nil}c["Spell Skills deal no Damage Your Spells are disabled"]={nil,"no Damage Your Spells are disabled "}c["Regenerate 2% of Energy Shield per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=2}},nil}c["+10% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=10}},nil}c["Temporal Chains has 30% reduced Effect on You"]={{[1]={[1]={skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-30}},nil}c["175% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=175}},nil}c["Recover 250 Life when you Block"]={nil,"Recover 250 Life when you Block "}c["400% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=400}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["Determination Reserves no Mana"]={{[1]={[1]={skillId="Determination",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["5% increased Impale Effect"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=5}}," Impale "}c["Socketed Gems have 25% reduced Elemental Equilibrium effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=-25}}}}," Elemental Equilibrium "}c["nearby Enemies when Hit"]={nil,"nearby Enemies when Hit "}c["12% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=12}},nil}c["240% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=240}},nil}c["Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity"]={{[1]={[1]={div=25,stat="Dex",type="PerStat"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=1},[2]={[1]={div=25,stat="Dex",type="PerStat"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=3}},nil}c["+10% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=10}},nil}c["Cannot be Frozen or Chilled if you've used a Fire Skill Recently"]={nil,"Cannot be Frozen or Chilled if you've used a Fire Skill Recently "}c["Hits ignore Enemy Monster Fire Resistance while you are Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="IgnoreFireResistance",type="FLAG",value=true}},nil}c["+300 Armour per active Totem"]={{[1]={flags=0,keywordFlags=16384,name="Armour",type="BASE",value=300}}," per active "}c["Adds 110 to 165 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=110},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=165}},nil}c["7 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=7}},nil}c["15% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["40% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=40}},nil}c["1% increased Area of Effect per 50 Unreserved Maximum Mana, up to 100%"]={{[1]={[1]={div=50,limit=100,limitTotal=true,stat="ManaUnreserved",type="PerStat"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=1}},nil}c["15% increased Effect of Impales inflicted by Hits that also inflict Bleeding"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=15}}," of Impales inflicted by Hits that also inflict Bleeding "}c["25% chance to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge"]={{[1]={[1]={stat="EnduranceCharges",threshold=1,type="StatThreshold"},flags=0,keywordFlags=16384,name="ElementalDamageTaken",type="BASE",value=25}}," to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced "}c["23% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=23}},nil}c["Golems regenerate 2% of their Maximum Life per second"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}}}},nil}c["18% increased Physical Damage with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=18}},nil}c["Shared Suffering"]={nil,"Shared Suffering "}c["+1000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=1000}}," while you do not have Avatar of Fire "}c["Deal no Non-Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="DealNoPhysical",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="DealNoChaos",type="FLAG",value=true}},nil}c["Cast Socketed Minion Spells on Kill with this Weapon"]={nil,"Cast Socketed Minion Spells on Kill with this Weapon "}c["8% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=8}},nil}c["30% reduced Flask Charges gained while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=-30}},nil}c["5% increased Attack and Cast Speed while Leeching Energy Shield"]={{[1]={[1]={type="Condition",var="LeechingEnergyShield"},flags=0,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["20% increased Quantity of Items Found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=20}},nil}c["1% of Fire Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=1}},nil}c["100% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,keywordFlags=0,name="DamageTaken",type="INC",value=100}}," when on Low Mana "}c["55% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=55}},nil}c["1 Added Passive Skill is Precise Commander"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Precise Commander"}},nil}c["100% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=100}},nil}c["1% increased Movement Speed per Summoned Totem"]={{[1]={[1]={stat="ActiveTotemLimit",type="PerStat"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=1}},nil}c["30% increased Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["15% increased Physical Damage with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["Axe or Sword Attacks deal 15% increased Damage with Ailments"]={{[1]={[1]={modFlags=4259840,type="ModFlagOr"},flags=2048,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["14% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=14}},nil}c["25% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["10% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=10}},nil}c["+60% to Critical Strike Multiplier for Spells if you haven't Killed Recently"]={{[1]={[1]={neg=true,type="Condition",var="KilledRecently"},flags=2,keywordFlags=0,name="CritMultiplier",type="BASE",value=60}},nil}c["You and Allies affected by your placed Banners Regenerate 0.1% of Life per second for each Stage Banner Skills Reserve no Mana"]={nil,"You and Allies affected by your placed Banners Regenerate 0.1% of Life per second for each Stage Banner Skills Reserve no Mana "}c["Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions' Melee Attacks deal Splash Damage to surrounding targets"]={nil,"Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions' Melee Attacks deal Splash Damage to surrounding targets "}c["1% of Energy Shield regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1}},nil}c["8% increased Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["18% reduced Spark Duration"]={{[1]={[1]={skillName="Spark",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=-18}},nil}c["Energy Shield Recharge is not interrupted by Damage if"]={nil,"Energy Shield Recharge is not interrupted by Damage if "}c["50% chance to gain Elusive on Critical Strike 15% increased Attack and Cast Speed while Elusive 8% reduced Damage taken while Elusive 25% increased Elusive Effect You take no Extra Damage from Critical Strikes while Elusive"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="Speed",type="BASE",value=50}}," to gain Elusive 15% increased while Elusive 8% reduced Damage taken while Elusive 25% increased Elusive Effect You take no Extra Damage while Elusive "}c["50% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=50}},nil}c["10% chance to Impale Enemies on Hit with Axes or Swords"]={{}," to Impale Enemies on Hit "}c["23% increased Damage for each Magic Item Equipped"]={{[1]={[1]={type="Multiplier",var="MagicItem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=23}},nil}c["15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"]={{}," to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons "}c["1% additional Physical Damage Reduction per Minion, up to 10% 2% increased Recovery Rate of Life and Energy Shield per Minion, up to 20% Minions have 20% more Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=1}}," per Minion, up to 10% 2% increased Recovery Rate of Life and Energy Shield per Minion, up to 20% Minions have 20% more Maximum Life "}c["25% reduced Effect of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-25}},nil}c["5% chance to grant Unholy Might to nearby Enemies on Kill"]={{}," to grant Unholy Might to nearby Enemies on Kill "}c["Minions Regenerate of 1.5% Life per second"]={nil,"Regenerate of 1.5% Life per second "}c["6% increased Accuracy Rating with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["10% reduced Chance to Block Attacks and Spells"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="INC",value=-10},[2]={flags=0,keywordFlags=0,name="SpellBlockChance",type="INC",value=-10}},nil}c["10% increased Damage per Summoned Golem"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=10}}," per Summoned "}c["+1 to Maximum Frenzy Charge"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesMax",type="BASE",value=1}},nil}c["Spell Skills have +10% to Damage over Time Multiplier for Poison"]={{[1]={flags=2,keywordFlags=1048576,name="DotMultiplier",type="BASE",value=10}},nil}c["Damage Penetrates 10% Cold Resistance against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="ColdPenetration",type="BASE",value=10}},nil}c["When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge"]={nil,"When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge "}c["0.8% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.8}},nil}c["135% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=135}},nil}c["1 Added Passive Skill is Aerialist"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Aerialist"}},nil}c["Enemies you Impale have -10% to Total Physical Damage Reduction against Impale Hits 15% chance to Impale Enemies on Hit with Attacks"]={nil,"Enemies you Impale have -10% to Total Physical Damage Reduction against Impale Hits 15% chance to Impale Enemies on Hit with Attacks "}c["10% chance of Arrows Piercing"]={{}," of Arrows Piercing "}c["Socketed Gems are Supported by level 1 Spell Echo"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportMulticast"}}},nil}c["Adds 3 to 6 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=3},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=6}},nil}c["50% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["10% chance for Energy Shield Recharge to start when you use a Skill"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=10}}," for Recharge to start when you use a Skill "}c["16% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=16}},nil}c["20% increased Effect of Chill you inflict with Critical Strikes 20% increased Effect of Shock you inflict with Critical Strikes 40% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=20}}," you inflict with Critical Strikes 20% increased Effect of Shock you inflict with Critical Strikes 40% increased Critical Strike Chance "}c["-5% to maximum Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=-5}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["12% chance to deal Double Damage"]={{[1]={flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=12}},nil}c["+30% to Critical Strike Multiplier with Traps"]={{[1]={flags=0,keywordFlags=4096,name="CritMultiplier",type="BASE",value=30}},nil}c["1% Life Regenerated per Second for each of your Mines Detonated Recently, up to 20%"]={{[1]={[1]={limit=20,limitTotal=true,type="Multiplier",var="MineDetonatedRecently"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["16% increased Damage with Bows"]={{[1]={flags=131076,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["Mortal Conviction"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Mortal Conviction"}},nil}c["20% increased Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="StunThreshold",type="INC",value=20}},nil}c["your maximum number of Crab Barriers"]={nil,"your maximum number of Crab Barriers "}c["+1% to maximum Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=1}},nil}c["Adds 1 to 18 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=18}},nil}c["30% reduced Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=-30}},nil}c["Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="IronReflexes",type="FLAG",value=true}},nil}c["For each nearby corpse, you and nearby Allies Regenerate 5 Mana per second, up to 50 per second"]={{[1]={[1]={limit=50,limitTotal=true,type="Multiplier",var="NearbyCorpse"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=5}}}},nil}c["+8 Life gained for each Enemy hit by your Spells"]={{[1]={flags=2,keywordFlags=0,name="LifeOnHit",type="BASE",value=8}},nil}c["Socketed Golem Skills have 25% chance to Taunt on Hit Socketed Gems are Supported by level 17 Increased Minion Damage"]={{[1]={[1]={keyword="golem",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}}}," to Taunt on Hit Socketed Gems are Supported by level 17 Increased Minion "}c["Minions' Attacks deal 7 to 14 additional Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=7}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=14}}}},nil}c["35% chance to avoid being Stunned for each Herald Skill affecting you Mana Reservation of Herald Skills is always 45%"]={{[1]={[1]={skillType=63,type="SkillType"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=35}}," for each Herald Skill affecting you Mana Reservation is always 45% "}c["20% increased Golem Damage for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned "}c["Adds 12 to 20 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=20}},nil}c["Adds 13 to 30 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=30}},nil}c["15% of Damage Taken from Hits is Leeched as Life during Flask Effect 30% increased Rarity of Items found during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},[2]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="DamageTakenLifeLeech",type="BASE",value=15}}," from Hits 30% increased Rarity of Items found "}c["5% increased Evasion Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=5}},nil}c["40% reduced Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=-40}},nil}c["-40 Physical Damage taken when hit by Animals"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenWhenHit",type="BASE",value=-40}}," by Animals "}c["You have Consecrated Ground around you while stationary 15 Mana Regenerated per Second while on Consecrated Ground"]={nil,"You have Consecrated Ground around you while stationary 15 Mana Regenerated per Second while on Consecrated Ground "}c["Enemies affected by your Spider's Webs deal 10% reduced Damage"]={nil,"Enemies affected by your Spider's Webs deal 10% reduced Damage "}c["1 Added Passive Skill is Cold-Blooded Killer"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Cold-Blooded Killer"}},nil}c["70% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=70}},nil}c["3% reduced Attack and Cast Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Speed",type="INC",value=-3}},nil}c["25% chance to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance Gain a Challenger Charge when you Kill an Enemy while in Sand Stance +10 to Maximum Challenger Charges"]={{[1]={flags=0,keywordFlags=0,name="ChallengerChargesMax",type="BASE",value=25}}," to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance Gain a Challenger Charge when you Kill an Enemy while in Sand Stance +10 to "}c["+1 to Maximum Frenzy Charges and Maximum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesMax",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=1}},nil}c["Arrows Pierce all Targets"]={{[1]={flags=1,keywordFlags=0,name="PierceAllTargets",type="FLAG",value=true}},nil}c["Herald Skills have 25% increased Area of Effect"]={nil,"Herald Skills have 25% increased Area of Effect "}c["130% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=130}},nil}c["Adds 20 to 50 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=50}},nil}c["Adds 45 to 90 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=45},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=90}},nil}c["15% increased Movement Speed while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["10% increased Damage if you have Shocked an Enemy Recently"]={{[1]={[1]={type="Condition",var="ShockedEnemyRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["5% reduced Area Damage taken from Hits +2 to Melee Strike Range"]={{[1]={flags=512,keywordFlags=0,name="DamageTaken",type="INC",value=-5}}," from Hits +2 to Melee Strike Range "}c["You are Immune to Silence"]={nil,"You are Immune to Silence "}c["30% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=30}},nil}c["Socketed Gems are Supported by level 1 Increased Area of Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportIncreasedAreaOfEffect"}}},nil}c["Gain 10% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=10}},nil}c["Cannot gain Energy Shield"]={nil,"Cannot gain Energy Shield "}c["1 Added Passive Skill is Rot-Resistant"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Rot-Resistant"}},nil}c["10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web"]={{}," to gain a Power Charge on hitting an Enemy affected by a Spider's Web "}c["1 Added Passive Skill is Wind-up"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Wind-up"}},nil}c["22% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=22}},nil}c["+200 to Accuracy Rating with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="Accuracy",type="BASE",value=200}},nil}c["22% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=22}},nil}c["Life Leech effects are not removed at Full Life 50% increased Attack Damage while Leeching 6% reduced Damage taken while Leeching"]={nil,"Life Leech effects are not removed at Full Life 50% increased Attack Damage while Leeching 6% reduced Damage taken while Leeching "}c["0.8% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.8}},nil}c["50% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=50}},nil}c["275% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=275}},nil}c["15% increased Movement Speed while Shocked"]={{[1]={[1]={type="Condition",var="Shocked"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["Culling Strike Hits can't be Evaded"]={nil,"Culling Strike Hits can't be Evaded "}c["6% reduced Damage taken while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-6}},nil}c["+1000 to Spectre maximum Life"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=1000}}}},nil}c["Attacks with Axes or Swords grant 1 Rage on Hit, no more than once every second"]={nil,"Attacks with Axes or Swords grant 1 Rage on Hit, no more than once every second "}c["Cold Skills have a 25% chance to apply Cold Exposure on Hit"]={nil,"a 25% chance to apply Cold Exposure on Hit "}c["20% chance to Impale Enemies on Hit with Attacks Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to Armour"]={{[1]={flags=0,keywordFlags=65536,name="Armour",type="BASE",value=20}}," to Impale Enemies on Hit Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to "}c["20% increased Attack and Cast Speed if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["4% reduced Enemy Stun Threshold with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-4}},nil}c["25% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-25}},nil}c["0.4% of Spell Damage Leeched as Energy Shield"]={{[1]={flags=2,keywordFlags=0,name="DamageEnergyShieldLeech",type="BASE",value=0.4}},nil}c["60% increased Critical Strike Chance with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["12% increased Physical Damage with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Adds 10-20 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=20}},nil}c["Regenerate 3.00% of Energy Shield per second while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=3}},nil}c["When you create a Banner, it gains 20% of the Stages of your placed Banner"]={nil,"When you create a Banner, it gains 20% of the Stages of your placed Banner "}c["25% increased Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["50% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=50}},nil}c["Totems have 50% of your Armour"]={nil,"Totems have 50% of your Armour "}c["15% increased Critical Strike Chance against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=15}},nil}c["Recover 25% of Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Recover 25% of Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["Attack Skills deal 16% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=16}},nil}c["Attack Skills deal 26% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=26}},nil}c["Trigger Level 15 Feast of Flesh every 5 seconds"]={nil,nil}c["Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=262144,name="BleedChance",type="BASE",value=25}},nil}c["Sword Attacks deal 14% increased Damage with Hits and Ailments"]={{[1]={flags=4194304,keywordFlags=786432,name="Damage",type="INC",value=14}},nil}c["+1% Chance to Block Attack Damage per Summoned Skeleton"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}}}}," per Summoned "}c["7% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-7}},nil}c["5% increased Effect of Flasks on you"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=5}},nil}c["25% increased Cold Damage with Hits against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="ColdDamage",type="INC",value=25}},nil}c["90% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=90}},nil}c["20% increased Effect of Auras on you"]={{[1]={flags=0,keywordFlags=0,name="AuraEffectOnSelf",type="INC",value=20}},nil}c["You can apply an additional Curse"]={{[1]={flags=0,keywordFlags=0,name="EnemyCurseLimit",type="BASE",value=1}},nil}c["120% increased Critical Strike Chance during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=120}},nil}c["1 Added Passive Skill is Storm's Hand"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Storm's Hand"}},nil}c["2% increased Chaos Damage per 100 maximum Mana, up to a maximum of 80%"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=2}}," per 100 maximum Mana, up to a maximum of 80% "}c["10% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["+15% to Critical Strike Multiplier with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["Grace has 60% increased Aura Effect"]={{[1]={[1]={skillName="Grace",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil}c["22% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=22}},nil}c["+8 Mana gained when you Block +4% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=8}}," gained when you Block +4% Chance to Block Attack Damage "}c["0.5% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}},nil}c["Recover 2% of Energy Shield on Kill"]={nil,"Recover 2% of Energy Shield on Kill "}c["Adds 10 to 16 Physical Damage to Attacks with Bows"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=131076,keywordFlags=0,name="PhysicalMax",type="BASE",value=16}},nil}c["20% chance to Curse non-Cursed Enemies with a random Curse on Hit"]={{}," to Curse non-Cursed Enemies with a random Curse on Hit "}c["Fortify Buffs you create instead grant 30% more Evasion Rating 25% increased Attack and Cast Speed while you have Fortify"]={nil,"Fortify Buffs you create instead grant 30% more Evasion Rating 25% increased Attack and Cast Speed while you have Fortify "}c["During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped"]={nil,"During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped "}c["35% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=35}},nil}c["25% chance to Blind with Hits against Bleeding Enemies"]={{}," to Blind "}c["Precision has 50% less Mana Reservation"]={{[1]={[1]={skillName="Precision",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="MORE",value=-50}},nil}c["15% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["20% chance to Impale Enemies on Hit with Attacks"]={{}," to Impale Enemies on Hit "}c["-1 to Maximum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=-1}},nil}c["Maximum total Recovery per second from Life Leech is doubled."]={nil,"Maximum total Recovery per second from Life Leech is doubled. "}c["10% more Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}},nil}c["Adds 87 to 127 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=87},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=127}},nil}c["60% increased Damage if you've Frozen an Enemy Recently"]={{[1]={[1]={type="Condition",var="FrozenEnemyRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["6% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed"]={nil,"Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed "}c["30 Life gained for each Enemy Hit while affected by Vitality 30% increased Life Recovery Rate while affected by Vitality"]={nil,"30 Life gained for each Enemy Hit while affected by Vitality 30% increased Life Recovery Rate while affected by Vitality "}c["Recharges 1 Charge when you consume an Ignited Corpse"]={nil,"Recharges 1 Charge when you consume an Ignited Corpse "}c["When you create a Banner, it gains 40% of the Stages of your placed Banner You and Allies affected by your placed Banners Regenerate 0.1% of\nmaximum Life per second for each Stage You and nearby Allies have 12% increased Movement Speed"]={nil,"When you create a Banner, it gains 40% of the Stages of your placed Banner You and Allies affected by your placed Banners Regenerate 0.1% of\nmaximum Life per second for each Stage You and nearby Allies have 12% increased Movement Speed "}c["Trigger Level 20 Glimpse of Eternity when Hit 150% increased Evasion and Energy Shield"]={nil,"Trigger Level 20 Glimpse of Eternity when Hit 150% increased Evasion and Energy Shield "}c["Damage with Weapons Penetrates 8% Fire Resistance"]={{[1]={flags=8192,keywordFlags=0,name="FirePenetration",type="BASE",value=8}},nil}c["+7 Life gained for each Enemy hit by your Spells"]={{[1]={flags=2,keywordFlags=0,name="LifeOnHit",type="BASE",value=7}},nil}c["Gems Socketed in Green Sockets have +10% to Quality Gems Socketed in Blue Sockets gain 25% increased Experience"]={nil,"Gems Socketed in Green Sockets have +10% to Quality Gems Socketed in Blue Sockets gain 25% increased Experience "}c["25% reduced Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=-25}},nil}c["Adds 41 to 107 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=41},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=107}},nil}c["Damage from an Enemy Hit Recently Unaffected by Ignite"]={nil,"Damage from an Enemy Hit Recently Unaffected by Ignite "}c["You can Cast an additional Brand Brand Skills deal 30% increased Damage to Enemies they're Attached to Brand Skills have 10% increased Duration"]={nil,"You can Cast an additional Brand Brand Skills deal 30% increased Damage to Enemies they're Attached to Brand Skills have 10% increased Duration "}c["10% chance to gain an Endurance Charge on Melee Critical Strike 30% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain an Endurance Charge on Critical Strike 30% increased with Ailments from Attack Skills "}c["Consumes Frenzy Charges on use"]={nil,"Consumes Frenzy Charges on use "}c["25% chance to Trigger a Socketed Spell when you Attack with a Bow Trigger a Socketed Spell when you Attack with a Bow"]={{}," to Trigger a Socketed when you Attack with a Bow Trigger a Socketed Spell when you Attack with a Bow "}c["240% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=240}},nil}c["20% of Overkill Damage is Leeched as Life You are Immune to Bleeding while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=20}}," Overkill You are Immune to Bleeding "}c["50% increased Critical Strike Chance for Attacks"]={{[1]={flags=1,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["75% chance to cause Enemies to Flee on use 100% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="BASE",value=75}}," to cause Enemies to Flee on use 100% increased "}c["Cold Skills have 20% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=32,name="PoisonChance",type="BASE",value=20}},nil}c["+200 Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="BASE",value=200}},nil}c["80% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=80}},nil}c["2 additional Projectiles if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=2}},nil}c["30% reduced Duration of Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=-30},[2]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=-30},[3]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=-30},[4]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=-30},[5]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=-30},[6]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=-30}},nil}c["Bleeding you inflict deals Damage 5% faster"]={{[1]={flags=0,keywordFlags=0,name="BleedFaster",type="INC",value=5}},nil}c["Adds 1 to 10 Lightning Damage for each Shocked Enemy you've Killed Recently"]={{[1]={[1]={type="Multiplier",var="ShockedEnemyKilledRecently"},flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={[1]={type="Multiplier",var="ShockedEnemyKilledRecently"},flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=10}},nil}c["Chaos Damage does not bypass Energy Shield -10 Chaos Damage taken"]={nil,"Chaos Damage does not bypass Energy Shield -10 Chaos Damage taken "}c["+0.4% to Critical Strike Chance per Poison affecting Enemy, up to +2.0%"]={{[1]={[1]={actor="enemy",limit=2,limitTotal=true,type="Multiplier",var="PoisonStack"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=0.4}},nil}c["9% increased Skeleton Attack Speed"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=9}}}},nil}c["2 Mana Regenerated per Second per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=2}},nil}c["30 Life Gained on Igniting an Enemy"]={nil,"30 Life Gained on Igniting an Enemy "}c["10% of Damage taken Gained as Mana over 4 seconds when Hit Cannot Leech Mana"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=10}}," Gained as Mana over 4 seconds when Hit Cannot Leech Mana "}c["Totems gain +20% to all Elemental Resistances Totems have 15% additional Physical Damage Reduction +100 Armour per Summoned Totem"]={nil,"Totems gain +20% to all Elemental Resistances Totems have 15% additional Physical Damage Reduction +100 Armour per Summoned Totem "}c["15% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=15}},nil}c["20% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8192,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["+10% to Critical Strike Multiplier with Totem Skills"]={{[1]={flags=0,keywordFlags=16384,name="CritMultiplier",type="BASE",value=10}},nil}c["100% of Cold Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageConvertToFire",type="BASE",value=100}},nil}c["With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds"]={nil,"With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds "}c["0.8% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.8}},nil}c["13% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=13}},nil}c["No Life Recovery Applies during Flask effect 100% increased Amount Recovered"]={nil,"No Life Recovery Applies during Flask effect 100% increased Amount Recovered "}c["Critical Strikes with Daggers have a 40% chance to Poison the Enemy"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=524288,keywordFlags=0,name="PoisonChance",type="BASE",value=40}},nil}c["6 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=6}},nil}c["21% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=21}},nil}c["50% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=50}},nil}c["10% increased Physical Damage with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["200% increased Skeleton Duration"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=200}},nil}c["Recharges 1 Charge when you consume an Ignited Corpse Enemies Ignited by you during Flask Effect take 10% increased Damage"]={nil,"Recharges 1 Charge when you consume an Ignited Corpse Enemies Ignited by you during Flask Effect take 10% increased Damage "}c["Curse Skills have 20% increased Cast Speed"]={{[1]={[1]={skillType=32,type="SkillType"},flags=16,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["165% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=165}},nil}c["Rampage"]={nil,"Rampage "}c["Ignites all nearby Enemies on Killing an Ignited Enemy"]={nil,"Ignites all nearby Enemies on Killing an Ignited Enemy "}c["12% increased Physical Damage with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["20% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["60% increased Intelligence Requirement"]={{[1]={flags=0,keywordFlags=0,name="IntRequirement",type="INC",value=60}},nil}c["Damage from your Critical Strikes cannot be Reflected 100% increased Damage while there is only one nearby Enemy"]={nil,"Damage from your Critical Strikes cannot be Reflected 100% increased Damage while there is only one nearby Enemy "}c["Minions created Recently have 10% increased Attack and Cast Speed"]={nil,"created Recently have 10% increased Attack and Cast Speed "}c["Adds 30 to 53 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=53}},nil}c["4% chance to deal Double Damage if you've Warcried in the past 8 seconds"]={{[1]={flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=4}}," if you've Warcried in the past 8 seconds "}c["Totems Reflect 15% of their maximum Life as Fire Damage to"]={nil,"Totems Reflect 15% of their maximum Life as Fire Damage to "}c["30% increased Quantity of Items Found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=30}},nil}c["Adds 4 to 8 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=4},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=8}},nil}c["Socketed Gems fire 4 additional Projectiles"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=4}}}},nil}c["Adds 60 to 110 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=60},[2]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=110}},nil}c["8% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=8}},nil}c["30% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["You can Cast an additional Brand Brand Skills have 20% increased Duration"]={nil,"You can Cast an additional Brand Brand Skills have 20% increased Duration "}c["1% increased Chaos Damage per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=1}},nil}c["10% increased Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=10}},nil}c["20% increased Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Nearby Enemies have Fire Exposure"]={nil,"Nearby Enemies have Fire Exposure "}c["Animated Minions' Melee Attacks deal Splash Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal Splash Damage to surrounding targets "}c["24% increased Physical Damage with Bows"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["50% increased Warcry Buff Effect"]={{[1]={flags=0,keywordFlags=4,name="BuffEffect",type="INC",value=50}},nil}c["+257 Intelligence Requirement"]={{[1]={flags=0,keywordFlags=0,name="IntRequirement",type="BASE",value=257}},nil}c["0.8% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.8}},nil}c["+190 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=190}},nil}c["Cannot be Stunned while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=100}},nil}c["Attacks with this Weapon deal double Damage to Chilled Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Chilled"},flags=4,keywordFlags=0,name="Damage",type="MORE",value=100}},nil}c["Socketed Gems have Elemental Equilibrium"]={nil,"Elemental Equilibrium "}c["25% increased Attack Speed if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=25}},nil}c["40% increased Damage with Hits against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=40}},nil}c["Intelligence provides no bonus to Maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="NoIntBonusToMana",type="FLAG",value=true}},nil}c["Regenerate 8% of Mana over 2 seconds when you Consume a corpse"]={nil,"Regenerate 8% of Mana over 2 seconds when you Consume a corpse "}c["20% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-20}},nil}c["50% more Effect of Herald Buffs on you"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="MORE",value=50}}," of Herald Buffs on you "}c["20% increased Damage per Summoned Golem"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," per Summoned "}c["1 Added Passive Skill is Iron Breaker"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Iron Breaker"}},nil}c["20% reduced Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=-20}},nil}c["30% increased Damage against Rare monsters 30% increased Damage with Hits against Rare monsters"]={{[1]={flags=0,keywordFlags=262144,name="Damage",type="INC",value=30}}," against Rare monsters 30% increased Damage against Rare monsters "}c["Totems have 10% additional Physical Damage Reduction Totems gain +40% to Chaos Resistance"]={nil,"Totems have 10% additional Physical Damage Reduction Totems gain +40% to Chaos Resistance "}c["Enemies you Impale have -5% to Total Physical Damage Reduction against Impale Hits 5% increased Impale Effect"]={nil,"Enemies you Impale have -5% to Total Physical Damage Reduction against Impale Hits 5% increased Impale Effect "}c["You and nearby Allies have +20% to Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=20}}}},nil}c["Causes Bleeding on Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["30% chance to gain a Power Charge when you Stun"]={{}," to gain a Power Charge when you Stun "}c["+4% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=4}},nil}c["Chill Effect and Freeze duration on you is based on 65% of Energy Shield Chill Effect and Freeze duration on you is based on 100% of Energy Shield"]={nil,"Chill Effect and Freeze duration on you is based on 65% of Energy Shield Chill Effect and Freeze duration on you is based on 100% of Energy Shield "}c["3% increased Experience gain 20% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=3}}," Experience gain 20% increased "}c["1 Added Passive Skill is Graceful Execution"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Graceful Execution"}},nil}c["Socketed Gems are supported by level 10 Life Leech"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportLifeLeech"}}},nil}c["75% increased Weapon Critical Strike Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8192,keywordFlags=0,name="CritChance",type="INC",value=75}},nil}c["Adds 1 to 2 Cold Damage to Attacks per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=1},[2]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=2}},nil}c["Minions have 15% chance to Blind Enemies on hit Socketed Minion Gems are Supported by Level 16 Life Leech"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=15}}}}," to Blind Enemies on hit Socketed Minion Gems are Supported by Level 16 Leech "}c["Socketed Gems are Supported by level 1 Blood Magic"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportBloodMagic"}}},nil}c["+340 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=340}},nil}c["You have Resolute Technique while you do not have Elemental Overload"]={nil,"You have Resolute Technique while you do not have Elemental Overload "}c[" Life per second for each Stage Banner Skills Reserve no Mana When you create a Banner, it gains 40% of the Stages of your placed Banner You and nearby Allies have 12% increased Movement Speed"]={nil," Life per second for each Stage Banner Skills Reserve no Mana When you create a Banner, it gains 40% of the Stages of your placed Banner You and nearby Allies have 12% increased Movement Speed "}c["+30 to Strength and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=30}},nil}c["Unaffected by Frostbite while affected by Purity of Ice"]={nil,"Unaffected by Frostbite while affected by Purity of Ice "}c["Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always reduce Action Speed by at least 10%"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% "}c["150% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=150}},nil}c["Life Flasks gain 1 Charge every 3 seconds Remove Bleeding when you use a Life Flask"]={nil,"Life Flasks gain 1 Charge every 3 seconds Remove Bleeding when you use a Life Flask "}c["100% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=100}},nil}c["Bleeding Enemies you Kill Explode, dealing 5% of their Maximum Life as Physical Damage"]={nil,"Bleeding Enemies you Kill Explode, dealing 5% of their Maximum Life as Physical Damage "}c["1 Added Passive Skill is Enduring Focus"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Enduring Focus"}},nil}c["Socketed Gems are Supported by level 5 Elemental Proliferation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportElementalProliferation"}}},nil}c["75% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=75}},nil}c["Immune to Elemental Ailments during any Flask Effect 40% increased Elemental Damage during any Flask Effect 20% chance to Freeze, Shock and Ignite during any Flask Effect"]={nil,"Immune to Elemental Ailments during any Flask Effect 40% increased Elemental Damage during any Flask Effect 20% chance to Freeze, Shock and Ignite during any Flask Effect "}c["You have Onslaught while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil}c["Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=3,type="Multiplier",var="Level"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=3},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=3,type="Multiplier",var="Level"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=5}},nil}c["15% increased Damage with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["While there is at least one nearby Ally, you and nearby Allies deal 10% more Damage"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="NearbyAlly"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}}}},nil}c["33% increased Damage against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=33}},nil}c["Regenerate 0.5% of Mana per second for each Totem Skills that would Summon a Totem Summon two Totems instead"]={{[1]={flags=0,keywordFlags=16384,name="ManaRegenPercent",type="BASE",value=0.5}}," for each Skills that would Summon a Totem Summon two Totems instead "}c["You and Allies affected by your Aura Skills deal 20% increased Damage 10% more Damage while you have at least one nearby Ally"]={nil,"You and Allies affected by your Aura Skills deal 20% increased Damage 10% more Damage while you have at least one nearby Ally "}c["10% increased Elemental Damage per Sextant affecting the area"]={{[1]={[1]={type="Multiplier",var="Sextant"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=10}},nil}c["20% increased Life and Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=20}}," and Mana Recovery from Flasks "}c["+375 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=375}},nil}c["100% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground "}c["50% reduced Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=-50}},nil}c["40% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=40}},nil}c["With at least 40 Intelligence in Radius, Raised Zombies' Slam"]={nil,"With at least 40 Intelligence in Radius, Raised Zombies' Slam "}c["Lose all Power Charges on Critical Strike"]={nil,"Lose all Power Charges on Critical Strike "}c["45% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=45}},nil}c["Minions gain 20% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=20}}}},nil}c["Immune to Elemental Ailments while on Consecrated Ground"]={nil,"Immune to Elemental Ailments while on Consecrated Ground "}c["190% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=190}},nil}c["Rampage Triggers Level 15 Manifest Dancing Dervish on Rampage"]={nil,"Rampage Triggers Level 15 Manifest Dancing Dervish on Rampage "}c["333% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=333}},nil}c["14% increased Brand Attachment range"]={{}," Brand Attachment range "}c["Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead"]={nil,"Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead "}c["+20% to Critical Strike Multiplier with Totem Skills"]={{[1]={flags=0,keywordFlags=16384,name="CritMultiplier",type="BASE",value=20}},nil}c["5% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=5}},nil}c["If you've Blocked in the past 10 seconds, you"]={nil,"If you've Blocked in the past 10 seconds, you "}c["+15% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["Lightning Damage from Enemies Hitting you is Lucky Nearby Allies' Damage with Hits is Lucky"]={nil,"Lightning Damage from Enemies Hitting you is Lucky Nearby Allies' Damage with Hits is Lucky "}c["Adds 42 to 335 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=42},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=335}},nil}c["10% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="LightningDamage",type="INC",value=10}},nil}c["+1 Life gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=1}},nil}c["Adds 70 to 165 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=70},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=165}},nil}c["20% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["20% increased Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=20}},nil}c["Your Chaos Damage Poisons Enemies"]={{[1]={flags=0,keywordFlags=0,name="ChaosPoisonChance",type="BASE",value=100}},nil}c["12% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["+48 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=48}},nil}c["Moving while Bleeding doesn't cause you to take extra Damage"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage "}c["During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest"]={{[1]={[1]={stat="LightningResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold",upper=true},[2]={stat="LightningResistTotal",thresholdStat="FireResistTotal",type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="LightningDamageTaken",type="INC",value=-10},[2]={[1]={stat="ColdResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold",upper=true},[2]={stat="ColdResistTotal",thresholdStat="FireResistTotal",type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="ColdDamageTaken",type="INC",value=-10},[3]={[1]={stat="FireResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold",upper=true},[2]={stat="FireResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="FireDamageTaken",type="INC",value=-10}},nil}c["Life Leeched per Second is doubled."]={nil,"Life Leeched per Second is doubled. "}c["Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability"]={nil,"Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability "}c["100% increased Fire Damage if you have been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=100}},nil}c["10% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=10}},nil}c["2% chance to Dodge Attack and Spell Hits per 500 Maximum Mana, up to 20%"]={{[1]={[1]={div=500,limit=20,limitTotal=true,stat="Mana",type="PerStat"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=2},[2]={[1]={div=500,limit=20,limitTotal=true,stat="Mana",type="PerStat"},flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=2}},nil}c["20% increased Attack Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=1,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["6% Chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=6}},nil}c["20% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=20}},nil}c["12% increased Damage with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["150% increased Global Evasion Rating when on Low Life"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=150}},nil}c["15% increased Onslaught Effect"]={{[1]={flags=0,keywordFlags=0,name="OnslaughtEffect",type="INC",value=15}},nil}c["You can Cast an additional Brand Brand Skills deal 30% increased Damage to Enemies they're Attached to Brand Skills have 10% increased Duration 12% increased Brand Activation frequency"]={nil,"You can Cast an additional Brand Brand Skills deal 30% increased Damage to Enemies they're Attached to Brand Skills have 10% increased Duration 12% increased Brand Activation frequency "}c["Minions have 20% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=20}}}},nil}c["2% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["Gain 1 Rage on Hit with Attacks, no more than once every 0.3 seconds"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true},[2]={[1]={type="Condition",var="CanGainRage"},flags=0,keywordFlags=0,name="Dummy",type="DUMMY",value=1}},nil}c["You can Cast an additional Brand 12% increased Cast Speed with Brand Skills"]={nil,"You can Cast an additional Brand 12% increased Cast Speed with Brand Skills "}c["30% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=30}},nil}c["1 Added Passive Skill is Strike Leader"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Strike Leader"}},nil}c["30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy"]={{}," to gain Phasing for 4 seconds when your is triggered by an Enemy "}c["When you Kill a Rare monster, you gain its mods for 20 seconds"]={nil,"When you Kill a Rare monster, you gain its mods for 20 seconds "}c["Unaffected by Ignite"]={nil,"Unaffected by Ignite "}c["10% increased Attack and Cast Speed if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["You gain an Endurance Charge on Kill"]={nil,"You gain an Endurance Charge on Kill "}c["+16% to Critical Strike Multiplier with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="CritMultiplier",type="BASE",value=16}},nil}c["10% increased Physical Damage with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["75% increased Duration of Poisons you inflict during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=75}},nil}c["30% more Bow Damage at Close Range while you have iron Reflexes 30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=131076,keywordFlags=0,name="Damage",type="MORE",value=30}}," while you have iron Reflexes 30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes "}c["8% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=8}},nil}c["Gain 20% of Physical Damage as Extra Chaos Damage against"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=20}}," against "}c["+50% to Chaos Resistance while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=50}},nil}c["60% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=60}},nil}c["Nearby Allies have 4% increased Cast Speed per 100 Intelligence you have"]={{[1]={[1]={div=100,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=4},onlyAllies=true}}},nil}c["20% increased Damage per Curse on you"]={{[1]={[1]={type="Multiplier",var="CurseOnSelf"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Hits that Stun Enemies have Culling Strike 30% increased Damage with Ailments from Attack Skills while wielding a Mace or Sceptre"]={nil,"Hits that Stun Enemies have Culling Strike 30% increased Damage with Ailments from Attack Skills while wielding a Mace or Sceptre "}c["Nearby Allies have 3% increased Cast Speed per 100 Intelligence you have"]={{[1]={[1]={div=100,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=3},onlyAllies=true}}},nil}c["Attack Skills deal 24% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=24}},nil}c["Damage Penetrates 10% Elemental Resistances against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="ElementalPenetration",type="BASE",value=10}},nil}c["If you Consumed a Corpse Recently, you and nearby Allies regenerate 5% of Life per second"]={{[1]={[1]={type="Condition",var="ConsumedCorpseRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=5}}}},nil}c["65% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=65}},nil}c["1 Added Passive Skill is Essence Rush"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Essence Rush"}},nil}c["6% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-6}},nil}c["1 Added Passive Skill is Mystical Ward"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Mystical Ward"}},nil}c["Minions Regenerate 1.5% Life per second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.5}}}},nil}c["Recover 100 Life when your Trap is triggered by an Enemy"]={nil,"Recover 100 Life when your Trap is triggered by an Enemy "}c["5% Additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["You have Resolute Technique while you do not have Elemental Overload 100% increased Physical Damage while you have Resolute Technique"]={nil,"You have Resolute Technique while you do not have Elemental Overload 100% increased Physical Damage while you have Resolute Technique "}c["10% chance to gain Elusive on Kill Damage from your Critical Strikes cannot be Reflected"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain Elusive on Kill from your Critical Strikes cannot be Reflected "}c["5% reduced Area Damage taken from Hits 10% increased Area of Effect if you have Stunned an Enemy Recently Melee Skills have 10% increased Area of Effect"]={{[1]={flags=512,keywordFlags=0,name="DamageTaken",type="INC",value=-5}}," from Hits 10% increased Area of Effect if you have Stunned an Enemy Recently Melee Skills have 10% increased Area of Effect "}c["50% chance to double Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=50}}," to double "}c["0.4% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.4}},nil}c["You have Phasing if Energy Shield Recharge has started Recently"]={nil,"You have Phasing if Energy Shield Recharge has started Recently "}c["18% increased Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=18}},nil}c["10% increased Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["13% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=13}},nil}c["Adds 14 to 24 Physical Damage to Attacks with Bows"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalMin",type="BASE",value=14},[2]={flags=131076,keywordFlags=0,name="PhysicalMax",type="BASE",value=24}},nil}c["8% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=8}},nil}c["10% chance to gain an Endurance Charge when you are Hit Enemies have -5% to Total Physical Damage Reduction against your Hits 30% increased Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=10}}," to gain an Endurance Charge when you are Hit Enemies have -5% to Total against your Hits 30% increased Armour "}c["Nearby Enemies are Blinded 140% increased Critical Strike Chance against Blinded Enemies"]={nil,"Nearby Enemies are Blinded 140% increased Critical Strike Chance against Blinded Enemies "}c["10% chance that if you would gain a Crab Barrier, you instead gain up to your maximum number of Crab Barriers"]={{[1]={flags=0,keywordFlags=0,name="CrabBarriersMax",type="BASE",value=10}}," that if you would gain a Crab Barrier, you instead gain up to your "}c["Projectiles Pierce all nearby Targets"]={{[1]={flags=0,keywordFlags=0,name="PierceAllTargets",type="FLAG",value=true}},nil}c["50% of Physical Damage Converted to Fire while you have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=50}}," Converted to Fire while you have Avatar of Fire "}c["80% increased Damage against Hindered Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Hindered"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=80}},nil}c["+30% to Critical Strike Multiplier with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["You have Phasing if Energy Shield Recharge has started Recently 6% chance to Dodge Attacks while Phasing"]={nil,"You have Phasing if Energy Shield Recharge has started Recently 6% chance to Dodge Attacks while Phasing "}c["to you and Allies"]={nil,"to you and Allies "}c["3% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=3},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=3},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=3}},nil}c["12% increased Damage with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Passives in radius are Conquered by the Karui Historic"]={nil,"Passives in radius are Conquered by the Karui Historic "}c["Adds 5 to 15 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=15}},nil}c["Adds 7 to 25 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=7},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=25}},nil}c["Arrows gain Critical Strike Chance as they travel farther, up to 100% increased Critical Strike Chance Arrows gain Damage as they travel farther, dealing up to 50% increased Damage with Hits to targets"]={nil,"Arrows gain Critical Strike Chance as they travel farther, up to 100% increased Critical Strike Chance Arrows gain Damage as they travel farther, dealing up to 50% increased Damage with Hits to targets "}c["+6 to Maximum Life per Elder Item Equipped"]={{[1]={[1]={type="Multiplier",var="ElderItem"},flags=0,keywordFlags=0,name="Life",type="BASE",value=6}},nil}c["16% increased Damage with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["20% increased Area Damage while wielding a Two Handed Melee Weapon 15% increased Area of Effect while wielding a Two Handed Melee Weapon"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=20}}," while wielding a Two Handed Melee Weapon 15% increased Area of Effect while wielding a Two Handed Melee Weapon "}c["24% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=24}},nil}c["150% increased Elemental Damage if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=150}},nil}c["each Stage the Banner has"]={nil,"each Stage the Banner has "}c["20% increased Weapon Critical Strike Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8192,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["Maximum total Recovery per second from Energy Shield Leech is doubled"]={{[1]={flags=0,keywordFlags=0,name="MaxEnergyShieldLeechRate",type="MORE",value=100}},nil}c["5% chance to gain Onslaught for 3 seconds on Kill 10% chance to gain Onslaught for 10 seconds on Kill"]={{}," to gain Onslaught for 3 seconds on Kill 10% chance to gain Onslaught for 10 seconds on Kill "}c["100% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=100}},nil}c["90% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=90}},nil}c["5% increased Movement Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}},nil}c["+5 to Maximum Virulence Minions deal 20% increased Damage while you are affected by a Herald"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=5}}," Maximum Virulence Minions deal 20% increased while you are affected by a Herald "}c["110% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=110}},nil}c["120% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=120}},nil}c["Immune to Shock"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=100}},nil}c["+30% to Critical Strike Multiplier against Burning Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Burning"},flags=0,keywordFlags=262144,name="CritMultiplier",type="BASE",value=30}},nil}c["30% increased Movement Speed for 9 seconds on Throwing a Trap 15% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,keywordFlags=4096,name="MovementSpeed",type="INC",value=30}}," for 9 seconds on Throwing a 15% increased Movement Speed for 9 seconds on Throwing a Trap "}c["+10 to Dexterity and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=10}},nil}c["Applies level 15 Punishment on Blocking a Melee Attack"]={nil,"Applies level 15 Punishment on Blocking a Melee Attack "}c["25% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-25}},nil}c["Adds Veteran's Awareness"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="clusterJewelKeystone",value="Veteran's Awareness"}}},nil}c["32% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=32},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=32},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=32}},nil}c["+100 to Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=100}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline "}c["+58 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=58}},nil}c["+20% to Critical Strike Multiplier with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}},nil}c["60% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=60}},nil}c["11% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=11}},nil}c["90% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=90}},nil}c["Accuracy Rating is Doubled"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="MORE",value=100}},nil}c["Regenerate 100 Life per second while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=100}},nil}c["Grants Level 20 Summon Petrification Statue Skill"]={nil,nil}c["14% increased Physical Damage with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["Trigger a Socketed Spell when you Attack"]={nil,"Trigger a Socketed Spell when you Attack "}c["1 Added Passive Skill is Wizardry"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Wizardry"}},nil}c["12% of Physical Damage taken as Lightning Damage while affected by Purity of Elements"]={{[1]={[1]={type="Condition",var="AffectedByPurityofElements"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsLightning",type="BASE",value=12}},nil}c["3% increased Global Critical Strike Chance per Level"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=3}},nil}c["Elemental Ailments caused by your Skills spread to other nearby Enemies"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies "}c["30% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=30}},nil}c["Recover 10% of maximum Life when you use a Mana Flask"]={nil,"Recover 10% of maximum Life when you use a Mana Flask "}c["Every 16 seconds you gain iron Reflexes for 8 seconds 30% more Bow Damage at Close Range while you have iron Reflexes"]={nil,"Every 16 seconds you gain iron Reflexes for 8 seconds 30% more Bow Damage at Close Range while you have iron Reflexes "}c["10% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=10}},nil}c["10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently"]={{[1]={[1]={type="Condition",var="UsedVaalSkillRecently"},flags=0,keywordFlags=0,name="LifeOnHit",type="BASE",value=10}},nil}c["50% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground "}c["+12 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=12}},nil}c["10% increased Onslaught Effect"]={{[1]={flags=0,keywordFlags=0,name="OnslaughtEffect",type="INC",value=10}},nil}c["80% increased Critical Strike Chance when in Main Hand"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=80}},nil}c["-75% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=-75}},nil}c["2% increased Physical Damage over time per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=16777216,name="PhysicalDamage",type="INC",value=2}},nil}c["50% increased Flask Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecoveryRate",type="INC",value=50}},nil}c["Perfect Agony"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Perfect Agony"}},nil}c["20% chance to Curse non-Cursed Enemies with a random Curse on Hit 5% chance to create Shocked Ground when Hit"]={{}," to Curse non-Cursed Enemies with a random Curse on Hit 5% chance to create Shocked Ground when Hit "}c["Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary Lose all Frenzy, Endurance, and Power Charges when you Move"]={nil,"Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary Lose all Frenzy, Endurance, and Power Charges when you Move "}c["Your Skills deal you 400% of Mana Cost as Physical Damage"]={nil,"Your Skills deal you 400% of Mana Cost as Physical Damage "}c["+10% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=10}},nil}c["+5% to Chance to Evade while you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,keywordFlags=0,name="EvadeChance",type="BASE",value=5}},nil}c["+100 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=100}},nil}c["+4% to Chaos Resistance per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=4}},nil}c["Gain a Challenger Charge when you Kill an Enemy while in Sand Stance +10 to Maximum Challenger Charges"]={nil,"Gain a Challenger Charge when you Kill an Enemy while in Sand Stance +10 to Maximum Challenger Charges "}c["20% increased Stun Duration with Staves on Enemies"]={{[1]={flags=2097156,keywordFlags=0,name="EnemyStunDuration",type="INC",value=20}},nil}c["You take 450 Chaos Damage per second for 3 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 3 seconds on Kill "}c["You are Shocked during Flask effect You are Shocked during Flask effect, causing 50% increased Damage taken"]={nil,"You are Shocked during Flask effect You are Shocked during Flask effect, causing 50% increased Damage taken "}c["Trigger a Socketed Warcry Skill when you lose Endurance Charges"]={nil,"Trigger a Socketed Warcry Skill when you lose Endurance Charges "}c["+100 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=100},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=100},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=100}},nil}c["1 Added Passive Skill is Set and Forget"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Set and Forget"}},nil}c["Unaffected by Chilled Ground while affected by Purity of Ice"]={nil,"Unaffected by Chilled Ground while affected by Purity of Ice "}c["Minions' Hits can only Kill Ignited Enemies"]={nil,"Minions' Hits can only Kill Ignited Enemies "}c["12% increased Physical Damage with Claws"]={{[1]={flags=262148,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["8% increased Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=8}},nil}c["Immune to Freeze and Chill while Ignited"]={nil,"Immune to Freeze and Chill while Ignited "}c["100% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always inflict Elemental Ailments"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=100}}," from Hits is Converted to a random Element Hits always inflict Elemental Ailments "}c["16% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=16}},nil}c["Enemies near your Totems take 16% increased Physical and Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=16}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireDamageTaken",type="INC",value=16}}}},nil}c["16% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=16}},nil}c["+6% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=6}},nil}c["Adds 18 to 35 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=35}},nil}c["Adds 15 to 35 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=35}},nil}c["Adds 16 to 25 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=25}},nil}c["12% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=12}},nil}c["135% increased Spell Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=2,keywordFlags=0,name="Damage",type="INC",value=135}},nil}c["+5 to Maximum number of Crab Barriers"]={{[1]={flags=0,keywordFlags=0,name="CrabBarriersMax",type="BASE",value=5}},nil}c["Adds 120 to 165 Physical Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="PhysicalMin",type="BASE",value=120},[2]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="PhysicalMax",type="BASE",value=165}},nil}c["150% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=150}},nil}c["Gains no Charges during Effect of any Overflowing Chalice Flask 100% increased Charges gained by Other Flasks during Flask Effect"]={nil,"Gains no Charges during Effect of any Overflowing Chalice Flask 100% increased Charges gained by Other Flasks during Flask Effect "}c["10% more Damage taken if you haven't Consumed a Corpse Recently"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=10}}," if you haven't Consumed a Corpse Recently "}c["+370 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=370}},nil}c["Adds 11 to 25 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=11},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=25}},nil}c["Adds 12 to 25 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=25}},nil}c["Adds 20 to 55 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=55}},nil}c["You are Immune to Bleeding while Leeching"]={nil,"You are Immune to Bleeding while Leeching "}c["Enemies Frozen by you take 20% increased Damage"]={nil,"Enemies Frozen by you take 20% increased Damage "}c["12% increased Damage with Bows"]={{[1]={flags=131076,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Adds 4 to 14 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=14}},nil}c["+1 to Minimum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMin",type="BASE",value=1}},nil}c["24% increased Damage with Bows"]={{[1]={flags=131076,keywordFlags=0,name="Damage",type="INC",value=24}},nil}c["+80 to Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=80}},nil}c["Raised Zombies' Slam Attack has 100% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillId="ZombieSlam",type="SkillId"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=100}}}},nil}c["With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons "}c["8% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["10% increased Damage with Claws"]={{[1]={flags=262148,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["+3% to all Elemental Resistances per Minion, up to 30% 3% increased Recovery Rate of Life and Energy Shield per Minion, up to 30%"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=3}}," per Minion, up to 30% 3% increased Recovery Rate of Life and Energy Shield per Minion, up to 30% "}c["+7 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=7}},nil}c["25% increased Elemental Damage with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="ElementalDamage",type="INC",value=25}},nil}c["20% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["+173 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=173}},nil}c["50% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["+1% to maximum Lightning Resistance while affected by Herald of Thunder"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofThunder"},flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=1}},nil}c["+22% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=22}},nil}c["12% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="LightningDamage",type="INC",value=12}},nil}c["50% increased Mine Arming Speed"]={{}," Arming Speed "}c["18% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-18}},nil}c["50% chance to Maim Enemies on Critical Strike with Attacks"]={{}," to Maim Enemies "}c["30% increased Damage if you have Shocked an Enemy Recently"]={{[1]={[1]={type="Condition",var="ShockedEnemyRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["250% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=250}},nil}c["On Killing a Poisoned Enemy, nearby Enemies are Poisoned"]={nil,"On Killing a Poisoned Enemy, nearby Enemies are Poisoned "}c["1 Added Passive Skill is Heart of Iron"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Heart of Iron"}},nil}c["2% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=2}},nil}c["Remove a random Elemental Ailment when you use a Mana Flask"]={nil,"Remove a random Elemental Ailment when you use a Mana Flask "}c["8% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["+2 to Maximum Life per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Life",type="BASE",value=2}},nil}c["+3% to all Elemental Resistances per Minion, up to 30%"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=3}}," per Minion, up to 30% "}c["-40 Physical Damage taken from Attacks 40% increased Armour while not Ignited, Frozen or Shocked"]={{[1]={[1]={neg=true,type="Condition",varList={[1]="Ignited",[2]="Frozen",[3]="Shocked"}},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-40}}," from Attacks 40% increased Armour "}c["10% Increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["+20% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=20}},nil}c["Nearby Enemies are Intimidated"]={nil,"Nearby Enemies are Intimidated "}c["50% chance on Block to create Desecrated Ground 100% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground 100% chance on Block to create Desecrated Ground "}c["1 Added Passive Skill is Run Through"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Run Through"}},nil}c["10% increased Damage Taken while Energy Shield is Full"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}," while Energy Shield is Full "}c["Herald Skills deal 20% increased Damage"]={nil,"Herald Skills deal 20% increased Damage "}c["Recover 10% of maximum Life when you use a Mana Flask Non-instant Mana recovery from Flasks is also recovered as Life"]={nil,"Recover 10% of maximum Life when you use a Mana Flask Non-instant Mana recovery from Flasks is also recovered as Life "}c["30% increased Attack Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=1,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["Determination has 60% increased Aura Effect"]={{[1]={[1]={skillName="Determination",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil}c["60% increased Damage while Shocked"]={{[1]={[1]={type="Condition",var="Shocked"},flags=0,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["You gain Phasing for 10 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 10 seconds on using a Vaal Skill "}c["Gain 5% of Physical Damage as Extra Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=5}},nil}c["Kills grant an additional Vaal Soul if you have Rampaged Recently Rampage"]={nil,"Kills grant an additional Vaal Soul if you have Rampaged Recently Rampage "}c["20% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=20}},nil}c["3% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["5% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-5}},nil}c["Can't use Chest armour"]={nil,"Can't use Chest armour "}c["6% increased Wand Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=8388612,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["Adds 100 to 200 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=100},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=200}},nil}c["40% increased Critical Strike Chance with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["55% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=55}},nil}c["Adds 1 to 80 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=80}},nil}c["20% chance to gain a Frenzy Charge on Kill 20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"]={{}," to gain aCharge on Kill 20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy "}c["150 Life Regenerated per second if you have at least 1500 Maximum Energy Shield"]={{[1]={[1]={stat="EnergyShield",threshold=1500,type="StatThreshold"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=150}},nil}c["1 Added Passive Skill is Pure Aptitude"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Pure Aptitude"}},nil}c["Attack Skills deal 12% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["+425 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=425}},nil}c["75% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=75}},nil}c["70% increased Damage with Channelling Skills"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["+100% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=100}},nil}c["+225% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=225}},nil}c["18% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=18}},nil}c["10% increased Effect of Chill"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=10}},nil}c["10% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["Minions deal 7 to 13 additional Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=7}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=13}}}},nil}c["+2% to Critical Strike Chance against Enemies on Consecrated Ground during Effect"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="OnConsecratedGround"},[2]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=2}},nil}c["20% to Fire Resistance +40% to Cold Resistance"]={nil,"20% to Fire Resistance +40% to Cold Resistance "}c["30% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=30}},nil}c["30% increased Physical Damage with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil}c["14% increased Attack Physical Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["15% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["120% increased Spell Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=2,keywordFlags=0,name="Damage",type="INC",value=120}},nil}c["40% reduced Effect of Shock on you"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=-40}}," on you "}c["2% reduced Damage taken per Ghost Shroud Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and Recover Energy Shield equal to 4% of your Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-2}}," per Ghost Shroud Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and Recover Energy Shield equal to 4% of your Evasion Rating "}c["If you've Cast a Spell Recently, you and nearby Allies have +10% Chance to Block Spell Damage"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=10}}}},nil}c["Create Consecrated Ground when you Shatter an Enemy"]={nil,"Create Consecrated Ground when you Shatter an Enemy "}c["1 Added Passive Skill is Skeletal Atrophy"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Skeletal Atrophy"}},nil}c["16% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=16}},nil}c["20% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["8% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["+1 to Maximum number of Spectres"]={{[1]={flags=0,keywordFlags=0,name="ActiveSpectreLimit",type="BASE",value=1}},nil}c["1% increased Bleed Duration per 12 Intelligence"]={{[1]={[1]={div=12,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=1}},nil}c["+135 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=135}},nil}c["Purity of Ice Reserves no Mana"]={{[1]={[1]={skillId="ColdResistAura",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["Chance to Block Spell Damage is Unlucky +120 to Strength"]={nil,"Chance to Block Spell Damage is Unlucky +120 to Strength "}c["+3000 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=3000}},nil}c["20% chance for Flasks you use to not consume Charges"]={{}," for Flasks you use to not consume Charges "}c["1 Added Passive Skill is Vital Focus"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Vital Focus"}},nil}c["Enemies Taunted by you cannot Evade Attacks"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Taunted"},flags=0,keywordFlags=0,name="CannotEvade",type="FLAG",value=true}}}},nil}c["14% increased Damage with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["20% chance to Trigger Level 1 Raise Spiders on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="TriggeredSummonSpider"}}},nil}c["+2 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=2}},nil}c["15% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-15}},nil}c["5% chance to Blind Enemies on Hit"]={{}," to Blind Enemies on Hit "}c["160% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=160}},nil}c["200% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=200}},nil}c["3% reduced Damage taken per Ghost Shroud Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-3}}," per Ghost Shroud Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed "}c["25% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=25}},nil}c["Attacks with this Weapon deal 100 to 200 added Physical Damage to Ignited Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=262144,name="PhysicalMin",type="BASE",value=100},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=262144,name="PhysicalMax",type="BASE",value=200}},nil}c["Cannot take Reflected Physical Damage 20% more Damage against Unique Enemies"]={nil,"Cannot take Reflected Physical Damage 20% more Damage against Unique Enemies "}c["Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage."]={nil,"Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage. "}c["60% reduced Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-60}},nil}c["55% increased Elemental Damage with Weapons"]={{[1]={flags=8192,keywordFlags=0,name="ElementalDamage",type="INC",value=55}},nil}c["Offering Skills have 50% reduced Duration"]={nil,"Offering Skills have 50% reduced Duration "}c["Shocks from your Hits always increase Damage taken by at least 10% +1 to maximum number of Golems"]={nil,"Shocks from your Hits always increase Damage taken by at least 10% +1 to maximum number of Golems "}c["300% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=300}},nil}c["15% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=15}}," to Recover 10% of when you use a Skill "}c["Grants maximum Energy Shield equal to 15% of your Reserved Mana to you and nearby Allies"]={{[1]={flags=0,keywordFlags=0,name="GrantReservedManaAsAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=0.15}}}},nil}c["40% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8192,keywordFlags=0,name="PhysicalDamage",type="INC",value=40}},nil}c["9 Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=9}},nil}c["75% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=75}},nil}c["0.5% of Elemental Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageLifeLeech",type="BASE",value=0.5}},nil}c["+30% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=30}},nil}c["2% chance to gain a Power, Frenzy or Endurance Charge on Kill"]={{}," to gain a Power,or Endurance Charge on Kill "}c["30% increased Elemental Damage with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="ElementalDamage",type="INC",value=30}},nil}c["4 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=4}},nil}c["Triggers Level 20 Lightning Aegis when Equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="LightningAegis"}}},nil}c["23% increased Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=23}},nil}c["You can inflict an additional Ignite on an Enemy Your Critical Strikes do not deal extra Damage"]={nil,"You can inflict an additional Ignite on an Enemy Your Critical Strikes do not deal extra Damage "}c["All bonuses from an Equipped Shield apply to your Minions instead of you"]={{},nil}c["do not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline"]={nil,"do not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline "}c["30% increased Physical Damage with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil}c["28% increased Physical Damage with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=28}},nil}c["1 Added Passive Skill is Fasting"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Fasting"}},nil}c["4% chance to Dodge Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=4}},nil}c["5% chance to Gain Unholy Might for 4 seconds on Melee Kill"]={{}," to Gain Unholy Might for 4 seconds on Kill "}c["10% increased Area of Effect while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}c["1 Added Passive Skill is Practiced Caster"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Practiced Caster"}},nil}c["5% reduced Area Damage taken from Hits +2 to Melee Strike Range 10% increased Area of Effect if you have Stunned an Enemy Recently"]={{[1]={flags=512,keywordFlags=0,name="DamageTaken",type="INC",value=-5}}," from Hits +2 to Melee Strike Range 10% increased Area of Effect if you have Stunned an Enemy Recently "}c["1% additional Physical Damage Reduction per Minion, up to 10% 2% increased Recovery Rate of Life and Energy Shield per Minion, up to 20%"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=1}}," per Minion, up to 10% 2% increased Recovery Rate of Life and Energy Shield per Minion, up to 20% "}c["35% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=35}},nil}c["Evasion Rating is increased by Uncapped Cold Resistance"]={{[1]={[1]={div=1,stat="ColdResistTotal",type="PerStat"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=1}},nil}c["6% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["10% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=10}},nil}c["Chaos Damage does not bypass Energy Shield during effect Removes all but one Life on use"]={nil,"Chaos Damage does not bypass Energy Shield during effect Removes all but one Life on use "}c["+15 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=15}},nil}c["You can only have one Non-Banner Aura with no Duration on you from your Skills"]={nil,"You can only have one Non-Banner Aura with no Duration on you from your Skills "}c["Can't use other Rings +12% to all Elemental Resistances"]={nil,"Can't use other Rings +12% to all Elemental Resistances "}c["Skills used by Mines have 10% increased Area of Effect if you Detonated a Mine Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,keywordFlags=8192,name="AreaOfEffect",type="INC",value=10}},nil}c["2% chance to Avoid Elemental Damage when Hit per Frenzy Charge 0.5% of Attack Damage Leeched as Life per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ElementalDamage",type="BASE",value=2}}," to Avoid when Hit 0.5% of Attack Damage Leeched as Life "}c["0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block"]={{[1]={[1]={stat="ShieldBlockChance",threshold=30,type="StatThreshold"},flags=2,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.5}},nil}c["+40 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=40}},nil}c["12% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=12}},nil}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits. "}c["10% increased Cooldown Recovery Speed of Movement Skills"]={{[1]={flags=0,keywordFlags=8,name="CooldownRecovery",type="INC",value=10}},nil}c["10% chance to double Stun Duration Lightning Skills have 10% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=10}}," to double Lightning Skills have 10% reduced Enemy Stun Threshold "}c["1% of Damage Leeched as Life against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=1}},nil}c["Your Raised Zombies count as Corpses"]={nil,"Your Raised Zombies count as Corpses "}c["+2 Accuracy Rating per 2 Intelligence"]={{[1]={[1]={div=2,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=2}},nil}c["Adds 74 to 121 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=74},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=121}},nil}c["+300 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=300}},nil}c["10% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=10}},nil}c["1 Added Passive Skill is Gladiatorial Combat"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Gladiatorial Combat"}},nil}c["1 Added Passive Skill is Deep Cuts"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Deep Cuts"}},nil}c["20% increased Area of Effect during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil}c["Gain 110% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=110}}," Bow as Extra Damage of an Element "}c["30% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["5% reduced Elemental Damage taken while you have an Endurance Charge"]={{[1]={[1]={stat="EnduranceCharges",threshold=1,type="StatThreshold"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-5}},nil}c["6% increased Maximum Life for each Equipped Corrupted Item"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,keywordFlags=0,name="Life",type="INC",value=6}},nil}c["Melee Attacks cause Bleeding"]={{[1]={flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["Minions gain Unholy Might for 10 seconds on Kill Minions gain 20% of Elemental Damage as Extra Chaos Damage"]={nil,"gain Unholy Might for 10 seconds on Kill Minions gain 20% of Elemental Damage as Extra Chaos Damage "}c["Mines have 10% increased Detonation Speed"]={nil,"Mines have 10% increased Detonation Speed "}c["Moving while Bleeding doesn't cause you to take extra Damage Projectiles gain Damage as they travel farther, dealing up\nto 50% increased Damage with Hits to targets Skills fire an additional Projectile"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage Projectiles gain Damage as they travel farther, dealing up\nto 50% increased Damage with Hits to targets Skills fire an additional Projectile "}c["60% reduced Mana Cost of Totem Skills that cast an Aura"]={{[1]={flags=0,keywordFlags=16384,name="ManaCost",type="INC",value=-60}}," Skills that cast an Aura "}c["Adds 280 to 355 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=280},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=355}},nil}c["16% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["Mines can be Detonated an additional time"]={nil,"Mines can be Detonated an additional time "}c["30% chance to Avoid being Shocked"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=30}},nil}c["Nearby Allies gain 2% of Life Regenerated per Second"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2},onlyAllies=true}}},nil}c["You count as Dual Wielding while you are Unencumbered 60% more Attack Speed while you are Unencumbered"]={nil,"You count as Dual Wielding while you are Unencumbered 60% more Attack Speed while you are Unencumbered "}c["35% increased Damage with Wands if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=8388612,keywordFlags=0,name="Damage",type="INC",value=35}},nil}c["+150 to Accuracy Rating with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="Accuracy",type="BASE",value=150}},nil}c["Gems can be Socketed in this Item ignoring Socket Colour"]={nil,"Gems can be Socketed in this Item ignoring Socket Colour "}c["1 Added Passive Skill is Precise Focus"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Precise Focus"}},nil}c["80% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=80}},nil}c["Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite"]={nil,"Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite "}c["25% increased Critical Strike Chance with Traps"]={{[1]={flags=0,keywordFlags=4096,name="CritChance",type="INC",value=25}},nil}c["15% chance to Impale Enemies on Hit with Attacks Impales you inflict last 1 additional Hit"]={{}," to Impale Enemies on Hit Impales you inflict last 1 additional Hit "}c["50% increased Critical Strike Chance with Bows"]={{[1]={flags=131076,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["24% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=24}},nil}c["30% increased Cold Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ColdDamage",type="INC",value=30}},nil}c["8% reduced Damage taken while Elusive 25% increased Elusive Effect"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-8}}," while Elusive 25% increased Elusive Effect "}c["Herald of Ice has 30% reduced Mana Reservation"]={{[1]={[1]={skillName="Herald of Ice",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-30}},nil}c["30% increased Cold Damage if you have used a Fire Skill Recently"]={{[1]={[1]={type="Condition",var="UsedFireSkillRecently"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=30}},nil}c["Can Summon up to 3 additional Golems at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveGolemLimit",type="BASE",value=3}},nil}c["20% chance to double Stun Duration 30% increased Damage with Ailments from Attack Skills"]={{[1]={flags=2048,keywordFlags=65536,name="EnemyStunDuration",type="BASE",value=20}}," to double 30% increased Damage "}c["10% increased Damage with Bows"]={{[1]={flags=131076,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Conduit"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Conduit"}},nil}c["+2 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="ManaOnHit",type="BASE",value=2}},nil}c["20% increased Attack and Cast Speed while Elusive"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=20}}," while Elusive "}c["Gain 24% of Physical Damage as Extra Damage of a random Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=24}}," as Extra Damage of a random Element "}c["6% increased Accuracy Rating with Claws"]={{[1]={flags=262148,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["150% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=150}},nil}c["20% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=20}},nil}c["10% increased Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8192,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Trigger a Socketed Spell when you Attack with a Bow 15% increased Attack Speed"]={nil,"Trigger a Socketed Spell when you Attack with a Bow 15% increased Attack Speed "}c["10% additional Chance to Block while Dual Wielding Claws"]={{[1]={[1]={type="Condition",var="DualWieldingClaws"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["+85 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=85}},nil}c["10% chance to gain an Endurance Charge when you Block 10% chance to gain a Frenzy Charge when you Block"]={{}," to gain an Endurance Charge when you Block 10% chance to gain aCharge when you Block "}c["+4% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=4}},nil}c["+20% to Critical Strike Multiplier against Burning Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Burning"},flags=0,keywordFlags=262144,name="CritMultiplier",type="BASE",value=20}},nil}c["30% increased Damage if you Summoned a Golem in the past 8 seconds"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}," if you Summoned a in the past 8 seconds "}c["Enemies you Shock have 20% reduced Movement Speed Damage Penetrates 20% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=20}},"Enemies you Shock have 20% reduced Damage "}c["Immune to Elemental Ailments while Phasing 10% chance to Dodge Spell Hits while Phasing Nearby Enemies have Fire, Cold and Lightning Exposure while you have Phasing, applying -15% to those Resistances"]={nil,"Immune to Elemental Ailments while Phasing 10% chance to Dodge Spell Hits while Phasing Nearby Enemies have Fire, Cold and Lightning Exposure while you have Phasing, applying -15% to those Resistances "}c["Cursed Enemies you or your Minions Kill have a 25% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage"]={nil,"Cursed Enemies you or your Minions Kill have a 25% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage "}c["3% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=3}},nil}c["60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently 60% increased Spell Damage for each 200 total Mana you have Spent Recently"]={{[1]={flags=2,keywordFlags=0,name="ManaCost",type="INC",value=60}}," for each 200 total Mana you have Spent Recently 60% increased Damage for each 200 total Mana you have Spent Recently "}c["60% increased Damage with Channelling Skills"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["Adds 190 to 220 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=190},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=220}},nil}c["+8% to Global Critical Strike Multiplier while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=8}},nil}c["Every 5 seconds, 20% of Maximum Life Regenerated over one second You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"Every 5 seconds, 20% of Maximum Life Regenerated over one second You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other "}c["60% increased Critical Strike Chance with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["10% increased Physical Damage with Axes"]={{[1]={flags=65540,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["8% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["+25 Energy Shield gained on Kill Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence"]={{[1]={[1]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=25}}," gained on Kill Grants Malachai's Endurance,and Power for 6 seconds each, in sequence "}c["6% increased Attack Damage for each Map Item Modifier affecting the Area"]={{[1]={flags=513,keywordFlags=0,name="Damage",type="INC",value=6}}," for each Map Item Modifier affecting the "}c["+30% to Critical Strike Multiplier with Axes"]={{[1]={flags=65540,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["Curse Enemies with Flammability on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,noSupports=true,skillId="Flammability"}}},nil}c["100% increased Charge Recovery"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargeRecovery",type="INC",value=100}},nil}c["50% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground "}c["175% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=175}},nil}c["Gain 24% of Physical Damage as Extra Damage of a random Element Projectiles Pierce 6 additional Targets"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=24}}," as Extra Damage of a random Element Projectiles Pierce 6 additional Targets "}c["10% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=10}},nil}c["Can't use Chest armour 15% Chance to Block"]={nil,"Can't use Chest armour 15% Chance to Block "}c["Adds 18 to 26 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=26}},nil}c["10% increased Attack Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed "}c["90% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=90}},nil}c["+1 to Melee Weapon and Unarmed Attack range"]={{[1]={flags=0,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="UnarmedRange",type="BASE",value=1}},nil}c["25% increased Flask Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecoveryRate",type="INC",value=25}},nil}c["+5 to Level of Socketed Aura Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="aura",value=5}}},nil}c["Grants 1 Passive Skill Point"]={{[1]={flags=0,keywordFlags=0,name="ExtraPoints",type="BASE",value=1}},nil}c["+20 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=20}},nil}c["20% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["2% increased Attack and Cast Speed per Summoned Raging Spirit"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=2}}," per Summoned Raging Spirit "}c["15% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=15}},nil}c["Nova Spells have 20% less Area of Effect Nova Spells Cast at the targeted location instead of around you"]={nil,"Nova Spells have 20% less Area of Effect Nova Spells Cast at the targeted location instead of around you "}c["Attack Skills deal 50% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=50}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Mace or Sceptre"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["You have Phasing while at maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil}c["Creates a Smoke Cloud on Use"]={{},nil}c["50% increased Damage while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["Frostblink has 50% increased Duration"]={{[1]={[1]={skillName="Frostblink",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=50}},nil}c["8% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-8}},nil}c["35% chance to gain an Endurance Charge when you use a Fire skill 5% increased Physical Damage per Endurance Charge 5% increased Fire Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},[2]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=35}}," to gain an Endurance Charge when you use a Fire skill 5% increased 5% increased Fire Damage "}c["50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike 50% increased Damage while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}}," Rarity of Items Dropped by Enemies killed with a Critical Strike 50% increased "}c["+1 to Level of all Spell Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keywordList={[1]="spell",[2]="active_skill"},value=1}}},nil}c["20% increased Effect of Chill"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=20}},nil}c["6% increased Damage with Bows"]={{[1]={flags=131076,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile Speed per second"]={nil,"With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile Speed per second "}c["Enemies you inflict Bleeding on grant 100% increased Flask Charges"]={nil,"Enemies you inflict Bleeding on grant 100% increased Flask Charges "}c["12% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=12}},nil}c["20% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill "}c["20% reduced Effect of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-20}},nil}c["10% chance to gain 1 Rage when you Hit a Rare or Unique Enemy"]={{}," to gain 1 Rage when you Hit a Rare or Unique Enemy "}c["3% reduced Damage taken per Ghost Shroud Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-3}}," per Ghost Shroud Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating "}c["20% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=20}},nil}c["1.2% of Damage Leeched as Life on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1.2}},nil}c["15% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["8% chance to Block while affected by Determination"]={{[1]={[1]={type="Condition",var="AffectedByDetermination"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["100% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=100}},nil}c["Gain Fortify for 6 seconds on Melee Hit with a Mace, Sceptre or Staff"]={nil,"Gain Fortify for 6 seconds on Melee Hit with a Mace, Sceptre or Staff "}c["Recover 50 Energy Shield when your Trap is triggered by an Enemy"]={nil,"Recover 50 Energy Shield when your Trap is triggered by an Enemy "}c["Damage from your Critical Strikes cannot be Reflected 20% more Damage while there is at most one Rare or Unique Enemy nearby"]={nil,"Damage from your Critical Strikes cannot be Reflected 20% more Damage while there is at most one Rare or Unique Enemy nearby "}c["Cannot be Frozen, Chilled or Ignited with Her Blessing"]={nil,"Cannot be Frozen, Chilled or Ignited with Her Blessing "}c["12% increased Physical Damage with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["+48 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=48}},nil}c["80% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=80}},nil}c["Brand Skills deal 30% increased Damage to Enemies they're Attached to"]={{[1]={[1]={skillType=76,type="SkillType"},[2]={type="Condition",var="BrandAttachedToEnemy"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["5% chance to gain Unholy Might for 3 seconds on Kill"]={{}," to gain Unholy Might for 3 seconds on Kill "}c["Gain Armour equal to your Reserved Mana"]={{[1]={[1]={div=1,stat="ManaReserved",type="PerStat"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=1}},nil}c["30% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["80% increased Critical Strike Chance against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=80}},nil}c["+1000 to Armour and Evasion Rating while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="ArmourAndEvasion",type="BASE",value=1000}},nil}c["Blight has 30% increased Hinder Duration"]={{[1]={[1]={skillName="Blight",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=30}}," Hinder "}c["+125 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=125}},nil}c["50% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=50}},nil}c["180% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=180}},nil}c["1 Added Passive Skill is Dark Discourse"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Dark Discourse"}},nil}c["5% additional Chance to Block while you have at least 10 Crab Barriers"]={{[1]={[1]={stat="CrabBarriers",threshold=10,type="StatThreshold"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["Minions have +5% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}}}},nil}c["22% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=22}},nil}c["Curse Enemies with Socketed Curse Gem on Hit"]={nil,nil}c["40% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=40}},nil}c["50% More Bow Damage at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=131076,keywordFlags=0,name="Damage",type="MORE",value=50}},nil}c["Cannot inflict Freeze or Chill"]={{[1]={flags=0,keywordFlags=0,name="CannotFreeze",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="CannotChill",type="FLAG",value=true}},nil}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius. With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius"]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius. With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius "}c["+4 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=4}},nil}c["Chaos Skills have 10% chance to Hinder Enemies on Hit, with 30% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=128,name="MovementSpeed",type="BASE",value=10}}," to Hinder Enemies on Hit, with 30% reduced "}c["45% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=45}},nil}c["15% increased Quantity of Items found with a Magic Item equipped"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="MagicItem"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=15}},nil}c["20% Chance for Traps to Trigger an additional time"]={{}," to Trigger an additional time "}c["14% increased Physical Damage with Bows"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["Passives in radius are Conquered by the Maraketh"]={nil,"Passives in radius are Conquered by the Maraketh "}c["+36 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=36}},nil}c["With 40 total Dexterity and Strength in Radius, Elemental Hit and Wild Strike cannot choose Lightning With 40 total Dexterity and Strength in Radius, Elemental Hit and Wild Strike deal 50% less Lightning Damage"]={nil,"With 40 total Dexterity and Strength in Radius, Elemental Hit and Wild Strike cannot choose Lightning With 40 total Dexterity and Strength in Radius, Elemental Hit and Wild Strike deal 50% less Lightning Damage "}c["+17 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=17}},nil}c["100% increased Skeleton Movement Speed"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=100}}}},nil}c["Socketed Gems are Supported by level 30 Iron Will"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=30,skillId="SupportIronWill"}}},nil}c["Gain 10% of Lightning Damage as Extra Cold Damage against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="LightningDamageGainAsCold",type="BASE",value=10}},nil}c["15% reduced Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=-15}},nil}c["Hatred Reserves no Mana"]={{[1]={[1]={skillId="Hatred",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["Adds 228 to 280 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=228},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=280}},nil}c["+200 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=200}},nil}c["10% increased Effect of Arcane Surge on you per 200 Mana spent Recently, up to 50%"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=10}}," of Arcane Surge on you per 200 Mana spent Recently, up to 50% "}c["8% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["You and nearby allies gain 15% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=15}}}},nil}c["Attack Skills deal 8% increased Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["10% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["10% increased Physical Damage with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["Nearby allies Recover 2% of your maximum Life when you Die"]={nil,"Nearby allies Recover 2% of your maximum Life when you Die "}c["30% chance to Blind Enemies on Critical Strike"]={{}," to Blind Enemies "}c["10% reduced Enemy Stun Threshold with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-10}},nil}c["Damage Penetrates 6% of Enemy Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=6}},nil}c["5% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=5}},nil}c["18% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=18}},nil}c["You and your Totems Regenerate 1% of Life per second per Totem"]={nil,"You and your Totems Regenerate 1% of Life per second per Totem "}c["60% increased Fire Damage while affected by Herald of Ash"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofAsh"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=60}},nil}c["Using Warcries is Instant"]={nil,"Using Warcries is Instant "}c["1 Added Passive Skill is Capacitor"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Capacitor"}},nil}c["20% reduced Effect of Curses on You"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-20}},nil}c["+25% to Critical Strike Multiplier with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil}c["Adds 10 to 21 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=21}},nil}c["30% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=30}},nil}c["Curse Enemies with level 10 Temporal Chains on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,noSupports=true,skillId="TemporalChains"}}},nil}c["100 Life Regenerated per second if you have at least 1000 Maximum Energy Shield"]={{[1]={[1]={stat="EnergyShield",threshold=1000,type="StatThreshold"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=100}},nil}c["Adds 90 to 180 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=90},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=180}},nil}c["Nearby Enemies are Blinded"]={nil,"Nearby Enemies are Blinded "}c["30% increased Freeze Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=30}},nil}c["+120 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=120}},nil}c["Adds 13 to 21 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=21}},nil}c["Unaffected by Chilled Ground"]={nil,"Unaffected by Chilled Ground "}c["-1 Maximum Endurance Charges"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=-1}},nil}c["+6% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=6}},nil}c["30% increased Damage with Hits against Rare monsters"]={{[1]={flags=0,keywordFlags=262144,name="Damage",type="INC",value=30}}," against Rare monsters "}c["Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary"]={nil,"Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary "}c["+2 to Level of all Chaos Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="chaos skill",value=2}}},nil}c["Critical Strikes ignore Enemy Monster Elemental Resistances"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="IgnoreElementalResistances",type="FLAG",value=true}},nil}c["305% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=305}},nil}c["25% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=25}},nil}c["Gain +3 Mana when you hit a Taunted Enemy Gain 2 Power Charges on Using a Warcry"]={nil,"Gain +3 Mana when you hit a Taunted Enemy Gain 2 Power Charges on Using a Warcry "}c["Your Minions use your Flasks when summoned Minions have 25% reduced Flask Charges used"]={nil,"Your Minions use your Flasks when summoned Minions have 25% reduced Flask Charges used "}c["25% reduced Chaos Damage Taken Over Time"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageTakenOverTime",type="INC",value=-25}},nil}c["Shock Enemies as though dealing 300% more Damage"]={nil,"Shock Enemies as though dealing 300% more Damage "}c["Attack Skills have +1 to maximum number of Summoned Ballista Totems"]={{[1]={flags=0,keywordFlags=65536,name="ActiveTotemLimit",type="BASE",value=1}},nil}c["You gain 8% increased Damage for each Trap"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="BASE",value=8}},"% increased for each "}c["5% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=5},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["+6% to All Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=6}},nil}c["40% chance to Avoid being Shocked"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=40}},nil}c["1% of Damage Leeched as Life against Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=1}},nil}c["Attacks with Melee Weapons deal 4% increased Damage with Ailments"]={{[1]={flags=33556480,keywordFlags=0,name="Damage",type="INC",value=4}},nil}c["12% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=12}},nil}c["Manifested Dancing Dervish dies when Rampage ends"]={{},nil}c["1 Added Passive Skill is Stubborn Student"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Stubborn Student"}},nil}c["You gain Onslaught for 2 seconds on Kill You gain Onslaught for 4 seconds on Kill"]={nil,"You gain Onslaught for 2 seconds on Kill You gain Onslaught for 4 seconds on Kill "}c["10% increased Accuracy Rating with One Handed Melee Weapons"]={{[1]={flags=167772164,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["Triggers Level 20 Blinding Aura when Equipped"]={nil,nil}c["Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Shaper Items"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="NonShaperItem"},flags=0,keywordFlags=0,name="IgnoreChaosResistance",type="FLAG",value=true}},nil}c["Has 1 Socket"]={{[1]={flags=0,keywordFlags=0,name="SocketCount",type="BASE",value=1}},nil}c["Applies level 15 Temporal Chains on Blocking a Projectile Attack Applies level 15 Elemental Weakness on Blocking a Spell"]={nil,"Applies level 15 Temporal Chains on Blocking a Projectile Attack Applies level 15 Elemental Weakness on Blocking a Spell "}c["Regenerate 15 Mana per second if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=15}},nil}c["22% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=22}},nil}c["You gain Onslaught for 3 seconds on Culling Strike"]={nil,"You gain Onslaught for 3 seconds on Culling Strike "}c["+120 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=120}},nil}c["Mace or Sceptre Attacks deal 12% increased Damage with Hits and Ailments"]={{[1]={flags=1048576,keywordFlags=786432,name="Damage",type="INC",value=12}},nil}c["10% increased Accuracy Rating with Axes"]={{[1]={flags=65540,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["+500 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=500}},nil}c["10% chance to gain an Endurance Charge on Melee Critical Strike"]={{}," to gain an Endurance Charge on Critical Strike "}c["20% increased Damage with Bows"]={{[1]={flags=131076,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Channelling Skills have 6% increased Attack Speed"]={{[1]={[1]={skillType=58,type="SkillType"},flags=1,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["+3 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=3}},nil}c["25% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=25}},nil}c["40% of Physical Damage Converted to Lightning Damage while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=40}},nil}c["250% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=250}},nil}c["20% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=20}},nil}c["10% additional Block chance while not Cursed"]={{[1]={[1]={neg=true,type="Condition",var="Cursed"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["30% Chance to cause Bleeding Enemies to Flee on hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=30}}," Enemies to Flee on hit "}c["20% increased Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8192,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["24% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=24}},nil}c["25% chance to Intimidate nearby Enemies for 4 seconds on Melee Kill"]={{}," to Intimidate nearby Enemies for 4 seconds on Kill "}c["5% chance to Avoid Lightning Damage when Hit"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=5}}," to Avoid when Hit "}c["+1% Chance to Block Attack Damage per 50 Strength"]={{[1]={[1]={div=50,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}},nil}c["+2% Critical Strike Chance while at maximum Power Charges"]={{[1]={[1]={stat="PowerCharges",thresholdStat="PowerChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=2}},nil}c["+6% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=6}},nil}c["Minions have +10% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}}}},nil}c["+88 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=88}},nil}c["Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite 30% increased Effect of non-Damaging Ailments on Enemies"]={nil,"Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite 30% increased Effect of non-Damaging Ailments on Enemies "}c["+10% to Non-Ailment Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=10}}," Non-Ailment "}c["Nearby Enemies deal 8% less Elemental Damage"]={nil,"Nearby Enemies deal 8% less Elemental Damage "}c["20% increased Onslaught duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=20}}," Onslaught "}c["Spectres have 100% increased Damage"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=100}}}},nil}c["Raised Zombies have +5000 to maximum Life"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=5000}}}},nil}c["Gain 4% of Elemental Damage as Extra Chaos Damage per Shaper Item Equipped"]={{[1]={[1]={type="Multiplier",var="ShaperItem"},flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=4}},nil}c["10% chance to Freeze, Shock and Ignite while affected by a Herald"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=10},[3]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=10}}," while affected by a Herald "}c["Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence"]={nil,"Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence "}c["Immune to Ignite while affected by Purity of Fire 10% of Physical Damage taken as Fire Damage while affected by Purity of Fire"]={nil,"Immune to Ignite while affected by Purity of Fire 10% of Physical Damage taken as Fire Damage while affected by Purity of Fire "}c["Socketed Golem Skills have 25% chance to Taunt on Hit"]={{}," to Taunt on Hit "}c["Shocks nearby Enemies during Flask effect Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken"]={nil,"Shocks nearby Enemies during Flask effect Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken "}c["Nearby Enemies take 10% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=10}}}},nil}c["8% increased Physical Damage with Claws"]={{[1]={flags=262148,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["Totems have 15% additional Physical Damage Reduction +100 Armour per Summoned Totem"]={nil,"Totems have 15% additional Physical Damage Reduction +100 Armour per Summoned Totem "}c["Cannot be Ignited"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=100}},nil}c["5% reduced Cold Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageTaken",type="INC",value=-5}},nil}c["10% chance to gain a Power Charge on Critical Strike 40% chance to Poison on Hit"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=10}}," to gain a Power Charge 40% chance "}c["27% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=27}},nil}c["30% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=30}},nil}c["18% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=18}},nil}c["65% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=65}},nil}c["10% chance to Curse Enemies with Enfeeble on Hit 25% chance to Curse un-cursed Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit 25% chance to Curse un-cursed Enemies with Enfeeble on Hit "}c["Life Leech is applied to Energy Shield instead while on Full Life"]={nil,"Life Leech is applied to Energy Shield instead while on Full Life "}c["11% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=11}},nil}c["Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have 30% increased Item Rarity"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have 30% increased Item Rarity "}c["Brand Skills have 10% increased Duration"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=10}},nil}c["Damage Penetrates 4% Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=4}},nil}c["50% increased Attack Damage if you've Cast a Spell Recently"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=1,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["90% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=90}},nil}c["20% increased Attack Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["Adds 28 to 45 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=28},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=45}},nil}c["100% increased Fire Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=786432,name="FireDamage",type="INC",value=100}},nil}c["20% increased Critical Strike Chance with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["8% increased Fire Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="FireDamage",type="INC",value=8}},nil}c["Triggers level 7 Abberath's Fury when equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=7,skillId="RepeatingShockwave"}}},nil}c["30% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["30% increased Area of Effect of Curse Skills"]={{[1]={flags=0,keywordFlags=2,name="AreaOfEffect",type="INC",value=30}},nil}c["20% additional Physical Damage Reduction while affected by a Non-Vaal Guard Skill"]={{[1]={flags=0,keywordFlags=256,name="PhysicalDamageReduction",type="BASE",value=20}}," while affected by a Non- Guard Skill "}c["+23 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=23}},nil}c["Gain 10% of Physical Damage as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances Enemies you Kill that are affected by Elemental Ailments\ngrant 100% increased Flask Charges"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=10}}," as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances Enemies you Kill that are affected by Elemental Ailments\ngrant 100% increased Flask Charges "}c["1 Added Passive Skill is Rend"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Rend"}},nil}c["Adds 10 to 20 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=10},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=20}},nil}c["5% Chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=5}},nil}c["+231 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=231}},nil}c["Golems Deal 45% less Damage"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="MORE",value=-45}}}},nil}c["10% chance to gain a Frenzy, Power or Endurance Charge on Kill"]={{}," to gain a Frenzy, Power or Endurance Charge on Kill "}c["20% increased Attack Speed if you've Attacked Recently"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["Adds 160 to 240 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=160},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=240}},nil}c["30% increased Effect of Chill"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=30}},nil}c["25% increased Area of Effect while you have a Totem"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=25}},nil}c["+20% to all Elemental Resistances while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=20}},nil}c["+10% to all Elemental Resistances and maximum Elemental Resistances while affected by a Non-Vaal Guard Skill 20% additional Physical Damage Reduction while affected by a Non-Vaal Guard Skill"]={{[1]={flags=0,keywordFlags=256,name="ElementalResist",type="BASE",value=10}}," and maximum Elemental Resistances while affected by a Non- Guard Skill 20% additional Physical Damage Reduction while affected by a Non-Vaal Guard Skill "}c["Adds 48 to 83 Cold Damage to Spells while no Life is Reserved"]={{[1]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=48},[2]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=83}},nil}c["10% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=10}},nil}c["Adds 23 to 31 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=31}},nil}c["25% increased Light Radius during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightRadius",type="INC",value=25}},nil}c["200% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=200}},nil}c["25% of Wand Physical Damage converted to Lightning Damage"]={{[1]={flags=8388612,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=25}},nil}c["+2 to Melee Weapon Range per White Socket"]={{[1]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=2}},nil}c["0.2% of Cold Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageLifeLeech",type="BASE",value=0.2}},nil}c["15% increased Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["+18% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=18}},nil}c["50% reduced Freeze Duration on You 1% of Life Regenerated per Second"]={{}," "}c["1 Added Passive Skill is Master the Fundamentals"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Master the Fundamentals"}},nil}c["33% chance to Blind nearby Enemies when gaining Her Blessing"]={{}," to Blind nearby Enemies when gaining Her Blessing "}c["Socketed Gems are Supported by level 10 Knockback"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportKnockback"}}},nil}c["25% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=25}},nil}c["Cold Spells have 10% of Physical Damage Converted to Cold Damage"]={{[1]={flags=2,keywordFlags=32,name="PhysicalDamageConvertToCold",type="BASE",value=10}},nil}c["5% increased Movement Speed while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}},nil}c["+400 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=400}},nil}c["5% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=5}},nil}c["1% increased Damage per 8 Strength when in Main Hand"]={{[1]={[1]={div=8,stat="Str",type="PerStat"},[2]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["19% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=19}},nil}c["Curse Skills have 15% increased Cast Speed"]={{[1]={[1]={skillType=32,type="SkillType"},flags=16,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["Enemies Poisoned by you cannot Regenerate Life +10% to Damage over Time Multiplier for Poison while wielding a Claw or Dagger"]={nil,"Enemies Poisoned by you cannot Regenerate Life +10% to Damage over Time Multiplier for Poison while wielding a Claw or Dagger "}c["Minions Recover 20% of Maximum Life on Killing a Poisoned Enemy"]={nil,"Recover 20% of Maximum Life on Killing a Poisoned Enemy "}c["100% reduced Vulnerability Mana Reservation"]={{[1]={[1]={skillName="Vulnerability",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["200% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=200}},nil}c["Adds 375 to 550 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=375},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=550}},nil}c["+3 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="ManaOnHit",type="BASE",value=3}},nil}c["+5 Life gained for each Ignited Enemy hit by your Attacks"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=5}}," gained for each Ignited Enemy hit by your Attacks "}c["Cannot Evade Enemy Attacks"]={{[1]={flags=0,keywordFlags=0,name="CannotEvade",type="FLAG",value=true}},nil}c["10% chance to Dodge Spells while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=10}},nil}c["15% increased Attack and Cast Speed while Elusive"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=15}}," while Elusive "}c["+10% to Non-Ailment Chaos Damage over Time Multiplier 24% increased Damage Over Time with Bow Skills"]={{[1]={flags=0,keywordFlags=512,name="ChaosDotMultiplier",type="BASE",value=10}}," Non-Ailment 24% increased Damage Over Time "}c["Fractured item League: Synthesis"]={nil,"Fractured item League: Synthesis "}c["14% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=14}},nil}c["50% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=50}},nil}c["50% increased Critical Strike Chance with Mines"]={{[1]={flags=0,keywordFlags=8192,name="CritChance",type="INC",value=50}},nil}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy. "}c["Projectiles have 100% increased Critical Strike Chance against Targets they Pierce"]={{[1]={[1]={stat="PierceCount",threshold=1,type="StatThreshold"},flags=1024,keywordFlags=0,name="CritChance",type="INC",value=100}},nil}c["Grants Level 20 Summon Doedre's Effigy Skill"]={nil,nil}c["15% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=15}},nil}c["+23% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=23}},nil}c["+95 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=95}},nil}c["6% increased Attack Speed with Bows"]={{[1]={flags=131077,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["+5% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=5}},nil}c["Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=4}},nil}c["3% increased Attack Speed with Maces or Sceptres"]={{[1]={flags=1048581,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["10% increased Damage taken from Skeletons"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}}}," from s "}c["Attacks with Two Handed Melee Weapons deal 25% increased Damage with Hits and Ailments"]={{[1]={flags=301989888,keywordFlags=786432,name="Damage",type="INC",value=25}},nil}c["50% increased Rarity of Items Dropped by Slain Shocked enemies 30% increased Rarity of Items Dropped by Slain Shocked Enemies"]={{}," Rarity of Items Dropped by Slain Shocked enemies 30% increased Rarity of Items Dropped by Slain Shocked Enemies "}c["Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence"]={nil,"Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence "}c["Enemies cannot Leech Mana from You Socketed Gems have 50% reduced Mana Cost"]={nil,"Enemies cannot Leech Mana from You Socketed Gems have 50% reduced Mana Cost "}c["Grants level 12 Summon Stone Golem"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=12,skillId="SummonRockGolem"}}},nil}c["1% of Attack Damage leeched as Life against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=1,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=1}},nil}c["Cannot be Stunned by Attacks if your other Ring is an Elder Item"]={nil,"Cannot be Stunned by Attacks if your other Ring is an Elder Item "}c["1 Added Passive Skill is Advance Guard"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Advance Guard"}},nil}c["+10% to Damage over Time Multiplier for Poison you inflict on Bleeding Enemies"]={{[1]={flags=0,keywordFlags=1048576,name="DotMultiplier",type="BASE",value=10}}," you inflict on Bleeding Enemies "}c["10% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=10}},nil}c["Gain a Spirit Charge every second"]={nil,"Gain a Spirit Charge every second "}c["Attacks with this Weapon have 115% increased Elemental Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=115}},nil}c["2% increased Minion Attack and Cast Speed per Skeleton you own"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=2}}}}," Minion per you own "}c["Elemental Hit deals 13% increased Damage"]={{[1]={[1]={skillName="Elemental Hit",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="INC",value=13}},nil}c["Herald Skills deal 40% increased Damage"]={nil,"Herald Skills deal 40% increased Damage "}c["6% chance to Dodge Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=6}},nil}c["60% increased Damage with Hits and Ailments against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=60}},nil}c["100% increased Totem Duration"]={{[1]={flags=0,keywordFlags=0,name="TotemDuration",type="INC",value=100}},nil}c["Bow Skills have +10% to Damage over Time Multiplier Bow Skills have 20% increased Skill Effect Duration"]={nil,"Bow Skills have +10% to Damage over Time Multiplier Bow Skills have 20% increased Skill Effect Duration "}c["360% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=360}},nil}c["Critical Strikes inflict Scorch, Brittle and Sapped"]={nil,"Critical Strikes inflict Scorch, Brittle and Sapped "}c["50% reduced Effect of Curses on You"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-50}},nil}c["8% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["15% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["40% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=40}},nil}c["20% increased Onslaught Effect"]={{[1]={flags=0,keywordFlags=0,name="OnslaughtEffect",type="INC",value=20}},nil}c["20% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=20}},nil}c["Golems have 45% increased Cooldown Recovery Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=45}}}},nil}c["20% increased Golem Damage per Summoned Golem 35% chance to Avoid Elemental Ailments per Summoned Golem 25% increased Effect of Buffs granted by your Golems per Summoned Golem +1 to maximum number of Golems"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," per Summoned Golem 35% chance to Avoid Elemental Ailments per Summoned Golem 25% increased Effect of Buffs granted by your Golems per Summoned Golem +1 to maximum number of Golems "}c["5% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=5}},nil}c["1 Added Passive Skill is Holy Conquest"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Holy Conquest"}},nil}c["Gain a Frenzy Charge if an Attack Ignites an Enemy"]={nil,"Gain a Frenzy Charge if an Attack Ignites an Enemy "}c["8% increased Accuracy Rating with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["40% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=40}},nil}c["+30 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=30}},nil}c["Poisonous Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=100}},nil}c["Cannot Leech when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="CannotLeechLife",type="FLAG",value=true},[2]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="CannotLeechMana",type="FLAG",value=true}},nil}c["Skills used during Flask effect grant 800% of Mana Cost as Life Skills used during Flask effect grant 600% of Mana Cost as Life over 4 Seconds"]={nil,"Skills used during Flask effect grant 800% of Mana Cost as Life Skills used during Flask effect grant 600% of Mana Cost as Life over 4 Seconds "}c["Recover 25% of maximum Life when you gain Adrenaline"]={nil,"Recover 25% of maximum Life when you gain Adrenaline "}c["8% increased Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8192,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"]={nil,"Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy "}c["5% increased Stun Duration on Enemies per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=5}},nil}c["1% of Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegenPercent",type="BASE",value=1}},nil}c["Purity of Lightning has 30% increased Aura Effect"]={{[1]={[1]={skillName="Purity of Lightning",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=30}},nil}c["Culling Strike You gain Onslaught for 3 seconds on Culling Strike"]={nil,"Culling Strike You gain Onslaught for 3 seconds on Culling Strike "}c["+0.3% Critical Strike Chance per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=0.3}},nil}c["30% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=30}},nil}c["+300 Intelligence Requirement"]={{[1]={flags=0,keywordFlags=0,name="IntRequirement",type="BASE",value=300}},nil}c["10% chance to Blind with Hits against Bleeding Enemies Enemies Maimed by you take 10% increased Physical Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="PhysicalDamage",type="BASE",value=10}}," to Blind Enemies Maimed by you take 10% increased "}c["Cannot gain Power Charges"]={nil,"Cannot gain Power Charges "}c["+3% to Chance to Evade while you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,keywordFlags=0,name="EvadeChance",type="BASE",value=3}},nil}c["10% increased Warcry Buff Effect"]={{[1]={flags=0,keywordFlags=4,name="BuffEffect",type="INC",value=10}},nil}c["Trigger Level 20 Fog of War when your Trap is triggered 30% increased Fire Damage against Blinded Enemies"]={nil,"Trigger Level 20 Fog of War when your Trap is triggered 30% increased Fire Damage against Blinded Enemies "}c["Mace or Sceptre Attacks deal 10% increased Damage with Ailments"]={{[1]={flags=1050624,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["70% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=70}},nil}c["Applies level 15 Temporal Chains on Blocking a Projectile Attack"]={nil,"Applies level 15 Temporal Chains on Blocking a Projectile Attack "}c["Your Curses can apply to Hexproof Enemies"]={{[1]={flags=0,keywordFlags=0,name="CursesIgnoreHexproof",type="FLAG",value=true}},nil}c["Adds 14 to 28 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=14},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=28}},nil}c["Enemies cannot Leech Mana from You"]={nil,"Enemies cannot Leech Mana from You "}c["100% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=100}},nil}c["+3 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="ManaOnHit",type="BASE",value=3}},nil}c["2.5% of Maximum Energy Shield Regenerated per Second while affected by Discipline"]={{[1]={[1]={type="Condition",var="AffectedByDiscipline"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=2.5}},nil}c["Projectile Damage increased by 50% of Arrow Pierce Chance Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce"]={nil,"Projectile Damage increased by 50% of Arrow Pierce Chance Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce "}c["Adds 70 to 104 Cold Damage while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=70},[2]={[1]={type="Condition",var="AffectedByHatred"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=104}},nil}c["Nearby Enemies have -20% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-20}}}},nil}c["Grants Summon Harbinger of Time Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="SummonHarbingerOfTime"}}},nil}c["12% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=301989892,keywordFlags=0,name="Accuracy",type="INC",value=12}},nil}c["10% chance to gain a Power Charge when you Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain a Power Charge when you Block "}c["Minions gain Unholy Might for 10 seconds on Kill"]={nil,"gain Unholy Might for 10 seconds on Kill "}c["175% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=175}},nil}c["Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit "}c["Removes 20% of your maximum Energy Shield on use"]={nil,"Removes 20% of your maximum Energy Shield on use "}c["+475 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=475}},nil}c["4% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=4}},nil}c["100% more Damage with Hits from Herald Skills 50% more Damage Over Time with Herald Skills Minions from Herald Skills deal 25% more Damage Your Aura Skills are Disabled"]={{[1]={flags=0,keywordFlags=262144,name="Damage",type="MORE",value=100}}," from Herald Skills 50% more Damage Over Time with Herald Skills Minions from Herald Skills deal 25% more Damage Your Aura Skills are Disabled "}c["1 Added Passive Skill is Storm Drinker"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Storm Drinker"}},nil}c["28% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=28}},nil}c["8% reduced maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=-8}},nil}c["-40 Chaos Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageTaken",type="BASE",value=-40}},nil}c["Consumes Socketed Support Gems when they reach Maximum Level"]={nil,"Consumes Socketed Support Gems when they reach Maximum Level "}c["Adds 13 to 16 Physical Damage to Attacks and Spells per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,keywordFlags=196608,name="PhysicalMin",type="BASE",value=13},[2]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,keywordFlags=196608,name="PhysicalMax",type="BASE",value=16}},nil}c["Create Consecrated Ground when you Shatter an Enemy 40% increased Effect of Chilled Ground"]={nil,"Create Consecrated Ground when you Shatter an Enemy 40% increased Effect of Chilled Ground "}c["Adds 25 to 36 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=36}},nil}c["450% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=450}},nil}c["50% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=50}},nil}c["210% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=210}},nil}c["If you've Impaled an Enemy Recently, you"]={nil,"If you've Impaled an Enemy Recently, you "}c["Immune to Ignite and Shock Regenerate 1% of Life per second for each Mine Detonated Recently, up to 10% per second Regenerate 1% of Life per Second for each Trap Triggered Recently, up to 10% per second 20% reduced Mana Cost of Skills that throw Traps"]={nil,"Immune to Ignite and Shock Regenerate 1% of Life per second for each Mine Detonated Recently, up to 10% per second Regenerate 1% of Life per Second for each Trap Triggered Recently, up to 10% per second 20% reduced Mana Cost of Skills that throw Traps "}c["60% increased Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=60}},nil}c["+210 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=210}},nil}c["Culling Strike Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently Cannot take Reflected Physical Damage"]={nil,"Culling Strike Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently Cannot take Reflected Physical Damage "}c["Attacks with One Handed Weapons deal 20% increased Damage with Ailments"]={{[1]={flags=134219776,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Extra gore Can't use Chest armour"]={nil,"Extra gore Can't use Chest armour "}c["24% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=24}},nil}c["Regenerate 8 Life over 1 second for each Spell you Cast"]={nil,"Regenerate 8 Life over 1 second for each Spell you Cast "}c["2% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["12% increased Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=12}},nil}c["1 Added Passive Skill is Feed the Fury"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Feed the Fury"}},nil}c["Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3"]={nil,"Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 "}c["150% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=150}},nil}c["+100 to Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=100}},nil}c["12% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=12},[3]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=12}},nil}c["Minions have 3% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=3}}}},nil}c["Recover 25% of Life and Mana when you use a Warcry"]={nil,"Recover 25% of Life and Mana when you use a Warcry "}c["+25 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=25}},nil}c["You can only have one Non-Banner Aura with no Duration on you from your Skills Non-Banner, Non-Mine Aura Skills reserve no Mana"]={nil,"You can only have one Non-Banner Aura with no Duration on you from your Skills Non-Banner, Non-Mine Aura Skills reserve no Mana "}c["Mana Reservation of Herald Skills is always 45%"]={{[1]={[1]={skillType=63,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=45}}},nil}c["100% reduced Conductivity Mana Reservation"]={{[1]={[1]={skillName="Conductivity",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["+50 to Total Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=50}},nil}c["15% chance to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy"]={{}," to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy "}c["8% increased Damage with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["13% increased Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=13}},nil}c["Cannot Ignite, Chill, Freeze or Shock Critical Strikes inflict Scorch, Brittle and Sapped"]={nil,"Cannot Ignite, Chill, Freeze or Shock Critical Strikes inflict Scorch, Brittle and Sapped "}c["270% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=270}},nil}c["4% increased Attack Speed with Claws"]={{[1]={flags=262149,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["4% additional Physical Damage Reduction while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=4}},nil}c["18% increased Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=18}},nil}c["120% increased Critical Strike Chance while you have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=120}}," while you have Avatar of Fire "}c["Flasks apply to your Zombies and Spectres"]={{[1]={[1]={skillNameList={[1]="Raise Zombie",[2]="Raise Spectre"},type="SkillName"},flags=0,keywordFlags=0,name="FlasksApplyToMinion",type="FLAG",value=true}},nil}c["With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks "}c["40% increased Cold Damage with Weapons"]={{[1]={flags=8192,keywordFlags=0,name="ColdDamage",type="INC",value=40}},nil}c["Golems have 15% increased Cooldown Recovery Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=15}}}},nil}c["400% increased Energy Shield Recharge Rate during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=400}},nil}c["+12% to Damage over Time Multiplier for Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="DotMultiplier",type="BASE",value=12}},nil}c["Damage Penetrates 20% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=20}},nil}c["Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you"]={nil,"Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you "}c["Enemies you kill are Shocked Shocks you inflict spread to other Enemies within a Radius of 15"]={nil,"Enemies you kill are Shocked Shocks you inflict spread to other Enemies within a Radius of 15 "}c["+50 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=50}},nil}c["Socketed Gems fire an additional Projectile"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}}}},nil}c["Adds 35 to 130 Lightning Damage to Attacks during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=35},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=130}},nil}c["20% increased Damage per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["+6% Chance to Block Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=6}},nil}c["Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating"]={nil,"Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating "}c["20% chance to Trigger Level 20 Tentacle Whip on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="TentacleSmash"}}},nil}c["35% chance to Avoid Elemental Ailments per Summoned Golem 25% increased Effect of Buffs granted by your Golems per Summoned Golem"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=35},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=35},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=35}}," per Summoned 25% increased Effect of Buffs granted by your Golems per Summoned Golem "}c["12% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=12}},nil}c["60% more Attack Speed while you are Unencumbered 14 to 20 Added Attack Physical Damage per 10 Dexterity while you are Unencumbered"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=1,keywordFlags=0,name="Speed",type="MORE",value=60}}," while you are Unencumbered 14 to 20 Added Attack Physical Damage while you are Unencumbered "}c["Socketed Golem Skills have 5% Life Regenerated per second"]={{[1]={[1]={keyword="golem",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=5}}}},nil}c["Warcries Knock Enemies Back in an Area"]={nil,"Warcries Knock Enemies Back in an Area "}c["15% increased Attack Speed with Wands"]={{[1]={flags=8388613,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["25% increased Area of Effect during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=25}},nil}c["Right ring slot: 40% reduced Reflected Physical Damage taken Right ring slot: 80% reduced Reflected Physical Damage taken"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-40}}," Reflected Right ring slot: 80% reduced Reflected Physical Damage taken "}c["15% increased Effect of Non-Curse Auras from your Skills on Enemies"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=15}},nil}c["40% of Melee Physical Damage taken reflected to Attacker"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="BASE",value=40}}," taken reflected to Attacker "}c["Adds 15 to 30 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=15},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=30}},nil}c["+2 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="ManaOnHit",type="BASE",value=2}},nil}c["28% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=28}},nil}c["50% chance to Cast a Socketed Lightning Spell on Hit"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,name="SupportUniqueMjolnerLightningSpellsCastOnHit"}}},nil}c["+5 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=5}},nil}c["1% increased Attack Damage per 300 of the lowest of Armour and Evasion Rating"]={{[1]={[1]={div=300,stat="LowestOfArmourAndEvasion",type="PerStat"},flags=1,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["+3 to Level of all Fire Spell Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keywordList={[1]="spell",[2]="fire",[3]="active_skill"},value=3}}},nil}c["40% of Physical Damage taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsLightning",type="BASE",value=40}},nil}c["+7% to All Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=7}},nil}c["Left ring slot: 40% reduced Reflected Elemental Damage taken Left ring slot: 80% reduced Reflected Elemental Damage taken"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-40}}," Reflected Left ring slot: 80% reduced Reflected Elemental Damage taken "}c["300% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=300}},nil}c["15% increased Movement Speed while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["165% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=165}},nil}c["220% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=220}},nil}c["1 Added Passive Skill is Remarkable"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Remarkable"}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["45% increased Projectile Attack Damage while you have at least 200 Dexterity"]={{[1]={[1]={stat="Dex",threshold=200,type="StatThreshold"},flags=1025,keywordFlags=0,name="Damage",type="INC",value=45}},nil}c["+470 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=470}},nil}c["50% reduced Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-50}},nil}c["1% of Energy Shield Regenerated per second for each Enemy you or your Minions have Killed Recently, up to 10%"]={{[1]={[1]={limit=10,limitTotal=true,type="Multiplier",varList={[1]="EnemyKilledRecently",[2]="EnemyKilledByMinionsRecently"}},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1}},nil}c["+1 to maximum Energy Shield per 6 Evasion Rating on Body Armour"]={{[1]={[1]={div=6,stat="EvasionOnBody Armour",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}},nil}c["100% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=100}},nil}c["and your Totems to each gain an Endurance Charge"]={nil,"and your Totems to each gain an Endurance Charge "}c["Your Elemental Golems are Immune to Elemental Damage"]={nil,"Your Elemental Golems are Immune to Elemental Damage "}c["10% chance to Blind Enemies on Critical Strike"]={{}," to Blind Enemies "}c["4% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=4}},nil}c["25% chance to gain a Power Charge on Critical Strike 6% reduced Mana Reserved"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="ManaReserved",type="BASE",value=25}}," to gain a Power Charge 6% reduced "}c["+30% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["+8% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=8}},nil}c["20% increased Bleeding Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=20}},nil}c["10% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit"]={{}," to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit "}c["+100 Mana Gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=100}},nil}c["Applies level 15 Elemental Weakness on Blocking a Spell"]={nil,"Applies level 15 Elemental Weakness on Blocking a Spell "}c["99% of Sword Physical Damage Added as Fire Damage"]={{[1]={flags=4194308,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=99}},nil}c["36% increased Cast Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=16,keywordFlags=0,name="Speed",type="INC",value=36}},nil}c["20% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=20}},nil}c["1 Added Passive Skill is Wicked Pall"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Wicked Pall"}},nil}c["12% Chance for Traps to Trigger an additional time"]={{}," to Trigger an additional time "}c["+35% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=35}},nil}c["Cannot Leech Life"]={{[1]={flags=0,keywordFlags=0,name="CannotLeechLife",type="FLAG",value=true}},nil}c["Minions have 7% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=7}}}},nil}c["22% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=22}},nil}c["40% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=44,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=40}},nil}c["25% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=25}},nil}c["+100% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=100}},nil}c["100% increased Damage with Poison if you have at least 300 Dexterity"]={{[1]={[1]={stat="Dex",threshold=300,type="StatThreshold"},flags=0,keywordFlags=1048576,name="Damage",type="INC",value=100}},nil}c["20% increased Critical Strike Chance with Mines"]={{[1]={flags=0,keywordFlags=8192,name="CritChance",type="INC",value=20}},nil}c["16% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=16}},nil}c["Shocks from your Hits always increase Damage taken by at least 10%"]={nil,"Shocks from your Hits always increase Damage taken by at least 10% "}c["20% increased Golem Damage for each Type of Golem you have Summoned"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HavePhysicalGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}},[2]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveLightningGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}},[3]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveColdGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}},[4]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveFireGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}},[5]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveChaosGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}}},nil}c["+7% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=7}},nil}c["Socketed Gems are Supported by Level 10 Lesser Poison"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportLesserPoison"}}},nil}c["10% reduced Character Size"]={{}," Character Size "}c["+20% to Non-Ailment Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=20}}," Non-Ailment "}c["10% increased Effect of Flasks on you"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=10}},nil}c["+16% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=16}},nil}c["-5% to all Resistances for each Equipped Corrupted Item"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-5},[2]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-5}},nil}c["12 Mana Regenerated per Second while you have Avian's Flight"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sFlight"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=12}},nil}c["2% of Attack Damage Leeched as Life against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=1,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=2}},nil}c["Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit"]={nil,"Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit "}c["30% increased Damage with Maces, Sceptres or Staves"]={{[1]={[1]={modFlags=3145728,type="ModFlagOr"},flags=4,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["6% increased Burning Damage for each Enemy you have Shocked Recently"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=6}}," for each Enemy you have Shocked Recently "}c["25% increased Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=25}},nil}c["20% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=20}},nil}c["Socketed Gems are Supported by level 1 Controlled Destruction"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportControlledDestruction"}}},nil}c["Nearby Chilled Enemies deal 10% reduced Damage with Hits"]={nil,"Nearby Chilled Enemies deal 10% reduced Damage with Hits "}c["30% increased Physical Damage with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil}c["70% increased Damage with Hits and Ailments against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=70}},nil}c["10% chance of Arrows Piercing Arrows Pierce an additional Target"]={{}," of Arrows Piercing Arrows Pierce an additional Target "}c["260% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=260}},nil}c["10% increased Accuracy Rating with Bows"]={{[1]={flags=131076,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["Socketed Gems are Supported by level 15 Increased Minion Life"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportMinionLife"}}},nil}c["0.5% of Attack Damage Leeched as Life against Maimed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Maimed"},flags=1,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=0.5}},nil}c["50% increased Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=50}},nil}c["50% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=50}},nil}c["40% reduced Effect of Curses on You"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-40}},nil}c["5% chance to Dodge Attack Hits while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=5}},nil}c["Projectiles Pierce 2 additional Targets"]={{[1]={flags=0,keywordFlags=0,name="PierceCount",type="BASE",value=2}},nil}c["20% chance to Poison on Hit with Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="PoisonChance",type="BASE",value=20}}," with Damage "}c["15% increased Movement Speed while affected by Grace"]={{[1]={[1]={type="Condition",var="AffectedByGrace"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["Detonating Mines is Instant"]={nil,"Detonating Mines is Instant "}c["20% increased Cooldown Recovery Speed of Movement Skills"]={{[1]={flags=0,keywordFlags=8,name="CooldownRecovery",type="INC",value=20}},nil}c["+100 to Maximum Life per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=0,keywordFlags=0,name="Life",type="BASE",value=100}},nil}c["10% chance to Freeze, Shock and Ignite while affected by a Herald 25% increased Elemental Damage while affected by a Herald"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=10},[3]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=10}}," while affected by a Herald 25% increased Elemental Damage while affected by a Herald "}c["+25% chance to be Ignited 125 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="Life",type="BASE",value=25}}," to be Ignited 125 Regenerated per second "}c["Deals 50 Chaos Damage per second to nearby Enemies"]={nil,"Deals 50 Chaos Damage per second to nearby Enemies "}c["+325 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=325}},nil}c["15% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["+140 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=140}},nil}c["When you Kill an Enemy, for each Curse on that Enemy, gain 8% of Non-Chaos Damage as extra Chaos Damage for 4 seconds"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={type="Multiplier",var="CurseOnEnemy"},flags=0,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=8}},nil}c["13% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=13}},nil}c["Adds 25 to 50 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=25},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=50}},nil}c["You can't deal Damage with Skills yourself"]={nil,"You can't deal Damage with Skills yourself "}c["100% reduced Arctic Armour Mana Reservation"]={{[1]={[1]={skillName="Arctic Armour",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["60% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["60% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=60}},nil}c["+2 Life Gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=2}},nil}c["1 Added Passive Skill is Bodyguards"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Bodyguards"}},nil}c["30% reduced Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=-30}},nil}c["Socketed Gems are Supported by Level 20 Vile Toxins"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportDebilitate"}}},nil}c["1 Added Passive Skill is Deadly Repartee"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Deadly Repartee"}},nil}c["10% chance to gain a Power Charge when you Shock a Chilled Enemy 25% increased Cold Damage with Hits against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="ColdDamage",type="BASE",value=10}}," to gain a Power Charge when you Shock a Chilled Enemy 25% increased "}c["30% chance to gain an Endurance Charge when you are Hit"]={{}," to gain an Endurance Charge when you are Hit "}c["150% increased Spell Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=2,keywordFlags=0,name="Damage",type="INC",value=150}},nil}c["Adds 35 to 70 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=70}},nil}c["1 Added Passive Skill is Master of Command"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Master of Command"}},nil}c["4% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=4}},nil}c["30% reduced Flask effect duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=-30}},nil}c["12 to 14 Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=12},[2]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=14}},nil}c["50% increased Life Recovery Rate if you've taken Fire Damage from an Enemy Hit Recently"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=50}}," if you've taken Fire Damage from an Enemy Hit Recently "}c["8% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=8}},nil}c["0.2% of Fire Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=0.2}},nil}c["40% chance to Avoid being Ignited"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=40}},nil}c["1 Added Passive Skill is Wound Aggravation"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Wound Aggravation"}},nil}c["+8% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=8}},nil}c["5% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}},nil}c["50% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["+2000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=2000}}," while you do not have Avatar of Fire "}c["Spectres do not travel between Areas"]={nil,"Spectres do not travel between Areas "}c["10% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["12% increased Elemental Damage with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="ElementalDamage",type="INC",value=12}},nil}c["to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground Effects of Consecrated Ground you create Linger for 4 seconds"]={nil,"to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground Effects of Consecrated Ground you create Linger for 4 seconds "}c["You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed +2 to Maximum number of Raised Zombies"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed +2 to Maximum number of Raised Zombies "}c["+100 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=100}},nil}c["16% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=16}},nil}c["Gain 20% of Physical Damage as Extra Chaos Damage against Poisoned Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},flags=0,keywordFlags=262144,name="PhysicalDamageGainAsChaos",type="BASE",value=20}},nil}c["Grants Level 25 Purity of Fire Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="FireResistAura"}}},nil}c["You can only have one Permanent Non-Banner Aura on you from your Skills"]={nil,"You can only have one Permanent Non-Banner Aura on you from your Skills "}c["1 Added Passive Skill is Fan the Flames"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Fan the Flames"}},nil}c["15% of Damage Taken from Hits is Leeched as Life during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="DamageTakenLifeLeech",type="BASE",value=15}}," from Hits "}c["350% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=350}},nil}c["10% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["10% increased Mine Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=10}},nil}c["110% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=110}},nil}c["5% chance to double Stun Duration 14% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="EnemyStunDuration",type="BASE",value=5}}," to double 14% increased Damage "}c["You lose all Spirit Charges when taking a Savage Hit"]={nil,"You lose all Spirit Charges when taking a Savage Hit "}c["+200 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=200}},nil}c["3% increased Character Size 6% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=3}}," Character Size 6% increased "}c["Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground Effects of Consecrated Ground you create Linger for 4 seconds"]={nil,"Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground Effects of Consecrated Ground you create Linger for 4 seconds "}c["40% increased Elemental Damage with Weapons"]={{[1]={flags=8192,keywordFlags=0,name="ElementalDamage",type="INC",value=40}},nil}c["Non-Critical Strikes Penetrate 10% of Enemy Elemental Resistances"]={{[1]={[1]={neg=true,type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=10}},nil}c["+18% to Damage over Time Multiplier for Ailments from Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=2048,keywordFlags=0,name="DotMultiplier",type="BASE",value=18}},nil}c["15% increased Physical Damage with Bows"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["1% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges "}c["Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite 30% increased Effect of Non-Damaging Ailments"]={nil,"Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite 30% increased Effect of Non-Damaging Ailments "}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed If you've Warcried Recently, you and nearby allies\nhave 10% increased Attack Speed If you've Warcried Recently, you and nearby allies deal 30% increased Damage"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed If you've Warcried Recently, you and nearby allies\nhave 10% increased Attack Speed If you've Warcried Recently, you and nearby allies deal 30% increased Damage "}c["12% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["-30% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=-30}},nil}c["15% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=15}},nil}c["Deals 50 Chaos Damage per second to nearby Enemies 20% increased Projectile Damage"]={nil,"Deals 50 Chaos Damage per second to nearby Enemies 20% increased Projectile Damage "}c["-4% to all Resistances for each Equipped Corrupted Item"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-4},[2]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-4}},nil}c["Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield"]={nil,"Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield "}c["Increases and Reductions to Minion Attack Speed also affect you"]={{[1]={flags=0,keywordFlags=0,name="MinionAttackSpeedAppliesToPlayer",type="FLAG",value=true}},nil}c["Adds 22 to 37 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=37}},nil}c["25% reduced effect of Offerings"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=-25}}," of Offerings "}c["50% reduced Experience gain 0.4% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=-50}}," Experience gain 0.4% of Leeched as Mana "}c["Grants Level 10 Frostblink Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="IceDash"}}},nil}c["You and Allies affected by Auras from your Skills deal 30% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="AffectedByAuraMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}}},nil}c["+40 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=40}},nil}c["20% increased Physical Damage with Axes"]={{[1]={flags=65540,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["Gain a Power Charge after spending a total of 200 Mana"]={nil,"Gain a Power Charge after spending a total of 200 Mana "}c["10% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=10}},nil}c["100% increased Ignite Duration on You"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=100}}," on You "}c["20% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["10% reduced Mana Reservation of Herald Skills"]={{[1]={[1]={skillType=63,type="SkillType"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-10}},nil}c["+24% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=24}},nil}c["Immune to Curses while Channelling"]={nil,"Immune to Curses while Channelling "}c["80% reduced Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=-80}},nil}c["Discipline has 60% increased Aura Effect"]={{[1]={[1]={skillName="Discipline",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil}c["1 Added Passive Skill is Replenishing Presence"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Replenishing Presence"}},nil}c["Minions have +5% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=5}}}},nil}c["250% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=250}},nil}c["Trigger Level 20 Icicle Burst when you Kill a Frozen Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="TriggeredIcicleNova"}}},nil}c["5 Maximum Void Charges"]={nil,"5 Maximum Void Charges "}c["During Flask Effect, Damage Penetrates 15% Resistance of each Element for which your"]={{},", Damage Resistance of each Element for which your "}c["170% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=170}},nil}c["10% increased Brand Activation frequency"]={{[1]={flags=0,keywordFlags=0,name="BrandActivationFrequency",type="INC",value=10}},nil}c["1 Added Passive Skill is Mender's Wellspring"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Mender's Wellspring"}},nil}c["to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground"]={nil,"to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground "}c["Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy"]={nil,"Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy "}c["Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on Kill"]={nil,"Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on Kill "}c["20% chance to gain a Power Charge on Kill 20% chance to gain a Endurance Charge on Kill"]={{}," to gain a Power Charge on Kill 20% chance to gain a Endurance Charge on Kill "}c["Gems Socketed in Green Sockets have +10% to Quality"]={nil,"Gems Socketed in Green Sockets have +10% to Quality "}c["25% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["Damage from an Enemy Hit Recently"]={nil,"Damage from an Enemy Hit Recently "}c["Cannot Ignite, Chill, Freeze or Shock"]={nil,"Cannot Ignite, Chill, Freeze or Shock "}c["+50% Global Critical Strike Multiplier while you have no Frenzy Charges"]={{[1]={[1]={type="Global"},[2]={stat="FrenzyCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=50}},nil}c["10% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["+20 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=20}},nil}c["Totems gain +10% to all Elemental Resistances"]={nil,"Totems gain +10% to all Elemental Resistances "}c["45% increased Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=45}},nil}c["15% Chance to Block Spells"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=15}},nil}c["+125 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=125}},nil}c["Herald of Purity has 30% reduced Mana Reservation"]={{[1]={[1]={skillName="Herald of Purity",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-30}},nil}c["Grace Reserves no Mana"]={{[1]={[1]={skillId="Grace",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["35% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=35}},nil}c["30% chance to Blind Enemies on Critical Strike Causes Bleeding on Melee Critical Strike"]={{}," to Blind Enemies Causes Bleeding on Critical Strike "}c["Enemies near corpses you Spawned Recently are Chilled and Shocked Corpses you Spawn have 50% increased Maximum Life"]={nil,"Enemies near corpses you Spawned Recently are Chilled and Shocked Corpses you Spawn have 50% increased Maximum Life "}c["20% chance for Poisons inflicted with this Weapon to deal 300% more Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=1048576,name="Damage",type="BASE",value=20}}," s inflicted to deal 300% more "}c["Life Leech effects are not removed at Full Life 50% increased Attack Damage while Leeching"]={nil,"Life Leech effects are not removed at Full Life 50% increased Attack Damage while Leeching "}c["Adds 12 to 15 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=12},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=15}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life "}c["10% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill "}c["30% Chance to gain Unholy Might on Block for 3 seconds You gain Unholy Might for 10 seconds on Block"]={{}," to gain Unholy Might on Block for 3 seconds You gain Unholy Might for 10 seconds on Block "}c["+1 to Level of all Fire Spell Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keywordList={[1]="spell",[2]="fire",[3]="active_skill"},value=1}}},nil}c["18% increased Effect of Chill"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=18}},nil}c["12% increased Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["+5 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=5}},nil}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. "}c["20% increased Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=20}},nil}c["280% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=280}},nil}c["50% more Effect of Herald Buffs on you 100% more Damage with Hits from Herald Skills 50% more Damage Over Time with Herald Skills"]={{[1]={flags=0,keywordFlags=262144,name="FlaskEffect",type="MORE",value=50}}," of Herald Buffs on you 100% more Damage from Herald Skills 50% more Damage Over Time with Herald Skills "}c["120% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=120}},nil}c["10% chance to gain an Endurance Charge on Melee Critical Strike +2 to Melee Strike Range with Staves"]={{[1]={flags=256,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=10},[2]={flags=256,keywordFlags=0,name="UnarmedRange",type="BASE",value=10}}," to gain an Endurance Charge on Critical Strike +2 to with Staves "}c["Socketed Curse Gems are Supported by Level 22 Blasphemy"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=22,skillId="SupportBlasphemy"}}},nil}c["1 Added Passive Skill is Surging Vitality"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Surging Vitality"}},nil}c["60% chance to Avoid Blind 5% reduced Damage taken from Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=60}}," to Avoid Blind 5% reduced "}c["+10 Life Gained on Killing Ignited Enemies 25% reduced Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=10}}," ing Ignited Enemies 25% reduced Ignite Duration "}c["30% increased Bleeding Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=30}},nil}c["+460 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=460}},nil}c["Adds 23 to 83 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=83}},nil}c["Adds 14 to 23 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=23}},nil}c["Debuffs on you expire 20% faster"]={nil,"Debuffs on you expire 20% faster "}c["+15% chance to Avoid Elemental Damage from Hits while Phasing You are at Maximum Chance to Block Attack Damage if you have not Blocked Recently"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="ElementalDamage",type="BASE",value=15}}," to Avoid from Hits You are at Maximum Chance to Block Attack Damage if you have not Blocked Recently "}c["Enemies Killed with Attack Hits have a 15% chance to Explode, dealing a tenth of their Life as Physical Damage"]={nil,"Enemies Killed with Attack Hits have a 15% chance to Explode, dealing a tenth of their Life as Physical Damage "}c["Your Offerings have 25% reduced Effect on you"]={{[1]={[1]={skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering"},type="SkillName"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="BuffEffectOnPlayer",type="INC",value=-25}}}},nil}c["Nearby Enemies have 15% less Accuracy Rating while you have Phasing"]={nil,"Nearby Enemies have 15% less Accuracy Rating while you have Phasing "}c["Adds 15 to 33 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=33}},nil}c["Each Mine applies 2% increased Damage taken to Enemies near it, up to 10%"]={nil,"Each Mine applies 2% increased Damage taken to Enemies near it, up to 10% "}c["80% increased Critical Strike Chance during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=80}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["Adds 10 to 23 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=23}},nil}c["50% increased Convocation Cooldown Recovery Speed"]={{[1]={[1]={skillName="Convocation",type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=50}},nil}c["Minions have 25% chance to gain Unholy Might for 4 seconds on Kill Minions gain 10% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=25}}}}," to gain Unholy Might for 4 seconds on Kill Minions gain 10% of as Extra Maximum Energy Shield "}c["30% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=30}},nil}c["Gain 75% increased Area of Effect for 5 seconds"]={{[1]={[1]={type="Condition",var="PendulumOfDestructionAreaOfEffect"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=75}},nil}c["10% reduced Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=-10}},nil}c["10% increased Attack Speed with Swords"]={{[1]={flags=4194309,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["Cannot be Knocked Back"]={nil,"Cannot be Knocked Back "}c["Socketed Gems are Supported by level 10 Added Chaos Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportAddedChaosDamage"}}},nil}c["20% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=20}},nil}c["Spectres have 900% increased Critical Strike Chance"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="INC",value=900}}}},nil}c["80% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=80}},nil}c["15% increased Elemental Damage with Weapons"]={{[1]={flags=8192,keywordFlags=0,name="ElementalDamage",type="INC",value=15}},nil}c["-5% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-5}},nil}c["30% chance to Avoid being Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=30}},nil}c["You and nearby allies have 20% increased Attack, Cast and Movement Speed if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=20}}},[2]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}}}},nil}c["3% of Attack Damage leeched as Life against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=1,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=3}},nil}c["1% increased Maximum Mana per Abyss Jewel affecting you"]={{[1]={[1]={type="Multiplier",var="AbyssJewel"},flags=0,keywordFlags=0,name="Mana",type="INC",value=1}},nil}c["+9% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=9}},nil}c["20% increased Totem Duration"]={{[1]={flags=0,keywordFlags=0,name="TotemDuration",type="INC",value=20}},nil}c["Lose 0.1% of maximum Life per second per Rage while you are not losing Rage"]={nil,"Lose 0.1% of maximum Life per second per Rage while you are not losing Rage "}c["100 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=100}},nil}c["40% increased Rarity of Items Dropped by Frozen Enemies"]={{}," Rarity of Items Dropped by Frozen Enemies "}c["Cold Skills have a 25% chance to apply Cold Exposure on Hit Fire Skills have a 25% chance to apply Fire Exposure on Hit"]={nil,"a 25% chance to apply Cold Exposure on Hit Fire Skills have a 25% chance to apply Fire Exposure on Hit "}c["1% of Damage Leeched as Energy Shield against Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=262144,name="DamageEnergyShieldLeech",type="BASE",value=1}},nil}c["Counts as all One Handed Melee Weapon Types"]={{[1]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="countsAsAll1H",value=true}}},nil}c["15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge"]={{[1]={[1]={stat="EnduranceCharges",threshold=1,type="StatThreshold"},flags=0,keywordFlags=16384,name="ElementalDamageTaken",type="BASE",value=15}}," to gain a Power Charge if you or your s kill an Enemy 5% reduced "}c["30% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=30}},nil}c["10% additional Chance to receive a Critical Strike"]={{}," to receive a Critical Strike "}c["Adds 240 to 325 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=240},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=325}},nil}c["8 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=8}},nil}c["16% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=16}},nil}c["+65 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=65}},nil}c["35% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=35}},nil}c["160% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=160}},nil}c["240% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=240}},nil}c["+6% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=6}},nil}c["30% reduced Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=-30}},nil}c["Cannot inflict Ignite"]={{[1]={flags=0,keywordFlags=0,name="CannotIgnite",type="FLAG",value=true}},nil}c["16% increased Accuracy Rating with Bows"]={{[1]={flags=131076,keywordFlags=0,name="Accuracy",type="INC",value=16}},nil}c["Adds 25 to 35 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=35}},nil}c["Gain a Challenger Charge when you Kill an Enemy while in Sand Stance"]={nil,"Gain a Challenger Charge when you Kill an Enemy while in Sand Stance "}c["20% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=20}},nil}c["+15% to Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=15}},nil}c["Attacks with this Weapon deal 100 to 200 added Fire Damage to Bleeding Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="FireMin",type="BASE",value=100},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="FireMax",type="BASE",value=200}},nil}c["You and Allies affected by your Aura Skills deal 20% increased Damage 10% more Damage while you have at least one nearby Ally Herald of Purity has 40% increased Buff Effect Summoned Sentinels of Purity have 50% increased Area of Effect"]={nil,"You and Allies affected by your Aura Skills deal 20% increased Damage 10% more Damage while you have at least one nearby Ally Herald of Purity has 40% increased Buff Effect Summoned Sentinels of Purity have 50% increased Area of Effect "}c["0.5% of Maximum Life Regenerated per second while affected by a Guard Skill Buff"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}}," while affected by a Guard Skill Buff "}c["+2 to Melee Weapon and Unarmed Attack range"]={{[1]={flags=0,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="UnarmedRange",type="BASE",value=2}},nil}c["25% chance to Taunt on Hit"]={{}," to Taunt on Hit "}c["30% increased Zombie Resistances 25% increased Zombie Size"]={{}," Resistances 25% increased Zombie Size "}c["Every 5 seconds, remove Curses and Elemental Ailments from you Every 5 seconds, Regenerate 30% of Life over one second"]={nil,"Every 5 seconds, remove Curses and Elemental Ailments from you Every 5 seconds, Regenerate 30% of Life over one second "}c["3% of Life Regenerated per Second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=3}},nil}c["40% increased Global Evasion Rating when on Full Life"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=40}},nil}c["18% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=18}},nil}c["17 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=17}},nil}c["5% chance to gain Onslaught for 3 seconds on Kill"]={{}," to gain Onslaught for 3 seconds on Kill "}c["+15 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=15}},nil}c["+2 to Melee Strike Range with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=2},[2]={flags=2097156,keywordFlags=0,name="UnarmedRange",type="BASE",value=2}},nil}c["25% increased Damage for each Magic Item Equipped"]={{[1]={[1]={type="Multiplier",var="MagicItem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["40% increased Damage if you've taken no Damage from Hits Recently"]={{[1]={[1]={neg=true,type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["10% chance to create a Smoke Cloud when Hit 25% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit 25% chance to create a Smoke Cloud when Hit "}c["30% increased Warcry Buff Effect"]={{[1]={flags=0,keywordFlags=4,name="BuffEffect",type="INC",value=30}},nil}c["You and nearby Allies deal 4 to 8 added Physical Damage for each Impale on Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4}}},[2]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}}}}," for each Impale on Enemy "}c["+600 Armour if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=600}},nil}c["Lose 7% of maximum Mana per Second"]={{[1]={[1]={stat="Mana",type="PerStat"},flags=0,keywordFlags=0,name="ManaDegen",type="BASE",value=0.07}},nil}c["+170 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=170}},nil}c["Raging Spirits' Hits always Ignite"]={{[1]={[1]={skillName="Summon Raging Spirit",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=100}}}},nil}c["15% increased Critical Strike Chance with Claws"]={{[1]={flags=262148,keywordFlags=0,name="CritChance",type="INC",value=15}},nil}c["70% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["8% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=8}},nil}c["3% increased Attack Speed with Swords"]={{[1]={flags=4194309,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["Minions have +325 to Armour"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=325}}}},nil}c["15% chance to deal Double Damage if you've Warcried in the past 8 seconds"]={{[1]={flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=15}}," if you've Warcried in the past 8 seconds "}c["10% increased Attack Speed if you've Hit with your Main Hand Weapon Recently 10% increased Movement Speed if you've Hit with your Off Hand Weapon Recently"]={{[1]={flags=8193,keywordFlags=0,name="Speed",type="INC",value=10}}," if you've Hit with your Main Hand Recently 10% increased Movement Speed if you've Hit with your Off Hand Weapon Recently "}c["Recover 5% of Maximum Energy Shield on Kill"]={nil,"Recover 5% of Maximum Energy Shield on Kill "}c["15% increased Attack Speed with Movement Skills"]={{[1]={flags=1,keywordFlags=8,name="Speed",type="INC",value=15}},nil}c["Nearby Allies' Damage with Hits is Lucky"]={nil,"Nearby Allies' Damage with Hits is Lucky "}c["25% chance to create a Smoke Cloud when Hit 40% increased Damage against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="Damage",type="BASE",value=25}}," to create a Smoke Cloud when Hit 40% increased "}c["25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws"]={{}," to Steal Power, Frenzy, and Endurance Charges on Hit "}c["Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit"]={nil,"Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit "}c["20% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Transfiguration of Soul"]={{[1]={flags=0,keywordFlags=0,name="TransfigurationOfSoul",type="FLAG",value=true}},nil}c["150% increased Rarity of Items Dropped by Slain Magic Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies "}c["+2 to Level of all Fire Spell Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keywordList={[1]="spell",[2]="fire",[3]="active_skill"},value=2}}},nil}c["14% increased Elemental Damage with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="ElementalDamage",type="INC",value=14}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area "}c["do not have Adrenaline Recover 25% of Life when you gain Adrenaline"]={nil,"do not have Adrenaline Recover 25% of Life when you gain Adrenaline "}c["30% increased Elemental Damage with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="ElementalDamage",type="INC",value=30}},nil}c["Shocks from your Hits always increase Damage taken by at least 20%"]={nil,"Shocks from your Hits always increase Damage taken by at least 20% "}c["Adds 173 to 213 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=173},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=213}},nil}c["170% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=170}},nil}c["You Cannot Be Shocked While Frozen"]={nil,"You Cannot Be Shocked While Frozen "}c["18% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=18}},nil}c["30% increased Critical Strike Chance against Enemies on Full Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="FullLife"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=30}},nil}c["+20 to Maximum Blitz Charges"]={{[1]={flags=0,keywordFlags=0,name="BlitzChargesMax",type="BASE",value=20}},nil}c["Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline Recover 25% of Life when you gain Adrenaline"]={nil,"Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline Recover 25% of Life when you gain Adrenaline "}c["135% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=135}},nil}c["190% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=190}},nil}c["235% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=235}},nil}c["Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion"]={{[1]={[1]={skillType=1,type="SkillType"},[2]={skillType=3,type="SkillType"},[3]={type="Condition",var="HaveBestialMinion"},[4]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=20}}," to Maim on Hit from Attacks have 20% chance to Poison on Hit "}c["Gain a Flask Charge when you deal a Critical Strike"]={nil,"Gain a Flask Charge when you deal a Critical Strike "}c["Returning Projectiles Pierce all Targets"]={nil,"Returning Projectiles Pierce all Targets "}c["+1 to Maximum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=1}},nil}c["+85 to Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=85}},nil}c["6% increased Area of Effect while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=6}},nil}c["Attack Skills deal 15% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["30% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30}},nil}c["Attack Skills deal 10% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["+20% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=20}},nil}c["Attack Skills deal 12% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["Summoned Sentinels use Crusade Slam"]={nil,"Summoned Sentinels use Crusade Slam "}c["Every 5 seconds, Regenerate 30% of Life over one second"]={nil,"Every 5 seconds, Regenerate 30% of Life over one second "}c["Hits with this Weapon always inflict Elemental Ailments"]={nil,"Hits with this Weapon always inflict Elemental Ailments "}c["15 Mana Regenerated per second if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=15}},nil}c["Trigger a Socketed Spell when you Use a Skill"]={nil,"Trigger a Socketed Spell when you Use a Skill "}c["16% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce"]={{[1]={[1]={stat="PierceCount",threshold=1,type="StatThreshold"},flags=0,keywordFlags=786944,name="Damage",type="INC",value=50}},nil}c["30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes You have Far Shot while you do not have Iron Reflexes"]={{}," Attack, Cast and Movements Speed while you do not have Iron Reflexes You have Far Shot while you do not have Iron Reflexes "}c["20% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=301989892,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil}c["50% chance to be inflicted with Bleeding when Hit by an Attack Gore Footprints"]={{}," to be inflicted when Hit by an Attack Gore Footprints "}c["Regenerate 0.5% of Life per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}},nil}c["15% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=15}},nil}c["+175 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=175}},nil}c["+16% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=16}},nil}c["25% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=25}},nil}c["Purity of Fire Reserves no Mana"]={{[1]={[1]={skillId="FireResistAura",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["You can only have one Herald 50% more Effect of Herald Buffs on you"]={nil,"You can only have one Herald 50% more Effect of Herald Buffs on you "}c["50% chance to gain a Flask Charge when you deal a Critical Strike 30% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="BASE",value=50}}," to gain a Flask Charge when you deal a Critical Strike 30% increased "}c["20% increased Damage with Two Handed Weapons"]={{[1]={flags=268435460,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Regenerate 15 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=15}},nil}c["Minions have 100% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=100}}}},nil}c["Chaos Skills have 10% chance to Hinder Enemies on Hit, with 30% reduced Movement Speed Enemies Hindered by you take 10% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=128,name="MovementSpeed",type="BASE",value=10}}," to Hinder Enemies on Hit, with 30% reduced Enemies Hindered by you take 10% increased Chaos Damage "}c["+80 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=80}},nil}c["15% increased Physical Damage with Axes or Swords"]={{[1]={[1]={modFlags=4259840,type="ModFlagOr"},flags=4,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["30% increased Melee Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["20% increased Critical Strike Chance with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["50% less Maximum total Recovery per Second from Energy Shield Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxEnergyShieldLeechRate",type="MORE",value=-50}},nil}c["12% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=12}},nil}c["You cannot be Hindered"]={nil,"You cannot be Hindered "}c["Gain Soul Eater during Flask Effect"]={nil,"Gain Soul Eater during Flask Effect "}c["Recover 20% of your Maximum Life on Rampage"]={nil,"Recover 20% of your Maximum Life on Rampage "}c["15% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=15}},nil}c["30% increased Damage over Time while affected by a Herald"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=30}}," while affected by a Herald "}c["20% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=20}},nil}c["10% reduced Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=-10}},nil}c["Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage 25% more Damage with Bleeding"]={nil,"Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage 25% more Damage with Bleeding "}c["20% increased Damage with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["150% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=150}},nil}c["Adds 10 to 14 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=14}},nil}c["Adds 22 to 44 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=44}},nil}c[" Life per second for each Stage Banner Skills Reserve no Mana When you create a Banner, it gains 40% of the Stages of your placed Banner"]={nil," Life per second for each Stage Banner Skills Reserve no Mana When you create a Banner, it gains 40% of the Stages of your placed Banner "}c["+0.75% to Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=0.75}},nil}c["12% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=12}},nil}c["22% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=22}},nil}c["Denoted service of 8000 dekhara in the akhara of Deshret Passives in radius are Conquered by the Maraketh"]={nil,"Denoted service of 8000 dekhara in the akhara of Deshret Passives in radius are Conquered by the Maraketh "}c["+30 to Maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=30}},nil}c["50% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=50}},nil}c["40% increased Effect of Chilled Ground"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=40}}," ed Ground "}c["Adds 16 to 24 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=24}},nil}c["40% increased Chaos Skill Effect Duration"]={{[1]={flags=0,keywordFlags=128,name="Duration",type="INC",value=40}},nil}c["+15% to Cold and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=15}},nil}c["40% more chance to Evade Projectile Attacks"]={{[1]={flags=0,keywordFlags=0,name="ProjectileEvadeChance",type="MORE",value=40}},nil}c["25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=25}}," to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full "}c["+90 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=90}},nil}c["5% chance to gain a Frenzy Charge on Kill 5% increased Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=5}}," to gain aCharge on Kill 5% increased "}c["200% increased Critical Strike Chance while you have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=200}}," while you have Avatar of Fire "}c["Modifiers to Critical Strike Multiplier also apply to Damage Multiplier for Ailments from Critical Strikes at 30% of their value"]={nil,"Modifiers to Critical Strike Multiplier also apply to Damage Multiplier for Ailments from Critical Strikes at 30% of their value "}c["60% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["+25 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=25}},nil}c["35% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=35}},nil}c["Your Lightning Damage can Poison"]={{[1]={flags=0,keywordFlags=0,name="LightningCanPoison",type="FLAG",value=true}},nil}c["Cannot gain Mana during effect"]={nil,"Cannot gain Mana during effect "}c["60% increased Area of Effect of Curse Skills"]={{[1]={flags=0,keywordFlags=2,name="AreaOfEffect",type="INC",value=60}},nil}c["30% increased Stun Duration with Bows on Enemies"]={{[1]={flags=131076,keywordFlags=0,name="EnemyStunDuration",type="INC",value=30}},nil}c["6% chance to Avoid Fire Damage from Hits"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=6}}," to Avoid from Hits "}c["220% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=220}},nil}c["25% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=25}},nil}c["+25% to Critical Strike Multiplier with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil}c["Adds 18 to 56 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=18},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=56}},nil}c["-1 Physical Damage taken from Hits per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-1}}," from Hits "}c["Ailments never count as being from Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="AilmentsAreNeverFromCrit",type="FLAG",value=true}},nil}c["Minions created Recently have 30% increased Movement Speed"]={nil,"created Recently have 30% increased Movement Speed "}c["8% chance to gain a Power Charge when you Stun with Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=8}}," to gain a Power Charge when you Stun with "}c["Reflects 44 Physical Damage to Attackers on Block"]={nil,"Reflects 44 Physical Damage to Attackers on Block "}c["No Block Chance"]={{[1]={flags=0,keywordFlags=0,name="ArmourData",type="LIST",value={key="BlockChance",value=0}}},nil}c["Sockets cannot be modified +1 to Level of Socketed Gems"]={nil,"Sockets cannot be modified +1 to Level of Socketed Gems "}c["+1 to Level of Socketed Strength Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="strength",value=1}}},nil}c["60% increased Spell Damage for each 200 total Mana you have Spent Recently 25% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000%"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=60}}," for each 200 total Mana you have Spent Recently 25% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000% "}c["12% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=12}},nil}c["+450 to Accuracy against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="Accuracy",type="BASE",value=450}},nil}c["Removes 1% of maximum Life on Kill"]={nil,"Removes 1% of maximum Life on Kill "}c["3% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=3}},nil}c["15% increased Accuracy Rating with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["5% increased Attack and Cast Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["15% chance to create Chilled Ground when you Freeze an Enemy"]={{}," to create Chilled Ground when you Freeze an Enemy "}c["260% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=260}},nil}c["180% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=180}},nil}c["150% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=150}},nil}c["Cannot Be Slowed to Below Base Speed"]={{[1]={flags=0,keywordFlags=0,name="ActionSpeedCannotBeBelowBase",type="FLAG",value=true}},nil}c["Gain a Power Charge after spending a total of 200 Mana 2 Mana Regenerated per Second per Power Charge"]={nil,"Gain a Power Charge after spending a total of 200 Mana 2 Mana Regenerated per Second per Power Charge "}c["5% chance to Avoid Cold Damage when Hit"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="BASE",value=5}}," to Avoid when Hit "}c["125% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=125}},nil}c["180% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=180}},nil}c["Melee Critical Strikes cause Bleeding"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["Enemies Cannot Leech Mana From You 10% of Damage taken Gained as Mana over 4 seconds when Hit"]={nil,"Enemies Cannot Leech Mana From You 10% of Damage taken Gained as Mana over 4 seconds when Hit "}c["245% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=245}},nil}c["Projectile Attack Skills have 50% increased Critical Strike Chance"]={{[1]={[1]={skillType=1,type="SkillType"},[2]={skillType=3,type="SkillType"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["Minions have 10% chance to Knock Enemies Back on Hit with Attacks"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="EnemyKnockbackChance",type="BASE",value=10}}}},nil}c["+45% Critical Strike Multiplier while there is a Rare or Unique Enemy Nearby"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="RareOrUnique"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=45}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie "}c["Herald Skills deal 40% increased Damage 20% increased Effect of Herald Buffs on you"]={nil,"Herald Skills deal 40% increased Damage 20% increased Effect of Herald Buffs on you "}c["Damage Penetrates 20% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=20}},nil}c["90% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=90}},nil}c["20% increased Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=20}},nil}c["18% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=18}},nil}c["6% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=6}},nil}c["1 Added Passive Skill is Blanketed Snow"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Blanketed Snow"}},nil}c["Adds 103 to 245 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=103},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=245}},nil}c["+100 Life Gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=100}},nil}c["100% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=100}},nil}c["500% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=500}},nil}c["+3 to Level of all Cold Spell Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keywordList={[1]="spell",[2]="cold",[3]="active_skill"},value=3}}},nil}c["Gain 200 Armour per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=200},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["+24 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=24}}," gained when you Block "}c["+450 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=450}},nil}c["6% increased Spell Damage per 5% Block Chance"]={{[1]={[1]={div=5,stat="BlockChance",type="PerStat"},flags=2,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["13% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=13}},nil}c["380% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=380}},nil}c["1% reduced Elemental Damage taken when Hit per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="ElementalDamageTakenWhenHit",type="INC",value=-1}},nil}c["-60% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=-60}},nil}c["90% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=90}},nil}c["Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=30,noSupports=true,skillId="PoachersMark"}}},nil}c["Enemies near Corpses affected by your Curses are Blinded"]={nil,"Enemies near Corpses affected by your Curses are Blinded "}c["5% increased Cast Speed with Fire Skills"]={{[1]={flags=16,keywordFlags=16,name="Speed",type="INC",value=5}},nil}c["+12 to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=12}},nil}c["6% increased Attack Speed with Maces or Sceptres"]={{[1]={flags=1048581,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["+1 to Level of all Raise Zombie Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="raise zombie",value=1}}},nil}c["8% increased Accuracy Rating with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["30% less Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=-30}},nil}c["3% increased Attack Speed with Bows"]={{[1]={flags=131077,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["Adds 65 to 155 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=65},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=155}},nil}c["While at Maximum Frenzy Charges, Attacks Poison Enemies"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=1,keywordFlags=0,name="PoisonChance",type="BASE",value=100}},nil}c["Nearby Enemies have -20% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-20}}}},nil}c["100% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}},nil}c["Mace or Sceptre Attacks deal 8% increased Damage with Hits and Ailments"]={{[1]={flags=1048576,keywordFlags=786432,name="Damage",type="INC",value=8}},nil}c["5% increased Mana Recovery Rate during Effect of any Mana Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ManaRecoveryRate",type="INC",value=5}}," of any Mana Flask "}c["15% increased Character Size Spell Skills deal no Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=15}}," Character Size Skills deal no "}c["Adds 300 to 380 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=300},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=380}},nil}c["Cannot be Stunned while Leeching You are Unaffected by Bleeding while Leeching"]={nil,"Cannot be Stunned while Leeching You are Unaffected by Bleeding while Leeching "}c["40% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=40}},nil}c["50% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=50}},nil}c["Trigger Level 20 Elemental Warding when you Hit an Enemy while Cursed"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="OnHitWhileCursedTriggeredCurseNova"}}},nil}c["+1 to Maximum Spirit Charges per Abyss Jewel affecting you"]={{}," Maximum Spirit Charges "}c["Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite"]={nil,"Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite "}c["You and nearby Allies have +30% to Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=30}}}},nil}c["20% increased Arrow Speed"]={{[1]={flags=131072,keywordFlags=0,name="ProjectileSpeed",type="INC",value=20}},nil}c["You can't deal Damage with Skills yourself +1 to maximum number of Summoned Totems"]={nil,"You can't deal Damage with Skills yourself +1 to maximum number of Summoned Totems "}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill"]={{}," to gain aCharge and a Power Charge on Kill "}c["Adds 270 to 315 Cold Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=270},[2]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=315}},nil}c["140% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=140}},nil}c["8% reduced Damage taken while Elusive"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-8}}," while Elusive "}c["1 Added Passive Skill is Conjured Wall"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Conjured Wall"}},nil}c["Trigger level 10 Void Gaze when you use a Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="VoidGaze"}}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["33% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=33}},nil}c["Extra Gore 10% chance to cause Bleeding on Hit"]={nil,"Extra Gore 10% chance to cause Bleeding on Hit "}c["Minions created Recently have 10% increased Attack and Cast Speed Minions created Recently have 30% increased Movement Speed"]={nil,"created Recently have 10% increased Attack and Cast Speed Minions created Recently have 30% increased Movement Speed "}c["1 Added Passive Skill is Compound Injury"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Compound Injury"}},nil}c["15% increased Dexterity if Strength is higher than Intelligence"]={{[1]={[1]={type="Condition",var="StrHigherThanInt"},flags=0,keywordFlags=0,name="Dex",type="INC",value=15}},nil}c["Gain +30 Life when you Hit a Bleeding Enemy"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=0,name="LifeOnHit",type="BASE",value=30}},nil}c["+1 to Minimum Frenzy Charges"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesMin",type="BASE",value=1}},nil}c["500% increased Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=500},[2]={flags=0,keywordFlags=0,name="DexRequirement",type="INC",value=500},[3]={flags=0,keywordFlags=0,name="IntRequirement",type="INC",value=500}},nil}c["Enemies you Impale have -10% to Total Physical Damage Reduction against Impale Hits 15% chance to Impale Enemies on Hit with Attacks 5% increased Impale Effect +20 to Strength"]={nil,"Enemies you Impale have -10% to Total Physical Damage Reduction against Impale Hits 15% chance to Impale Enemies on Hit with Attacks 5% increased Impale Effect +20 to Strength "}c["10% increased Damage per Freeze, Shock and Ignite on Enemy"]={{[1]={[1]={type="Multiplier",var="FreezeShockIgniteOnEnemy"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=10}},nil}c["5% chance to gain an Endurance Charge on Kill while holding a Shield"]={{}," to gain an Endurance Charge on Kill "}c["160% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=160}},nil}c["8% chance to deal Double Damage if you've dealt a Critical Strike with a Two Handed Melee Weapon Recently"]={{[1]={flags=256,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=8}}," if you've dealt a Critical Strike with a Two Handed Weapon Recently "}c["30% increased Minion Damage if you've used a Minion Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMinionSkillRecently"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill "}c["Life Leech is applied to Energy Shield instead while on Full Life Gain 6% of Maximum Life as Extra Maximum Energy Shield"]={nil,"Life Leech is applied to Energy Shield instead while on Full Life Gain 6% of Maximum Life as Extra Maximum Energy Shield "}c["Socketed Gems have 10% chance to cause Enemies to Flee on Hit"]={{}," to cause Enemies to Flee on Hit "}c["+1 to maximum number of Zombies per 300 Strength"]={{[1]={[1]={div=300,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=1}},nil}c["12% chance to Knock Enemies Back on hit"]={{[1]={flags=0,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=12}},nil}c["Cannot be Frozen if Dexterity is higher than Intelligence"]={{[1]={[1]={type="Condition",var="DexHigherThanInt"},flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=100}},nil}c["+160 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=160}},nil}c["Can Allocate Passives from the Ranger's starting point"]={{},nil}c["30% increased Cast Speed if you've Attacked Recently"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=16,keywordFlags=0,name="Speed",type="INC",value=30}},nil}c["15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy"]={{}," to gain aCharge when your is triggered by an Enemy 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy "}c["+290 to Armour and Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="BASE",value=290}},nil}c["5% increased Experience gain"]={{}," Experience gain "}c["20% chance to Block Spells if you've Blocked an Attack Recently"]={{[1]={[1]={type="Condition",var="BlockedAttackRecently"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=20}},nil}c["10% chance to gain an Endurance Charge when you Block Attack Skills deal 20% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain an Endurance Charge when you Block Attack Skills deal 20% increased "}c["+1 to Maximum Spirit Charges per Abyss Jewel affecting you Gain a Spirit Charge every second"]={{}," Maximum Spirit Charges Gain a Spirit Charge every second "}c["20% chance to Freeze, Shock and Ignite during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=20},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=20},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=20}},nil}c["Adds 29 to 45 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=29},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=45}},nil}c["20% chance to gain a Power Charge on Non-Critical Strike +1 to Maximum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=20}}," to gain a Power Charge on Non-Critical Strike +1 to "}c["Take 30 Chaos Damage per Second during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ChaosDegen",type="BASE",value=30}},nil}c["Grants maximum Energy Shield equal to 15% of your Reserved Mana to"]={nil,"Grants maximum Energy Shield equal to 15% of your Reserved Mana to "}c["-2 to Total Mana Cost of Skills for each Corrupted Item Equipped"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-2}},nil}c["30% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=30}},nil}c["Projectiles Pierce 3 additional Targets"]={{[1]={flags=0,keywordFlags=0,name="PierceCount",type="BASE",value=3}},nil}c["+8 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=8}},nil}c["+2 to Level of Socketed Movement Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="movement",value=2}}},nil}c["You are Shocked during Flask effect, causing 50% increased Damage taken"]={nil,"You are Shocked during Flask effect, causing 50% increased Damage taken "}c["30% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["24% increased Elemental Damage with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="ElementalDamage",type="INC",value=24}},nil}c["+29% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=29}},nil}c["9% Increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=9}},nil}c["1 Added Passive Skill is Sap Psyche"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Sap Psyche"}},nil}c["Take 100 Fire Damage when you Ignite an Enemy"]={nil,"100 Fire Damage when you Ignite an Enemy "}c["30% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["30% increased Damage if you Summoned a Golem in the past 8 seconds Golems Summoned in the past 8 seconds deal 45% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}," if you Summoned a in the past 8 seconds Golems Summoned in the past 8 seconds deal 45% increased Damage "}c["Adds 21 to 38 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=21},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=38}},nil}c["140% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=140}},nil}c["1% reduced Mana Reserved per 250 total attributes"]={{[1]={[1]={div=250,statList={[1]="Str",[2]="Dex",[3]="Int"},type="PerStat"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-1}},nil}c["150% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=150}},nil}c["8% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["135% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=135}},nil}c["Damage Penetrates 10% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=10}},nil}c["20% increased Critical Strike Chance with Bows"]={{[1]={flags=131076,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["15% chance to gain a Power Charge when your Trap is triggered by an Enemy 15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy"]={{}," to gain a Power Charge when your is triggered by an Enemy 15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy "}c["15% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["+7 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=7}},nil}c["10% chance to Impale Enemies on Hit with Axes or Swords 15% increased Physical Damage with Axes or Swords"]={{[1]={[1]={modFlags=4259840,type="ModFlagOr"},flags=4,keywordFlags=0,name="PhysicalDamage",type="BASE",value=10}}," to Impale Enemies on Hit 15% increased with Axes or Swords "}c["13% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=13}},nil}c["20% chance to Recover 10% of Mana when you use a Skill"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," to Recover 10% of when you use a Skill "}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={type="Condition",var="MainHandAttack"},[2]={type="Condition",var="OffHandAttack"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=25}}," to gain aCharge on Kill 25% chance to gain an Endurance Charge on Kill 10% more while at maximum Frenzy Charges "}c["8% reduced Area Damage taken from Hits +30% to Critical Strike Multiplier against Burning Enemies 80% increased Critical Strike Chance against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Burning"},[2]={actor="enemy",type="ActorCondition",var="Shocked"},flags=512,keywordFlags=262144,name="DamageTaken",type="INC",value=-8}}," from Hits +30% to Critical Strike Multiplier 80% increased Critical Strike Chance "}c["110% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=110}},nil}c["20% increased Attack and Cast Speed while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["10% increased Area of Effect if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}c["+1% to Critical Strike Multiplier per 10 Maximum Energy Shield on Shield"]={{[1]={[1]={div=10,stat="EnergyShield",type="PerStat"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=1}}," on Shield "}c["+350 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=350}},nil}c["+160 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=160}},nil}c["1% increased Rarity of Items found per 15 Rampage Kills"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=1}}," per 15 Rampage Kills "}c["14% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["30% increased Armour while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="Armour",type="INC",value=30}},nil}c["You cannot be Shocked for 3 seconds after being Shocked You grant 6 Frenzy Charges to allies on Death"]={nil,"You cannot be Shocked for 3 seconds after being Shocked You grant 6 Frenzy Charges to allies on Death "}c["Recover 100% of your maximum Life on use"]={nil,"Recover 100% of your maximum Life on use "}c["35% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=35}},nil}c["12% increased Elemental Damage with Weapons"]={{[1]={flags=8192,keywordFlags=0,name="ElementalDamage",type="INC",value=12}},nil}c["+30% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=30}},nil}c["15% increased Area of Effect for Skills used by Totems"]={{[1]={flags=0,keywordFlags=16384,name="AreaOfEffect",type="INC",value=15}},nil}c["Allies' Aura Buffs do not affect you"]={{[1]={flags=0,keywordFlags=0,name="AlliesAurasCannotAffectSelf",type="FLAG",value=true}},nil}c["40% increased Critical Strike Chance with One Handed Melee Weapons"]={{[1]={flags=167772164,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["20% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit 10% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20}}," to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit 10% increased "}c["Adds 10 to 20 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=10},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=20}},nil}c["20% more Damage while there is at most one Rare or Unique Enemy nearby 10% reduced Damage taken while there are at least two Rare or Unique Enemies nearby"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=20}}," while there is at most one Rare or Unique Enemy nearby 10% reduced Damage taken while there are at least two Rare or Unique Enemies nearby "}c["Adds 15 to 25 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=15},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=25}},nil}c["18% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=18}},nil}c["8% chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=8}},nil}c["Unaffected by Temporal Chains"]={{[1]={[1]={skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="MORE",value=-100}},nil}c["45% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=45}},nil}c["6% chance to Knock Enemies Back on hit"]={{[1]={flags=0,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=6}},nil}c["1 Added Passive Skill is Cremator"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Cremator"}},nil}c["3% increased Character Size 6% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=3}}," Character Size 6% increased "}c["25% increased Knockback Distance"]={{[1]={flags=0,keywordFlags=0,name="EnemyKnockbackDistance",type="INC",value=25}},nil}c["25% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=25}},nil}c["10% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["40% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["30% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=30}},nil}c["14% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=14}},nil}c["20% increased Golem Damage for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned "}c["20% increased Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=20}},nil}c["20% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["10% chance to gain a Power Charge on Kill 5% increased Projectile Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ProjectileSpeed",type="BASE",value=10}}," to gain a Power Charge on Kill 5% increased "}c["15% increased Attack and Cast Speed while Elusive 8% reduced Damage taken while Elusive 25% increased Elusive Effect You take no Extra Damage from Critical Strikes while Elusive"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="Speed",type="INC",value=15}}," while Elusive 8% reduced Damage taken while Elusive 25% increased Elusive Effect You take no Extra Damage while Elusive "}c["30% more Spell Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=2,keywordFlags=0,name="Damage",type="MORE",value=30}},nil}c["32% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=32}},nil}c["+1 to Level of Socketed Dexterity Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="dexterity",value=1}}},nil}c["Left ring slot: Projectiles from Spells cannot Chain"]={{[1]={[1]={num=1,type="SlotNumber"},flags=1026,keywordFlags=0,name="CannotChain",type="FLAG",value=true}},nil}c["Damage Penetrates 5% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=5}},nil}c["16% increased Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8192,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["Adds 8 to 16 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=8},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=16}},nil}c["15% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=15}},nil}c["70% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["25% more Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="MORE",value=25}},nil}c["+800 Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=800}},nil}c["Gain 15 Mana per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["8% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=8}},nil}c["Gain 30 Mana per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["25% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=25}},nil}c[" Life per second for each Stage"]={nil," Life per second for each Stage "}c["+1 to Maximum Endurance Charges"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=1}},nil}c["+145 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=145}},nil}c["+210 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=210}},nil}c["35% increased Projectile Damage with Hits against Nearby Enemies"]={{[1]={flags=1024,keywordFlags=262144,name="Damage",type="INC",value=35}}," against Nearby Enemies "}c["60% increased Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="BlockRecovery",type="INC",value=60}},nil}c["Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can Chill"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can Chill "}c["10% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=10}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own "}c["15% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=15}},nil}c["20% more Damage taken if a Non-Vaal Guard Buff was lost Recently"]={{[1]={flags=0,keywordFlags=256,name="DamageTaken",type="MORE",value=20}}," if a Non- Guard Buff was lost Recently "}c["+1 to Melee Strike Range with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=1},[2]={flags=524292,keywordFlags=0,name="UnarmedRange",type="BASE",value=1}},nil}c["Damage from your Critical Strikes cannot be Reflected 100% increased Damage while there is only one nearby Enemy You take no Extra Damage from Critical Strikes while there is only one nearby Enemy"]={nil,"Damage from your Critical Strikes cannot be Reflected 100% increased Damage while there is only one nearby Enemy You take no Extra Damage from Critical Strikes while there is only one nearby Enemy "}c["30% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=30}},nil}c["+4% Chance to Block Spell Damage while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=4}},nil}c["1 Added Passive Skill is Martial Mastery"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Martial Mastery"}},nil}c["Adds 36 to 50 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=36},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=50}},nil}c["18% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=18}},nil}c["Mine Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,keywordFlags=8192,name="ElementalPenetration",type="BASE",value=10}},nil}c["40% increased Critical Strike Chance with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["+5 to Maximum Virulence"]={{}," Maximum Virulence "}c["Recover 5% of Life when a Spirit Charge expires or is consumed"]={nil,"Recover 5% of Life when a Spirit Charge expires or is consumed "}c["10% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["Eldritch Battery"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Eldritch Battery"}},nil}c["10% increased Attack Physical Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["40% less Minimum Physical Attack Damage 20% more Maximum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=-40}}," Minimum 20% more Maximum Physical Attack Damage "}c["225% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=225}},nil}c["160% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=160}},nil}c["600% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=600}},nil}c["263% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=263}},nil}c["280% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=280}},nil}c["225% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=225}},nil}c["100% increased Critical Strike Chance against Enemies on Full Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="FullLife"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=100}},nil}c["145% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=145}},nil}c["10% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}c["Projectiles Pierce while Phasing"]={nil,"Projectiles Pierce while Phasing "}c["Nearby Enemies have Fire, Cold and Lighting Exposure while you have Phasing, applying -15% to those Resistances Nearby Enemies have 15% less Accuracy Rating while you have Phasing"]={nil,"Nearby Enemies have Fire, Cold and Lighting Exposure while you have Phasing, applying -15% to those Resistances Nearby Enemies have 15% less Accuracy Rating while you have Phasing "}c["10% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=10}},nil}c["25% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=25}},nil}c["+35 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=35}},nil}c["Adds 20 to 30 Physical Damage to Attacks if you've"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=30}}," if you've "}c["+6 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=6}},nil}c["1 Added Passive Skill is Vicious Skewering"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Vicious Skewering"}},nil}c["25% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["400% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=400}},nil}c["12% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=12}},nil}c["80% less Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="MORE",value=-80}},nil}c["equal to 25% of Sacrificed Mana for 4 seconds"]={nil,"equal to 25% of Sacrificed Mana for 4 seconds "}c["Gain a Divine Charge on Hit"]={nil,"Gain a Divine Charge on Hit "}c["Adds 1 to 3 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=3}},nil}c["30% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=30}},nil}c["+5% to Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=5}},nil}c["160% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=160}},nil}c["10% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=10}},nil}c["30% increased Melee Critical Strike Chance"]={{[1]={flags=256,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["Grants Level 20 Aspect of the Crab Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="CrabAspect"}}},nil}c["20% less Damage taken if you have not been Hit Recently"]={{[1]={[1]={neg=true,type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-20}},nil}c["4% increased Attack Speed with Maces and Sceptres"]={{[1]={flags=1048581,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["+250 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=250}},nil}c["+5% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=5}},nil}c["20% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit"]={{}," to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit "}c["20% increased Effect of Auras on your Minions"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AuraEffectOnSelf",type="INC",value=20}}}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 5% increased Damage per Frenzy Charge 5% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Multiplier",var="PowerCharge"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," to gain aCharge and a Power Charge on Kill 5% increased 5% increased Damage "}c["Maximum Life becomes 1, Immune to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosInoculation",type="FLAG",value=true}},nil}c["30 Energy Shield gained for each Enemy Hit while affected by Discipline"]={nil,"30 Energy Shield gained for each Enemy Hit while affected by Discipline "}c["125 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=125}},nil}c["80% increased Critical Strike Chance against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=80}},nil}c["Socketed Gems are Supported by level 30 Generosity"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=30,skillId="SupportGenerosity"}}},nil}c["10% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=10}},nil}c["10% chance to Fortify on Melee hit Enemies Taunted by you take 10% increased Damage 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to Fortify Enemies Taunted by you take 10% increased 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks You and nearby Allies have 8% increased Movement Speed "}c["Crimson Dance"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Crimson Dance"}},nil}c["+50 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=50}},nil}c["Adds 1 to 30 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=30}},nil}c["Socketed Gems are Supported by Level 18 Ice Bite"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportFrenzyChargeOnSlayingFrozenEnemy"}}},nil}c["Gain a Power Charge when you use a Vaal Skill"]={nil,"Gain a Power Charge when you use a Vaal Skill "}c["10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds"]={{}," to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds "}c["15% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=15}},nil}c["30% more Bow Damage at Close Range while you have iron Reflexes"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=131076,keywordFlags=0,name="Damage",type="MORE",value=30}}," while you have iron Reflexes "}c["10% increased Attack Speed while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["8% increased Attack and Cast Speed during Effect of any Mana Flask 10% increased Mana Recovery Rate during Effect of any Mana Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},[2]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Speed",type="INC",value=8}}," of any Mana Flask 10% increased Mana Recovery Rate of any Mana Flask "}c["20% increased Damage per Summoned Golem 25% increased Effect of Buffs granted by your Golems per Summoned Golem"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," per Summoned 25% increased Effect of Buffs granted by your Golems per Summoned Golem "}c["15% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=15}},nil}c["Found Magic Items drop Identified"]={nil,"Found Magic Items drop Identified "}c["Recover 5% of Life when a Spirit Charge expires or is consumed 20% chance to gain a Spirit Charge on Kill"]={nil,"Recover 5% of Life when a Spirit Charge expires or is consumed 20% chance to gain a Spirit Charge on Kill "}c["20% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=20}},nil}c["Purity of Ice has 30% reduced Mana Reservation"]={{[1]={[1]={skillName="Purity of Ice",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-30}},nil}c["+10% to Damage over Time Multiplier for Bleeding you inflict on Poisoned Enemies"]={{[1]={flags=0,keywordFlags=2097152,name="DotMultiplier",type="BASE",value=10}}," you inflict on Poisoned Enemies "}c["8% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["+2 to Level of Socketed Elemental Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="elemental",value=2}}},nil}c["Ignites you inflict deal Damage 8% faster 24% increased Fire Damage with Attack Skills"]={nil,"Ignites you inflict deal Damage 8% faster 24% increased Fire Damage with Attack Skills "}c["50% reduced Mana Reservation of Banner Skills 15% increased Effect of Non-Curse Auras from your Skills on Enemies"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-50}}," of Banner Skills 15% increased Effect of Non-Curse Auras from your Skills "}c["8% increased Physical Damage with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["15% increased Attack and Movement Speed while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=0,name="Speed",type="INC",value=15},[2]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["Nearby Enemies cannot deal Critical Strikes"]={nil,"Nearby Enemies cannot deal Critical Strikes "}c["Grants level 10 Gluttony of Elements Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="VaalAuraElementalDamageHealing"}}},nil}c["+1 to Melee range with Claws"]={{[1]={flags=262148,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=1}},nil}c["Minions have a 20% chance to Impale on Hit with Attacks"]={nil,"a 20% chance to Impale on Hit with Attacks "}c["Curse Enemies with level 10 Flammability on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,noSupports=true,skillId="Flammability"}}},nil}c["1% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["Has an additional Implicit Mod +30 to all Attributes"]={nil,"Has an additional Implicit Mod +30 to all Attributes "}c["2% increased Minion Duration per Zombie you own 12% increased Minion Damage per Spectre you own"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillType=21,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=2}}}}," per you own 12% increased Minion Damage per Spectre you own "}c["Regenerate 2% of Life per second if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage"]={nil,"Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage "}c["+30% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=30}},nil}c["+110 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=110}},nil}c["Adds 60 to 90 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=60},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=90}},nil}c["30% chance to Avoid being Chilled during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=30}},nil}c["20% reduced Reflected Physical Damage taken Enemies have -5% to Total Physical Damage Reduction against your Hits 4% chance to deal Double Damage +20 to Strength"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-20}}," Reflected Enemies have -5% to Total Physical Damage Reduction against your Hits 4% chance to deal Double Damage +20 to Strength "}c["25% chance to Avoid interruption from Stuns while Casting +20 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=25}}," to Avoid interruption from Stuns while Casting +20 to "}c["Passives granting Cold Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Cold Resistance or all Elemental Resistances in Radius "}c["Trigger Level 20 Bone Nova when you Kill a Bleeding Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="TriggeredBoneNova"}}},nil}c["Trigger Level 15 Feast of Flesh every 5 seconds 220% increased Energy Shield"]={nil,"Trigger Level 15 Feast of Flesh every 5 seconds 220% increased Energy Shield "}c["Removes 1% of maximum Energy Shield on Kill Corrupted"]={nil,"Removes 1% of maximum Energy Shield on Kill Corrupted "}c["Shocks you inflict spread to other Enemies within a Radius of 15"]={nil,"Shocks you inflict spread to other Enemies within a Radius of 15 "}c["100% increased Global Armour when you have no Energy Shield 30% Chance to gain Unholy Might on Block for 3 seconds"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Armour",type="INC",value=100}}," when you have no Energy Shield 30% Chance to gain Unholy Might on Block for 3 seconds "}c["4% chance to deal Double Damage"]={{[1]={flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=4}},nil}c["1 Added Passive Skill is Whispers of Death"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Whispers of Death"}},nil}c["+25 Mana gained on Killing a Frozen Enemy"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=25}}," ing a Frozen Enemy "}c["4% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=4}},nil}c["Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds"]={nil,"Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds "}c["Adds 55 to 80 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=55},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=80}},nil}c["+2% Chance to Block Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=2}},nil}c["215% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=215}},nil}c["30% increased Trap Trigger Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="TrapTriggerAreaOfEffect",type="INC",value=30}},nil}c["Increases and Reductions to Spell Damage also apply to Attacks at 150% of their value"]={{[1]={flags=0,keywordFlags=0,name="SpellDamageAppliesToAttacksAt150Percent",type="FLAG",value=true}},nil}c["275% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=275}},nil}c["Adds 27 to 38 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=27},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=38}},nil}c["12% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["7% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=7}},nil}c["+24 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=24}},nil}c["10% chance to Avoid being Stunned while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=10}},nil}c["+150 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=150}},nil}c["+5 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=5}},nil}c["8% increased Accuracy Rating with Axes"]={{[1]={flags=65540,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["+1 to Melee range with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=1}},nil}c["20% increased Damage with Hits and Ailments per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=20}},nil}c["+25% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil}c["7% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=7}},nil}c["1% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}},nil}c["40% of Physical Damage Converted to Fire Damage while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=40}},nil}c["120 Energy Shield Regenerated per second while a Rare or Unique Enemy is Nearby"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="RareOrUnique"},flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=120}},nil}c["10% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}c["25% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=25}},nil}c["20% increased Area of Effect if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil}c["12% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["115% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=115}},nil}c["100% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=100}},nil}c["10% reduced Physical Damage taken over time"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenOverTime",type="INC",value=-10}},nil}c["Socketed Gems are Supported by level 1 Mana Leech"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportManaLeech"}}},nil}c["45% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=45}},nil}c["Adds 3 to 9 Lightning Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=3},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=9}},nil}c["+150 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=150}},nil}c["+1 to Melee Strike Range with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=1},[2]={flags=4194308,keywordFlags=0,name="UnarmedRange",type="BASE",value=1}},nil}c["10% increased Attack Speed if you have at least 600 Strength"]={{[1]={[1]={stat="Str",threshold=600,type="StatThreshold"},flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=8}}}},nil}c["25% chance that if you would gain Power Charges, you instead gain up to"]={{}," that if you would gain Power Charges, you instead gain up to "}c["10% increased Elemental Damage with Weapons"]={{[1]={flags=8192,keywordFlags=0,name="ElementalDamage",type="INC",value=10}},nil}c["Attacks with this Weapon deal 80-120 added Chaos Damage against Enemies affected by at least 5 Poisons"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",threshold=5,type="MultiplierThreshold",var="PoisonStack"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=80},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",threshold=5,type="MultiplierThreshold",var="PoisonStack"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=120}},nil}c["+10% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=10}},nil}c["Enemies Chilled by you take 40% increased Burning Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireDamageTakenOverTime",type="INC",value=40}}}},nil}c["Minions Regenerate 0.5% Life per second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}}}},nil}c["6% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=6}},nil}c["+14% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=14}},nil}c["38% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=38}},nil}c["to you and Allies Regenerate 200 Energy Shield per Second while on Consecrated Ground Effects of Consecrated Ground you create Linger for 4 seconds"]={nil,"to you and Allies Regenerate 200 Energy Shield per Second while on Consecrated Ground Effects of Consecrated Ground you create Linger for 4 seconds "}c["+28% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=28}},nil}c["Raised Zombies have +500 to maximum Life"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=500}}}},nil}c["88% increased Damage with Poison if you have at least 300 Dexterity"]={{[1]={[1]={stat="Dex",threshold=300,type="StatThreshold"},flags=0,keywordFlags=1048576,name="Damage",type="INC",value=88}},nil}c["Summoned Holy Relics have 23% reduced Cooldown Recovery Speed"]={{[1]={[1]={skillName="Summon Holy Relic",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=-23}}}},nil}c["15% chance to Impale Enemies on Hit with Attacks 5% increased Impale Effect +20 to Strength"]={{[1]={flags=0,keywordFlags=65536,name="FlaskEffect",type="BASE",value=15}}," to Impale Enemies on Hit 5% increased Impale +20 to Strength "}c["20% increased Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=20},[2]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=20},[3]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=20}},nil}c["Ignites your Skills cause spread to other Enemies within a Radius of 15 Socketed Gems are Supported by level 20 Ignite Proliferation"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 15 Socketed Gems are Supported by level 20 Ignite Proliferation "}c["Creates Consecrated Ground on Critical Strike 50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike"]={nil,"Creates Consecrated Ground on Critical Strike 50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike "}c["10% increased maximum Life if no Equipped Items are Corrupted"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="CorruptedItem"},flags=0,keywordFlags=0,name="Life",type="INC",value=10}},nil}c["8% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["1 Added Passive Skill is Rotten Claws"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Rotten Claws"}},nil}c["16% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=16}},nil}c["175% increased Skeleton Duration"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=175}},nil}c["20% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}},nil}c["16% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=16}},nil}c["15% of maximum Life taken as Chaos Damage per second"]={{[1]={[1]={div=1,stat="Life",type="PerStat"},flags=0,keywordFlags=0,name="ChaosDegen",type="BASE",value=0.15}},nil}c["10% increased Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=10}},nil}c["Cannot be Shocked"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=100}},nil}c["+3 to Level of Socketed Lightning Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="lightning",value=3}}},nil}c["10% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit"]={{}," to gain an Endurance Charge when you Stun an Enemy with a Hit "}c["Moving while Bleeding doesn't cause you to take extra Damage Projectiles gain Damage as they travel farther, dealing up\nto 50% increased Damage with Hits to targets"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage Projectiles gain Damage as they travel farther, dealing up\nto 50% increased Damage with Hits to targets "}c["10% reduced Enemy Stun Threshold with Bows"]={{[1]={flags=131076,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-10}},nil}c["You have Far Shot while you do not have Iron Reflexes"]={nil,"You have Far Shot while you do not have Iron Reflexes "}c["+30% to Critical Strike Multiplier if you've been Channelling for at least 1 second"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}}," if you've been Channelling for at least 1 second "}c["Adds 18 to 32 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=18},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=32}},nil}c["+21 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=21}},nil}c["12% increased Brand Activation frequency"]={{[1]={flags=0,keywordFlags=0,name="BrandActivationFrequency",type="INC",value=12}},nil}c["25% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=25}},nil}c["14% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=14}},nil}c["Adds 1 to 30 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=30}},nil}c["Haste Reserves no Mana"]={{[1]={[1]={skillId="Haste",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["20% chance to gain a Power Charge when you Block +6% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}}," to gain a Power Charge when you Block +6% Chance "}c["Your Critical Strike Multiplier is 300%"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="OVERRIDE",value=300}},nil}c["With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks"]={nil,"With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks "}c["15% more Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="MORE",value=15}},nil}c["40% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["Nearby Allies have 15% increased Attack, Cast and Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=15},onlyAllies=true}},[2]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15},onlyAllies=true}}},nil}c["25% increased Attack and Cast Speed while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="Speed",type="INC",value=25}},nil}c["25% chance to Trigger Level 20 Tornado when you gain Avian's Might or Avian's Flight"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="AvianTornado"}}},nil}c["40% increased Area of Effect of Curse Skills"]={{[1]={flags=0,keywordFlags=2,name="AreaOfEffect",type="INC",value=40}},nil}c["The increase to Physical Damage from Strength applies to Projectile Attacks as well as Melee Attacks"]={{[1]={flags=0,keywordFlags=0,name="IronGrip",type="FLAG",value=true}},nil}c["8% reduced Area Damage taken from Hits +30% to Critical Strike Multiplier against Burning Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Burning"},flags=512,keywordFlags=262144,name="DamageTaken",type="INC",value=-8}}," from Hits +30% to Critical Strike Multiplier "}c["+160 Dexterity Requirement"]={{[1]={flags=0,keywordFlags=0,name="DexRequirement",type="BASE",value=160}},nil}c["Your Hits can't be Evaded by Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=0,name="CannotBeEvaded",type="FLAG",value=true}},nil}c["5% increased Effect of Fortify on you"]={{[1]={flags=0,keywordFlags=0,name="FortifyEffectOnSelf",type="INC",value=5}},nil}c["16% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=16}},nil}c["20% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=20}},nil}c["Gain Onslaught for 10 seconds on Kill"]={nil,"Gain Onslaught for 10 seconds on Kill "}c["Adds Knockback to Melee Attacks during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=100}},nil}c["28% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=28}},nil}c["Minions have 10% increased Area of Effect if you have used a Minion Skill Recently"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={type="Condition",var="UsedMinionSkillRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["30% reduced Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=-30},[2]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=-30},[3]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=-30}},nil}c["+27% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=27}},nil}c["Minions have 10% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=10}}}},nil}c["Channelling Skills have -3 to Total Mana Cost"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-3}},nil}c["You can only have one Herald 50% more Effect of Herald Buffs on you 100% more Damage with Hits from Herald Skills 50% more Damage Over Time with Herald Skills Minions from Herald Skills deal 25% more Damage Your Aura Skills are Disabled"]={nil,"You can only have one Herald 50% more Effect of Herald Buffs on you 100% more Damage with Hits from Herald Skills 50% more Damage Over Time with Herald Skills Minions from Herald Skills deal 25% more Damage Your Aura Skills are Disabled "}c["50% chance to inflict Bleeding on Critical Strike with Attacks"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=65536,name="BleedChance",type="BASE",value=50}},nil}c["20% increased Flask Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=20}},nil}c["+3% Chance to Block Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=3}},nil}c["Channelling Skills have 10% increased Attack Speed"]={{[1]={[1]={skillType=58,type="SkillType"},flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["205% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=205}},nil}c["3% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["16% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=16}},nil}c["40% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=40}},nil}c["16% increased Attack Physical Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["0.6% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.6}},nil}c["+20% to Non-Ailment Chaos Damage over Time Multiplier Every second, inflict Withered on nearby Enemies for 15 seconds Nearby Hindered Enemies deal 15% reduced Damage over Time"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=20}}," Non-Ailment Every second, inflict Withered on nearby Enemies for 15 seconds Nearby Hindered Enemies deal 15% reduced Damage over Time "}c["1 Added Passive Skill is Master of Fire"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Master of Fire"}},nil}c["Energy Shield Recharge is not interrupted by Damage if Recharge began Recently"]={nil,"Energy Shield Recharge is not interrupted by Damage if Recharge began Recently "}c["+48 Life gained when you Block +20 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=48}}," gained when you Block +20 Mana gained when you Block "}c["Summoned Skeletons' hits can't be Evaded +2 to Maximum number of Skeletons"]={nil,"Summoned Skeletons' hits can't be Evaded +2 to Maximum number of Skeletons "}c["Trigger Level 20 Arcane Wake after Spending a total of 200 Mana"]={nil,nil}c["Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield"]={nil,"Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield "}c["125% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=125}},nil}c["+8% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=8}},nil}c["If you've Warcried Recently, you and nearby allies have 10% increased Attack Speed"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=10}}}},nil}c["+15 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=15}},nil}c["+32 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=32}},nil}c["20% increased Effect of Chill you inflict with Critical Strikes 20% increased Effect of Shock you inflict with Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=20}}," you inflict with Critical Strikes 20% increased Effect of Shock you inflict with Critical Strikes "}c["40% increased Damage with Hits and Ailments against Unique Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="RareOrUnique"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=40}},nil}c["50% increased Stun Duration against Enemies that are on Full Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="FullLife"},flags=0,keywordFlags=262144,name="EnemyStunDuration",type="INC",value=50}},nil}c["Can Consume 4 Support Gems Has not Consumed any Gems"]={nil,"Can Consume 4 Support Gems Has not Consumed any Gems "}c["20% increased Physical Damage with Axes or Swords"]={{[1]={[1]={modFlags=4259840,type="ModFlagOr"},flags=4,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["Immune to Freeze while affected by Purity of Ice 10% of Physical Damage taken as Cold Damage while affected by Purity of Ice"]={nil,"Immune to Freeze while affected by Purity of Ice 10% of Physical Damage taken as Cold Damage while affected by Purity of Ice "}c["300% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=300}},nil}c["1 Added Passive Skill is Smoking Remains"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Smoking Remains"}},nil}c["1 Added Passive Skill is Empowered Envoy"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Empowered Envoy"}},nil}c["+100% to Fire Resistance when Socketed with a Red Gem +100% to Cold Resistance when Socketed with a Green Gem"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=100}}," when Socketed with a Red Gem +100% to Cold Resistance when Socketed with a Green Gem "}c["20% increased Effect of Herald Buffs on you 10% reduced Mana Reservation of Herald Skills"]={{[1]={[1]={skillType=63,type="SkillType"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=20}}," of Herald Buffs on you 10% reduced Mana Reservation "}c["Spend Energy Shield before Mana for Skill Costs"]={{},nil}c["100% increased Physical Damage with Hits and Ailments against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=786432,name="PhysicalDamage",type="INC",value=100}},nil}c["20% chance to Block Attacks if you've Blocked a Spell Recently"]={{[1]={[1]={type="Condition",var="BlockedSpellRecently"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}},nil}c["60% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=60}},nil}c["40% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=40}},nil}c["3% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=3},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=3},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=3}},nil}c["20% increased Melee Critical Strike Chance"]={{[1]={flags=256,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["75% increased Effect of Shrine Buffs on you 50% increased Duration of Shrine Effects on you"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=75}}," of Shrine Buffs on you 50% increased Duration of Shrine Effects on you "}c["3% increased Attack Speed with Maces and Sceptres"]={{[1]={flags=1048581,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["and your Totems to each gain an Endurance Charge 6% increased Fire Damage per Endurance Charge"]={nil,"and your Totems to each gain an Endurance Charge 6% increased Fire Damage per Endurance Charge "}c["16% increased Projectile Attack Damage"]={{[1]={flags=1025,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["Enemies you Impale have -5% to Total Physical Damage Reduction against Impale Hits"]={nil,"Enemies you Impale have -5% to Total Physical Damage Reduction against Impale Hits "}c["+25% to all Elemental Resistances while you have at least 200 Strength"]={{[1]={[1]={stat="Str",threshold=200,type="StatThreshold"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=25}},nil}c["+15% chance to Avoid Elemental Damage from Hits while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="ElementalDamage",type="BASE",value=15}}," to Avoid from Hits "}c["Nearby Allies gain 40% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=40},onlyAllies=true}}},nil}c["25% chance to Blind Enemies on Hit"]={{}," to Blind Enemies on Hit "}c["10% increased Effect of Auras on your Minions"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AuraEffectOnSelf",type="INC",value=10}}}},nil}c["4% additional Physical Damage Reduction if you've Warcried in the past 8 seconds"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=4}}," if you've Warcried in the past 8 seconds "}c["10% increased Area of Effect for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}," for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating "}c["+15% to Critical Strike Multiplier with Claws or Daggers"]={{[1]={[1]={modFlags=786432,type="ModFlagOr"},flags=4,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["Regenerate 0.6% of Life per second for each Raised Zombie 30% increased Mana Regeneration Rate per Raised Spectre"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.6}}}}," for each 30% increased per Raised Spectre "}c["Adds 98 to 140 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=98},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=140}},nil}c["+38% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=38}},nil}c["Radius: 18 Chills from your Hits always reduce Action Speed by at least 10%"]={nil,"Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% "}c["20% increased Attack and Cast Speed while Elusive 8% reduced Damage taken while Elusive 25% increased Elusive Effect You take no Extra Damage from Critical Strikes while Elusive"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="Speed",type="INC",value=20}}," while Elusive 8% reduced Damage taken while Elusive 25% increased Elusive Effect You take no Extra Damage while Elusive "}c["1 Added Passive Skill is Brand Loyalty"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Brand Loyalty"}},nil}c["Gain a Divine Charge on Hit You gain Divinity for 10 seconds on reaching maximum Divine Charges"]={nil,"Gain a Divine Charge on Hit You gain Divinity for 10 seconds on reaching maximum Divine Charges "}c["+16% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=16}},nil}c["10% increased Stun Duration on Enemies per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=10}},nil}c["+25% Chaos Resistance when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=25}},nil}c["Adds 6 to 14 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=6},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=14}},nil}c["Skills that would Summon a Totem Summon two Totems instead"]={nil,"Skills that would Summon a Totem Summon two Totems instead "}c["25% increased Elemental Damage with Weapons"]={{[1]={flags=8192,keywordFlags=0,name="ElementalDamage",type="INC",value=25}},nil}c["Spells cast by Totems deal 25% increased Damage"]={nil,"Spells cast by Totems deal 25% increased Damage "}c["+45 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=45}},nil}c["Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Blinded Enemies"]={nil,"Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Blinded Enemies "}c["30% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=30}},nil}c["+60% to Cold Resistance while affected by Herald of Ice"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofIce"},flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=60}},nil}c["80% increased Physical Damage if you've Blocked Damage from a Unique Enemy in the past 10 seconds"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyInPast10Sec"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=80}},nil}c["Cannot be Stunned while you have Ghost Shrouds 10% chance to Dodge Spell Hits if you have Energy Shield"]={nil,"Cannot be Stunned while you have Ghost Shrouds 10% chance to Dodge Spell Hits if you have Energy Shield "}c["Minions Regenerate 2.5% Life per Second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2.5}}}},nil}c["3% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["Attack Skills fire an additional Projectile while wielding a Claw or Dagger 20% increased Projectile Attack Damage with Claws or Daggers"]={nil,"Attack Skills fire an additional Projectile while wielding a Claw or Dagger 20% increased Projectile Attack Damage with Claws or Daggers "}c["Enemies Chilled by your Hits are Shocked Enemies Shocked by your Hits are Chilled"]={nil,"Enemies Chilled by your Hits are Shocked Enemies Shocked by your Hits are Chilled "}c["Enemies Shocked by your Hits are Chilled"]={nil,"Enemies Shocked by your Hits are Chilled "}c["Adds 28 to 40 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=40}},nil}c["Socketed Gems are Supported by Level 20 Greater Volley"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportGreaterVolley"}}},nil}c["+31 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=31}},nil}c["8% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["Movement Speed cannot be modified to below base value"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeedCannotBeBelowBase",type="FLAG",value=true}},nil}c["30% more chance to Evade Projectile Attacks during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="ProjectileEvadeChance",type="MORE",value=30}},nil}c["10% chance to Steal Power, Frenzy, and Endurance Charges on Hit"]={{}," to Steal Power, Frenzy, and Endurance Charges on Hit "}c["Blight has 30% increased Hinder Duration You cannot be Hindered"]={{[1]={[1]={skillName="Blight",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=30}}," Hinder You cannot be Hindered "}c["Moving while Bleeding doesn't cause you to take extra Damage 15% increased Movement Speed while Bleeding"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage 15% increased Movement Speed while Bleeding "}c["10% reduced Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=-10}},nil}c["Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life per second while moving"]={nil,"Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life per second while moving "}c["+1 to maximum number of Summoned Golems if you have 3 Primordial Items Socketed or Equipped"]={{[1]={[1]={threshold=3,type="MultiplierThreshold",var="PrimordialItem"},flags=0,keywordFlags=0,name="ActiveGolemLimit",type="BASE",value=1}},nil}c["Raised Zombies deal 100% more Physical Damage"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamage",type="MORE",value=100}}}},nil}c["Adds 35 to 65 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=35},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=65}},nil}c["6% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=6}},nil}c["With 40 total Intelligence and Dexterity in Radius, Elemental Hit and Wild Strike cannot choose Fire"]={nil,"With 40 total Intelligence and Dexterity in Radius, Elemental Hit and Wild Strike cannot choose Fire "}c["60% of Lightning Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageConvertToChaos",type="BASE",value=60}},nil}c["5% chance to deal Double Damage"]={{[1]={flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=5}},nil}c["Adds 60 to 80 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=60},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=80}},nil}c["10% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"]={{}," to gain aCharge when you Hit a Rare or Unique Enemy "}c["4% increased Attack Speed with Swords"]={{[1]={flags=4194309,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["15% reduced Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=-15}},nil}c["Shocks nearby Enemies during Flask effect"]={nil,"Shocks nearby Enemies during Flask effect "}c["10% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=10}},nil}c["5% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=5}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand"]={{}," to gain aCharge on Kill "}c["20% increased Trap Trigger Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="TrapTriggerAreaOfEffect",type="INC",value=20}},nil}c["20% of Physical Damage Converted to Lightning during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=20}},nil}c["10% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Minions from Herald Skills deal 25% more Damage Your Aura Skills are Disabled"]={nil,"from Herald Skills deal 25% more Damage Your Aura Skills are Disabled "}c["30% increased Area of Effect if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30}},nil}c["+4% Chance to Block Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=4}},nil}c["Attack Skills deal 8% increased Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["You have no Life Regeneration"]={{[1]={flags=0,keywordFlags=0,name="NoLifeRegen",type="FLAG",value=true}},nil}c["Damage from your Critical Strikes cannot be Reflected"]={nil,"Damage from your Critical Strikes cannot be Reflected "}c["16% increased Critical Strike Chance with Bows"]={{[1]={flags=131076,keywordFlags=0,name="CritChance",type="INC",value=16}},nil}c["175% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=175}},nil}c["You are Shocked for 4 seconds on reaching Maximum Power Charges"]={nil,"You are Shocked for 4 seconds on reaching Maximum Power Charges "}c["1 Added Passive Skill is Towering Threat"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Towering Threat"}},nil}c["+25 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=25}},nil}c["1% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=1}},nil}c["Nearby Enemies have 10% reduced Stun and Block Recovery"]={nil,"Nearby Enemies have 10% reduced Stun and Block Recovery "}c["40% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=40}},nil}c["20% chance to gain an Endurance Charge when you Block Extra gore"]={{}," to gain an Endurance Charge when you Block Extra gore "}c["+10% to Physical Damage over Time Multiplier while wielding an Axe or Sword"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=0,keywordFlags=0,name="PhysicalDotMultiplier",type="BASE",value=10}}," or Sword "}c["12% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["You have Zealot's Oath if you haven't been hit recently"]={{[1]={[1]={neg=true,type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Zealot's Oath"}},nil}c["4% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Bow Skills have 20% increased Skill Effect Duration 10% increased Duration of Ailments inflicted while wielding a Bow"]={nil,"Bow Skills have 20% increased Skill Effect Duration 10% increased Duration of Ailments inflicted while wielding a Bow "}c["Dagger Attacks deal 8% increased Damage with Hits and Ailments"]={{[1]={flags=524288,keywordFlags=786432,name="Damage",type="INC",value=8}},nil}c["+900 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=900}},nil}c["Nearby enemies have -30% to Critical Strike Multiplier"]={nil,"Nearby enemies have -30% to Critical Strike Multiplier "}c["100% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=100}},nil}c["+1 to Maximum Energy Shield per 5 Armour on Equipped Shield"]={{[1]={[1]={div=5,stat="ArmourOnWeapon 2",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}},nil}c["Trigger Level 20 Intimidating Cry when you lose Cat's Stealth 150% increased Evasion Rating"]={nil,"Trigger Level 20 Intimidating Cry when you lose Cat's Stealth 150% increased Evasion Rating "}c["Aspect of the Spider can inflict Spider's Web on Enemies an additional time"]={{[1]={[1]={skillName="Aspect of the Spider",type="SkillName"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="Multiplier:SpiderWebApplyStackMax",type="BASE",value=1}}}},nil}c["+240 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=240}},nil}c["Cannot take Reflected Elemental Damage"]={nil,"Cannot take Reflected Elemental Damage "}c["100% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=100}},nil}c["200% increased Armour against Projectiles +25% additional Block Chance against Projectiles"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=200}}," against Projectiles +25% additional Block Chance against Projectiles "}c["+250 to Armour while affected by a Guard Skill Buff 10% chance when Hit for double Armour effect 0.5% of Maximum Life Regenerated per second while affected by a Guard Skill Buff"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=250}}," while affected by a Guard Skill Buff 10% chance when Hit for double Armour effect 0.5% of Maximum Life Regenerated per second while affected by a Guard Skill Buff "}c["Gain an Endurance Charge every second if you've been Hit Recently"]={nil,"Gain an Endurance Charge every second if you've been Hit Recently "}c["You have Consecrated Ground around you while stationary Regenerate 15 Mana per Second while on Consecrated Ground"]={nil,"You have Consecrated Ground around you while stationary Regenerate 15 Mana per Second while on Consecrated Ground "}c["Bow Skills have +10% to Damage over Time Multiplier Bow Skills have 20% increased Skill Effect Duration 10% increased Duration of Ailments inflicted while wielding a Bow"]={nil,"Bow Skills have +10% to Damage over Time Multiplier Bow Skills have 20% increased Skill Effect Duration 10% increased Duration of Ailments inflicted while wielding a Bow "}c["+13% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=13}},nil}c["5% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=5}},nil}c["15% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=15}},nil}c["Cannot gain Energy Shield 50 Life Regenerated per second if you have at least 500 Maximum Energy Shield"]={nil,"Cannot gain Energy Shield 50 Life Regenerated per second if you have at least 500 Maximum Energy Shield "}c["Ignore all Movement Penalties from Armour"]={{[1]={flags=0,keywordFlags=0,name="Condition:IgnoreMovementPenalties",type="FLAG",value=true}},nil}c["Golems have 40% less Life"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="MORE",value=-40}}}},nil}c["20% increased Critical Strike Chance with Two Handed Melee Weapons"]={{[1]={flags=301989892,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["With at least 40 Dexterity in Radius, Ice Shot has 50% chance of Projectiles Piercing"]={nil,"With at least 40 Dexterity in Radius, Ice Shot has 50% chance of Projectiles Piercing "}c["75% chance to cause Enemies to Flee on use"]={{}," to cause Enemies to Flee on use "}c["Unaffected by Burning Ground while affected by Purity of Fire"]={nil,"Unaffected by Burning Ground while affected by Purity of Fire "}c["24% increased Elemental Damage with Weapons"]={{[1]={flags=8192,keywordFlags=0,name="ElementalDamage",type="INC",value=24}},nil}c["+75 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=75}},nil}c["20% increased Accuracy Rating with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil}c["1 Added Passive Skill is Ancestral Inspiration"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Ancestral Inspiration"}},nil}c["60% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["330% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=330}},nil}c["212% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=212}},nil}c["+14% to Critical Strike Multiplier with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="CritMultiplier",type="BASE",value=14}},nil}c["60% increased Critical Strike Chance with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["115% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=115}},nil}c["12% increased maximum Life if no Equipped Items are Corrupted"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="CorruptedItem"},flags=0,keywordFlags=0,name="Life",type="INC",value=12}},nil}c["275% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=275}},nil}c["+20 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=20}},nil}c["24% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=24}},nil}c["15% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=15}},nil}c["9% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=9}},nil}c["24% increased Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8192,keywordFlags=0,name="Damage",type="INC",value=24}},nil}c["90 Energy Shield Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=90}},nil}c["10% chance to gain a Power Charge when you Block +6% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}}," to gain a Power Charge when you Block +6% Chance "}c["Cannot Block"]={{[1]={flags=0,keywordFlags=0,name="CannotBlockAttacks",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="CannotBlockSpells",type="FLAG",value=true}},nil}c["50% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["1 Added Passive Skill is Dread March"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Dread March"}},nil}c["You are Shocked during Flask effect, causing 50% increased Damage taken 30% of Lightning Damage Leeched as Life during Flask effect"]={nil,"You are Shocked during Flask effect, causing 50% increased Damage taken 30% of Lightning Damage Leeched as Life during Flask effect "}c["10% chance to gain a Frenzy, Power or Endurance Charge on Kill Conduit"]={{}," to gain a Frenzy, Power or Endurance Charge on Kill Conduit "}c["12% increased Damage with Ailments from Attack Skills while wielding a Mace or Sceptre"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["5% chance to Avoid Fire Damage from Hits"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=5}}," to Avoid from Hits "}c["40% increased Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="BlockRecovery",type="INC",value=40}},nil}c["50% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=50}},nil}c["You have Culling Strike against Cursed Enemies Curse Skills have 20% increased Skill Effect Duration"]={nil,"You have Culling Strike against Cursed Enemies Curse Skills have 20% increased Skill Effect Duration "}c["10% chance to gain a Power Charge on Critical Strike"]={{}," to gain a Power Charge "}c["+20% to Damage over Time Multiplier for Ignite from Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=4194304,name="DotMultiplier",type="BASE",value=20}},nil}c["20% increased Attack Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=1,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["150% increased Rarity of Items Dropped by Slain Magic Enemies 100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies 100% increased Quantity of Items Dropped by Slain Normal Enemies "}c["Adds 35 to 90 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=35},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=90}},nil}c["Your Physical Damage can Chill"]={{[1]={flags=0,keywordFlags=0,name="PhysicalCanChill",type="FLAG",value=true}},nil}c["Herald of Agony has 30% reduced Mana Reservation"]={{[1]={[1]={skillName="Herald of Agony",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-30}},nil}c["Socketed Gems have 10% chance to cause Enemies to Flee on Hit Trigger Level 1 Abyssal Cry on Hit"]={{}," to cause Enemies to Flee on Hit Trigger Level 1on Hit "}c["30% of Physical Damage taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsLightning",type="BASE",value=30}},nil}c["your maximum number of Power Charges"]={nil,"your maximum number of Power Charges "}c["10% increased total Recovery per second from Energy Shield Leech"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldLeechRate",type="INC",value=10}},nil}c["20% chance to Recover 10% of Maximum Mana when you use a Skill"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," to Recover 10% of when you use a Skill "}c["-10% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-10}},nil}c["50% increased Effect of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=50}},nil}c["you Spend at least 100 Mana to Use a Skill"]={nil,"you Spend at least 100 Mana to Use a Skill "}c["2% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["0.7% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.7}},nil}c["20% increased Cast Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=16,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["You can only have one Herald 50% more Effect of Herald Buffs on you 100% more Damage with Hits from Herald Skills 50% more Damage Over Time with Herald Skills Minions from Herald Skills deal 25% more Damage"]={nil,"You can only have one Herald 50% more Effect of Herald Buffs on you 100% more Damage with Hits from Herald Skills 50% more Damage Over Time with Herald Skills Minions from Herald Skills deal 25% more Damage "}c["1 Added Passive Skill is Opportunistic Fusilade"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Opportunistic Fusilade"}},nil}c["111% increased Duration of Ailments you inflict while Focussed"]={{[1]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=111},[2]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=111},[3]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=111},[4]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=111},[5]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=111},[6]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=111}},nil}c["1 Added Passive Skill is Antivenom"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Antivenom"}},nil}c["10% chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=10}},nil}c["10% chance to Curse Enemies with a random Curse on Hit"]={{}," to Curse Enemies with a random Curse on Hit "}c["+24 to Strength and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=24}},nil}c["Adds 98 to 178 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=98},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=178}},nil}c["35% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=35}},nil}c["+12 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=12}},nil}c["+33 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=33}},nil}c["60% increased Defences from Equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="Defences",type="INC",value=60}},nil}c["Every second, Consume a nearby Corpse to Recover 5% of Life and Mana 10% more Damage taken if you haven't Consumed a Corpse Recently"]={nil,"Every second, Consume a nearby Corpse to Recover 5% of Life and Mana 10% more Damage taken if you haven't Consumed a Corpse Recently "}c["20% increased Mine Throwing Speed if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=20}},nil}c["Unaffected by Elemental Weakness while affected by Purity of Elements Immune to Ignite while affected by Purity of Fire"]={nil,"Unaffected by Elemental Weakness while affected by Purity of Elements Immune to Ignite while affected by Purity of Fire "}c["+12% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=12}},nil}c["Warcry Skills have 40% increased Area of Effect"]={nil,"Warcry Skills have 40% increased Area of Effect "}c["+96 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=96}},nil}c["50% increased Life Recovery Rate if you've taken Fire Damage from an Enemy Hit Recently Unaffected by Ignite"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=50}}," if you've taken Fire Damage from an Enemy Hit Recently Unaffected by Ignite "}c["Your Chaos Damage can Shock"]={{[1]={flags=0,keywordFlags=0,name="ChaosCanShock",type="FLAG",value=true}},nil}c["120% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=120}},nil}c["20% less Lightning Damage taken"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageTaken",type="MORE",value=-20}},nil}c["1% chance to deal Double Damage per 4 Rage"]={{[1]={[1]={div=4,type="Multiplier",var="Rage"},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=1}},nil}c["200% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=200}},nil}c["30% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=44,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30}},nil}c["You can Cast an additional Brand Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed"]={nil,"You can Cast an additional Brand Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed "}c["+6 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=6}},nil}c["Adds 75 to 358 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=358}},nil}c["14% increased Projectile Attack Damage"]={{[1]={flags=1025,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["While stationary, gain 10% increased Area of Effect every second, up to a maximum of 50%"]={nil,"While stationary, gain 10% increased Area of Effect every second, up to a maximum of 50% "}c["10% chance when Hit for double Armour effect Regenerate 0.5% of Life per second while affected by a Guard Skill Buff"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=10}}," when Hit for double effect Regenerate 0.5% of Life per second while affected by a Guard Skill Buff "}c["15% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=15}},nil}c["Regenerate 0.2% of Life per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.2}},nil}c["Nearby Hindered Enemies deal 15% reduced Damage over Time"]={nil,"Nearby Hindered Enemies deal 15% reduced Damage over Time "}c["15% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity -5 to Total Mana Cost of Skills while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=15}}," to Recover 10% of when you use a Skill -5 to Total Mana Cost of Skills while affected by Clarity "}c["+25% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=25}},nil}c["8% increased Impale Effect"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=8}}," Impale "}c["+175 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=175}},nil}c["+40% to Critical Strike Multiplier if Dexterity is higher than Intelligence"]={{[1]={[1]={type="Condition",var="DexHigherThanInt"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=40}},nil}c["Fire Skills have a 25% chance to apply Fire Exposure on Hit Lightning Skills have a 25% chance to apply Lightning Exposure on Hit"]={nil,"a 25% chance to apply Fire Exposure on Hit Lightning Skills have a 25% chance to apply Lightning Exposure on Hit "}c["You gain Unholy Might for 10 seconds on Block"]={nil,"You gain Unholy Might for 10 seconds on Block "}c["2% increased Attack Speed with Staves"]={{[1]={flags=2097157,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["+5% chance to Evade Attacks"]={{[1]={flags=0,keywordFlags=0,name="EvadeChance",type="BASE",value=5}},nil}c["100% increased Shock Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=100}},nil}c["30% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,keywordFlags=0,name="PhysicalDamage",type="MORE",value=30}},nil}c["For each Element you've been hit by Damage of Recently, 8% reduced Damage taken of that Element"]={{[1]={[1]={type="Condition",var="HitByFireDamageRecently"},flags=0,keywordFlags=0,name="FireDamageTaken",type="INC",value=-8},[2]={[1]={type="Condition",var="HitByColdDamageRecently"},flags=0,keywordFlags=0,name="ColdDamageTaken",type="INC",value=-8},[3]={[1]={type="Condition",var="HitByLightningDamageRecently"},flags=0,keywordFlags=0,name="LightningDamageTaken",type="INC",value=-8}},nil}c["You have Phasing if you have Blocked Recently"]={nil,"You have Phasing if you have Blocked Recently "}c["Regenerate 200 Energy Shield per Second while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=200}},nil}c["10% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["30% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=30}},nil}c["With 40 total Strength and Intelligence in Radius, Elemental Hit and Wild Strike cannot choose Cold With 40 total Strength and Intelligence in Radius, Elemental Hit and Wild Strike deal 50% less Cold Damage"]={nil,"With 40 total Strength and Intelligence in Radius, Elemental Hit and Wild Strike cannot choose Cold With 40 total Strength and Intelligence in Radius, Elemental Hit and Wild Strike deal 50% less Cold Damage "}c["Adds 18 to 27 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=27}},nil}c["8% increased Attack Speed with Wands"]={{[1]={flags=8388613,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["Socketed Gems are Supported by level 20 Increased Area of Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportIncreasedAreaOfEffect"}}},nil}c["2% of Life Regenerated per second if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill"]={nil,"Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill "}c["320% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=320}},nil}c["Trigger Commandment of Inferno on Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,noSupports=true,skillId="EnchantmentOfInfernoOnKill4"}}},nil}c["10% reduced Enemy Stun Threshold with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-10}},nil}c["Gain 110% of Bow Physical Damage as Extra Damage of each Element"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=110},[2]={flags=131072,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=110},[3]={flags=131072,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=110}},nil}c["10% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=10}},nil}c["Nearby Enemies are Hindered, with 25% reduced Movement Speed"]={nil,"Nearby Enemies are Hindered, with 25% reduced Movement Speed "}c["20% increased Effect of Non-Damaging Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=20},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=20},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffech",type="INC",value=20}},nil}c["You and nearby Allies have +15% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}}}},nil}c["20% chance to Recover 10% of Maximum Mana when you use a Skill 6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," to Recover 10% of when you use a Skill 6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana "}c["Has 2 Sockets"]={{[1]={flags=0,keywordFlags=0,name="SocketCount",type="BASE",value=2}},nil}c["Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={nil,"Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently "}c["5% increased Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=5}},nil}c["Celestial Footprints Shaper Item"]={nil,"Celestial Footprints Shaper Item "}c["Weapons you Animate create an additional copy"]={nil,"Weapons you Animate create an additional copy "}c["+5% Chance to Block Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=5}},nil}c["+1 to Level of Socketed Curse Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="curse",value=1}}},nil}c["20% chance to gain a Power Charge when you Block"]={{}," to gain a Power Charge when you Block "}c["12% increased Physical Damage with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["1 Added Passive Skill is Student of Decay"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Student of Decay"}},nil}c["Minions have +5% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=5}}}},nil}c["8% increased Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["1% less Damage taken per Grasping Vine"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-1}}," per Grasping Vine "}c["6% increased Accuracy Rating with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["Minions deal 9 to 15 additional Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=9}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=15}}}},nil}c["Projectiles gain Damage as they travel farther, dealing up to 50% increased Damage with Hits to targets"]={{[1]={[1]={ramp={[1]={[1]=35,[2]=0},[2]={[1]=70,[2]=1}},type="DistanceRamp"},flags=1025,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["0.5% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}},nil}c["1 Added Passive Skill is Stalwart Commander"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Stalwart Commander"}},nil}c["100% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=100}},nil}c["20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"]={{}," to gain aCharge when you Hit a Rare or Unique Enemy "}c["Nearby Allies deal 30% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=30},onlyAllies=true}}},nil}c["+3 to Level of Socketed Warcry Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="warcry",value=3}}},nil}c["50% increased Effect of Socketed Jewels"]={{[1]={flags=0,keywordFlags=0,name="SocketedJewelEffect",type="INC",value=50}},nil}c["You have no Armour or Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="MORE",value=-100},[2]={flags=0,keywordFlags=0,name="EnergyShield",type="MORE",value=-100}},nil}c["100% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=100}},nil}c["20% increased Spell Damage while you have Arcane Surge"]={{[1]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["10% increased Physical Damage with Claws"]={{[1]={flags=262148,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["1 Added Passive Skill is Paralysis"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Paralysis"}},nil}c["15% chance to gain a Flask Charge when you deal a Critical Strike 50% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike 50% chance to gain a Flask Charge when you deal a Critical Strike "}c["-1 Maximum Frenzy Charges"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesMax",type="BASE",value=-1}},nil}c["Raised Zombies have 5% chance to Taunt Enemies on Hit"]={{}," to Taunt Enemies on Hit "}c["27% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=27}},nil}c["14% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=14}},nil}c["Curse Enemies with Temporal Chains on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,noSupports=true,skillId="TemporalChains"}}},nil}c["Raise Zombie does not require a Corpse Your Raised Zombies count as Corpses"]={nil,"does not require a Corpse Your Raised Zombies count as Corpses "}c["1 Added Passive Skill is Improvisor"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Improvisor"}},nil}c["10% increased Effect of Arcane Surge on you per 200 Mana spent Recently, up to 50% 10% chance to gain Arcane Surge when you Kill an Enemy"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=10}}," of Arcane Surge on you per 200 Mana spent Recently, up to 50% 10% chance to gain Arcane Surge when you Kill an Enemy "}c["15% more Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=15}},nil}c["Cold-only Splash Damage to surrounding targets"]={nil,"Cold-only Splash Damage to surrounding targets "}c["Minions Leech 5% of Damage as Life against Poisoned Enemies"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},flags=0,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=5}}}},nil}c["+1% to Chaos Resistance per Poison on you"]={{[1]={[1]={type="Multiplier",var="PoisonStack"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=1}},nil}c["10% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,keywordFlags=4096,name="CooldownRecovery",type="INC",value=10}},nil}c["1 Added Passive Skill is Unwaveringly Evil"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Unwaveringly Evil"}},nil}c["2% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=2}},nil}c["155% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=155}},nil}c["30% increased Damage with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["20% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}},nil}c["1 Added Passive Skill is Grand Design"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Grand Design"}},nil}c["Channelling Skills deal 12% increased Attack Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=1,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Triggers Level 20 Fire Aegis when Equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="FireAegis"}}},nil}c["+1 to maximum number of Golems"]={{[1]={flags=0,keywordFlags=0,name="ActiveGolemLimit",type="BASE",value=1}},nil}c["50% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=50}},nil}c["20% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["2% chance to Avoid Elemental Damage when Hit per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ElementalDamage",type="BASE",value=2}}," to Avoid when Hit "}c["Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks "}c["40% reduced Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=-40}},nil}c["5% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["30% increased Accuracy Rating if you've dealt a Critical Strike in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=30}},nil}c["20% reduced Chill Duration on You"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=-20}}," on You "}c["120% increased Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="BlockRecovery",type="INC",value=120}},nil}c["Attack Projectiles Return to you from final Target Returning Projectiles Pierce all Targets"]={nil,"Attack Projectiles Return to you from final Target Returning Projectiles Pierce all Targets "}c["+30% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["Adds 2 to 3 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=2},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=3}},nil}c["-5% to all maximum Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResistMax",type="BASE",value=-5},[2]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=-5}},nil}c["1% increased Lightning Damage per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=1}},nil}c["30% increased Elemental Damage with Weapons"]={{[1]={flags=8192,keywordFlags=0,name="ElementalDamage",type="INC",value=30}},nil}c["+12% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=12}},nil}c["+12% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=12}},nil}c["25% chance to Scorch Enemies Cannot inflict Ignite"]={{}," to Scorch Enemies Cannot inflict Ignite "}c["+25% to Critical Strike Multiplier with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil}c["+2 to Maximum number of Skeletons"]={{[1]={flags=0,keywordFlags=0,name="ActiveSkeletonLimit",type="BASE",value=2}},nil}c["30% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["10% increased Brand Attachment range"]={{}," Brand Attachment range "}c["Socketed Gems are supported by level 25 Melee Splash"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=25,skillId="SupportMeleeSplash"}}},nil}c["Adds 32 to 42 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=32},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=42}},nil}c["3% increased Attack Speed for each Map Item Modifier affecting the Area"]={{[1]={flags=513,keywordFlags=0,name="Speed",type="INC",value=3}}," for each Map Item Modifier affecting the "}c["Gems can be Socketed in this Item ignoring Socket Colour Gems Socketed in Red Sockets have +1 to Level"]={nil,"Gems can be Socketed in this Item ignoring Socket Colour Gems Socketed in Red Sockets have +1 to Level "}c["You cannot Recharge Energy Shield"]={nil,"You cannot Recharge Energy Shield "}c["10% increased Critical Strike Chance with One Handed Melee Weapons"]={{[1]={flags=167772164,keywordFlags=0,name="CritChance",type="INC",value=10}},nil}c["25% increased Critical Strike Chance with Mines"]={{[1]={flags=0,keywordFlags=8192,name="CritChance",type="INC",value=25}},nil}c["190% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=190}},nil}c["You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill"]={nil,"You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill "}c["Minions have 12% increased Attack and Cast Speed if you or your Minions have Killed Recently"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=12}}}}," if you or your Minions have Killed Recently "}c["Gain Chilling, Shocking and Igniting Conflux for 2 seconds"]={{},nil}c["Reflects 100 to 150 Physical Damage to Melee Attackers"]={nil,"Reflects 100 to 150 Physical Damage to Melee Attackers "}c["Curse Enemies with level 5 Vulnerability on Block"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=5,noSupports=true,skillId="Vulnerability"}}},nil}c["You cannot be Frozen for 3 seconds after being Frozen"]={nil,"You cannot be Frozen for 3 seconds after being Frozen "}c["Minions have +10% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=10}}}},nil}c["Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="EnduranceChargeOnMeleeStun"}}},nil}c["Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed"]={nil,"Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed "}c["40% chance to Poison on Melee Hit"]={{[1]={flags=256,keywordFlags=0,name="PoisonChance",type="BASE",value=40}},nil}c["230% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=230}},nil}c["15% increased Minion Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=15}}}},nil}c["10% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["5% chance to Impale Enemies on Hit with Attacks"]={{}," to Impale Enemies on Hit "}c["Your Cold Damage can Ignite"]={{[1]={flags=0,keywordFlags=0,name="ColdCanIgnite",type="FLAG",value=true}},nil}c["+15% to Critical Strike Multiplier with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["Effects granted for having Rage are Tripled Cannot be Stunned while you have at least 25 Rage"]={nil,"Effects granted for having Rage are Tripled Cannot be Stunned while you have at least 25 Rage "}c["25% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=25}},nil}c["Golems have +1000 to Armour"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=1000}}}},nil}c["With at least 40 Strength in Radius, Cleave grants Fortify on Hit"]={nil,"With at least 40 Strength in Radius, Cleave grants Fortify on Hit "}c["175% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=175}},nil}c["4% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=4}},nil}c["10% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=10}},nil}c["30% chance to Avoid being Chilled"]={{[1]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=30}},nil}c["8% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=8}},nil}c["+10% to Damage over Time Multiplier for Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="DotMultiplier",type="BASE",value=10}},nil}c["Trigger Level 5 Rain of Arrows when you Attack with a Bow"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=5,skillId="RainOfArrows"}}},nil}c["Minions have 65% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=65}}}},nil}c["10% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=10}},nil}c["30% chance to Cast Socketed Spells when you Spend at least 100 Mana to Use a Skill"]={{[1]={flags=2,keywordFlags=0,name="Mana",type="BASE",value=30}}," to Cast Socketed s when you Spend at least 100 to Use a Skill "}c["2% additional Chance to receive a Critical Strike"]={{}," to receive a Critical Strike "}c["50% chance to avoid Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=50}},nil}c["15% reduced Spark Duration"]={{[1]={[1]={skillName="Spark",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=-15}},nil}c["Left ring slot: 100% increased Mana Regeneration Rate"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=100}},nil}c["40% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=40}},nil}c["50% increased Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="BlockRecovery",type="INC",value=50}},nil}c["5% chance to Dodge Attack and Spell Hits while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=5},[2]={[1]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=5}},nil}c["Gain 5 Souls for Vaal Skills on Rampage Kills grant an additional Vaal Soul if you have Rampaged Recently"]={nil,"Gain 5 Souls for Vaal Skills on Rampage Kills grant an additional Vaal Soul if you have Rampaged Recently "}c["5% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=5}},nil}c["10% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=10}},nil}c["+3% to Non-Ailment Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=3}}," Non-Ailment "}c["Channelling Skills have 3% increased Attack and Cast Speed"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["20% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Hits with this Weapon deal 60% increased Damage to Ignited Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Ignited"},flags=4,keywordFlags=262144,name="Damage",type="INC",value=60}},nil}c["50% more Effect of Herald Buffs on you 100% more Damage with Hits from Herald Skills"]={{[1]={flags=0,keywordFlags=262144,name="FlaskEffect",type="MORE",value=50}}," of Herald Buffs on you 100% more Damage from Herald Skills "}c["Regenerate 1% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["12% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=12}},nil}c["Recover 5% of Maximum Life on Kill"]={nil,"Recover 5% of Maximum Life on Kill "}c["Nearby Allies' spells have Culling Strike Nearby Allies have Culling Strike"]={nil,"Nearby Allies' spells have Culling Strike Nearby Allies have Culling Strike "}c["Socketed Curse Skills ignore Curse Limit +40 to Intelligence"]={nil,"Socketed Curse Skills ignore Curse Limit +40 to Intelligence "}c["25% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=25}},nil}c["25% reduced Flask effect duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=-25}},nil}c["+30 Life gained on Killing Ignited Enemies"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=30}}," ing Ignited Enemies "}c["Recover 75% of your maximum Life on use"]={nil,"Recover 75% of your maximum Life on use "}c["8% increased Damage with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["5% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["50% increased Duration of Shrine Effects on you"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=50}}," of Shrine Effects on you "}c["-1 to maximum number of Summoned Totems."]={{[1]={flags=0,keywordFlags=0,name="ActiveTotemLimit",type="BASE",value=-1}},nil}c["0.4% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.4}},nil}c["+100 to Maximum Mana per Green Socket"]={{[1]={[1]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=100}},nil}c["+1% Chance to Block Attack Damage for each time you've Blocked in the past 10 seconds"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}}," for each time you've Blocked in the past 10 seconds "}c["Minions have 20% more Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="MORE",value=20}}}},nil}c["+3% to Damage over Time Multiplier for Poison"]={{[1]={flags=0,keywordFlags=1048576,name="DotMultiplier",type="BASE",value=3}},nil}c["Socketed Gems deal 63 to 94 additional Fire Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=63}}},[2]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=94}}}},nil}c["Enemies Chilled by you take 100% increased Burning Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireDamageTakenOverTime",type="INC",value=100}}}},nil}c["Adds 1 to 200 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=200}},nil}c["Adds 10 to 167 Lightning Damage to Spells while no Life is Reserved"]={{[1]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=10},[2]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=167}},nil}c["1% additional Physical Damage Reduction per Minion, up to 10%"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=1}}," per Minion, up to 10% "}c["Regenerate 40 Energy Shield per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=40}},nil}c["Summoned Raging Spirits have 100% increased maximum Life"]={{[1]={[1]={skillName="Summon Raging Spirit",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=100}}}},nil}c["+38 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=38}},nil}c["You gain Onslaught for 1 second per Endurance Charge when Hit You gain Onslaught for 2 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 1 second per Endurance Charge when Hit You gain Onslaught for 2 second per Endurance Charge when Hit "}c["Unaffected by Vulnerability while affected by Determination"]={nil,"Unaffected by Vulnerability while affected by Determination "}c["1 Added Passive Skill is Renewal"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Renewal"}},nil}c["You cannot have non-Golem Minions 25% reduced Golem Size"]={nil,"You cannot have non-Golem Minions 25% reduced Golem Size "}c["100% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=100}},nil}c["20% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=44,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil}c["10% increased Effect of Non-Damaging Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=10},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=10},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffech",type="INC",value=10}},nil}c["14% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=14}},nil}c["5% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=5},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=5},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=5}},nil}c["10% increased Stun Duration with Two Handed Melee Weapons on Enemies"]={{[1]={flags=301989892,keywordFlags=0,name="EnemyStunDuration",type="INC",value=10}},nil}c["Enemies can have 1 additional Curse"]={{[1]={flags=0,keywordFlags=0,name="EnemyCurseLimit",type="BASE",value=1}},nil}c["31% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=31}},nil}c["40% increased Curse Duration"]={{[1]={flags=0,keywordFlags=2,name="Duration",type="INC",value=40}},nil}c["20% more Damage with Ignite"]={{[1]={flags=0,keywordFlags=4194304,name="Damage",type="MORE",value=20}},nil}c["Adds 10 to 12 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},nil}c["Adds 22 to 32 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=32}},nil}c["Adds 14 to 22 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=22}},nil}c["20% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=20}},nil}c["40% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=40}},nil}c["15% increased Armour while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="Armour",type="INC",value=15}},nil}c["+16% to Critical Strike Multiplier with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="CritMultiplier",type="BASE",value=16}},nil}c["15% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=15}},nil}c["+125 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=125}},nil}c["20% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=20}},nil}c["1% increased Attack Damage per 450 Evasion Rating"]={{[1]={[1]={div=450,stat="Evasion",type="PerStat"},flags=1,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["10% reduced Trap Duration"]={{[1]={flags=0,keywordFlags=0,name="TrapDuration",type="INC",value=-10}},nil}c["+15% to Critical Strike Multiplier against Taunted Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Taunted"},flags=0,keywordFlags=262144,name="CritMultiplier",type="BASE",value=15}},nil}c["3% reduced Damage taken per Ghost Shroud Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-3}}," per Ghost Shroud Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating "}c["3 Life regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=3}},nil}c["+20% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}},nil}c["You and nearby allies have 20% increased Attack, Cast and Movement"]={{}," Attack, Cast and Movement "}c["100% increased Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=100}},nil}c["10% chance to double Stun Duration 24% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="EnemyStunDuration",type="BASE",value=10}}," to double 24% increased Damage "}c["10% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["30% chance to gain a Power Charge when you Stun Gain Unholy Might for 4 seconds on Critical Strike"]={{}," to gain a Power Charge when you Stun Gain Unholy Might for 4 seconds "}c["20% increased Area Damage while wielding a Two Handed Melee Weapon"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=20}}," while wielding a Two Handed Melee Weapon "}c["Removes all mana. Spend Life instead of Mana for Skills"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="MORE",value=-100},[2]={flags=0,keywordFlags=0,name="BloodMagic",type="FLAG",value=true}},nil}c["300% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=300}},nil}c["10% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=10}},nil}c["220% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=220}},nil}c["+4% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["245% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=245}},nil}c["Nearby Enemies are Chilled"]={nil,"Nearby Enemies are Chilled "}c["Movement Skills cost no Mana"]={{[1]={flags=0,keywordFlags=8,name="ManaCost",type="MORE",value=-100}},nil}c["10% reduced Reflected Elemental Damage taken Damage with Weapons Penetrates 5% Elemental Resistance 20% increased Elemental Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8192,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-10}}," Reflected Damage Penetrates 5% Elemental Resistance 20% increased Elemental Damage "}c["and nearby Allies have +1000 to Armour You and nearby Allies deal 6 to 12 added Physical Damage for\neach Impale on Enemy"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},"and nearby Allies have +1000 to You and nearby Allies deal for\neach Impale on Enemy "}c["Adds 1 to 120 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=120}},nil}c["5% chance to Blind Enemies on Hit with Attacks"]={{}," to Blind Enemies on Hit "}c["Cannot Block Spells"]={{[1]={flags=0,keywordFlags=0,name="CannotBlockSpells",type="FLAG",value=true}},nil}c["Recover 3% of Maximum Life on Kill Recover 3% of Maximum Mana on Kill"]={nil,"Recover 3% of Maximum Life on Kill Recover 3% of Maximum Mana on Kill "}c["+14 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="ManaOnHit",type="BASE",value=14}},nil}c["1 Added Passive Skill is Calamitous"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Calamitous"}},nil}c["25% increased Critical Strike Chance with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["6% increased Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["1 Added Passive Skill is Antifreeze"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Antifreeze"}},nil}c["6% increased Attack and Cast Speed per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=6}}," per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds "}c["Cannot be Shocked while Chilled"]={nil,"Cannot be Shocked while Chilled "}c["22% increased Physical Damage with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=22}},nil}c["2% chance to Dodge Attacks per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=2}},nil}c["Adds 1 to 4 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=4}},nil}c["+2 to Level of Socketed Bow Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="bow",value=2}}},nil}c["20% chance to gain an Endurance Charge when you Block +4% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}}," to gain an Endurance Charge when you Block +4% Chance "}c["Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill"]={nil,"Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill "}c["4% additional Physical Damage Reduction if you've Warcried in the past 8 seconds 4% chance to deal Double Damage if you've Warcried in the past 8 seconds"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=4}}," if you've Warcried in the past 8 seconds 4% chance to deal Double Damage if you've Warcried in the past 8 seconds "}c["Adds 265 to 335 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=265},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=335}},nil}c["Your Damaging Hits always Stun Enemies that are on Full Life"]={nil,"Your Damaging Hits always Stun Enemies that are on Full Life "}c["25% chance to Trigger level 20 Animate Weapon on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="AnimateWeapon"}}},nil}c["Trigger a Socketed Bow Skill when you Attack with a Bow"]={nil,"Trigger a Socketed Bow Skill when you Attack with a Bow "}c["80% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=80}},nil}c["20% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block "}c["8% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=8}},nil}c["0.4% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.4}},nil}c["10% chance to Fortify on Melee hit Enemies Taunted by you take 10% increased Damage 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to Fortify Enemies Taunted by you take 10% increased 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks "}c["6% increased Attack Speed with Swords"]={{[1]={flags=4194309,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["30% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=30}},nil}c["Increases and Reductions to Light Radius also apply to Accuracy"]={{[1]={flags=0,keywordFlags=0,name="LightRadiusAppliesToAccuracy",type="FLAG",value=true}},nil}c["20% increased Attack and Movement Speed with Her Blessing"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=20},[2]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}}," with Her Blessing "}c["+75% to Critical Strike Multiplier during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=75}},nil}c["12% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=12}},nil}c["Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies Regenerate 200 Energy Shield per Second while on Consecrated Ground"]={nil,"Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies Regenerate 200 Energy Shield per Second while on Consecrated Ground "}c["3% increased Experience gain 2% increased Experience gain"]={{}," Experience gain 2% increased Experience gain "}c["Attack Skills deal 6% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=6}},nil}c["Minions Regenerate of 1% Life per second"]={nil,"Regenerate of 1% Life per second "}c["Attack Skills deal 8% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["With at least one nearby corpse, you and nearby Allies deal 10% more Damage"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="NearbyCorpse"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}}}},nil}c["25% increased Effect of Buffs granted by Socketed Golem Skills"]={{[1]={[1]={keyword="golem",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=25}}}},nil}c["You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other "}c["5% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=5}},nil}c["+6% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=6}},nil}c["20% chance to Avoid being Stunned while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=20}},nil}c["Celestial Footprints"]={nil,"Celestial Footprints "}c["10% of Physical Damage taken as Fire Damage while affected by Purity of Fire"]={{[1]={[1]={type="Condition",var="AffectedByPurityofFire"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsFire",type="BASE",value=10}},nil}c["10% increased Area of Effect for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}," for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam "}c["Adds 235 to 290 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=235},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=290}},nil}c["25% increased Brand Activation Frequency if you haven't used a Brand Skill Recently"]={{[1]={flags=0,keywordFlags=0,name="BrandActivationFrequency",type="INC",value=25}}," if you haven't used a Brand Skill Recently "}c["75% increased Attack Critical Strike Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="CritChance",type="INC",value=75}},nil}c["-6 to Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-6}},nil}c["+25% to Damage over Time Multiplier for Poison"]={{[1]={flags=0,keywordFlags=1048576,name="DotMultiplier",type="BASE",value=25}},nil}c["3% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=3}},nil}c["12% increased Fire Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="FireDamage",type="INC",value=12}},nil}c["+10 to Strength and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=10}},nil}c["12% increased Damage with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["12% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=12}},nil}c["80% increased Critical Strike Chance for Attacks"]={{[1]={flags=1,keywordFlags=0,name="CritChance",type="INC",value=80}},nil}c["-100 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=-100}},nil}c["20% increased Accuracy Rating with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil}c["Nearby Allies have 30% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30},onlyAllies=true}}},nil}c["10% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["+6% Chance to Block Spell Damage if you've Cast a Spell Recently"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=6}},nil}c["Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled +10% to Cold Damage over Time Multiplier"]={nil,"Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled +10% to Cold Damage over Time Multiplier "}c["1 Added Passive Skill is Confident Combatant"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Confident Combatant"}},nil}c["1% additional Physical Damage Reduction per Minion, up to 10% +3% to all Elemental Resistances per Minion, up to 30%"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=1}}," per Minion, up to 10% +3% to all Elemental Resistances per Minion, up to 30% "}c["Attack Skills deal 30% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["6% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 5% increased Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," to gain aCharge and a Power Charge on Kill 5% increased "}c["Trigger level 10 Consecrate when you deal a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="TriggeredConsecrate"}}},nil}c["10% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=10}},nil}c["Summoned Skeletons have 10% chance to Wither Enemies for 2 seconds on Hit"]={nil,"Summoned Skeletons have 10% chance to Wither Enemies for 2 seconds on Hit "}c["15% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=15}},nil}c["+20% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=20}},nil}c["20% chance to Maim on Hit 20% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=20}}," to Maim on Hit 20% chance "}c["+12% to Damage over Time Multiplier for Ailments from Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=2048,keywordFlags=0,name="DotMultiplier",type="BASE",value=12}},nil}c["50% chance to gain a Power Charge on Killing a Frozen Enemy Adds 15 to 25 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="ColdDamage",type="BASE",value=50}}," to gain a Power Charge on Killing a Frozen Enemy Adds 15 to 25 to s "}c["+4% Chance to Block Spell Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=4}},nil}c["+14 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=14}},nil}c["Cannot be Stunned by Attacks if your other Ring is an Elder Item 20% chance to Trigger Level 20 Tentacle Whip on Kill"]={nil,"Cannot be Stunned by Attacks if your other Ring is an Elder Item 20% chance to Trigger Level 20 Tentacle Whip on Kill "}c["Enemies affected by your Spider's Webs have -10% to All Resistances"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={threshold=1,type="MultiplierThreshold",var="Spider's WebStack"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-10}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={threshold=1,type="MultiplierThreshold",var="Spider's WebStack"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-10}}}},nil}c["You Regenerate 0.5% of Mana per second per Totem Skills that would Summon a Totem Summon two Totems instead"]={nil,"You Regenerate 0.5% of Mana per second per Totem Skills that would Summon a Totem Summon two Totems instead "}c["+15% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=15}},nil}c["6% increased Area of Effect per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=6}},nil}c["+40% to Critical Strike Multiplier against Enemies that are on Full Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="FullLife"},flags=0,keywordFlags=262144,name="CritMultiplier",type="BASE",value=40}},nil}c["+80 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=80}},nil}c["1% additional Physical Damage Reduction per Minion, up to 10% +3% to all Elemental Resistances per Minion, up to 30% 3% increased Recovery Rate of Life and Energy Shield per Minion, up to 30% Minions have 20% more Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=1}}," per Minion, up to 10% +3% to all Elemental Resistances per Minion, up to 30% 3% increased Recovery Rate of Life and Energy Shield per Minion, up to 30% Minions have 20% more Maximum Life "}c["4% chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=4}},nil}c["1 Added Passive Skill is Ancestral Reach"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Ancestral Reach"}},nil}c["+5% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["50% reduced maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=-50}},nil}c["Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth"]={nil,"Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth "}c["20% increased Elemental Damage with Weapons"]={{[1]={flags=8192,keywordFlags=0,name="ElementalDamage",type="INC",value=20}},nil}c["30% chance to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second if you've been Hit Recently"]={{}," to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second "}c["Grants Level 20 Aspect of the Cat Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="CatAspect"}}},nil}c["Adds Disciple of Kitava"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="clusterJewelKeystone",value="Disciple of Kitava"}}},nil}c["22% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=22}},nil}c["Single-target Melee attacks deal Splash Damage to surrounding targets 20% increased Area of Effect"]={nil,"Single-target Melee attacks deal Splash Damage to surrounding targets 20% increased Area of Effect "}c["Adds 1 to 65 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=65}},nil}c["+60% to Lightning Resistance while affected by Herald of Thunder"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofThunder"},flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=60}},nil}c["Gain a Power Charge on non-Critical Strike"]={nil,"Gain a Power Charge on non-Critical Strike "}c["Minions have 5% additional chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=5}}}},nil}c["Minions have 4% additional chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=4}}}},nil}c["12% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=12}},nil}c["Gain 14% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=14}},nil}c["30% chance to Poison on Melee Hit"]={{[1]={flags=256,keywordFlags=0,name="PoisonChance",type="BASE",value=30}},nil}c["113% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=113}},nil}c["+12% to Critical Strike Multiplier with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil}c["25% increased Effect of Buffs granted by your Golems for each Summoned Golem"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=25}}," for each Summoned "}c["450% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=450}},nil}c["Curses in this item are reflected back to you"]={nil,"Curses in this item are reflected back to you "}c["155% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=155}},nil}c["Immune to Shock while affected by Purity of Lightning 10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning"]={nil,"Immune to Shock while affected by Purity of Lightning 10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning "}c["5% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=5}},nil}c["10.0 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=10}},nil}c["6% reduced Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-6}},nil}c["Regenerate 1.8% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.8}},nil}c["25% more chance to Evade Projectile Attacks during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="ProjectileEvadeChance",type="MORE",value=25}},nil}c["-20 Fire Damage taken when Hit"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenWhenHit",type="BASE",value=-20}},nil}c["2% increased Intelligence for each Unique Item Equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,keywordFlags=0,name="Int",type="INC",value=2}},nil}c["40% increased Effect of Herald Buffs on you Shocks from your Hits always increase Damage taken by at least 10%"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=40}}," of Herald Buffs on you Shocks from your Hits always increase Damage taken by at least 10% "}c["Golems have 38% increased Cooldown Recovery Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=38}}}},nil}c["20% increased Damage while you have a Summoned Golem 30% increased Effect of Buffs granted by your Golems Golems have 15% increased Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," while you have a Summoned 30% increased Effect of Buffs granted by your Golems Golems have 15% increased Maximum Life "}c["16% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=16}},nil}c["25% chance to Curse un-cursed Enemies with Enfeeble on Hit"]={{}," to Curse un-cursed Enemies withon Hit "}c["Fire Skills have a 25% chance to apply Fire Exposure on Hit"]={nil,"a 25% chance to apply Fire Exposure on Hit "}c["Axe Attacks deal 30% increased Damage with Hits and Ailments"]={{[1]={flags=65536,keywordFlags=786432,name="Damage",type="INC",value=30}},nil}c["50% reduced Experience gain"]={{}," Experience gain "}c["+40% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=40}},nil}c["20% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["1 Added Passive Skill is Brutal Infamy"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Brutal Infamy"}},nil}c["You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned"]={nil,"You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned "}c["26% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=26}},nil}c["Skeletons deal 40% increased Damage"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=40}}}},nil}c["4% increased Brand Activation frequency"]={{[1]={flags=0,keywordFlags=0,name="BrandActivationFrequency",type="INC",value=4}},nil}c["Gain Immunity to Physical Damage for 1.5 seconds on Rampage Rampage"]={nil,"Gain Immunity to Physical Damage for 1.5 seconds on Rampage Rampage "}c["Take 5 Physical Damage when hit by Attacks Pain Attunement"]={nil,"5 Physical Damage when hit by Attacks Pain Attunement "}c["10% increased Effect of your Curses if you've spent 200 total Mana Recently"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=10}}," if you've spent 200 total Mana Recently "}c["+24 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=24}},nil}c["Projectiles Pierce 5 additional Targets while you have Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="PierceCount",type="BASE",value=5}},nil}c["+250 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=250}},nil}c["5% increased Impale Effect +20 to Strength"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=5}}," Impale +20 to Strength "}c["+0 seconds to Avian's Might Duration"]={{[1]={[1]={skillName="Aspect of the Avian",type="SkillName"},flags=0,keywordFlags=0,name="PrimaryDuration",type="BASE",value=0}},nil}c["+35 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=35}},nil}c["30% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["10% increased Attack and Cast Speed while you have a Totem"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["18% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=18}},nil}c["80% increased Critical Strike Chance if you haven’t Blocked Recently"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=80}}," if you haven’t Blocked Recently "}c["Nearby Allies' Action Speed cannot be modified to below base value Nearby Enemies cannot deal Critical Strikes"]={nil,"Nearby Allies' Action Speed cannot be modified to below base value Nearby Enemies cannot deal Critical Strikes "}c["+8 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=8},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=8}},nil}c["-5 to Total Mana Cost of Skills while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-5}},nil}c["15% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=15}},nil}c["30% increased total Recovery per second from Energy Shield Leech"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldLeechRate",type="INC",value=30}},nil}c["15% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,keywordFlags=4096,name="CooldownRecovery",type="INC",value=15}},nil}c["4% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["20% reduced Reflected Physical Damage taken 4% chance to deal Double Damage +20 to Strength"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-20}}," Reflected 4% chance to deal Double Damage +20 to Strength "}c["Every 16 seconds you gain Elemental Overload for 8 seconds"]={nil,"Every 16 seconds you gain Elemental Overload for 8 seconds "}c["Grants Level 22 Precision Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=22,skillId="AccuracyAndCritsAura"}}},nil}c["+5% chance to Evade Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="EvadeChance",type="BASE",value=5}},nil}c["+10 to maximum Divine Charges Gain a Divine Charge on Hit"]={{}," maximum Divine Charges Gain a Divine Charge on Hit "}c["25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="OffHandAttack"},[2]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=25}}," to gain an Endurance Charge on Kill 10% more 10% reduced Physical Damage taken while at maximum Endurance Charges "}c["8% reduced Elemental Damage taken while at Maximum Endurance Charges"]={{[1]={[1]={stat="EnduranceCharges",thresholdStat="EnduranceChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-8}},nil}c["Vaal Skills have 25% reduced Soul Cost during effect Vaal Skills used during effect have 40% reduced Soul Gain Prevention Duration"]={{[1]={[1]={type="Condition",var="UsingFlask"},[2]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=256,name="Duration",type="INC",value=-25}}," Soul Cost s used have 40% reduced Soul Gain Prevention "}c["Arrows that Pierce have 50% chance to cause Bleeding"]={{[1]={[1]={stat="PierceCount",threshold=1,type="StatThreshold"},flags=1025,keywordFlags=0,name="BleedChance",type="BASE",value=50}},nil}c["100% more Critical Strike Chance against Enemies that are on Low Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},flags=0,keywordFlags=262144,name="CritChance",type="MORE",value=100}},nil}c["15% increased Critical Strike Chance with Bows"]={{[1]={flags=131076,keywordFlags=0,name="CritChance",type="INC",value=15}},nil}c["+18 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=18}},nil}c["30% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=30},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=30},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=30}},nil}c["+2 to Level of Socketed Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="all",value=2}}},nil}c["40% reduced Freeze Duration on you"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=-40}}," on you "}c["10% increased Projectile Attack Damage"]={{[1]={flags=1025,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["60% increased Damage against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=60}},nil}c["1 Added Passive Skill is Titanic Swings"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Titanic Swings"}},nil}c["14% increased Damage with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["Unaffected by Poison"]={nil,"Unaffected by Poison "}c["Attack Skills deal 25% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=25}},nil}c["20% increased Stun Duration with Two Handed Melee Weapons on Enemies"]={{[1]={flags=301989892,keywordFlags=0,name="EnemyStunDuration",type="INC",value=20}},nil}c["Attack Skills deal 20% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["20% increased Damage for each Summoned Golem"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," for each Summoned "}c["Culling Strike Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds"]={nil,"Culling Strike Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds "}c["Purity of Elements has 30% increased Aura Effect"]={{[1]={[1]={skillName="Purity of Elements",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=30}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["50% increased Curse Duration"]={{[1]={flags=0,keywordFlags=2,name="Duration",type="INC",value=50}},nil}c["15% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=15}},nil}c["Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline Recover 25% of Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline Recover 25% of Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["+30% to Critical Strike Multiplier with Claws"]={{[1]={flags=262148,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["Zealot's Oath during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ZealotsOath",type="FLAG",value=true}},nil}c["1% of Damage Leeched as Mana against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="DamageManaLeech",type="BASE",value=1}},nil}c["+160 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=160}},nil}c["+15% to Critical Strike Multiplier with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["+5% Chance to Block Spell Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=5}},nil}c["33% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=33}},nil}c["50% chance to Avoid being Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=50}},nil}c["Socketed Curse Skills ignore Curse Limit"]={nil,"Socketed Curse Skills ignore Curse Limit "}c["20% increased Damage with Hits and Ailments per Freeze, Shock and Ignite on Enemy"]={{[1]={[1]={type="Multiplier",var="FreezeShockIgniteOnEnemy"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=20}},nil}c["Attack Skills deal 8% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["Can have up to 1 additional Totem summoned at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveTotemLimit",type="BASE",value=1}},nil}c["+8% Chance to Block Projectile Attack Damage +4% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}}," Projectile Attack Damage +4% Chance to Block Attack Damage "}c["Adds Nature's Patience"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="clusterJewelKeystone",value="Nature's Patience"}}},nil}c["1 Added Passive Skill is Explosive Force"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Explosive Force"}},nil}c["+1000 Armour while you do not have Avatar of Fire +2000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=1000}}," while you do not have Avatar of Fire +2000 Armour while you do not have Avatar of Fire "}c["18% increased Physical Damage with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=18}},nil}c["Grants Level 25 Purity of Lightning Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="LightningResistAura"}}},nil}c["15% reduced maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=-15}},nil}c["30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy Recover 100 Life when your Trap is triggered by an Enemy"]={{[1]={flags=0,keywordFlags=4096,name="Life",type="BASE",value=30}}," to gain Phasing for 4 seconds when your is triggered by an Enemy Recover 100 when your Trap is triggered by an Enemy "}c["30% increased Life Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=30}},nil}c["Adds 1 to 6 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=6}},nil}c["Attacks Maim on Hit against Bleeding Enemies 10% chance to Blind with Hits against Bleeding Enemies"]={nil,"Attacks Maim on Hit against Bleeding Enemies 10% chance to Blind with Hits against Bleeding Enemies "}c["20% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}},nil}c["30% increased Minion Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=30}}}},nil}c["100% reduced Despair Mana Reservation"]={{[1]={[1]={skillName="Despair",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["Culling Strike"]={{},"Culling Strike"}c["20% increased Damage with Hits and Ailments against Enemies affected by Ailments 20% increased Effect of Non-Damaging Ailments"]={{[1]={flags=0,keywordFlags=786432,name="Damage",type="INC",value=20}}," against Enemies affected by Ailments 20% increased Effect of Non-Damaging Ailments "}c["25% increased Elemental Damage with Attack Skills per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=25}},nil}c["12% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["10% chance to gain Elusive on Kill"]={{}," to gain Elusive on Kill "}c["200 Mana spent Recently, up to 50% 10% chance to gain Arcane Surge when you Kill an Enemy"]={nil,"200 Mana spent Recently, up to 50% 10% chance to gain Arcane Surge when you Kill an Enemy "}c["263% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=263}},nil}c["With 40 Intelligence in Radius, Glacial Cascade has an additional Burst"]={nil,"With 40 Intelligence in Radius, Glacial Cascade has an additional Burst "}c["+68 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=68}},nil}c["With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds. With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds"]={nil,"With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds. With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds "}c["Enemies you Curse are Unnerved"]={nil,"Enemies you Curse are Unnerved "}c["Can Consume 4 Support Gems"]={nil,"Can Consume 4 Support Gems "}c["Transfiguration of Mind"]={{[1]={flags=0,keywordFlags=0,name="TransfigurationOfMind",type="FLAG",value=true}},nil}c["28% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=28}},nil}c["15% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=15}},nil}c["Nearby Allies have 5% increased Defences per 100 Strength you have"]={{[1]={[1]={div=100,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Defences",type="INC",value=5},onlyAllies=true}}},nil}c["10% chance to gain a Power Charge when you Shock a Chilled Enemy"]={{}," to gain a Power Charge when you Shock a Chilled Enemy "}c["28% increased Physical Damage with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=28}},nil}c["5% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["Axe Attacks deal 20% increased Damage with Hits and Ailments"]={{[1]={flags=65536,keywordFlags=786432,name="Damage",type="INC",value=20}},nil}c["+50% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=50}},nil}c["Every 5 seconds, Regenerate 20% of Life over one second You and nearby Party Members Share Power, Frenzy and Endurance Charges with each other While there are at least five nearby Allies, you and nearby Allies have Onslaught"]={nil,"Every 5 seconds, Regenerate 20% of Life over one second You and nearby Party Members Share Power, Frenzy and Endurance Charges with each other While there are at least five nearby Allies, you and nearby Allies have Onslaught "}c["Summon 2 additional Skeleton Warriors with Summon Skeleton"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton "}c["40% increased Effect of Herald Buffs on you Shocks from your Hits always increase Damage taken by at least 10% +1 to maximum number of Golems"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=40}}," of Herald Buffs on you Shocks from your Hits always increase Damage taken by at least 10% +1 to maximum number of s "}c["+55 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=55}},nil}c["29% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=29}},nil}c["Herald of Agony has 100% increased Buff Effect"]={{[1]={[1]={skillName="Herald of Agony",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=100}},nil}c["50% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=50}},nil}c["18% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=18}},nil}c["30% increased Effect of non-Damaging Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=30},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=30},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffech",type="INC",value=30}},nil}c["You lose 5% of Energy Shield per second Life Leech is applied to Energy Shield instead while on Full Life"]={nil,"You lose 5% of Energy Shield per second Life Leech is applied to Energy Shield instead while on Full Life "}c["+1 to Melee range with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=1}},nil}c["Adds 53 to 60 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=53},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=60}},nil}c["You have Onslaught while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil}c["+2 to Level of all Cold Spell Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keywordList={[1]="spell",[2]="cold",[3]="active_skill"},value=2}}},nil}c["You cannot be Chilled or Frozen while you have an Ice Golem Summoned"]={nil,"You cannot be Chilled or Frozen while you have an Ice Golem Summoned "}c["Trigger Level 10 Shock Ground when Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="TriggeredShockedGround"}}},nil}c["100% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently Regenerate 2% of Life per second if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},[2]={type="Condition",var="TauntedEnemyRecently"},flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=100}}," to Taunt on Hit 6% reduced Regenerate 2% of Life per second "}c["140% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=140}},nil}c["5% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit "}c["Wrath has 60% increased Aura Effect"]={{[1]={[1]={skillName="Wrath",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil}c["15% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=301989892,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["6% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=6}},nil}c["10% increased Wand Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=8388612,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Recover 4% of Maximum Mana on Kill"]={nil,"Recover 4% of Maximum Mana on Kill "}c["Chill and Freeze duration on you is based on 65% of Energy Shield"]={nil,"Chill and Freeze duration on you is based on 65% of Energy Shield "}c["40% increased Spell Damage while you have Arcane Surge"]={{[1]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["25% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=25}},nil}c["90% increased Rarity of Items found with a Normal Item equipped"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="NormalItem"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=90}},nil}c["+60% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=60}},nil}c["1 Added Passive Skill is Elegant Form"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Elegant Form"}},nil}c["Shock Reflection"]={nil,"Shock Reflection "}c["Wrath Reserves no Mana"]={{[1]={[1]={skillId="Wrath",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["+15 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=15}},nil}c["Gain a Frenzy Charge on reaching Maximum Power Charges 15% increased Cold Damage per Frenzy Charge"]={nil,"Gain a Frenzy Charge on reaching Maximum Power Charges 15% increased Cold Damage per Frenzy Charge "}c["Socketed Gems fire Projectiles in a Nova"]={nil,"Socketed Gems fire Projectiles in a Nova "}c["35% chance to Avoid interruption from Stuns while Casting"]={{}," to Avoid interruption from Stuns while Casting "}c["Regenerate 2% of Life per second if a Minion has Died Recently Minions Recover 4% of Life on Minion Death"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}}," if a Minion has Died Recently Minions Recover 4% of on Minion Death "}c["Trigger Level 20 Fog of War when your Trap is triggered"]={nil,"Trigger Level 20 Fog of War when your Trap is triggered "}c["Mace or Sceptre Attacks deal 30% increased Damage with Ailments"]={{[1]={flags=1050624,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["+2% to Damage over Time Multiplier for Poison"]={{[1]={flags=0,keywordFlags=1048576,name="DotMultiplier",type="BASE",value=2}},nil}c["100% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=100}},nil}c["20% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=20}},nil}c["+28 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=28}},nil}c["+6% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=6}},nil}c["14% increased Damage with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["+30 Energy Shield gained on Killing a Shocked Enemy"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=30}}," gained on Killing a Shocked Enemy "}c["5% increased Projectile Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1024,keywordFlags=0,name="Damage",type="INC",value=5}},nil}c["40% more Elemental Damage if you've dealt a Crit in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,keywordFlags=0,name="ElementalDamage",type="MORE",value=40}},nil}c["20% chance to Poison on Hit with Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PoisonChance",type="BASE",value=20}},nil}c["Unaffected by Vulnerability while affected by Determination 8% chance to Block Spells while affected by Discipline"]={nil,"Unaffected by Vulnerability while affected by Determination 8% chance to Block Spells while affected by Discipline "}c["35% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=35}},nil}c["20% increased Radius of Auras"]={{[1]={flags=0,keywordFlags=1,name="AreaOfEffect",type="INC",value=20}},nil}c["7% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=7}},nil}c["10% reduced Mana Cost of Skills while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-10}},nil}c["10% increased Movement Speed while you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["20% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=20}},nil}c["40% increased Effect of Herald Buffs on you"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=40}}," of Herald Buffs on you "}c["Grants Level 25 Scorching Ray Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="FireBeam"}}},nil}c["20% of Overkill Damage is Leeched as Life Cannot be Stunned while Leeching You are Unaffected by Bleeding while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},[2]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=20}}," Overkill Cannot be Stunned You are Unaffected by Bleeding "}c["+100 Armour per Summoned Totem"]={{[1]={[1]={stat="ActiveTotemLimit",type="PerStat"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=100}},nil}c["Enemies near Corpses affected by your Curses are Blinded Enemies killed near Corpses affected by your Curses explode, dealing 3% of their Life as Physical Damage"]={nil,"Enemies near Corpses affected by your Curses are Blinded Enemies killed near Corpses affected by your Curses explode, dealing 3% of their Life as Physical Damage "}c["Minions have 8% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=8}}}},nil}c["+5% to Critical Strike Multiplier per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=5}},nil}c["+8% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=8}},nil}c["+110 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=110}},nil}c["Gain Shaper's Presence for 10 seconds when you kill a Rare or Unique Enemy"]={nil,"Gain Shaper's Presence for 10 seconds when you kill a Rare or Unique Enemy "}c["8% increased Effect of Non-Damaging Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=8},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=8},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffech",type="INC",value=8}},nil}c["10% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ChaosDamage",type="INC",value=10}},nil}c["15% increased Area of Effect if you have Stunned an Enemy Recently"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=15}}," if you have Stunned an Enemy Recently "}c["25% chance to Curse Enemies with level 10 Vulnerability on Hit Attacks Cause Bleeding when Hitting Cursed Enemies"]={{}," to Curse Enemies with level 10on Hit Attacks Cause Bleeding "}c["Single-target Melee attacks deal Splash Damage to surrounding targets"]={nil,"Single-target Melee attacks deal Splash Damage to surrounding targets "}c["+2 seconds to Cat's Stealth Duration"]={{[1]={[1]={skillName="Aspect of the Cat",type="SkillName"},flags=0,keywordFlags=0,name="PrimaryDuration",type="BASE",value=2}},nil}c["Culling Strike Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently"]={nil,"Culling Strike Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently "}c["Your Maximum Resistances are 80%"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="OVERRIDE",value=80},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="OVERRIDE",value=80},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="OVERRIDE",value=80},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="OVERRIDE",value=80}},nil}c["16% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=16}},nil}c["295% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=295}},nil}c["You cannot be Ignited for 3 seconds after being Ignited"]={nil,"You cannot be Ignited for 3 seconds after being Ignited "}c["Unaffected by Temporal Chains while affected by Haste"]={nil,"Unaffected by Temporal Chains while affected by Haste "}c["1 Added Passive Skill is Militarism"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Militarism"}},nil}c["Half of your Strength is added to your Minions"]={{[1]={flags=0,keywordFlags=0,name="HalfStrengthAddedToMinions",type="FLAG",value=true}},nil}c["110% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=110}},nil}c["13% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=13}},nil}c["+55% to Cold Resistance while affected by Herald of Ice"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofIce"},flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=55}},nil}c["20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SummonVoidSphere"}}},nil}c["30% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=30}},nil}c["Gems Socketed in Red Sockets have +1 to Level Gems Socketed in Green Sockets have +10% to Quality"]={nil,"Gems Socketed in Red Sockets have +1 to Level Gems Socketed in Green Sockets have +10% to Quality "}c["40% increased Energy Shield Recovery Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=40}},nil}c["+5 to Evasion Rating per 1 Maximum Energy Shield on Helmet"]={{[1]={[1]={div=1,stat="EnergyShieldOnHelmet",type="PerStat"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=5}},nil}c["25% Chance to Ignite when in Main Hand"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=25}},nil}c["12% reduced Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-12}},nil}c["50% chance to Avoid being Chilled"]={{[1]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=50}},nil}c["14% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=14}},nil}c["3% increased Intelligence for each Unique Item Equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,keywordFlags=0,name="Int",type="INC",value=3}},nil}c["65% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=65}},nil}c["Zombies deal 100% increased Physical Damage"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}}}},nil}c["Consecrated Ground you create applies 10% increased Damage taken to Enemies"]={nil,"Consecrated Ground you create applies 10% increased Damage taken to Enemies "}c["1 Added Passive Skill is Expert Sabotage"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Expert Sabotage"}},nil}c["Adds Lone Messenger"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="clusterJewelKeystone",value="Lone Messenger"}}},nil}c["Axe Attacks deal 12% increased Damage with Hits and Ailments"]={{[1]={flags=65536,keywordFlags=786432,name="Damage",type="INC",value=12}},nil}c["Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage"]={nil,"Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage "}c["Mercury Footprints"]={nil,"Mercury Footprints "}c["40% more Elemental Damage if you've Crit in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,keywordFlags=0,name="ElementalDamage",type="MORE",value=40}},nil}c["+65 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=65}},nil}c["Regenerate 2 Mana per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=2}},nil}c["20% increased Taunt Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=20}}," Taunt "}c["5% increased Brand Activation frequency"]={{[1]={flags=0,keywordFlags=0,name="BrandActivationFrequency",type="INC",value=5}},nil}c["4% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=4}},nil}c["7% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=7}},nil}c["10% increased Damage while affected by a Herald"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=10}}," while affected by a Herald "}c["Gain Shocking Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="ShockingConflux"},flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=100},[2]={[1]={type="Condition",var="ShockingConflux"},flags=0,keywordFlags=0,name="PhysicalCanShock",type="FLAG",value=true},[3]={[1]={type="Condition",var="ShockingConflux"},flags=0,keywordFlags=0,name="ColdCanShock",type="FLAG",value=true},[4]={[1]={type="Condition",var="ShockingConflux"},flags=0,keywordFlags=0,name="FireCanShock",type="FLAG",value=true},[5]={[1]={type="Condition",var="ShockingConflux"},flags=0,keywordFlags=0,name="ChaosCanShock",type="FLAG",value=true}},nil}c["30% increased Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="BlockRecovery",type="INC",value=30}},nil}c["10% increased Damage per Summoned Golem 40% increased Effect of Buffs granted by your Golems Golems have 25% increased Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=10}}," per Summoned 40% increased Effect of Buffs granted by your Golems Golems have 25% increased Maximum Life "}c["Can have 1 additional Siege Ballista Totem per 200 Dexterity"]={{[1]={[1]={skillName="Siege Ballista",type="SkillName"},[2]={div=200,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="ActiveTotemLimit",type="BASE",value=1}},nil}c["+1 to Level of all Cold Spell Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keywordList={[1]="spell",[2]="cold",[3]="active_skill"},value=1}}},nil}c["50% increased Attack Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=1,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["+2% Chance to Block Attack Damage while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil}c["Adds 12 to 16 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=16}},nil}c["Cannot lose Crab Barriers if you have lost Crab Barriers Recently"]={nil,"Cannot lose Crab Barriers if you have lost Crab Barriers Recently "}c["+320 to Armour and Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="BASE",value=320}},nil}c["12% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Triggers Level 20 Blinding Aura when Equipped Adds 22 to 44 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=44}},"Triggers Level 20 Blinding Aura when Equipped "}c["Summoned Golems are Immune to Elemental Damage 20% increased Damage per Summoned Golem"]={nil,"Summoned Golems are Immune to Elemental Damage 20% increased Damage per Summoned Golem "}c["14% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=301989892,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["Every 5 seconds, Regenerate 20% of Life over one second"]={nil,"Every 5 seconds, Regenerate 20% of Life over one second "}c["0.5% of Attack Damage Leeched as Mana against Poisoned Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},flags=1,keywordFlags=262144,name="DamageManaLeech",type="BASE",value=0.5}},nil}c["+32% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=32}},nil}c["Adds 10 to 38 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=38}},nil}c["50% more Damage Over Time with Herald Skills Minions from Herald Skills deal 25% more Damage"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="MORE",value=50}}," with Herald Skills Minions from Herald Skills deal 25% more Damage "}c["Reflects 240 to 300 Physical Damage to Attackers on Block"]={nil,"Reflects 240 to 300 Physical Damage to Attackers on Block "}c["1 Added Passive Skill is Exposure Therapy"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Exposure Therapy"}},nil}c["5% reduced Area Damage taken from Hits +2 to Melee Strike Range 10% increased Area of Effect if you have Stunned an Enemy Recently Melee Skills have 10% increased Area of Effect"]={{[1]={flags=512,keywordFlags=0,name="DamageTaken",type="INC",value=-5}}," from Hits +2 to Melee Strike Range 10% increased Area of Effect if you have Stunned an Enemy Recently Melee Skills have 10% increased Area of Effect "}c["Deal no Non-Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="DealNoPhysical",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="DealNoLightning",type="FLAG",value=true},[3]={flags=0,keywordFlags=0,name="DealNoCold",type="FLAG",value=true},[4]={flags=0,keywordFlags=0,name="DealNoChaos",type="FLAG",value=true}},nil}c["100% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}},nil}c["2% increased Minion Duration per Zombie you own"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillType=21,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=2}}}}," per you own "}c["18% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=18}},nil}c["50% increased Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=50}},nil}c["50% reduced Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Damage",type="INC",value=-50}},nil}c["6% increased Accuracy Rating with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["+78 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=78}},nil}c["50% chance to be inflicted with Bleeding when Hit by an Attack"]={{}," to be inflicted when Hit by an Attack "}c["Trigger Socketed Spells when you Focus"]={nil,"Trigger Socketed Spells when you Focus "}c["Cannot be Blinded"]={nil,"Cannot be Blinded "}c["Gain 18% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=18}},nil}c["15% chance of Projectiles Piercing"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=15}}," of Piercing "}c["You are Cursed with Level 20 Vulnerability"]={{[1]={flags=0,keywordFlags=0,name="ExtraCurse",type="LIST",value={applyToPlayer=true,level=20,skillId="Vulnerability"}}},nil}c["30% increased Defences from Equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="Defences",type="INC",value=30}},nil}c["50 Life Regenerated per second if you have at least 500 Maximum Energy Shield"]={{[1]={[1]={stat="EnergyShield",threshold=500,type="StatThreshold"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=50}},nil}c["1 Added Passive Skill is Savour the Moment"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Savour the Moment"}},nil}c["Curse Skills have 20% increased Skill Effect Duration"]={{[1]={[1]={skillType=32,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=20}},nil}c["Nearby Enemies grant 25% increased Flask Charges 2% additional Chance to receive a Critical Strike"]={nil,"Nearby Enemies grant 25% increased Flask Charges 2% additional Chance to receive a Critical Strike "}c["+15% to Critical Strike Multiplier with Bows"]={{[1]={flags=131076,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["+100 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=100}},nil}c["Regenerate 1% of Energy Shield per second for each"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1}}," for each "}c["Strike Skills target 1 additional nearby Enemy"]={nil,"Strike Skills target 1 additional nearby Enemy "}c["10% increased Area of Effect for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}," for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit "}c["420% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=420}},nil}c["100% increased Effect of Auras from Mines"]={{[1]={flags=0,keywordFlags=8192,name="AuraEffect",type="INC",value=100}},nil}c["25% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["+20% to Damage over Time Multiplier for Ailments from Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=2048,keywordFlags=0,name="DotMultiplier",type="BASE",value=20}},nil}c["Gain a Frenzy Charge on every 50th Rampage Kill"]={nil,"Gain a Frenzy Charge on every 50th Rampage Kill "}c["You gain Phasing for 3 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 3 seconds on using a Vaal Skill "}c["+10% to Critical Strike Multiplier with Claws"]={{[1]={flags=262148,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil}c["+13% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=13}},nil}c["Socketed Gems are Supported by level 15 Pierce"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportPierce"}}},nil}c["40% chance to Avoid being Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=40}},nil}c["Effects of Consecrated Ground you create Linger for 4 seconds"]={nil,"Effects of Consecrated Ground you create Linger for 4 seconds "}c["Gain 4% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=4}},nil}c["+40 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=40}},nil}c["If you have Blocked Recently, you and nearby Allies Regenerate 5% of Life per second"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=5}}}},nil}c["4% increased Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=4}},nil}c["20% chance to gain Fortify on Melee Stun"]={{}," to gain Fortify on Stun "}c["+90 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=90}},nil}c["1.5% of Damage leeched as Life while affected by Vitality"]={{[1]={[1]={type="Condition",var="AffectedByVitality"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1.5}},nil}c["25% chance to avoid Fire Damage when Hit You always Ignite while Burning"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=25}}," to avoid when Hit You always Ignite while Burning "}c["Adds Knockback during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=100}},nil}c["28% increased Physical Damage with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=28}},nil}c["Enemies Become Chilled as they Unfreeze"]={nil,"Enemies Become Chilled as they Unfreeze "}c["Cannot be Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=100}},nil}c["Socketed Gems have 40% reduced Elemental Equilibrium effect Socketed Gems have 25% reduced Elemental Equilibrium effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=-40}}}}," Elemental Equilibrium Socketed Gems have 25% reduced Elemental Equilibrium effect "}c["Unaffected by Poison 20% of Damage taken gained a Life over 4 seconds when Hit"]={nil,"Unaffected by Poison 20% of Damage taken gained a Life over 4 seconds when Hit "}c["You gain an Endurance Charge on use"]={nil,"You gain an Endurance Charge on use "}c["285% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=285}},nil}c["100% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}},nil}c["23% increased Elemental Damage with Attack Skills per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=23}},nil}c["8% increased Accuracy Rating with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["20% increased Minion Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=20}}}},nil}c["25% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=25}},nil}c["163% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=163}},nil}c["7% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=7}},nil}c["Attacks with Two Handed Melee Weapons deal 20% increased Damage with Hits and Ailments"]={{[1]={flags=301989888,keywordFlags=786432,name="Damage",type="INC",value=20}},nil}c["Raging Spirits have 140% increased Damage"]={{[1]={[1]={skillName="Summon Raging Spirit",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=140}}}},nil}c["Gain Flask Charges when you deal a Critical Strike"]={nil,"Gain Flask Charges when you deal a Critical Strike "}c["Gain 10% of Physical Damage as Extra Chaos Damage while at maximum Power Charges"]={{[1]={[1]={stat="PowerCharges",thresholdStat="PowerChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=10}},nil}c["+4% to Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="DotMultiplier",type="BASE",value=4}},nil}c["Sentinels of Purity deal 100% increased Damage"]={{[1]={[1]={skillName="Herald of Purity",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=100}}}},nil}c["120% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=120}},nil}c["8% increased Accuracy Rating with Bows"]={{[1]={flags=131076,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["14% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=14}},nil}c["10% chance to gain a Power Charge when you Block"]={{}," to gain a Power Charge when you Block "}c["Minions have 10% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}}},nil}c["Remove an Ailment when you use a Flask if all Equipped Items are Elder Items Elder Item"]={nil,"Remove an Ailment when you use a Flask if all Equipped Items are Elder Items Elder Item "}c["20% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=20}},nil}c["Mace or Sceptre Attacks deal 14% increased Damage with Ailments"]={{[1]={flags=1050624,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["Adds 115 to 260 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=115},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=260}},nil}c["8% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["3% increased Experience gain"]={{}," Experience gain "}c["+14% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=14}},nil}c["20% chance to gain a Frenzy Charge on Killing a Frozen Enemy"]={{}," to gain aCharge on Killing a Frozen Enemy "}c["0.6% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.6}},nil}c["maximum Life per second for each Stage"]={nil,"maximum Life per second for each Stage "}c["10% increased Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["30% increased Zombie Resistances"]={{}," Resistances "}c["Adds 59 to 102 Fire Damage to Spells while no Life is Reserved"]={{[1]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=59},[2]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=102}},nil}c["Traps and Mines have a 25% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=12288,name="PoisonChance",type="BASE",value=25}},nil}c["+1% Chance to Block Attack Damage while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}},nil}c["25% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=167772164,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil}c["20% increased Critical Strike Chance with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["+1 to Level of Socketed Minion Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="minion",value=1}}},nil}c["8% increased Attack Speed with Swords"]={{[1]={flags=4194309,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["+35% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=35}},nil}c["Left ring slot: 80% reduced Reflected Elemental Damage taken"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-80}}," Reflected "}c["20% increased Physical Damage with Claws"]={{[1]={flags=262148,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["Left ring slot: 40% reduced Reflected Elemental Damage taken"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-40}}," Reflected "}c["Left ring slot: 30% reduced Reflected Elemental Damage taken"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-30}}," Reflected "}c["+23% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=23}},nil}c["15% additional Physical Damage Reduction while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=15}},nil}c["1 Added Passive Skill is Haemorrhage"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Haemorrhage"}},nil}c["25% chance to Avoid interruption from Stuns while Casting"]={{}," to Avoid interruption from Stuns while Casting "}c["20% reduced Reflected Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-20}}," Reflected "}c["Channelling Skills deal 8% increased Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["Impales you inflict last 2 additional Hits"]={nil,"Impales you inflict last 2 additional Hits "}c["Your Minions use your Flasks when summoned"]={nil,"Your Minions use your Flasks when summoned "}c["Socketed Gems are Supported by level 16 Increased Minion Speed"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportMinionSpeed"}}},nil}c["Pain Attunement"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Pain Attunement"}},nil}c["+35 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=35}},nil}c["Spectres have 1000% increased Critical Strike Chance"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="INC",value=1000}}}},nil}c["1 Added Passive Skill is Ancestral Might"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Ancestral Might"}},nil}c["40% chance to Avoid being Stunned while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=40}},nil}c["10% chance to gain an Endurance Charge when you Block 20% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block 20% chance to gain an Endurance Charge when you Block "}c["With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage"]={nil,"With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage "}c["Cannot be Stunned while Leeching You are Immune to Bleeding while Leeching"]={nil,"Cannot be Stunned while Leeching You are Immune to Bleeding while Leeching "}c["1 Added Passive Skill is Dark Ideation"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Dark Ideation"}},nil}c["Adds 5 to 10 Fire Damage to Attacks with Bows"]={{[1]={flags=131076,keywordFlags=0,name="FireMin",type="BASE",value=5},[2]={flags=131076,keywordFlags=0,name="FireMax",type="BASE",value=10}},nil}c["While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level"]={{[1]={[1]={stat="Life",type="PerStat"},[2]={type="Multiplier",var="Level"},[3]={type="Condition",var="HerEmbrace"},flags=0,keywordFlags=0,name="FireDegen",type="BASE",value=0.005},[2]={[1]={stat="EnergyShield",type="PerStat"},[2]={type="Multiplier",var="Level"},[3]={type="Condition",var="HerEmbrace"},flags=0,keywordFlags=0,name="FireDegen",type="BASE",value=0.005}},nil}c["+2 seconds to Avian's Flight Duration"]={{[1]={[1]={skillName="Aspect of the Avian",type="SkillName"},flags=0,keywordFlags=0,name="SecondaryDuration",type="BASE",value=2}},nil}c["25% increased Effect of Herald Buffs on you 25% reduced Mana Reservation of Herald Skills"]={{[1]={[1]={skillType=63,type="SkillType"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=25}}," of Herald Buffs on you 25% reduced Mana Reservation "}c["Enemies take 10% increased Damage for each of your Brands Attached to them"]={nil,"Enemies take 10% increased Damage for each of your Brands Attached to them "}c["16% increased Cold Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ColdDamage",type="INC",value=16}},nil}c["Enemies take 5% increased Damage for each of your Brands Attached to them"]={nil,"Enemies take 5% increased Damage for each of your Brands Attached to them "}c["Reflects 1 to 250 Lightning Damage to Melee Attackers Chaos Damage does not bypass Energy Shield"]={nil,"Reflects 1 to 250 Lightning Damage to Melee Attackers Chaos Damage does not bypass Energy Shield "}c["18% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=18}},nil}c["23% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,keywordFlags=0,name="PhysicalDamage",type="MORE",value=23}},nil}c["With at least 40 Strength in Radius, 20% increased Rarity of Items dropped by Enemies Shattered by Glacial Hammer"]={nil,"With at least 40 Strength in Radius, 20% increased Rarity of Items dropped by Enemies Shattered by Glacial Hammer "}c["Recover 50 Life when you Block 50% increased Defences from Equipped Shield"]={nil,"Recover 50 Life when you Block 50% increased Defences from Equipped Shield "}c["+100 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=100}},nil}c["+50 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=50}},nil}c["You take 30% reduced Extra Damage from Critical Strikes"]={nil,"You take 30% reduced Extra Damage from Critical Strikes "}c["Adds 2 to 4 Fire Damage to Attacks per 10 Strength"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=2},[2]={[1]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=4}},nil}c["Arrows that Pierce have +50% to Critical Strike Multiplier"]={nil,"Arrows that Pierce have +50% to Critical Strike Multiplier "}c["Cannot be Stunned by Spells if your other Ring is a Shaper Item"]={nil,"Cannot be Stunned by Spells if your other Ring is a Shaper Item "}c["10% reduced Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-10}},nil}c["60% increased Lightning Damage while affected by Herald of Thunder"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofThunder"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=60}},nil}c["Regenerate 2% of Life per second while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["13% reduced Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=-13}},nil}c["Grants level 15 Vengeance Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="Vengeance"}}},nil}c["Enemies near corpses you Spawned Recently are Chilled and Shocked"]={nil,"Enemies near corpses you Spawned Recently are Chilled and Shocked "}c["Melee Skills have 10% increased Area of Effect"]={{[1]={[1]={skillType=24,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}c["30% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=30}},nil}c["2% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=2}},nil}c["10% chance to Blind with Hits against Bleeding Enemies 15% more Damage with Bleeding"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="Damage",type="BASE",value=10}}," to Blind 15% more with Bleeding "}c["+10% to Critical Strike Multiplier with Fire Skills"]={{[1]={flags=0,keywordFlags=16,name="CritMultiplier",type="BASE",value=10}},nil}c["+8% to Damage over Time Multiplier for Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="DotMultiplier",type="BASE",value=8}},nil}c["With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons "}c["Adds 60 to 110 Chaos Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=60},[2]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=110}},nil}c["20% increased Critical Strike Chance with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["100% reduced Frostbite Mana Reservation"]={{[1]={[1]={skillName="Frostbite",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["Adds 22 to 32 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=32}},nil}c["+1 to maximum number of Summoned Holy Relics"]={{[1]={flags=0,keywordFlags=0,name="ActiveHolyRelicLimit",type="BASE",value=1}},nil}c["Summoned Skeletons Cover Enemies in Ash on Hit Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage"]={nil,"Summoned Skeletons Cover Enemies in Ash on Hit Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage "}c["100% increased Life Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=100}},nil}c["50% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=50}},nil}c["25% increased Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=25}},nil}c["2% of Attack Damage Leeched as Life and Mana if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=1,keywordFlags=0,name="DamageLeech",type="BASE",value=2}},nil}c["Grants Armour equal to 160% of your Reserved Life to you and nearby Allies"]={{[1]={flags=0,keywordFlags=0,name="GrantReservedLifeAsAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=1.6}}}},nil}c["40% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=40}},nil}c["75% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=75}},nil}c["Recover 250 Life when you Block +6% Chance to Block"]={nil,"Recover 250 Life when you Block +6% Chance to Block "}c["6% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["4% reduced Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-4}},nil}c["20% increased Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=20}},nil}c["Gain 18% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=18}},nil}c["25% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=25}},nil}c["40% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["-40% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-40}},nil}c["5% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=5}},nil}c["-1 to maximum Endurance Charges"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=-1}},nil}c["25% reduced Golem Size"]={{}," Size "}c["2% of Fire Damage Leeched as Life while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=2}},nil}c["5% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=5}},nil}c["You Cannot Be Shocked While Frozen You Cannot Be Shocked While Chilled"]={nil,"You Cannot Be Shocked While Frozen You Cannot Be Shocked While Chilled "}c["40% increased Damage against Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=40}},nil}c["6% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=6}},nil}c["Radius: 18"]={nil,"Radius: 18 "}c["Ignites you inflict with Attacks deal Damage 35% faster"]={{[1]={flags=1,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=35}},nil}c["Enemies you Shock have 30% reduced Cast Speed"]={nil,"Enemies you Shock have 30% reduced Cast Speed "}c["Gain 75 Armour per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["10% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["40% reduced Freeze Duration on you 15% additional Physical Damage Reduction while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=-40}}," on you 15% additional Physical Damage Reduction "}c["10% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=10}},nil}c["Damage Penetrates 5% Elemental Resistances while you have a Power Charge"]={{[1]={[1]={stat="PowerCharges",threshold=1,type="StatThreshold"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=5}},nil}c["16% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=167772164,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["Wrath has 30% increased Aura Effect"]={{[1]={[1]={skillName="Wrath",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=30}},nil}c["+10 to maximum Divine Charges"]={{}," maximum Divine Charges "}c["24% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=167772164,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["100% increased Critical Strike Chance against Enemies that are affected"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}}," against Enemies that are affected "}c["30 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=30}},nil}c["Deal no Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="DealNoPhysical",type="FLAG",value=true}},nil}c["Non-Unique Flasks applied to you have 10% increased Effect"]={nil,"Non-Unique Flasks applied to you have 10% increased Effect "}c["8% increased Physical Damage with Axes"]={{[1]={flags=65540,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["6% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["20% chance to gain Fortify on Melee Stun You have Onslaught while you have Fortify"]={{}," to gain Fortify on Stun You have Onslaught "}c["1 Added Passive Skill is Quick Getaway"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Quick Getaway"}},nil}c["+2 to Level of all Minion Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keywordList={[1]="minion",[2]="active_skill"},value=2}}},nil}c["20% increased Warcry Duration"]={{[1]={flags=0,keywordFlags=4,name="Duration",type="INC",value=20}},nil}c["35% reduced Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=-35}},nil}c["100% increased Shock Duration on You"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=100}}," on You "}c["Adds 10 to 36 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=36}},nil}c["You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=16}}},[2]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=144}}}},nil}c["Gain Onslaught for 1 second per Frenzy Charge on use Gain Onslaught for 2 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 1 second per Frenzy Charge on use Gain Onslaught for 2 second per Frenzy Charge on use "}c["Adds 14 to 26 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=14},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=26}},nil}c["+24 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=24}},nil}c["10% increased Area of Effect if you have Stunned an Enemy Recently Melee Skills have 10% increased Area of Effect"]={{[1]={flags=256,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}," if you have Stunned an Enemy Recently Skills have 10% increased Area of Effect "}c["Vitality Reserves no Mana"]={{[1]={[1]={skillId="Vitality",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["Purity of Lightning Reserves no Mana"]={{[1]={[1]={skillId="LightningResistAura",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["Minions deal 12% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=12}}}},nil}c["25% increased Critical Strike Chance with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["+1 to Melee range with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=1}},nil}c["You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time"]={nil,"You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time "}c["+20 to Strength and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=20}},nil}c["+16 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=16}},nil}c["20% increased Damage while you have a Summoned Golem 30% increased Effect of Buffs granted by your Golems"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," while you have a Summoned 30% increased Effect of Buffs granted by your Golems "}c["1 Added Passive Skill is Martial Momentum"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Martial Momentum"}},nil}c["Lightning Damage from Enemies Hitting you is Lucky"]={nil,"Lightning Damage from Enemies Hitting you is Lucky "}c["+45 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=45},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=45},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=45}},nil}c["138% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=138}},nil}c["Passives in radius are Conquered by the Templars"]={nil,"Passives in radius are Conquered by the Templars "}c["+250 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=250}},nil}c["1 Added Passive Skill is Combat Rhythm"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Combat Rhythm"}},nil}c["Summoned Raging Spirits take 20% of their Maximum Life per second as Chaos Damage"]={nil,"Summoned Raging Spirits take 20% of their Maximum Life per second as Chaos Damage "}c["15% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=15}},nil}c["60% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=60}},nil}c["10% increased Damage with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Vaal Skills deal 80% increased Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=256,name="Damage",type="INC",value=80}},nil}c["12% increased Attack and Cast Speed per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds 20% chance to Dodge Spell Hits if you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=2,keywordFlags=0,name="Speed",type="INC",value=12}}," per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds 20% chance to Dodge Hits "}c["20% increased Vaal Skill Effect Duration"]={{[1]={flags=0,keywordFlags=256,name="Duration",type="INC",value=20}},nil}c["5% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=5}},nil}c["Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies"]={nil,"Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies "}c["30% chance to gain a Frenzy Charge on Kill Gore Footprints"]={{}," to gain aCharge on Kill Gore Footprints "}c["+38 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=38}},nil}c["10% reduced Flask Charges used from Mana Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=-10}}," from Mana Flasks "}c["14% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=14}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently 15% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=262144,name="LifeRecoveryRate",type="BASE",value=15},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=262144,name="ManaRecoveryRate",type="BASE",value=15},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=262144,name="EnergyShieldRecoveryRate",type="BASE",value=15}}," to gain aCharge and a Power Charge on Kill 50% increased 15% chance to gain 50% of Non-Chaos Damage as Extra Chaos Damage "}c["Adds 3 to 8 Fire Spell Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=3},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=8}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill "}c["Damage Penetrates 10% of Enemy Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=10}},nil}c["+35% to Melee Critical Strike Multiplier if you've Warcried Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=35}},nil}c["Triggers Level 20 Reflection when Equipped 50% increased Physical Damage"]={nil,"Triggers Level 20 Reflection when Equipped 50% increased Physical Damage "}c["25% increased Zombie Size Enemies killed by Zombies explode dealing 20% of their Maximum Life as Fire Damage"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=25}}}}," Size Enemies killed by Zombies explode dealing 20% of their as Fire Damage "}c["25% chance to inflict Cold Exposure on Hit 25% chance to inflict Fire Exposure on Hit"]={{}," to inflict Cold Exposure on Hit 25% chance to inflict Fire Exposure on Hit "}c["You cannot have non-Animated Minions"]={nil,"You cannot have non-Animated Minions "}c["+25% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=25}},nil}c["40% more Maximum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=40}}," Maximum "}c["1 Added Passive Skill is Scintillating Idea"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Scintillating Idea"}},nil}c["5% increased Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=5}},nil}c["+3% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=3}},nil}c["Immune to Elemental Ailments while Phasing 10% chance to Dodge Spell Hits while Phasing Nearby Enemies have Fire, Cold and Lighting Exposure while you have Phasing, applying -15% to those Resistances"]={nil,"Immune to Elemental Ailments while Phasing 10% chance to Dodge Spell Hits while Phasing Nearby Enemies have Fire, Cold and Lighting Exposure while you have Phasing, applying -15% to those Resistances "}c["Your Golems are aggressive"]={nil,"Your Golems are aggressive "}c["6% reduced Elemental Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-6}},nil}c["50% increased Life Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=50}},nil}c["185% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=185}},nil}c["20% increased Projectile Attack Damage with Claws or Daggers"]={{[1]={[1]={modFlags=786432,type="ModFlagOr"},flags=1029,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["+8 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=8}},nil}c["12% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=12}},nil}c["30% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=30}},nil}c["45% increased Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=45}},nil}c["200% increased Spell Damage if you've dealt a Critical Strike in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=2,keywordFlags=0,name="Damage",type="INC",value=200}},nil}c["+1% to maximum Cold Resistance while affected by Herald of Ice"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofIce"},flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=1}},nil}c["100% increased Ignite Duration on You 10% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=100}}," on You 10% increased Movement Speed "}c["10% increased Minion Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=10}}}},nil}c["With at least 40 Dexterity in Radius, Shrapnel Shot's"]={nil,"With at least 40 Dexterity in Radius, Shrapnel Shot's "}c["Minions deal 14% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=14}}}},nil}c["+10% to all Elemental Resistances and maximum Elemental Resistances while affected by a Non-Vaal Guard Skill 20% additional Physical Damage Reduction while affected by a Non-Vaal Guard Skill 20% more Damage taken if a Non-Vaal Guard Buff was lost Recently"]={{[1]={flags=0,keywordFlags=256,name="ElementalResist",type="BASE",value=10}}," and maximum Elemental Resistances while affected by a Non- Guard Skill 20% additional Physical Damage Reduction while affected by a Non-Vaal Guard Skill 20% more Damage taken if a Non-Vaal Guard Buff was lost Recently "}c["6% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["Recover 3% of Life when you lose a Spirit Charge"]={nil,"Recover 3% of Life when you lose a Spirit Charge "}c["206% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=206}},nil}c["2% increased Area of Effect per 25 Rampage Kills Gain a Frenzy Charge on every 50th Rampage Kill"]={{[1]={[1]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=2}}," per 25 Rampage Kills Gain aCharge on every 50th Rampage Kill "}c["40% less Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=-40}},nil}c["Summoned Skeletons have Avatar of Fire"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Avatar of Fire"}}}},nil}c["+2 to Melee Strike Range"]={{[1]={flags=0,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="UnarmedRange",type="BASE",value=2}},nil}c["You cannot be Ignited while you have a Flame Golem Summoned"]={nil,"You cannot be Ignited while you have a Flame Golem Summoned "}c["8% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=8}},nil}c["+19 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=19}},nil}c["Non-instant Mana recovery from Flasks is also recovered as Life"]={nil,"Non-instant Mana recovery from Flasks is also recovered as Life "}c["Bleeding you inflict is Reflected to you +1% to Chaos Resistance per Poison on you"]={nil,"Bleeding you inflict is Reflected to you +1% to Chaos Resistance per Poison on you "}c["30% of Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=30}},nil}c["24% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=24}},nil}c["-50% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-50}},nil}c["20% chance to gain a Power Charge on non-Critical Strike"]={{}," to gain a Power Charge on non-Critical Strike "}c["8% increased Mana Regeneration Rate per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=8}},nil}c["+10% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=10}},nil}c["50% increased Evasion if you have been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=50}},nil}c["9% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=9}},nil}c["10% increased Effect of non-Damaging Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=10},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=10},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffech",type="INC",value=10}},nil}c["8% additional Chance to Block while Dual Wielding Claws"]={{[1]={[1]={type="Condition",var="DualWieldingClaws"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["2% increased Attack and Cast Speed per Summoned Raging Spirit 2% increased Minion Duration per Zombie you own"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=2}}}}," per Summoned Raging Spirit 2% increased Minion Duration per you own "}c["2% increased Experience gain"]={{}," Experience gain "}c["Adds 20 to 30 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=20},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=30}},nil}c["Sacrifice 4% of your Life when you Use or Trigger a Spell Skill 2% increased Critical Strike Chance for Spells per 100 Maximum Life"]={nil,"Sacrifice 4% of your Life when you Use or Trigger a Spell Skill 2% increased Critical Strike Chance for Spells per 100 Maximum Life "}c["100% increased Minion Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=100}}}},nil}c["Adds 21 to 33 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=21},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=33}},nil}c["24% increased Physical Damage with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["1 Added Passive Skill is Pure Commander"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Pure Commander"}},nil}c["Ailments against other targets"]={nil,"Ailments against other targets "}c["50% increased Trap Trigger Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="TrapTriggerAreaOfEffect",type="INC",value=50}},nil}c["1.6% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.6}},nil}c["Far Shot"]={{[1]={flags=0,keywordFlags=0,name="FarShot",type="FLAG",value=true}},nil}c["35% increased Armour while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,keywordFlags=0,name="Armour",type="INC",value=35}},nil}c["12% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=12}},nil}c["35% increased Energy Shield Recovery Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=35}},nil}c["Enemies killed near Corpses affected by your Curses explode, dealing 3% of their Life as Physical Damage"]={nil,"Enemies killed near Corpses affected by your Curses explode, dealing 3% of their Life as Physical Damage "}c["+18 to Quality +15% to Fire and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=18}}," Quality +15% to "}c["+20% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=20}},nil}c["8% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["50% increased Damage with Movement Skills"]={{[1]={flags=0,keywordFlags=8,name="Damage",type="INC",value=50}},nil}c["15% increased Physical Damage with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["+6% Chance to Block Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=6}},nil}c["15% chance to Avoid interruption from Stuns while Casting"]={{}," to Avoid interruption from Stuns while Casting "}c["Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently"]={nil,"Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently "}c["Adds 10 to 15 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=15}},nil}c["Every 14 seconds:"]={{},nil}c["+55 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=55}},nil}c["Your Raised Spectres also gain Arcane Surge when you do 50% increased Critical Strike Chance for Spells per Raised Spectre"]={nil,"Your Raised Spectres also gain Arcane Surge when you do 50% increased Critical Strike Chance for Spells per Raised Spectre "}c["4 additional Arrows"]={{[1]={flags=1,keywordFlags=0,name="ProjectileCount",type="BASE",value=4}},nil}c["1% of Life Regenerated per second per 500 Maximum Energy Shield"]={{[1]={[1]={div=500,stat="EnergyShield",type="PerStat"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["65% reduced Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=-65}},nil}c["7% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=7}},nil}c["+1 to Level of Socketed Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="all",value=1}}},nil}c["12% increased Damage with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["20% increased Critical Strike Chance with Totem Skills"]={{[1]={flags=0,keywordFlags=16384,name="CritChance",type="INC",value=20}},nil}c["Has not Consumed any Gems"]={nil,"Has not Consumed any Gems "}c["Mines Hinder Enemies near them for 2 seconds when they Land,"]={nil,"Mines Hinder Enemies near them for 2 seconds when they Land, "}c["25% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=25},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=25},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=25}},nil}c["15% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=15}},nil}c["Lose 0.1% of maximum Life per second per Rage while you are not losing Rage Effects granted for having Rage are Tripled Cannot be Stunned while you have at least 25 Rage"]={nil,"Lose 0.1% of maximum Life per second per Rage while you are not losing Rage Effects granted for having Rage are Tripled Cannot be Stunned while you have at least 25 Rage "}c["+40% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=40}},nil}c["50% increased Maximum total Recovery per second from Life Leech if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="INC",value=50}},nil}c["+18 to All Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=18},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=18}},nil}c["1 Added Passive Skill is Blowback"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Blowback"}},nil}c["100% More Bow Damage at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=131076,keywordFlags=0,name="Damage",type="MORE",value=100}},nil}c["20% increased Critical Strike Chance with Axes"]={{[1]={flags=65540,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["40% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=40}},nil}c["12% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["1 Added Passive Skill is Readiness"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Readiness"}},nil}c["Recover 3% of Maximum Mana when you Shock an Enemy"]={nil,"Recover 3% of Maximum Mana when you Shock an Enemy "}c["Maximum total Recovery per second from Life Leech is doubled"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="MORE",value=100}},nil}c["20% chance to Avoid being Stunned while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=20}},nil}c["50% increased Critical Strike Chance for Spells per Raised Spectre Adds 12 to 16 Fire Damage"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=50}}," per Raised Spectre Adds 12 to 16 Fire Damage "}c["Adds 1 to 4 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=4}},nil}c["Adds 4 to 7 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=7}},nil}c["+70 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=70}},nil}c["If you've Impaled an Enemy Recently, you and nearby Allies have +1000 to Armour"]={nil,"If you've Impaled an Enemy Recently, you and nearby Allies have +1000 to Armour "}c["Socketed Gems are Supported by level 12 Fortify"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=12,skillId="SupportFortify"}}},nil}c["+2 to Weapon range"]={{[1]={flags=0,keywordFlags=0,name="WeaponRange",type="BASE",value=2}},nil}c["+40 to Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=40}},nil}c["Skills fire an additional Projectile"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}},nil}c["Recover Full Life at the end of the Flask effect"]={nil,"Recover Full Life at the end of the Flask effect "}c["+8% to Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=8}},nil}c["Reflects 10 Cold Damage to Melee Attackers Reflects 50 Cold Damage to Melee Attackers"]={nil,"Reflects 10 Cold Damage to Melee Attackers Reflects 50 Cold Damage to Melee Attackers "}c["+110 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=110}},nil}c["+70 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=70}},nil}c["Totems Fire 2 additional Projectiles"]={{[1]={flags=0,keywordFlags=16384,name="ProjectileCount",type="BASE",value=2}},nil}c["+35% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=35}},nil}c["+40% to Critical Strike Multiplier against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="CritMultiplier",type="BASE",value=40}},nil}c["10% increased Damage taken from Skeletons 10% increased Damage taken from Ghosts"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}}}," from s 10% increased Damage taken from Ghosts "}c["Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite 30% increased Effect of non-Damaging Ailments on Enemies Shocks from your Hits always increase Damage taken by at least 15%"]={nil,"Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite 30% increased Effect of non-Damaging Ailments on Enemies Shocks from your Hits always increase Damage taken by at least 15% "}c["Socketed Gems are Supported by Level 30 Cold to Fire"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=30,skillId="SupportColdToFire"}}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently 15% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage Cannot be Stunned if you haven't been Hit Recently 15 Mana Regenerated per second if you've used a Movement Skill Recently"]={{}," "}c["+20% to Critical Strike Multiplier with Claws"]={{[1]={flags=262148,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}},nil}c["+2% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil}c["Gain Life from Leech instantly from Hits with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="InstantLifeLeech",type="FLAG",value=true}},nil}c["12% increased Damage with Two Handed Weapons"]={{[1]={flags=268435460,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["25% reduced Trap Duration"]={{[1]={flags=0,keywordFlags=0,name="TrapDuration",type="INC",value=-25}},nil}c["Socketed Trap Skills create a Smoke Cloud when triggered"]={nil,"Socketed Trap Skills create a Smoke Cloud when triggered "}c["20% chance to gain a Spirit Charge on Kill +1 to Maximum Spirit Charges per Abyss Jewel affecting you"]={{}," to gain a Spirit Charge on Kill +1 to Maximum Spirit Charges "}c["15% of Physical Attack Damage Added as Lightning Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=15}},nil}c["30% reduced Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=-30}},nil}c["Socketed Golem Skills have 20% increased Attack and Cast Speed"]={{[1]={[1]={keyword="golem",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=20}}}},nil}c["When you create a Banner, it gains 20% of the Stages of your placed Banner When you place a Banner, you and nearby Allies recover 0.5% of Life for\neach Stage the Banner has You and nearby Allies have 12% increased Movement Speed"]={nil,"When you create a Banner, it gains 20% of the Stages of your placed Banner When you place a Banner, you and nearby Allies recover 0.5% of Life for\neach Stage the Banner has You and nearby Allies have 12% increased Movement Speed "}c["+5000 to Armour while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=5000}},nil}c["Enemies you hit with Elemental Damage temporarily get +25% Resistance to those Elements and -50% Resistance to other Elements"]={{[1]={flags=0,keywordFlags=0,name="ElementalEquilibrium",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="HitByFireDamage"},flags=0,keywordFlags=0,name="FireResist",type="BASE",value=25}}},[3]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={neg=true,type="Condition",var="HitByFireDamage"},[2]={type="Condition",varList={[1]="HitByColdDamage",[2]="HitByLightningDamage"}},flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-50}}},[4]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="HitByColdDamage"},flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=25}}},[5]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={neg=true,type="Condition",var="HitByColdDamage"},[2]={type="Condition",varList={[1]="HitByFireDamage",[2]="HitByLightningDamage"}},flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-50}}},[6]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="HitByLightningDamage"},flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=25}}},[7]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={neg=true,type="Condition",var="HitByLightningDamage"},[2]={type="Condition",varList={[1]="HitByFireDamage",[2]="HitByColdDamage"}},flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=-50}}}},nil}c["+46 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=46}},nil}c["Trigger a Socketed Lightning Spell on Hit"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,name="SupportUniqueMjolnerLightningSpellsCastOnHit"}}},nil}c["20% chance to attack with Level 16 Molten Burst on Melee Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=16,skillId="TriggeredMoltenStrike"}}},nil}c["100% increased Damage while there is only one nearby Enemy"]={{[1]={[1]={type="Condition",var="OnlyOneNearbyEnemy"},flags=0,keywordFlags=0,name="Damage",type="INC",value=100}},nil}c["+1 to maximum number of Sentinels of Purity"]={{}," maximum number of Sentinels of Purity "}c["0% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=0}},nil}c["18% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=18}},nil}c["15% increased Movement Speed if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["Attacks have an additional Projectile when in Off Hand"]={{[1]={[1]={num=2,type="SlotNumber"},flags=1,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}},nil}c["45% reduced Effect of Chill on You"]={{[1]={flags=0,keywordFlags=0,name="SelfChillEffect",type="INC",value=-45}},nil}c["Adds 115 to 265 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=115},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=265}},nil}c["2% increased Attack Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["50% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=50}},nil}c["Gain Accuracy Rating equal to your Strength"]={{[1]={[1]={stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=1}},nil}c["Implicit Modifier magnitudes are tripled Corrupted"]={nil,"Implicit Modifier magnitudes are tripled Corrupted "}c["Kills grant an additional Vaal Soul if you have Rampaged Recently"]={nil,"Kills grant an additional Vaal Soul if you have Rampaged Recently "}c["10% chance that if you would gain a Crab Barrier, you instead gain up to"]={{}," that if you would gain a Crab Barrier, you instead gain up to "}c["If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned"]={nil,"If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned "}c["50% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["25% increased Brand Activation Frequency if you haven't used a Brand Skill Recently 20% increased Brand Attachment range"]={{[1]={flags=0,keywordFlags=0,name="BrandActivationFrequency",type="INC",value=25}}," if you haven't used a Brand Skill Recently 20% increased Brand Attachment range "}c["+60% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=60}},nil}c["Life Leech is applied to Energy Shield instead"]={nil,"Life Leech is applied to Energy Shield instead "}c["Skills used by Mines have 10% increased Area of Effect"]={{[1]={flags=0,keywordFlags=8192,name="AreaOfEffect",type="INC",value=10}},nil}c["You cannot be Chilled for 3 seconds after being Chilled"]={nil,"You cannot be Chilled for 3 seconds after being Chilled "}c["6% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=6}},nil}c["20% increased Critical Strike Chance for each Mine Detonated Recently, up to 100%"]={{[1]={[1]={limit=100,limitTotal=true,type="Multiplier",var="MineDetonatedRecently"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["30% of Lightning Damage Leeched as Mana during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningDamageManaLeech",type="BASE",value=30}},nil}c["10% increased Effect of Arcane Surge on you per"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=10}}," of Arcane Surge on you per "}c["Mines have 20% increased Detonation Speed Each Mine applies 2% increased Damage taken to Enemies near it, up to 10%"]={nil,"Mines have 20% increased Detonation Speed Each Mine applies 2% increased Damage taken to Enemies near it, up to 10% "}c["Adds 23 to 40 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=23},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=40}},nil}c["15% increased Attack Speed while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=1,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["+40 Mana gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=40}},nil}c["20 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=20}},nil}c["10% increased Attack Speed with Staves"]={{[1]={flags=2097157,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["+50% to Critical Strike Multiplier if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=50}},nil}c["12% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=12}},nil}c["You gain 100 Evasion Rating when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=100}},nil}c["50% chance to Maim Enemies on Critical Strike with Attacks +45% Critical Strike Multiplier while there is a Rare or Unique Enemy Nearby"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={actor="enemy",type="ActorCondition",var="RareOrUnique"},flags=0,keywordFlags=65536,name="CritMultiplier",type="BASE",value=50}}," to Maim Enemies +45% "}c["10% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=167772164,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["+25% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=25}},nil}c["Flasks applied to you have 10% increased Effect"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=10}},nil}c["1 Added Passive Skill is Shrieking Bolts"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Shrieking Bolts"}},nil}c["Kill Enemies that have 20% or lower Life when Hit by your Skills Gain 20% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy Gain 20% increased Movement Speed for 20 seconds when you Kill an Enemy"]={nil,"Kill Enemies that have 20% or lower Life when Hit by your Skills Gain 20% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy Gain 20% increased Movement Speed for 20 seconds when you Kill an Enemy "}c["Melee Critical Strikes have 25% chance to Poison the Enemy"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,keywordFlags=0,name="PoisonChance",type="BASE",value=25}},nil}c["50% increased Effect of Infusion"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=50}}," of Infusion "}c["Adds 4 to 9 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=9}},nil}c["10% increased Impale Effect"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=10}}," Impale "}c["25% more Damage while there is at most one Rare or Unique Enemy nearby 10% reduced Damage taken while there are at least two Rare or Unique Enemies nearby"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=25}}," while there is at most one Rare or Unique Enemy nearby 10% reduced Damage taken while there are at least two Rare or Unique Enemies nearby "}c["30% increased Warcry Duration"]={{[1]={flags=0,keywordFlags=4,name="Duration",type="INC",value=30}},nil}c["Inflict non-Damaging Ailments as though dealing 200% more Damage"]={nil,"Inflict non-Damaging Ailments as though dealing 200% more Damage "}c["Reflects 20 Chaos Damage to Melee Attackers Reflects 30 Chaos Damage to Melee Attackers"]={nil,"Reflects 20 Chaos Damage to Melee Attackers Reflects 30 Chaos Damage to Melee Attackers "}c["50% more Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="MORE",value=50}},nil}c["50% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies "}c["10% chance when Hit for double Armour effect"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=10}}," when Hit for double effect "}c["+25 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=25}},nil}c["If you've Warcried Recently, you and nearby allies deal 30% increased Damage"]={nil,"If you've Warcried Recently, you and nearby allies deal 30% increased Damage "}c["Totems have 10% additional Physical Damage Reduction"]={nil,"Totems have 10% additional Physical Damage Reduction "}c["70% reduced Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=-70}},nil}c["Minions from Herald Skills deal 25% more Damage"]={nil,"from Herald Skills deal 25% more Damage "}c["+55% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=55}},nil}c["When Hit, lose a Ghost Shroud and Recover Energy Shield equal to 4% of your Evasion Rating"]={nil,"lose a Ghost Shroud and Recover Energy Shield equal to 4% of your Evasion Rating "}c["15% increased Critical Strike Chance with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=15}},nil}c["25% reduced maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=-25}},nil}c["3% increased Character Size"]={{}," Character Size "}c["0.8% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.8}},nil}c["30% increased Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=30}},nil}c["You only lose 7 Crab Barriers when you take Physical Damage from a Hit"]={nil,"You only lose 7 Crab Barriers when you take Physical Damage from a Hit "}c["18% increased Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=18}},nil}c["Socketed Gems are Supported by Level 16 Cluster Trap"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="Unknown"}}},nil}c["+50% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=50}},nil}c["30% increased Spell Damage if you've Cast a Spell Recently"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=2,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["Leech applies instantly during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="InstantLifeLeech",type="FLAG",value=true},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="InstantManaLeech",type="FLAG",value=true}},nil}c["12% increased Physical Damage with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["+120 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=120}},nil}c["Cannot be Stunned when on Low Life"]={nil,"Cannot be Stunned when on Low Life "}c["20% increased Projectile Attack Damage"]={{[1]={flags=1025,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["14% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=14}},nil}c["Gain Unholy Might for 4 seconds on Critical Strike"]={nil,"Gain Unholy Might for 4 seconds on Critical Strike "}c["12% increased Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="INC",value=12}},nil}c["16% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=16}},nil}c["15% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageConvertToChaos",type="BASE",value=15}},nil}c["+170 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=170}},nil}c["+60 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=60}},nil}c["50% less Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="MORE",value=-50}},nil}c["+3 to Level of all Chaos Spell Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keywordList={[1]="spell",[2]="chaos",[3]="active_skill"},value=3}}},nil}c["Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit"]={nil,"Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit "}c["30% increased Rarity of Items found during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=30}},nil}c["6% increased Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=6}},nil}c["Reflects 90 Physical Damage to Melee Attackers"]={{},nil}c["Reflects 81 Physical Damage to Melee Attackers"]={{},nil}c["Gain Rampage while at Maximum Endurances Charges Lose all Endurance Charges when Rampage ends"]={nil,"Gain Rampage while at Maximum Endurances Charges Lose all Endurance Charges when Rampage ends "}c["23% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=23}},nil}c["18% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=18}},nil}c["+10 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=10}},nil}c["30% of Lightning Damage is taken from Mana before Life when Hit Recover 3% of Maximum Mana when you Shock an Enemy"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=30}}," is taken from Mana before Life when Hit Recover 3% of Maximum Mana when you Shock an Enemy "}c["+23% Chaos Resistance when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=23}},nil}c["68% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=68}},nil}c["1 Added Passive Skill is Ancestral Echo"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Ancestral Echo"}},nil}c["+100 to Maximum Energy Shield per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=100}},nil}c["12% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=12}},nil}c["+4% to Damage over Time Multiplier for Ailments per Elder Item Equipped"]={{[1]={[1]={type="Multiplier",var="ElderItem"},flags=2048,keywordFlags=0,name="DotMultiplier",type="BASE",value=4}},nil}c["Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy Elder Item"]={nil,"Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy Elder Item "}c["10% increased Cast Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=16,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["25% chance to Curse Enemies with level 10 Vulnerability on Hit"]={{}," to Curse Enemies with level 10on Hit "}c["-40 Physical Damage taken from Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-40}}," from Attacks "}c["Enemies take 5% increased Damage for each type of Ailment you have inflicted on them"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=5}}},[2]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=5}}},[3]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=5}}},[4]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=5}}},[5]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=5}}},[6]={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=5}}}},nil}c["You can Cast an additional Brand Brand Skills have 20% increased Duration 10% increased Brand Activation frequency 20% increased Brand Attachment range"]={nil,"You can Cast an additional Brand Brand Skills have 20% increased Duration 10% increased Brand Activation frequency 20% increased Brand Attachment range "}c["8% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["30% increased Effect of Arcane Surge on you 10% chance to gain Arcane Surge when you Hit a Unique enemy"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=30}}," of Arcane Surge on you 10% chance to gain Arcane Surge when you Hit a Unique enemy "}c["+30 to maximum Energy Shield per 100 Reserved Life"]={{[1]={[1]={div=100,stat="LifeReserved",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=30}},nil}c["25% chance to Avoid being Chilled"]={{[1]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=25}},nil}c["24% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=24}},nil}c["5% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["Energy Shield Recharge is not interrupted by Damage if Recharge"]={nil,"Energy Shield Recharge is not interrupted by Damage if Recharge "}c["16% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=16}},nil}c["Reflects 23 Physical Damage to Melee Attackers"]={{},nil}c["18% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=18}},nil}c["Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability You are cursed with Level 10 Vulnerability"]={nil,"Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability You are cursed with Level 10 Vulnerability "}c["8% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=8}},nil}c["15% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=15}},nil}c["39% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=39}},nil}c["+10% to Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=10}},nil}c["50 Energy Shield Regenerated per Second per Poison on you, up to 250 per second"]={{[1]={[1]={limit=250,limitTotal=true,type="Multiplier",var="PoisonStack"},flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=50}},nil}c["Minions have +10% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=10}}}},nil}c["1 Added Passive Skill is Call to the Slaughter"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Call to the Slaughter"}},nil}c["6% increased Accuracy Rating with Bows"]={{[1]={flags=131076,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["10% chance to Cause Monsters to Flee Melee Attacks cause Bleeding"]={{}," to Cause Monsters to Flee Attacks cause Bleeding "}c["+11% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=11}},nil}c["10% chance when Hit for double Armour effect 0.5% of Maximum Life Regenerated per second while affected by a Guard Skill Buff"]={{}," while affected by a Guard Skill Buff "}c["Enemies you Curse are Intimidated Enemies you Curse are Unnerved"]={nil,"Enemies you Curse are Intimidated Enemies you Curse are Unnerved "}c["Unaffected by Burning Ground"]={nil,"Unaffected by Burning Ground "}c["1% of Energy Shield Regenerated per second for each"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1}}," for each "}c["Grants Level 20 Bone Armour Skill 1% additional Physical Damage Reduction per Minion, up to 10% +3% to all Elemental Resistances per Minion, up to 30%"]={nil,nil}c["Gain 25% of Physical Damage as Extra Lightning Damage while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=25}},nil}c["+16% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=16}},nil}c["10% increased Experience Gain of Corrupted Gems Corrupted"]={{}," Experience Gain of Corrupted Gems Corrupted "}c["16% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=16}},nil}c["1 Added Passive Skill is Lasting Impression"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Lasting Impression"}},nil}c["10% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["+45 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=45}},nil}c["Grants Summon Harbinger of Brutality Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="SummonHarbingerOfBrutality"}}},nil}c["+1 Mana per 4 Strength"]={{[1]={[1]={div=4,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}},nil}c["40% increased Trap Trigger Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="TrapTriggerAreaOfEffect",type="INC",value=40}},nil}c["-10 Physical Damage taken from Hits -1 Physical Damage taken from Hits per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-10}}," from Hits -1 Physical Damage taken from Hits "}c["100% more Damage with Hits from Herald Skills 50% more Damage Over Time with Herald Skills"]={{[1]={flags=0,keywordFlags=262144,name="Damage",type="MORE",value=100}}," from Herald Skills 50% more Damage Over Time with Herald Skills "}c["275% increased Global Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="INC",value=275}},nil}c["+16% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=16}},nil}c["10% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=10}},nil}c["Nearby Allies have +7% to Critical Strike Multiplier per 100 Dexterity you have"]={{[1]={[1]={div=100,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=7},onlyAllies=true}}},nil}c["Nearby Allies have +8% to Critical Strike Multiplier per 100 Dexterity you have"]={{[1]={[1]={div=100,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=8},onlyAllies=true}}},nil}c["+60 Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=60}},nil}c["+10% to Critical Strike Multiplier with Mines"]={{[1]={flags=0,keywordFlags=8192,name="CritMultiplier",type="BASE",value=10}},nil}c["9% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=9}},nil}c["25% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["20% less Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="MORE",value=-20}},nil}c["You cannot Recharge Energy Shield You cannot Regenerate Energy Shield"]={nil,"You cannot Recharge Energy Shield You cannot Regenerate Energy Shield "}c["60% increased Main Hand Attack Damage while wielding two different Weapon Types"]={{[1]={flags=8193,keywordFlags=0,name="Damage",type="INC",value=60}}," Main Hand while wielding two different Types "}c["Minions deal 35% increased Damage while you are affected by a Herald"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=35}}}}," while you are affected by a Herald "}c["20% of Maximum Life Converted to Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LifeConvertToEnergyShield",type="BASE",value=20}},nil}c["110% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=110}},nil}c["14% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=14}},nil}c["170% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=170}},nil}c["+2 to maximum number of Spectres"]={{[1]={flags=0,keywordFlags=0,name="ActiveSpectreLimit",type="BASE",value=2}},nil}c["Every second, inflict Withered on nearby Enemies for 15 seconds Nearby Hindered Enemies deal 15% reduced Damage over Time"]={nil,"Every second, inflict Withered on nearby Enemies for 15 seconds Nearby Hindered Enemies deal 15% reduced Damage over Time "}c["25% increased Elemental Damage with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="ElementalDamage",type="INC",value=25}},nil}c["Hits that Stun Enemies have Culling Strike"]={nil,"Hits that Stun Enemies have Culling Strike "}c["60% increased Cold Damage while affected by Herald of Ice"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofIce"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=60}},nil}c["30% increased Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Armour",type="INC",value=30}},nil}c["65% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=65}},nil}c["Recover 2% of Life on Kill Recover 2% of Energy Shield on Kill Recover 4% of Mana on Kill"]={nil,"Recover 2% of Life on Kill Recover 2% of Energy Shield on Kill Recover 4% of Mana on Kill "}c["10% chance to Poison on Hit with Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PoisonChance",type="BASE",value=10}},nil}c["0.4% of Fire Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=0.4}},nil}c["Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit"]={nil,"Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit "}c["2% increased Area of Effect per 25 Rampage Kills"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=2}}," per 25 Rampage Kills "}c["Adds 1 to 17 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=17}},nil}c["Adds 1 to 13 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=13}},nil}c["8% increased Attack Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["10% of Damage Reflected Gained as Life"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Reflected Gained as Life "}c["100% increased Rarity of Items found with a Normal Item equipped"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="NormalItem"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=100}},nil}c["Socketed Gems are supported by level 20 Cast on Death"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportCastOnDeath"}}},nil}c["50% of Physical Damage Converted to Fire while you have Avatar of Fire +1000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=50}}," Converted to Fire while you have Avatar of Fire +1000 Armour while you do not have Avatar of Fire "}c["Adds 6 to 9 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=6},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=9}},nil}c["1 Added Passive Skill is Winter Prowler"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Winter Prowler"}},nil}c["Minions Intimidate Enemies for 4 seconds on Hit"]={nil,"Intimidate Enemies for 4 seconds on Hit "}c["+125 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=125}},nil}c["+35% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=35}},nil}c["+10 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=10}},nil}c["You and Allies affected by your Aura Skills deal 20% increased Damage 10% more Damage while you have at least one nearby Ally Herald of Purity has 40% increased Buff Effect"]={nil,"You and Allies affected by your Aura Skills deal 20% increased Damage 10% more Damage while you have at least one nearby Ally Herald of Purity has 40% increased Buff Effect "}c["100% increased Aspect of the Avian Buff Effect"]={{[1]={[1]={skillName="Aspect of the Avian",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=100}},nil}c["1 Added Passive Skill is Arcane Adept"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Arcane Adept"}},nil}c["20% reduced Mana Cost of Skills during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-20}},nil}c["+120 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=120}},nil}c["14% increased Damage with One Handed Weapons"]={{[1]={flags=134217732,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["10% chance to gain Arcane Surge when you Hit a Unique enemy"]={{}," to gain Arcane Surge when you Hit a Unique enemy "}c["+10% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil}c["Your Fire Damage can Shock but not Ignite"]={{[1]={flags=0,keywordFlags=0,name="FireCanShock",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="FireCannotIgnite",type="FLAG",value=true}},nil}c["+1 to Maximum number of Raised Zombies"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=1}},nil}c["Mace or Sceptre Attacks deal 28% increased Damage with Ailments"]={{[1]={flags=1050624,keywordFlags=0,name="Damage",type="INC",value=28}},nil}c["Cannot take Reflected Elemental Damage 40% increased Effect of Herald Buffs on you"]={nil,"Cannot take Reflected Elemental Damage 40% increased Effect of Herald Buffs on you "}c["10% reduced maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=-10}},nil}c["10% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=10}},nil}c["0.4% of Chaos Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageLifeLeech",type="BASE",value=0.4}},nil}c["20% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ChaosDamage",type="INC",value=20}},nil}c["When used in the Synthesiser, the new item will have an additional Herald Modifier"]={nil,"When used in the Synthesiser, the new item will have an additional Herald Modifier "}c["16% increased Physical Damage with Axes"]={{[1]={flags=65540,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["15% increased Character Size"]={{}," Character Size "}c["50% increased Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=50}},nil}c["25% chance to gain an Endurance Charge when you gain a Power Charge"]={{}," to gain an Endurance Charge when you gain a Power Charge "}c["You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=64}}},[2]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=96}}}},nil}c["Attacks used by Totems have 10% increased Attack Speed"]={{[1]={flags=1,keywordFlags=16384,name="Speed",type="INC",value=10}},nil}c["Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed Summoned Skeletons' hits can't be Evaded +2 to Maximum number of Skeletons"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed Summoned Skeletons' hits can't be Evaded +2 to Maximum number of Skeletons "}c["5% chance to grant Unholy Might to nearby Enemies on Kill 5% chance to grant Onslaught to nearby Enemies on Kill"]={{}," to grant Unholy Might to nearby Enemies on Kill 5% chance to grant Onslaught to nearby Enemies on Kill "}c["You and nearby allies have 10% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}}}},nil}c["15% increased Effect of Non-Damaging Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=15},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=15},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffech",type="INC",value=15}},nil}c["Socketed Gems are Supported by level 15 Pulverise"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportPulverise"}}},nil}c["2 additional Projectiles if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=2}},nil}c["1.5% of Total Physical Damage prevented from Hits in the past 10 seconds is Regenerated as Life per second"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=1.5}}," Total prevented from Hits in the past 10 seconds is Regenerated as Life per second "}c["1 Added Passive Skill is Cold to the Core"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Cold to the Core"}},nil}c["3% increased Attack Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["Your Elemental Damage can Shock"]={{[1]={flags=0,keywordFlags=0,name="ColdCanShock",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="FireCanShock",type="FLAG",value=true}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed +2 to Maximum number of Zombies"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed +2 to Maximum number of Zombies "}c["36% increased Attack Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,keywordFlags=0,name="Speed",type="INC",value=36}},nil}c["Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=5}},nil}c["10% reduced Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=-10}},nil}c["Gain Adrenaline for 20 seconds when you reach Low Life if you"]={nil,"Gain Adrenaline for 20 seconds when you reach Low Life if you "}c["Auras from your Skills grant 3% increased Attack and Cast"]={{}," Attack and Cast "}c["30% chance to Avoid being Frozen during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=30}},nil}c["7% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=7}},nil}c["Adds 9 to 15 Physical Damage to Attacks with Bows"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalMin",type="BASE",value=9},[2]={flags=131076,keywordFlags=0,name="PhysicalMax",type="BASE",value=15}},nil}c["20% of Lightning Damage Leeched as Mana during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningDamageManaLeech",type="BASE",value=20}},nil}c["+2 Mana per 4 Strength"]={{[1]={[1]={div=4,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=2}},nil}c["20% increased Critical Strike Chance with Claws"]={{[1]={flags=262148,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["12% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=301989892,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Poisons you inflict on non-Poisoned Enemies deal 300% increased Damage"]={nil,"Poisons you inflict on non-Poisoned Enemies deal 300% increased Damage "}c["23% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=23}},nil}c["+3 to Level of all Physical Spell Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keywordList={[1]="spell",[2]="physical",[3]="active_skill"},value=3}}},nil}c["Adds Hollow Palm Technique"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="clusterJewelKeystone",value="Hollow Palm Technique"}}},nil}c["+4% Chance to Block Attack Damage while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["8% increased Attack Speed with Maces"]={{[1]={flags=1048581,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning"]={{[1]={[1]={type="Condition",var="AffectedByPurityofLightning"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsLightning",type="BASE",value=10}},nil}c["Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time"]={nil,"Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time "}c["Regenerate 0.5% of Life per second while affected by a Guard Skill Buff"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}}," while affected by a Guard Skill Buff "}c["+1 to Melee Strike Range with Axes"]={{[1]={flags=65540,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=1},[2]={flags=65540,keywordFlags=0,name="UnarmedRange",type="BASE",value=1}},nil}c["Adds 2 to 5 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=5}},nil}c["8% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["Consecrated Ground you create applies 10% increased Damage taken to Enemies You have Consecrated Ground around you while stationary Regenerate 15 Mana per Second while on Consecrated Ground"]={nil,"Consecrated Ground you create applies 10% increased Damage taken to Enemies You have Consecrated Ground around you while stationary Regenerate 15 Mana per Second while on Consecrated Ground "}c["Consecrated Ground created during Effect applies 10% increased Damage taken to Enemies"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}}},nil}c["-50% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-50}},nil}c["3% chance to Dodge Spell Hits"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=3}},nil}c["Energy Shield Recharge is not interrupted by Damage if Recharge began Recently 50% less Energy Shield Regeneration Rate"]={nil,"Energy Shield Recharge is not interrupted by Damage if Recharge began Recently 50% less Energy Shield Regeneration Rate "}c["Deal no Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="DealNoLightning",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="DealNoCold",type="FLAG",value=true},[3]={flags=0,keywordFlags=0,name="DealNoFire",type="FLAG",value=true}},nil}c["Nearby Allies' spells have Culling Strike"]={nil,"Nearby Allies' spells have Culling Strike "}c["Increases and Reductions to Light Radius also apply to Damage"]={{[1]={flags=0,keywordFlags=0,name="LightRadiusAppliesToDamage",type="FLAG",value=true}},nil}c["Adds 6 to 10 Physical Damage to Attacks with Bows"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=131076,keywordFlags=0,name="PhysicalMax",type="BASE",value=10}},nil}c["40% reduced Ignite Duration on you 50% reduced Extra Damage taken from Critical Strikes while Ignited"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=-40}}," on you 50% reduced Extra Damage taken "}c["Melee Attacks Poison on Hit"]={{[1]={flags=256,keywordFlags=0,name="PoisonChance",type="BASE",value=100}},nil}c["Adds 2 to 3 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=2},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=3}},nil}c["Adds 6 to 12 Physical Damage to Attacks with Bows"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=131076,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},nil}c["20% increased Duration of Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=20},[2]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=20},[3]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=20},[4]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=20},[5]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=20},[6]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=20}},nil}c["1 Added Passive Skill is Will Shaper"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Will Shaper"}},nil}c["160% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=160}},nil}c["Minions have +17% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=17}}}},nil}c["+45 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=45}},nil}c["Effects granted for having Rage are Tripled"]={nil,"Effects granted for having Rage are Tripled "}c["0.9% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.9}},nil}c["+5% to Damage over Time Multiplier for Poison"]={{[1]={flags=0,keywordFlags=1048576,name="DotMultiplier",type="BASE",value=5}},nil}c["+5% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=5}},nil}c["5% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["18% increased Projectile Attack Damage"]={{[1]={flags=1025,keywordFlags=0,name="Damage",type="INC",value=18}},nil}c["Your Shocks can increase Damage taken by up to a maximum of 60%"]={nil,"Your Shocks can increase Damage taken by up to a maximum of 60% "}c["Adds 10 to 14 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=14}},nil}c["+90 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=90}},nil}c["You lose Virulence 30% slower Minions deal 20% increased Damage while you are affected by a Herald"]={nil,"You lose Virulence 30% slower Minions deal 20% increased Damage while you are affected by a Herald "}c["You take 50% reduced Extra Damage from Critical Strikes while you have no Power Charges"]={nil,"You take 50% reduced Extra Damage from Critical Strikes while you have no Power Charges "}c["Adds 19 to 34 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=19},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=34}},nil}c["Your Spells have Culling Strike"]={nil,"Your Spells have Culling Strike "}c["Nearby Allies Unnerve Enemies for 4 seconds on Hit"]={nil,"Nearby Allies Unnerve Enemies for 4 seconds on Hit "}c["You can inflict Bleeding on an Enemy up to 8 times"]={nil,"You can inflict Bleeding on an Enemy up to 8 times "}c["25% of Block Chance applied to Spells +7% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=25}}," applied to s +7% chance to Block Spell Damage "}c["10% chance to gain a Power Charge on Critical Strike 40% chance to Poison on Hit 10% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=10}}," to gain a Power Charge 40% chance 10% increased Movement Speed "}c["10% increased Maximum total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="INC",value=10}},nil}c["250% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=250}},nil}c["Adds 4 to 8 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=4},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=8}},nil}c["25% increased Damage while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=0,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["+10% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=10}},nil}c["1 Added Passive Skill is Powerful Assault"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Powerful Assault"}},nil}c["20% reduced Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=-20}},nil}c["Reflects 15 Fire Damage to Melee Attackers 20% of Physical Damage taken as Fire Damage"]={nil,"Reflects 15 Fire Damage to Melee Attackers 20% of Physical Damage taken as Fire Damage "}c["15% increased Damage with One Handed Weapons"]={{[1]={flags=134217732,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["10% increased Area of Effect if you have Stunned an Enemy Recently"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}," if you have Stunned an Enemy Recently "}c["25% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=25}},nil}c["+78 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=78}},nil}c["+15 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=15}},nil}c["1 Added Passive Skill is Doryani's Lesson"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Doryani's Lesson"}},nil}c["30% chance to gain a Frenzy Charge on Killing an Enemy affected by 5 or more Poisons 15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"]={{}," to gain aCharge on Killing an Enemy affected by 5 or more Poisons 15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons "}c["Critical Strike Chance is increased by Uncapped Lightning Resistance"]={{[1]={[1]={div=1,stat="LightningResistTotal",type="PerStat"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=1}},nil}c["Enemies killed explode dealing 10% of their Life as Fire Damage"]={nil,"Enemies killed explode dealing 10% of their Life as Fire Damage "}c["Raised Spectres, Raised Zombies, and Summoned Skeletons have +50% to Critical Strike Multiplier"]={nil,"Raised Spectres, Raised Zombies, and Summoned Skeletons have +50% to Critical Strike Multiplier "}c["Enemies take 5% increased Damage for each of your Brands Attached to them 20% increased Brand Attachment range"]={nil,"Enemies take 5% increased Damage for each of your Brands Attached to them 20% increased Brand Attachment range "}c["100% reduced Flammability Mana Reservation"]={{[1]={[1]={skillName="Flammability",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["30% less Animate Weapon Duration"]={{[1]={[1]={skillName="Animate Weapon",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="MORE",value=-30}},nil}c["12% increased Cast Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=16,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["+8% to Critical Strike Multiplier per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=8}},nil}c["Modifiers to Claw Damage also apply to Unarmed Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="ClawDamageAppliesToUnarmed",type="FLAG",value=true}},nil}c["+200 to Accuracy Rating with Axes"]={{[1]={flags=65540,keywordFlags=0,name="Accuracy",type="BASE",value=200}},nil}c["10% increased Elemental Damage with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="ElementalDamage",type="INC",value=10}},nil}c["+55% to Lightning Resistance while affected by Herald of Thunder"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofThunder"},flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=55}},nil}c["4% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["With at least 40 Strength in Radius, Glacial Hammer deals Cold-only Splash Damage to surrounding targets"]={nil,"With at least 40 Strength in Radius, Glacial Hammer deals Cold-only Splash Damage to surrounding targets "}c["8% increased Attack Speed while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=1,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["Minions have 10% chance to deal Double Damage while they are on Full Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=10}}}}," while they are on Full Life "}c["8% increased Attack and Cast Speed while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["14% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=14}},nil}c["225% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=225}},nil}c["+2% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil}c["You and nearby Allies deal 6 to 12 added Physical Damage for each Impale on Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6}}},[2]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}}}}," for each Impale on Enemy "}c["25% chance to gain a Siphoning Charge when you use a Skill"]={{}," to gain a Siphoning Charge when you use a Skill "}c["Nearby allies gain 18% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=18},onlyAllies=true}}},nil}c["45% increased Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=45}},nil}c["Socketed Gems are Supported by level 1 Hypothermia"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportDamageAgainstChilled"}}},nil}c["When you kill a Poisoned Enemy during any Flask Effect, nearby Enemies are Poisoned"]={nil,"When you kill a Poisoned Enemy during any Flask Effect, nearby Enemies are Poisoned "}c["+1 to maximum number of Sentinels of Purity +5 to Maximum Virulence"]={{}," maximum number of Sentinels of Purity +5 to Maximum Virulence "}c["60% less Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="MORE",value=-60}},nil}c["15% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=15}},nil}c["1% of Life Regenerated per Second per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["Lose 25 Life for each Enemy hit by your Attacks"]={nil,"Lose 25 Life for each Enemy hit by your Attacks "}c["You are Immune to Silence Frostblink has 50% increased Duration"]={nil,"You are Immune to Silence Frostblink has 50% increased Duration "}c["10 Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=10}},nil}c["5% increased Defences"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=5}},nil}c["25% chance to gain an Endurance Charge on Kill with Off Hand"]={{}," to gain an Endurance Charge on Kill "}c["Attack Skills deal 10% increased Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["+2 to Melee Strike Range while Holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=2},[2]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="UnarmedRange",type="BASE",value=2}},nil}c["150% increased Critical Strike Chance for Spells if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=2,keywordFlags=0,name="CritChance",type="INC",value=150}},nil}c["10% chance to Curse Enemies with a random Curse on Hit 20% chance to Curse non-Cursed Enemies with a random Curse on Hit"]={{}," to Curse Enemies with a random Curse on Hit 20% chance to Curse non-Cursed Enemies with a random Curse on Hit "}c["Gain Chilling Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="ChillingConflux"},flags=0,keywordFlags=0,name="PhysicalCanChill",type="FLAG",value=true},[2]={[1]={type="Condition",var="ChillingConflux"},flags=0,keywordFlags=0,name="LightningCanChill",type="FLAG",value=true},[3]={[1]={type="Condition",var="ChillingConflux"},flags=0,keywordFlags=0,name="FireCanChill",type="FLAG",value=true},[4]={[1]={type="Condition",var="ChillingConflux"},flags=0,keywordFlags=0,name="ChaosCanChill",type="FLAG",value=true}},nil}c["Hatred has 30% increased Aura Effect"]={{[1]={[1]={skillName="Hatred",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=30}},nil}c["20% increased Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=20}},nil}c["1% additional Physical Damage Reduction from Hits per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,keywordFlags=0,name="PhysicalDamageReductionWhenHit",type="BASE",value=1}},nil}c["1 Added Passive Skill is Unspeakable Gifts"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Unspeakable Gifts"}},nil}c["1 Added Passive Skill is Life from Death"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Life from Death"}},nil}c["With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks "}c["20% increased Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["30% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=30}},nil}c["You cannot be Shocked while you have a Lightning Golem Summoned"]={nil,"You cannot be Shocked while you have a Lightning Golem Summoned "}c["+25 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=25}},nil}c["30% increased Mana Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="ManaLeechRate",type="INC",value=30}},nil}c["Speed per second"]={nil,"Speed per second "}c["10% increased Flask Charges gained"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=10}},nil}c["+17% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=17}},nil}c["10% chance to Blind nearby Enemies when you use an Elemental Skill"]={{}," to Blind nearby Enemies when you use an Elemental Skill "}c["1.5% of Energy Shield Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1.5}},nil}c["25% increased Critical Strike Chance with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["5% reduced Area Damage taken from Hits"]={{[1]={flags=512,keywordFlags=0,name="DamageTaken",type="INC",value=-5}}," from Hits "}c["35% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=35}},nil}c["Skills used by Mines deal 30% increased Area Damage if you Detonated a Mine Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=512,keywordFlags=8192,name="Damage",type="INC",value=30}},nil}c["Adds 13 to 47 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=47}},nil}c["Lose all Divine Charges when you gain Divinity Nearby Allies' Action Speed cannot be modified to below base value"]={nil,"Lose all Divine Charges when you gain Divinity Nearby Allies' Action Speed cannot be modified to below base value "}c["You Cannot Be Shocked While Chilled"]={nil,"You Cannot Be Shocked While Chilled "}c["80% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=80}},nil}c["Adds 10 to 90 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=90}},nil}c["Onslaught"]={{[1]={flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil}c["+43% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=43}},nil}c["You can Cast an additional Brand 20% increased Damage with Brand Skills 10% increased Brand Attachment range"]={nil,"You can Cast an additional Brand 20% increased Damage with Brand Skills 10% increased Brand Attachment range "}c["You gain Onslaught for 5 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 5 second per Endurance Charge when Hit "}c["10% reduced Damage taken from Damage Over Time"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenOverTime",type="INC",value=-10}},nil}c["15% increased Area of Effect while wielding a Two Handed Melee Weapon"]={{[1]={flags=256,keywordFlags=0,name="AreaOfEffect",type="INC",value=15}}," while wielding a Two Handed Weapon "}c["150% increased Rarity of Items Dropped by Slain Magic Enemies 150% increased Rarity of Items Dropped by Slain Magic Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies 150% increased Rarity of Items Dropped by Slain Magic Enemies "}c["150% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=150}},nil}c["-8 to Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-8}},nil}c["+435 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=435}},nil}c["4% additional Physical Damage Reduction while affected by Herald of Purity"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofPurity"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=4}},nil}c["8% increased Physical Damage for each time you've Blocked in the past 10 seconds"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}}," for each time you've Blocked in the past 10 seconds "}c["+1 to maximum Energy Shield per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}},nil}c["25% increased Defences from Equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="Defences",type="INC",value=25}},nil}c["-10% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=-10}},nil}c["5% additional Physical Damage Reduction while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=5}},nil}c["Remove Bleeding when you use a Life Flask"]={nil,"Remove Bleeding when you use a Life Flask "}c["+500 to Accuracy against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="Accuracy",type="BASE",value=500}},nil}c["13% reduced Mana Cost of Minion Skills"]={{[1]={[1]={skillType=9,type="SkillType"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-13}},nil}c["Passives in radius are Conquered by the Eternal Empire Historic"]={nil,"Passives in radius are Conquered by the Eternal Empire Historic "}c["Adds 1 to 32 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=32}},nil}c["Socketed Gems are Supported by level 17 Increased Minion Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=17,skillId="SupportMinionDamage"}}},nil}c["Adds 1 to 34 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=34}},nil}c["21% increased maximum Life, Mana and Global Energy Shield Transfiguration of Soul"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Life",type="INC",value=21}}," , Mana and Energy Shield Transfiguration of Soul "}c["50% reduced Mana Cost of Skills while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-50}},nil}c["+45% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=45}},nil}c["3% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["Adds 3 to 7 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=3},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=7}},nil}c["60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=60}}," for each 200 total Mana you have Spent Recently "}c["Adds 13 to 19 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=19}},nil}c["40% chance to Shock Attackers for 4 seconds on Block"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=40}}," Attackers for 4 seconds on Block "}c["1 Added Passive Skill is Ancestral Guidance"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Ancestral Guidance"}},nil}c["+1 to Melee range with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=1}},nil}c["Nearby Enemies are Hindered, with 25% reduced Movement Speed 80% increased Damage against Hindered Enemies"]={nil,"Nearby Enemies are Hindered, with 25% reduced Movement Speed 80% increased Damage against Hindered Enemies "}c["30% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,keywordFlags=4096,name="MovementSpeed",type="INC",value=30}}," for 9 seconds on Throwing a "}c["+20% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=20}},nil}c["+18% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=18}},nil}c["1 Added Passive Skill is Insatiable Killer"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Insatiable Killer"}},nil}c["25% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-25}},nil}c["Gain Arcane Surge when your Trap is Triggered by an Enemy"]={nil,"Gain Arcane Surge when your Trap is Triggered by an Enemy "}c["15% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=15}},nil}c["40% chance to Chill Attackers for 4 seconds on Block"]={{}," to Chill Attackers for 4 seconds on Block "}c["10% chance to gain an Endurance Charge when you are Hit Enemies have -5% to Total Physical Damage Reduction against your Hits"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=10}}," to gain an Endurance Charge when you are Hit Enemies have -5% to Total against your Hits "}c["Traps and Mines deal 5 to 15 additional Physical Damage"]={{[1]={flags=0,keywordFlags=12288,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=12288,name="PhysicalMax",type="BASE",value=15}},nil}c["Adds 11 to 29 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=11},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=29}},nil}c["3% increased Area of Effect per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=3}},nil}c["8% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=8}},nil}c["Adds 350 to 500 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=350},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=500}},nil}c["36% increased Movement Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=36}},nil}c["800% more Unarmed Physical Damage"]={{[1]={flags=16777220,keywordFlags=0,name="PhysicalDamage",type="MORE",value=800}},nil}c["+5% to all maximum Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResistMax",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=5}},nil}c["You and Allies affected by your placed Banners Regenerate 0.1% of Life per second for each Stage Banner Skills Reserve no Mana When you create a Banner, it gains 40% of the Stages of your placed Banner You and nearby Allies have 12% increased Movement Speed"]={nil,"You and Allies affected by your placed Banners Regenerate 0.1% of Life per second for each Stage Banner Skills Reserve no Mana When you create a Banner, it gains 40% of the Stages of your placed Banner You and nearby Allies have 12% increased Movement Speed "}c["60% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=60}},nil}c["Your Critical Strikes have a 5% chance to deal Double Damage 40% increased Critical Strike Chance"]={nil,"Your Critical Strikes have a 5% chance to deal Double Damage 40% increased Critical Strike Chance "}c["1 Added Passive Skill is Shifting Shadow"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Shifting Shadow"}},nil}c["Minions Leech 0.4% of Damage as Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.4}}}},nil}c["190% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=190}},nil}c["25% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["25% increased Fortify duration"]={{[1]={flags=0,keywordFlags=0,name="FortifyDuration",type="INC",value=25}},nil}c["15% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=15}},nil}c["60% increased Critical Strike Chance with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["Socketed Gems are Supported by level 5 Concentrated Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportConcentratedEffect"}}},nil}c["8% additional chance to Block when in Off Hand"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["25% increased Damage with Hits and Ailments against Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=25}},nil}c["0% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=0}},nil}c["10% additional Physical Damage Reduction while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=10}},nil}c["Gain +10 Life when you Taunt an Enemy"]={nil,"Gain +10 Life when you Taunt an Enemy "}c["You gain Onslaught for 4 seconds on Kill while affected by Haste You have Phasing while affected by Haste"]={nil,"You gain Onslaught for 4 seconds on Kill while affected by Haste You have Phasing while affected by Haste "}c["1 Added Passive Skill is Heavy Hitter"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Heavy Hitter"}},nil}c["+500 to Accuracy Rating while at Maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=500}},nil}c["25% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000%"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=25}}," for each 200 total Mana you have Spent Recently, up to 2000% "}c["Consecrated Ground created by this Flask has Tripled Radius"]={nil,"Consecrated Ground created by this Flask has Tripled Radius "}c["+25% to Fire Resistance while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="FireResist",type="BASE",value=25}},nil}c["100 Life Regenerated per Second while you have Avian's Flight"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sFlight"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=100}},nil}c["+30 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=30}},nil}c["20% chance to Impale Enemies on Hit with Attacks Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to Armour You and nearby Allies deal 6 to 12 added Physical Damage for\neach Impale on Enemy"]={{[1]={flags=0,keywordFlags=65536,name="Armour",type="BASE",value=20}}," to Impale Enemies on Hit Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to You and nearby Allies deal 6 to 12 added Physical Damage for\neach Impale on Enemy "}c["6% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=6}},nil}c["70% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["Rampage 2% increased Area of Effect per 25 Rampage Kills"]={nil,"Rampage 2% increased Area of Effect per 25 Rampage Kills "}c["25% more chance to Evade Melee Attacks during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="MeleeEvadeChance",type="MORE",value=25}},nil}c["Attacks with Melee Weapons deal 12% increased Damage with Ailments"]={{[1]={flags=33556480,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["14% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["10% reduced Reflected Elemental Damage taken Damage with Weapons Penetrates 5% Elemental Resistance 20% increased Elemental Damage during any Flask Effect 20% increased Elemental Damage with Attack Skills"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8192,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-10}}," Reflected Damage Penetrates 5% Elemental Resistance 20% increased Elemental Damage 20% increased Elemental Damage with Attack Skills "}c["Spreads Tar when you take a Critical Strike"]={nil,"Spreads Tar when you take a Critical Strike "}c["10 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=10}},nil}c["Adds 400 to 600 Physical Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=400},[2]={flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=600}},nil}c["100% increased Physical Damage while you have Resolute Technique Elder Item"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}}," while you have Resolute Technique Elder Item "}c["Hatred has 60% increased Aura Effect"]={{[1]={[1]={skillName="Hatred",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil}c["+2 seconds to Avian's Might Duration"]={{[1]={[1]={skillName="Aspect of the Avian",type="SkillName"},flags=0,keywordFlags=0,name="PrimaryDuration",type="BASE",value=2}},nil}c["+24 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=24}},nil}c["100% increased Claw Physical Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=262148,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}},nil}c["8% increased Spell Damage per 5% Block Chance"]={{[1]={[1]={div=5,stat="BlockChance",type="PerStat"},flags=2,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["10% reduced Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=-10}},nil}c["40% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["+20% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=20}},nil}c["With at least 40 Dexterity in Radius, Dual Strike has a 20% chance"]={nil,"With at least 40 Dexterity in Radius, Dual Strike has a 20% chance "}c["50% increased Spell Damage while no Mana is Reserved"]={{[1]={[1]={stat="ManaReserved",threshold=0,type="StatThreshold",upper=true},flags=2,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells"]={nil,"With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells "}c["12% increased Attack Speed with Bows"]={{[1]={flags=131077,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["0.6% of Attack Damage Leeched as Life against Chilled enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=1,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=0.6}},nil}c["+61% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=61}},nil}c["15% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=15}},nil}c["8% of maximum Life taken as Chaos Damage per second"]={{[1]={[1]={div=1,stat="Life",type="PerStat"},flags=0,keywordFlags=0,name="ChaosDegen",type="BASE",value=0.08}},nil}c["Regenerate 0.6% of Energy Shield per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=0.6}},nil}c["Regenerate 1.5% of Energy Shield per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1.5}},nil}c["24% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=24}},nil}c["1% of Damage dealt by your Totems is Leeched to you as Life"]={{[1]={flags=0,keywordFlags=16384,name="DamageLifeLeechToPlayer",type="BASE",value=1}},nil}c["25% chance to inflict Brittle Cannot inflict Freeze or Chill"]={{}," to inflict Brittle Cannot inflict Freeze or Chill "}c["Arrow can inflict an additional Ignite on an Enemy"]={nil,"Arrow can inflict an additional Ignite on an Enemy "}c["Axe Attacks deal 8% increased Damage with Hits and Ailments"]={{[1]={flags=65536,keywordFlags=786432,name="Damage",type="INC",value=8}},nil}c["Enemies you hit are destroyed on Kill"]={nil,"Enemies you hit are destroyed on Kill "}c["You have Fortify during Effect of any Life Flask"]={nil,"You have Fortify during Effect of any Life Flask "}c["Poison you inflict with Critical Strikes deals 30% more Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=1048576,name="Damage",type="MORE",value=30}},nil}c["Replenishes Energy Shield by 4% of Armour when you Block"]={nil,"Replenishes Energy Shield by 4% of Armour when you Block "}c["20% increased Attack Critical Strike Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["Totems gain +16% to all Elemental Resistances Brand Skills have 10% increased Duration"]={nil,"Totems gain +16% to all Elemental Resistances Brand Skills have 10% increased Duration "}c["You gain 4% increased Area of Effect for each Mine 20% increased Mine Throwing Speed if you Detonated Mines Recently 40% increased Damage if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},[2]={type="Condition",var="DetonatedMinesRecently"},flags=0,keywordFlags=8192,name="AreaOfEffect",type="BASE",value=4}},"% increased for each 20% increased Mine Throwing Speed 40% increased Damage "}c["1 Added Passive Skill is Daring Ideas"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Daring Ideas"}},nil}c["8% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8192,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["140% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=140}},nil}c["260% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=260}},nil}c["15% increased Damage with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["10% increased Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=10}},nil}c["Adds 12 to 30 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=12},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=30}},nil}c["When you Cast a Spell, Sacrifice all Mana to gain Added Maximum Lightning Damage"]={nil,"When you Cast a Spell, Sacrifice all Mana to gain Added Maximum Lightning Damage "}c["+55% to Fire Resistance while affected by Herald of Ash"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofAsh"},flags=0,keywordFlags=0,name="FireResist",type="BASE",value=55}},nil}c["Arrows Pierce all Targets after Chaining"]={nil,"Arrows Pierce all Targets after Chaining "}c["No Life Recovery Applies during Flask effect"]={nil,"No Life Recovery Applies during Flask effect "}c["Adds 10 to 23 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=23}},nil}c["1 Added Passive Skill is Sleepless Sentries"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Sleepless Sentries"}},nil}c["+2 to Level of all Spell Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keywordList={[1]="spell",[2]="active_skill"},value=2}}},nil}c["10% chance to gain an Endurance Charge on Melee Critical Strike 30% increased Damage with Ailments from Attack Skills while wielding a Staff +1 to Melee range with Staves"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain an Endurance Charge on Critical Strike 30% increased with Ailments from Attack Skills +1 to Melee range with Staves "}c["10% increased Accuracy Rating with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["+20% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}},nil}c["129% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=129}},nil}c["57% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=57}},nil}c["60% increased Spell Damage for each 200 total Mana you have Spent Recently"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=60}}," for each 200 total Mana you have Spent Recently "}c["165% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=165}},nil}c["+31 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=31}},nil}c["5% reduced Area Damage taken from Hits 10% increased Area of Effect if you have Stunned an Enemy Recently"]={{[1]={flags=512,keywordFlags=0,name="DamageTaken",type="INC",value=-5}}," from Hits 10% increased Area of Effect if you have Stunned an Enemy Recently "}c["Poison you inflict with Critical Strikes deals 50% more Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=1048576,name="Damage",type="MORE",value=50}},nil}c["+38 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=38}},nil}c["33% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=33}},nil}c["Adds 24 to 45 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=45}},nil}c["6% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=6}},nil}c["+111 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=111}},nil}c["+150 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=150}},nil}c["1 Added Passive Skill is Blast-Freeze"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Blast-Freeze"}},nil}c["Adds 15 to 28 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=28}},nil}c["20% less Minimum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=-20}}," Minimum "}c["20% increased Maximum total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="INC",value=20}},nil}c["172% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=172}},nil}c["20% increased Mine Duration"]={{[1]={flags=0,keywordFlags=0,name="MineDuration",type="INC",value=20}},nil}c["15% increased Quantity of Items Dropped by Slain Frozen Enemies 50% increased Rarity of Items Dropped by Slain Shocked enemies"]={{}," Quantity of Items Dropped by Slain Frozen Enemies 50% increased Rarity of Items Dropped by Slain Shocked enemies "}c["Gains no Charges during Effect of any Overflowing Chalice Flask"]={nil,"Gains no Charges during Effect of any Overflowing Chalice Flask "}c["24% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["10% increased Effect of Fortify on you while Stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="FortifyEffectOnSelf",type="INC",value=10}},nil}c["Enemies you Curse have Malediction"]={{[1]={flags=0,keywordFlags=0,name="AffectedByCurseMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}}},nil}c["Regenerate 1.4% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.4}},nil}c["4% chance to Dodge Spell Hits"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=4}},nil}c["+69 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=69}},nil}c["+10% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=10}},nil}c["75% increased Effect of Shrine Buffs on you"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=75}}," of Shrine Buffs on you "}c["+12% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=12}},nil}c["50% increased Damage with Bleeding you inflict on Maimed Enemies"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=50}}," you inflict on Maimed Enemies "}c["+63 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=63}},nil}c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges"]={nil,"Nearby Enemies cannot gain Power, Frenzy or Endurance Charges "}c["Nearby Enemies have 18% increased Effect of Curses on them"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=18}}}},nil}c["16% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=16}},nil}c["350% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=350}},nil}c["40% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=40}},nil}c["10% increased Radius of Aura Skills"]={{[1]={[1]={skillType=44,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}c["Immune to Elemental Ailments while Phasing 10% chance to Dodge Spell Hits while Phasing"]={nil,"Immune to Elemental Ailments while Phasing 10% chance to Dodge Spell Hits while Phasing "}c["+17 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=17}},nil}c["18% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=18}},nil}c["+23 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=23}},nil}c["Minions deal 18% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}}},nil}c["+12% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=12}},nil}c["0.5% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.5}},nil}c["15% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=15}},nil}c["74% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=74}},nil}c["Regenerate 1% of Life per second for each Mine Detonated Recently, up to 10% per second"]={{[1]={[1]={limit=10,limitTotal=true,type="Multiplier",var="MineDetonatedRecently"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["14% increased Melee Physical Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["13% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=13}},nil}c["74% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=74}},nil}c["+44 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=44}},nil}c["74% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=74}},nil}c["You gain 4% increased Area of Effect for each Mine 20% increased Mine Throwing Speed if you Detonated Mines Recently 40% increased Damage if you Detonated Mines Recently Mines have 20% increased Detonation Speed"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},[2]={type="Condition",var="DetonatedMinesRecently"},flags=0,keywordFlags=8192,name="AreaOfEffect",type="BASE",value=4}},"% increased for each 20% increased Mine Throwing Speed 40% increased Damage Mines have 20% increased Detonation Speed "}c["+18 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=18}},nil}c["+48 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=48}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline "}c["+48 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=48}},nil}c["20% reduced Chill Duration on You 50% chance to Avoid being Chilled"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=-20}}," on You 50% chance to Avoid being Chilled "}c["Adds 4 Passive Skills"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="clusterJewelNodeCount",value=4}}},nil}c["Adds 64 to 96 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=64},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=96}},nil}c["50% reduced Mana Reservation of Banner Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-50}}," of Banner Skills "}c["Grants Level 20 Summon Petrification Statue Skill 250% increased Energy Shield"]={nil,nil}c["15% increased Movement Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["Cannot be Frozen, Chilled or Ignited with Her Blessing 20% increased Attack and Movement Speed with Her Blessing"]={nil,"Cannot be Frozen, Chilled or Ignited with Her Blessing 20% increased Attack and Movement Speed with Her Blessing "}c["+38 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=38}},nil}c["180% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=180}},nil}c["+2 to Level of Socketed Lightning Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="lightning",value=2}}},nil}c["5% reduced Elemental Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-5}},nil}c["2% chance to Dodge Spell Hits"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=2}},nil}c["2% chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=2}},nil}c["Reflects 70 Physical Damage to Melee Attackers"]={{},nil}c["4% additional Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=4}},nil}c["12% increased Elemental Damage with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="ElementalDamage",type="INC",value=12}},nil}c["Regenerate 1.5% of Life per second while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.5}},nil}c["550% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=550}},nil}c["40% increased Duration of Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=40},[2]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=40},[3]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=40},[4]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=40},[5]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=40},[6]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=40}},nil}c["600% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=600}},nil}c["23% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=23}},nil}c["25% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a "}c["Cannot be Shocked if Intelligence is higher than Strength"]={{[1]={[1]={type="Condition",var="IntHigherThanStr"},flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=100}},nil}c["15% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a "}c["-18 Physical Damage taken from Attacks 15% chance to gain a Power Charge on Throwing a Trap"]={{[1]={flags=0,keywordFlags=4096,name="PhysicalDamageTaken",type="BASE",value=-18}}," from Attacks 15% chance to gain a Power Charge on Throwing a "}c["500% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=500}},nil}c["-18 Physical Damage taken from Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-18}}," from Attacks "}c["28% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=28}},nil}c["Grants level 25 Bear Trap Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="BearTrap"}}},nil}c["1 Added Passive Skill is Untouchable"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Untouchable"}},nil}c["1.5% of Lightning Damage is Leeched as Mana while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,keywordFlags=0,name="LightningDamageManaLeech",type="BASE",value=1.5}},nil}c["Reflects 260 Physical Damage to Melee Attackers"]={{},nil}c["125% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=125}},nil}c["You always Ignite while Burning"]={{[1]={[1]={type="Condition",var="Burning"},flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=100}},nil}c["25% chance to avoid Fire Damage when Hit"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=25}}," to avoid when Hit "}c["Timeless Jewel"]={nil,"Timeless Jewel "}c["10% chance to grant a Power Charge to nearby Allies on Kill 5% chance to grant a Frenzy Charge to nearby Allies on Hit"]={{}," to grant a Power Charge to nearby Allies on Kill 5% chance to grant aCharge to nearby Allies on Hit "}c["Your spells have 100% chance to Shock against Frozen enemies"]={nil,"Your spells have 100% chance to Shock against Frozen enemies "}c["40% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=40}},nil}c["50% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=50}},nil}c["100% increased Charges gained by Other Flasks during Flask Effect"]={{}," Charges gained by Other Flasks "}c["3% increased Attack Speed with Wands"]={{[1]={flags=8388613,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["74% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=74}},nil}c["12% increased Attack Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["70% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=70}},nil}c["Adds 23 to 35 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=35}},nil}c["+50 Mana gained when you Block +5% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=50}}," gained when you Block +5% Chance to Block "}c["+50 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=50}}," gained when you Block "}c["Projectiles gain 18% of Non-Chaos Damage as extra Chaos Damage per Chain"]={{[1]={[1]={stat="Chain",type="PerStat"},flags=1024,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=18}},nil}c["3% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=3}},nil}c["Cannot be Stunned if you have at least 10 Crab Barriers"]={{[1]={[1]={stat="CrabBarriers",threshold=10,type="StatThreshold"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=100}},nil}c["0.6% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.6}},nil}c["Projectiles from Spells cannot Pierce"]={{[1]={flags=2,keywordFlags=0,name="CannotPierce",type="FLAG",value=true}},nil}c["1% of Life Regenerated per Second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["50% reduced Freeze Duration on You"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=-50}}," on You "}c["Recover 50 Life when you Block 50% increased Defences from Equipped Shield +5% Chance to Block Attack Damage while holding a Shield"]={nil,"Recover 50 Life when you Block 50% increased Defences from Equipped Shield +5% Chance to Block Attack Damage while holding a Shield "}c["+500 to Armour per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=500}},nil}c["50% less Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="MORE",value=-50}},nil}c["19% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=19}},nil}c["1 Added Passive Skill is Stormrider"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Stormrider"}},nil}c["+20 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}},nil}c["each Impale on Enemy"]={nil,"each Impale on Enemy "}c["80% of Block Chance applied to Spells +24% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=80}}," applied to s +24% chance to Block Spell Damage "}c["Immune to Ignite and Shock Regenerate 1% of Life per second for each Mine Detonated Recently, up to 10% per second Regenerate 1% of Life per Second for each Trap Triggered Recently, up to 10% per second"]={nil,"Immune to Ignite and Shock Regenerate 1% of Life per second for each Mine Detonated Recently, up to 10% per second Regenerate 1% of Life per Second for each Trap Triggered Recently, up to 10% per second "}c["120% of Block Chance applied to Spells 80% of Block Chance applied to Spells"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=120}}," applied to s 80% of Block Chance applied to Spells "}c["120% of Block Chance applied to Spells"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=120}}," applied to s "}c["25% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=25}},nil}c["18 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=18}},nil}c["12% increased Physical Damage with Bows"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["+5% to maximum Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=5}},nil}c["+8% to maximum Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=8}},nil}c["60% of Block Chance applied to Spells"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=60}}," applied to s "}c["6% increased Damage per Frenzy Charge with Hits against Enemies on Low Life"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={actor="enemy",type="ActorCondition",var="LowLife"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=6}},nil}c["Socketed Gems have 25% reduced Mana Reservation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-25}}}},nil}c["+1 to Level of Aura Gems in this item +2 to Level of Socketed Aura Gems"]={{}," Level of Aura Gems in this item +2 to Level of Socketed Aura Gems "}c["225% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=225}},nil}c["Minions have 80% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=80}}}},nil}c["20% increased Movement Speed while you have Cat's Stealth"]={{[1]={[1]={type="Condition",var="AffectedByCat'sStealth"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["Life Leeched per Second is doubled. Maximum total Recovery per second from Life Leech is doubled. Life Regeneration has no effect."]={nil,"Life Leeched per Second is doubled. Maximum total Recovery per second from Life Leech is doubled. Life Regeneration has no effect. "}c["Gain 8% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=8}},nil}c["30% Chance to gain Unholy Might on Block for 3 seconds"]={{}," to gain Unholy Might on Block for 3 seconds "}c["25% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["25% increased Attack Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=1,keywordFlags=0,name="Speed",type="INC",value=25}},nil}c["100% increased Global Armour when you have no Energy Shield"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Armour",type="INC",value=100}}," when you have no Energy Shield "}c["30% increased Damage when you have no Energy Shield 100% increased Global Armour when you have no Energy Shield"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}," when you have no Energy Shield 100% increased Armour when you have no Energy Shield "}c["30% increased Damage when you have no Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}," when you have no Energy Shield "}c["350% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=350}},nil}c["+25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently"]={{[1]={[1]={type="Condition",var="NonCritRecently"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil}c["Unaffected by Shock"]={nil,"Unaffected by Shock "}c["Your Aura Buffs do not affect allies"]={{[1]={flags=0,keywordFlags=0,name="SelfAurasCannotAffectAllies",type="FLAG",value=true}},nil}c["+8 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=8}},nil}c["Adds 388 to 584 Physical Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=388},[2]={flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=584}},nil}c["Recover 5% of Maximum Energy Shield on Kill -4% to all Resistances for each Equipped Corrupted Item"]={nil,"Recover 5% of Maximum Energy Shield on Kill -4% to all Resistances for each Equipped Corrupted Item "}c["100% increased Duration of Curses on you +5% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=100}}," of Curses on you +5% Chance to Block "}c["100% increased Duration of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=100}}," of Curses on you "}c["25% increased Curse Duration"]={{[1]={flags=0,keywordFlags=2,name="Duration",type="INC",value=25}},nil}c["8% increased Effect of non-Damaging Ailments per Elder Item Equipped"]={{[1]={[1]={type="Multiplier",var="ElderItem"},flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=8},[2]={[1]={type="Multiplier",var="ElderItem"},flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=8},[3]={[1]={type="Multiplier",var="ElderItem"},flags=0,keywordFlags=0,name="EnemyFreezeEffech",type="INC",value=8}},nil}c["Warcries count as having 10 additional nearby Enemies"]={nil,"Warcries count as having 10 additional nearby Enemies "}c["Triggers Level 20 Cold Aegis when Equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="ColdAegis"}}},nil}c["Adds 4 to 8 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=8}},nil}c["+30% chance to Block Spell Damage while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=30}},nil}c["30% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil}c["You gain Onslaught for 2 seconds on Killing Taunted Enemies"]={nil,"You gain Onslaught for 2 seconds on Killing Taunted Enemies "}c["+36% chance to Block Spell Damage while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=36}},nil}c["20% increased Mine Laying Speed if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=20}},nil}c["+330 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=330}},nil}c["Critical Strikes deal no Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=-100}},nil}c["120% of Block Chance applied to Spells when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=120}}," applied to s "}c["+5 to Level of Socketed Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="all",value=5}}},nil}c["Applies level 15 Punishment on Blocking a Melee Attack Applies level 15 Temporal Chains on Blocking a Projectile Attack"]={nil,"Applies level 15 Punishment on Blocking a Melee Attack Applies level 15 Temporal Chains on Blocking a Projectile Attack "}c["350% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=350}},nil}c["14% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["15% increased Damage taken while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=15}},nil}c["100% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently 2% of Life Regenerated per second if you've Taunted an Enemy Recently"]={{}," "}c["Cannot be Stunned while you have at least 25 Rage"]={{[1]={[1]={threshold=25,type="MultiplierThreshold",var="Rage"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=100}},nil}c["+30% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=30}},nil}c["2% increased Spell Damage per 100 Maximum Life"]={{[1]={[1]={div=100,stat="Life",type="PerStat"},flags=2,keywordFlags=0,name="Damage",type="INC",value=2}},nil}c["2% increased Critical Strike Chance for Spells per 100 Maximum Life"]={{[1]={[1]={div=100,stat="Life",type="PerStat"},flags=2,keywordFlags=0,name="CritChance",type="INC",value=2}},nil}c["Brand Skills have 20% increased Duration"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=20}},nil}c["+18% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=18}},nil}c["+10% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=10}},nil}c["60% of Block Chance applied to Spells +18% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=60}}," applied to s +18% chance to Block Spell Damage "}c["Spreads Tar when you Block If you have Blocked Recently, you and nearby Allies Regenerate 5% of Life per second"]={nil,"Spreads Tar when you Block If you have Blocked Recently, you and nearby Allies Regenerate 5% of Life per second "}c["Spreads Tar when you Block"]={nil,"Spreads Tar when you Block "}c["Adds 150 to 300 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=150},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=300}},nil}c["+52% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=52}},nil}c["+3 to Level of Socketed Minion Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="minion",value=3}}},nil}c["10% increased Effect of Auras on You"]={{[1]={flags=0,keywordFlags=0,name="AuraEffectOnSelf",type="INC",value=10}},nil}c["When you Cast a Spell, Sacrifice all Mana to gain Added Maximum Lightning Damage equal to 25% of Sacrificed Mana for 4 seconds"]={nil,"When you Cast a Spell, Sacrifice all Mana to gain Added Maximum Lightning Damage equal to 25% of Sacrificed Mana for 4 seconds "}c["25% more Damage with Hits and Ailments against Enemies that are on Low Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},flags=0,keywordFlags=786432,name="Damage",type="MORE",value=25}},nil}c["Lose all Power Charges on reaching Maximum Power Charges You are Shocked for 4 seconds on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges You are Shocked for 4 seconds on reaching Maximum Power Charges "}c["20% chance to gain a Power Charge on Hit"]={{}," to gain a Power Charge on Hit "}c["+2 to Maximum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=2}},nil}c["Adds 37 to 57 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=37},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=57}},nil}c["+8% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["20% increased Damage with Movement Skills"]={{[1]={flags=0,keywordFlags=8,name="Damage",type="INC",value=20}},nil}c["10% chance to gain Onslaught for 10 Seconds when you Hit a Rare or Unique Enemy"]={{}," to gain Onslaught for 10 Seconds when you Hit a Rare or Unique Enemy "}c["538% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=538}},nil}c["Replenishes Energy Shield by 2% of Armour when you Block"]={nil,"Replenishes Energy Shield by 2% of Armour when you Block "}c["Adds 39 to 60 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=39},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=60}},nil}c["6% increased Accuracy Rating with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["Adds 330 to 480 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=330},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=480}},nil}c["30% increased Fire Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=786432,name="FireDamage",type="INC",value=30}},nil}c["Arrows Pierce all Targets after Chaining Arrows Pierce all Targets after Forking"]={nil,"Arrows Pierce all Targets after Chaining Arrows Pierce all Targets after Forking "}c["3% increased Attack Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["You lose all Endurance Charges at maximum Endurance Charges Cannot Block"]={nil,"You lose all Endurance Charges at maximum Endurance Charges Cannot Block "}c["4% increased Melee Attack Speed"]={{[1]={flags=257,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Reflect Shocks applied to you to all Nearby Enemies"]={nil,"Reflect Shocks applied to you to all Nearby Enemies "}c["Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana Reflect Shocks applied to you to all Nearby Enemies"]={nil,"Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana Reflect Shocks applied to you to all Nearby Enemies "}c["Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana"]={nil,"Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana "}c["+38% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=38}},nil}c["Enemies you Kill have a 20% chance to Explode, dealing a quarter"]={nil,"Enemies you Kill have a 20% chance to Explode, dealing a quarter "}c["Gain 2 Power Charges on Using a Warcry"]={nil,"Gain 2 Power Charges on Using a Warcry "}c["5% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=5}},nil}c["+15% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=15}},nil}c["Spectres have 75% increased maximum Life"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=75}}}},nil}c["1 Added Passive Skill is Septic Spells"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Septic Spells"}},nil}c["Recover 1% of Energy Shield on Kill"]={nil,"Recover 1% of Energy Shield on Kill "}c["30% slower start of Energy Shield Recharge during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=-30}},nil}c["22% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=22}},nil}c["20% reduced Mana Cost of Skills when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-20}},nil}c["40% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=40}},nil}c["Adds 1 to 24 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=24}},nil}c["+5 to Armour per 5 Evasion Rating on Equipped Shield"]={{[1]={[1]={div=5,stat="EvasionOnWeapon 2",type="PerStat"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=5}},nil}c["Adds 12 to 16 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=16}},nil}c["50% increased Critical Strike Chance for Spells per Raised Spectre"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=50}}," per Raised Spectre "}c["Gain Arcane Surge when you deal a Critical Strike Your Raised Spectres also gain Arcane Surge when you do"]={nil,"Gain Arcane Surge when you deal a Critical Strike Your Raised Spectres also gain Arcane Surge when you do "}c["130% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=130}},nil}c["Damage from your Critical Strikes cannot be Reflected 20% more Damage while there is at most one Rare or Unique Enemy nearby 10% reduced Damage taken while there are at least two Rare or Unique Enemies nearby"]={nil,"Damage from your Critical Strikes cannot be Reflected 20% more Damage while there is at most one Rare or Unique Enemy nearby 10% reduced Damage taken while there are at least two Rare or Unique Enemies nearby "}c["1 Added Passive Skill is Natural Vigour"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Natural Vigour"}},nil}c["250% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=250}},nil}c["+50 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=50}},nil}c["Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies"]={nil,"Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies "}c["12% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned"]={nil,"You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned "}c["100% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=100}},nil}c["Adds 14 to 28 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=14},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=28}},nil}c["Gain 20% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=20}},nil}c["50% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=50}},nil}c["Adds 21 to 34 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=21},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=34}},nil}c["15% chance for Flasks you use to not consume Charges"]={{}," for Flasks you use to not consume Charges "}c["Strike Skills also target the previous location they were Used"]={nil,"Strike Skills also target the previous location they were Used "}c["+3% to all maximum Resistances while Poisoned"]={{[1]={[1]={type="Condition",var="Poisoned"},flags=0,keywordFlags=0,name="ElementalResistMax",type="BASE",value=3},[2]={[1]={type="Condition",var="Poisoned"},flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=3}},nil}c["+231 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=231}},nil}c["Reflects 1 to 1000 Physical Damage to Attackers on Block"]={nil,"Reflects 1 to 1000 Physical Damage to Attackers on Block "}c["+80 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=80}},nil}c["90% Increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=90}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="MainHandAttack"},[2]={type="Condition",var="OffHandAttack"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=25}}," to gain aCharge on Kill 25% chance to gain an Endurance Charge on Kill 10% more while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges "}c["25% Increased Warcry Effect"]={{[1]={flags=0,keywordFlags=4,name="BuffEffect",type="INC",value=25}},nil}c["Adds 11 to 23 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=11},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=23}},nil}c["Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength"]={{[1]={flags=0,keywordFlags=0,name="StrDmgBonusRatioOverride",type="BASE",value=0.3}},nil}c["You gain Onslaught for 4 seconds on using a Warcry 25% Increased Warcry Effect"]={nil,"You gain Onslaught for 4 seconds on using a Warcry 25% Increased Warcry Effect "}c["1 Added Passive Skill is Heraldry"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Heraldry"}},nil}c["You gain Onslaught for 4 seconds on using a Warcry"]={nil,"You gain Onslaught for 4 seconds on using a Warcry "}c["You gain Onslaught for 2 seconds on Killing Taunted Enemies You gain Onslaught for 4 seconds on using a Warcry"]={nil,"You gain Onslaught for 2 seconds on Killing Taunted Enemies You gain Onslaught for 4 seconds on using a Warcry "}c["10% reduced Enemy Stun Threshold with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-10}},nil}c["Adds 110 to 170 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=110},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=170}},nil}c["175% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=175}},nil}c["100% Increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=100}},nil}c["Adds 100 to 370 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=100},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=370}},nil}c["+15% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=15}},nil}c["Minions have 4% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=4}}}},nil}c["Shock Enemies as though dealing 300% more Damage Your Shocks can increase Damage taken by up to a maximum of 100%"]={nil,"Shock Enemies as though dealing 300% more Damage Your Shocks can increase Damage taken by up to a maximum of 100% "}c["You are at Maximum Chance to Block Attack Damage if you have not Blocked Recently"]={nil,"You are at Maximum Chance to Block Attack Damage if you have not Blocked Recently "}c["Gain 13% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=13}},nil}c["2% chance to deal Double Damage per Grasping Vine"]={{[1]={flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=2}}," per Grasping Vine "}c["+100% to Cold Resistance when Socketed with a Green Gem +100% to Lightning Resistance when Socketed with a Blue Gem"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=100}}," when Socketed with a Green Gem +100% to Lightning Resistance when Socketed with a Blue Gem "}c["Reflects 50 Cold Damage to Melee Attackers"]={nil,"Reflects 50 Cold Damage to Melee Attackers "}c["4% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=4}},nil}c["Gain 15% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=15}},nil}c["10% Chance to Block Spells"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=10}},nil}c["Adds 10 to 18 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=18}},nil}c["12% Chance to Block Spells"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=12}},nil}c["12% increased Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Skills which throw Traps have Blood Magic"]={{[1]={[1]={skillType=37,type="SkillType"},flags=0,keywordFlags=0,name="BloodMagic",type="FLAG",value=true}},nil}c["Adds 12 to 20 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=20}},nil}c["Uses both hand slots 300% increased Physical Damage"]={nil,"Uses both hand slots 300% increased Physical Damage "}c["140% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=140}},nil}c["Immune to Ignite while affected by Purity of Fire"]={nil,"Immune to Ignite while affected by Purity of Fire "}c["1% of Damage Leeched as Life against Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=1}},nil}c["+40% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=40}},nil}c["10% Chance to Cause Monster to Flee on Block"]={{}," to Cause Monster to Flee on Block "}c["+10 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=10}},nil}c["100% increased Curse Duration"]={{[1]={flags=0,keywordFlags=2,name="Duration",type="INC",value=100}},nil}c["+200 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=200}},nil}c["Adds 1 to 50 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=50}},nil}c["1% increased Movement Speed per 600 Evasion Rating, up to 75%"]={{[1]={[1]={div=600,limit=75,limitTotal=true,stat="Evasion",type="PerStat"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=1}},nil}c["Unaffected by Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="MORE",value=-100}},nil}c["Curse Reflection Unaffected by Curses"]={nil,"Curse Reflection Unaffected by Curses "}c["+23% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=23}},nil}c["14% increased Damage while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=0,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["+35 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=35}},nil}c["Adds 1 to 80 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=80}},nil}c["+45% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=45}},nil}c["25% chance to gain an Endurance Charge when you Stun an Enemy 10% increased Stun Duration on Enemies per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=25}}," to gain an Endurance Charge when you Stun an Enemy 10% increased "}c["Curse Reflection"]={nil,"Curse Reflection "}c["20% additional Spell Block chance while Cursed"]={{[1]={[1]={type="Condition",var="Cursed"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=20}},nil}c["1 Added Passive Skill is Overwhelming Malice"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Overwhelming Malice"}},nil}c["+25 to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=25}},nil}c["50% reduced Duration of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-50}}," of Curses on you "}c["+30 to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=30}},nil}c["+100 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=100}},nil}c["+60 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=60}},nil}c["+300 Armour per active Totem Blood Magic"]={{[1]={flags=0,keywordFlags=16384,name="Armour",type="BASE",value=300}}," per active Blood Magic "}c["+25% to Critical Strike Multiplier with Claws"]={{[1]={flags=262148,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil}c["0.5% of Damage dealt by your Totems is Leeched to you as Life"]={{[1]={flags=0,keywordFlags=16384,name="DamageLifeLeechToPlayer",type="BASE",value=0.5}},nil}c["1% of Damage Leeched as Life for Skills used by Totems"]={{[1]={flags=0,keywordFlags=16384,name="DamageLifeLeech",type="BASE",value=1}},nil}c["0.5% of Life Regenerated per Second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}},nil}c["15% increased Attack and Cast Speed while Elusive 8% reduced Damage taken while Elusive"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=15}}," while Elusive 8% reduced Damage taken while Elusive "}c["200% increased Armour against Projectiles"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=200}}," against Projectiles "}c["You and Allies affected by your placed Banners Regenerate 0.1% of maximum Life per second for each Stage You and nearby Allies have 12% increased Movement Speed"]={nil,"You and Allies affected by your placed Banners Regenerate 0.1% of maximum Life per second for each Stage You and nearby Allies have 12% increased Movement Speed "}c["-80 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-80}}," from Projectile Attacks "}c["1 Added Passive Skill is Deep Chill"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Deep Chill"}},nil}c["-10 Physical Damage taken from Projectile Attacks -80 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-10}}," from Projectile Attacks -80 Physical Damage taken from Projectile Attacks "}c["Socketed Gems are Supported by level 13 Faster Attacks"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=13,skillId="SupportFasterAttack"}}},nil}c["50% increased Warcry Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=4,name="CooldownRecovery",type="INC",value=50}},nil}c["Cannot take Reflected Elemental Damage 40% increased Effect of Herald Buffs on you Shocks from your Hits always increase Damage taken by at least 10%"]={nil,"Cannot take Reflected Elemental Damage 40% increased Effect of Herald Buffs on you Shocks from your Hits always increase Damage taken by at least 10% "}c["-4 Physical Damage taken from Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-4}}," from Attacks "}c["40% increased Evasion Rating while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=40}},nil}c["20% increased Spell Damage if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=2,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["0% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=0}},nil}c["+1 to Level of Socketed Warcry Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="warcry",value=1}}},nil}c["+90 to Evasion Rating and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="BASE",value=90}},nil}c["Triggers Level 20 Elemental Aegis when Equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="ElementalAegis"}}},nil}c["+4% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["100% of Cold Damage from Hits taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageTakenAsFire",type="BASE",value=100}},nil}c["Armour received from Body Armour is doubled"]={{[1]={flags=0,keywordFlags=0,name="Unbreakable",type="FLAG",value=true}},nil}c["Reflects 200 to 250 Physical Damage to Attackers on Block"]={nil,"Reflects 200 to 250 Physical Damage to Attackers on Block "}c["100% of Fire Damage from Hits taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenAsCold",type="BASE",value=100}},nil}c["15% increased Area of Effect if you have Stunned an Enemy Recently 18% increased Damage with Ailments from Attack Skills while wielding a Mace or Sceptre"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="AreaOfEffect",type="INC",value=15}}," if you have Stunned an Enemy Recently 18% increased Damage "}c["+5% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["-25 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-25}}," from Projectile Attacks "}c["10% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["1 Added Passive Skill is Snowstorm"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Snowstorm"}},nil}c["Adds 14 to 33 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=14},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=33}},nil}c["10% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit "}c["5% chance to Curse Enemies with Enfeeble on Hit 10% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit 10% chance to Curse Enemies with Enfeeble on Hit "}c["Adds 15 to 35 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=15},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=35}},nil}c["Adds 10 to 25 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=25}},nil}c["+73 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=73}},nil}c["30% increased Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=30}},nil}c["+1500 Armour if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=1500}},nil}c["170% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=170}},nil}c["Grants level 30 Reckoning Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=30,skillId="Reckoning"}}},nil}c["Dagger Attacks deal 20% increased Damage with Ailments"]={{[1]={flags=526336,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Gain Arcane Surge when you deal a Critical Strike"]={nil,"Gain Arcane Surge when you deal a Critical Strike "}c["+1000 Armour if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=1000}},nil}c["62% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=62}},nil}c["+3% to all maximum Resistances while you have no Endurance Charges"]={{[1]={[1]={stat="EnduranceCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="ElementalResistMax",type="BASE",value=3},[2]={[1]={stat="EnduranceCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=3}},nil}c["+6% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=6}},nil}c["-10% to maximum Block Chance"]={{[1]={flags=0,keywordFlags=0,name="BlockChanceMax",type="BASE",value=-10}},nil}c["+1 to Maximum number of Zombies"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=1}},nil}c["63% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=63}},nil}c["Gain a Frenzy Charge on Critical Strike"]={nil,"Gain a Frenzy Charge on Critical Strike "}c["Your Physical Damage can Shock"]={{[1]={flags=0,keywordFlags=0,name="PhysicalCanShock",type="FLAG",value=true}},nil}c["You can only Socket Corrupted Gems in this item"]={nil,"You can only Socket Corrupted Gems in this item "}c["10% less Mana Reservation of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="MORE",value=-10}},nil}c["Minions have 90% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=90}}}},nil}c["1 Added Passive Skill is Peak Vigour"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Peak Vigour"}},nil}c["Ignite a nearby Enemy on Killing an Ignited Enemy Ignites all nearby Enemies on Killing an Ignited Enemy"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy Ignites all nearby Enemies on Killing an Ignited Enemy "}c["20% increased Poison Duration if you have at least 150 Intelligence"]={{[1]={[1]={stat="Int",threshold=150,type="StatThreshold"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=20}},nil}c["Minions have 35% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=35}}}},nil}c["15% increased Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=15}},nil}c["20% increased Attack and Cast Speed while Elusive 8% reduced Damage taken while Elusive 25% increased Elusive Effect"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=20}}," while Elusive 8% reduced Damage taken while Elusive 25% increased Elusive Effect "}c["You and your Totems Regenerate 1% of Life per second for each Summoned Totem"]={{[1]={[1]={stat="ActiveTotemLimit",type="PerStat"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1},[2]={flags=0,keywordFlags=16384,name="LifeRegenPercent",type="BASE",value=1}},nil}c["+1 to maximum number of Skeletons"]={{[1]={flags=0,keywordFlags=0,name="ActiveSkeletonLimit",type="BASE",value=1}},nil}c["1 Added Passive Skill is Supercharge"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Supercharge"}},nil}c["+1 to maximum number of Spectres"]={{[1]={flags=0,keywordFlags=0,name="ActiveSpectreLimit",type="BASE",value=1}},nil}c["Immune to Freeze, Chill, Curses and Stuns during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=100},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidChill",type="BASE",value=100},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidCurse",type="BASE",value=100},[4]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=100}},nil}c["+1 to maximum number of Zombies"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=1}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["Adds an additional Arrow"]={{[1]={flags=1,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}},nil}c["Culling Strike against Burning Enemies"]={nil,"Culling Strike against Burning Enemies "}c["8% reduced Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-8}},nil}c["10% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=10}},nil}c["0.2% of Spell Damage Leeched as Energy Shield"]={{[1]={flags=2,keywordFlags=0,name="DamageEnergyShieldLeech",type="BASE",value=0.2}},nil}c["20% of Physical Damage taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsFire",type="BASE",value=20}},nil}c["Gain Arcane Surge when you Summon a Totem Spells cast by Totems deal 25% increased Damage"]={nil,"Gain Arcane Surge when you Summon a Totem Spells cast by Totems deal 25% increased Damage "}c["Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem"]={nil,"Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem "}c["30% increased Trap Trigger Radius"]={{[1]={flags=0,keywordFlags=4096,name="AreaOfEffect",type="INC",value=30}}," Trigger "}c["or Unique Enemy Gain Onslaught for 10 seconds on Kill"]={nil,"or Unique Enemy Gain Onslaught for 10 seconds on Kill "}c["Cannot Leech Life from Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="CannotLeechLife",type="FLAG",value=true}},nil}c["50% increased Melee Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=256,keywordFlags=262144,name="Damage",type="INC",value=50}},nil}c["1 Added Passive Skill is Genius"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Genius"}},nil}c["You can only have one Herald 50% more Effect of Herald Buffs on you 100% more Damage with Hits from Herald Skills 50% more Damage Over Time with Herald Skills"]={nil,"You can only have one Herald 50% more Effect of Herald Buffs on you 100% more Damage with Hits from Herald Skills 50% more Damage Over Time with Herald Skills "}c["Enemies you Attack Reflect 100 Physical Damage to you +2 to Weapon range"]={nil,"Enemies you Attack Reflect 100 Physical Damage to you +2 to Weapon range "}c["Enemies you Attack Reflect 100 Physical Damage to you"]={nil,"Enemies you Attack Reflect 100 Physical Damage to you "}c["200 Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike Recently"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},[2]={type="Condition",var="SkillCritRecently"},flags=0,keywordFlags=0,name="LightningDegen",type="BASE",value=200}},nil}c["Adds 1 to 2 Physical Damage to Attacks per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=1},[2]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=2}},nil}c["Immune to Ignite and Shock Regenerate 1% of Life per second for each Mine Detonated Recently, up to 10% per second Regenerate 1% of Life per Second for each Trap Triggered Recently, up to 10% per second 20% reduced Mana Cost of Skills that throw Traps 20% reduced Mana Reservation of Skills that throw Mines"]={nil,"Immune to Ignite and Shock Regenerate 1% of Life per second for each Mine Detonated Recently, up to 10% per second Regenerate 1% of Life per Second for each Trap Triggered Recently, up to 10% per second 20% reduced Mana Cost of Skills that throw Traps 20% reduced Mana Reservation of Skills that throw Mines "}c["1% increased Elemental Damage per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=1}},nil}c["12% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["+30% to Critical Strike Multiplier with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["Gain Unholy Might during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Condition:UnholyMight",type="FLAG",value=true}},nil}c["Maximum total Recovery per second from Life Leech is doubled. Life Regeneration has no effect."]={nil,"Maximum total Recovery per second from Life Leech is doubled. Life Regeneration has no effect. "}c["100% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently 2% of Life Regenerated per second if you've Taunted an Enemy Recently Enemies Taunted by you deal 10% less Damage with Hits and\nAilments against other targets"]={{}," Enemies Taunted by you deal 10% less and\nAilments against other targets "}c["Adds 70 to 105 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=70},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=105}},nil}c["Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets "}c["Trigger Level 12 Lightning Bolt when you deal a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=12,skillId="LightningSpell"}}},nil}c["Adds 75 to 110 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=110}},nil}c["Adds 3 to 62 Lightning Damage while you have Avian's Might"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=62}},nil}c["Adds 22 to 35 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=22},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=35}},nil}c["Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite "}c["20 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=20}},nil}c["Denoted service of 8000 dekhara in the akhara of Deshret"]={nil,"Denoted service of 8000 dekhara in the akhara of Deshret "}c["100% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=100}},nil}c["Unaffected by Elemental Weakness while affected by Purity of Elements"]={nil,"Unaffected by Elemental Weakness while affected by Purity of Elements "}c["+30 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=30}},nil}c["5% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=5}},nil}c["An additional Curse can be applied to you"]={nil,"An additional Curse can be applied to you "}c["18% Chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=18}},nil}c["28% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=28}},nil}c["Shocked Enemies you Kill Explode, dealing 5% of"]={nil,"Shocked Enemies you Kill Explode, dealing 5% of "}c["50% increased Herald of Thunder Buff Effect"]={{[1]={[1]={skillName="Herald of Thunder",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=50}},nil}c["19% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=19}},nil}c["40% of Cold Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageConvertToFire",type="BASE",value=40}},nil}c["60% increased Energy Shield from Equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=60}},nil}c["15% reduced Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=-15}},nil}c["Adds 34 to 45 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=34},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=45}},nil}c["Adds 34 to 45 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=34},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=45}},nil}c["11% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=11}},nil}c["20% chance to Avoid being Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=20}},nil}c["20% reduced Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=-20}},nil}c["Adds 38 to 50 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=38},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=50}},nil}c["Adds 50 to 100 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=50},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=100}},nil}c["Cast a Socketed Cold Spell on Melee Critical Strike"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,name="SupportUniqueCosprisMaliceColdSpellsCastOnMeleeCriticalStrike"}}},nil}c["15% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["50% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["60% increased Critical Strike Chance against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=60}},nil}c["Adds 60 to 110 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=60},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=110}},nil}c["30% increased Shock Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=30}},nil}c["+20% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=20}},nil}c["+2 to Weapon Range"]={{[1]={flags=0,keywordFlags=0,name="WeaponRange",type="BASE",value=2}},nil}c["135% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=135}},nil}c["20% increased Energy Shield Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=20}},nil}c["Adds 38 to 90 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=38},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=90}},nil}c["You gain 150 Evasion Rating when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=150}},nil}c["Adds 45 to 100 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=45},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=100}},nil}c["Adds 7 to 18 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=7},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=18}},nil}c["15% of Physical Attack Damage Added as Fire Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=15}},nil}c["30% increased Mine Duration"]={{[1]={flags=0,keywordFlags=0,name="MineDuration",type="INC",value=30}},nil}c["Attacks with this Weapon Penetrate 30% Elemental Resistances"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=30}},nil}c["Adds 41 to 123 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=41},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=123}},nil}c["You gain 500 Evasion Rating when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=500}},nil}c["Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillId="ZombieSlam",type="SkillId"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=100}}}},nil}c["Adds 8 to 20 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=20}},nil}c["20% increased Duration of Elemental Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=20},[2]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=20},[3]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=20},[4]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=20}},nil}c["Hits with this Weapon deal 45% increased Damage to Shocked Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Shocked"},flags=4,keywordFlags=262144,name="Damage",type="INC",value=45}},nil}c["Hits with this Weapon deal 45% increased Damage to Frozen Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Frozen"},flags=4,keywordFlags=262144,name="Damage",type="INC",value=45}},nil}c["Hits with this Weapon deal 45% increased Damage to Ignited Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Ignited"},flags=4,keywordFlags=262144,name="Damage",type="INC",value=45}},nil}c["+33% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=33}},nil}c["40% of Lightning Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageConvertToCold",type="BASE",value=40}},nil}c["Hits with this Weapon deal 60% increased Damage to Shocked Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Shocked"},flags=4,keywordFlags=262144,name="Damage",type="INC",value=60}},nil}c["+16% to Critical Strike Multiplier with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="CritMultiplier",type="BASE",value=16}},nil}c["Hits with this Weapon deal 60% increased Damage to Frozen Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Frozen"},flags=4,keywordFlags=262144,name="Damage",type="INC",value=60}},nil}c["Hits with this Weapon always inflict Elemental Ailments Hits with this Weapon deal 60% increased Damage to Ignited Enemies"]={nil,"Hits with this Weapon always inflict Elemental Ailments Hits with this Weapon deal 60% increased Damage to Ignited Enemies "}c["Attacks with this Weapon Penetrate 5% Elemental Resistances"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=5}},nil}c["50% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always inflict Elemental Ailments"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=50}}," from Hits is Converted to a random Element Hits always inflict Elemental Ailments "}c["Your Critical Strikes do not deal extra Damage during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="NoCritMultiplier",type="FLAG",value=true}},nil}c["+240 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=240}},nil}c["Minions have +29% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=29}}}},nil}c["+12% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=12}},nil}c["+2 to Melee range with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=2}},nil}c["Grants level 15 Envy Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="Envy"}}},nil}c["Minions deal 25% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=25}}}},nil}c["13% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=13}},nil}c["120% increased Vaal Skill Critical Strike Chance"]={{[1]={flags=0,keywordFlags=256,name="CritChance",type="INC",value=120}},nil}c["+50% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=50}},nil}c["Minions have 60% chance to Poison Enemies on Hit"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=60}}}},nil}c["Grants level 20 Doryani's Touch Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="TouchOfGod"}}},nil}c["Grants level 10 Purity of Elements Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="Purity"}}},nil}c["0.3% of Physical Attack Damage Leeched as Mana per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.3}},nil}c["+10% to Global Critical Strike Multiplier per Green Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil}c["18% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=18}},nil}c["Adds 92 to 154 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=92},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=154}},nil}c["15% chance to Impale Enemies on Hit with Attacks 5% increased Impale Effect"]={{[1]={flags=0,keywordFlags=65536,name="FlaskEffect",type="BASE",value=15}}," to Impale Enemies on Hit 5% increased Impale "}c["Adds 19 to 43 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=19},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=43}},nil}c["35% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=35}},nil}c["30% increased Attack Critical Strike Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["120% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=120}},nil}c["Auras from your Skills grant +1% Physical Damage Reduction to you and Allies"]={{[1]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=1}}}},nil}c["12% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=12}},nil}c["Adds 22 to 45 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=45}},nil}c["+60 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=60}},nil}c["25% increased Evasion Rating during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=25}},nil}c["Adds 1 to 65 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=65}},nil}c["Triggers Level 20 Reflection when Equipped"]={nil,nil}c["Adds 1 to 70 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=70}},nil}c["Trigger level 20 Storm Cascade when you Attack"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="StormCascadeTriggered"}}},nil}c["Grants Summon Harbinger of the Arcane Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="SummonHarbingerOfTheArcane"}}},nil}c["25% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=25}},nil}c["15% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["+2 maximum Energy Shield per 5 Strength"]={{[1]={[1]={div=5,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=2}},nil}c["Adds 80 to 180 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=80},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=180}},nil}c["8% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["10% additional Block Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["+2 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=2}},nil}c["50% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=50}},nil}c["1% increased Area of Effect of Area Skills per 20 Intelligence"]={{[1]={[1]={div=20,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=1}},nil}c["Adds 2 to 6 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=6}},nil}c["Adds 52 to 79 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=52},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=79}},nil}c["+700 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=700}},nil}c["Adds 1 to 230 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=230}},nil}c["Passives in radius are Conquered by the Templars Historic"]={nil,"Passives in radius are Conquered by the Templars Historic "}c["20% increased Flask effect duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=20}},nil}c["Projectile Attack Hits deal up to 50% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther"]={nil,"Projectile Attack Hits deal up to 50% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther "}c["Adds 74 to 121 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=74},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=121}},nil}c["Adds 74 to 121 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=74},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=121}},nil}c["Adds 1 to 250 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=250}},nil}c["Damage penetrates 25% Cold Resistance while affected by Herald of Ice"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofIce"},flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=25}},nil}c["Adds 1 to 70 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=70}},nil}c["Adds 98 to 140 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=98},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=140}},nil}c["20% increased Shock Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=20}},nil}c["Adds 28 to 40 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=40}},nil}c["Adds 98 to 140 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=98},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=140}},nil}c["Attacks with this Weapon have 108% increased Elemental Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=108}},nil}c["Adds 28 to 40 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=40}},nil}c["Adds 28 to 40 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=40}},nil}c["18% increased Damage with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="Damage",type="INC",value=18}},nil}c["Adds 100 to 158 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=100},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=158}},nil}c["You cannot be Shocked for 1 second after being Shocked"]={nil,"You cannot be Shocked for 1 second after being Shocked "}c["8% of Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=8}},nil}c["Recover 1% of Maximum Life when you Ignite an Enemy"]={nil,"Recover 1% of Maximum Life when you Ignite an Enemy "}c["25% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=25}},nil}c["0.4% of Physical Attack Damage Leeched as Mana per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.4}},nil}c["+180 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=180}},nil}c["1 Added Passive Skill is Riot Queller"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Riot Queller"}},nil}c["100% increased Physical Damage while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}},nil}c["You gain Onslaught for 4 seconds on Kill"]={nil,"You gain Onslaught for 4 seconds on Kill "}c["25% increased Physical Damage with Weapons per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=8192,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil}c["Adds 70 to 80 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=70},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=80}},nil}c["+50% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=50}},nil}c["Gain 28% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=28}},nil}c["Adds 4 to 7 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=7}},nil}c["Gain 30% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=30}},nil}c["Gain 10% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=10}},nil}c["Adds 4 to 8 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}},nil}c["-10% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-10}},nil}c["Adds 2 to 3 Physical Damage to Attacks per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=2},[2]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=3}},nil}c["Shocks from your Hits always increase Damage taken by at least 15%"]={nil,"Shocks from your Hits always increase Damage taken by at least 15% "}c["+33% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=33}},nil}c["Adds 7 to 12 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=7},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},nil}c["Socketed Gems are supported by level 1 Multistrike"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportMultistrike"}}},nil}c["40% reduced Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=-40}},nil}c["Adds 8 to 14 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=14}},nil}c["+20 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=20}},nil}c["Chance to Block Spell Damage is Unlucky"]={nil,"Chance to Block Spell Damage is Unlucky "}c["Attacks used by Totems have 8% increased Attack Speed"]={{[1]={flags=1,keywordFlags=16384,name="Speed",type="INC",value=8}},nil}c["120% of Block Chance applied to Spells when on Low Life +36% chance to Block Spell Damage while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},[2]={type="Condition",var="LowLife"},flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=120}}," applied to s +36% chance to Block Spell Damage "}c["10% increased Effect of Buffs on you"]={{[1]={flags=0,keywordFlags=0,name="BuffEffectOnSelf",type="INC",value=10}},nil}c["60% increased Rarity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=60}},nil}c["0.2% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.2}},nil}c["90% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=90}},nil}c["5% reduced Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-5}},nil}c["+45 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=45}},nil}c["8% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=8}},nil}c["Cannot be inflicted with Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=100}},nil}c["95% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=95}},nil}c["+4% Chance to Block Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["Shocked Enemies you Kill Explode, dealing 10% of"]={nil,"Shocked Enemies you Kill Explode, dealing 10% of "}c["12% increased Lightning Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=12}},nil}c["1% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=1}},nil}c["6% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=6}},nil}c["15% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,keywordFlags=4096,name="MovementSpeed",type="INC",value=15}}," for 9 seconds on Throwing a "}c["Adds 1 to 650 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=650}},nil}c["Adds 1 to 600 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=600}},nil}c["Socketed Gems are Supported by level 20 Ignite Proliferation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportIgniteProliferation"}}},nil}c["80% increased Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Armour",type="INC",value=80}},nil}c["83% of Sword Physical Damage Added as Fire Damage"]={{[1]={flags=4194308,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=83}},nil}c["55% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=55}},nil}c["Adds 5 to 50 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=50}},nil}c["11% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=11}},nil}c["33% chance to Blind nearby Enemies when gaining Her Blessing Cannot be Frozen, Chilled or Ignited with Her Blessing"]={{}," to Blind nearby Enemies when gaining Her Blessing Cannot be Frozen, Chilled or Ignited with Her Blessing "}c["+4% to all maximum Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResistMax",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=4}},nil}c["4 Life regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=4}},nil}c["Gain Her Blessing for 3 seconds when you Ignite an Enemy 33% chance to Blind nearby Enemies when gaining Her Blessing"]={nil,"Gain Her Blessing for 3 seconds when you Ignite an Enemy 33% chance to Blind nearby Enemies when gaining Her Blessing "}c["Gain Her Blessing for 3 seconds when you Ignite an Enemy"]={nil,"Gain Her Blessing for 3 seconds when you Ignite an Enemy "}c["When Hit, lose a Ghost Shroud and Recover Energy Shield equal to 4% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield"]={nil,"lose a Ghost Shroud and Recover Energy Shield equal to 4% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield "}c["66% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=66}},nil}c["Adds 6 to 66 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=66}},nil}c["100% more Damage with Hits from Herald Skills 50% more Damage Over Time with Herald Skills Minions from Herald Skills deal 25% more Damage"]={{[1]={flags=0,keywordFlags=262144,name="Damage",type="MORE",value=100}}," from Herald Skills 50% more Damage Over Time with Herald Skills Minions from Herald Skills deal 25% more Damage "}c["Uses both hand slots Adds 6 to 66 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=66}},"Uses both hand slots "}c["You can only deal Damage with this Weapon and Ignite"]={nil,"You can only deal Damage with this Weapon and Ignite "}c["80% reduced Trap Duration"]={{[1]={flags=0,keywordFlags=0,name="TrapDuration",type="INC",value=-80}},nil}c["Ignited Enemies Burn 50% faster"]={{[1]={flags=0,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=50}},nil}c["100% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=100}},nil}c["Uses both hand slots"]={nil,"Uses both hand slots "}c["58% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=58}},nil}c["+190 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=190}},nil}c["Right ring slot: You cannot Regenerate Mana Right ring slot: 4% of Energy Shield Regenerated per second"]={nil,"You cannot Regenerate Mana Right ring slot: 4% of Energy Shield Regenerated per second "}c["18% Increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=18}},nil}c["5% additional Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=5}},nil}c["10% reduced Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-10}},nil}c["+15% to Critical Strike Multiplier for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["Projectiles Pierce 5 additional Targets"]={{[1]={flags=0,keywordFlags=0,name="PierceCount",type="BASE",value=5}},nil}c["Mace or Sceptre Attacks deal 18% increased Damage with Ailments"]={{[1]={flags=1050624,keywordFlags=0,name="Damage",type="INC",value=18}},nil}c["Adds 40 to 73 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=73}},nil}c["Adds 50 to 80 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=80}},nil}c["Adds 40 to 70 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=70}},nil}c["80% increased Evasion Rating while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=80}},nil}c["215% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=215}},nil}c["5% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=5}},nil}c["15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons 10% increased Damage with Poison per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=1048576,name="Damage",type="BASE",value=15}}," to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons 10% increased "}c["+1.8% to Critical Strike Chance while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1.8}},nil}c["-1 to Maximum Frenzy Charges"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesMax",type="BASE",value=-1}},nil}c["15% increased Effect of Chill"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=15}},nil}c["Adds 4 to 19 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=19}},nil}c["+13 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=13}},nil}c["+2 to Melee Strike Range with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=2},[2]={flags=1048580,keywordFlags=0,name="UnarmedRange",type="BASE",value=2}},nil}c["+120 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=120}},nil}c["Adds 6 to 22 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=22}},nil}c["15% reduced Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=-15}},nil}c["Raised Zombies have 100% increased maximum Life"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=100}}}},nil}c["Attacks with this Weapon deal 80-120 added Chaos Damage against"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=80},[2]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=120}}," against "}c["+40 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=40}},nil}c["Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies Regenerate 200 Energy Shield per Second while on Consecrated Ground Effects of Consecrated Ground you create Linger for 4 seconds"]={nil,"Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies Regenerate 200 Energy Shield per Second while on Consecrated Ground Effects of Consecrated Ground you create Linger for 4 seconds "}c["Adds 45 to 140 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=45},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=140}},nil}c["+200 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=200}},nil}c["Skills Chain an additional time while at maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="ChainCountMax",type="BASE",value=1}},nil}c["Gain 30% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=30}},nil}c["28% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=28}},nil}c["Adds 50 to 150 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=150}},nil}c["Minions have 13% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=13}}}},nil}c["Adds 43 to 113 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=43},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=113}},nil}c["40% less Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="MORE",value=-40}},nil}c["10% Chance to Cast level 18 Summon Spectral Wolf on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=18,skillId="SummonRigwaldsPack"}}},nil}c["to surrounding targets"]={nil,"to surrounding targets "}c["+23 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=23}},nil}c["also grant an equal chance to gain a Power Charge on Kill"]={nil,"also grant an equal chance to gain a Power Charge on Kill "}c["Minions have 15% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=15}}}},nil}c["25% chance to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge Damage Penetrates 5% Elemental Resistances while you have a Power Charge"]={{[1]={[1]={stat="EnduranceCharges",threshold=1,type="StatThreshold"},[2]={stat="PowerCharges",threshold=1,type="StatThreshold"},flags=0,keywordFlags=16384,name="ElementalDamageTaken",type="BASE",value=25}}," to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Damage Penetrates 5% Elemental Resistances "}c["Adds 50 to 125 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=125}},nil}c["Socketed Gems are Supported by level 14 Spell Totem"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=14,skillId="SupportSpellTotem"}}},nil}c["35% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=35}},nil}c["+40 Life gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=40}}," gained when you Block "}c["Adds 35 to 65 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=65}},nil}c["10% increased Duration of Ailments inflicted while wielding a Bow"]={{[1]={[1]={type="Condition",var="UsingBow"},flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=10},[2]={[1]={type="Condition",var="UsingBow"},flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=10},[3]={[1]={type="Condition",var="UsingBow"},flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=10},[4]={[1]={type="Condition",var="UsingBow"},flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=10},[5]={[1]={type="Condition",var="UsingBow"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=10},[6]={[1]={type="Condition",var="UsingBow"},flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=10}}," inflicted "}c["10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={stat="EnduranceCharges",thresholdStat="EnduranceChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-10}},nil}c["0.2% of Attack Damage Leeched as Mana per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.2}},nil}c["Minions have +40% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=40}}}},nil}c["Adds 19 to 29 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=19},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=29}},nil}c["+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently"]={{[1]={[1]={type="Condition",var="NonCritRecently"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=60}},nil}c["You have Culling Strike against Cursed Enemies"]={nil,"You have Culling Strike against Cursed Enemies "}c["25% increased Poison Duration if you have at least 150 Intelligence"]={{[1]={[1]={stat="Int",threshold=150,type="StatThreshold"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=25}},nil}c["3% increased Cast Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=16,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["23% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=23}},nil}c["35% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=35}},nil}c["10% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=10}},nil}c["+38 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=38}},nil}c["Immune to Freeze while affected by Purity of Ice"]={nil,"Immune to Freeze while affected by Purity of Ice "}c["25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges"]={{}," that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges "}c["Sword Attacks deal 25% increased Damage with Ailments"]={{[1]={flags=4196352,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["33% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,keywordFlags=0,name="Damage",type="INC",value=33}},nil}c["18% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=18}},nil}c["Nearby Allies have 6% increased Defences per 100 Strength you have"]={{[1]={[1]={div=100,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Defences",type="INC",value=6},onlyAllies=true}}},nil}c["+15 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=15}},nil}c["You and Allies affected by your placed Banners Regenerate 0.1% of"]={nil,"You and Allies affected by your placed Banners Regenerate 0.1% of "}c["Can Allocate Passives from the Templar's starting point"]={{},nil}c["+8 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=8}}," gained when you Block "}c["85% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=85}},nil}c["During Flask Effect, Damage Penetrates 15% Resistance of each Element for which your Uncapped Elemental Resistance is highest"]={{[1]={[1]={stat="LightningResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold"},[2]={stat="LightningResistTotal",thresholdStat="FireResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=15},[2]={[1]={stat="ColdResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold"},[2]={stat="ColdResistTotal",thresholdStat="FireResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=15},[3]={[1]={stat="FireResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold"},[2]={stat="FireResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=15}},nil}c["Mace, Sceptre or Staff Attacks deal 30% increased Damage with Hits and Ailments"]={{[1]={[1]={modFlags=3145728,type="ModFlagOr"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=30}},nil}c["Right ring slot: You cannot Regenerate Mana"]={nil,"You cannot Regenerate Mana "}c["Take 5 Physical Damage when hit by Attacks"]={nil,"5 Physical Damage when hit by Attacks "}c["74% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=74}},nil}c["Adds 3 to 72 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=72}},nil}c["+1 to Maximum Life per 2 Intelligence"]={{[1]={[1]={div=2,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}},nil}c["Adds 1 to 80 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=80}},nil}c["40% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=40}},nil}c["+55% to Non-Ailment Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=55}}," Non-Ailment "}c["80% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=80}},nil}c["10% chance to Trigger Level 8 Summon Raging Spirit on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=8,skillId="SummonRagingSpirit"}}},nil}c["1% additional Physical Damage Reduction per Minion, up to 10% +3% to all Elemental Resistances per Minion, up to 30% 3% increased Recovery Rate of Life and Energy Shield per Minion, up to 30%"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=1}}," per Minion, up to 10% +3% to all Elemental Resistances per Minion, up to 30% 3% increased Recovery Rate of Life and Energy Shield per Minion, up to 30% "}c["10% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=10}},nil}c["Socketed Gems are Supported by level 18 Faster Attacks"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportFasterAttack"}}},nil}c["Enemies you Curse are Hindered, with 15% reduced Movement Speed"]={nil,"Enemies you Curse are Hindered, with 15% reduced Movement Speed "}c["Shocks all nearby Enemies on Killing a Shocked Enemy"]={nil,"Shocks all nearby Enemies on Killing a Shocked Enemy "}c["Gain 20% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=20}},nil}c["24% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["Gain 30% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=30}},nil}c["+33 to Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=33}},nil}c["Adds 75 to 130 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=130}},nil}c["+1 to Level of Socketed Melee Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="melee",value=1}}},nil}c["+48 Life gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=48}}," gained when you Block "}c["Vaal Skills used during effect have 40% reduced Soul Gain Prevention Duration"]={nil,"Vaal Skills used during effect have 40% reduced Soul Gain Prevention Duration "}c["Adds 18 to 27 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=27}},nil}c["10% chance to Knock Enemies Back on hit"]={{[1]={flags=0,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=10}},nil}c["+11% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=11}},nil}c["Adds 175 to 300 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=175},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=300}},nil}c["15% reduced Flask Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=-15}},nil}c["Adds 21 to 36 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=21},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=36}},nil}c["Gain 8% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=8}},nil}c["140% increased Duration of Ailments you inflict while Focussed"]={{[1]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=140},[2]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=140},[3]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=140},[4]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=140},[5]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=140},[6]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=140}},nil}c["Adds 6 to 12 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=12}},nil}c["15% chance to gain a Power Charge when your Trap is triggered by an Enemy"]={{}," to gain a Power Charge when your is triggered by an Enemy "}c["25 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=25}},nil}c["15% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["Removes 1% of maximum Life on Kill Removes 1% of maximum Energy Shield on Kill"]={nil,"Removes 1% of maximum Life on Kill Removes 1% of maximum Energy Shield on Kill "}c["Uses both hand slots 90% increased Critical Strike Chance"]={nil,"Uses both hand slots 90% increased Critical Strike Chance "}c["Recover 3% of Mana when you Kill an Enemy during Flask Effect Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect"]={nil,"Recover 3% of Mana when you Kill an Enemy during Flask Effect Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect "}c["475% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=475}},nil}c["10% increased Attack Speed with Claws"]={{[1]={flags=262149,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["4% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Ancestral Bond"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Ancestral Bond"}},nil}c["40% increased Rarity of Items Dropped by Frozen Enemies 40% increased Cold Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ColdDamage",type="INC",value=40}}," Rarity of Items Dropped by Frozen Enemies 40% increased "}c["10% increased Damage taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}},nil}c["Adds 8 to 17 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=17}},nil}c["25% chance to Poison on Hit during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=25}},nil}c["Adds 1 to 45 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=45}},nil}c["You gain a Power Charge on use You gain a Frenzy Charge on use"]={nil,"You gain a Power Charge on use You gain a Frenzy Charge on use "}c["+1 to Level of Socketed Active Skill Gems per 25 Player Levels"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},[2]={div=25,type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="active_skill",value=1}}},nil}c["100% increased Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=100}},nil}c["Gain 15% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=15}},nil}c["0.2% of Cold Damage Leeched as Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageEnergyShieldLeech",type="BASE",value=0.2}},nil}c["2% increased Recovery Rate of Life and Energy Shield per Minion, up to 20%"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=2}}," of Life and Energy Shield per Minion, up to 20% "}c["Attack Skills deal 12% increased Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["110% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=110}},nil}c["Axe Attacks deal 25% increased Damage with Ailments"]={{[1]={flags=67584,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["0.2% of Elemental Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageLifeLeech",type="BASE",value=0.2}},nil}c["Adds 157 to 210 Fire Damage to Hits with this Weapon against Blinded Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=458752,name="FireMin",type="BASE",value=157},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=458752,name="FireMax",type="BASE",value=210}},nil}c["+30 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="ManaOnHit",type="BASE",value=30}},nil}c["31% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=31}},nil}c["10% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=10}},nil}c["Adds 190 to 220 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=190},[2]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=220}},nil}c["+14% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=14}},nil}c["140% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=140}},nil}c["Minions deal 20% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}}},nil}c["Lightning Skills have a 25% chance to apply Lightning Exposure on Hit"]={nil,"a 25% chance to apply Lightning Exposure on Hit "}c["Insufficient Mana doesn't prevent your Melee Attacks"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks "}c["Adds 6 to 12 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=6},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=12}},nil}c["40% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=40}},nil}c["30% chance to Avoid being Ignited"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=30}},nil}c["+90 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=90},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=90},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=90}},nil}c["Raise Zombie does not require a Corpse"]={nil,"does not require a Corpse "}c["Gain 5% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LifeGainAsEnergyShield",type="BASE",value=5}},nil}c["230% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=230}},nil}c["Minions have +4% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}}}},nil}c["Enemies Taunted by you take 10% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Taunted"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}}},nil}c["350% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=350}},nil}c["Recover 1% of Life on Kill Recover 1% of Energy Shield on Kill"]={nil,"Recover 1% of Life on Kill Recover 1% of Energy Shield on Kill "}c["100% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=100}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks You and nearby Allies have 8% increased Movement Speed"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks You and nearby Allies have 8% increased Movement Speed "}c["Socketed Gems are Supported by Level 18 Innervate"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportOnslaughtOnSlayingShockedEnemy"}}},nil}c["200% of Life Leech applies to enemies as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="LifeAsChaos",type="BASE",value=200}}," Leech applies to enemies "}c["Minions have 10% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}}}},nil}c["Non-Unique Flasks applied to you have 10% increased Effect 5% increased Attack and Cast Speed during any Flask Effect"]={nil,"Non-Unique Flasks applied to you have 10% increased Effect 5% increased Attack and Cast Speed during any Flask Effect "}c["+8% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=8}},nil}c["Grants maximum Energy Shield equal to 10% of your Reserved Mana to you and nearby Allies"]={{[1]={flags=0,keywordFlags=0,name="GrantReservedManaAsAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=0.1}}}},nil}c["With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 30 seconds on Kill"]={nil,"With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 30 seconds on Kill "}c["50% chance to gain a Power Charge on Killing a Frozen Enemy Adds 10 to 20 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="ColdDamage",type="BASE",value=50}}," to gain a Power Charge on Killing a Frozen Enemy Adds 10 to 20 to s "}c["15% increased Mine Duration"]={{[1]={flags=0,keywordFlags=0,name="MineDuration",type="INC",value=15}},nil}c["Gain a Blitz Charge on Critical Strike"]={nil,"Gain a Blitz Charge on Critical Strike "}c["20% chance to gain a Power Charge when you Block +6% Chance to Block Spell Damage while at Maximum Power Charges"]={{[1]={[1]={stat="PowerCharges",thresholdStat="PowerChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=20}}," to gain a Power Charge when you Block +6% Chance "}c["20% of Block Chance applied to Spells +6% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=20}}," applied to s +6% chance to Block Spell Damage "}c["Determination has 30% increased Aura Effect"]={{[1]={[1]={skillName="Determination",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=30}},nil}c["Grace has 30% increased Aura Effect"]={{[1]={[1]={skillName="Grace",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=30}},nil}c["8% of Physical Damage taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsFire",type="BASE",value=8}},nil}c["20% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=20}},nil}c["50% increased Flask Charges gained"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=50}},nil}c["Dagger Attacks deal 24% increased Damage with Hits and Ailments"]={{[1]={flags=524288,keywordFlags=786432,name="Damage",type="INC",value=24}},nil}c["Mine Damage Penetrates 5% Elemental Resistances"]={{[1]={flags=0,keywordFlags=8192,name="ElementalPenetration",type="BASE",value=5}},nil}c["Socketed Gems are Supported by level 1 Reduced Mana"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="Unknown"}}},nil}c["Your Maximum Endurance Charges is equal to your Maximum Frenzy Charges"]={{[1]={flags=0,keywordFlags=0,name="MaximumEnduranceChargesIsMaximumFrenzyCharges",type="FLAG",value=true}},nil}c["Channelling Skills deal 20% increased Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Socketed Gems have 50% reduced Mana Cost"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-50}}}},nil}c["Curse Enemies with Level 10 Assassin's Mark on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,noSupports=true,skillId="AssassinsMark"}}},nil}c["With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield"]={nil,"With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield "}c["75 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=75}},nil}c["50% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=50}},nil}c["Attack Skills deal 25% increased Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=65536,name="Damage",type="INC",value=25}},nil}c["Damage Penetrates 8% of Enemy Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=8}},nil}c["+10% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=10}},nil}c["-10 Physical Damage taken from Hits"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-10}}," from Hits "}c["Gain Arcane Surge when your Mine is Detonated targeting an Enemy Gain Arcane Surge when your Trap is Triggered by an Enemy"]={nil,"Gain Arcane Surge when your Mine is Detonated targeting an Enemy Gain Arcane Surge when your Trap is Triggered by an Enemy "}c["Projectiles gain Damage as they travel farther, dealing up"]={nil,"Projectiles gain Damage as they travel farther, dealing up "}c["250% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=250}},nil}c["3% additional Physical Damage Reduction during Effect of any Life or Mana Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=3}}," of any Life or Mana Flask "}c["Can have up to 2 additional Traps placed at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveTrapLimit",type="BASE",value=2}},nil}c["Ignited Enemies you hit are destroyed on Kill"]={nil,"Ignited Enemies you hit are destroyed on Kill "}c["+30% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["15% chance to gain a Power Charge on Throwing a Trap 25% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a 25% chance to gain a Power Charge on Throwing a Trap "}c["Lightning Skills have 10% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=64,name="EnemyStunThreshold",type="INC",value=-10}},nil}c["Minions have 20% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}}}},nil}c["5% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=5}},nil}c["20% increased Effect of Herald Buffs on you"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=20}}," of Herald Buffs on you "}c["30% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["15% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=15}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 50% increased angle With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 50% increased angle With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy "}c["10% chance to Dodge Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=10}},nil}c["20% increased Raised Zombie Size Raised Zombies have 5% chance to Taunt Enemies on Hit"]={{}," Size Raised Zombies have 5% chance to Taunt Enemies on Hit "}c["Minions have 50% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="INC",value=50}}}},nil}c["Grants level 20 Summon Bestial Ursa Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SummonBeastialUrsa"}}},nil}c["Adds 15 to 28 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=15},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=28}},nil}c["0.5% of Lightning Damage Leeched as Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageEnergyShieldLeech",type="BASE",value=0.5}},nil}c["Adds 105 to 253 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=105},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=253}},nil}c["25% reduced Bleed duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=-25}},nil}c["Adds 40 to 85 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=85}},nil}c["2% increased Attack and Cast Speed for each corpse Consumed Recently"]={{[1]={[1]={type="Multiplier",var="CorpseConsumedRecently"},flags=0,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["14% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=14}},nil}c["30% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=30}},nil}c["70% increased Spell Damage if your other Ring is an Elder Item"]={{[1]={[1]={type="Condition",var="ElderItemInRing {OtherSlotNum}"},flags=2,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["15% reduced Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=-15}},nil}c["2% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=2}},nil}c["20% increased Damage if you've Killed a Cursed Enemy Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["30% Chance to Dodge Spell Hits"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=30}},nil}c["Curse Skills have 50% increased Skill Effect Duration"]={{[1]={[1]={skillType=32,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=50}},nil}c["Channelling Skills deal 16% increased Attack Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=1,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["Enemies you Curse take 5% increased Damage 5% chance to Dodge Attack Hits from Cursed Enemies"]={nil,"Enemies you Curse take 5% increased Damage 5% chance to Dodge Attack Hits from Cursed Enemies "}c["Channelling Skills have 6% increased Attack and Cast Speed"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["Adds 5 to 10 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=10}},nil}c["Socketed Gems are supported by level 20 Blind"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportBlind"}}},nil}c["You take no Extra Damage from Critical Strikes while Elusive"]={nil,"You take no Extra Damage from Critical Strikes while Elusive "}c["+300 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=300}},nil}c["270% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=270}},nil}c["When you create a Banner, it gains 20% of the Stages of your placed Banner When you place a Banner, you and nearby Allies recover 0.5% of Life for\neach Stage the Banner has"]={nil,"When you create a Banner, it gains 20% of the Stages of your placed Banner When you place a Banner, you and nearby Allies recover 0.5% of Life for\neach Stage the Banner has "}c["+15% to Critical Strike Multiplier with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["5% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=5}},nil}c["You lose Virulence 30% slower"]={nil,"You lose Virulence 30% slower "}c["1% additional Physical Damage Reduction per Summoned Sentinel of Purity You lose Virulence 30% slower Minions deal 20% increased Damage while you are affected by a Herald"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=1}}," per Summoned Sentinel of Purity You lose Virulence 30% slower Minions deal 20% increased Damage while you are affected by a Herald "}c["50% increased Elemental Ailment Duration on You You are Immune to Bleeding"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=50}}," Elemental Ailment on You You are Immune to Bleeding "}c["12% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=12}},nil}c["Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={div=1,stat="Life",type="PerStat"},flags=0,keywordFlags=0,name="FireDegen",type="BASE",value=0.3}}}},nil}c["0.3% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.3}},nil}c["Ignites your Skills cause spread to other Enemies within a Radius of 12"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 12 "}c["+2 to Level of Socketed Vaal Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="vaal",value=2}}},nil}c["8% increased Physical Damage with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["Totems Hinder Enemies near them when Summoned, with 25% reduced Movement Speed"]={nil,"Totems Hinder Enemies near them when Summoned, with 25% reduced Movement Speed "}c["1 Added Passive Skill is Enduring Composure"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Enduring Composure"}},nil}c["8% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=8}},nil}c["10% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block "}c["-2 Physical Damage taken from Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-2}}," from Attacks "}c["Deal up to 15% more Melee Damage to Enemies, based on proximity"]={nil,"Deal up to 15% more Melee Damage to Enemies, based on proximity "}c["Adds 16 to 53 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=16},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=53}},nil}c["Adds 3 to 70 Lightning Damage to Hits against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=458752,name="LightningMin",type="BASE",value=3},[2]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=458752,name="LightningMax",type="BASE",value=70}},nil}c["2% of Life Regenerated per second with at least 400 Strength"]={{[1]={[1]={stat="Str",threshold=400,type="StatThreshold"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["Adds 2 to 66 Lightning Damage to Hits against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=458752,name="LightningMin",type="BASE",value=2},[2]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=458752,name="LightningMax",type="BASE",value=66}},nil}c["25% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=25}},nil}c["120% increased Critical Strike Chance while you have Avatar of Fire 200% increased Critical Strike Chance while you have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=120}}," while you have Avatar of Fire 200% increased Critical Strike Chance while you have Avatar of Fire "}c["5% chance to Avoid Fire Damage when Hit"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=5}}," to Avoid when Hit "}c["Regenerate 1.2% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.2}},nil}c["Gain Rampage while at Maximum Endurances Charges"]={nil,"Gain Rampage while at Maximum Endurances Charges "}c["30% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["Sword Attacks deal 20% increased Damage with Hits and Ailments"]={{[1]={flags=4194304,keywordFlags=786432,name="Damage",type="INC",value=20}},nil}c["1 Added Passive Skill is Cry Wolf"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Cry Wolf"}},nil}c["10% chance to gain a Power, Frenzy or Endurance Charge on Hit"]={{}," to gain a Power,or Endurance Charge on Hit "}c["+25% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=25}},nil}c["16% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["+20 Life gained on Kill per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=20}},nil}c["If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second"]={nil,"If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second "}c["Attacks with One Handed Weapons deal 30% increased Damage with Ailments"]={{[1]={flags=134219776,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 20% increased angle With at least 40 Strength in Radius, Ground Slam has a 35% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 20% increased angle With at least 40 Strength in Radius, Ground Slam has a 35% increased angle "}c["26% increased Physical Damage with Axes"]={{[1]={flags=65540,keywordFlags=0,name="PhysicalDamage",type="INC",value=26}},nil}c["Enemies inflict Elemental Ailments on you instead of nearby Allies"]={nil,"Enemies inflict Elemental Ailments on you instead of nearby Allies "}c["10% increased Attack Speed if you've Hit with your Main Hand Weapon Recently"]={{[1]={flags=8193,keywordFlags=0,name="Speed",type="INC",value=10}}," if you've Hit with your Main Hand Recently "}c["Adds 40 to 60 Cold Damage against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="ColdMin",type="BASE",value=40},[2]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="ColdMax",type="BASE",value=60}},nil}c["43% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=43}},nil}c["100% increased Blink Arrow and Mirror Arrow Cooldown Recovery Speed"]={{[1]={[1]={skillNameList={[1]="Blink Arrow",[2]="Mirror Arrow"},type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=100}},nil}c["6% reduced Damage taken if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-6}},nil}c["1 Added Passive Skill is Pure Agony"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Pure Agony"}},nil}c["Minions have 10% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=10}}}},nil}c["Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled 10% increased Effect of Chill"]={nil,"Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled 10% increased Effect of Chill "}c["Ignites your Skills cause spread to other Enemies within a Radius of 15"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 15 "}c["Enemies have -15% to Total Physical Damage Reduction against your Hits"]={{[1]={flags=0,keywordFlags=0,name="EnemyPhysicalDamageReduction",type="BASE",value=-15}},nil}c["1 Added Passive Skill is Martial Prowess"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Martial Prowess"}},nil}c["Mace or Sceptre Attacks deal 14% increased Damage with Hits and Ailments"]={{[1]={flags=1048576,keywordFlags=786432,name="Damage",type="INC",value=14}},nil}c["Left ring slot: 30% reduced Reflected Elemental Damage taken Left ring slot: 40% reduced Reflected Elemental Damage taken"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-30}}," Reflected Left ring slot: 40% reduced Reflected Elemental Damage taken "}c["Adds 145 to 200 Cold Damage to Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="ColdMin",type="BASE",value=145},[2]={flags=131076,keywordFlags=0,name="ColdMax",type="BASE",value=200}},nil}c["20% reduced Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=-20}},nil}c["Left ring slot: 40 Mana Regenerated per second"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=40}},nil}c["15% increased Attack and Cast Speed while Elusive 8% reduced Damage taken while Elusive 25% increased Elusive Effect"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=15}}," while Elusive 8% reduced Damage taken while Elusive 25% increased Elusive Effect "}c["Grants level 20 Death Aura Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="ChaosDegenAuraUnique"}}},nil}c["Right ring slot: 4% of Energy Shield Regenerated per second"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=4}},nil}c["20% reduced Mana Cost of Skills that throw Traps"]={{[1]={flags=0,keywordFlags=4096,name="ManaCost",type="INC",value=-20}},nil}c["650% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=650}},nil}c["Adds 20 to 30 Chaos Damage to Spells and Attacks while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=196608,name="ChaosMin",type="BASE",value=20},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=196608,name="ChaosMax",type="BASE",value=30}},nil}c["25% increased Elemental Damage while affected by a Herald"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=25}}," while affected by a Herald "}c["20% less chance to Evade Melee Attacks"]={{[1]={flags=0,keywordFlags=0,name="MeleeEvadeChance",type="MORE",value=-20}},nil}c["Socketed Gems are Supported by Level 18 Faster Casting"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportFasterCast"}}},nil}c["With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova"]={nil,"With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova "}c["+10% to Non-Ailment Chaos Damage over Time Multiplier 24% increased Damage Over Time with Bow Skills Poisons you inflict deal Damage 10% faster"]={{[1]={flags=0,keywordFlags=512,name="ChaosDotMultiplier",type="BASE",value=10}}," Non-Ailment 24% increased Damage Over Time Poisons you inflict deal Damage 10% faster "}c["15% increased Item Quantity per White Socket"]={{[1]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=15}},nil}c["Your Spells are disabled"]={{[1]={[1]={skillType=2,type="SkillType"},flags=0,keywordFlags=0,name="DisableSkill",type="FLAG",value=true}},nil}c["33% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=33}},nil}c["30 Life Gained on Igniting an Enemy 15% increased Ignite Duration on Enemies"]={nil,"30 Life Gained on Igniting an Enemy 15% increased Ignite Duration on Enemies "}c["Bow Attacks have 15% chance to cause Bleeding"]={{[1]={flags=131072,keywordFlags=0,name="BleedChance",type="BASE",value=15}},nil}c["20% increased Attack Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["8% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-8}},nil}c["Gain 20% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=20}},nil}c["+5% to Damage over Time Multiplier for Ignite from Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=4194304,name="DotMultiplier",type="BASE",value=5}},nil}c["6% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=6}},nil}c["+5% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["Attacks with Two Handed Melee Weapons deal 24% increased Damage with Ailments"]={{[1]={flags=301991936,keywordFlags=0,name="Damage",type="INC",value=24}},nil}c["18% increased Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=18}},nil}c["20% additional Physical Damage Reduction while affected by a Non-Vaal Guard Skill 20% more Damage taken if a Non-Vaal Guard Buff was lost Recently"]={{[1]={flags=0,keywordFlags=256,name="PhysicalDamageReduction",type="BASE",value=20}}," while affected by a Non- Guard Skill 20% more Damage taken if a Non-Vaal Guard Buff was lost Recently "}c["1 Added Passive Skill is Cult-Leader"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Cult-Leader"}},nil}c["Regenerate 1% of Energy Shield per second if you’ve Cursed an Enemy Recently"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1}}," if you’ve Cursed an Enemy Recently "}c["2% chance to deal Double Damage per Grasping Vine 1% less Damage taken per Grasping Vine"]={{[1]={flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=2}}," per Grasping Vine 1% less Damage taken per Grasping Vine "}c["1 Added Passive Skill is Hex Breaker"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Hex Breaker"}},nil}c["Vaal Skills deal 35% more Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=256,name="Damage",type="MORE",value=35}},nil}c["+40% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=40}},nil}c["1 Life Regenerated per second per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=1}},nil}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed "}c["30% chance to Avoid being Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=30}},nil}c["15% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=15}},nil}c["40% less Weapon Damage"]={{[1]={flags=8192,keywordFlags=0,name="Damage",type="MORE",value=-40}},nil}c["20% chance to Recover 10% of Mana when you use a Skill 6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," to Recover 10% of when you use a Skill 6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana "}c["Hits that Stun Enemies have Culling Strike 22% increased Damage with Ailments from Attack Skills while wielding a Mace"]={nil,"Hits that Stun Enemies have Culling Strike 22% increased Damage with Ailments from Attack Skills while wielding a Mace "}c["15% increased Attack Physical Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["+10 Mana Gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=10}},nil}c["Projectiles deal 15% increased Damage for each remaining Chain"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=15}}," for each remaining Chain "}c["Minions have +350 to Armour"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=350}}}},nil}c["+135 to Evasion Rating and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="BASE",value=135}},nil}c["12% increased Accuracy Rating with One Handed Melee Weapons"]={{[1]={flags=167772164,keywordFlags=0,name="Accuracy",type="INC",value=12}},nil}c["2% increased Cast Speed per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=16,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["1 Added Passive Skill is Prismatic Heart"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Prismatic Heart"}},nil}c["Reflects 15 Fire Damage to Melee Attackers"]={nil,"Reflects 15 Fire Damage to Melee Attackers "}c["+300 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=300}},nil}c["Consecrated Ground you create applies 10% increased Damage taken to Enemies You have Consecrated Ground around you while stationary"]={nil,"Consecrated Ground you create applies 10% increased Damage taken to Enemies You have Consecrated Ground around you while stationary "}c["Claw Attacks deal 25% increased Damage with Hits and Ailments"]={{[1]={flags=262144,keywordFlags=786432,name="Damage",type="INC",value=25}},nil}c["Right ring slot: Projectiles from Spells cannot Fork Projectiles from Spells cannot Pierce"]={nil,"Projectiles from Spells cannot Fork Projectiles from Spells cannot Pierce "}c["You take 20% reduced Extra Damage from Critical Strikes"]={nil,"You take 20% reduced Extra Damage from Critical Strikes "}c["Adds 20 to 30 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=30}},nil}c["Minions deal 6% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=6}}}},nil}c["Minions created Recently cannot be Damaged"]={nil,"created Recently cannot be Damaged "}c["4% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=4}},nil}c["25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={type="Condition",var="OffHandAttack"},[2]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=25}}," to gain an Endurance Charge on Kill 10% more "}c["4% increased Attack Speed with Daggers"]={{[1]={flags=524293,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Enemies killed by Zombies explode dealing 20% of their Maximum Life as Fire Damage"]={nil,"Enemies killed by Zombies explode dealing 20% of their Maximum Life as Fire Damage "}c["Attack Skills deal 12% increased Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["Immune to Elemental Ailments while Phasing 10% chance to Dodge Spell Hits while Phasing Nearby Enemies have Fire, Cold and Lighting Exposure while you have Phasing, applying -15% to those Resistances Nearby Enemies have 15% less Accuracy Rating while you have Phasing"]={nil,"Immune to Elemental Ailments while Phasing 10% chance to Dodge Spell Hits while Phasing Nearby Enemies have Fire, Cold and Lighting Exposure while you have Phasing, applying -15% to those Resistances Nearby Enemies have 15% less Accuracy Rating while you have Phasing "}c["1 Added Passive Skill is Special Reserve"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Special Reserve"}},nil}c["+1% to maximum Fire Resistance while affected by Herald of Ash"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofAsh"},flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=1}},nil}c["15 Mana Regenerated per Second while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=15}},nil}c["+20% to Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=20}},nil}c["25% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil}c["Regenerate 1% of Energy Shield per second if you’ve Killed an Enemy Recently"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1}}," if you’ve Killed an Enemy Recently "}c["50% increased Rarity of Items Dropped by Slain Shocked enemies"]={{}," Rarity of Items Dropped by Slain Shocked enemies "}c["15% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=15}},nil}c["4% increased Cast Speed with Fire Skills"]={{[1]={flags=16,keywordFlags=16,name="Speed",type="INC",value=4}},nil}c["Gain 13% of Elemental Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=13}},nil}c["20% increased Critical Strike Chance with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["-20% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-20}},nil}c["Summoned Raging Spirits deal 80% increased Damage"]={{[1]={[1]={skillName="Summon Raging Spirit",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=80}}}},nil}c["1 Added Passive Skill is Cold Conduction"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Cold Conduction"}},nil}c["+50 Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=50}},nil}c["2 additional Projectiles during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=2}},nil}c["10% increased Duration of Elemental Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=10},[2]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=10},[3]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=10},[4]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=10}},nil}c["25% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=25}},nil}c["as Extra Fire Damage for 4 seconds"]={nil,"as Extra Fire Damage for 4 seconds "}c["Adds 25 to 50 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=25},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=50}},nil}c["1% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=1}},nil}c["Attack Skills deal 25% increased Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=65536,name="Damage",type="INC",value=25}},nil}c["10% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=10}},nil}c["10% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=10}},nil}c["When you place a Banner, you and nearby Allies recover 0.5% of Life for each Stage the Banner has"]={nil,"When you place a Banner, you and nearby Allies recover 0.5% of Life for each Stage the Banner has "}c["5% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=5}},nil}c["+20% to Non-Ailment Chaos Damage over Time Multiplier Every second, inflict Withered on nearby Enemies for 15 seconds"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=20}}," Non-Ailment Every second, inflict Withered on nearby Enemies for 15 seconds "}c["8% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=8}},nil}c["You can Cast an additional Brand 20% increased Damage with Brand Skills"]={nil,"You can Cast an additional Brand 20% increased Damage with Brand Skills "}c["20% reduced Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=-20}},nil}c["+50 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=50}},nil}c["+5 Mana Gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=5}},nil}c["Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity"]={nil,"Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity "}c["Attack Projectiles always inflict Bleeding and Maim, and Knock Back Enemies"]={nil,"Attack Projectiles always inflict Bleeding and Maim, and Knock Back Enemies "}c["+6% Chance to Block Attack Damage while at Maximum Endurance Charges"]={{[1]={[1]={stat="EnduranceCharges",thresholdStat="EnduranceChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=6}},nil}c["Every 10 seconds, gain 100% of Physical Damage"]={nil,"Every 10 seconds, gain 100% of Physical Damage "}c["+20% chance to be Shocked"]={{}," to be Shocked "}c["20% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=20}},nil}c["18% increased Lightning Damage per 1% Lightning Resistance above 75%"]={{[1]={[1]={div=1,stat="LightningResistOver75",type="PerStat"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=18}},nil}c["0.2% of Fire Damage Leeched as Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="FireDamageEnergyShieldLeech",type="BASE",value=0.2}},nil}c["Attacks with One Handed Melee Weapons deal 25% increased Damage with Ailments"]={{[1]={flags=167774208,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["You cannot Regenerate Energy Shield"]={nil,"You cannot Regenerate Energy Shield "}c["Socketed Gems have Blood Magic"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="SkillBloodMagic",type="FLAG",value=true}},nil}c["Sword Attacks deal 15% increased Damage with Ailments"]={{[1]={flags=4196352,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["15% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=301989892,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["Attack Skills deal 20% increased Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["Banner Skills Reserve no Mana"]={{[1]={[1]={skillNameList={[1]="Dread Banner",[2]="War Banner"},type="SkillName"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["Adds 270 to 315 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=270},[2]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=315}},nil}c["Traps cannot be Damaged for 5 seconds after being Thrown Mines cannot be Damaged for 5 seconds after being Placed"]={nil,"Traps cannot be Damaged for 5 seconds after being Thrown Mines cannot be Damaged for 5 seconds after being Placed "}c["1 Added Passive Skill is Unwavering Focus"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Unwavering Focus"}},nil}c["+24% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=24}},nil}c["20% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["15% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=15}},nil}c["You Cannot Be Shocked While Chilled 50% chance to Shock Chilled Enemies"]={nil,"You Cannot Be Shocked While Chilled 50% chance to Shock Chilled Enemies "}c["30% increased Mana Regeneration if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=30}},nil}c["Attacks with Two Handed Melee Weapons deal 14% increased Damage with Ailments"]={{[1]={flags=301991936,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["1% increased Attack Speed per 25 Dexterity"]={{[1]={[1]={div=25,stat="Dex",type="PerStat"},flags=1,keywordFlags=0,name="Speed",type="INC",value=1}},nil}c["+10% to Critical Strike Multiplier per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil}c["6% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=6}},nil}c["25% chance to gain a Power Charge on Critical Strike"]={{}," to gain a Power Charge "}c["6% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=6}},nil}c["+25 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=25},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=25}},nil}c["Attacks with Two Handed Melee Weapons deal 25% increased Damage with Ailments"]={{[1]={flags=301991936,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["+13 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=13}},nil}c["+30 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=30}},nil}c["Right ring slot: 80% reduced Reflected Physical Damage taken"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-80}}," Reflected "}c["Enemies Taunted by you take 6% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Taunted"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=6}}}},nil}c["24% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=24}},nil}c["Attacks with Two Handed Weapons deal 25% increased Damage with Hits and Ailments"]={{[1]={flags=268435456,keywordFlags=786432,name="Damage",type="INC",value=25}},nil}c["You cannot Regenerate Energy Shield You lose 5% of Energy Shield per second"]={nil,"You cannot Regenerate Energy Shield You lose 5% of Energy Shield per second "}c["Triggers Level 15 Manifest Dancing Dervish on Rampage"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="UniqueAnimateWeapon"}}},nil}c["50% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["130% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=130}},nil}c["14% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=14}},nil}c["+15% to Weapon Critical Strike Multiplier while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8192,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["20% increased Effect of Chill you inflict with Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=20}}," you inflict with Critical Strikes "}c["Attack Skills deal 16% increased Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=65536,name="Damage",type="INC",value=16}},nil}c["Claw Attacks deal 10% increased Damage with Hits and Ailments"]={{[1]={flags=262144,keywordFlags=786432,name="Damage",type="INC",value=10}},nil}c["Axe Attacks deal 25% increased Damage with Hits and Ailments"]={{[1]={flags=65536,keywordFlags=786432,name="Damage",type="INC",value=25}},nil}c["40% increased Effect of Heralds on you"]={{[1]={[1]={skillType=63,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=40}},nil}c["15% increased Damage with Hits and Ailments per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=15}},nil}c["Axe Attacks deal 12% increased Damage with Ailments"]={{[1]={flags=67584,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["40% increased Physical Damage with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="PhysicalDamage",type="INC",value=40}},nil}c["25% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=25}},nil}c["125% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=125}},nil}c["Dagger Attacks deal 12% increased Damage with Hits and Ailments"]={{[1]={flags=524288,keywordFlags=786432,name="Damage",type="INC",value=12}},nil}c["Claw Attacks deal 12% increased Damage with Hits and Ailments"]={{[1]={flags=262144,keywordFlags=786432,name="Damage",type="INC",value=12}},nil}c["Sword Attacks deal 10% increased Damage with Ailments"]={{[1]={flags=4196352,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Claw Attacks deal 20% increased Damage with Ailments"]={{[1]={flags=264192,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Brand Recall has 30% increased Cooldown Recovery Speed"]={{[1]={[1]={skillName="Brand Recall",type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=30}},nil}c["Focus has 25% increased Cooldown Recovery Speed 70% increased Damage with Hits and Ailments against Chilled Enemies"]={nil,"Focus has 25% increased Cooldown Recovery Speed 70% increased Damage with Hits and Ailments against Chilled Enemies "}c["50% increased Shock Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=50}},nil}c["100% increased Onslaught Effect"]={{[1]={flags=0,keywordFlags=0,name="OnslaughtEffect",type="INC",value=100}},nil}c["15% increased Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["Right ring slot: +100 to maximum Mana"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=100}},nil}c["1 Added Passive Skill is Eternal Suffering"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Eternal Suffering"}},nil}c["-5% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-5}},nil}c["Items and Gems have 25% reduced Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="GlobalAttributeRequirements",type="INC",value=-25}},nil}c["10% increased Damage with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["40% increased Defences from Equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="Defences",type="INC",value=40}},nil}c["Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell"]={nil,"Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell "}c["30% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=30}},nil}c["+14 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=14}},nil}c["8% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=167772165,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["1.2% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1.2}},nil}c["Ancestor Totems have 100% increased Activation range 25% increased Area of Effect while you have a Totem"]={nil,"Ancestor Totems have 100% increased Activation range 25% increased Area of Effect while you have a Totem "}c["+20 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," gained when you Block "}c["Sword Attacks deal 10% increased Damage with Hits and Ailments"]={{[1]={flags=4194304,keywordFlags=786432,name="Damage",type="INC",value=10}},nil}c["+5% to Maximum Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=5}},nil}c["50% increased Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=50}},nil}c["10% increased Damage per Summoned Golem 40% increased Effect of Buffs granted by your Golems"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=10}}," per Summoned 40% increased Effect of Buffs granted by your Golems "}c["Attacks with Two Handed Melee Weapons deal 12% increased Damage with Ailments"]={{[1]={flags=301991936,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Minions have 8% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=8}}}},nil}c["1000% more Unarmed Physical Damage"]={{[1]={flags=16777220,keywordFlags=0,name="PhysicalDamage",type="MORE",value=1000}},nil}c["Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy Kill Enemies that have 20% or lower Life when Hit by your Skills"]={nil,"Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy Kill Enemies that have 20% or lower Life when Hit by your Skills "}c["25% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=25}},nil}c["Can have up to 1 additional Trap placed at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveTrapLimit",type="BASE",value=1}},nil}c["20% increased Movement Speed when on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["Golems have 12% increased Maximum Life"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=12}}}},nil}c["Damage Penetrates 1% Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=1}},nil}c["Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded"]={nil,"Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded "}c["-30% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-30}},nil}c["24% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=24}},nil}c["16% increased Spell Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["150% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=150}},nil}c["2% reduced Damage taken per Ghost Shroud"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-2}}," per Ghost Shroud "}c["Adds 68 to 102 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=68},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=102}},nil}c["+28% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=28}},nil}c["Regenerate 0.5% of Mana per second for each Summoned Totem"]={{[1]={[1]={stat="ActiveTotemLimit",type="PerStat"},flags=0,keywordFlags=0,name="ManaRegenPercent",type="BASE",value=0.5}},nil}c["+28% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=28}},nil}c["You can only have one Herald"]={nil,"You can only have one Herald "}c["Staff Attacks deal 30% increased Damage with Hits and Ailments"]={{[1]={flags=2097152,keywordFlags=786432,name="Damage",type="INC",value=30}},nil}c["Spells Cast by Totems have 6% increased Cast Speed"]={{[1]={flags=16,keywordFlags=16384,name="Speed",type="INC",value=6}},nil}c["50% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=50}},nil}c["12% increased Physical Damage with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Every 16 seconds you gain Elemental Overload for 8 seconds You have Resolute Technique while you do not have Elemental Overload"]={nil,"Every 16 seconds you gain Elemental Overload for 8 seconds You have Resolute Technique while you do not have Elemental Overload "}c["Cannot take Reflected Physical Damage"]={nil,"Cannot take Reflected Physical Damage "}c["20% increased Defences"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=20}},nil}c["-1 Maximum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=-1}},nil}c["Adds 23 to 40 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=23},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=40}},nil}c["1 Added Passive Skill is Feasting Fiends"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Feasting Fiends"}},nil}c["80% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=80}},nil}c["50% increased Damage with Hits against Enemies that are on Low Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=50}},nil}c["Adds 250 to 350 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=250},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=350}},nil}c["Immune to Elemental Ailments while Phasing 10% chance to Dodge Spell Hits while Phasing Nearby Enemies have Fire, Cold and Lightning Exposure while you have Phasing, applying -15% to those Resistances Nearby Enemies have 15% less Accuracy Rating while you have Phasing"]={nil,"Immune to Elemental Ailments while Phasing 10% chance to Dodge Spell Hits while Phasing Nearby Enemies have Fire, Cold and Lightning Exposure while you have Phasing, applying -15% to those Resistances Nearby Enemies have 15% less Accuracy Rating while you have Phasing "}c["Adds 30 to 50 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=30},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=50}},nil}c["10% increased Melee Physical Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["12% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=12}},nil}c["Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating"]={nil,"Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating "}c["15% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ChaosDamage",type="INC",value=15}},nil}c["Carved to glorify 10000 new faithful converted by High Templar Venarius"]={nil,"Carved to glorify 10000 new faithful converted by High Templar Venarius "}c["Modifiers to Critical Strike Multiplier also apply to Damage Multiplier for Ailments from Critical Strikes at 30% of their value 30% less Damage with Hits"]={nil,"Modifiers to Critical Strike Multiplier also apply to Damage Multiplier for Ailments from Critical Strikes at 30% of their value 30% less Damage with Hits "}c["Socketed Gems are Supported by Level 15 Added Chaos Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportAddedChaosDamage"}}},nil}c["Adds 3 Jewel Socket Passive Skills"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="clusterJewelSocketCountOverride",value=3}}},nil}c["Projectile Attack Hits deal up to 30% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther"]={{[1]={flags=0,keywordFlags=0,name="PointBlank",type="FLAG",value=true}},nil}c["90% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=90}},nil}c["Trigger Level 20 Lightning Bolt when you deal a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="LightningSpell"}}},nil}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. "}c["20% reduced Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=-20}},nil}c["Minions have 5% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}}}},nil}c["30% increased Trap Trigger Radius 60% increased Trap Trigger Area of Effect"]={{[1]={flags=0,keywordFlags=4096,name="AreaOfEffect",type="INC",value=30}}," Trigger 60% increased Trap Trigger Area of Effect "}c["Recover 3% of Maximum Life on Kill"]={nil,"Recover 3% of Maximum Life on Kill "}c["Enemies have -5% to Total Physical Damage Reduction against your Hits"]={{[1]={flags=0,keywordFlags=0,name="EnemyPhysicalDamageReduction",type="BASE",value=-5}},nil}c["Enemies Taunted by you take 20% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Taunted"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=20}}}},nil}c["20% increased Movement Speed on Shocked Ground"]={{[1]={[1]={type="Condition",var="OnShockedGround"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["Enemies have -12% to Total Physical Damage Reduction against your Hits"]={{[1]={flags=0,keywordFlags=0,name="EnemyPhysicalDamageReduction",type="BASE",value=-12}},nil}c["30% reduced Chance to Block Attacks and Spells"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="INC",value=-30},[2]={flags=0,keywordFlags=0,name="SpellBlockChance",type="INC",value=-30}},nil}c["Cannot be Stunned by Hits you Block Your Counterattacks deal Double Damage"]={nil,"Cannot be Stunned by Hits you Block Your Counterattacks deal Double Damage "}c["+35% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=35}},nil}c["14% increased Physical Damage with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["+10 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=10}},nil}c["Regenerate 2% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["4% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=4}},nil}c["Grants 2 Passive Skill Points"]={{[1]={flags=0,keywordFlags=0,name="ExtraPoints",type="BASE",value=2}},nil}c["1% increased Projectile Attack Damage per 200 Accuracy Rating"]={{[1]={[1]={div=200,stat="Accuracy",type="PerStat"},flags=1025,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["1% increased Mana Regeneration Rate per 1% Chance to Block Spell Damage"]={{[1]={[1]={div=1,stat="SpellBlockChance",type="PerStat"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=1}},nil}c["Mines Hinder Enemies near them for 2 seconds when they Land, reducing Movement Speed by 40%"]={nil,"Mines Hinder Enemies near them for 2 seconds when they Land, reducing Movement Speed by 40% "}c["Minions have 14% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=14}}}},nil}c["Grants Perfect Agony during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Perfect Agony"}},nil}c["Adds 113 to 338 Lightning Damage to Spells while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=113},[2]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=338}},nil}c["Manifested Dancing Dervish disables both weapon slots"]={{},nil}c["You and nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit"]={nil,"You and nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit "}c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and nearby Party Members Share Power, Frenzy and Endurance Charges with each other "}c["Totems are Immune to Fire Damage Enemies near your Totems deal 8% less Damage"]={nil,"Totems are Immune to Fire Damage Enemies near your Totems deal 8% less Damage "}c["Arrows Pierce all Targets after Forking"]={nil,"Arrows Pierce all Targets after Forking "}c["30% of Lightning Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningDamageLifeLeech",type="BASE",value=30}},nil}c["70% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["Mines cannot be Damaged for 5 seconds after being Placed"]={nil,"Mines cannot be Damaged for 5 seconds after being Placed "}c["Grants Level 20 Bone Armour Skill 1% additional Physical Damage Reduction per Minion, up to 10% +3% to all Elemental Resistances per Minion, up to 30% 3% increased Recovery Rate of Life and Energy Shield per Minion, up to 30% Minions have 20% more Maximum Life"]={nil,nil}c["Summoned Golems are Immune to Elemental Damage 20% increased Damage per Summoned Golem 25% increased Effect of Buffs granted by your Golems per Summoned Golem +1 to maximum number of Golems"]={nil,"Summoned Golems are Immune to Elemental Damage 20% increased Damage per Summoned Golem 25% increased Effect of Buffs granted by your Golems per Summoned Golem +1 to maximum number of Golems "}c["+45% to Critical Strike Multiplier against Enemies that are affected"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=45}}," against Enemies that are affected "}c["Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Recover 25% of Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Recover 25% of Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["Regenerate 15 Mana per Second while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=15}},nil}c["Minions gain 10% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeGainAsEnergyShield",type="BASE",value=10}}}},nil}c["+15 Energy Shield gained on Kill 75% increased Effect of Shrine Buffs on you"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=15}}," gained on Kill 75% increased Effect of Shrine Buffs on you "}c["40% reduced Ignite Duration on you"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=-40}}," on you "}c["+20 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=20}},nil}c["Gain 10% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy Gain 10% increased Movement Speed for 20 seconds when you Kill an Enemy"]={nil,"Gain 10% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy Gain 10% increased Movement Speed for 20 seconds when you Kill an Enemy "}c["3% reduced Damage taken per Ghost Shroud Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-3}}," per Ghost Shroud Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed "}c["Socketed Gems are Supported by Level 25 Blessing"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=25,skillId="SupportAuraDuration"}}},nil}c["You gain 8% increased Area of Effect for each Mine 20% chance when Placing Mines to Place an additional Mine 100% increased Mine Arming Speed"]={{[1]={flags=0,keywordFlags=8192,name="AreaOfEffect",type="BASE",value=8}},"% increased for each 20% chance when Placing Mines to Place an additional Mine 100% increased Mine Arming Speed "}c["0.4% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.4}},nil}c["10% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=10}},nil}c["Kill Enemies that have 20% or lower Life when Hit by your Skills Gain 10% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy Gain 10% increased Movement Speed for 20 seconds when you Kill an Enemy"]={nil,"Kill Enemies that have 20% or lower Life when Hit by your Skills Gain 10% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy Gain 10% increased Movement Speed for 20 seconds when you Kill an Enemy "}c["Kill Enemies that have 20% or lower Life when Hit by your Skills Gain 10% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy"]={nil,"Kill Enemies that have 20% or lower Life when Hit by your Skills Gain 10% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy "}c["Gain 1% of Physical Damage as Extra Fire Damage per 1 Rage"]={{[1]={[1]={div=1,type="Multiplier",var="Rage"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=1}},nil}c["12% of Physical Damage taken as Fire Damage while affected by Purity of Elements"]={{[1]={[1]={type="Condition",var="AffectedByPurityofElements"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsFire",type="BASE",value=12}},nil}c["Gain 20% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy Gain 20% increased Movement Speed for 20 seconds when you Kill an Enemy"]={nil,"Gain 20% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy Gain 20% increased Movement Speed for 20 seconds when you Kill an Enemy "}c["79% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=79}},nil}c["Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground"]={nil,"Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground "}c["+5 Life gained for each Ignited Enemy hit by your Attacks 30 Life Gained on Igniting an Enemy"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=5}}," gained for each Ignited Enemy hit by your Attacks 30 Life Gained on Igniting an Enemy "}c["+50 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=50}},nil}c["Every 16 seconds you gain iron Reflexes for 8 seconds"]={nil,"Every 16 seconds you gain iron Reflexes for 8 seconds "}c["Auras from your Skills grant 2% increased Attack and Cast Speed to you and Allies"]={{[1]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=2}}}},nil}c["25% increased Melee Critical Strike Chance"]={{[1]={flags=256,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["60% increased Aspect of the Spider Area of Effect"]={{[1]={[1]={skillName="Aspect of the Spider",type="SkillName"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=60}},nil}c["Skills supported by Intensify have +1 to maximum Intensity"]={nil,"Skills supported by Intensify have +1 to maximum Intensity "}c["2% reduced Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-2}},nil}c["+1 to Level of Socketed Elemental Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="elemental",value=1}}},nil}c["50% increased Defences from Equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="Defences",type="INC",value=50}},nil}c["8% increased Attack Physical Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["30% increased Mana Regeneration Rate if you've Hit a Cursed Enemy Recently"]={{[1]={[1]={type="Condition",var="HitRecently"},[2]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=30}},nil}c["18% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=18}},nil}c["4% increased Attack Speed with Axes"]={{[1]={flags=65541,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Minions deal 30% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}}},nil}c["8% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=301989892,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["Summon Raging Spirit has 30% increased Duration"]={{[1]={[1]={skillName="Summon Raging Spirit",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=30}},nil}c["45% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=45}},nil}c["maximum Life per second for each Stage You and nearby Allies have 12% increased Movement Speed"]={nil,"maximum Life per second for each Stage You and nearby Allies have 12% increased Movement Speed "}c["8% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=8}},nil}c["50% chance to gain Elusive on Critical Strike"]={{}," to gain Elusive "}c["14% Chance to Block Spells"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=14}},nil}c["80% increased Mana Regeneration Rate while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=80}},nil}c["50% of Block Chance applied to Spells"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=50}}," applied to s "}c["80% increased Critical Strike Chance if you haven’t Blocked Recently +40% to Critical Strike Multiplier if you have Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=80}}," if you haven’t Blocked Recently +40% to Critical Strike Multiplier "}c["18% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=18}},nil}c["20% increased Attack and Cast Speed while Elusive 8% reduced Damage taken while Elusive"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=20}}," while Elusive 8% reduced Damage taken while Elusive "}c["50% chance to gain Elusive on Critical Strike 20% increased Attack and Cast Speed while Elusive 8% reduced Damage taken while Elusive 25% increased Elusive Effect You take no Extra Damage from Critical Strikes while Elusive"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="Speed",type="BASE",value=50}}," to gain Elusive 20% increased while Elusive 8% reduced Damage taken while Elusive 25% increased Elusive Effect You take no Extra Damage while Elusive "}c["95% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=95}},nil}c["Enemies Taunted by your Warcries are Intimidated Enemies Taunted by your Warcries are Unnerved"]={nil,"Enemies Taunted by your Warcries are Intimidated Enemies Taunted by your Warcries are Unnerved "}c["4% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["40% increased Critical Strike Chance with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["Minions Recover 4% of Life on Minion Death"]={nil,"Recover 4% of Life on Minion Death "}c["83% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=83}},nil}c["+12% to Critical Strike Multiplier for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil}c["Adds 19 to 29 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=19},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=29}},nil}c["20% increased Critical Strike Chance for each Mine Detonated"]={{[1]={flags=0,keywordFlags=8192,name="CritChance",type="INC",value=20}}," for each Detonated "}c["+90 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=90}},nil}c["1% increased Damage per 1% Chance to Block Attack Damage"]={{[1]={[1]={div=1,stat="BlockChance",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["14% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=14}},nil}c["Flasks applied to you have 8% increased Effect"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=8}},nil}c["7% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=7}},nil}c["40% increased Critical Strike Chance with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["Socketed Gems are Supported by level 10 Blind"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportBlind"}}},nil}c["+3% to Damage over Time Multiplier for Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="DotMultiplier",type="BASE",value=3}},nil}c["28% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=28}},nil}c["+8% to Critical Strike Multiplier for each Mine Detonated Recently, up to 40%"]={{[1]={[1]={limit=40,limitTotal=true,type="Multiplier",var="MineDetonatedRecently"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=8}},nil}c["3% more Damage for each Endurance Charge lost recently, up to 15% +1 to Maximum Endurance Charges"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=3}}," for each Endurance Charge lost recently, up to 15% +1 to Maximum Endurance Charges "}c["5% chance to Avoid Cold Damage from Hits"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="BASE",value=5}}," to Avoid from Hits "}c["Non-critical strikes deal 40% Damage"]={{[1]={[1]={neg=true,type="Condition",var="CriticalStrike"},flags=4,keywordFlags=0,name="Damage",type="MORE",value=-60}},nil}c["You take no Extra Damage from Critical Strikes while there is only one nearby Enemy"]={nil,"You take no Extra Damage from Critical Strikes while there is only one nearby Enemy "}c["Enemies you Curse take 5% increased Damage"]={nil,"Enemies you Curse take 5% increased Damage "}c["+2 to Melee range with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=2}},nil}c["16% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=301989892,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["+160% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=160}},nil}c["Minions have 15% additional Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=15}}}},nil}c["+12% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=12}},nil}c["50% chance to gain Elusive on Critical Strike 20% increased Attack and Cast Speed while Elusive"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="Speed",type="BASE",value=50}}," to gain Elusive 20% increased while Elusive "}c["24% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=301989892,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["30% chance to gain a Frenzy Charge on Killing an Enemy affected by 5 or more Poisons"]={{}," to gain aCharge on Killing an Enemy affected by 5 or more Poisons "}c["Minions have 15% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=15}}}},nil}c["While there are at least five nearby Allies, you and nearby Allies have Onslaught"]={{[1]={[1]={threshold=5,type="MultiplierThreshold",var="NearbyAlly"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Onslaught",type="FLAG",value=true}}}},nil}c["Effects granted for having Rage are Doubled"]={nil,"Effects granted for having Rage are Doubled "}c["Every second, inflict Withered on nearby Enemies for 15 seconds"]={nil,"Every second, inflict Withered on nearby Enemies for 15 seconds "}c["+20 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=20}},nil}c["Socketed Gems are Supported by level 11 Trap"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=11,skillId="SupportTrap"}}},nil}c["12% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=44,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=12}},nil}c["5% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["If you've Warcried Recently, you and nearby allies have 20% increased Attack Speed"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=20}}}},nil}c["30% increased Mana Regeneration Rate if you have Frozen an Enemy Recently"]={{[1]={[1]={type="Condition",var="FrozenEnemyRecently"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=30}},nil}c["0.2% of Lightning Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageLifeLeech",type="BASE",value=0.2}},nil}c["26% increased Attack Damage with Main Hand"]={{[1]={[1]={type="Condition",var="MainHandAttack"},flags=1,keywordFlags=0,name="Damage",type="INC",value=26}},nil}c["Regenerate 8% of Energy Shield over 2 seconds when you Consume a corpse Regenerate 8% of Mana over 2 seconds when you Consume a corpse"]={nil,"Regenerate 8% of Energy Shield over 2 seconds when you Consume a corpse Regenerate 8% of Mana over 2 seconds when you Consume a corpse "}c["8% additional Physical Damage Reduction while affected by Determination"]={{[1]={[1]={type="Condition",var="AffectedByDetermination"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=8}},nil}c["Minions have 10% additional Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=10}}}},nil}c["Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite 30% increased Effect of Non-Damaging Ailments Shocks from your Hits always increase Damage taken by at least 15%"]={nil,"Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite 30% increased Effect of Non-Damaging Ailments Shocks from your Hits always increase Damage taken by at least 15% "}c["Adds 13 to 26 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=13},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=26}},nil}c["50% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=50}},nil}c["Adds 15 to 28 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=15},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=28}},nil}c["35% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,keywordFlags=0,name="PhysicalDamage",type="MORE",value=35}},nil}c["Adds 15 to 28 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=28}},nil}c["You can have an Offering of each type"]={nil,"You can have an Offering of each type "}c["50% increased Critical Strike Chance with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["Your Flasks grant 10% chance to Ignite during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=10}},nil}c["25% increased Critical Strike Chance with Totem Skills"]={{[1]={flags=0,keywordFlags=16384,name="CritChance",type="INC",value=25}},nil}c["210% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=210}},nil}c["+10 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=10}},nil}c["+13% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=13}},nil}c["Has 6 Sockets"]={{[1]={flags=0,keywordFlags=0,name="SocketCount",type="BASE",value=6}},nil}c["Purity of Lightning has 30% reduced Mana Reservation"]={{[1]={[1]={skillName="Purity of Lightning",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-30}},nil}c["35% reduced Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=-35}},nil}c["3% reduced Damage taken per Ghost Shroud Every second, gain a Ghost Shroud, up to a maximum of 3"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-3}}," per Ghost Shroud Every second, gain a Ghost Shroud, up to a maximum of 3 "}c["Grants Summon Harbinger of Focus Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="SummonHarbingerOfFocus"}}},nil}c["15% increased Quantity of Items Dropped by Slain Frozen Enemies"]={{}," Quantity of Items Dropped by Slain Frozen Enemies "}c["You lose Virulence 50% slower Poisons you inflict during any Flask Effect have 40% chance to deal 100% more Damage"]={nil,"You lose Virulence 50% slower Poisons you inflict during any Flask Effect have 40% chance to deal 100% more Damage "}c["13% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,keywordFlags=4096,name="CooldownRecovery",type="INC",value=13}},nil}c["25% increased Elusive Effect You take no Extra Damage from Critical Strikes while Elusive"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=25}}," Elusive You take no Extra Damage while Elusive "}c["50% increased Effect of Infusion 5% increased Movement Speed while you have Infusion"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=50}}," of Infusion 5% increased Movement Speed while you have Infusion "}c["Right ring slot: Projectiles from Spells Chain +1 times"]={{[1]={[1]={num=2,type="SlotNumber"},flags=1026,keywordFlags=0,name="ChainCountMax",type="BASE",value=1}},nil}c["+23 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=23}},nil}c["Enemies Taunted by your Warcries are Unnerved"]={nil,"Enemies Taunted by your Warcries are Unnerved "}c["50% increased Projectile Attack Damage while you have at least 200 Dexterity"]={{[1]={[1]={stat="Dex",threshold=200,type="StatThreshold"},flags=1025,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["Adds 12 to 32 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=32}},nil}c["225% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=225}},nil}c["Trigger Socketed Curse Spells when you cast a Curse Skill +90 to maximum Energy Shield"]={nil,"Trigger Socketed Curse Spells when you cast a Curse Skill +90 to maximum Energy Shield "}c["25% increased Effect of Heralds on you"]={{[1]={[1]={skillType=63,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=25}},nil}c["40% increased Damage if you have consumed a corpse Recently"]={{[1]={[1]={type="Condition",var="ConsumedCorpseRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["+350 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=350}},nil}c["15% more Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="MORE",value=15}},nil}c["12% reduced Mana Reservation of Skills that throw Mines"]={{[1]={flags=0,keywordFlags=8192,name="ManaReserved",type="INC",value=-12}},nil}c["88% increased Physical Damage with Hits and Ailments against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=786432,name="PhysicalDamage",type="INC",value=88}},nil}c["Right ring slot: 30% reduced Reflected Physical Damage taken"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-30}}," Reflected "}c["Adds 3 to 30 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=30}},nil}c["Nearby Allies have 30% increased Item Rarity"]={{}," Item Rarity "}c["14% increased Damage with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["Cover Enemies in Ash when they Hit you Avatar of Fire"]={nil,"Cover Enemies in Ash when they Hit you Avatar of Fire "}c["You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited"]={nil,"You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited "}c["20% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=20}},nil}c["60% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=60}},nil}c["25% reduced Golem Size Golems Deal 45% less Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=-25}}," Size Golems Deal 45% less "}c["120% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=120}},nil}c["8% increased Attack and Cast Speed during Effect of any Mana Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Speed",type="INC",value=8}}," of any Mana Flask "}c["20% increased Warcry Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=4,name="CooldownRecovery",type="INC",value=20}},nil}c["10% more Damage if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}},nil}c["Strength provides no bonus to Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="NoStrBonusToLife",type="FLAG",value=true}},nil}c["Action Speed cannot be modified to below base value"]={nil,"Action Speed cannot be modified to below base value "}c["Adds 56 to 84 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=56},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=84}},nil}c["Take 100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched as Life while Ignited"]={nil,"100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched as Life while Ignited "}c["135% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=135}},nil}c["Minions gain Unholy Might for 5 seconds on Kill"]={nil,"gain Unholy Might for 5 seconds on Kill "}c["+40 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=40}},nil}c["Channelling Skills deal 30% increased Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["5% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-5}},nil}c["10% chance to gain Unholy Might for 10 seconds on Kill"]={{}," to gain Unholy Might for 10 seconds on Kill "}c["8% increased Damage with Claws"]={{[1]={flags=262148,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["5% chance to gain an Endurance Charge on Kill 5% increased Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=5}}," to gain an Endurance Charge on Kill 5% increased "}c["Cannot lose Crab Barriers if you have lost Crab Barriers Recently 3% additional Chance to Block while you have at least 5 Crab Barriers"]={nil,"Cannot lose Crab Barriers if you have lost Crab Barriers Recently 3% additional Chance to Block while you have at least 5 Crab Barriers "}c["24% increased Fire Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="FireDamage",type="INC",value=24}},nil}c["20% increased Golem Damage for each Golem you have Summoned"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," for each Golem you have Summoned "}c["to you and Allies Regenerate 200 Energy Shield per Second while on Consecrated Ground"]={nil,"to you and Allies Regenerate 200 Energy Shield per Second while on Consecrated Ground "}c["+50 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=50}},nil}c["6% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=6}},nil}c["14% increased Damage with Two Handed Weapons"]={{[1]={flags=268435460,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["30% increased Life Recovery Rate while affected by Vitality"]={{[1]={[1]={type="Condition",var="AffectedByVitality"},flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=30}},nil}c["50% chance to gain Elusive on Critical Strike 15% increased Attack and Cast Speed while Elusive 8% reduced Damage taken while Elusive 25% increased Elusive Effect"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="Speed",type="BASE",value=50}}," to gain Elusive 15% increased while Elusive 8% reduced Damage taken while Elusive 25% increased Elusive Effect "}c["You can only have one Non-Banner Aura on you from your Skills"]={nil,"You can only have one Non-Banner Aura on you from your Skills "}c["+220 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=220}},nil}c["1.6% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=1.6}},nil}c["40% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["5% increased Spell Damage per 5% Chance to Block Attack Damage"]={{[1]={[1]={div=5,stat="BlockChance",type="PerStat"},flags=2,keywordFlags=0,name="Damage",type="INC",value=5}},nil}c["Adds 4 to 10 Fire Attack Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=4},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=10}},nil}c["-8% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-8}},nil}c["3% of Damage taken gained as Mana over 4 seconds when Hit"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=3}}," gained as Mana over 4 seconds when Hit "}c["30% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["50% increased Damage if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["Totems gain +20% to all Elemental Resistances Totems have 15% additional Physical Damage Reduction"]={nil,"Totems gain +20% to all Elemental Resistances Totems have 15% additional Physical Damage Reduction "}c["50% chance to gain Elusive on Critical Strike 20% increased Attack and Cast Speed while Elusive 8% reduced Damage taken while Elusive"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="Speed",type="BASE",value=50}}," to gain Elusive 20% increased while Elusive 8% reduced Damage taken while Elusive "}c["-40% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-40}},nil}c["Minions have 8% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=8}}}},nil}c["10% chance to gain Elusive on Kill 25% increased Elusive Effect"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=10}}," to gain Elusive on Kill 25% increased Elusive "}c["10% chance to grant a Power Charge to nearby Allies on Kill"]={{}," to grant a Power Charge to nearby Allies on Kill "}c["When you create a Banner, it gains 40% of the Stages of your placed Banner You and nearby Allies have 12% increased Movement Speed"]={nil,"When you create a Banner, it gains 40% of the Stages of your placed Banner You and nearby Allies have 12% increased Movement Speed "}c["3% increased Recovery Rate of Life and Energy Shield per Minion, up to 30%"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=3}}," of Life and Energy Shield per Minion, up to 30% "}c["Grants Level 20 Bone Armour Skill 1% additional Physical Damage Reduction per Minion, up to 10% 2% increased Recovery Rate of Life and Energy Shield per Minion, up to 20% Minions have 20% more Maximum Life"]={nil,nil}c["180% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=180}},nil}c["+3000 to Armour during Soul Gain Prevention"]={{[1]={[1]={type="Condition",var="SoulGainPrevention"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=3000}},nil}c["+25% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=25}},nil}c["+20% to Critical Strike Multiplier with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}},nil}c["10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamage",type="MORE",value=10}},nil}c["Socketed Gems have Elemental Equilibrium Socketed Gems have 40% reduced Elemental Equilibrium effect"]={nil,"Elemental Equilibrium Socketed Gems have 40% reduced Elemental Equilibrium effect "}c["Adds 251 to 277 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=251},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=277}},nil}c["+25% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=25}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["+8% Chance to Block Projectile Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}}," Projectile Attack Damage "}c["30% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=30}},nil}c["30% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["8% increased Damage with Ailments from Attack Skills while wielding a Mace or Sceptre"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["Trigger Level 20 Intimidating Cry when you lose Cat's Stealth"]={nil,"Trigger Level 20 Intimidating Cry when you lose Cat's Stealth "}c["75% reduced Maximum number of Summoned Raging Spirits"]={{[1]={flags=0,keywordFlags=0,name="ActiveRagingSpiritLimit",type="INC",value=-75}},nil}c["Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed +2 to Maximum number of Zombies"]={nil,"Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed +2 to Maximum number of Zombies "}c["Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect"]={nil,"Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect "}c["12% increased Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["8% increased Damage with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["Regenerate 0.8% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.8}},nil}c["Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill"]={nil,"Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill "}c["25% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=301989892,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil}c["Unaffected by Flammability while affected by Purity of Fire"]={nil,"Unaffected by Flammability while affected by Purity of Fire "}c["10% increased Warcry Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=4,name="CooldownRecovery",type="INC",value=10}},nil}c["Unaffected by Flammability while affected by Purity of Fire Immune to Freeze while affected by Purity of Ice"]={nil,"Unaffected by Flammability while affected by Purity of Fire Immune to Freeze while affected by Purity of Ice "}c["40% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=40}},nil}c["Cannot be Blinded 10% reduced Damage taken from Blinded Enemies"]={nil,"Cannot be Blinded 10% reduced Damage taken from Blinded Enemies "}c["Damage Penetrates 5% Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=5}},nil}c["Adds 475 to 600 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=475},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=600}},nil}c["Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell 20% increased Spell Damage while you have Arcane Surge"]={nil,"Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell 20% increased Spell Damage while you have Arcane Surge "}c["6% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["10% increased Attack and Cast Speed if you've summoned a Totem Recently"]={{[1]={[1]={type="Condition",var="SummonedTotemRecently"},flags=0,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["25% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=25}},nil}c["0.5% of Life Regenerated per Second per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}},nil}c["10% chance to gain a Power Charge on Critical Strike 20% chance to gain a Power Charge on Non-Critical Strike"]={{}," to gain a Power Charge 20% chance to gain a Power Charge on Non-Critical Strike "}c["50% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=50}},nil}c["You gain 4% increased Area of Effect for each Mine"]={{[1]={flags=0,keywordFlags=8192,name="AreaOfEffect",type="BASE",value=4}},"% increased for each "}c["10% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit "}c["Adds 7 to 10 Physical Damage to Attacks with Bows"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalMin",type="BASE",value=7},[2]={flags=131076,keywordFlags=0,name="PhysicalMax",type="BASE",value=10}},nil}c["1 Added Passive Skill is Molten One's Mark"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Molten One's Mark"}},nil}c["Socketed Gems are Supported by level 20 Concentrated Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportConcentratedEffect"}}},nil}c["10% increased Movement Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={nil,"Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently "}c["Minions Leech 0.2% of Damage as Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.2}}}},nil}c["Regenerate 0.4% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.4}},nil}c["50% increased Melee Critical Strike Chance if you've Warcried Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=256,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["Cannot Leech Mana"]={{[1]={flags=0,keywordFlags=0,name="CannotLeechMana",type="FLAG",value=true}},nil}c["+150% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=150}},nil}c["10% chance to gain a Frenzy Charge when you Block"]={{}," to gain aCharge when you Block "}c["6% increased Movement Speed if you've Hit an Enemy Recently"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=6}},nil}c["15% increased Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["40% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=40}},nil}c["40% reduced Critical Strike Chance per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=-40}},nil}c["You lose all Endurance Charges at maximum Endurance Charges"]={nil,"You lose all Endurance Charges at maximum Endurance Charges "}c["Adds 53 to 76 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=53},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=76}},nil}c["20% chance to Avoid Physical Damage from Hits"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=20}}," to Avoid from Hits "}c["Regenerate 0.3% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.3}},nil}c["Cannot Leech Cannot Leech Life"]={nil,"Cannot Leech Cannot Leech Life "}c["Minions have 12% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=12}}}},nil}c["Flasks applied to you have 5% increased Effect"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=5}},nil}c["30% increased Melee Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=256,keywordFlags=262144,name="Damage",type="INC",value=30}},nil}c["+6% to Damage over Time Multiplier for Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="DotMultiplier",type="BASE",value=6}},nil}c["Bleeding you inflict deals Damage 15% faster"]={{[1]={flags=0,keywordFlags=0,name="BleedFaster",type="INC",value=15}},nil}c["Gain 20% increased Movement Speed for 20 seconds when you Kill an Enemy"]={nil,"Gain 20% increased Movement Speed for 20 seconds when you Kill an Enemy "}c["15% increased Area of Effect if you have Stunned an Enemy Recently 18% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="AreaOfEffect",type="INC",value=15}}," if you have Stunned an Enemy Recently 18% increased Damage "}c["You can only have one Herald 50% more Effect of Herald Buffs on you 100% more Damage with Hits from Herald Skills"]={nil,"You can only have one Herald 50% more Effect of Herald Buffs on you 100% more Damage with Hits from Herald Skills "}c["Adds 25 to 90 Lightning Damage to Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=25},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=90}},nil}c["8% reduced Area Damage taken from Hits +30% to Critical Strike Multiplier against Burning Enemies 80% increased Critical Strike Chance against Shocked Enemies Damage Penetrates 10% Elemental Resistances against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Burning"},[2]={actor="enemy",type="ActorCondition",var="Shocked"},flags=512,keywordFlags=262144,name="DamageTaken",type="INC",value=-8}}," from Hits +30% to Critical Strike Multiplier 80% increased Critical Strike Chance Damage Penetrates 10% Elemental Resistances against Chilled Enemies "}c["Dagger Attacks deal 20% increased Damage with Hits and Ailments"]={{[1]={flags=524288,keywordFlags=786432,name="Damage",type="INC",value=20}},nil}c["Adds 110 to 158 Physical Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="PhysicalMin",type="BASE",value=110},[2]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="PhysicalMax",type="BASE",value=158}},nil}c["Increases and Reductions to Spell Damage also apply to Attacks while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=0,keywordFlags=0,name="SpellDamageAppliesToAttacks",type="FLAG",value=true}},nil}c["Grants maximum Energy Shield equal to 10% of your Reserved Mana to"]={nil,"Grants maximum Energy Shield equal to 10% of your Reserved Mana to "}c["Has an additional Implicit Mod"]={nil,"Has an additional Implicit Mod "}c["6% increased Physical Damage with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="PhysicalDamage",type="INC",value=6}},nil}c["Attack Skills deal 14% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=14}},nil}c["Immune to Elemental Ailments while you have Arcane Surge"]={nil,"Immune to Elemental Ailments while you have Arcane Surge "}c["8% increased Elemental Damage with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="ElementalDamage",type="INC",value=8}},nil}c["Adds 33 to 47 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=33},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=47}},nil}c["+90 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=90}},nil}c["12% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=12}},nil}c["0.2% of Lightning Damage Leeched as Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageEnergyShieldLeech",type="BASE",value=0.2}},nil}c["+8% to Non-Ailment Chaos Damage over Time Multiplier +8% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=8}}," Non-Ailment +8% to Cold Damage over Time Multiplier "}c["325% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=325}},nil}c["15% increased Attack and Cast Speed if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets "}c["Gain 7% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=7}},nil}c["Axe Attacks deal 26% increased Damage with Ailments"]={{[1]={flags=67584,keywordFlags=0,name="Damage",type="INC",value=26}},nil}c["Socketed Gems are Supported by level 1 Generosity"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportGenerosity"}}},nil}c["Can Allocate Passives from the Shadow's starting point"]={{},nil}c["+40 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=40}},nil}c["2% of Life Regenerated per second if you've taken Fire Damage from a Hit Recently"]={{[1]={[1]={type="Condition",var="HitByFireDamageRecently"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["+10% to Critical Strike Multiplier per Nearby Enemy, up to +100%"]={{[1]={[1]={limit=100,limitTotal=true,type="Multiplier",var="NearbyEnemy"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil}c["+20% to Critical Strike Multiplier with Two Handed Melee Weapons"]={{[1]={flags=301989892,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}},nil}c["+48% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=48}},nil}c["20% increased Effect of Shock you inflict with Critical Strikes 40% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=20}}," you inflict with Critical Strikes 40% increased Critical Strike Chance "}c["30% increased Effect of Arcane Surge on you"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=30}}," of Arcane Surge on you "}c["You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed "}c["8% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["Socketed Gems are Supported by Level 20 Elemental Penetration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportElementalPenetration"}}},nil}c["Gain Arcane Surge after Channelling for 1 second"]={nil,"Gain Arcane Surge after Channelling for 1 second "}c["+1 Melee Weapon and Unarmed Range"]={{[1]={flags=0,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="UnarmedRange",type="BASE",value=1}},nil}c["Gore Footprints"]={nil,"Gore Footprints "}c["+15% to Fire and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=15}},nil}c["10% chance to gain a Frenzy Charge when you Block Attack Damage 10% chance to gain a Power Charge when you Block Spell Damage"]={{[1]={[1]={skillName="Frenzy",type="SkillName"},flags=3,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain aCharge when you Block 10% chance to gain a Power Charge when you Block Damage "}c["Golems Summoned in the past 8 seconds deal 45% increased Damage Golems have 22% increased Maximum Life"]={nil,"Golems Summoned in the past 8 seconds deal 45% increased Damage Golems have 22% increased Maximum Life "}c["Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to Armour You and nearby Allies deal 6 to 12 added Physical Damage for\neach Impale on Enemy"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},"Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to You and nearby Allies deal for\neach Impale on Enemy "}c["Wand Attacks deal 12% increased Damage with Ailments"]={{[1]={flags=8390656,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["+3% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=3}},nil}c["100% increased Cold Damage while your Off Hand is empty"]={{[1]={[1]={type="Condition",var="OffHandIsEmpty"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=100}},nil}c["40% increased Damage if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["10% increased Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["10% increased Physical Damage with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["+1% to all maximum Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResistMax",type="BASE",value=1}},nil}c["12 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=12}},nil}c["Cannot Be Stunned while you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=100}},nil}c["Nearby Enemies take 16% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=16}}}},nil}c["Melee Skills have 5% increased Area of Effect"]={{[1]={[1]={skillType=24,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=5}},nil}c["Recover 2% of Energy Shield on Kill Recover 4% of Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={nil,"Recover 2% of Energy Shield on Kill Recover 4% of Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently "}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons "}c["12% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["6% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=6}},nil}c["125% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=125}},nil}c["Minions deal 48 to 72 additional Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=48}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=72}}}},nil}c["Chaos Damage can Ignite, Chill and Shock"]={{[1]={flags=0,keywordFlags=0,name="ChaosCanIgnite",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="ChaosCanChill",type="FLAG",value=true},[3]={flags=0,keywordFlags=0,name="ChaosCanShock",type="FLAG",value=true}},nil}c["Critical Strikes do not always Freeze"]={{[1]={flags=0,keywordFlags=0,name="CritsDontAlwaysFreeze",type="FLAG",value=true}},nil}c["+500 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=500}},nil}c["Gain a Power Charge for each Enemy you hit with a Critical Strike Inner Conviction"]={nil,"Gain a Power Charge for each Enemy you hit with a Critical Strike Inner Conviction "}c["+35% to Global Critical Strike Multiplier while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=35}},nil}c["60% increased Main Hand Attack Damage while wielding two different Weapon Types 30% increased Off Hand Attack Speed while wielding two different Weapon Types"]={{[1]={flags=8193,keywordFlags=0,name="Damage",type="INC",value=60}}," Main Hand while wielding two different Types 30% increased Off Hand Attack Speed while wielding two different Weapon Types "}c["Minions have +8% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=8}}}},nil}c["-80 Physical Damage taken from Projectile Attacks 200% increased Armour against Projectiles"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-80}}," from Projectile Attacks 200% increased Armour against Projectiles "}c["Agony Crawler deals 100% increased Damage"]={{[1]={[1]={skillName="Herald of Agony",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=100}}}},nil}c["25% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=25}},nil}c["10% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=10}},nil}c["10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain a Power Charge if you Knock an Enemy Back with "}c["Gain 15% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=15}},nil}c["Socketed Gems have 20% reduced Mana Reservation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-20}}}},nil}c["Arrows always Pierce"]={{[1]={flags=1,keywordFlags=0,name="PierceAllTargets",type="FLAG",value=true}},nil}c["5% chance to gain a Frenzy Charge on Kill while Dual Wielding"]={{}," to gain aCharge on Kill "}c["35% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=35}},nil}c["10% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit 10% chance to double Stun Duration"]={{[1]={flags=256,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=10}}," to gain an Endurance Charge when you Stun an Enemy with a Hit 10% chance to double "}c["Increases and Reductions to Minion Damage also affect you"]={{[1]={flags=0,keywordFlags=0,name="MinionDamageAppliesToPlayer",type="FLAG",value=true}},nil}c["No Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="NoCritMultiplier",type="FLAG",value=true}},nil}c["50% increased Critical Strike Chance with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["+63% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=63}},nil}c["25% chance to Trigger a Socketed Spell when you Attack with a Bow"]={{}," to Trigger a Socketed when you Attack with a Bow "}c["You gain a Frenzy Charge on use You gain an Endurance Charge on use"]={nil,"You gain a Frenzy Charge on use You gain an Endurance Charge on use "}c["18% increased Critical Strike Chance with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="CritChance",type="INC",value=18}},nil}c["+8% Chance to Block Attack Damage if you were Damaged by a Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["20% increased Damage with One Handed Weapons"]={{[1]={flags=134217732,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["5% chance to gain an Endurance Charge on Kill while holding a Shield +4% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},[2]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}}," to gain an Endurance Charge on Kill +4% Chance "}c["You gain 8% increased Area of Effect for each Mine 20% chance when Placing Mines to Place an additional Mine"]={{[1]={flags=0,keywordFlags=8192,name="AreaOfEffect",type="BASE",value=8}},"% increased for each 20% chance when Placing Mines to Place an additional Mine "}c["5% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=5}},nil}c["25% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=25}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["10% increased Damage with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["+2 to Level of all Lightning Spell Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keywordList={[1]="spell",[2]="lightning",[3]="active_skill"},value=2}}},nil}c["20% chance to Maim Enemies on Critical Strike with Attacks"]={{}," to Maim Enemies "}c["Damage Penetrates 6% Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=6}},nil}c["12% increased Attack Physical Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Gain 20% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy"]={nil,"Gain 20% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy "}c["+4% to maximum Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChanceMax",type="BASE",value=4}},nil}c["15% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=15}},nil}c["20% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=20}},nil}c["Kill Enemies that have 20% or lower Life when Hit by your Skills Gain 20% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy"]={nil,"Kill Enemies that have 20% or lower Life when Hit by your Skills Gain 20% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy "}c["You gain Onslaught for 1 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 1 second per Endurance Charge when Hit "}c["20% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["Enemies you Curse are Intimidated"]={nil,"Enemies you Curse are Intimidated "}c["Adds 190 to 220 Cold Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=190},[2]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=220}},nil}c["Wand Attacks deal 12% increased Damage with Hits and Ailments"]={{[1]={flags=8388608,keywordFlags=786432,name="Damage",type="INC",value=12}},nil}c["Attack Skills deal 15% increased Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["1.2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=1.2}},nil}c["10% chance to gain an Endurance Charge when you are Hit"]={{}," to gain an Endurance Charge when you are Hit "}c["+45% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=45}},nil}c["138% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=138}},nil}c["320% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=320}},nil}c["2% more Attack and Movement Speed per Challenger Charge"]={{[1]={[1]={type="Multiplier",var="ChallengerCharge"},flags=0,keywordFlags=0,name="Speed",type="MORE",value=2},[2]={[1]={type="Multiplier",var="ChallengerCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="MORE",value=2}},nil}c["100% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground "}c["25% chance on Block to create Consecrated Ground 50% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground 50% chance on Block to create Consecrated Ground "}c["Passives in radius are Conquered by the Eternal Empire"]={nil,"Passives in radius are Conquered by the Eternal Empire "}c["50% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs"]={{[1]={[1]={actor="enemy",threshold=3,type="MultiplierThreshold",var="Spider's WebStack"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=50}},nil}c["25% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground "}c["15% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["1% increased Damage per 15 Dexterity"]={{[1]={[1]={div=15,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["15% increased Critical Strike Chance with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="CritChance",type="INC",value=15}},nil}c["15% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=15}},nil}c["Minions have 20% reduced Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=-20}}}},nil}c["Immune to Ignite"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=100}},nil}c["16% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=16}},nil}c["Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned"]={nil,"Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned "}c["+250 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=250}},nil}c["+20 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=20}},nil}c["10% reduced Damage taken from Trap or Mine Hits"]={{[1]={flags=0,keywordFlags=4096,name="DamageTaken",type="INC",value=-10}}," from or Mine Hits "}c["35% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=35}},nil}c["25% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=25}},nil}c["+10 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=10}},nil}c["Minions have 4% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=4}}}},nil}c["Sacrifice 4% of your Life when you Use or Trigger a Spell Skill"]={nil,"Sacrifice 4% of your Life when you Use or Trigger a Spell Skill "}c["Vaal Pact"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Vaal Pact"}},nil}c["5% reduced Area Damage taken from Hits +2 to Melee Weapon and Unarmed Attack range 10% increased Area of Effect if you have Stunned an Enemy Recently Melee Skills have 10% increased Area of Effect"]={{[1]={flags=512,keywordFlags=0,name="DamageTaken",type="INC",value=-5}}," from Hits +2 to Melee Weapon and Unarmed Attack range 10% increased Area of Effect if you have Stunned an Enemy Recently Melee Skills have 10% increased Area of Effect "}c["Adds 22 to 33 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=33}},nil}c["10% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=10}},nil}c["You take 10% of your maximum Life as Chaos Damage on use You gain a Power Charge on use"]={nil,"You take 10% of your maximum Life as Chaos Damage on use You gain a Power Charge on use "}c["Grants Level 20 Bone Armour Skill 1% additional Physical Damage Reduction per Minion, up to 10% +3% to all Elemental Resistances per Minion, up to 30% 3% increased Recovery Rate of Life and Energy Shield per Minion, up to 30%"]={nil,nil}c["5% reduced Damage taken from Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-5}},nil}c["1% increased Area of Effect per Enemy killed recently, up to 50%"]={{[1]={[1]={limit=50,limitTotal=true,type="Multiplier",var="EnemyKilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=1}},nil}c["Recover 2% of Mana when you Kill a Cursed Enemy"]={nil,"Recover 2% of Mana when you Kill a Cursed Enemy "}c["5% increased Cast Speed with Cold Skills"]={{[1]={flags=16,keywordFlags=32,name="Speed",type="INC",value=5}},nil}c["16% increased Quantity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=16}},nil}c["Minions have 5% chance to deal Double Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=5}}}},nil}c["+1 to Level of Socketed Fire Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="fire",value=1}}},nil}c["Lose all Divine Charges when you gain Divinity"]={nil,"Lose all Divine Charges when you gain Divinity "}c["+25 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=25}},nil}c["4% increased Attack Speed while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=1,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Projectiles Pierce an additional Target"]={{[1]={flags=0,keywordFlags=0,name="PierceCount",type="BASE",value=1}},nil}c["50% of Physical, Cold and Lightning Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="LightningDamageConvertToFire",type="BASE",value=50},[3]={flags=0,keywordFlags=0,name="ColdDamageConvertToFire",type="BASE",value=50}},nil}c["625% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=625}},nil}c["+20 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=20}},nil}c["15% increased Damage with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["16% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=16}},nil}c["10% increased Area of Effect if you've Killed at least 5 Enemies Recently"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}," if you've Killed at least 5 Enemies Recently "}c["Minions have 15% chance to Blind Enemies on hit"]={{}," to Blind Enemies on hit "}c["Minions cannot be Blinded Minions have 15% chance to Blind Enemies on hit"]={nil,"cannot be Blinded Minions have 15% chance to Blind Enemies on hit "}c["Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["+100% to Fire Resistance when Socketed with a Red Gem"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=100}}," when Socketed with a Red Gem "}c["Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and Recover Energy Shield equal to 4% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield"]={nil,"Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and Recover Energy Shield equal to 4% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield "}c["40% reduced Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=-40}},nil}c["Shocked Enemies you Kill Explode, dealing 10% of Shocked Enemies you Kill Explode, dealing 5% of"]={nil,"Shocked Enemies you Kill Explode, dealing 10% of Shocked Enemies you Kill Explode, dealing 5% of "}c["+24 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=24},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=24}},nil}c["Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion"]={{}," to Maim on Hit "}c["Summoned Skeletons Cover Enemies in Ash on Hit"]={nil,"Summoned Skeletons Cover Enemies in Ash on Hit "}c["Channelling Skills have 5% increased Attack and Cast Speed"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["+250 to Armour while affected by a Guard Skill Buff 10% chance when Hit for double Armour effect Regenerate 0.5% of Life per second while affected by a Guard Skill Buff"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=250}}," while affected by a Guard Skill Buff 10% chance when Hit for double Armour effect Regenerate 0.5% of Life per second while affected by a Guard Skill Buff "}c["Every 5 seconds, remove Curses and Elemental Ailments from you"]={nil,"Every 5 seconds, remove Curses and Elemental Ailments from you "}c["20% increased Damage with Axes"]={{[1]={flags=65540,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Sword Attacks deal 8% increased Damage with Ailments"]={{[1]={flags=4196352,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["Recover 4% of Mana on Kill"]={nil,"Recover 4% of Mana on Kill "}c["20% increased Movement Speed while under no Flask Effects"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}}," while under no Flask Effects "}c["20% increased Damage with Ailments from Attack Skills"]={{[1]={flags=2048,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["Passives in radius are Conquered by the Maraketh Historic"]={nil,"Passives in radius are Conquered by the Maraketh Historic "}c["4% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=301989893,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["20% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=20}},nil}c["4% increased Melee Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=256,keywordFlags=0,name="Damage",type="INC",value=4}},nil}c["10% increased Attack Speed with Daggers"]={{[1]={flags=524293,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["1 Added Passive Skill is Careful Handling"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Careful Handling"}},nil}c["Cannot be Stunned while you have Ghost Shrouds 20% chance to Dodge Spell Hits if you have Energy Shield"]={nil,"Cannot be Stunned while you have Ghost Shrouds 20% chance to Dodge Spell Hits if you have Energy Shield "}c["You gain Onslaught for 2 seconds on Kill"]={nil,"You gain Onslaught for 2 seconds on Kill "}c["+1 to Maximum number of Skeletons"]={{[1]={flags=0,keywordFlags=0,name="ActiveSkeletonLimit",type="BASE",value=1}},nil}c["Totems gain +16% to all Elemental Resistances Totems have 10% additional Physical Damage Reduction"]={nil,"Totems gain +16% to all Elemental Resistances Totems have 10% additional Physical Damage Reduction "}c["50% increased Critical Strike Chance with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["10% reduced Damage taken while there are at least two Rare or Unique Enemies nearby"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-10}}," while there are at least two Rare or Unique Enemies nearby "}c["60% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=60}},nil}c["30% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=30}},nil}c["+1 Maximum Endurance Charge"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=1}},nil}c["25% increased Effect of Herald Buffs on you"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=25}}," of Herald Buffs on you "}c["You are at Maximum Chance to Block Attack Damage if you have not Blocked Recently You have Phasing if you have Blocked Recently"]={nil,"You are at Maximum Chance to Block Attack Damage if you have not Blocked Recently You have Phasing if you have Blocked Recently "}c["140 Life Regenerated per Second while affected by Vitality"]={{[1]={[1]={type="Condition",var="AffectedByVitality"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=140}},nil}c["You can Cast an additional Brand Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed 14% increased Brand Attachment range"]={nil,"You can Cast an additional Brand Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed 14% increased Brand Attachment range "}c["0.5% of Spell Damage Leeched as Life while you have Arcane Surge"]={{[1]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=2,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.5}},nil}c["+30% to Critical Strike Multiplier against Enemies that are affected"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}}," against Enemies that are affected "}c["15% increased Accuracy Rating with Axes"]={{[1]={flags=65540,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["80% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=80}},nil}c["8% increased Attack Speed with Maces and Sceptres"]={{[1]={flags=1048581,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["8% increased Attack Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["Traps trigger at the end of their Duration"]={nil,"Traps trigger at the end of their Duration "}c["Minions deal 20% increased Damage against Ignited Enemies"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=20}}}},nil}c["50% chance for Attacks to Maim on Hit against Poisoned Enemies +0.1% to Critical Strike Chance per Poison affecting Enemy, up to +2.0%"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},[2]={actor="enemy",limit=2,limitTotal=true,type="Multiplier",var="PoisonStack"},flags=1,keywordFlags=262144,name="CritChance",type="BASE",value=50}}," to Maim on Hit +0.1% to "}c["+15% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=15}},nil}c["0.4% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.4}},nil}c["3% reduced Damage taken per Ghost Shroud"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-3}}," per Ghost Shroud "}c["+450 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=450}},nil}c["Acrobatics"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Acrobatics"}},nil}c["Adds Kineticism"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="clusterJewelKeystone",value="Kineticism"}}},nil}c["Damage Penetrates 15% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=15}},nil}c["Recover 2% of Life on Kill Recover 2% of Energy Shield on Kill"]={nil,"Recover 2% of Life on Kill Recover 2% of Energy Shield on Kill "}c["Mace or Sceptre Attacks deal 16% increased Damage with Ailments"]={{[1]={flags=1050624,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["15% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=15}},nil}c["Has 2 Abyssal Sockets"]={{[1]={flags=0,keywordFlags=0,name="AbyssalSocketCount",type="BASE",value=2}},nil}c["15% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["Causes Bleeding on Melee Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["Gain 5% of Elemental Damage as Extra Chaos Damage per Shaper Item Equipped"]={{[1]={[1]={type="Multiplier",var="ShaperItem"},flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=5}},nil}c["Poisons you inflict deal Damage 20% faster"]={{[1]={flags=0,keywordFlags=0,name="PoisonFaster",type="INC",value=20}},nil}c["Gain 25% of Physical Damage as Extra Fire Damage while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=25}},nil}c["8% increased Spell Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["You take 450 Chaos Damage per second for 10 seconds on Kill You take 450 Chaos Damage per second for 3 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 10 seconds on Kill You take 450 Chaos Damage per second for 3 seconds on Kill "}c["6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-6}}," for 4 seconds after Spending a total of 200 Mana "}c["10% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=10}},nil}c["28% increased Physical Damage with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="PhysicalDamage",type="INC",value=28}},nil}c["25% chance to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance Gain a Challenger Charge when you Kill an Enemy while in Sand Stance"]={{}," to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance Gain a Challenger Charge when you Kill an Enemy while in Sand Stance "}c["50% increased Shock Duration on You"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=50}}," on You "}c["+25% additional Block Chance against Projectiles"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=25}}," against Projectiles "}c["80% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=80}},nil}c["Point Blank"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Point Blank"}},nil}c["Adds 3 to 47 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=47}},nil}c["Mines have 20% increased Detonation Speed"]={nil,"Mines have 20% increased Detonation Speed "}c["Lose all Power Charges on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges "}c["Gain 20% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=20}},nil}c["Axe or Sword Attacks deal 20% increased Damage with Ailments"]={{[1]={[1]={modFlags=4259840,type="ModFlagOr"},flags=2048,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Attacks used by Totems have 7% increased Attack Speed"]={{[1]={flags=1,keywordFlags=16384,name="Speed",type="INC",value=7}},nil}c["60% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=60}},nil}c["20% increased Warcry Buff Effect"]={{[1]={flags=0,keywordFlags=4,name="BuffEffect",type="INC",value=20}},nil}c["If you've Attacked Recently, you and nearby Allies have +10% Chance to Block Attack Damage"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}}}},nil}c["Cannot be Stunned by Hits you Block"]={nil,"Cannot be Stunned by Hits you Block "}c["Your Shocks can increase Damage taken by up to a maximum of 100%"]={nil,"Your Shocks can increase Damage taken by up to a maximum of 100% "}c["+15 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=15}},nil}c["40% increased Mine Duration"]={{[1]={flags=0,keywordFlags=0,name="MineDuration",type="INC",value=40}},nil}c["of its mods for 20 seconds"]={nil,"of its mods for 20 seconds "}c["Socketed Trap Skills create a Smoke Cloud when triggered Trigger Level 20 Fog of War when your Trap is triggered"]={nil,"Socketed Trap Skills create a Smoke Cloud when triggered Trigger Level 20 Fog of War when your Trap is triggered "}c["+1000 Evasion Rating while you have Tailwind"]={{[1]={[1]={type="Condition",var="Tailwind"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=1000}},nil}c["8% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=8}},nil}c["35% chance to gain an Endurance Charge when you use a Fire skill 5% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=35}}," to gain an Endurance Charge when you use a Fire skill 5% increased "}c["40% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=40}},nil}c["20% increased Blind duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=20}}," Blind "}c["15% increased Accuracy Rating with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["Adds 75 to 220 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=220}},nil}c["25% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=25}},nil}c["+1 to Level of Socketed Bow Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="bow",value=1}}},nil}c["Recover 3% of Maximum Mana on Kill 10% increased Scorching Ray beam length"]={nil,"Recover 3% of Maximum Mana on Kill 10% increased Scorching Ray beam length "}c["50% increased Global Evasion Rating when on Low Life"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=50}},nil}c["20% reduced Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=-20}},nil}c["Adds 40 to 115 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=115}},nil}c["3% increased Attack Speed with Maces"]={{[1]={flags=1048581,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["30% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=30}},nil}c["25% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=25}},nil}c["45% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageConvertToChaos",type="BASE",value=45}},nil}c["+40% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=40}},nil}c["16% increased Physical Damage with Claws"]={{[1]={flags=262148,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["6% increased Attack Speed with Wands"]={{[1]={flags=8388613,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["20% increased Armour while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="Armour",type="INC",value=20}},nil}c["5% increased Poison Duration for each Poison you have inflicted Recently"]={{[1]={[1]={type="Multiplier",var="PoisonAppliedRecently"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=5}},nil}c["+20 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=20}},nil}c["1% increased Energy Shield per 10 Strength"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=1}},nil}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits. "}c["Hits that Stun Enemies have Culling Strike 30% increased Damage with Ailments from Attack Skills while wielding a Mace"]={nil,"Hits that Stun Enemies have Culling Strike 30% increased Damage with Ailments from Attack Skills while wielding a Mace "}c["1% increased Attack Speed per 200 Accuracy Rating"]={{[1]={[1]={div=200,stat="Accuracy",type="PerStat"},flags=1,keywordFlags=0,name="Speed",type="INC",value=1}},nil}c["Raging Spirits refresh their Duration when they Kill an Ignited Enemy"]={nil,"Raging Spirits refresh their Duration when they Kill an Ignited Enemy "}c["+8% to Damage over Time Multiplier for Poison"]={{[1]={flags=0,keywordFlags=1048576,name="DotMultiplier",type="BASE",value=8}},nil}c["+68 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=68}},nil}c["Minions have +8% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=8}}}},nil}c["Spectres have a Base Duration of 20 seconds"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="duration",value=6}}},nil}c["40% increased Critical Strike Chance with Two Handed Melee Weapons"]={{[1]={flags=301989892,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["Summoned Skeletons have 10% chance to Wither Enemies for 2 seconds on Hit Summoned Skeletons have 30% of Physical Damage Converted to Chaos Damage"]={nil,"Summoned Skeletons have 10% chance to Wither Enemies for 2 seconds on Hit Summoned Skeletons have 30% of Physical Damage Converted to Chaos Damage "}c["Regenerate 0.5% of Mana per second for each Totem Skills that would Summon a Totem Summon two Totems instead You and your Totems Regenerate 1% of Life per second per Totem"]={{[1]={[1]={stat="ActiveTotemLimit",type="PerStat"},flags=0,keywordFlags=16384,name="ManaRegenPercent",type="BASE",value=0.5}}," for each Skills that would Summon a Totem Summon two Totems instead You and your Totems Regenerate 1% of per second "}c["2% reduced Damage taken per Ghost Shroud Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-2}}," per Ghost Shroud Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 "}c["40% increased Critical Strike Chance with Claws"]={{[1]={flags=262148,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["Minions gain 6% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=6}}}},nil}c["5% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=301989893,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["100% increased Critical Strike Chance against Enemies that are affected by no Elemental Ailments"]={{[1]={[1]={actor="enemy",neg=true,type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"}},[2]={type="Condition",var="Effective"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=100}},nil}c["You can have an Offering of each type Offering Skills have 50% reduced Duration"]={nil,"You can have an Offering of each type Offering Skills have 50% reduced Duration "}c["Cannot be Shocked while Chilled 40% chance to Chill Attackers for 4 seconds on Block"]={nil,"Cannot be Shocked while Chilled 40% chance to Chill Attackers for 4 seconds on Block "}c["With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating"]={{[1]={[1]={type="Condition",var="HaveGhastlyEyeJewelIn{SlotName}"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=1000}}}},nil}c["Implicit Modifier magnitudes are tripled"]={nil,"Implicit Modifier magnitudes are tripled "}c["+4% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["Adds 20 to 30 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=30}},nil}c["40% increased Effect of Buffs granted by your Golems"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=40}},nil}c["+80 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=80}},nil}c["50% chance to Shock Chilled Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=50}}," Chilled Enemies "}c["Temporal Chains has 100% reduced Mana Reservation"]={{[1]={[1]={skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["Socketed Gems are Supported by level 18 Melee Physical Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportMeleePhysicalDamage"}}},nil}c["Enemies Ignited by you have -10% to Fire Resistance"]={nil,"Enemies Ignited by you have -10% to Fire Resistance "}c["Gain 1 Rage when you Kill an Enemy"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true},[2]={[1]={type="Condition",var="CanGainRage"},flags=0,keywordFlags=0,name="Dummy",type="DUMMY",value=1}},nil}c["Recover 2% of Mana on Kill"]={nil,"Recover 2% of Mana on Kill "}c["6% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=6}},nil}c["Vaal Skills deal 40% more Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=256,name="Damage",type="MORE",value=40}},nil}c["Grants Summon Harbinger of Directions Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="SummonHarbingerOfDirections"}}},nil}c["Immune to Ignite and Shock"]={nil,"Immune to Ignite and Shock "}c["13 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=13}},nil}c["Minions deal 10% increased Damage while you are affected by a Herald"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=10}}}}," while you are affected by a Herald "}c["Adds 25 to 45 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=45}},nil}c["You and Allies affected by your Aura Skills deal 20% increased Damage"]={nil,"You and Allies affected by your Aura Skills deal 20% increased Damage "}c["+20% to Critical Strike Multiplier with Mines"]={{[1]={flags=0,keywordFlags=8192,name="CritMultiplier",type="BASE",value=20}},nil}c["40% increased Critical Strike Chance against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=40}},nil}c["Totems gain +40% to Chaos Resistance"]={nil,"Totems gain +40% to Chaos Resistance "}c["Summoned Golems are Immune to Elemental Damage"]={nil,"Summoned Golems are Immune to Elemental Damage "}c["Adds 145 to 230 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=145},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=230}},nil}c["8% increased Evasion Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=8}},nil}c["1 Added Passive Skill is Seeker Runes"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Seeker Runes"}},nil}c["Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=10}},nil}c["15% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike "}c["Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled"]={nil,"Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled "}c["6% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["60% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=60}},nil}c["Adds 335 to 900 Lightning Damage to Unarmed Attacks"]={{[1]={flags=16777220,keywordFlags=0,name="LightningMin",type="BASE",value=335},[2]={flags=16777220,keywordFlags=0,name="LightningMax",type="BASE",value=900}},nil}c["Unaffected by Shock Shocked Enemies you Kill Explode, dealing 10% of"]={nil,"Unaffected by Shock Shocked Enemies you Kill Explode, dealing 10% of "}c["100% chance to Trigger Level 1 Raise Spiders on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="TriggeredSummonSpider"}}},nil}c["16% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=16}},nil}c["Adds 12 to 24 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=24}},nil}c["220% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=220}},nil}c["50% chance to cause Bleeding on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=50}},nil}c["4% additional Physical Damage Reduction while affected by a Guard Skill Buff"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=4}}," while affected by a Guard Skill Buff "}c["20% of Overkill Damage is Leeched as Life Cannot be Stunned while Leeching You are Immune to Bleeding while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},[2]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=20}}," Overkill Cannot be Stunned You are Immune to Bleeding "}c["You have Vaal Pact if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Vaal Pact"}},nil}c["Anger Reserves no Mana"]={{[1]={[1]={skillId="Anger",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["6% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=6}},nil}c["Life Leeched per Second is doubled. Maximum total Recovery per second from Life Leech is doubled."]={nil,"Life Leeched per Second is doubled. Maximum total Recovery per second from Life Leech is doubled. "}c["+3% to maximum Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChanceMax",type="BASE",value=3}},nil}c["30% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["30% increased Accuracy Rating with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="Accuracy",type="INC",value=30}},nil}c["Enemies Cannot Leech Mana From You"]={nil,"Enemies Cannot Leech Mana From You "}c["10% chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=10}},nil}c["+13% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=13}},nil}c["+20% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}},nil}c["3% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=3}},nil}c["15% increased Critical Strike Chance with Totem Skills"]={{[1]={flags=0,keywordFlags=16384,name="CritChance",type="INC",value=15}},nil}c["Sword Attacks deal 30% increased Damage with Ailments"]={{[1]={flags=4196352,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["15% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["1% of Damage is taken from Mana before Life per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=1}},nil}c["15% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=15}},nil}c["Cannot gain Energy Shield 1% of Life Regenerated per second per 500 Maximum Energy Shield"]={nil,"Cannot gain Energy Shield 1% of Life Regenerated per second per 500 Maximum Energy Shield "}c["Gain 10% of Wand Physical Damage as Extra Lightning Damage"]={{[1]={flags=8388612,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=10}},nil}c["Adds 60 to 140 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=60},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=140}},nil}c["30% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=30}},nil}c["Regenerate 1% of Energy Shield per second for each Enemy you or your Minions have Killed Recently, up to 10% per second"]={{[1]={[1]={limit=10,limitTotal=true,type="Multiplier",varList={[1]="EnemyKilledRecently",[2]="EnemyKilledByMinionsRecently"}},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1}},nil}c["12% increased Damage with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["18% increased Vaal Skill Effect Duration"]={{[1]={flags=0,keywordFlags=256,name="Duration",type="INC",value=18}},nil}c["15% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=15},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=15},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=15}},nil}c["15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy"]={{}," to gain a Power Charge when your is Detonated targeting an Enemy "}c["Projectiles Pierce 6 additional Targets"]={{[1]={flags=0,keywordFlags=0,name="PierceCount",type="BASE",value=6}},nil}c["Armour is increased by Uncapped Fire Resistance"]={{[1]={[1]={div=1,stat="FireResistTotal",type="PerStat"},flags=0,keywordFlags=0,name="Armour",type="INC",value=1}},nil}c["16% increased Physical Damage with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["20% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil}c["+3% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=3}},nil}c["15% increased Elemental Damage if you've Chilled an Enemy Recently 20% increased Elemental Damage if you've Ignited an Enemy Recently"]={{[1]={[1]={type="Condition",var="IgnitedEnemyRecently"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=15}}," if you've Chilled an Enemy Recently 20% increased Elemental Damage "}c["6% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=6}},nil}c["Deal no Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="DealNoChaos",type="FLAG",value=true}},nil}c["Your Critical Strikes Knock Back Shocked Enemies"]={nil,"Your Critical Strikes Knock Back Shocked Enemies "}c["20% less Cold Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageTaken",type="MORE",value=-20}},nil}c["You and nearby Allies have 12% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=12}}}},nil}c["+15% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["and nearby Allies cannot be Stunned"]={nil,"and nearby Allies cannot be Stunned "}c["70% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=70}},nil}c["Adds 3 to 7 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=7}},nil}c["35% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="Damage",type="INC",value=35}},nil}c["10% increased Damage Taken while Energy Shield is Full Corrupted"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}," while Energy Shield is Full Corrupted "}c["Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you Shocks from your Hits always increase Damage taken by at least 10% +1 to maximum number of Golems"]={nil,"Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you Shocks from your Hits always increase Damage taken by at least 10% +1 to maximum number of Golems "}c["+4% to all maximum Elemental Resistances during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalResistMax",type="BASE",value=4}},nil}c["Adds 96 to 118 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=96},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=118}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 5% increased Damage per Frenzy Charge 5% increased Damage per Power Charge Gain a Power or Frenzy Charge each second while Channelling"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Multiplier",var="PowerCharge"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," to gain aCharge and a Power Charge on Kill 5% increased 5% increased Damage Gain a Power or Frenzy Charge each second while Channelling "}c["2 additional Arrows"]={{[1]={flags=1,keywordFlags=0,name="ProjectileCount",type="BASE",value=2}},nil}c["Lose 25 Life for each Enemy hit by your Attacks Skills Chain +1 times"]={nil,"Lose 25 Life for each Enemy hit by your Attacks Skills Chain +1 times "}c["20% increased Damage with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Grants level 20 Illusory Warp Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="MerveilWarp"}}},nil}c["24% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=24}},nil}c["25% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,keywordFlags=0,name="PhysicalDamage",type="MORE",value=25}},nil}c["Channelling Skills deal 14% increased Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["60% chance to Avoid Blind"]={{}," to Avoid Blind "}c["10% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=10}},nil}c["Socketed Gems are Supported by Level 16 Trap and Mine Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportTrapAndMineDamage"}}},nil}c["Adds 16-25 Physical Damage to Attacks while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=16},[2]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=25}},nil}c["Temporal Chains has 50% reduced Effect on You"]={{[1]={[1]={skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-50}},nil}c["+45 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=45}},nil}c["0.2% of Physical Attack Damage Leeched as Mana per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.2}},nil}c["With at least 40 Dexterity in Radius, Barrage fires an additional 6 projectiles simultaneously on the first and final attacks"]={nil,"With at least 40 Dexterity in Radius, Barrage fires an additional 6 projectiles simultaneously on the first and final attacks "}c["22% increased Attack Speed while a Rare or Unique Enemy is Nearby"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="RareOrUnique"},flags=1,keywordFlags=0,name="Speed",type="INC",value=22}},nil}c["also grant an equal chance to gain an Endurance Charge on Kill"]={nil,"also grant an equal chance to gain an Endurance Charge on Kill "}c["50% increased Melee Critical Strike Chance"]={{[1]={flags=256,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed If you've Warcried Recently, you and nearby allies\nhave 10% increased Attack Speed"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed If you've Warcried Recently, you and nearby allies\nhave 10% increased Attack Speed "}c["You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit"]={nil,"You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit "}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed If you've Warcried Recently, you and nearby allies\nhave 20% increased Attack Speed"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed If you've Warcried Recently, you and nearby allies\nhave 20% increased Attack Speed "}c["15% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=15}},nil}c["Adds 170 to 195 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=170},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=195}},nil}c["20% more Damage if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=20}},nil}c["+75 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=75},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=75}},nil}c["You and nearby Allies deal 4 to 8 added Physical Damage for"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4}}},[2]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}}}}," for "}c["1 Added Passive Skill is Hulking Corpses"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Hulking Corpses"}},nil}c["52% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=52}},nil}c["10% chance to double Stun Duration 28% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="EnemyStunDuration",type="BASE",value=10}}," to double 28% increased Damage "}c["With at least 40 Strength in Radius, Ground Slam has a 50% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 50% increased angle "}c["You take 40% reduced Extra Damage from Critical Strikes while affected by Determination Unaffected by Vulnerability while affected by Determination"]={nil,"You take 40% reduced Extra Damage from Critical Strikes while affected by Determination Unaffected by Vulnerability while affected by Determination "}c["25% chance to inflict Fire Exposure on Hit Nearby Enemies have 50% increased Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=25}}," to inflict Fire Exposure on Hit Nearby Enemies have 50% increased "}c["With at least 40 Strength in Radius, Ground Slam has a 35% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% increased angle "}c["Golem Skills have 30% increased Cooldown Recovery Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=30}},nil}c["20% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=301989892,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["Raised Zombies deal 90% more Physical Damage"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamage",type="MORE",value=90}}}},nil}c["While on Low Life, Enemies are Unlucky when Damaging you"]={nil,"While on Low Life, Enemies are Unlucky when Damaging you "}c["Skills used by Traps have 20% increased Area of Effect"]={{[1]={flags=0,keywordFlags=4096,name="AreaOfEffect",type="INC",value=20}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 20% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 20% increased angle "}c["50% more Damage Over Time with Herald Skills"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="MORE",value=50}}," with Herald Skills "}c["100% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=100}},nil}c["13% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=13}},nil}c["15% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["Attacks Chain an additional time when in Main Hand"]={{[1]={[1]={num=1,type="SlotNumber"},flags=1,keywordFlags=0,name="ChainCountMax",type="BASE",value=1}},nil}c["+33% to Critical Strike Multiplier if Dexterity is higher than Intelligence"]={{[1]={[1]={type="Condition",var="DexHigherThanInt"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=33}},nil}c["60% more Attack Speed while you are Unencumbered"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="MORE",value=60}}," while you are Unencumbered "}c["Gain a Frenzy Charge on reaching Maximum Power Charges"]={nil,"Gain a Frenzy Charge on reaching Maximum Power Charges "}c["1% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=1}},nil}c["Grants Level 20 Bone Armour Skill 1% additional Physical Damage Reduction per Minion, up to 10% 2% increased Recovery Rate of Life and Energy Shield per Minion, up to 20%"]={nil,nil}c["16% increased Physical Damage with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["20% chance to Impale Enemies on Hit with Attacks Impales you inflict last 2 additional Hits"]={{}," to Impale Enemies on Hit Impales you inflict last 2 additional Hits "}c["16% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=16}},nil}c["Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies"]={nil,"Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies "}c["10% increased Scorching Ray beam length"]={{},"beam length "}c["Gain 30% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=30}},nil}c["Adds 15 to 25 Fire Damage against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=262144,name="FireMin",type="BASE",value=15},[2]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=262144,name="FireMax",type="BASE",value=25}},nil}c["Recover 1% of Life on Kill"]={nil,"Recover 1% of Life on Kill "}c["Cannot be Poisoned"]={nil,"Cannot be Poisoned "}c["Recover 4% of Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={nil,"Recover 4% of Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently "}c["Adds 40 to 100 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=40},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=100}},nil}c["1 Added Passive Skill is Pure Guile"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Pure Guile"}},nil}c["50% chance to gain a Power Charge when you Summon a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge Damage Penetrates 5% Elemental Resistances while you have a Power Charge"]={{[1]={[1]={stat="EnduranceCharges",threshold=1,type="StatThreshold"},[2]={stat="PowerCharges",threshold=1,type="StatThreshold"},flags=0,keywordFlags=16384,name="ElementalDamageTaken",type="BASE",value=50}}," to gain a Power Charge when you Summon a 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Damage Penetrates 5% Elemental Resistances "}c["+12% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil}c["10% chance to gain Phasing for 4 seconds on Kill"]={{}," to gain Phasing for 4 seconds on Kill "}c["Minions have 3% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=3}}}},nil}c["Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"]={nil,"Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy "}c["+50% to all Elemental Resistances during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=50}},nil}c["160% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=160}},nil}c["Culling Strike against Enemies Cursed with Poacher's Mark Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies"]={nil,"Culling Strike against Enemies Cursed with Poacher's Mark Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies "}c["With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile"]={nil,"With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile "}c["1 Added Passive Skill is Tempered Arrowheads"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Tempered Arrowheads"}},nil}c["Freezes you inflict spread to other Enemies within a Radius of 12"]={nil,"Freezes you inflict spread to other Enemies within a Radius of 12 "}c["+30 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=30}},nil}c["12% increased Accuracy Rating with Axes"]={{[1]={flags=65540,keywordFlags=0,name="Accuracy",type="INC",value=12}},nil}c["10% chance to gain an Endurance Charge on Melee Critical Strike 30% increased Damage with Ailments from Attack Skills while wielding a Staff +2 to Melee range with Staves"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain an Endurance Charge on Critical Strike 30% increased with Ailments from Attack Skills +2 to Melee range with Staves "}c["10% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=10}},nil}c["8% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=8}},nil}c["Your Skills have no Mana Cost during Flask effect"]={nil,"Your Skills have no Mana Cost during Flask effect "}c["Immune to Elemental Ailments while Phasing"]={nil,"Immune to Elemental Ailments while Phasing "}c["+35 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=35}},nil}c["10% chance to Dodge Spell Hits"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=10}},nil}c["10% increased Critical Strike Chance with Bows"]={{[1]={flags=131076,keywordFlags=0,name="CritChance",type="INC",value=10}},nil}c["3% increased Attack Speed with Axes"]={{[1]={flags=65541,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["1 Added Passive Skill is Clarity of Purpose"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Clarity of Purpose"}},nil}c["+25% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil}c["50% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["Minions have 20% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=20}}}},nil}c["Projectiles cannot Pierce, Fork or Chain"]={nil,"Projectiles cannot Pierce, Fork or Chain "}c["5% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=5}},nil}c["1% Life Regenerated per Second for each of your Traps Triggered Recently, up to 20%"]={{[1]={[1]={limit=20,limitTotal=true,type="Multiplier",var="TrapTriggeredRecently"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["Lose 0.1% of Life per second per Rage while you are not losing Rage"]={{[1]={[1]={stat="Life",type="PerStat"},[2]={limit=50,type="Multiplier",var="Rage"},flags=0,keywordFlags=0,name="LifeDegen",type="BASE",value=0.001}},nil}c["10% chance to Fortify on Melee hit Enemies Taunted by you take 10% increased Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to Fortify Enemies Taunted by you take 10% increased "}c["+1 Maximum Power Charge"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=1}},nil}c["5% reduced Elemental Damage taken while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-5}},nil}c["Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit"]={nil,"Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit "}c["25% increased Elemental Damage with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="ElementalDamage",type="INC",value=25}},nil}c["2 Additional Arrows"]={{[1]={flags=1,keywordFlags=0,name="ProjectileCount",type="BASE",value=2}},nil}c["0.6% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.6}},nil}c["3% increased Attack Speed with Claws"]={{[1]={flags=262149,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["25% increased Defences"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=25}},nil}c["+1 maximum Energy Shield per 5 Strength"]={{[1]={[1]={div=5,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}},nil}c["grant 100% increased Flask Charges"]={nil,"grant 100% increased Flask Charges "}c["5% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["40% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=40}},nil}c["Gain 2 Grasping Vines each second while stationary 2% chance to deal Double Damage per Grasping Vine"]={nil,"Gain 2 Grasping Vines each second while stationary 2% chance to deal Double Damage per Grasping Vine "}c["3% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=301989893,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["10% increased Skeleton Cast speed"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=10}}}},nil}c["5% increased Melee Attack Speed"]={{[1]={flags=257,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["Totems cannot be Stunned"]={nil,"Totems cannot be Stunned "}c["Auras from your Skills grant 0.2% of Maximum Life Regenerated per second to you and Allies"]={{[1]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.2}}}},nil}c["+1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped"]={{[1]={[1]={type="Multiplier",varList={[1]="ElderItem",[2]="ShaperItem"}},flags=0,keywordFlags=0,name="SiphoningChargesMax",type="BASE",value=1}},nil}c["Minions gain 20% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=20}}}},nil}c["6% chance to Dodge Attacks while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=6}},nil}c["Bow Skills have 20% increased Skill Effect Duration"]={nil,"Bow Skills have 20% increased Skill Effect Duration "}c["Damage with Weapons Penetrates 3% Elemental Resistance"]={{[1]={flags=8192,keywordFlags=0,name="ElementalPenetration",type="BASE",value=3}},nil}c["14% increased Physical Damage with Axes"]={{[1]={flags=65540,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds"]={nil,"Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds "}c["Recover 2% of Maximum Energy Shield on Kill"]={nil,"Recover 2% of Maximum Energy Shield on Kill "}c["+44 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=44}},nil}c["5% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=5},[3]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=5}},nil}c["Golems Summoned in the past 8 seconds deal 45% increased Damage"]={nil,"Golems Summoned in the past 8 seconds deal 45% increased Damage "}c["Golem Skills have 25% increased Cooldown Recovery Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=25}},nil}c["165% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=165}},nil}c["Recover 2% of Life on Kill Recover 2% of Energy Shield on Kill Recover 4% of Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={nil,"Recover 2% of Life on Kill Recover 2% of Energy Shield on Kill Recover 4% of Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently "}c["-25% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-25}},nil}c["1% increased Spell Damage per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=2,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["10% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Golems have 18% increased Attack and Cast Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=18}}}},nil}c["20% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=20}},nil}c["Nearby Allies Intimidate Enemies for 4 seconds on Hit Nearby Allies Unnerve Enemies for 4 seconds on Hit"]={nil,"Nearby Allies Intimidate Enemies for 4 seconds on Hit Nearby Allies Unnerve Enemies for 4 seconds on Hit "}c["Adds 60 to 150 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=60},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=150}},nil}c["Adds 91 to 130 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=91},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=130}},nil}c["Adds 56 to 400 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=56},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=400}},nil}c["12% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Adds 84 to 140 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=84},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=140}},nil}c["Adds 55 to 130 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=55},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=130}},nil}c["Adds 3 to 7 Fire Spell Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=3},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=7}},nil}c["Removed life is regenerated as Energy Shield over 2 seconds"]={nil,"Removed life is regenerated as Energy Shield over 2 seconds "}c["1 Added Passive Skill is Dark Messenger"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Dark Messenger"}},nil}c["Attacks have 25% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=25}},nil}c["1 Added Passive Skill is Inspired Oppression"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Inspired Oppression"}},nil}c["+400 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=400}},nil}c["100% increased Mine Arming Speed"]={{}," Arming Speed "}c["Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies"]={nil,"Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies "}c["+12% to Critical Strike Multiplier with Bows"]={{[1]={flags=131076,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil}c["Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["You are Unaffected by Bleeding while Leeching"]={nil,"You are Unaffected by Bleeding while Leeching "}c["2% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=2}},nil}c["6% increased Attack Speed with Axes"]={{[1]={flags=65541,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["25% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=25}},nil}c["Socketed Gems are Supported by level 20 Spell Totem"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportSpellTotem"}}},nil}c["Deals 450 Chaos Damage per second to nearby Enemies You take 450 Chaos Damage per second for 10 seconds on Kill"]={nil,"Deals 450 Chaos Damage per second to nearby Enemies You take 450 Chaos Damage per second for 10 seconds on Kill "}c["Poison Cursed Enemies on hit"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=100}},nil}c["Adds 98 to 140 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=98},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=140}},nil}c["+25 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=25}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Recover 25% of Life when you gain Adrenaline"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Recover 25% of Life when you gain Adrenaline "}c["+26% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=26}},nil}c["25% chance to gain a Frenzy Charge on Kill 80% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",threshold=0,type="StatThreshold",upper=true},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," to gain aCharge on Kill 80% increased "}c["Gain Igniting Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="IgnitingConflux"},flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=100},[2]={[1]={type="Condition",var="IgnitingConflux"},flags=0,keywordFlags=0,name="PhysicalCanIgnite",type="FLAG",value=true},[3]={[1]={type="Condition",var="IgnitingConflux"},flags=0,keywordFlags=0,name="LightningCanIgnite",type="FLAG",value=true},[4]={[1]={type="Condition",var="IgnitingConflux"},flags=0,keywordFlags=0,name="ColdCanIgnite",type="FLAG",value=true},[5]={[1]={type="Condition",var="IgnitingConflux"},flags=0,keywordFlags=0,name="ChaosCanIgnite",type="FLAG",value=true}},nil}c["2% of Life Regenerated per Second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["Gems Socketed in Blue Sockets gain 25% increased Experience Has no Attribute Requirements"]={nil,"Gems Socketed in Blue Sockets gain 25% increased Experience Has no Attribute Requirements "}c["25% increased Critical Strike Chance with Claws"]={{[1]={flags=262148,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["Adds 40 to 60 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=60}},nil}c["25% more Damage while there is at most one Rare or Unique Enemy nearby"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=25}}," while there is at most one Rare or Unique Enemy nearby "}c["8% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=8}},nil}c["20% of Lightning Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningDamageLifeLeech",type="BASE",value=20}},nil}c["10% chance to Dodge Spell Hits while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=10}},nil}c["100% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently Regenerate 2% of Life per second if you've Taunted an Enemy Recently Enemies Taunted by you deal 10% less Damage with Hits and\nAilments against other targets"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},[2]={type="Condition",var="TauntedEnemyRecently"},flags=0,keywordFlags=262144,name="DamageTaken",type="BASE",value=100}}," to Taunt on Hit 6% reduced Regenerate 2% of Life per second Enemies Taunted by you deal 10% less Damage and\nAilments against other targets "}c["50% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-50}},nil}c["8% increased Physical Damage with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["20% chance to gain an Endurance Charge when Hit while Channelling 20% chance to gain a Frenzy Charge when Hit while Channelling"]={{}," to gain an Endurance Charge when Hit 20% chance to gain aCharge when Hit "}c["Damage Penetrates 15% of Fire Resistance if you have Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=15}},nil}c["Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth"]={nil,"Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth "}c["12% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=167772164,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Lightning Spells have 15% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=2,keywordFlags=64,name="PhysicalDamageConvertToLightning",type="BASE",value=15}},nil}c["Socketed Gems are Supported by level 15 Increased Area of Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportIncreasedAreaOfEffect"}}},nil}c["Energy Shield Recharge is not interrupted by Damage if Recharge began Recently 50% less Energy Shield Regeneration Rate 50% less Maximum total Recovery per Second from Energy Shield Leech"]={nil,"Energy Shield Recharge is not interrupted by Damage if Recharge began Recently 50% less Energy Shield Regeneration Rate 50% less Maximum total Recovery per Second from Energy Shield Leech "}c["+2 to Melee Weapon and Unarmed range"]={{[1]={flags=0,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="UnarmedRange",type="BASE",value=2}},nil}c["12% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=12}},nil}c["21% increased maximum Life, Mana and Global Energy Shield"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Life",type="INC",value=21}}," , Mana and Energy Shield "}c["Minions have 5% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=5}}}},nil}c["20% increased Physical Damage with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["Adds 36 to 360 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=36},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=360}},nil}c["You have Phasing while affected by Haste"]={{[1]={[1]={type="Condition",var="AffectedByHaste"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil}c["You have Phasing during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil}c["8% increased Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["10% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=10}},nil}c["20% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=20}},nil}c["Enemies have -10% to Total Physical Damage Reduction against your Hits"]={{[1]={flags=0,keywordFlags=0,name="EnemyPhysicalDamageReduction",type="BASE",value=-10}},nil}c["10% chance to gain a Power Charge on Critical Strike 40% chance to Poison on Hit 10% chance to gain Elusive on Kill"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=10}}," to gain a Power Charge 40% chance 10% chance to gain Elusive on Kill "}c["20% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["Reflects 10 Cold Damage to Melee Attackers"]={nil,"Reflects 10 Cold Damage to Melee Attackers "}c["Adds 25 to 35 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=35}},nil}c["Channelling Skills deal 15% increased Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["Enemies you Shock have 20% reduced Movement Speed"]={nil,"Enemies you Shock have 20% reduced Movement Speed "}c["+10% to all Elemental Resistances and maximum Elemental Resistances while affected by a Non-Vaal Guard Skill"]={{[1]={flags=0,keywordFlags=256,name="ElementalResist",type="BASE",value=10}}," and maximum Elemental Resistances while affected by a Non- Guard Skill "}c["20% chance to double Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=20}}," to double "}c["+30% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=30}},nil}c["Flasks gain 3 Charges every 3 seconds Damage Penetrates 6% of Enemy Elemental Resistances 15% chance for Flasks you use to not consume Charges"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=6}},"Flasks gain 3 Charges every 3 seconds 15% chance for Flasks you use to not consume Charges "}c["15% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["Adds 40 to 70 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=40},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=70}},nil}c["50% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=44,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=50}},nil}c["10% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8192,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["15% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=15}},nil}c["8% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["Chaos Damage does not bypass Energy Shield during effect"]={nil,"Chaos Damage does not bypass Energy Shield during effect "}c["1 Added Passive Skill is Dragon Hunter"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Dragon Hunter"}},nil}c["4% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=4}},nil}c["+35% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=35}},nil}c["45% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=45}},nil}c["1% of Damage Leeched as Mana against Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=262144,name="DamageManaLeech",type="BASE",value=1}},nil}c["+50% Chance to Block Attack Damage for 2 seconds every 5 seconds"]={{[1]={[1]={type="Condition",var="BastionOfHopeActive"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=50}},nil}c["20% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=20}},nil}c["Minions have +15% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=15}}}},nil}c["50% increased Critical Strike Chance with Claws"]={{[1]={flags=262148,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["Minions Explode when reduced to Low Life, dealing 33% of their Life as Fire Damage to surrounding Enemies"]={{[1]={flags=0,keywordFlags=0,name="ExtraMinionSkill",type="LIST",value={skillId="MinionInstability"}}},nil}c["30 Life gained for each Enemy Hit while affected by Vitality"]={nil,"30 Life gained for each Enemy Hit while affected by Vitality "}c["20% increased Lightning Damage per 1% Lightning Resistance above 75%"]={{[1]={[1]={div=1,stat="LightningResistOver75",type="PerStat"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=20}},nil}c["Reflects 44 Physical Damage to Attackers on Block Curse Enemies with level 5 Vulnerability on Block"]={nil,"Reflects 44 Physical Damage to Attackers on Block Curse Enemies with level 5 Vulnerability on Block "}c["Gain 10% of Wand Physical Damage as Extra Chaos Damage"]={{[1]={flags=8388612,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=10}},nil}c["Fire Spells have 15% of Physical Damage Converted to Fire Damage"]={{[1]={flags=2,keywordFlags=16,name="PhysicalDamageConvertToFire",type="BASE",value=15}},nil}c["Minions have 12% increased Attack and Cast Speed if you or your Minions have Killed Recently 30% increased Minion Damage if you've used a Minion Skill Recently"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={type="Condition",var="UsedMinionSkillRecently"},flags=0,keywordFlags=0,name="Speed",type="INC",value=12}}}}," if you or your Minions have Killed Recently 30% increased Minion Damage "}c["Recover 1% of Maximum Life on Kill"]={nil,"Recover 1% of Maximum Life on Kill "}c["Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20%"]={nil,"Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20% "}c["+10% to Damage over Time Multiplier for Poison while wielding a Claw or Dagger"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=0,keywordFlags=1048576,name="DotMultiplier",type="BASE",value=10}}," or Dagger "}c["Damage with Weapons Penetrates 8% Cold Resistance"]={{[1]={flags=8192,keywordFlags=0,name="ColdPenetration",type="BASE",value=8}},nil}c["Gain a Void Charge every 0.5 seconds Elder Item"]={nil,"Gain a Void Charge every 0.5 seconds Elder Item "}c["40% increased Critical Strike Chance with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["Summoned Skeletons take 23% of their Maximum Life per second as Fire Damage"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={div=1,stat="Life",type="PerStat"},flags=0,keywordFlags=0,name="FireDegen",type="BASE",value=0.23}}}},nil}c["Damage Penetrates 15% Fire Resistance while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=15}},nil}c["Adds 85 to 160 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=85},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=160}},nil}c["30% increased Mana Regeneration Rate per Raised Spectre"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=30}}}}," per "}c["Recover 3% of Energy Shield when you lose a Spirit Charge"]={nil,"Recover 3% of Energy Shield when you lose a Spirit Charge "}c["Adds 46 to 128 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=46},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=128}},nil}c["Totems Reflect 15% of their maximum Life as Fire Damage to nearby Enemies when Hit"]={nil,"Totems Reflect 15% of their maximum Life as Fire Damage to nearby Enemies when Hit "}c["+1000 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=1000}},nil}c["15% reduced Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=-15}},nil}c["10% increased Damage with Axes"]={{[1]={flags=65540,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Cannot be Blinded 10% reduced Damage taken from Blinded Enemies 30% increased Damage with Hits and Ailments against Blinded Enemies"]={nil,"Cannot be Blinded 10% reduced Damage taken from Blinded Enemies 30% increased Damage with Hits and Ailments against Blinded Enemies "}c["25% chance to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance"]={{}," to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance "}c["When hit, 10% of Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=10}},nil}c["0.2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.2}},nil}c["50% chance to gain a Power Charge when you Summon a Totem"]={{}," to gain a Power Charge when you Summon a "}c["You and Allies affected by your Aura Skills deal 30% increased Damage You and Allies affected by your Aura Skills have +20% to all Elemental Resistances"]={nil,"You and Allies affected by your Aura Skills deal 30% increased Damage You and Allies affected by your Aura Skills have +20% to all Elemental Resistances "}c["You cannot be Ignited for 3 seconds after being Ignited You cannot be Shocked for 1 second after being Shocked"]={nil,"You cannot be Ignited for 3 seconds after being Ignited You cannot be Shocked for 1 second after being Shocked "}c["+23 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=23}},nil}c["Poison you inflict is Reflected to you"]={nil,"Poison you inflict is Reflected to you "}c["You take Chaos Damage instead of Physical Damage from Bleeding"]={nil,"You take Chaos Damage instead of Physical Damage from Bleeding "}c["Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=4},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=7}},nil}c["100% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=100}},nil}c["310% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=310}},nil}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed If you've Warcried Recently, you and nearby allies\nhave 20% increased Attack Speed 15% chance to deal Double Damage if you've Warcried in the past 8 seconds"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed If you've Warcried Recently, you and nearby allies\nhave 20% increased Attack Speed 15% chance to deal Double Damage if you've Warcried in the past 8 seconds "}c["60% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs"]={{[1]={[1]={actor="enemy",threshold=3,type="MultiplierThreshold",var="Spider's WebStack"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=60}},nil}c["Minions have 10% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=10}}}},nil}c["Sword Attacks deal 20% increased Damage with Ailments"]={{[1]={flags=4196352,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Summoned Skeletons have 30% of Physical Damage Converted to Chaos Damage"]={nil,"Summoned Skeletons have 30% of Physical Damage Converted to Chaos Damage "}c["When you or your Totems Kill a Burning Enemy, 20% chance for you"]={nil,"When you or your Totems Kill a Burning Enemy, 20% chance for you "}c["1% increased Maximum Life per Abyss Jewel affecting you"]={{[1]={[1]={type="Multiplier",var="AbyssJewel"},flags=0,keywordFlags=0,name="Life",type="INC",value=1}},nil}c["140% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=140}},nil}c["20% increased Freeze Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=20}},nil}c["10% chance to gain a Power Charge on Critical Strike 40% chance to Poison on Hit 10% increased Movement Speed if you've Killed Recently Damage from your Critical Strikes cannot be Reflected"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=10}}," to gain a Power Charge 40% chance 10% increased Movement Speed Damage from your Critical Strikes cannot be Reflected "}c["10% chance to Hinder Enemies on Hit with Spells, with 30% reduced Movement Speed"]={{[1]={flags=2,keywordFlags=0,name="MovementSpeed",type="BASE",value=10}}," to Hinder Enemies on Hit , with 30% reduced "}c["+70 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=70}},nil}c["200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},[2]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="FireDegen",type="BASE",value=200}},nil}c["20% increased Damage while you have a Summoned Golem"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," while you have a Summoned "}c["12% increased Cold Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ColdDamage",type="INC",value=12}},nil}c["10% chance to gain Unholy Might on block for 3 seconds +5% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}}," to gain Unholy Might on block for 3 seconds +5% Chance "}c["+11 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=11}},nil}c["Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit "}c["Minions have +5% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=5}}}},nil}c["30% less Damage with Hits"]={{[1]={flags=0,keywordFlags=262144,name="Damage",type="MORE",value=-30}},nil}c["Right ring slot: 40% reduced Reflected Physical Damage taken"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-40}}," Reflected "}c["+5% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=5}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["30% increased Critical Strike Chance with Mines"]={{[1]={flags=0,keywordFlags=8192,name="CritChance",type="INC",value=30}},nil}c["4% chance to Dodge Attack or Spell Hits if you've Hit an Enemy Recently"]={{}," to Dodge Attack or Hits "}c["25% increased Quantity of Items Dropped by Slain Frozen enemies 15% increased Quantity of Items Dropped by Slain Frozen Enemies"]={{}," Quantity of Items Dropped by Slain Frozen enemies 15% increased Quantity of Items Dropped by Slain Frozen Enemies "}c["Attacks with One Handed Melee Weapons deal 12% increased Damage with Ailments"]={{[1]={flags=167774208,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["15% increased Area of Effect if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=15}},nil}c["Enemies Cannot Leech Life From you"]={nil,"Enemies Cannot Leech Life From you "}c["0.2% of Physical Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.2}},nil}c["Socketed Gems are Supported by level 15 Added Chaos Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportAddedChaosDamage"}}},nil}c["50% reduced Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=-50}},nil}c["10% chance to Fortify on Melee hit"]={{}," to Fortify "}c["5% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=5}},nil}c["Adds 115 to 205 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=115},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=205}},nil}c["14% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=14}},nil}c["Adds 175 to 205 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=175},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=205}},nil}c["With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova With at least 40 Dexterity in Radius, Ethereal Knives fires 10 additional Projectiles"]={nil,"With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova With at least 40 Dexterity in Radius, Ethereal Knives fires 10 additional Projectiles "}c["3% increased Attack Speed with Daggers"]={{[1]={flags=524293,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["1% increased Cold Damage per 25 Strength"]={{[1]={[1]={div=25,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=1}},nil}c["Auras from your Skills grant 0.2% of Maximum Life Regenerated per second to"]={{[1]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.2}}}}," to "}c["35% increased Cold Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ColdDamage",type="INC",value=35}},nil}c["10% increased Movement Speed while at maximum Power Charges"]={{[1]={[1]={stat="PowerCharges",thresholdStat="PowerChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["+7% Base Unarmed Critical Strike Chance"]={{[1]={flags=16777220,keywordFlags=0,name="CritChance",type="BASE",value=7}},nil}c["10% chance to gain Onslaught for 10 Seconds when you Hit a Rare"]={{}," to gain Onslaught for 10 Seconds when you Hit a Rare "}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="LifeRecoveryRate",type="BASE",value=15},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="ManaRecoveryRate",type="BASE",value=15},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="BASE",value=15}}," to gain aCharge and a Power Charge on Kill 50% increased "}c["+280 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=280}},nil}c["each Stage the Banner has You and nearby Allies have 12% increased Movement Speed"]={nil,"each Stage the Banner has You and nearby Allies have 12% increased Movement Speed "}c["1 Added Passive Skill is Circling Oblivion"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Circling Oblivion"}},nil}c["Life Leech effects are not removed at Full Life"]={nil,"Life Leech effects are not removed at Full Life "}c["+18% to Quality"]={{}," Quality "}c["Gain 2 Grasping Vines each second while stationary"]={nil,"Gain 2 Grasping Vines each second while stationary "}c["+18% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=18}},nil}c["Minions have 10% increased Area of Effect if you used a Minion Skill Recently"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}}}," if you used a Minion Skill Recently "}c["Minions have 8% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=8}}}},nil}c["Gain 110% of Bow Physical Damage as Extra Damage of an Element Gain 100% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=110}}," Bow as Extra Damage of an Element Gain 100% of Bow Physical Damage as Extra Damage of an Element "}c["140% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=140}},nil}c["When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge 6% increased Fire Damage per Endurance Charge"]={nil,"When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge 6% increased Fire Damage per Endurance Charge "}c["You have Phasing while you have Cat's Stealth"]={{[1]={[1]={type="Condition",var="AffectedByCat'sStealth"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil}c["30% increased Damage with Ailments from Attack Skills"]={{[1]={flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["Ignites you inflict deal Damage 15% faster"]={nil,"Ignites you inflict deal Damage 15% faster "}c["15% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-15}},nil}c["Passives granting Lightning Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Lightning Resistance or all Elemental Resistances in Radius "}c["10% chance to gain Arcane Surge when you Kill an Enemy"]={{}," to gain Arcane Surge when you Kill an Enemy "}c["2% increased Spell Damage per 100 Maximum Mana, up to 40%"]={{[1]={[1]={div=100,limit=40,limitTotal=true,stat="Mana",type="PerStat"},flags=2,keywordFlags=0,name="Damage",type="INC",value=2}},nil}c["Adds 14 to 16 Physical Damage to Attacks and Spells per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,keywordFlags=196608,name="PhysicalMin",type="BASE",value=14},[2]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,keywordFlags=196608,name="PhysicalMax",type="BASE",value=16}},nil}c["Adds 450 to 575 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=450},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=575}},nil}c["When you Kill an Enemy, for each Curse on that Enemy, gain 8%"]={nil,"When you Kill an Enemy, for each Curse on that Enemy, gain 8% "}c["25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=0,keywordFlags=65536,name="Life",type="BASE",value=25}}," to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full 20% chance to Impale Enemies on Hit You and nearby Allies have 8% increased Movement Speed "}c["Adds 15 to 30 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=15},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=30}},nil}c["Adds 1 to 4 Physical Damage to Attacks with Bows"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalMin",type="BASE",value=1},[2]={flags=131076,keywordFlags=0,name="PhysicalMax",type="BASE",value=4}},nil}c["Poisons you inflict deal Damage 5% faster"]={{[1]={flags=0,keywordFlags=0,name="PoisonFaster",type="INC",value=5}},nil}c["Enemies you Curse are Hindered, with 15% reduced Movement Speed Regenerate 1% of Energy Shield per second if you’ve Killed an Enemy Recently"]={nil,"Enemies you Curse are Hindered, with 15% reduced Movement Speed Regenerate 1% of Energy Shield per second if you’ve Killed an Enemy Recently "}c["Attack Skills deal 24% increased Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=65536,name="Damage",type="INC",value=24}},nil}c["Chills from your Hits always reduce Action Speed by at least 10%"]={nil,"Chills from your Hits always reduce Action Speed by at least 10% "}c["Stun Threshold is based on 500% of your Mana instead of Life"]={nil,"Stun Threshold is based on 500% of your Mana instead of Life "}c["+25% chance to be Poisoned +3% to all maximum Resistances while Poisoned"]={{[1]={[1]={type="Condition",var="Poisoned"},flags=0,keywordFlags=0,name="ElementalResistMax",type="BASE",value=25},[2]={[1]={type="Condition",var="Poisoned"},flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=25}}," to be Poisoned +3% to "}c["Minions Regenerate 2% Life per second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}}}},nil}c["4% increased Attack Speed with Staves"]={{[1]={flags=2097157,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["1 Added Passive Skill is Thaumophage"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Thaumophage"}},nil}c["+5 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=5}},nil}c["Axe Attacks deal 14% increased Damage with Ailments"]={{[1]={flags=67584,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["8% increased Cast Speed while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=16,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["Trigger Level 20 Summon Phantasm Skill when you Consume a Corpse"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SupportSummonGhostOnKill"}}},nil}c["4% increased Attack Speed with Maces or Sceptres"]={{[1]={flags=1048581,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Attack Skills deal 20% increased Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["1 Added Passive Skill is Spiked Concoction"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Spiked Concoction"}},nil}c["Axe Attacks deal 20% increased Damage with Ailments"]={{[1]={flags=67584,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["+12% to Critical Strike Multiplier with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil}c["1 Added Passive Skill is Skullbreaker"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Skullbreaker"}},nil}c["10% chance to gain a Power Charge on Critical Strike 20% chance to gain a Power Charge on Non-Critical Strike +1 to Maximum Power Charges"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=10}}," to gain a Power Charge 20% chance to gain a Power Charge on Non-Critical Strike +1 to "}c["Minions have 5% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=5}}}},nil}c["Adds 27 to 37 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=27},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=37}},nil}c["Left ring slot: You cannot Recharge or Regenerate Energy Shield"]={nil,"You cannot Recharge or Regenerate Energy Shield "}c["1 Added Passive Skill is Savage Response"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Savage Response"}},nil}c["24% increased Physical Damage with Claws"]={{[1]={flags=262148,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["20% increased Effect of non-Damaging Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=20},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=20},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffech",type="INC",value=20}},nil}c["Grants Level 20 Bone Armour Skill 1% additional Physical Damage Reduction per Minion, up to 10%"]={nil,nil}c["50% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-50}},nil}c["Curse Skills have 10% increased Cast Speed"]={{[1]={[1]={skillType=32,type="SkillType"},flags=16,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["10% reduced Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-10}},nil}c["Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Skills used by Totems have a 20% chance to Taunt on Hit "}c["Sword Attacks deal 12% increased Damage with Hits and Ailments"]={{[1]={flags=4194304,keywordFlags=786432,name="Damage",type="INC",value=12}},nil}c["15% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=15}},nil}c["Recharge began Recently 50% less Energy Shield Regeneration Rate 50% less Maximum total Recovery per Second from Energy Shield Leech"]={nil,"Recharge began Recently 50% less Energy Shield Regeneration Rate 50% less Maximum total Recovery per Second from Energy Shield Leech "}c["During Flask Effect, Damage Penetrates 20% Resistance of each Element for which your Uncapped Elemental Resistance is highest"]={{[1]={[1]={stat="LightningResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold"},[2]={stat="LightningResistTotal",thresholdStat="FireResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=20},[2]={[1]={stat="ColdResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold"},[2]={stat="ColdResistTotal",thresholdStat="FireResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=20},[3]={[1]={stat="FireResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold"},[2]={stat="FireResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=20}},nil}c["14% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=14}},nil}c["40% increased Energy Shield from Equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=40}},nil}c["Immune to Elemental Ailments while on Consecrated Ground Nearby Enemies take 10% increased Elemental Damage"]={nil,"Immune to Elemental Ailments while on Consecrated Ground Nearby Enemies take 10% increased Elemental Damage "}c["10% chance to Blind Enemies on hit"]={{}," to Blind Enemies on hit "}c["1 Added Passive Skill is No Witnesses"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="No Witnesses"}},nil}c["70% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=70}},nil}c["70% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=70}},nil}c["Regenerate 2% of Energy Shield per second if you’ve Killed an Enemy Recently"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=2}}," if you’ve Killed an Enemy Recently "}c["1 Added Passive Skill is Mindfulness"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Mindfulness"}},nil}c["15% increased Physical Damage with Axes"]={{[1]={flags=65540,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["8% increased Effect of Flasks on you"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=8}},nil}c["Channelling Skills deal 12% increased Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit"]={nil,"Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit "}c["Auras from your Skills grant 0.2% of Life Regenerated per second to you and Allies"]={{[1]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.2}}}},nil}c["1 Added Passive Skill is Haunting Shout"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Haunting Shout"}},nil}c["Socketed Gems have 40% reduced Elemental Equilibrium effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=-40}}}}," Elemental Equilibrium "}c["Poisons you inflict during any Flask Effect have 40% chance to deal 100% more Damage"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=1048576,name="Damage",type="MORE",value=40}},nil}c["Totems have 10% additional Physical Damage Reduction Brand Skills have 10% increased Duration"]={nil,"Totems have 10% additional Physical Damage Reduction Brand Skills have 10% increased Duration "}c["8% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=8},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=8},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=8}},nil}c["+150 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=150}},nil}c["Sword Attacks deal 12% increased Damage with Ailments"]={{[1]={flags=4196352,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["2% increased Attack Speed with Maces"]={{[1]={flags=1048581,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["1 Added Passive Skill is Mage Hunter"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Mage Hunter"}},nil}c["10% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=10},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=10},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=10}},nil}c["Consumes Frenzy Charges on use Gain Onslaught for 1 second per Frenzy Charge on use"]={nil,"Consumes Frenzy Charges on use Gain Onslaught for 1 second per Frenzy Charge on use "}c["With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova"]={nil,"With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova "}c["60% increased Spell Damage while no Mana is Reserved"]={{[1]={[1]={stat="ManaReserved",threshold=0,type="StatThreshold",upper=true},flags=2,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["1 Added Passive Skill is Intensity"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Intensity"}},nil}c["With 40 total Dexterity and Strength in Radius, Spectral Shield Throw fires Shard Projectiles when Chaining"]={nil,"With 40 total Dexterity and Strength in Radius, Spectral Shield Throw fires Shard Projectiles when Chaining "}c["20% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["+10 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=10}},nil}c["+2 to Maximum number of Zombies"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=2}},nil}c["Regenerate 1.5% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.5}},nil}c["Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={nil,"Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently "}c["1 Added Passive Skill is Eldritch Inspiration"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Eldritch Inspiration"}},nil}c["Consecrated Ground you create grants Immunity to Elemental Ailments"]={nil,"Consecrated Ground you create grants Immunity to Elemental Ailments "}c["+450 to Accuracy Rating while at Maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=450}},nil}c["Base Critical Strike Chance for Attacks with Weapons is 7.5%"]={{[1]={flags=0,keywordFlags=0,name="WeaponBaseCritChance",type="OVERRIDE",value=7.5}},nil}c["50% reduced Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=-50}},nil}c["Unaffected by Conductivity while affected by Purity of Lightning Unaffected by Shocked Ground while affected by Purity of Lightning"]={nil,"Unaffected by Conductivity while affected by Purity of Lightning Unaffected by Shocked Ground while affected by Purity of Lightning "}c["10% reduced Reflected Elemental Damage taken Damage with Weapons Penetrates 5% Elemental Resistance"]={{[1]={flags=8192,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-10}}," Reflected Damage Penetrates 5% Elemental Resistance "}c["Sword Attacks deal 24% increased Damage with Hits and Ailments"]={{[1]={flags=4194304,keywordFlags=786432,name="Damage",type="INC",value=24}},nil}c["0.2% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.2}},nil}c["Right ring slot: 3% of Energy Shield Regenerated per second"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=3}},nil}c["20% increased Golem Damage per Summoned Golem 35% chance to Avoid Elemental Ailments per Summoned Golem 25% increased Effect of Buffs granted by your Golems per Summoned Golem"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," per Summoned Golem 35% chance to Avoid Elemental Ailments per Summoned Golem 25% increased Effect of Buffs granted by your Golems per Summoned Golem "}c["70% increased Attack Damage if your other Ring is a Shaper Item"]={{[1]={[1]={type="Condition",var="ShaperItemInRing {OtherSlotNum}"},flags=1,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["12% increased Melee Physical Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Curse Skills have 15% increased Skill Effect Duration"]={{[1]={[1]={skillType=32,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=15}},nil}c["8% increased Critical Strike Chance per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=8}},nil}c["Minions deal 20% increased Damage while you are affected by a Herald"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}}}," while you are affected by a Herald "}c["10% Chance to Cause Monsters to Flee"]={{}," to Cause Monsters to Flee "}c["Damage with Weapons Penetrates 8% Lightning Resistance"]={{[1]={flags=8192,keywordFlags=0,name="LightningPenetration",type="BASE",value=8}},nil}c["70% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=70}},nil}c["20% increased Stun Duration with Bows on Enemies"]={{[1]={flags=131076,keywordFlags=0,name="EnemyStunDuration",type="INC",value=20}},nil}c["Purity of Ice has 30% increased Aura Effect"]={{[1]={[1]={skillName="Purity of Ice",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=30}},nil}c["Moving while Bleeding doesn't cause Minions to take extra Damage"]={nil,"Moving while Bleeding doesn't cause Minions to take extra Damage "}c["3% reduced Damage taken per Ghost Shroud Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-3}}," per Ghost Shroud Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 "}c["24% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=24}},nil}c["Minions have +2% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}}}},nil}c["Adds 90 to 240 Lightning Damage to Spells while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=90},[2]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=240}},nil}c["Cold Skills have a 25% chance to apply Cold Exposure on Hit Fire Skills have a 25% chance to apply Fire Exposure on Hit Lightning Skills have a 25% chance to apply Lightning Exposure on Hit"]={nil,"a 25% chance to apply Cold Exposure on Hit Fire Skills have a 25% chance to apply Fire Exposure on Hit Lightning Skills have a 25% chance to apply Lightning Exposure on Hit "}c["1 Added Passive Skill is Brewed for Potency"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Brewed for Potency"}},nil}c["20% of Block Chance applied to Spells"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=20}}," applied to s "}c["+2 to maximum number of Zombies"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=2}},nil}c["30% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=30}},nil}c["10% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=10}},nil}c["1 Added Passive Skill is Spring Back"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Spring Back"}},nil}c["Cannot be Chilled"]={{[1]={flags=0,keywordFlags=0,name="AvoidChill",type="BASE",value=100}},nil}c["Damage penetrates 25% Fire Resistance while affected by Herald of Ash"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofAsh"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=25}},nil}c["Adds 8 to 36 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=36}},nil}c["Golems have 90% increased Movement Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=90}}}},nil}c["1 Added Passive Skill is Blessed"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Blessed"}},nil}c["12% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=12}},nil}c["15% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=15}},nil}c["20% increased Critical Strike Chance with Traps"]={{[1]={flags=0,keywordFlags=4096,name="CritChance",type="INC",value=20}},nil}c["Damage with Weapons Penetrates 6% Elemental Resistance"]={{[1]={flags=8192,keywordFlags=0,name="ElementalPenetration",type="BASE",value=6}},nil}c["+2% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil}c["+1 to Level of all Lightning Spell Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keywordList={[1]="spell",[2]="lightning",[3]="active_skill"},value=1}}},nil}c["30% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ChaosDamage",type="INC",value=30}},nil}c["30% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=30}},nil}c["Reflects 4 Physical Damage to Melee Attackers"]={{},nil}c["Totems gain +16% to all Elemental Resistances"]={nil,"Totems gain +16% to all Elemental Resistances "}c["Claw Attacks deal 16% increased Damage with Hits and Ailments"]={{[1]={flags=262144,keywordFlags=786432,name="Damage",type="INC",value=16}},nil}c["Adds 5 Small Passive Skills which grant nothing"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="clusterJewelNothingnessCount",value=5}}},nil}c["+25% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=25}},nil}c["20% increased Attack and Cast Speed while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["Adds Secrets of Suffering"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="clusterJewelKeystone",value="Secrets of Suffering"}}},nil}c["Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage"]={nil,"Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage "}c["23% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=23}},nil}c["Skills that would Summon a Totem Summon two Totems instead You and your Totems Regenerate 1% of Life per second for each Summoned Totem"]={nil,"Skills that would Summon a Totem Summon two Totems instead You and your Totems Regenerate 1% of Life per second for each Summoned Totem "}c["Totems are Immune to Fire Damage"]={nil,"Totems are Immune to Fire Damage "}c["8% chance to Avoid being Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=8}},nil}c["Projectiles Fork"]={nil,"Projectiles Fork "}c["You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned"]={nil,"You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned "}c["20% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["Every 5 seconds, Regenerate 10% of Life over one second"]={nil,"Every 5 seconds, Regenerate 10% of Life over one second "}c["Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect 80% increased Critical Strike Chance during Flask Effect"]={nil,"Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect 80% increased Critical Strike Chance during Flask Effect "}c["4% increased Cast Speed with Chaos Skills"]={{[1]={flags=16,keywordFlags=128,name="Speed",type="INC",value=4}},nil}c["+10 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=10}},nil}c["+4 Accuracy Rating per 2 Intelligence"]={{[1]={[1]={div=2,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=4}},nil}c["Socketed Gems are Supported by level 10 Faster Attacks"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportFasterAttack"}}},nil}c["180% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=180}},nil}c["Chaos Skills have 50% increased Area of Effect"]={{[1]={flags=0,keywordFlags=128,name="AreaOfEffect",type="INC",value=50}},nil}c["3% of Life Regenerated per second during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=3}},nil}c["40% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=40}},nil}c["3% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["20% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Shock nearby Enemies for 4 Seconds when you Focus"]={nil,"Shock nearby Enemies for 4 Seconds when you Focus "}c["3% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=3}},nil}c["Creates a Smoke Cloud on Rampage"]={nil,"Creates a Smoke Cloud on Rampage "}c["Spell Skills have 5% increased Area of Effect"]={{[1]={flags=2,keywordFlags=0,name="AreaOfEffect",type="INC",value=5}},nil}c["1 Added Passive Skill is Seal Mender"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Seal Mender"}},nil}c["Commissioned 160000 coins to commemorate Cadiro"]={nil,"Commissioned 160000 coins to commemorate Cadiro "}c["8% increased Accuracy Rating with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["20% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["Minions deal 20% increased Damage while you are affected by a Herald Minions have 10% increased Movement Speed for each Herald affecting you"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}}}," while you are affected by a Herald Minions have 10% increased Movement Speed for each Herald affecting you "}c["Effects granted for having Rage are Doubled Cannot be Stunned while you have at least 25 Rage"]={nil,"Effects granted for having Rage are Doubled Cannot be Stunned while you have at least 25 Rage "}c["Recover 2% of Maximum Life on Kill"]={nil,"Recover 2% of Maximum Life on Kill "}c["50% increased Attack Damage with Main Hand"]={{[1]={[1]={type="Condition",var="MainHandAttack"},flags=1,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["12% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to Armour You and nearby Allies deal 4 to 8 added Physical Damage for\neach Impale on Enemy"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}},"Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to You and nearby Allies deal for\neach Impale on Enemy "}c["Gain 10% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=10}},nil}c["17% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=17}},nil}c["Leech applies instantly on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="InstantLifeLeech",type="FLAG",value=true},[2]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="InstantManaLeech",type="FLAG",value=true}},nil}c["1 Added Passive Skill is Assert Dominance"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Assert Dominance"}},nil}c["1% increased Damage per 5 of your lowest Attribute"]={{[1]={[1]={div=5,stat="LowestAttribute",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["do not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"do not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["50% increased Mine Arming Speed Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity"]={{}," Arming Speed Skills which Place Mines place up to 1 additional Mine "}c["Gain 70% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=70}},nil}c["50% reduced Maximum Recovery per Life Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechInstance",type="INC",value=-50}},nil}c["Regenerate 1.50% of Life per second while Burning"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.5}}," while Burning "}c["10% increased Damage with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed "}c["Discipline has 30% increased Aura Effect"]={{[1]={[1]={skillName="Discipline",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=30}},nil}c["15% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["220% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=220}},nil}c["+1 second to Summon Skeleton Cooldown"]={{}," second to Summon Cooldown "}c["Golems have 25% increased Maximum Life"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=25}}}},nil}c["25% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=25}},nil}c["10% chance to throw up to 1 additional Trap or Mine"]={{}," to throw up to 1 additional or Mine "}c["Sockets cannot be modified"]={nil,"Sockets cannot be modified "}c["3% increased Attack Speed with Staves"]={{[1]={flags=2097157,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["60% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=60}},nil}c["+35% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=35}},nil}c["10% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=10}},nil}c["20% increased Accuracy Rating with Claws"]={{[1]={flags=262148,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil}c["+2% Chance to Block Spell Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=2}},nil}c["20% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=20}},nil}c["20% increased Area of Effect for Attacks"]={{[1]={flags=1,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil}c["Cannot be Ignited if Strength is higher than Dexterity"]={{[1]={[1]={type="Condition",var="StrHigherThanDex"},flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=100}},nil}c["Lose 15 Life for each Enemy hit by your Spells Lose 25 Life for each Enemy hit by your Attacks"]={nil,"Lose 15 Life for each Enemy hit by your Spells Lose 25 Life for each Enemy hit by your Attacks "}c["Regenerate 1% of Life per Second for each Trap Triggered Recently, up to 10% per second"]={{[1]={[1]={limit=10,limitTotal=true,type="Multiplier",var="TrapTriggeredRecently"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["60% increased Critical Strike Chance with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["2% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["15% increased Accuracy Rating with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["Adds 10 to 38 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=38}},nil}c["10% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=10},[3]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=10}},nil}c["70% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=70}},nil}c["30% increased Fire Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="FireDamage",type="INC",value=30}},nil}c["Can be modified while Corrupted"]={nil,"Can be modified while Corrupted "}c["When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating"]={nil,"lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating "}c["Damage Penetrates 6% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=6}},nil}c["1 Added Passive Skill is Feast of Flesh"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Feast of Flesh"}},nil}c["25% chance to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy"]={{}," to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a 15% chance to gain a Power Charge if you or your Totems kill an Enemy "}c["+0.1% to Critical Strike Chance per Poison affecting Enemy, up to +2.0%"]={{[1]={[1]={actor="enemy",limit=2,limitTotal=true,type="Multiplier",var="PoisonStack"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=0.1}},nil}c["When your Traps Trigger, your nearby Traps also Trigger"]={nil,"When your Traps Trigger, your nearby Traps also Trigger "}c["You have Fortify"]={{[1]={flags=0,keywordFlags=0,name="Condition:Fortify",type="FLAG",value=true}},nil}c["10% increased Accuracy Rating with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second if you've been Hit Recently"]={{}," that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second "}c["1% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=1}},nil}c["+30 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=30},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=30}},nil}c["+180 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=180}},nil}c["+60% to Fire Resistance while affected by Herald of Ash"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofAsh"},flags=0,keywordFlags=0,name="FireResist",type="BASE",value=60}},nil}c["Attacks have 10% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=10}},nil}c["Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an Enemy"]={nil,"Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an Enemy "}c["+13 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=13},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=13}},nil}c["Chaos Skills have 30% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=128,name="Duration",type="INC",value=30}},nil}c["10% increased Fire Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="FireDamage",type="INC",value=10}},nil}c["1 Added Passive Skill is Burden Projection"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Burden Projection"}},nil}c["+8% to Non-Ailment Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=8}}," Non-Ailment "}c["+8% to Critical Strike Multiplier for each Mine Detonated"]={{[1]={flags=0,keywordFlags=8192,name="CritMultiplier",type="BASE",value=8}}," for each Detonated "}c["10% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["8% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=8}},nil}c["Bleeding Enemies you Kill Explode, dealing 10% of"]={nil,"Bleeding Enemies you Kill Explode, dealing 10% of "}c["+84 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=84}},nil}c["1% increased Cold Damage per 25 Dexterity"]={{[1]={[1]={div=25,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=1}},nil}c["Damage penetrates 25% Lightning Resistance while affected by Herald of Thunder"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofThunder"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=25}},nil}c["100% more Critical Strike Chance against Enemies that are on Full Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="FullLife"},flags=0,keywordFlags=262144,name="CritChance",type="MORE",value=100}},nil}c["30% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["Skills Supported by Unleash have 30% increased Seal gain frequency"]={nil,"Skills Supported by Unleash have 30% increased Seal gain frequency "}c["15% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["Trigger Level 20 Glimpse of Eternity when Hit"]={nil,nil}c["25% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["18% increased Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=18}},nil}c["Enemies near your Totems deal 8% less Damage"]={nil,"Enemies near your Totems deal 8% less Damage "}c["25% increased Damage with Axes"]={{[1]={flags=65540,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["Adds 140 to 285 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=140},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=285}},nil}c["Minions Regenerate of 1% Life per second Minions have +10% to all Elemental Resistances"]={nil,"Regenerate of 1% Life per second Minions have +10% to all Elemental Resistances "}c["Lightning Damage with Non-Critical Strikes is Lucky"]={nil,"Lightning Damage with Non-Critical Strikes is Lucky "}c["16% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=16}},nil}c["3% increased Area of Effect per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=3}},nil}c["150% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=150}},nil}c["8% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["1 Added Passive Skill is Peace Amidst Chaos"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Peace Amidst Chaos"}},nil}c["25% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=25}},nil}c["If you've Warcried Recently, you and nearby allies have 10% increased Attack, Cast and Movement Speed"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=10}}},[2]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}}}},nil}c["Fractured item"]={nil,"Fractured item "}c["With 40 total Dexterity and Strength in Radius, Spectral Shield Throw fires Shard Projectiles when Chaining With 40 total Dexterity and Strength in Radius, Spectral Shield Throw fires 75% less Shard Projectiles"]={nil,"With 40 total Dexterity and Strength in Radius, Spectral Shield Throw fires Shard Projectiles when Chaining With 40 total Dexterity and Strength in Radius, Spectral Shield Throw fires 75% less Shard Projectiles "}c["20% increased Damage with Claws"]={{[1]={flags=262148,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["20% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil}c["You count as on Low Life while you are Cursed with Vulnerability"]={{[1]={[1]={type="Condition",var="AffectedByVulnerability"},flags=0,keywordFlags=0,name="Condition:LowLife",type="FLAG",value=true}},nil}c["33% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=33}},nil}c["Gain Arcane Surge when your Mine is Detonated targeting an Enemy"]={nil,"Gain Arcane Surge when your Mine is Detonated targeting an Enemy "}c["With 40 total Intelligence and Dexterity in Radius, Elemental Hit and Wild Strike cannot choose Fire With 40 total Intelligence and Dexterity in Radius, Elemental Hit and Wild Strike deal 50% less Fire Damage"]={nil,"With 40 total Intelligence and Dexterity in Radius, Elemental Hit and Wild Strike cannot choose Fire With 40 total Intelligence and Dexterity in Radius, Elemental Hit and Wild Strike deal 50% less Fire Damage "}c["50% increased Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=50}},nil}c["+30% to Critical Strike Multiplier with Mines"]={{[1]={flags=0,keywordFlags=8192,name="CritMultiplier",type="BASE",value=30}},nil}c["Fire Skills have 20% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=16,name="PoisonChance",type="BASE",value=20}},nil}c["Every 10 seconds, gain 70% of Physical Damage as Extra Fire Damage for 3 seconds"]={nil,"Every 10 seconds, gain 70% of Physical Damage as Extra Fire Damage for 3 seconds "}c["+1.5% to Critical Strike Chance against Enemies on Consecrated Ground during Effect"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="OnConsecratedGround"},[2]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1.5}},nil}c["Socketed Gems are Supported by level 20 Elemental Proliferation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportElementalProliferation"}}},nil}c["Gain 18% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=18}},nil}c["Adds 40 to 60 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=40},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=60}},nil}c["Summoned Sentinels of Purity have 50% increased Area of Effect"]={nil,"Summoned Sentinels of Purity have 50% increased Area of Effect "}c["2 Enemy Writhing Worms escape the Flask when used 10% reduced Charges used"]={nil,"2 Enemy Writhing Worms escape the Flask when used 10% reduced Charges used "}c["Grants Level 25 Purity of Ice Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="ColdResistAura"}}},nil}c["Recover 50% of your maximum Life on use"]={nil,"Recover 50% of your maximum Life on use "}c["13% increased Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=13}},nil}c["Totems have 15% additional Physical Damage Reduction"]={nil,"Totems have 15% additional Physical Damage Reduction "}c["If you've Consumed a corpse Recently, you and your Minions have 30% increased Area of Effect"]={{[1]={[1]={type="Condition",var="ConsumedCorpseRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30},[2]={[1]={type="Condition",var="ConsumedCorpseRecently"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30}}}},nil}c["+20% to Critical Strike Multiplier with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}},nil}c["Minions have 10% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}}}},nil}c["Immune to Elemental Ailments during any Flask Effect 40% increased Elemental Damage during any Flask Effect"]={nil,"Immune to Elemental Ailments during any Flask Effect 40% increased Elemental Damage during any Flask Effect "}c["1 Added Passive Skill is Vivid Hues"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Vivid Hues"}},nil}c["+3% to all maximum Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResistMax",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=3}},nil}c["Recover 50% of your maximum Life on use Recover 75% of your maximum Life on use"]={nil,"Recover 50% of your maximum Life on use Recover 75% of your maximum Life on use "}c["20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," for each Summoned 25% increased Effect of Buffs granted by your Golems for each Summoned Golem "}c["0.2% of Chaos Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageLifeLeech",type="BASE",value=0.2}},nil}c["Cannot be Stunned by Spells if your other Ring is a Shaper Item 20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill"]={nil,"Cannot be Stunned by Spells if your other Ring is a Shaper Item 20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill "}c["8% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=8}},nil}c["Mace or Sceptre Attacks deal 10% increased Damage with Hits and Ailments"]={{[1]={flags=1048576,keywordFlags=786432,name="Damage",type="INC",value=10}},nil}c["Adds 5 to 25 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=25}},nil}c["170% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=170}},nil}c["6% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=6},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=6},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=6}},nil}c["Recharge began Recently"]={nil,"Recharge began Recently "}c["18% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=18}},nil}c["10% increased Mana Recovery Rate during Effect of any Mana Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ManaRecoveryRate",type="INC",value=10}}," of any Mana Flask "}c["30% increased Critical Strike Chance with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["Lose all Endurance Charges when Rampage ends"]={nil,"Lose all Endurance Charges when Rampage ends "}c["1% of maximum Mana gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}}," gained on Kill "}c["Can have up to 5 Implicit Modifiers while Item has this Modifier"]={nil,"Can have up to 5 Implicit Modifiers while Item has this Modifier "}c["12% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=12}},nil}c["+25% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=25}},nil}c["Cannot Knock Enemies Back"]={{[1]={flags=0,keywordFlags=0,name="CannotKnockback",type="FLAG",value=true}},nil}c["+1 to maximum Life per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}},nil}c["Gain Immunity to Physical Damage for 1.5 seconds on Rampage"]={nil,"Gain Immunity to Physical Damage for 1.5 seconds on Rampage "}c["25% chance to gain an Endurance Charge when you Stun an Enemy"]={{}," to gain an Endurance Charge when you Stun an Enemy "}c["5% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=5}},nil}c["20% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=20}},nil}c["Iron Will"]={{[1]={flags=0,keywordFlags=0,name="IronWill",type="FLAG",value=true}},nil}c["160% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=160}},nil}c["Summoned Skeletons' hits can't be Evaded"]={nil,"Summoned Skeletons' hits can't be Evaded "}c["12% increased Physical Damage with Axes"]={{[1]={flags=65540,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["+23% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=23}},nil}c["Adds 2 to 59 Lightning Damage while you have Avian's Might"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=59}},nil}c["Totems gain +20% to all Elemental Resistances"]={nil,"Totems gain +20% to all Elemental Resistances "}c["Ignites you inflict spread to other Enemies within a Radius of 15"]={nil,"Ignites you inflict spread to other Enemies within a Radius of 15 "}c["You cannot be Shocked for 3 seconds after being Shocked"]={nil,"You cannot be Shocked for 3 seconds after being Shocked "}c["You grant 6 Frenzy Charges to allies on Death"]={nil,"You grant 6 Frenzy Charges to allies on Death "}c["10% chance to Cause Monsters to Flee"]={{}," to Cause Monsters to Flee "}c["+1 Life per 4 Dexterity"]={{[1]={[1]={div=4,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}},nil}c["2% increased Energy Shield per 10 Strength"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=2}},nil}c["1% increased Melee Physical Damage per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=1}},nil}c["+8% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=8}},nil}c["Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},[2]={type="Condition",var="UsedSkillRecently"},flags=0,keywordFlags=0,name="PhysicalDegen",type="BASE",value=150}},nil}c["Adds 20 to 30 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=20},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=30}},nil}c["Consecrated Ground created during Effect applies 9% increased Damage taken to Enemies"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=9}}}},nil}c["Adds 1 to 20 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=20}},nil}c["50% increased Elemental Ailment Duration on You"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=50}}," Elemental Ailment on You "}c["Adds 2 to 45 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=45}},nil}c["250% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=250}},nil}c["Remove an Ailment when you use a Flask if all Equipped Items are Elder Items"]={nil,"Remove an Ailment when you use a Flask if all Equipped Items are Elder Items "}c["+55 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=55}},nil}c["10% increased Effect of Arcane Surge on you"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=10}}," of Arcane Surge on you "}c["Removes Bleeding when you use a Flask"]={nil,"Removes Bleeding when you use a Flask "}c["+23% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=23}},nil}c["+90% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=90}},nil}c["25% chance to inflict Brittle"]={{}," to inflict Brittle "}c["+150 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=150}},nil}c["Totems gain +10% to all Elemental Resistances 10% increased Brand Attachment range"]={nil,"Totems gain +10% to all Elemental Resistances 10% increased Brand Attachment range "}c["Attacks used by Totems have 5% increased Attack Speed"]={{[1]={flags=1,keywordFlags=16384,name="Speed",type="INC",value=5}},nil}c["Gain 100 Life when an Endurance Charge expires or is consumed"]={nil,"Gain 100 Life when an Endurance Charge expires or is consumed "}c["Chill Enemy for 1 second when Hit"]={nil,"Chill Enemy for 1 second when Hit "}c["Curse Skills have 80% increased Skill Effect Duration"]={{[1]={[1]={skillType=32,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=80}},nil}c["Adds 9 to 14 Chaos Damage for each Spider's Web on the Enemy"]={{[1]={[1]={actor="enemy",type="Multiplier",var="Spider's WebStack"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=9},[2]={[1]={actor="enemy",type="Multiplier",var="Spider's WebStack"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=14}},nil}c["During Flask Effect, Damage Penetrates 13% Resistance of each Element for which your Uncapped Elemental Resistance is highest"]={{[1]={[1]={stat="LightningResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold"},[2]={stat="LightningResistTotal",thresholdStat="FireResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=13},[2]={[1]={stat="ColdResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold"},[2]={stat="ColdResistTotal",thresholdStat="FireResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=13},[3]={[1]={stat="FireResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold"},[2]={stat="FireResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=13}},nil}c["Totems are Immune to Fire Damage Totems have 50% of your Armour"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour "}c["20% increased Attack Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["Gain 5 Rage when you use a Warcry"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true},[2]={[1]={type="Condition",var="CanGainRage"},flags=0,keywordFlags=0,name="Dummy",type="DUMMY",value=1}},nil}c["Trigger Level 1 Abyssal Cry on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="AbyssalCry"}}},nil}c["Curses on Slain Enemies are transferred to a nearby Enemy"]={nil,"Curses on Slain Enemies are transferred to a nearby Enemy "}c["8% increased Damage with Axes"]={{[1]={flags=65540,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["30% increased Totem Duration"]={{[1]={flags=0,keywordFlags=0,name="TotemDuration",type="INC",value=30}},nil}c["130% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=130}},nil}c["15% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=15}},nil}c["10% increased Movement Speed if you've Hit with your Off Hand Weapon Recently"]={{[1]={flags=8192,keywordFlags=0,name="MovementSpeed",type="INC",value=10}}," if you've Hit with your Off Hand Recently "}c["Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows Adds 40 to 100 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=40},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=100}},"Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows "}c["+5% to Damage over Time Multiplier for Poison per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=1048576,name="DotMultiplier",type="BASE",value=5}},nil}c["40% increased Mine Detonation Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="MineDetonationAreaOfEffect",type="INC",value=40}},nil}c["Spell Skills deal no Damage"]={nil,"no Damage "}c["6% increased Attack Speed with Maces and Sceptres"]={{[1]={flags=1048581,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["4% chance to deal Double Damage while wielding a Mace, Sceptre or Staff"]={{[1]={[1]={type="Condition",varList={[1]="UsingMace",[2]="UsingStaff"}},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=4}},nil}c["50% increased Rarity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=50}},nil}c["+3% to Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=3}},nil}c["25% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=25}},nil}c["Adds 1 to 100 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=100}},nil}c["Your Chaos Damage has 60% chance to Poison Enemies"]={{[1]={flags=0,keywordFlags=0,name="ChaosPoisonChance",type="BASE",value=60}},nil}c["Recover 2% of Life on Kill"]={nil,"Recover 2% of Life on Kill "}c["10% chance to gain a Power Charge on Critical Strike 40% chance to Poison on Hit 10% chance to gain Elusive on Kill Damage from your Critical Strikes cannot be Reflected"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=10}}," to gain a Power Charge 40% chance 10% chance to gain Elusive on Kill Damage from your Critical Strikes cannot be Reflected "}c["10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds Immune to Elemental Ailments while on Consecrated Ground Nearby Enemies take 10% increased Elemental Damage"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="ElementalDamage",type="BASE",value=10}}," to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds Immune to Elemental Ailments Nearby Enemies take 10% increased "}c["45% increased Aspect of the Spider Debuff Duration"]={{[1]={[1]={skillName="Aspect of the Spider",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=45}},nil}c["Adds 3 Small Passive Skills which grant nothing"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="clusterJewelNothingnessCount",value=3}}},nil}c["You lose all Endurance Charges when Hit"]={nil,"You lose all Endurance Charges when Hit "}c["Adds 7 Small Passive Skills which grant nothing"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="clusterJewelNothingnessCount",value=7}}},nil}c["1 Added Passive Skill is Ancestral Preservation"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Ancestral Preservation"}},nil}c["3% more Damage per Summoned Totem"]={{[1]={[1]={stat="ActiveTotemLimit",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=3}},nil}c["15% increased Physical Damage with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["Reflects 5 Physical Damage to Melee Attackers"]={{},nil}c["Commanded leadership over 18000 warriors under Kaom"]={nil,"Commanded leadership over 18000 warriors under Kaom "}c["60 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=60}},nil}c["1 Added Passive Skill is Arcane Heroism"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Arcane Heroism"}},nil}c["+75 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=75}},nil}c["1 Added Passive Skill is Astonishing Affliction"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Astonishing Affliction"}},nil}c["1 Added Passive Skill is Battle-Hardened"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Battle-Hardened"}},nil}c["25% chance to gain an Endurance Charge each second while Channelling"]={{}," to gain an Endurance Charge each second "}c["50% increased Herald of Ice Damage"]={{[1]={[1]={skillName="Herald of Ice",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["1 Added Passive Skill is Blacksmith"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Blacksmith"}},nil}c["Chill nearby Enemies when you Focus, causing 30% reduced Action Speed"]={nil,"Chill nearby Enemies when you Focus, causing 30% reduced Action Speed "}c["22% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=22}},nil}c["Never deal Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="NeverCrit",type="FLAG",value=true}},nil}c["Adds 1 to 55 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=55}},nil}c["Adds 18 to 28 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=28}},nil}c["12% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=12}},nil}c["30% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["1 Added Passive Skill is Broadside"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Broadside"}},nil}c["+25% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil}c["6% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=301989892,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["1 Added Passive Skill is Burning Bright"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Burning Bright"}},nil}c["20% chance to Dodge Spell Hits if you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=20}},nil}c["35% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=35}},nil}c["1 Added Passive Skill is Conservation of Energy"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Conservation of Energy"}},nil}c["20% chance to Avoid Projectiles while Phasing You have Phasing if you've Killed Recently"]={{[1]={[1]={type="Condition",var="Phasing"},[2]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=20}}," to Avoid You have Phasing "}c["Axe Attacks deal 15% increased Damage with Ailments"]={{[1]={flags=67584,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["20% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}},nil}c["You have Onslaught while not on Low Mana"]={{[1]={[1]={neg=true,type="Condition",var="LowMana"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil}c["1 Added Passive Skill is Disease Vector"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Disease Vector"}},nil}c["1 Added Passive Skill is Distilled Perfection"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Distilled Perfection"}},nil}c["Trigger a Socketed Bow Skill when you Attack with a Bow 12% increased Attack Speed"]={nil,"Trigger a Socketed Bow Skill when you Attack with a Bow 12% increased Attack Speed "}c["You gain Onslaught for 3 seconds on Culling Strike Cannot be Chilled while you have Onslaught"]={nil,"You gain Onslaught for 3 seconds on Culling Strike Cannot be Chilled while you have Onslaught "}c["Instant Recovery"]={{[1]={flags=0,keywordFlags=0,name="FlaskInstantRecovery",type="BASE",value=100}},nil}c["Adds 13 to 28 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=28}},nil}c["1 Added Passive Skill is Evil Eye"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Evil Eye"}},nil}c["1 Added Passive Skill is Expansive Might"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Expansive Might"}},nil}c["1 Added Passive Skill is Primordial Bond"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Primordial Bond"}},nil}c["25% chance to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a Totem"]={{}," to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a "}c["1 Added Passive Skill is Fearsome Warrior"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Fearsome Warrior"}},nil}c["Your Counterattacks deal Double Damage"]={nil,"Your Counterattacks deal Double Damage "}c["Summon 2 additional Skeleton Warriors with Summon Skeleton +1 second to Summon Skeleton Cooldown"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton +1 second to Summon Skeleton Cooldown "}c["Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and Recover Energy Shield equal to 4% of your Evasion Rating"]={nil,"Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and Recover Energy Shield equal to 4% of your Evasion Rating "}c["Bathed in the blood of 8000 sacrificed in the name of Doryani Passives in radius are Conquered by the Vaal"]={nil,"Bathed in the blood of 8000 sacrificed in the name of Doryani Passives in radius are Conquered by the Vaal "}c["1 Added Passive Skill is Fettle"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Fettle"}},nil}c["1 Added Passive Skill is First Among Equals"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="First Among Equals"}},nil}c["1 Added Passive Skill is Flexible Sentry"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Flexible Sentry"}},nil}c["1 Added Passive Skill is Fuel the Fight"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Fuel the Fight"}},nil}c["1 Added Passive Skill is Furious Assault"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Furious Assault"}},nil}c["10% chance to Dodge Spell Hits if you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=10}},nil}c["1 Added Passive Skill is Gladiator's Fortitude"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Gladiator's Fortitude"}},nil}c["Chill Effect and Freeze duration on you is based on 100% of Energy Shield"]={nil,"Chill Effect and Freeze duration on you is based on 100% of Energy Shield "}c["Adds 53 to 110 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=53},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=110}},nil}c["Adds 56 to 78 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=56},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=78}},nil}c["Removes Bleeding when you use a Flask Gain a Flask Charge when you deal a Critical Strike"]={nil,"Removes Bleeding when you use a Flask Gain a Flask Charge when you deal a Critical Strike "}c["Adds 30 to 58 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=58}},nil}c["16% increased Physical Weapon Damage per 10 Strength"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=8192,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration "}c["1 Added Passive Skill is Mob Mentality"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Mob Mentality"}},nil}c["40% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=40}},nil}c["+45% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=45}},nil}c["+26% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=26}},nil}c["Adds 60 to 120 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=60},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=120}},nil}c["Non-Aura Curses you inflict are not removed from Dying Enemies"]={nil,"Non-Aura Curses you inflict are not removed from Dying Enemies "}c["1 Added Passive Skill is Wall of Muscle"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Wall of Muscle"}},nil}c["16% increased Damage with Ailments from Attack Skills while wielding a Mace or Sceptre"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=16}},nil}c["1 Added Passive Skill is Overlord"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Overlord"}},nil}c["1 Added Passive Skill is Powerful Ward"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Powerful Ward"}},nil}c["1 Added Passive Skill is Precise Retaliation"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Precise Retaliation"}},nil}c["15% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=15}},nil}c["1% additional Physical Damage Reduction per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=1}},nil}c["30% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=301989892,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil}c["1 Added Passive Skill is Cooked Alive"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Cooked Alive"}},nil}c["1 Added Passive Skill is Prodigious Defence"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Prodigious Defence"}},nil}c["10% chance to Taunt Enemies on Projectile Hit"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=10}}," to Taunt Enemies on Hit "}c["1 Added Passive Skill is Rattling Bellow"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Rattling Bellow"}},nil}c["Totems' Action Speed cannot be modified to below base value"]={nil,"Totems' Action Speed cannot be modified to below base value "}c["1 Added Passive Skill is Rote Reinforcement"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Rote Reinforcement"}},nil}c["1 Added Passive Skill is Sage"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Sage"}},nil}c["+20 Mana gained when you Block +24 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," gained when you Block +24 Mana gained when you Block "}c["5% chance to Dodge Attack Hits from Cursed Enemies"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=5}}," from Cursed Enemies "}c["10% chance to Blind Enemies on Hit with Attacks 25% more Damage with Bleeding"]={{[1]={flags=0,keywordFlags=65536,name="Damage",type="BASE",value=10}}," to Blind Enemies on Hit 25% more with Bleeding "}c["45% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=45}},nil}c["13% reduced Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=-13}},nil}c["Your Maximum Resistances are 78%"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="OVERRIDE",value=78},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="OVERRIDE",value=78},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="OVERRIDE",value=78},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="OVERRIDE",value=78}},nil}c["+50 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=50}},nil}c["5% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=5}},nil}c["15% chance for your Flasks to not consume Charges"]={{}," for your Flasks to not consume Charges "}c["30% increased Damage with Hits against Enemies that are on Low Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=30}},nil}c["1 Added Passive Skill is Stoic Focus"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Stoic Focus"}},nil}c["Commissioned 160000 coins to commemorate Cadiro Passives in radius are Conquered by the Eternal Empire"]={nil,"Commissioned 160000 coins to commemorate Cadiro Passives in radius are Conquered by the Eternal Empire "}c["1 Added Passive Skill is Sublime Sensation"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Sublime Sensation"}},nil}c["24% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=24}},nil}c["Spells Cast by Totems have 3% increased Cast Speed"]={{[1]={flags=16,keywordFlags=16384,name="Speed",type="INC",value=3}},nil}c["Recover 50 Life when you Block"]={nil,"Recover 50 Life when you Block "}c["1 Added Passive Skill is Touch of Cruelty"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Touch of Cruelty"}},nil}c["1 Added Passive Skill is Unholy Grace"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Unholy Grace"}},nil}c["1 Added Passive Skill is Vast Power"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Vast Power"}},nil}c["1 Added Passive Skill is Vengeful Commander"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Vengeful Commander"}},nil}c["+20 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=20},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=20}},nil}c["1 Added Passive Skill is Vicious Bite"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Vicious Bite"}},nil}c["Attack Skills deal 10% increased Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["1 Added Passive Skill is Vicious Guard"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Vicious Guard"}},nil}c["Area Skills have 10% chance to Knock Enemies Back on Hit"]={nil,"Area Skills have 10% chance to Knock Enemies Back on Hit "}c["+40% to Critical Strike Multiplier if you have Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=40}},nil}c["Dispels Elemental Ailments on Rampage"]={nil,"Dispels Elemental Ailments on Rampage "}c["1 Added Passive Skill is Wasting Affliction"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Wasting Affliction"}},nil}c["25% increased Accuracy Rating with Axes"]={{[1]={flags=65540,keywordFlags=0,name="Accuracy",type="INC",value=25}},nil}c["Remove a Curse when you use a Mana Flask"]={nil,"Remove a Curse when you use a Mana Flask "}c["Gain 40% of Physical Attack Damage as Extra Fire Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=40}},nil}c["6% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=6}},nil}c["+30% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=30}},nil}c["You and nearby allies have 6% increased Attack, Cast and Movement Speed if you've Warcried Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=6}}},[2]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=6}}}},nil}c["8% increased Attack Speed with Axes"]={{[1]={flags=65541,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["1 Added Passive Skill is Surefooted Striker"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Surefooted Striker"}},nil}c["200% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=200}},nil}c["You count as Dual Wielding while you are Unencumbered"]={nil,"You count as Dual Wielding while you are Unencumbered "}c["Non-Aura Curses you inflict are not removed from Dying Enemies Enemies near Corpses affected by your Curses are Blinded"]={nil,"Non-Aura Curses you inflict are not removed from Dying Enemies Enemies near Corpses affected by your Curses are Blinded "}c["All Attack Damage Chills when you Stun"]={nil,"All Attack Damage Chills when you Stun "}c["113% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=113}},nil}c["+10% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil}c["Skills Chain +1 times"]={{[1]={flags=0,keywordFlags=0,name="ChainCountMax",type="BASE",value=1}},nil}c["Enemies Poisoned by you cannot Regenerate Life"]={nil,"Enemies Poisoned by you cannot Regenerate Life "}c["If you've Cast a Spell Recently, you"]={nil,"If you've Cast a Spell Recently, you "}c["Bathed in the blood of 8000 sacrificed in the name of Doryani"]={nil,"Bathed in the blood of 8000 sacrificed in the name of Doryani "}c["When you create a Banner, it gains 40% of the Stages of your placed Banner"]={nil,"When you create a Banner, it gains 40% of the Stages of your placed Banner "}c["Adds 14 to 21 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=21}},nil}c["1 Added Passive Skill is Hit and Run"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Hit and Run"}},nil}c["40% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["5% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=167772165,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["Recover 1% of Maximum Life when you Ignite an Enemy 100% increased Melee Physical Damage against Ignited Enemies"]={nil,"Recover 1% of Maximum Life when you Ignite an Enemy 100% increased Melee Physical Damage against Ignited Enemies "}c["35% chance to Avoid Elemental Ailments per Summoned Golem 25% increased Effect of Buffs granted by your Golems per Summoned Golem +1 to maximum number of Golems"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=35},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=35},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=35}}," per Summoned 25% increased Effect of Buffs granted by your Golems per Summoned Golem +1 to maximum number of Golems "}c["Minions have 30% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=30}}}},nil}c["20% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=20}},nil}c["10% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=301989892,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["30% increased Damage with Axes"]={{[1]={flags=65540,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["180% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=180}},nil}c["Adds 32 to 42 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=32},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=42}},nil}c["1% increased Fire Damage per 20 Strength"]={{[1]={[1]={div=20,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=1}},nil}c["40% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=40}},nil}c["You are Shocked during Flask effect"]={nil,"You are Shocked during Flask effect "}c["+45% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=45}},nil}c["Purity of Fire has 30% increased Aura Effect"]={{[1]={[1]={skillName="Purity of Fire",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=30}},nil}c["+75% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=75}},nil}c["20% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-20}},nil}c["6% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=6}},nil}c["+24 Mana gained when you Block 20% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=24}}," gained when you Block 20% reduced Movement Speed "}c["40% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["+30 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=30}},nil}c["120% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=120}},nil}c["40% increased Damage while Leeching Energy Shield"]={{[1]={[1]={type="Condition",var="LeechingEnergyShield"},flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["1 Added Passive Skill is Disorienting Wounds"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Disorienting Wounds"}},nil}c["Minions have +0% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=0}}}},nil}c["+9% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=9}},nil}c["20% increased Cold Damage per 1% Cold Resistance above 75%"]={{[1]={[1]={div=1,stat="ColdResistOver75",type="PerStat"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=20}},nil}c["Enemies Cannot Leech Life From You"]={nil,"Enemies Cannot Leech Life From You "}c["1 Added Passive Skill is Numbing Elixir"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Numbing Elixir"}},nil}c["5% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=5}},nil}c["Adds 5 to 8 Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}},nil}c["15% increased Damage per Curse on you"]={{[1]={[1]={type="Multiplier",var="CurseOnSelf"},flags=0,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["10% increased Spell Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["1 Added Passive Skill is Hibernator"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Hibernator"}},nil}c["+24 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=24}},nil}c["20% increased Golem Damage per Summoned Golem"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," per Summoned Golem "}c["10% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=10}},nil}c["5% increased Movement Speed if you've thrown a Trap or Mine Recently"]={{[1]={flags=0,keywordFlags=4096,name="MovementSpeed",type="INC",value=5}}," if you've thrown a or Mine Recently "}c["Each Totem applies 1% increased Damage taken to Enemies near it"]={nil,"Each Totem applies 1% increased Damage taken to Enemies near it "}c["Attacks Maim on Hit against Bleeding Enemies"]={nil,"Attacks Maim on Hit against Bleeding Enemies "}c["Adds 1 to 12 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=12}},nil}c["Immune to Elemental Ailments during any Flask Effect"]={nil,"Immune to Elemental Ailments during any Flask Effect "}c["Socketed Gems are Supported by level 1 Cold Penetration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportColdPenetration"}}},nil}c["Minions deal 60% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=60}}}},nil}c["Minions deal 50% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=50}}}},nil}c["20% increased Raised Zombie Size"]={{}," Size "}c["of their maximum Life as Chaos Damage."]={nil,"of their maximum Life as Chaos Damage. "}c["Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill"]={nil,"Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill "}c["400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},[2]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="FireDegen",type="BASE",value=400}},nil}c["5% increased Area of Effect per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=5}},nil}c["100% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=100}},nil}c["+20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield"]={{[1]={[1]={div=5,stat="EnergyShieldOnWeapon 2",type="PerStat"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=20}},nil}c["7% Global chance to Blind Enemies on hit +1 Mana gained on Kill per Level"]={nil,"7% Global chance to Blind Enemies on hit +1 Mana gained on Kill per Level "}c["+1 Mana gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=1}},nil}c["10% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=10},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=10},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=10}},nil}c["60% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=60}},nil}c["40% increased Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=40}},nil}c["60% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=60}},nil}c["30% increased Critical Strike Chance with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["6% increased Attack Speed with Daggers"]={{[1]={flags=524293,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["26% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=26}},nil}c["25% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ChaosDamage",type="INC",value=25}},nil}c["Traps cannot be Damaged for 5 seconds after being Thrown"]={nil,"Traps cannot be Damaged for 5 seconds after being Thrown "}c["17% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=17}},nil}c["26% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=26}},nil}c["Right ring slot: Projectiles from Spells cannot Fork"]={nil,"Projectiles from Spells cannot Fork "}c["Gain a Power Charge when you use a Vaal Skill 10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently"]={nil,"Gain a Power Charge when you use a Vaal Skill 10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently "}c["Minions deal 35% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=35}}}},nil}c["50% chance to gain Elusive on Critical Strike 15% increased Attack and Cast Speed while Elusive 8% reduced Damage taken while Elusive"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="Speed",type="BASE",value=50}}," to gain Elusive 15% increased while Elusive 8% reduced Damage taken while Elusive "}c["20% chance when Placing Mines to Place an additional Mine"]={{}," when Placing s to Place an additional Mine "}c["Raised Zombies have +2000 to maximum Life"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=2000}}}},nil}c["Poisons you inflict deal Damage 10% faster"]={{[1]={flags=0,keywordFlags=0,name="PoisonFaster",type="INC",value=10}},nil}c["25% increased Zombie Size"]={{}," Size "}c["Enemies killed by Zombies explode dealing 20% of their Maximum Life as Fire Damage Zombies deal 100% increased Physical Damage"]={nil,"Enemies killed by Zombies explode dealing 20% of their Maximum Life as Fire Damage Zombies deal 100% increased Physical Damage "}c["Staff Attacks deal 12% increased Damage with Hits and Ailments"]={{[1]={flags=2097152,keywordFlags=786432,name="Damage",type="INC",value=12}},nil}c["Socketed Lightning Spells deal 100% increased Spell Damage if Triggered"]={{},nil}c["You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen"]={nil,"You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen "}c["100% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=100}},nil}c["18% increased Cold Damage per 1% Cold Resistance above 75%"]={{[1]={[1]={div=1,stat="ColdResistOver75",type="PerStat"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=18}},nil}c["5% reduced Damage taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-5}},nil}c["8% increased Attack Speed with Staves"]={{[1]={flags=2097157,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["Socketed Gems are Supported by level 10 Added Fire Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportAddedFireDamage"}}},nil}c["15% chance of Projectiles Piercing Projectiles Pierce an additional Target"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=15}}," of Piercing Projectiles Pierce an additional Target "}c["Gain 5% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=5}},nil}c["10% increased Effect of your Curses if you've spent 200 total Mana Recently Remove a Curse when you use a Mana Flask"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=10}}," if you've spent 200 total Mana Recently Remove a Curse when you use a Mana Flask "}c["60% reduced Mana Cost of Totem Skills that cast an Aura Corrupted"]={{[1]={flags=0,keywordFlags=16384,name="ManaCost",type="INC",value=-60}}," Skills that cast an Aura Corrupted "}c["80% increased Damage with Hits and Ailments against Hindered Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Hindered"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=80}},nil}c["70% increased Damage with Hits and Ailments against Hindered Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Hindered"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=70}},nil}c["50% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=50}},nil}c["8% increased Physical Damage for each time you've Blocked in the past 10 seconds 80% increased Physical Damage if you've Blocked Damage from a Unique Enemy in the past 10 seconds +1% Chance to Block Attack Damage for each time you've Blocked in the past 10 seconds"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyInPast10Sec"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}}," for each time you've Blocked in the past 10 seconds 80% increased Physical Damage +1% Chance to Block Attack Damage for each time you've Blocked in the past 10 seconds "}c["35% chance to Avoid Elemental Ailments per Summoned Golem"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=35},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=35},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=35}}," per Summoned "}c["Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed +2 to Maximum number of Raised Zombies"]={nil,"Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed +2 to Maximum number of Raised Zombies "}c["10% chance to Cause Monsters to Flee Enemies you Shock have 30% reduced Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="BASE",value=10}}," to Cause Monsters to Flee Enemies you Shock have 30% reduced "}c["Your Cold Damage can Ignite but not Freeze or Chill"]={{[1]={flags=0,keywordFlags=0,name="ColdCanIgnite",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="ColdCannotFreeze",type="FLAG",value=true},[3]={flags=0,keywordFlags=0,name="ColdCannotChill",type="FLAG",value=true}},nil}c["10% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=10}},nil}c["+10% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=10}},nil}c["25% reduced Mana Reservation of Herald Skills"]={{[1]={[1]={skillType=63,type="SkillType"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-25}},nil}c["18% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=44,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=18}},nil}c["15% chance to gain a Frenzy Charge when you Stun an Enemy"]={{}," to gain aCharge when you Stun an Enemy "}c["4% increased Attack Speed with Wands"]={{[1]={flags=8388613,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Minions have 40% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=40}}}},nil}c["210% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=210}},nil}c["+2 to Level of Socketed Minion Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="minion",value=2}}},nil}c["Adds 30 to 50 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=50}},nil}c["Minions have +15% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=15}}}},nil}c["Adds 53 to 76 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=53},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=76}},nil}c["+1 to Melee range with Axes"]={{[1]={flags=65540,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=1}},nil}c["Adds 20 to 40 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=40}},nil}c["3% more Damage for each Endurance Charge lost recently, up to 15%"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=3}}," for each Endurance Charge lost recently, up to 15% "}c["235% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=235}},nil}c["You gain Onslaught for 2 seconds on Critical Strike"]={nil,"You gain Onslaught for 2 seconds on Critical Strike "}c["You gain Onslaught for 2 seconds on Critical Strike You gain Onslaught for 4 seconds on Critical Strike"]={nil,"You gain Onslaught for 2 seconds on Critical Strike You gain Onslaught for 4 seconds on Critical Strike "}c["13% increased Area of Effect while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=13}},nil}c["Adds 80 to 375 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=80},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=375}},nil}c["+12% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=12}},nil}c["+1 to Minimum Endurance Charges"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesMin",type="BASE",value=1}},nil}c["Adds 80 to 180 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=80},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=180}},nil}c["50% Chance to avoid being Stunned during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=50}},nil}c["Adds 10 to 20 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=20}},nil}c["10% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-10}},nil}c["Knocks Back Enemies if you get a Critical Strike with a Bow"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=131072,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=100}},nil}c["Adds 98 to 121 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=98},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=121}},nil}c["With at least 40 Intelligence in Radius, Raised"]={nil,"With at least 40 Intelligence in Radius, Raised "}c["+18% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=18}},nil}c["1% of maximum Mana gained on Kill Removes 1% of maximum Life on Kill"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}}," gained on Kill Removes 1% of maximum Life on Kill "}c["20% increased Elemental Damage if you've Ignited an Enemy Recently"]={{[1]={[1]={type="Condition",var="IgnitedEnemyRecently"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=20}},nil}c["+2 to maximum number of Skeletons"]={{[1]={flags=0,keywordFlags=0,name="ActiveSkeletonLimit",type="BASE",value=2}},nil}c["15% reduced Skeleton Duration"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=-15}},nil}c["5% increased Movement Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}},nil}c["Reflects 50 Cold Damage to Melee Attackers +5% Chance to Block"]={nil,"Reflects 50 Cold Damage to Melee Attackers +5% Chance to Block "}c["+2 to Level of Socketed Fire Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="fire",value=2}}},nil}c["Creates Consecrated Ground on Critical Strike"]={nil,"Creates Consecrated Ground on Critical Strike "}c["Gain Phasing for 4 seconds on Kill"]={nil,"Gain Phasing for 4 seconds on Kill "}c["Socketed Gems are Supported by level 10 Cold to Fire"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportColdToFire"}}},nil}c["Traps and Mines deal 4 to 13 additional Physical Damage"]={{[1]={flags=0,keywordFlags=12288,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=12288,name="PhysicalMax",type="BASE",value=13}},nil}c["+100 to Evasion Rating and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="BASE",value=100}},nil}c["15% reduced Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=-15}},nil}c["60% increased Trap Trigger Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="TrapTriggerAreaOfEffect",type="INC",value=60}},nil}c["Skills used by Mines have 6% increased Area of Effect"]={{[1]={flags=0,keywordFlags=8192,name="AreaOfEffect",type="INC",value=6}},nil}c["30% more chance to Evade Melee Attacks during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="MeleeEvadeChance",type="MORE",value=30}},nil}c["Arrow Dancing"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Arrow Dancing"}},nil}c["25% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["Enemies you Kill that are affected by Elemental Ailments grant 100% increased Flask Charges"]={nil,"Enemies you Kill that are affected by Elemental Ailments grant 100% increased Flask Charges "}c["also grant an equal chance to gain a Frenzy Charge on Kill"]={nil,"also grant an equal chance to gain a Frenzy Charge on Kill "}c["+100% to Lightning Resistance when Socketed with a Blue Gem"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=100}}," when Socketed with a Blue Gem "}c["20% increased Physical Damage with Bows"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["Can have up to 5 Implicit Modifiers while Item has this Modifier 200% increased Armour and Energy Shield"]={nil,"Can have up to 5 Implicit Modifiers while Item has this Modifier 200% increased Armour and Energy Shield "}c["50% of Physical Damage from Hits with this Weapon is Converted to a random Element"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=50}}," from Hits is Converted to a random Element "}c["If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1"]={nil,"If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 "}c["Socketed Gems are Supported by level 18 Added Lightning Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportAddedLightningDamage"}}},nil}c["0% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=0}},nil}c["22% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=22}},nil}c["22% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=22}},nil}c["Life Recovery from Flasks also applies to Energy Shield during Flask Effect"]={nil,"Life Recovery from Flasks also applies to Energy Shield during Flask Effect "}c["Mana Flasks gain 1 Charge every 3 seconds Remove a random Elemental Ailment when you use a Mana Flask"]={nil,"Mana Flasks gain 1 Charge every 3 seconds Remove a random Elemental Ailment when you use a Mana Flask "}c["20% of Physical Damage taken as Cold Damage during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsCold",type="BASE",value=20}},nil}c["Chaos Damage is taken from Mana before Life"]={nil,"Chaos Damage is taken from Mana before Life "}c["6% increased Attack Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["Counts as Dual Wielding"]={{[1]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="countsAsDualWielding",value=true}}},nil}c["+17 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=17},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=17}},nil}c["50% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=50}},nil}c["40% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=40}},nil}c["Dagger Attacks deal 15% increased Damage with Hits and Ailments"]={{[1]={flags=524288,keywordFlags=786432,name="Damage",type="INC",value=15}},nil}c["80% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=80}},nil}c["Gain an Endurance Charge when you take a Critical Strike 2% of Life Regenerated per Second while on Low Life"]={nil,"Gain an Endurance Charge when you take a Critical Strike 2% of Life Regenerated per Second while on Low Life "}c["15% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=15}},nil}c["26% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=26}},nil}c["Life Leeched per Second is doubled"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="MORE",value=100}},nil}c["50% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike "}c["1 Added Passive Skill is Prismatic Dance"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Prismatic Dance"}},nil}c["You take 20% reduced Extra Damage from Critical Strikes 30% increased Armour 20% reduced Effect of Curses on you"]={nil,"You take 20% reduced Extra Damage from Critical Strikes 30% increased Armour 20% reduced Effect of Curses on you "}c["Golems have 22% increased Maximum Life"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=22}}}},nil}c["Your Golems are aggressive Primordial"]={nil,"Your Golems are aggressive Primordial "}c["30% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=30}},nil}c["Golems have 20% increased Maximum Life"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=20}}}},nil}c["10% increased Accuracy Rating with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["1 Added Passive Skill is Quick and Deadly"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Quick and Deadly"}},nil}c["If you've Attacked Recently, you"]={nil,"If you've Attacked Recently, you "}c["20% increased Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=20}},nil}c["Socketed Gems are Supported by level 15 Concentrated Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportConcentratedEffect"}}},nil}c["8% increased Area of Effect if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=8}},nil}c["3% chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=3}},nil}c["Passives granting Fire Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Fire Resistance or all Elemental Resistances in Radius "}c["Each Summoned Phantasm grants you Phantasmal Might"]={nil,"Each Summoned Phantasm grants you Phantasmal Might "}c["50% increased Critical Strike Chance with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["50% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=50}},nil}c["Attacks Cause Bleeding when Hitting Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["20% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=20}},nil}c["+75 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=75}},nil}c["+36% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=36}},nil}c["Bleeding you inflict deals Damage 10% faster"]={{[1]={flags=0,keywordFlags=0,name="BleedFaster",type="INC",value=10}},nil}c["+28 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=28}},nil}c["40% increased Critical Strike Chance against Taunted Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Taunted"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=40}},nil}c["Gain 10% of Wand Physical Damage as Extra Fire Damage"]={{[1]={flags=8388612,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=10}},nil}c["1.5% of Fire Damage Leeched as Life while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=1.5}},nil}c["4% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=167772165,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["15% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=15}},nil}c["Can have up to 1 additional Remote Mine placed at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveMineLimit",type="BASE",value=1}},nil}c["25% increased Weapon Critical Strike Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8192,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["15% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["Regenerate 2% of Life per second if a Minion has Died Recently"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}}," if a Minion has Died Recently "}c["+60 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=60}},nil}c["8% chance to Dodge Spells while affected by Haste"]={{[1]={[1]={type="Condition",var="AffectedByHaste"},flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=8}},nil}c["+10% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=10}},nil}c["1 Added Passive Skill is Fire Attunement"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Fire Attunement"}},nil}c["Adds 29 to 39 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=29},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=39}},nil}c["+15 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=15},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=15}},nil}c["+10% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["Attack Projectiles Return to you from final Target"]={nil,"Attack Projectiles Return to you from final Target "}c["6% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=6}},nil}c["12% increased Damage with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Unaffected by Frostbite while affected by Purity of Ice Immune to Shock while affected by Purity of Lightning"]={nil,"Unaffected by Frostbite while affected by Purity of Ice Immune to Shock while affected by Purity of Lightning "}c["Unaffected by Shocked Ground while affected by Purity of Lightning 1.5% of Damage leeched as Life while affected by Vitality"]={nil,"Unaffected by Shocked Ground while affected by Purity of Lightning 1.5% of Damage leeched as Life while affected by Vitality "}c["+17 to Strength and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=17},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=17}},nil}c["+65 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=65}},nil}c["You take 40% reduced Extra Damage from Critical Strikes while affected by Determination"]={nil,"You take 40% reduced Extra Damage from Critical Strikes while affected by Determination "}c["Modifiers to Claw Attack Speed also apply to Unarmed Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="ClawAttackSpeedAppliesToUnarmed",type="FLAG",value=true}},nil}c["Damage Penetrates 15% Lightning Resistance while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=15}},nil}c["33% of Physical Damage Converted to Lightning Damage while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=33}},nil}c["40% chance to Avoid Blind"]={{}," to Avoid Blind "}c["15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy"]={{}," to gain aCharge when your is triggered by an Enemy "}c["50% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=50}},nil}c["With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons "}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand"]={{}," to gain aCharge on Kill 25% chance to gain an Endurance Charge on Kill "}c["1 Added Passive Skill is Fan of Blades"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Fan of Blades"}},nil}c["12% increased Accuracy Rating with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="Accuracy",type="INC",value=12}},nil}c["1 Added Passive Skill is Basics of Pain"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Basics of Pain"}},nil}c["+190 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=190}},nil}c["Recover 60 Life when you Ignite an Enemy"]={nil,"Recover 60 Life when you Ignite an Enemy "}c["+10 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=10},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=10}},nil}c["24% increased Damage with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=24}},nil}c["Chill Enemy for 1 second when Hit Blind Chilled Enemies on Hit"]={nil,"Chill Enemy for 1 second when Hit Blind Chilled Enemies on Hit "}c["20% of Overkill Damage is Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=20}}," Overkill "}c["30% increased Area of Effect during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30}},nil}c["Adds 13 to 31 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=31}},nil}c["20% increased Brand Attachment range"]={{}," Brand Attachment range "}c["4% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=4}},nil}c["10% of Fire Damage taken as Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenAsPhysical",type="BASE",value=10}},nil}c["13% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=13}},nil}c["130% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=130}},nil}c["16% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=16}},nil}c["Herald of Ice has 100% increased Buff Effect"]={{[1]={[1]={skillName="Herald of Ice",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=100}},nil}c["15 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=15}},nil}c["With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage to surrounding targets"]={nil,"With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage to surrounding targets "}c["Minions deal 10% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=10}}}},nil}c["30% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-30}},nil}c["+15 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=15}},nil}c["Cannot be Stunned while Leeching"]={nil,"Cannot be Stunned while Leeching "}c["20% increased Attack Speed with Off Hand"]={{[1]={[1]={type="Condition",var="OffHandAttack"},flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["Golems have 100% increased Movement Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=100}}}},nil}c["15% increased Maximum total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="INC",value=15}},nil}c["3% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=3}},nil}c["Damage from your Critical Strikes cannot be Reflected 25% more Damage while there is at most one Rare or Unique Enemy nearby 10% reduced Damage taken while there are at least two Rare or Unique Enemies nearby"]={nil,"Damage from your Critical Strikes cannot be Reflected 25% more Damage while there is at most one Rare or Unique Enemy nearby 10% reduced Damage taken while there are at least two Rare or Unique Enemies nearby "}c["Socketed Gems are Supported by level 10 Fire Penetration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportFirePenetration"}}},nil}c["Can Allocate Passives from the Witch's starting point"]={{},nil}c["9% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=9}},nil}c["Minions have 10% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=10}}}},nil}c["Your Lightning Damage can Freeze but not Shock"]={{[1]={flags=0,keywordFlags=0,name="LightningCanFreeze",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="LightningCannotShock",type="FLAG",value=true}},nil}c["120% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=120}},nil}c["16% increased Damage with Claws"]={{[1]={flags=262148,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy "}c["With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy "}c["Historic"]={nil,"Historic "}c["do not have Adrenaline Recover 25% of Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"do not have Adrenaline Recover 25% of Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["With at least 40 Intelligence in Radius, 10% of Damage taken gained as Mana over 4 seconds when Hit during Rallying Cry for you and Allies"]={nil,"With at least 40 Intelligence in Radius, 10% of Damage taken gained as Mana over 4 seconds when Hit during Rallying Cry for you and Allies "}c["Attack Skills deal 20% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["Flasks gain 3 Charges every 3 seconds"]={nil,"Flasks gain 3 Charges every 3 seconds "}c["10% chance to Dodge Attacks while affected by Grace"]={{[1]={[1]={type="Condition",var="AffectedByGrace"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=10}},nil}c["Timeless Jewel League: Legion"]={nil,"Timeless Jewel League: Legion "}c["With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds."]={nil,"With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds. "}c["Adds 70 to 350 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=70},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=350}},nil}c["5% increased Attack and Cast Speed while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["40% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["23% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=23}},nil}c["Lose 15 Life for each Enemy hit by your Spells"]={nil,"Lose 15 Life for each Enemy hit by your Spells "}c["With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill "}c["Recharge began Recently 50% less Energy Shield Regeneration Rate"]={nil,"Recharge began Recently 50% less Energy Shield Regeneration Rate "}c["With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges"]={nil,"With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges "}c["Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed 14% increased Brand Attachment range"]={nil,"Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed 14% increased Brand Attachment range "}c["5% chance to Dodge Attack Hits while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=5}},nil}c["8% increased Effect of non-Damaging Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=8},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=8},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffech",type="INC",value=8}},nil}c["Adds 29 to 39 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=29},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=39}},nil}c["+4% chance to Evade Attack Hits if you haven't been Hit Recently"]={{[1]={[1]={neg=true,type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="EvadeChance",type="BASE",value=4}},nil}c["Minions deal 1% increased Damage per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=1}}}},nil}c["1 Added Passive Skill is Bloodscent"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Bloodscent"}},nil}c["50% chance to gain an additional Vaal Soul per Enemy Shattered"]={{}," to gain an additional Soul per Enemy Shattered "}c["50% chance to gain an additional Vaal Soul per Enemy Shattered Corrupted"]={{}," to gain an additional Soul per Enemy Shattered Corrupted "}c["You can inflict up to 300 Ignites on an Enemy"]={{[1]={flags=0,keywordFlags=0,name="IgniteCanStack",type="FLAG",value=true}},nil}c["Life Regeneration is applied to Energy Shield instead"]={{[1]={flags=0,keywordFlags=0,name="ZealotsOath",type="FLAG",value=true}},nil}c["Spectres have 100% increased maximum Life"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=100}}}},nil}c["30% chance to gain an additional Vaal Soul on Kill Corrupted"]={{}," to gain an additional Soul on Kill Corrupted "}c["10% chance to gain Phasing for 4 seconds on Kill 15% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="BASE",value=10}}," to gain Phasing for 4 seconds on Kill 15% increased "}c["You Regenerate 0.5% of Mana per second per Totem Skills that would Summon a Totem Summon two Totems instead You and your Totems Regenerate 1% of Life per second per Totem"]={nil,"You Regenerate 0.5% of Mana per second per Totem Skills that would Summon a Totem Summon two Totems instead You and your Totems Regenerate 1% of Life per second per Totem "}c["7% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=7},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=7},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=7}},nil}c["50% reduced maximum number of Raised Zombies"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="INC",value=-50}},nil}c["8% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=8}},nil}c["20% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=20}},nil}c["2% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=2}},nil}c["8% increased effect of Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=8}},nil}c["Your Offerings have 50% reduced Effect on you"]={{[1]={[1]={skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering"},type="SkillName"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="BuffEffectOnPlayer",type="INC",value=-50}}}},nil}c["100% increased Accuracy Rating when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=100}},nil}c["Grants Level 20 Summon Doedre's Effigy Skill Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned"]={nil,nil}c["45% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=45}},nil}c["10% increased Impale Effect 10% chance to Impale Enemies on Hit with Axes or Swords"]={{[1]={[1]={modFlags=4259840,type="ModFlagOr"},flags=4,keywordFlags=0,name="FlaskEffect",type="INC",value=10}}," Impale 10% chance to Impale Enemies on Hit "}c["3% increased Character Size 5% increased Defences"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=3}}," Character Size 5% increased "}c["1 Added Passive Skill is Pressure Points"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Pressure Points"}},nil}c["Minions Regenerate 1.5% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.5}}}},nil}c["+13% to Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=13}},nil}c["Adds 10 to 15 Chaos Damage for each Spider's Web on the Enemy"]={{[1]={[1]={actor="enemy",type="Multiplier",var="Spider's WebStack"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=10},[2]={[1]={actor="enemy",type="Multiplier",var="Spider's WebStack"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=15}},nil}c["Nova Spells have 20% less Area of Effect"]={nil,"Nova Spells have 20% less Area of Effect "}c["10% reduced Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=-10}},nil}c["Gain 20% of Wand Physical Damage as Extra Lightning Damage"]={{[1]={flags=8388612,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=20}},nil}c["100% increased Damage with Ignites inflicted on Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=4194304,name="Damage",type="INC",value=100}},nil}c["Damage Penetrates 10% Fire Resistance against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="FirePenetration",type="BASE",value=10}},nil}c["Minion Instability"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Minion Instability"}},nil}c["and nearby Allies Regenerate 200 Life per second"]={nil,"and nearby Allies Regenerate 200 Life per second "}c["1% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1}},nil}c["Purity of Fire has 30% reduced Mana Reservation"]={{[1]={[1]={skillName="Purity of Fire",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-30}},nil}c["Adds 6 to 13 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=13}},nil}c["With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage"]={nil,"With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage "}c["Adds 260 to 285 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=260},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=285}},nil}c["+15% to Attack Critical Strike Multiplier while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}}," Attack "}c["30% chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=30}},nil}c["Adds 5 to 11 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=11}},nil}c["Attacks used by Totems have 4% increased Attack Speed"]={{[1]={flags=1,keywordFlags=16384,name="Speed",type="INC",value=4}},nil}c["50% more Damage Over Time with Herald Skills Minions from Herald Skills deal 25% more Damage Your Aura Skills are Disabled"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="MORE",value=50}}," with Herald Skills Minions from Herald Skills deal 25% more Damage Your Aura Skills are Disabled "}c["50% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=50}},nil}c["20% reduced Reflected Physical Damage taken Enemies have -5% to Total Physical Damage Reduction against your Hits"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-20}}," Reflected Enemies have -5% to Total Physical Damage Reduction against your Hits "}c["Critical Strikes do not inherently apply non-Damaging Ailments Inflict non-Damaging Ailments as though dealing 200% more Damage"]={nil,"Critical Strikes do not inherently apply non-Damaging Ailments Inflict non-Damaging Ailments as though dealing 200% more Damage "}c["1% increased Attack Speed per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=1,keywordFlags=0,name="Speed",type="INC",value=1}},nil}c["175% increased Critical Strike Chance for Spells if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=2,keywordFlags=0,name="CritChance",type="INC",value=175}},nil}c["+50% to Critical Strike Multiplier for Spells if you haven't Killed Recently"]={{[1]={[1]={neg=true,type="Condition",var="KilledRecently"},flags=2,keywordFlags=0,name="CritMultiplier",type="BASE",value=50}},nil}c["+13 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=13}},nil}c["Adds 85 to 118 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=85},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=118}},nil}c["5% chance to create Shocked Ground when Hit"]={{}," to create Shocked Ground when Hit "}c["Damage from your Critical Strikes cannot be Reflected 25% more Damage while there is at most one Rare or Unique Enemy nearby"]={nil,"Damage from your Critical Strikes cannot be Reflected 25% more Damage while there is at most one Rare or Unique Enemy nearby "}c["do not have Adrenaline"]={nil,"do not have Adrenaline "}c["0.2% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.2}},nil}c["Has no Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="NoAttributeRequirements",type="FLAG",value=true}},nil}c["Melee Critical Strikes have 25% chance to cause Bleeding"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=25}},nil}c["+5 Mana gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=5}},nil}c["50% of Lightning Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageConvertToCold",type="BASE",value=50}},nil}c["Every second, gain a Ghost Shroud, up to a maximum of 3"]={nil,"Every second, gain a Ghost Shroud, up to a maximum of 3 "}c["Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=10}},nil}c["200% increased Critical Strike Chance while you have Avatar of Fire 50% of Physical Damage Converted to Fire while you have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=200}}," while you have Avatar of Fire 50% of Physical Damage Converted to Fire while you have Avatar of Fire "}c["Sacrifice 5% of Life to gain that much Energy Shield when you Cast a Spell"]={nil,"Sacrifice 5% of Life to gain that much Energy Shield when you Cast a Spell "}c["16% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=16}},nil}c["23% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=23}},nil}c["50% chance for Attacks to Maim on Hit against Poisoned Enemies +0.1% to Critical Strike Chance per Poison affecting Enemy, up to +2.0% 5% increased Poison Duration for each Poison you have inflicted Recently"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},[2]={actor="enemy",limit=2,limitTotal=true,type="Multiplier",var="PoisonStack"},flags=1,keywordFlags=262144,name="CritChance",type="BASE",value=50}}," to Maim on Hit +0.1% to 5% increased Poison Duration for each Poison you have inflicted Recently "}c["1% of Energy Shield Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1}},nil}c["Grants Level 15 Blood Offering Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="BloodOffering"}}},nil}c["18% increased Damage with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="Damage",type="INC",value=18}},nil}c["Attack Skills deal 10% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["+350 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=350}},nil}c["3% additional chance for Slain monsters to drop Scrolls of Wisdom"]={{}," for Slain monsters to drop Scrolls of Wisdom "}c["Adds 40 to 60 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=60}},nil}c["Axe Attacks deal 10% increased Damage with Hits and Ailments"]={{[1]={flags=65536,keywordFlags=786432,name="Damage",type="INC",value=10}},nil}c["1 Added Passive Skill is Overshock"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Overshock"}},nil}c["Adds 38 to 58 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=38},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=58}},nil}c["Gain 15% of Elemental Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=15}},nil}c["Adds 70 to 210 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=70},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=210}},nil}c["10% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=10}},nil}c["0.3% of Spell Damage Leeched as Energy Shield"]={{[1]={flags=2,keywordFlags=0,name="DamageEnergyShieldLeech",type="BASE",value=0.3}},nil}c["Trap Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,keywordFlags=4096,name="ElementalPenetration",type="BASE",value=10}},nil}c["Minions have 28% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=28}}}},nil}c["Minions have 28% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=28}}}},nil}c["Adds 188 to 262 Cold Damage to Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="ColdMin",type="BASE",value=188},[2]={flags=131076,keywordFlags=0,name="ColdMax",type="BASE",value=262}},nil}c["Adds 15 to 20 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=20}},nil}c["Gain 10% of Maximum Life as Extra Armour"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=10}}," as Extra Armour "}c["28% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=28}},nil}c["10% increased Skeleton Attack Speed"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=10}}}},nil}c["20% of Damage taken gained a Life over 4 seconds when Hit"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=20}}," gained a Life over 4 seconds when Hit "}c["23% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=23}},nil}c["Culling Strike against Burning Enemies Gain a Frenzy Charge if an Attack Ignites an Enemy"]={nil,"Culling Strike against Burning Enemies Gain a Frenzy Charge if an Attack Ignites an Enemy "}c["Adds 20 to 35 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=35}},nil}c["50% increased Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=50}},nil}c["+15% to Critical Strike Multiplier with Mines"]={{[1]={flags=0,keywordFlags=8192,name="CritMultiplier",type="BASE",value=15}},nil}c["100% more Damage with Hits from Herald Skills"]={{[1]={flags=0,keywordFlags=262144,name="Damage",type="MORE",value=100}}," from Herald Skills "}c["Gain 100% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=100}}," Bow as Extra Damage of an Element "}c["Gain 100% of Bow Physical Damage as Extra Damage of each Element"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=100},[2]={flags=131072,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=100},[3]={flags=131072,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=100}},nil}c["10% chance to Blind Enemies on Hit with Attacks"]={{}," to Blind Enemies on Hit "}c["70 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=70}},nil}c["25% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=25}},nil}c["0.5% of Attack Damage Leeched as Life per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.5}},nil}c["10% chance to double Stun Duration 28% increased Damage with Ailments from Attack Skills while wielding a Mace or Sceptre"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="EnemyStunDuration",type="BASE",value=10}}," to double 28% increased Damage "}c["Adds 35 to 45 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=45}},nil}c["32% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=32}},nil}c["8% increased Physical Damage with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["20% chance to gain a Power Charge on Non-Critical Strike"]={{}," to gain a Power Charge on Non-Critical Strike "}c["118% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=118}},nil}c["Adds 30 to 41 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=41}},nil}c["17% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=17}},nil}c["Recover 0.5% of your maximum Life per Poison affecting Enemies you Kill"]={nil,"Recover 0.5% of your maximum Life per Poison affecting Enemies you Kill "}c["Adds 9 to 26 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=9},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=26}},nil}c["Non-Curse Aura Skills have 20% increased Duration"]={nil,"Non-Curse Aura Skills have 20% increased Duration "}c["+212 Intelligence Requirement"]={{[1]={flags=0,keywordFlags=0,name="IntRequirement",type="BASE",value=212}},nil}c["No Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="PhysicalMin"}},[2]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="PhysicalMax"}},[3]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="PhysicalDPS"}}},nil}c["Attacks have 15% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=15}},nil}c["30% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=30}},nil}c["With at least one nearby corpse, nearby Enemies deal 10% reduced Damage"]={nil,"With at least one nearby corpse, nearby Enemies deal 10% reduced Damage "}c["Gain 10% of Physical Damage as Extra Damage of a random Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=10}}," as Extra Damage of a random Element "}c["Adds 130 to 195 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=130},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=195}},nil}c["100% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=100}},nil}c["50% less Weapon Damage"]={{[1]={flags=8192,keywordFlags=0,name="Damage",type="MORE",value=-50}},nil}c["8% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=8}},nil}c["40% reduced Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=-40}},nil}c["10% chance to Fortify on Melee hit Enemies Taunted by you take 10% increased Damage 25% chance to Taunt on Hit"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to Fortify Enemies Taunted by you take 10% increased 25% chance to Taunt on Hit "}c["13% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=13}},nil}c["7% Global chance to Blind Enemies on hit"]={nil,"7% Global chance to Blind Enemies on hit "}c["25% reduced Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=-25}},nil}c["Adds 30 to 95 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=95}},nil}c["15% increased Flask Charges gained"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=15}},nil}c["24% increased Damage while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="Damage",type="INC",value=24}},nil}c["20% chance to gain a Frenzy Charge on Kill 20% chance to gain a Power Charge on Kill"]={{}," to gain aCharge on Kill 20% chance to gain a Power Charge on Kill "}c["Adds 25 to 60 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=60}},nil}c["Summon Raging Spirit has 25% increased Duration"]={{[1]={[1]={skillName="Summon Raging Spirit",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=25}},nil}c["All Attacks with this Weapon are Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="CritChance",value=100}}},nil}c["30% increased Off Hand Attack Speed while wielding two different Weapon Types"]={{[1]={flags=8193,keywordFlags=0,name="Speed",type="INC",value=30}}," Off Hand while wielding two different Types "}c["Adds 125 to 265 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=125},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=265}},nil}c["100% increased Critical Strike Chance with arrows that Fork 200% increased Critical Strike Chance with arrows that Fork"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}}," with arrows that Fork 200% increased Critical Strike Chance with arrows that Fork "}c["Arrows that Pierce cause Bleeding"]={{[1]={[1]={stat="PierceCount",threshold=1,type="StatThreshold"},flags=1025,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["5% chance to gain Unholy Might for 3 seconds on Kill 10% chance to gain Unholy Might for 10 seconds on Kill"]={{}," to gain Unholy Might for 3 seconds on Kill 10% chance to gain Unholy Might for 10 seconds on Kill "}c["Arrows that Pierce have +50% to Critical Strike Multiplier Arrows Pierce all Targets after Chaining"]={nil,"Arrows that Pierce have +50% to Critical Strike Multiplier Arrows Pierce all Targets after Chaining "}c["Enemies Killed with Wand Hits have a 10% chance to Explode, dealing a quarter of their Life as Chaos Damage"]={nil,"Enemies Killed with Wand Hits have a 10% chance to Explode, dealing a quarter of their Life as Chaos Damage "}c["Socketed Gems have 10% increased Mana Reservation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=10}}}},nil}c["25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks"]={{[1]={flags=0,keywordFlags=65536,name="Life",type="BASE",value=25}}," to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full 20% chance to Impale Enemies on Hit "}c["25% increased Quantity of Items Dropped by Slain Frozen enemies"]={{}," Quantity of Items Dropped by Slain Frozen enemies "}c["Adds 1 to 325 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=325}},nil}c["60% increased Critical Strike Chance with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["Adds 1 to 300 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=300}},nil}c["Nearby Allies gain 1% of Life Regenerated per Second"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1},onlyAllies=true}}},nil}c["4% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=4},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["Adds 1 to 100 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=100}},nil}c["50% slower start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=-50}},nil}c["Adds 1 to 150 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=150}},nil}c["+27% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=27}},nil}c["Attacks with One Handed Melee Weapons deal 10% increased Damage with Ailments"]={{[1]={flags=167774208,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Chance to Block Spell Damage is equal to Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChanceIsBlockChance",type="FLAG",value=true}},nil}c["Adds 54 to 81 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=54},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=81}},nil}c["Adds 1 to 135 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=135}},nil}c["+30 Life gained on Killing Ignited Enemies Gain 20% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKillGainAsFire",type="BASE",value=30}}," ing Ignited Enemies Gain 20% of Physical Damage "}c["Reflects 1 to 150 Lightning Damage to Melee Attackers 20% Chance for Energy Shield Recharge to Start when you Block"]={nil,"Reflects 1 to 150 Lightning Damage to Melee Attackers 20% Chance for Energy Shield Recharge to Start when you Block "}c["+20 Mana gained when you Block 40% increased Defences from Equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," gained when you Block 40% increased Defences "}c["18% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=18}},nil}c["+30% to Global Critical Strike Multiplier while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["Regenerate 8% of Energy Shield over 2 seconds when you Consume a corpse"]={nil,"Regenerate 8% of Energy Shield over 2 seconds when you Consume a corpse "}c["Attacks have 5% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=5}},nil}c["-25% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=-25}},nil}c["Raised Zombies have 90% increased maximum Life"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=90}}}},nil}c["Culling Strike against Enemies Cursed with Poacher's Mark"]={nil,"Culling Strike against Enemies Cursed with Poacher's Mark "}c["50% increased Shock Duration on You Take no Extra Damage from Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=50}}," on You Take no Extra Damage "}c["Can Allocate Passives from the Duelist's starting point"]={{},nil}c["+20% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=20}},nil}c["100% of Cold Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageTakenAsLightning",type="BASE",value=100}},nil}c["+110 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=110}},nil}c["10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="BloodRage"}}},nil}c["10% increased total Recovery per second from Mana Leech"]={{[1]={flags=0,keywordFlags=0,name="ManaLeechRate",type="INC",value=10}},nil}c["Enemies are Unlucky when Damaging you while you are on Full Life"]={nil,"Enemies are Unlucky when Damaging you while you are on Full Life "}c["With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area"]={nil,"With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area "}c["+15% to Critical Strike Multiplier with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating"]={nil,"Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating "}c["+375 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=375}},nil}c["2 Enemy Writhing Worms escape the Flask when used"]={nil,"2 Enemy Writhing Worms escape the Flask when used "}c["+125 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=125}},nil}c["-20% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=-20}},nil}c["You take 450 Chaos Damage per second for 3 seconds on Kill Gore Footprints"]={nil,"You take 450 Chaos Damage per second for 3 seconds on Kill Gore Footprints "}c["30% reduced Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=-30}},nil}c["25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second if you've been Hit Recently +1 to Maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=25}}," that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second +1 to "}c["Adds 9 to 14 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=9},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=14}},nil}c["+20% chance to be Pierced by Projectiles Projectiles Pierce you"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=20}}," to be Pierced by Projectiles Pierce you "}c["50% of Block Chance applied to Spells +15% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=50}}," applied to s +15% chance to Block Spell Damage "}c["12% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=12}},nil}c["Chaos Damage does not bypass Energy Shield"]={nil,"Chaos Damage does not bypass Energy Shield "}c["25% increased Damage with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["-10 Chaos Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageTaken",type="BASE",value=-10}},nil}c["When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield"]={nil,"lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield "}c["25% chance on Block to create Desecrated Ground 50% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground 50% chance on Block to create Desecrated Ground "}c["Minions have +9% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=9}}}},nil}c["15% increased Physical Damage with Ranged Weapons"]={{[1]={flags=67108868,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="CastSpeedAppliesToTrapThrowingSpeed",type="FLAG",value=true}},nil}c["25% reduced Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=-25}},nil}c["Unaffected by Shocked Ground"]={nil,"Unaffected by Shocked Ground "}c["1% of Energy Shield Regenerated per second for each Enemy you or your Minions have Killed Recently, up to 30%"]={{[1]={[1]={limit=30,limitTotal=true,type="Multiplier",varList={[1]="EnemyKilledRecently",[2]="EnemyKilledByMinionsRecently"}},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1}},nil}c["Iron Grip"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Iron Grip"}},nil}c["140% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=140}},nil}c["10% chance to gain Unholy Might for 4 seconds on Critical Strike"]={{}," to gain Unholy Might for 4 seconds "}c["1 Added Passive Skill is Liquid Inspiration"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Liquid Inspiration"}},nil}c["60% chance to Poison on Hit against Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=262144,name="PoisonChance",type="BASE",value=60}},nil}c["+2 to Maximum number of Raised Zombies"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=2}},nil}c["4% increased Attack Speed with Bows"]={{[1]={flags=131077,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Adds 5 to 12 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=12}},nil}c["35% chance to gain an Endurance Charge when you use a Fire skill"]={{}," to gain an Endurance Charge when you use a Fire skill "}c["+1500 to Evasion Rating while on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=1500}},nil}c["+450 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=450}},nil}c["+12% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=12}},nil}c["Gain 25% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=25}},nil}c["Adds 13 to 24 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=13},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=24}},nil}c["Gain 10% of Wand Physical Damage as Extra Cold Damage"]={{[1]={flags=8388612,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=10}},nil}c["12% increased Damage with Axes"]={{[1]={flags=65540,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently 15% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage Cannot be Stunned if you haven't been Hit Recently Regenerate 15 Mana per second if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={neg=true,type="Condition",var="BeenHitRecently"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=262144,name="LifeRecoveryRate",type="BASE",value=15},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={neg=true,type="Condition",var="BeenHitRecently"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=262144,name="ManaRecoveryRate",type="BASE",value=15},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={neg=true,type="Condition",var="BeenHitRecently"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=262144,name="EnergyShieldRecoveryRate",type="BASE",value=15}}," to gain aCharge and a Power Charge on Kill 50% increased 15% chance to gain 50% of Non-Chaos Damage as Extra Chaos Damage Cannot be Stunned Regenerate 15 Mana per second if you've used a Movement Skill Recently "}c["Adds 123 to 180 Cold Damage to Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="ColdMin",type="BASE",value=123},[2]={flags=131076,keywordFlags=0,name="ColdMax",type="BASE",value=180}},nil}c["25% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=25}},nil}c["Recover 0.5% of Life per Poison affecting Enemies you Kill"]={nil,"Recover 0.5% of Life per Poison affecting Enemies you Kill "}c["18% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=18}},nil}c["15% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=15}},nil}c["1 Added Passive Skill is Corrosive Elements"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Corrosive Elements"}},nil}c["+7% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=7}},nil}c["and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage If you've Cast a Spell Recently, you\nand nearby Allies have +10% Chance to Block Spell Damage"]={nil,"and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage If you've Cast a Spell Recently, you\nand nearby Allies have +10% Chance to Block Spell Damage "}c["420% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=420}},nil}c["With at least 40 Intelligence in Radius, Magma Orb"]={nil,"With at least 40 Intelligence in Radius, Magma Orb "}c["100% chance to Taunt on Hit"]={{}," to Taunt on Hit "}c["Phase Acrobatics"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Phase Acrobatics"}},nil}c["Projectile Attack Skills have 60% increased Critical Strike Chance"]={{[1]={[1]={skillType=1,type="SkillType"},[2]={skillType=3,type="SkillType"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["Minions' Attacks deal 8 to 16 additional Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=8}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=16}}}},nil}c["6% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=6}},nil}c["You and Allies affected by your placed Banners Regenerate 0.1% of Life per second for each Stage"]={nil,"You and Allies affected by your placed Banners Regenerate 0.1% of Life per second for each Stage "}c["Adds 19-29 Chaos Damage to Attacks while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=19},[2]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=29}},nil}c["Skills used during Flask effect grant 800% of Mana Cost as Life"]={nil,"Skills used during Flask effect grant 800% of Mana Cost as Life "}c["Adds 14-23 Physical Damage to Attacks while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=14},[2]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=23}},nil}c["Life Leech from Hits with this Weapon applies instantly"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="InstantLifeLeech",type="FLAG",value=true}},nil}c["+15% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=15}},nil}c["Socketed Minion Gems are Supported by Level 16 Life Leech"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportLifeLeech"}}},nil}c["+2 to Level of Socketed Herald Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="herald",value=2}}},nil}c["+36% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=36}},nil}c["18% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=18}},nil}c["Blood Magic"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Blood Magic"}},nil}c["100% increased Critical Strike Chance with arrows that Fork"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}}," with arrows that Fork "}c["Gems Socketed in Red Sockets have +1 to Level"]={nil,"Gems Socketed in Red Sockets have +1 to Level "}c["25% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-25}},nil}c["30% chance to gain an additional Vaal Soul on Kill"]={{}," to gain an additional Soul on Kill "}c["Socketed Curse Gems are Supported by Level 20 Blasphemy"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportBlasphemy"}}},nil}c["40% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=40}},nil}c["33% reduced Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=-33}},nil}c["100 Energy Shield Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=100}},nil}c["12% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["70% increased Aspect of the Spider Area of Effect"]={{[1]={[1]={skillName="Aspect of the Spider",type="SkillName"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=70}},nil}c["Regenerate 0.6% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.6}},nil}c["0.3% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.3}},nil}c["Consecrated Ground created by this Flask has Tripled Radius +2% to Critical Strike Chance against Enemies on Consecrated Ground during Effect"]={nil,"Consecrated Ground created by this Flask has Tripled Radius +2% to Critical Strike Chance against Enemies on Consecrated Ground during Effect "}c["6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-6}}," for 4 seconds after Spending a total of 200 Mana "}c["100% increased Spell Damage taken when on Low Mana 25% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,keywordFlags=0,name="DamageTaken",type="INC",value=100}}," when on Low Mana 25% increased Spell Damage taken when on Low Mana "}c["25% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,keywordFlags=0,name="DamageTaken",type="INC",value=25}}," when on Low Mana "}c["15% increased Melee Physical Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["If you've Impaled an Enemy Recently, you and nearby Allies have +1000 to Armour You and nearby Allies deal 4 to 8 added Physical Damage for\neach Impale on Enemy"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}},"If you've Impaled an Enemy Recently, you and nearby Allies have +1000 to You and nearby Allies deal for\neach Impale on Enemy "}c["Nearby Enemies have Fire, Cold and Lighting Exposure while you have Phasing, applying -15% to those Resistances"]={nil,"Nearby Enemies have Fire, Cold and Lighting Exposure while you have Phasing, applying -15% to those Resistances "}c["2% additional Physical Damage Reduction while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=2}},nil}c["Summoned Holy Relics have 25% reduced Cooldown Recovery Speed"]={{[1]={[1]={skillName="Summon Holy Relic",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=-25}}}},nil}c["Elemental Equilibrium"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Elemental Equilibrium"}},nil}c["Lose 35 Mana per Second"]={{[1]={flags=0,keywordFlags=0,name="ManaDegen",type="BASE",value=35}},nil}c["Elemental Overload"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Elemental Overload"}},nil}c["Iron Reflexes"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Iron Reflexes"}},nil}c["Mind Over Matter"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Mind Over Matter"}},nil}c["Elemental Resistances are Zero"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="OVERRIDE",value=0},[2]={flags=0,keywordFlags=0,name="ColdResist",type="OVERRIDE",value=0},[3]={flags=0,keywordFlags=0,name="LightningResist",type="OVERRIDE",value=0}},nil}c["Your Shocks can increase Damage taken by up to a maximum of 60% 30% increased Effect of Shock"]={nil,"Your Shocks can increase Damage taken by up to a maximum of 60% 30% increased Effect of Shock "}c["Zealot's Oath"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Zealot's Oath"}},nil}c["+12 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=12}},nil}c["50% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=50}},nil}c["Inflicts a random level 20 Curse on you when your Totems die"]={nil,"Inflicts a random level 20 Curse on you when your Totems die "}c["-7 Physical Damage taken from Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-7}}," from Attacks "}c["Minions have 10% increased Movement Speed for each Herald affecting you"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}}}}," for each Herald affecting you "}c["+1 to maximum Mana per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}},nil}c["10% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["20% reduced Mana Reservation of Skills that throw Mines"]={{[1]={flags=0,keywordFlags=8192,name="ManaReserved",type="INC",value=-20}},nil}c["+6 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=6}},nil}c["+8% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=8}},nil}c["+50 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=50}},nil}c["Auras from your Skills grant 0.2% of Life Regenerated per second to"]={{[1]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.2}}}}," to "}c["25% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=25}},nil}c["40% faster start of Energy Shield Recharge while affected by Discipline"]={{[1]={[1]={type="Condition",var="AffectedByDiscipline"},flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=40}},nil}c["Minions gain Unholy Might for 5 seconds on Kill Minions gain Unholy Might for 10 seconds on Kill"]={nil,"gain Unholy Might for 5 seconds on Kill Minions gain Unholy Might for 10 seconds on Kill "}c["Adds 1 to 25 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=25}},nil}c["began Recently"]={nil,"began Recently "}c["50% chance to gain a Power Charge when you Summon a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge"]={{[1]={[1]={stat="EnduranceCharges",threshold=1,type="StatThreshold"},flags=0,keywordFlags=16384,name="ElementalDamageTaken",type="BASE",value=50}}," to gain a Power Charge when you Summon a 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced "}c["10% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["+80 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=80}},nil}c["+4% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20%"]={nil,"Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20% "}c["15% increased Elemental Damage if you've Chilled an Enemy Recently 20% increased Elemental Damage if you've Ignited an Enemy Recently 25% increased Elemental Damage if you've Shocked an Enemy Recently"]={{[1]={[1]={type="Condition",var="IgnitedEnemyRecently"},[2]={type="Condition",var="ShockedEnemyRecently"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=15}}," if you've Chilled an Enemy Recently 20% increased Elemental Damage 25% increased Elemental Damage "}c["Primordial"]={{[1]={flags=0,keywordFlags=0,name="Multiplier:PrimordialItem",type="BASE",value=1}},nil}c["+13% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=13}},nil}c["Wand Attacks deal 15% increased Damage with Hits and Ailments"]={{[1]={flags=8388608,keywordFlags=786432,name="Damage",type="INC",value=15}},nil}c["1 Added Passive Skill is Aerodynamics"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Aerodynamics"}},nil}c["12% increased Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8192,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Enemies affected by your Spider's Webs deal 10% reduced Damage Enemies affected by your Spider's Webs have -10% to All Resistances"]={nil,"Enemies affected by your Spider's Webs deal 10% reduced Damage Enemies affected by your Spider's Webs have -10% to All Resistances "}c["35% increased Physical Damage with Axes"]={{[1]={flags=65540,keywordFlags=0,name="PhysicalDamage",type="INC",value=35}},nil}c["You gain Onslaught for 2 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 2 second per Endurance Charge when Hit "}c["You gain Onslaught for 2 second per Endurance Charge when Hit You gain Onslaught for 5 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 2 second per Endurance Charge when Hit You gain Onslaught for 5 second per Endurance Charge when Hit "}c["0.5% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.5}},nil}c["You gain a Frenzy Charge on use"]={nil,"You gain a Frenzy Charge on use "}c["Cannot be Stunned if you haven't been Hit Recently"]={{[1]={[1]={neg=true,type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=100}},nil}c["+2000 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=2000}},nil}c["Enemies you inflict Bleeding on grant 100% increased Flask Charges Adds 120 to 165 Physical Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="PhysicalMin",type="BASE",value=120},[2]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="PhysicalMax",type="BASE",value=165}},"Enemies you inflict Bleeding on grant 100% increased Flask Charges "}c["Adds 12 to 24 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=12},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=24}},nil}c["Adds 10 to 15 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=15}},nil}c["Gain Life and Mana from Leech instantly on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="InstantLifeLeech",type="FLAG",value=true},[2]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="InstantManaLeech",type="FLAG",value=true}},nil}c["Adds 1 to 25 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=25}},nil}c["Regenerate 1.6% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.6}},nil}c["Enemies you Impale have -10% to Total Physical Damage Reduction against Impale Hits 15% chance to Impale Enemies on Hit with Attacks 5% increased Impale Effect"]={nil,"Enemies you Impale have -10% to Total Physical Damage Reduction against Impale Hits 15% chance to Impale Enemies on Hit with Attacks 5% increased Impale Effect "}c["Adds 35 to 55 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=55}},nil}c["+600 Strength and Intelligence Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="BASE",value=600},[2]={flags=0,keywordFlags=0,name="IntRequirement",type="BASE",value=600}},nil}c["5% increased Attack Speed with Wands"]={{[1]={flags=8388613,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy"]={nil,"Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy "}c["10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy"]={{}," to Trigger Level 18 Animate Guardian's when Animated Weapon Kills an Enemy "}c["+40 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=40}},nil}c["50% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=50}},nil}c["100% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=100}},nil}c["10% chance to Blind with Hits against Bleeding Enemies"]={{}," to Blind "}c["Removes all but one Life on use Removed life is regenerated as Energy Shield over 2 seconds"]={nil,"Removes all but one Life on use Removed life is regenerated as Energy Shield over 2 seconds "}c["20% of Physical Damage from Hits taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsCold",type="BASE",value=20}},nil}c["36% chance to deal Double Damage while Focussed"]={{[1]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=36}},nil}c["30% of Fire Damage from Hits taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenAsCold",type="BASE",value=30}},nil}c["20% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=20}},nil}c["43% increased Damage with Movement Skills"]={{[1]={flags=0,keywordFlags=8,name="Damage",type="INC",value=43}},nil}c["Socketed Gems have 30% reduced Mana Reservation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-30}}}},nil}c["2% increased Evasion Rating per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=2}},nil}c["Your Flasks grant 10% chance to Shock during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=10}},nil}c["15% increased Area of Effect while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=15}},nil}c["Hits can't be Evaded"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="CannotBeEvaded",type="FLAG",value=true}},nil}c["5% chance to Avoid Lightning Damage from Hits"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=5}}," to Avoid from Hits "}c["30% of Physical Damage taken as Cold Damage during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsCold",type="BASE",value=30}},nil}c["With at least 40 Dexterity in Radius, Melee Damage"]={nil,"With at least 40 Dexterity in Radius, Melee Damage "}c["Adds 2 to 3 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=2},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=3}},nil}c["+3 to Level of Socketed Golem Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="golem",value=3}}},nil}c["20% chance to Impale Enemies on Hit with Attacks You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=0,keywordFlags=65536,name="MovementSpeed",type="BASE",value=20}}," to Impale Enemies on Hit You and nearby Allies have 8% increased "}c["Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second"]={nil,"Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second "}c["Inner Conviction"]={nil,"Inner Conviction "}c["Maximum Chance to Block Spell Damage is equal to Maximum Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChanceMaxIsBlockChanceMax",type="FLAG",value=true}},nil}c["Skills used by Traps have 15% increased Area of Effect"]={{[1]={flags=0,keywordFlags=4096,name="AreaOfEffect",type="INC",value=15}},nil}c["50% less Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="MORE",value=-50}},nil}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons "}c["5% chance to gain a Power Charge on Kill 5% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=5}}," to gain a Power Charge on Kill 5% increased "}c["10% increased Fortify duration"]={{[1]={flags=0,keywordFlags=0,name="FortifyDuration",type="INC",value=10}},nil}c["Spells have an additional Projectile"]={{[1]={flags=2,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}},nil}c["Dispels Elemental Ailments on Rampage Gain Immunity to Physical Damage for 1.5 seconds on Rampage"]={nil,"Dispels Elemental Ailments on Rampage Gain Immunity to Physical Damage for 1.5 seconds on Rampage "}c["71 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=71}},nil}c["35% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=35}},nil}c["+5 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=5}},nil}c["25% chance to inflict Cold Exposure on Hit"]={{}," to inflict Cold Exposure on Hit "}c["Replenishes Energy Shield by 4% of Armour when you Block Replenishes Energy Shield by 2% of Armour when you Block"]={nil,"Replenishes Energy Shield by 4% of Armour when you Block Replenishes Energy Shield by 2% of Armour when you Block "}c["Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion"]={{[1]={[1]={skillType=1,type="SkillType"},[2]={skillType=3,type="SkillType"},[3]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=20}},nil}c["+33 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=33}},nil}c["Shocked Enemies you Kill Explode, dealing 5% of their Maximum Life as Lightning Damage which cannot Shock"]={nil,"Shocked Enemies you Kill Explode, dealing 5% of their Maximum Life as Lightning Damage which cannot Shock "}c["+3% chance to Evade Attacks"]={{[1]={flags=0,keywordFlags=0,name="EvadeChance",type="BASE",value=3}},nil}c["18% increased Damage with Hits against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=18}},nil}c["7% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=7}},nil}c["+80 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=80}},nil}c["200% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=200}},nil}c["Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect"]={nil,"Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect "}c["+30% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=30}},nil}c["10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds Immune to Elemental Ailments while on Consecrated Ground"]={{}," to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds Immune to Elemental Ailments "}c["Adds 1 to 40 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=40}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second "}c["8% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=8}},nil}c["1 Added Passive Skill is Veteran Defender"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Veteran Defender"}},nil}c["+1 to Level of Socketed Aura Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="aura",value=1}}},nil}c["Chaos Skills ignore interruption from Stuns"]={nil,"Chaos Skills ignore interruption from Stuns "}c["0.3% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.3}},nil}c["Golems have +900 to Armour"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=900}}}},nil}c["+30% to Critical Strike Multiplier with Bows"]={{[1]={flags=131076,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["Passives in Radius can be Allocated without being connected to your tree"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="intuitiveLeap",value=true}}},nil}c["Arrows gain Critical Strike Chance as they travel farther, up to 100% increased Critical Strike Chance"]={nil,"Arrows gain Critical Strike Chance as they travel farther, up to 100% increased Critical Strike Chance "}c["20% increased total Recovery per second from Mana Leech"]={{[1]={flags=0,keywordFlags=0,name="ManaLeechRate",type="INC",value=20}},nil}c["90% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=90}},nil}c["Your Non-Banner Skills that create Permanent Auras on you do not Reserve Mana"]={nil,"Your Non-Banner Skills that create Permanent Auras on you do not Reserve Mana "}c["350 Physical Damage taken on Minion Death"]={nil,"350 Physical Damage taken on Minion Death "}c["1 Added Passive Skill is Victim Maker"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Victim Maker"}},nil}c["+22% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=22}},nil}c["8% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=8}},nil}c["10% chance to Fortify on Melee hit Enemies Taunted by you take 10% increased Damage 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to Fortify Enemies Taunted by you take 10% increased 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed "}c["Recover 5% of Maximum Life on Kill Recover 5% of Maximum Energy Shield on Kill"]={nil,"Recover 5% of Maximum Life on Kill Recover 5% of Maximum Energy Shield on Kill "}c["3% increased Attack Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,keywordFlags=0,name="Damage",type="INC",value=3}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["+3% to all Elemental Resistances per Minion, up to 30% 3% increased Recovery Rate of Life and Energy Shield per Minion, up to 30% Minions have 20% more Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=3}}," per Minion, up to 30% 3% increased Recovery Rate of Life and Energy Shield per Minion, up to 30% Minions have 20% more Maximum Life "}c["Gain 20% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=20}},nil}c["+20% chance to be Pierced by Projectiles"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=20}}," to be Pierced by "}c["1 Added Passive Skill is Brush with Death"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Brush with Death"}},nil}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius"]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius "}c["Mace or Sceptre Attacks deal 18% increased Damage with Hits and Ailments"]={{[1]={flags=1048576,keywordFlags=786432,name="Damage",type="INC",value=18}},nil}c["20% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["+50% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=50}},nil}c["25% of Physical Damage from Hits taken as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsChaos",type="BASE",value=25}},nil}c["Adds 2 to 4 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=4}},nil}c["1 Added Passive Skill is Enduring Ward"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Enduring Ward"}},nil}c["23% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-23}},nil}c["70% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=70}},nil}c["Gain 35% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=35}},nil}c["Arrows Pierce an additional Target"]={{[1]={flags=1,keywordFlags=0,name="PierceCount",type="BASE",value=1}},nil}c["Projectile Damage increased by 50% of Arrow Pierce Chance"]={nil,"Projectile Damage increased by 50% of Arrow Pierce Chance "}c["40% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=1,keywordFlags=262144,name="Damage",type="INC",value=40}},nil}c["25% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=25}},nil}c["50% less Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="MORE",value=-50}},nil}c["200 Mana spent Recently, up to 50%"]={nil,"200 Mana spent Recently, up to 50% "}c["Socketed Melee Gems have 15% increased Area of Effect"]={{[1]={[1]={keyword="melee",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=15}}}},nil}c["Adds 22 to 35 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=22},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=35}},nil}c["30% increased Damage with Ailments from Attack Skills while wielding a Mace or Sceptre"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["Adds 21 to 33 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=21},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=33}},nil}c["13% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=13}},nil}c["Adds 10 to 20 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=20}},nil}c["8% chance to Block Spells while affected by Discipline"]={{[1]={[1]={type="Condition",var="AffectedByDiscipline"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=8}},nil}c["Adds 1 to 2 Fire Damage to Attacks per 10 Strength"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=1},[2]={[1]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=2}},nil}c["Adds 0 to 3 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=0},[2]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=3}},nil}c["40% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=40}},nil}c["2% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=2}},nil}c["1% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=1}},nil}c["90% increased Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=90}},nil}c["+1 Energy Shield gained on Kill per Level +1 to maximum Life per Level"]={{[1]={[1]={type="Multiplier",var="Level"},[2]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}}," gained on Kill +1 to maximum Life "}c["+14% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=14}},nil}c["12% increased Attack Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=1,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["+30% to Critical Strike Multiplier for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["Flasks gain 3 Charges every 3 seconds Damage Penetrates 6% of Enemy Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=6}},"Flasks gain 3 Charges every 3 seconds "}c["150% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=150}},nil}c["Enemies Ignited by you during Flask Effect take 10% increased Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}}},nil}c["Minions have 10% increased Area of Effect if you used a Minion Skill Recently +10 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}}}," if you used a Minion Skill Recently +10 to Intelligence "}c["Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows"]={nil,"Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows "}c["Gain Unholy Might for 3 seconds on Rampage"]={nil,"Gain Unholy Might for 3 seconds on Rampage "}c["100% increased Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Damage",type="INC",value=100}},nil}c["Adds 1 to 30 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=30}},nil}c["Socketed Curse Gems have 12% reduced Mana Reservation"]={{[1]={[1]={keyword="curse",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-12}}}},nil}c["+40 Life gained when you Block +48 Life gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=40}}," gained when you Block +48 Life gained when you Block "}c["35% increased Attack Speed with Swords"]={{[1]={flags=4194309,keywordFlags=0,name="Speed",type="INC",value=35}},nil}c["Reflects 30 Chaos Damage to Melee Attackers"]={nil,"Reflects 30 Chaos Damage to Melee Attackers "}c["Reflects 20 Chaos Damage to Melee Attackers"]={nil,"Reflects 20 Chaos Damage to Melee Attackers "}c["Adds 250 to 300 Cold Damage to Counterattacks"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=250},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=300}}," to Counterattacks "}c["30% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["Reflects 200 to 250 Physical Damage to Attackers on Block Reflects 240 to 300 Physical Damage to Attackers on Block"]={nil,"Reflects 200 to 250 Physical Damage to Attackers on Block Reflects 240 to 300 Physical Damage to Attackers on Block "}c["20% increased Critical Strike Chance with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["12% increased Damage with Claws"]={{[1]={flags=262148,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["200% increased Critical Strike Chance with arrows that Fork Arrows that Pierce cause Bleeding"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=200}}," with arrows that Fork Arrows that Pierce cause Bleeding "}c["Enemies you Impale have -10% to Total Physical Damage Reduction against Impale Hits"]={nil,"Enemies you Impale have -10% to Total Physical Damage Reduction against Impale Hits "}c["Staff Attacks deal 15% increased Damage with Hits and Ailments"]={{[1]={flags=2097152,keywordFlags=786432,name="Damage",type="INC",value=15}},nil}c["Grants Level 15 Envy Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="Envy"}}},nil}c["Nearby Enemies grant 25% increased Flask Charges"]={nil,"Nearby Enemies grant 25% increased Flask Charges "}c["Nearby Enemies have an additional 2% chance to receive a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="SelfExtraCritChance",type="BASE",value=2}}}},nil}c["20% increased Golem Damage for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time "}c["Envy Reserves no Mana"]={{[1]={[1]={skillId="Envy",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["Recover 20% of your Maximum Life on Rampage Gain 5 Souls for Vaal Skills on Rampage"]={nil,"Recover 20% of your Maximum Life on Rampage Gain 5 Souls for Vaal Skills on Rampage "}c["1.8% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.8}},nil}c["+18 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=18},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=18}},nil}c["700% more Unarmed Physical Damage"]={{[1]={flags=16777220,keywordFlags=0,name="PhysicalDamage",type="MORE",value=700}},nil}c["16% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=16}},nil}c["10% increased Mana Regeneration Rate Per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=10}},nil}c["Removes 1% of maximum Energy Shield on Kill"]={nil,"Removes 1% of maximum Energy Shield on Kill "}c["100% increased Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=100}},nil}c["4% additional Physical Damage Reduction while affected by a Guard Skill Buff Guard Skills have 15% increased Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=4}}," while affected by a Guard Skill Buff Guard Skills have 15% increased Cooldown Recovery Speed "}c["Base Critical Strike Chance for Attacks with Weapons is 8%"]={{[1]={flags=0,keywordFlags=0,name="WeaponBaseCritChance",type="OVERRIDE",value=8}},nil}c["Gain 10% increased Movement Speed for 20 seconds when you Kill an Enemy"]={nil,"Gain 10% increased Movement Speed for 20 seconds when you Kill an Enemy "}c["Lightning Skills have 20% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=64,name="PoisonChance",type="BASE",value=20}},nil}c["100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies "}c["100% increased Quantity of Items Dropped by Slain Normal Enemies 100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies 100% increased Quantity of Items Dropped by Slain Normal Enemies "}c["100% increased Quantity of Items Dropped by Slain Normal Enemies 50% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies 50% increased Quantity of Items Dropped by Slain Normal Enemies "}c["+35 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=35}},nil}c["+100 Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="BASE",value=100}},nil}c["With 5 Corrupted Items Equipped: Life Leech recovers based on your Chaos Damage instead"]={{[1]={[1]={threshold=5,type="MultiplierThreshold",var="CorruptedItem"},flags=0,keywordFlags=0,name="LifeLeechBasedOnChaosDamage",type="FLAG",value=true}},nil}c["+20% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=20}},nil}c["20% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-20}},nil}c["25% increased Maximum total Recovery per second from Mana Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxManaLeechRate",type="INC",value=25}},nil}c["Adds 10 to 20 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=20}},nil}c["40% increased Armour while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,keywordFlags=0,name="Armour",type="INC",value=40}},nil}c["1.4% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.4}},nil}c["Attack Skills deal 30% increased Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["Your Hits can only Kill Frozen enemies"]={nil,"Your Hits can only Kill Frozen enemies "}c["+6% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=6}},nil}c["50% chance to gain Elusive on Critical Strike 20% increased Attack and Cast Speed while Elusive 8% reduced Damage taken while Elusive 25% increased Elusive Effect"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="Speed",type="BASE",value=50}}," to gain Elusive 20% increased while Elusive 8% reduced Damage taken while Elusive 25% increased Elusive Effect "}c["You can Cast an additional Brand"]={nil,"You can Cast an additional Brand "}c["70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=70},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,keywordFlags=0,name="ManaRecoveryRate",type="INC",value=70},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=70}},nil}c["5% chance to grant Onslaught to nearby Enemies on Kill"]={{}," to grant Onslaught to nearby Enemies on Kill "}c["Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy Shocks all nearby Enemies on Killing a Shocked Enemy"]={nil,"Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy Shocks all nearby Enemies on Killing a Shocked Enemy "}c["Minions have 25% chance to gain Unholy Might for 4 seconds on Kill"]={{}," to gain Unholy Might for 4 seconds on Kill "}c["12% increased Elemental Damage with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="ElementalDamage",type="INC",value=12}},nil}c["1 Added Passive Skill is Disciples"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Disciples"}},nil}c["Adds 65 to 120 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=65},[2]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=120}},nil}c["+6% to all maximum Elemental Resistances during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalResistMax",type="BASE",value=6}},nil}c["Every 8 seconds, gain Avatar of Fire for 4 seconds 120% increased Critical Strike Chance while you have Avatar of Fire"]={nil,"Every 8 seconds, gain Avatar of Fire for 4 seconds 120% increased Critical Strike Chance while you have Avatar of Fire "}c["6% increased Attack and Cast Speed while Leeching Energy Shield"]={{[1]={[1]={type="Condition",var="LeechingEnergyShield"},flags=0,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["60% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=60}},nil}c["Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you Shocks from your Hits always increase Damage taken by at least 10% Can Summon up to 1 additional Golem at a time"]={nil,"Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you Shocks from your Hits always increase Damage taken by at least 10% Can Summon up to 1 additional Golem at a time "}c["60% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=60}},nil}c["1 Added Passive Skill is Second Skin"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Second Skin"}},nil}c["70% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["24% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=24}},nil}c["Gain 5 Souls for Vaal Skills on Rampage"]={nil,"Gain 5 Souls for Vaal Skills on Rampage "}c["Using Warcries is Instant 20% increased Warcry Buff Effect"]={nil,"Using Warcries is Instant 20% increased Warcry Buff Effect "}c["20% chance to gain a Endurance Charge on Kill"]={{}," to gain a Endurance Charge on Kill "}c["100% of Fire Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenAsLightning",type="BASE",value=100}},nil}c["Implicit Modifier magnitudes are doubled"]={nil,"Implicit Modifier magnitudes are doubled "}c["+18 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=18}},nil}c["Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken"]={nil,"Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken "}c["Skills fire 2 additional Projectiles"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=2}},nil}c["25% increased Elemental Damage if you've Shocked an Enemy Recently"]={{[1]={[1]={type="Condition",var="ShockedEnemyRecently"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=25}},nil}c["10% increased Damage while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=0,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Projectiles gain 20% of Non-Chaos Damage as extra Chaos Damage per Chain"]={{[1]={[1]={stat="Chain",type="PerStat"},flags=1024,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=20}},nil}c["4% reduced Mana Reservation of Skills that throw Mines"]={{[1]={flags=0,keywordFlags=8192,name="ManaReserved",type="INC",value=-4}},nil}c["Projectiles Pierce you"]={nil,"Projectiles Pierce you "}c["+15% to Critical Strike Multiplier with Claws"]={{[1]={flags=262148,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["Nearby Enemies have 100% reduced Life Regeneration rate"]={nil,"Nearby Enemies have 100% reduced Life Regeneration rate "}c["100% increased Global Critical Strike Chance if you've Summoned a Totem Recently"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="SummonedTotemRecently"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}},nil}c["Gain 35% of Physical Attack Damage as Extra Fire Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=35}},nil}c["12% increased Elemental Damage with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="ElementalDamage",type="INC",value=12}},nil}c["Damage Penetrates 20% Cold Resistance against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="ColdPenetration",type="BASE",value=20}},nil}c["10% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["Lose 40 Mana per Second"]={{[1]={flags=0,keywordFlags=0,name="ManaDegen",type="BASE",value=40}},nil}c["Shock nearby Enemies for 4 Seconds when you Focus +1 to Minimum Frenzy Charges"]={nil,"Shock nearby Enemies for 4 Seconds when you Focus +1 to Minimum Frenzy Charges "}c["8% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=8}},nil}c["10% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=10}},nil}c["30% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageConvertToChaos",type="BASE",value=30}},nil}c["50% more Effect of Herald Buffs on you 100% more Damage with Hits from Herald Skills 50% more Damage Over Time with Herald Skills Minions from Herald Skills deal 25% more Damage Your Aura Skills are Disabled"]={{[1]={flags=0,keywordFlags=262144,name="FlaskEffect",type="MORE",value=50}}," of Herald Buffs on you 100% more Damage from Herald Skills 50% more Damage Over Time with Herald Skills Minions from Herald Skills deal 25% more Damage Your Aura Skills are Disabled "}c["On Killing a Poisoned Enemy, nearby Enemies are Poisoned and nearby Allies Regenerate 200 Life per second"]={nil,"On Killing a Poisoned Enemy, nearby Enemies are Poisoned and nearby Allies Regenerate 200 Life per second "}c["Adds 24 to 36 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=36}},nil}c["Adds 24 to 36 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=36}},nil}c["Socketed Gems are Supported by Level 16 Trap"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportTrap"}}},nil}c["20% chance to Dodge Attacks while your Off Hand is empty"]={{[1]={[1]={type="Condition",var="OffHandIsEmpty"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=20}},nil}c["Minions have +10% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=10}}}},nil}c["20% more Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="MORE",value=20}},nil}c["Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy"]={nil,"Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy "}c["40% chance to cause Bleeding on Melee Hit"]={{[1]={flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=40}},nil}c["Your Critical Strikes Knock Back Shocked Enemies 30% increased Critical Strike Chance"]={nil,"Your Critical Strikes Knock Back Shocked Enemies 30% increased Critical Strike Chance "}c["Trap Damage Penetrates 5% Elemental Resistances"]={{[1]={flags=0,keywordFlags=4096,name="ElementalPenetration",type="BASE",value=5}},nil}c["10% increased Damage with Poison per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=1048576,name="Damage",type="INC",value=10}},nil}c["Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 "}c["+240% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=240}},nil}c["40% increased Elemental Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=40}},nil}c["15% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=15}},nil}c["35% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=35}},nil}c["20% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil}c["20% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=167772164,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["298% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=298}},nil}c["13% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=13}},nil}c["1 Added Passive Skill is Chilling Presence"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Chilling Presence"}},nil}c["50% chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=50}},nil}c["Socketed Gems are Supported by level 10 Cast When Stunned"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportCastOnStunned"}}},nil}c["24% increased Physical Damage with Axes"]={{[1]={flags=65540,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["42% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=42}},nil}c["20% increased Duration of Elemental Status Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=20},[2]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=20},[3]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=20},[4]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=20}},nil}c["Minions have 8% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=8}}}},nil}c["Adds 3 to 52 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=52}},nil}c["Minions Recover 2% of their Life when they Block"]={nil,"Recover 2% of their Life when they Block "}c["17% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=17}},nil}c["Adds 2 to 50 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=50}},nil}c["Reflects 1 to 220 Lightning Damage to Attackers on Block 22% increased Global Defences"]={nil,"Reflects 1 to 220 Lightning Damage to Attackers on Block 22% increased Global Defences "}c["17% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=17}},nil}c["18% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=18}},nil}c["Minions have 15% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}}}},nil}c["Trigger a Socketed Spell when you Attack with a Bow"]={nil,"Trigger a Socketed Spell when you Attack with a Bow "}c["Minions have 13% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=13}}}},nil}c["Minions have 13% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=13}}}},nil}c["Spells Cast by Totems have 5% increased Cast Speed"]={{[1]={flags=16,keywordFlags=16384,name="Speed",type="INC",value=5}},nil}c["Gain 20% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=20}},nil}c["30% Chance to Dodge Attack Hits. 50% less Armour, 30% less Energy Shield, 30% less Chance to Block Spell and Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="Armour",type="MORE",value=-50},[3]={flags=0,keywordFlags=0,name="EnergyShield",type="MORE",value=-30},[4]={flags=0,keywordFlags=0,name="BlockChance",type="MORE",value=-30},[5]={flags=0,keywordFlags=0,name="SpellBlockChance",type="MORE",value=-30}},nil}c["9% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=9}},nil}c["Unaffected by Burning Ground while affected by Purity of Fire Unaffected by Flammability while affected by Purity of Fire"]={nil,"Unaffected by Burning Ground while affected by Purity of Fire Unaffected by Flammability while affected by Purity of Fire "}c["20% more Maximum Physical Attack Damage 40% more Maximum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=20}}," Maximum 40% more Maximum Physical Attack Damage "}c["15% reduced Mana Cost of Channelling Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-15}}," Channelling Skills "}c["15% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-15}},nil}c["Adds 30 to 40 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=40}},nil}c["Your Damaging Hits always Stun Enemies that are on Full Life 20% chance to double Stun Duration"]={nil,"Your Damaging Hits always Stun Enemies that are on Full Life 20% chance to double Stun Duration "}c["With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit"]={nil,"With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit "}c["Summoned Raging Spirits deal 70% increased Damage"]={{[1]={[1]={skillName="Summon Raging Spirit",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=70}}}},nil}c["10% increased Area of Effect for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}," for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit , you and nearby Allies Regenerate 3.0% of Life per second "}c["8% increased Global Defences per White Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,keywordFlags=0,name="Defences",type="INC",value=8}},nil}c["5% chance to avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=5},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=5},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=5}},nil}c["10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill"]={{}," to gain aCharge on Kill 10% chance to gain a Power Charge on Kill "}c["16% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=16}},nil}c["Lose all Frenzy, Endurance, and Power Charges when you Move"]={nil,"Lose all Frenzy, Endurance, and Power Charges when you Move "}c["Critical Strike Chance is increased by Lightning Resistance"]={{[1]={[1]={div=1,stat="LightningResist",type="PerStat"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=1}},nil}c["Gore Footprints 3% increased Damage against Enemies on Low Life per Frenzy Charge"]={nil,"Gore Footprints 3% increased Damage against Enemies on Low Life per Frenzy Charge "}c["10% reduced Damage taken from Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-10}},nil}c["1 Added Passive Skill is Smite the Weak"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Smite the Weak"}},nil}c["Lightning Spells have 10% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=2,keywordFlags=64,name="PhysicalDamageConvertToLightning",type="BASE",value=10}},nil}c["38% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=38}},nil}c["200 Cold Damage taken per second per Frenzy Charge while moving"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="ColdDegen",type="BASE",value=200}},nil}c["3% more Damage per Totem"]={{[1]={[1]={stat="ActiveTotemLimit",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=3}},nil}c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit"]={nil,"Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit "}c["5% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=5}},nil}c["Items and Gems have 10% reduced Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="GlobalAttributeRequirements",type="INC",value=-10}},nil}c["Every 5 seconds, Regenerate 20% of Life over one second You and nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"Every 5 seconds, Regenerate 20% of Life over one second You and nearby Party Members Share Power, Frenzy and Endurance Charges with each other "}c["Adds 30 to 45 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=30},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=45}},nil}c["Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth You have Phasing while you have Cat's Stealth"]={nil,"Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth You have Phasing while you have Cat's Stealth "}c["+2 to Level of Socketed Curse Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="curse",value=2}}},nil}c["20% increased Flask Charges gained"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=20}},nil}c["Adds 2 to 4 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=2},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=4}},nil}c["10% chance to double Stun Duration 24% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon 4% chance to deal Double Damage"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="EnemyStunDuration",type="BASE",value=10}}," to double 24% increased Damage 4% chance to deal Double Damage "}c["Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Remove all Ailments and Burning when you gain Adrenaline "}c["Adds 2 to 70 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=70}},nil}c["20% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["20% chance to gain an Endurance Charge when you Block +6% Chance to Block Attack Damage while at Maximum Endurance Charges"]={{[1]={[1]={stat="EnduranceCharges",thresholdStat="EnduranceChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}}," to gain an Endurance Charge when you Block +6% Chance "}c["Adds 5 to 10 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=10}},nil}c["40% increased Attack Damage against Maimed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Maimed"},flags=1,keywordFlags=262144,name="Damage",type="INC",value=40}},nil}c["Adds 4 to 9 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=9}},nil}c["12% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=12},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["10% chance to create a Smoke Cloud on Kill"]={{}," to create a Smoke Cloud on Kill "}c["Ignite a nearby Enemy on Killing an Ignited Enemy"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy "}c["Ignite a nearby Enemy on Killing an Ignited Enemy Triggers level 7 Abberath's Fury when equipped"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy Triggers level 7 Abberath's Fury when equipped "}c["10% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=10}},nil}c["+10 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=10}},nil}c["Burning Hoofprints"]={nil,"Burning Hoofprints "}c["15% Chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=15}},nil}c["13% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=13}},nil}c["26% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=26}},nil}c["Minions cannot be Blinded"]={nil,"cannot be Blinded "}c["Recover 25% of Life when you gain Adrenaline"]={nil,"Recover 25% of Life when you gain Adrenaline "}c["2% additional Chance to receive a Critical Strike Nearby Enemies have 10% reduced Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="BASE",value=2}}," to receive a Critical Strike Nearby Enemies have 10% reduced "}c["2% of Attack Damage Leeched as Life against Taunted Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Taunted"},flags=1,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=2}},nil}c["3% increased Damage against Enemies on Low Life per Frenzy Charge"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},[2]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=3}},nil}c["6% increased Damage against Enemies on Low Life per Frenzy Charge"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},[2]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=6}},nil}c["20% reduced Reflected Physical Damage taken Enemies have -5% to Total Physical Damage Reduction against your Hits 4% chance to deal Double Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-20}}," Reflected Enemies have -5% to Total Physical Damage Reduction against your Hits 4% chance to deal Double Damage "}c["3% chance to Dodge Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=3}},nil}c["10% increased Area of Effect for each Summoned Sentinel of Purity"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}," for each Summoned Sentinel of Purity "}c["If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage"]={nil,"If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage "}c["25% chance to Blind Enemies on Hit Nearby Enemies are Blinded"]={{}," to Blind Enemies on Hit Nearby Enemies are Blinded "}c["17% increased Quantity of Items Found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=17}},nil}c["Each Mine applies 2% reduced Damage dealt to Enemies near it, up to 10%"]={nil,"Each Mine applies 2% reduced Damage dealt to Enemies near it, up to 10% "}c["+4% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=4}},nil}c["75% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=75}},nil}c["20% less Fire Damage taken"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTaken",type="MORE",value=-20}},nil}c["20% increased Golem Damage per Summoned Golem 35% chance to Avoid Elemental Ailments per Summoned Golem"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," per Summoned Golem 35% chance to Avoid Elemental Ailments per Summoned Golem "}c["+1 to Level of all Raise Spectre Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="raise spectre",value=1}}},nil}c["25% chance that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges"]={{}," that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges "}c["7% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=7}},nil}c["Enemies you kill are Shocked"]={nil,"Enemies you kill are Shocked "}c["12% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=12}},nil}c["6% chance to Avoid Cold Damage from Hits"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="BASE",value=6}}," to Avoid from Hits "}c["15% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=15}},nil}c["25% of Block Chance applied to Spells"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=25}}," applied to s "}c["Minions deal 40% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=40}}}},nil}c["2% more Attack Speed per Blitz Charge"]={{[1]={[1]={type="Multiplier",var="BlitzCharge"},flags=1,keywordFlags=0,name="Speed",type="MORE",value=2}},nil}c["2% of Life Regenerated Per Second on Chilled Ground"]={{[1]={[1]={type="Condition",var="OnChilledGround"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["Unaffected by Desecrated Ground"]={nil,"Unaffected by Desecrated Ground "}c["13% increased Quantity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=13}},nil}c["Recover 3% of Maximum Mana on Kill"]={nil,"Recover 3% of Maximum Mana on Kill "}c["Adds 30 to 45 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=30},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=45}},nil}c["50% reduced Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=-50}},nil}c["+60% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=60}},nil}c["20% more Damage while there is at most one Rare or Unique Enemy nearby"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=20}}," while there is at most one Rare or Unique Enemy nearby "}c["Attacks with Two Handed Melee Weapons deal 30% increased Damage with Ailments"]={{[1]={flags=301991936,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["50% increased Effect of Buffs granted by your Active Ancestor Totems"]={{[1]={[1]={skillNameList={[1]="Ancestral Warchief",[2]="Ancestral Protector"},type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=50}},nil}c["100% increased Physical Damage while you have Resolute Technique"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}}," while you have Resolute Technique "}c["their Maximum Life as Physical Damage 25% reduced Bleed duration"]={nil,"their Maximum Life as Physical Damage 25% reduced Bleed duration "}c["Channelling Skills deal 10% increased Attack Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=1,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["+50% to Chaos Resistance during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=50}},nil}c["+60 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=60}},nil}c["Adds 19 to 35 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=19},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=35}},nil}c["Resolute Technique"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Resolute Technique"}},nil}c["40% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["16% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=16}},nil}c["+35% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=35}},nil}c["8% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=8}},nil}c["1 Added Passive Skill is Steady Torment"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Steady Torment"}},nil}c["15% increased Attack Speed with Claws"]={{[1]={flags=262149,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["15% increased Damage against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=15}},nil}c["63% increased Duration of Poisons you inflict during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=63}},nil}c["40% increased Damage against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=40}},nil}c["+2 to Level of Socketed Aura Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="aura",value=2}}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy "}c["8% increased Accuracy Rating with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["100% of Lightning Damage from Hits taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageTakenAsFire",type="BASE",value=100}},nil}c["Herald of Ash has 100% increased Buff Effect"]={{[1]={[1]={skillName="Herald of Ash",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=100}},nil}c["+290 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=290}},nil}c["+55 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=55}},nil}c["1 Added Passive Skill is One with the Shield"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="One with the Shield"}},nil}c["6% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["Gain 18 Energy Shield for each Enemy you Hit which is affected by a Spider's Web"]={{[1]={[1]={actor="enemy",threshold=1,type="MultiplierThreshold",var="Spider's WebStack"},flags=0,keywordFlags=0,name="EnergyShieldOnHit",type="BASE",value=18}},nil}c["10% chance to gain Arcane Surge when you Kill an Enemy Minions have 28% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="BASE",value=10}}," to gain Arcane Surge when you Kill an Enemy Minions have 28% increased "}c["1 Added Passive Skill is Adrenaline"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Adrenaline"}},nil}c["30% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="LightningDamage",type="INC",value=30}},nil}c["40% reduced Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=-40}},nil}c["5% increased Area of Effect per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=5}},nil}c["Dagger Attacks deal 10% increased Damage with Hits and Ailments"]={{[1]={flags=524288,keywordFlags=786432,name="Damage",type="INC",value=10}},nil}c["You have Phasing if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil}c["18% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=18}},nil}c["25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws 20% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=262148,keywordFlags=0,name="Damage",type="BASE",value=25}}," to Steal Power, Frenzy, and Endurance Charges on Hit 20% increased with Ailments from Attack Skills "}c["2% of Energy Shield regenerated per second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=2}},nil}c["30% increased Elemental Damage with Attack Skills while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=30}},nil}c["Adds 15 to 140 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=15},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=140}},nil}c["Channelling Skills have 4% increased Attack Speed"]={{[1]={[1]={skillType=58,type="SkillType"},flags=1,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["+55% to Non-Ailment Chaos Damage over Time Multiplier 2% increased Cast Speed per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=55}}," Non-Ailment 2% increased Cast Speed "}c["25% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=25}},nil}c["10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web 10% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=10}}," to gain a Power Charge on hitting an Enemy affected by a Spider's Web 10% chance "}c["15 Life Regenerated per second for each Uncorrupted Item Equipped"]={{[1]={[1]={type="Multiplier",var="NonCorruptedItem"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=15}},nil}c["8% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["1 Added Passive Skill is Provocateur"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Provocateur"}},nil}c["25% chance to gain a Siphoning Charge when you use a Skill Adds 14 to 16 Physical Damage to Attacks and Spells per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=2,keywordFlags=0,name="PhysicalDamage",type="BASE",value=25}}," to gain a Siphoning Charge when you use a Skill Adds 14 to 16 to Attacks and s "}c["1 Added Passive Skill is Weight Advantage"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Weight Advantage"}},nil}c["0.2% of Damage Leeched as Life per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.2}},nil}c["+15% to Fire Damage over Time Multiplier while Burning"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=15}}," while Burning "}c["Adds 1 to 85 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=85}},nil}c["10% increased Effect of Fortify on you"]={{[1]={flags=0,keywordFlags=0,name="FortifyEffectOnSelf",type="INC",value=10}},nil}c["Cannot be Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=100}},nil}c["With at least 40 Strength in Radius, Cleave grants Fortify on Hit With at least 40 Strength in Radius, Cleave has +1 to Radius per Nearby Enemy, up to +10"]={nil,"With at least 40 Strength in Radius, Cleave grants Fortify on Hit With at least 40 Strength in Radius, Cleave has +1 to Radius per Nearby Enemy, up to +10 "}c["Share Endurance Charges with nearby party members"]={nil,"Share Endurance Charges with nearby party members "}c["Adds 90 to 345 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=90},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=345}},nil}c["Adds 185 to 225 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=185},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=225}},nil}c["Minions deal 80% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=80}}}},nil}c["10% increased Effect of Auras on You for each Herald affecting you"]={{[1]={flags=0,keywordFlags=0,name="AuraEffectOnSelf",type="INC",value=10}}," for each Herald affecting you "}c["+1% Chance to Block Attack Damage per Summoned Skeleton 2% increased Minion Attack and Cast Speed per Skeleton you own"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}}}}," per Summoned 2% increased Minion Attack and Cast Speed per Skeleton you own "}c["12% increased Minion Damage per Spectre you own"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=12}}}}," Minion per you own "}c["5% increased Area of Effect per Enemy killed recently, up to 50%"]={{[1]={[1]={limit=50,limitTotal=true,type="Multiplier",var="EnemyKilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=5}},nil}c["9% increased Skeleton Cast speed"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=9}}}},nil}c["Minions deal 70% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=70}}}},nil}c["Socketed Gems are Supported by level 8 Trap"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=8,skillId="SupportTrap"}}},nil}c["Minions have 10% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-10}}}},nil}c["Adds 150 to 250 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=150},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=250}},nil}c["20% increased Effect of Shock you inflict with Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=20}}," you inflict with Critical Strikes "}c["Immune to Freeze and Chill while Ignited Damage Penetrates 15% of Fire Resistance if you have Blocked Recently"]={{[1]={[1]={type="Condition",var="Ignited"},[2]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=15}},"Immune and Chill Damage "}c["Your hits can't be Evaded"]={{[1]={flags=0,keywordFlags=0,name="CannotBeEvaded",type="FLAG",value=true}},nil}c["12% increased Attack and Cast Speed per Ghost Shroud"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=12}}," per Ghost Shroud "}c["Socketed Gems are Supported by level 30 Greater Spell Echo"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=30,skillId="Unknown"}}},nil}c["Regenerate 0.6% of Life per second for each Raised Zombie"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.6}}}}," for each "}c["+1 to Level of Socketed Cold Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="cold",value=1}}},nil}c["Socketed Gems are Supported by level 5 Cold to Fire"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportColdToFire"}}},nil}c["Adds 15 to 25 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=25}},nil}c["Ignites you inflict with Attacks deal Damage 20% faster"]={{[1]={flags=1,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=20}},nil}c["Adds 13 to 23 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=23}},nil}c["Attacks with Two Handed Melee Weapons deal 10% increased Damage with Ailments"]={{[1]={flags=301991936,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["70% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=70}},nil}c["+20 to All Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=20},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=20}},nil}c["Minions deal 51 to 78 additional Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=51}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=78}}}},nil}c["Adds 35 to 60 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=60}},nil}c["25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=25}}," for each Summoned Can Summon up to 1 additional Golem at a time "}c["+19% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=19}},nil}c["Adds 225 to 600 Lightning Damage to Unarmed Attacks"]={{[1]={flags=16777220,keywordFlags=0,name="LightningMin",type="BASE",value=225},[2]={flags=16777220,keywordFlags=0,name="LightningMax",type="BASE",value=600}},nil}c["50% chance to gain a Power Charge on Killing a Frozen Enemy"]={{}," to gain a Power Charge on Killing a Frozen Enemy "}c["5 Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=5}},nil}c["Adds 6 to 80 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=80}},nil}c["+120 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=120}},nil}c["20% increased Damage against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=20}},nil}c["+2 to Level of Socketed Spell Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="spell",value=2}}},nil}c["Socketed Gems are Supported by level 10 Blastchain Mine"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportRemoteMine"}}},nil}c["1 Added Passive Skill is Streamlined"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Streamlined"}},nil}c["35% less Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="MORE",value=-35}},nil}c["+1 to Level of Socketed Support Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="support",value=1}}},nil}c["Grants level 1 Icestorm Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="IcestormUniqueStaff12"}}},nil}c["+1% Chance to Block Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}},nil}c["Blind Chilled Enemies on Hit"]={nil,"Blind Chilled Enemies on Hit "}c["With at least 40 Dexterity in Radius, Burning"]={nil,"With at least 40 Dexterity in Radius, Burning "}c["reducing Movement Speed by 40%"]={nil,"reducing Movement Speed by 40% "}c["8% chance to gain a Power, Frenzy or Endurance Charge on Kill"]={{}," to gain a Power,or Endurance Charge on Kill "}c["3 Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=3}},nil}c["Gain Onslaught for 2 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 2 second per Frenzy Charge on use "}c["Mace or Sceptre Attacks deal 12% increased Damage with Ailments"]={{[1]={flags=1050624,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Nova Spells Cast at the targeted location instead of around you"]={nil,"Nova Spells Cast at the targeted location instead of around you "}c["Adds 1 to 70 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=70}},nil}c["8% chance to Knock Enemies Back on Hit with Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=8}}," with Damage "}c["Adds 1 to 60 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=60}},nil}c["Nearby Allies Intimidate Enemies for 4 seconds on Hit"]={nil,"Nearby Allies Intimidate Enemies for 4 seconds on Hit "}c["50% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=50}},nil}c["Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken You are Shocked during Flask effect"]={nil,"Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken You are Shocked during Flask effect "}c["Ignites your Skills cause spread to other Enemies within a Radius of 12 Ignites your Skills cause spread to other Enemies within a Radius of 15"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 12 Ignites your Skills cause spread to other Enemies within a Radius of 15 "}c["Shocks all nearby Enemies on Killing a Shocked Enemy Ignite a nearby Enemy on Killing an Ignited Enemy"]={nil,"Shocks all nearby Enemies on Killing a Shocked Enemy Ignite a nearby Enemy on Killing an Ignited Enemy "}c["50% increased Stun Duration on you"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=50}}," on you "}c["10% increased Experience Gain of Corrupted Gems"]={{}," Experience Gain of Corrupted Gems "}c["Adds 15 to 25 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=25}},nil}c["Adds 10 to 20 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=20}},nil}c["30% increased Damage if you've dealt a Critical Strike in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["75% reduced Effect of Chill on You"]={{[1]={flags=0,keywordFlags=0,name="SelfChillEffect",type="INC",value=-75}},nil}c["Blind Chilled Enemies on Hit Damage Penetrates 20% Cold Resistance against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="ColdPenetration",type="BASE",value=20}},"Blind Chilled Enemies on Hit "}c["+2 to Level of Socketed Golem Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="golem",value=2}}},nil}c["Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={[1]={keyword="golem",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeGainAsEnergyShield",type="BASE",value=20}}}},nil}c["6% increased Damage per Enemy Killed by you or your Totems Recently"]={{[1]={[1]={type="Multiplier",varList={[1]="EnemyKilledRecently",[2]="EnemyKilledByTotemsRecently"}},flags=0,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["5% increased Maximum total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="INC",value=5}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 35% increased angle With at least 40 Strength in Radius, Ground Slam has a 50% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% increased angle With at least 40 Strength in Radius, Ground Slam has a 50% increased angle "}c["+70 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=70}},nil}c["Attacks have 20% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=20}},nil}c["Adds 23 to 31 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=31}},nil}c["Adds 65 to 120 Chaos Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=65},[2]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=120}},nil}c["+500 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=500}},nil}c["15% increased Critical Strike Chance with Mines"]={{[1]={flags=0,keywordFlags=8192,name="CritChance",type="INC",value=15}},nil}c["+30 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=30}},nil}c["50% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=50}},nil}c["1 Added Passive Skill is Purposeful Harbinger"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Purposeful Harbinger"}},nil}c["Adds 1 to 60 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=60}},nil}c["Herald of Thunder has 30% reduced Mana Reservation"]={{[1]={[1]={skillName="Herald of Thunder",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-30}},nil}c["Channelling Skills deal 25% increased Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["Adds 1 to 54 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=54}},nil}c["Enemies Taunted by your Warcries are Intimidated"]={nil,"Enemies Taunted by your Warcries are Intimidated "}c["Cover Enemies in Ash when they Hit you"]={nil,"Cover Enemies in Ash when they Hit you "}c["+325 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=325}},nil}c["+18% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=18}},nil}c["Ignited Enemies Burn 50% slower"]={{[1]={flags=0,keywordFlags=0,name="IgniteBurnSlower",type="INC",value=50}},nil}c["Socketed Gems Reserve No Mana"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ManaReserved",type="MORE",value=-100}},nil}c["1 Added Passive Skill is Raze and Pillage"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Raze and Pillage"}},nil}c["18% increased Physical Damage with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=18}},nil}c["5% additional Block Chance while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["+38 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=38},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=38},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=38}},nil}c["Projectiles gain Damage as they travel farther, dealing up to 40% increased Damage with Hits to targets"]={{[1]={[1]={ramp={[1]={[1]=35,[2]=0},[2]={[1]=70,[2]=1}},type="DistanceRamp"},flags=1025,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["1 Added Passive Skill is Widespread Destruction"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Widespread Destruction"}},nil}c["50% less Energy Shield Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegen",type="MORE",value=-50}},nil}c["5% increased Damage taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=5}},nil}c["Minions have 7% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=7}}}},nil}c["Cannot Leech"]={nil,"Cannot Leech "}c["+1 Energy Shield gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}}," gained on Kill "}c["25% increased Physical Damage with Axes"]={{[1]={flags=65540,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil}c["Adds 18 to 28 Chaos Damage to Spells and Attacks while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=196608,name="ChaosMin",type="BASE",value=18},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=196608,name="ChaosMax",type="BASE",value=28}},nil}c["You gain an Endurance Charge on use 100% increased Charges used"]={nil,"You gain an Endurance Charge on use 100% increased Charges used "}c["Socketed Gems are Supported by level 18 Blind"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportBlind"}}},nil}c["1 Added Passive Skill is Wish for Death"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Wish for Death"}},nil}c["25% chance to inflict Fire Exposure on Hit"]={{}," to inflict Fire Exposure on Hit "}c["Gain 20% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=20}},nil}c["+100% to Lightning Resistance when Socketed with a Blue Gem All Sockets are White"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=100}}," when Socketed with a Blue Gem All Sockets are White "}c["+8% chance to Evade Attacks while affected by Grace"]={{[1]={[1]={type="Condition",var="AffectedByGrace"},flags=0,keywordFlags=0,name="EvadeChance",type="BASE",value=8}},nil}c["15% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=15}},nil}c["Adds 32 to 48 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=32},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=48}},nil}c["Adds 4 to 12 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=12}},nil}c["80% increased Spell Damage if your other Ring is an Elder Item"]={{[1]={[1]={type="Condition",var="ElderItemInRing {OtherSlotNum}"},flags=2,keywordFlags=0,name="Damage",type="INC",value=80}},nil}c["+100 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=100}},nil}c["Herald of Thunder has 100% increased Buff Effect"]={{[1]={[1]={skillName="Herald of Thunder",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=100}},nil}c["30% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=30}},nil}c["-10 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-10}}," from Projectile Attacks "}c["20% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Gain 12% of Physical Damage as Extra Chaos Damage while at maximum Power Charges"]={{[1]={[1]={stat="PowerCharges",thresholdStat="PowerChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=12}},nil}c["25% increased Totem Placement range"]={{}," Placement range "}c["20% chance to gain a Frenzy Charge on Killing a Frozen Enemy Skills Chain an additional time while at maximum Frenzy Charges"]={{}," to gain aCharge on Killing a Frozen Enemy Skills Chain an additional time "}c["You count as Dual Wielding while you are Unencumbered 60% more Attack Speed while you are Unencumbered 14 to 20 Added Attack Physical Damage per 10 Dexterity while you are Unencumbered"]={nil,"You count as Dual Wielding while you are Unencumbered 60% more Attack Speed while you are Unencumbered 14 to 20 Added Attack Physical Damage per 10 Dexterity while you are Unencumbered "}c["70% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=70}},nil}c["Gain 4% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=4}},nil}c["48% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=48}},nil}c["Socketed Gems are Supported by level 12 Lesser Multiple Projectiles"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=12,skillId="SupportLesserMultipleProjectiles"}}},nil}c["Your Critical Strike Chance is Lucky"]={{[1]={flags=0,keywordFlags=0,name="CritChanceLucky",type="FLAG",value=true}},nil}c["43% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=43}},nil}c["10% Chance to summon a Spectral Wolf on Kill"]={{}," to summon a Spectral Wolf on Kill "}c["15% increased Elemental Damage if you've Chilled an Enemy Recently"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=15}}," if you've Chilled an Enemy Recently "}c["37% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=37}},nil}c["Adds 1 to 2 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=2}},nil}c["1% increased Evasion Rating per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=1}},nil}c["20% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=20}},nil}c["15% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=15}},nil}c["1 Added Passive Skill is Guerilla Tactics"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Guerilla Tactics"}},nil}c["Attacks have 25% chance to cause Bleeding when Hitting Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=1,keywordFlags=262144,name="BleedChance",type="BASE",value=25}},nil}c["100% increased Chill Duration on Enemies when in Off Hand"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=100}},nil}c["16% increased Physical Damage with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["Right ring slot: 30% reduced Reflected Physical Damage taken Right ring slot: 40% reduced Reflected Physical Damage taken"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-30}}," Reflected Right ring slot: 40% reduced Reflected Physical Damage taken "}c["You are cursed with Level 10 Vulnerability"]={{[1]={flags=0,keywordFlags=0,name="ExtraCurse",type="LIST",value={applyToPlayer=true,level=10,skillId="Vulnerability"}}},nil}c["+2% to maximum Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=2}},nil}c["Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy"]={nil,"Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy "}c["20% chance when Placing Mines to Place an additional Mine 100% increased Mine Arming Speed"]={{}," when Placing s to Place an additional Mine 100% increased Mine Arming Speed "}c["6% increased Burning Damage for each Enemy you have Shocked Recently Adds 3 to 70 Lightning Damage to Hits against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=134479872,name="FireDamage",type="INC",value=6}}," for each Enemy you have Shocked Recently Adds 3 to 70 Lightning Damage to Hits "}c["Your Lightning Damage can Ignite"]={{[1]={flags=0,keywordFlags=0,name="LightningCanIgnite",type="FLAG",value=true}},nil}c["Knocks Back Enemies in an Area on Flask use"]={nil,"Knocks Back Enemies in an Area on Flask use "}c["12% increased Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Can't use other Rings"]={nil,"Can't use other Rings "}c["+30 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=30}},nil}c["Adds 3 to 6 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=3},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=6}},nil}c["45% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=45}},nil}c["40% increased Cold Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ColdDamage",type="INC",value=40}},nil}c["Stun Threshold is based on Energy Shield instead of Life"]={nil,"Stun Threshold is based on Energy Shield instead of Life "}c["2% of Life Regenerated per second during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["+13% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=13}},nil}c["30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes"]={{}," Attack, Cast and Movements Speed while you do not have Iron Reflexes "}c["+15% to Lightning and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=15}},nil}c["25% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["10% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=10}},nil}c["8% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=8}},nil}c["6% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=6}},nil}c["Adds 15 to 50 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=50}},nil}c["30% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-30}},nil}c["Adds 4 to 8 Fire Damage to Attacks with Bows"]={{[1]={flags=131076,keywordFlags=0,name="FireMin",type="BASE",value=4},[2]={flags=131076,keywordFlags=0,name="FireMax",type="BASE",value=8}},nil}c["Adds 15 to 25 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=25}},nil}c["Skills that would Summon a Totem Summon two Totems instead You and your Totems Regenerate 1% of Life per second per Totem"]={nil,"Skills that would Summon a Totem Summon two Totems instead You and your Totems Regenerate 1% of Life per second per Totem "}c["You have Onslaught while on full Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil}c["Adds 1 to 75 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=75}},nil}c["Adds 285 to 330 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=285},[2]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=330}},nil}c["Adds 285 to 330 Cold Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=285},[2]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=330}},nil}c["Damage with Weapons Penetrates 5% Elemental Resistance"]={{[1]={flags=8192,keywordFlags=0,name="ElementalPenetration",type="BASE",value=5}},nil}c["Adds 12 to 22 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=22}},nil}c["You gain Onslaught for 5 seconds on using a Vaal Skill"]={nil,"You gain Onslaught for 5 seconds on using a Vaal Skill "}c["Skills used during Flask effect grant 600% of Mana Cost as Life over 4 Seconds"]={nil,"Skills used during Flask effect grant 600% of Mana Cost as Life over 4 Seconds "}c["Adds 15 to 30 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=30}},nil}c["+2 to Level of Socketed Cold Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="cold",value=2}}},nil}c["20% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=20}},nil}c["5% increased Effect of Chill"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=5}},nil}c["50% reduced Life Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=-50}},nil}c["Adds 9 to 17 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=9},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=17}},nil}c["4% increased Attack Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Grants level 1 Lightning Warp Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="LightningWarp"}}},nil}c["Adds 7 to 15 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=7},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=15}},nil}c["14 to 20 Added Attack Physical Damage per 10 Dexterity while you are Unencumbered"]={nil,"14 to 20 Added Attack Physical Damage per 10 Dexterity while you are Unencumbered "}c["10% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["10% increased Accuracy Rating with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["1 Added Passive Skill is Expendability"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Expendability"}},nil}c["130% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=130}},nil}c["You and nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"You and nearby Party Members Share Power, Frenzy and Endurance Charges with each other "}c["Regenerate 0.5% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}},nil}c["1% additional Physical Damage Reduction per Summoned Sentinel of Purity"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=1}}," per Summoned Sentinel of Purity "}c["12% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=12}},nil}c["+30% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=30}},nil}c["2% increased Attack and Cast Speed for each corpse consumed Recently"]={{[1]={[1]={type="Multiplier",var="CorpseConsumedRecently"},flags=0,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving 50% less Damage with Bleeding"]={nil,"You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving 50% less Damage with Bleeding "}c["+30 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=30}},nil}c["10% chance to Impale Enemies on Hit with Attacks 15% increased Effect of Impales inflicted by Hits that also inflict Bleeding"]={{[1]={flags=0,keywordFlags=65536,name="FlaskEffect",type="BASE",value=10}}," to Impale Enemies on Hit 15% increased of Impales inflicted by Hits that also inflict Bleeding "}c["20% increased Physical Damage with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["4% reduced Enemy Stun Threshold with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-4}},nil}c["60% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=60}},nil}c["16% increased Physical Damage with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["10% of Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=10}},nil}c["24% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=24}},nil}c["Minions have 30% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=30}}}},nil}c["Attack Skills fire an additional Projectile while wielding a Claw or Dagger"]={nil,"Attack Skills fire an additional Projectile while wielding a Claw or Dagger "}c["3% increased Character Size 6% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=3}}," Character Size 6% increased "}c["Shocks you cause are reflected back to you 60% increased Damage while Shocked"]={nil,"Shocks you cause are reflected back to you 60% increased Damage while Shocked "}c["You gain Phasing for 3 seconds on using a Vaal Skill You gain Phasing for 10 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 3 seconds on using a Vaal Skill You gain Phasing for 10 seconds on using a Vaal Skill "}c["Rampage 1% increased Rarity of Items found per 15 Rampage Kills"]={nil,"Rampage 1% increased Rarity of Items found per 15 Rampage Kills "}c["10% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=10}},nil}c["Auras from your Skills grant 2% increased Attack and Cast"]={{}," Attack and Cast "}c["You can only have one Non-Banner Aura on you from your Skills Non-Banner Aura Skills reserve no Mana"]={nil,"You can only have one Non-Banner Aura on you from your Skills Non-Banner Aura Skills reserve no Mana "}c["Regenerate 100 Energy Shield per second if all Equipped Items are Corrupted"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="NonCorruptedItem"},flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=100}},nil}c["20% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Your Flasks grant 25% reduced Enemy Stun Threshold during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-25}},nil}c["Attack Skills deal 24% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=24}},nil}c["+5% to Physical Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDotMultiplier",type="BASE",value=5}},nil}c["60% increased Flask effect duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=60}},nil}c["+15 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="ManaOnHit",type="BASE",value=15}},nil}c["Adds 19-43 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=19},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=43}},nil}c["You and nearby Party Members Share Power, Frenzy and Endurance Charges with each other While there are at least five nearby Allies, you and nearby Allies have Onslaught"]={nil,"You and nearby Party Members Share Power, Frenzy and Endurance Charges with each other While there are at least five nearby Allies, you and nearby Allies have Onslaught "}c["18% increased Energy Shield Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=18}},nil}c["18% increased Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=18}},nil}c["If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage If you've Cast a Spell Recently, you\nand nearby Allies have +10% Chance to Block Spell Damage"]={nil,"If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage If you've Cast a Spell Recently, you\nand nearby Allies have +10% Chance to Block Spell Damage "}c["Minions have 25% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=25}}}},nil}c["20% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["+45 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=45}},nil}c["1 Added Passive Skill is Drive the Destruction"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Drive the Destruction"}},nil}c["-10% to all maximum Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResistMax",type="BASE",value=-10},[2]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=-10}},nil}c["Grants Summon Harbinger of Storms Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="SummonHarbingerOfStorms"}}},nil}c["Gains no Charges During effect of any Soul Ripper Flask"]={nil,"Gains no Charges During effect of any Soul Ripper Flask "}c["40% increased Armour while not Ignited, Frozen or Shocked"]={{[1]={[1]={neg=true,type="Condition",varList={[1]="Ignited",[2]="Frozen",[3]="Shocked"}},flags=0,keywordFlags=0,name="Armour",type="INC",value=40}},nil}c["Channelling Skills deal 8% increased Attack Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=1,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["+8 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=8}},nil}c["8% increased Physical Damage for each time you've Blocked in the past 10 seconds 80% increased Physical Damage if you've Blocked Damage from a Unique Enemy in the past 10 seconds"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyInPast10Sec"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}}," for each time you've Blocked in the past 10 seconds 80% increased Physical Damage "}c["Gain a Power Charge after Spending a total of 200 Mana +1 to Maximum Power Charges"]={nil,"Gain a Power Charge after Spending a total of 200 Mana +1 to Maximum Power Charges "}c["Regenerate 0.3% of Mana per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegenPercent",type="BASE",value=0.3}},nil}c["Extra Gore"]={nil,"Extra Gore "}c["Shocks you cause are reflected back to you"]={nil,"Shocks you cause are reflected back to you "}c["1% increased Cold Damage per 25 Intelligence"]={{[1]={[1]={div=25,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=1}},nil}c["Bow Skills have 25% increased Area of Effect"]={nil,"Bow Skills have 25% increased Area of Effect "}c["Minions have 25% reduced Flask Charges used"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=-25}}}},nil}c["Gain 30% of Wand Physical Damage as Extra Lightning Damage"]={{[1]={flags=8388612,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=30}},nil}c["+4% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=4}},nil}c["+1 to Maximum Frenzy Charges"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesMax",type="BASE",value=1}},nil}c["+16 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=16},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=16}},nil}c["Adds 6 to 13 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=6},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=13}},nil}c["8% increased Area of Effect while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=8}},nil}c["or Unique Enemy"]={nil,"or Unique Enemy "}c["20% increased Damage with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["20% less Minimum Physical Attack Damage 40% less Minimum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=-20}}," Minimum 40% less Minimum Physical Attack Damage "}c["20% more Maximum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=20}}," Maximum "}c["+0 seconds to Avian's Flight Duration"]={{[1]={[1]={skillName="Aspect of the Avian",type="SkillName"},flags=0,keywordFlags=0,name="SecondaryDuration",type="BASE",value=0}},nil}c["Gain 6% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LifeGainAsEnergyShield",type="BASE",value=6}},nil}c["40% increased Lightning Damage with Weapons"]={{[1]={flags=8192,keywordFlags=0,name="LightningDamage",type="INC",value=40}},nil}c["+50 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=50},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=50}},nil}c["50% chance on Block to create Consecrated Ground 100% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground 100% chance on Block to create Consecrated Ground "}c["Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline"]={nil,"Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline "}c["22% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=22}},nil}c["10% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-10}},nil}c["+10 Life Gained on Killing Ignited Enemies"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=10}}," ing Ignited Enemies "}c["Adds 5 to 10 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=5},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=10}},nil}c["25% increased Area of Effect while you have Arcane Surge"]={{[1]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=25}},nil}c["Adds 130 to 190 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=130},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=190}},nil}c["+18% to Quality 16% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="BASE",value=18}}," Quality 16% increased "}c["10% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=10}},nil}c["For each nearby corpse, you and nearby Allies Regenerate 5 Mana"]={nil,"For each nearby corpse, you and nearby Allies Regenerate 5 Mana "}c["+1 to Level of Socketed Spell Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="spell",value=1}}},nil}c["4% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=4}},nil}c["Minions have 8% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=8}}}},nil}c["Socketed Gems are supported by level 5 Blind"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportBlind"}}},nil}c["40% less Minimum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=-40}}," Minimum "}c["100% of Damage Leeched as Life if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=100}},nil}c["+23% to all Elemental Resistances while you have at least 200 Strength"]={{[1]={[1]={stat="Str",threshold=200,type="StatThreshold"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=23}},nil}c["Adds 30 to 92 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=92}},nil}c["10% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["8% of Damage taken gained as Mana over 4 seconds when Hit"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=8}}," gained as Mana over 4 seconds when Hit "}c["When you place a Banner, you and nearby Allies recover 0.5% of Life for"]={nil,"When you place a Banner, you and nearby Allies recover 0.5% of Life for "}c["Adds 27 to 86 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=27},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=86}},nil}c["Adds 5 to 12 Fire Attack Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=5},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=12}},nil}c["16% Chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=16}},nil}c["Adds 31 to 100 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=31},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=100}},nil}c["18% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=18}},nil}c["Adds 1 to 40 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=40}},nil}c["Minions have 10% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}}},nil}c["135% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=135}},nil}c["You lose Virulence 50% slower"]={nil,"You lose Virulence 50% slower "}c["1 Added Passive Skill is Forbidden Words"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Forbidden Words"}},nil}c["5% reduced Area Damage taken from Hits +2 to Melee Weapon and Unarmed Attack range"]={{[1]={flags=512,keywordFlags=0,name="DamageTaken",type="INC",value=-5}}," from Hits +2 to Melee Weapon and Unarmed Attack range "}c["10% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["-30% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-30}},nil}c["Adds 6 to 12 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=6},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=12}},nil}c["Regenerate 0.5% of Mana per second for each Totem"]={{[1]={flags=0,keywordFlags=16384,name="ManaRegenPercent",type="BASE",value=0.5}}," for each "}c["45% chance to avoid Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=45}},nil}c["+70 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=70}},nil}c["10% more Chaos Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ChaosDamage",type="MORE",value=10}},nil}c["While your Passive Skill Tree connects to a class' Starting location, you gain:"]={{},nil}c["10% chance for Energy Shield Recharge to start when you use a Skill Eldritch Battery"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=10}}," for Recharge to start when you use a Skill Eldritch Battery "}c["+18 to Quality"]={{}," Quality "}c["+1% to Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1}},nil}c["20% increased Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=20}},nil}c["Minions deal 20% increased Damage if you've used a Minion Skill Recently"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={type="Condition",var="UsedMinionSkillRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}}},nil}c["Adds 16 to 29 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=16},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=29}},nil}c["+55 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=55}},nil}c["You and Allies affected by Auras from your Skills have +20% to Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="AffectedByAuraMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=20}}}},nil}c["Damage Penetrates 8% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=8}},nil}c["+30 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=30}},nil}c["40% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=40}},nil}c["Recover 2% of Energy Shield on Kill Recover 4% of Mana on Kill"]={nil,"Recover 2% of Energy Shield on Kill Recover 4% of Mana on Kill "}c["5% reduced Mana Reservation of Skills that throw Mines"]={{[1]={flags=0,keywordFlags=8192,name="ManaReserved",type="INC",value=-5}},nil}c["30% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["Recover 3% of Life when you lose a Spirit Charge Recover 3% of Energy Shield when you lose a Spirit Charge"]={nil,"Recover 3% of Life when you lose a Spirit Charge Recover 3% of Energy Shield when you lose a Spirit Charge "}c["25% chance to Sap Enemies"]={{}," to Sap Enemies "}c["1% of Physical Attack Damage leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=1}},nil}c["40% increased Damage against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=40}},nil}c["Corpses you Spawn have 50% increased Maximum Life"]={nil,"Corpses you Spawn have 50% increased Maximum Life "}c["Socketed Gems are Supported by level 12 Faster Attacks"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=12,skillId="SupportFasterAttack"}}},nil}c["Adds 20 to 30 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=30}},nil}c["Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds"]={nil,"Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds "}c["Mace, Sceptre or Staff Attacks deal 20% increased Damage with Hits and Ailments"]={{[1]={[1]={modFlags=3145728,type="ModFlagOr"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=20}},nil}c["60% increased Mana Regeneration Rate while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=60}},nil}c["Axe Attacks deal 16% increased Damage with Ailments"]={{[1]={flags=67584,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Avatar of Fire"}},nil}c["Adds 1 to 13 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=13}},nil}c["30% Chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=30}},nil}c["Adds 17 to 37 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=17},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=37}},nil}c["9% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=9}},nil}c["+175 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=175}},nil}c["12% increased Damage with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Adds 8 to 19 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=19}},nil}c["Reflects 100 to 150 Physical Damage to Melee Attackers 30% of Damage you Reflect to enemies is gained as Life"]={nil,"Reflects 100 to 150 Physical Damage to Melee Attackers 30% of Damage you Reflect to enemies is gained as Life "}c["+40 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=40}},nil}c["50% chance to cause Bleeding on Melee Hit"]={{[1]={flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=50}},nil}c["4% increased Mine Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=4}},nil}c["30% increased Effect of Non-Damaging Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=30},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=30},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffech",type="INC",value=30}},nil}c["20% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["Adds 54 to 88 Cold Damage to Spells while no Life is Reserved"]={{[1]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=54},[2]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=88}},nil}c["Adds 64 to 107 Fire Damage to Spells while no Life is Reserved"]={{[1]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=64},[2]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=107}},nil}c["Adds 14 to 173 Lightning Damage to Spells while no Life is Reserved"]={{[1]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=14},[2]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=173}},nil}c["+20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life when Hit"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=20}}," to be Shocked 30% of is taken from Mana before Life when Hit "}c["You have Onslaught while at maximum Endurance Charges"]={{[1]={[1]={stat="EnduranceCharges",thresholdStat="EnduranceChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil}c["Adds 1 to 50 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=50}},nil}c["50% reduced Duration of Curses on you 10% additional Block chance while not Cursed"]={{[1]={[1]={neg=true,type="Condition",var="Cursed"},flags=0,keywordFlags=0,name="Duration",type="INC",value=-50}}," of Curses on you 10% additional Block chance "}c["Adds 1 to 3 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=3}},nil} \ No newline at end of file +local c=...c["10% reduced Critical Strike Chance per Blitz Charge"]={{[1]={[1]={type="Multiplier",var="BlitzCharge"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=-10}},nil}c["Gain an Endurance Charge when a Power Charge expires or is consumed"]={nil,"Gain an Endurance Charge when a Power Charge expires or is consumed "}c["20% more Damage against Unique Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="RareOrUnique"},flags=0,keywordFlags=262144,name="Damage",type="MORE",value=20}},nil}c["30% increased Damage with Hits against Rare monsters When you Kill a Rare monster, you gain its mods for 20 seconds"]={{[1]={flags=0,keywordFlags=262144,name="Damage",type="INC",value=30}}," against Rare monsters When you Kill a Rare monster, you gain its mods for 20 seconds "}c["5% increased Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=5}},nil}c["10% chance to gain Onslaught for 10 seconds on Kill"]={{}," to gain Onslaught for 10 seconds on Kill "}c["Nearby Enemies have Fire, Cold and Lightning Exposure while you have Phasing, applying -15% to those Resistances Nearby Enemies have 15% less Accuracy Rating while you have Phasing"]={nil,"Nearby Enemies have Fire, Cold and Lightning Exposure while you have Phasing, applying -15% to those Resistances Nearby Enemies have 15% less Accuracy Rating while you have Phasing "}c["20% increased Damage with Ailments"]={{[1]={flags=2048,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Unaffected by Enfeeble while affected by Grace 8% chance to Dodge Spells while affected by Haste"]={nil,"Unaffected by Enfeeble while affected by Grace 8% chance to Dodge Spells while affected by Haste "}c["Gain 50% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=50}},nil}c["3% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=3}},nil}c["Claw Attacks deal 20% increased Damage with Hits and Ailments"]={{[1]={flags=262144,keywordFlags=786432,name="Damage",type="INC",value=20}},nil}c["2% reduced Damage taken per Ghost Shroud Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and Recover Energy Shield equal to 4% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-2}}," per Ghost Shroud Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and Recover Energy Shield equal to 4% of your Evasion Rating 10% increased Movement Speed "}c["Non-critical strikes deal 25% Damage"]={{[1]={[1]={neg=true,type="Condition",var="CriticalStrike"},flags=4,keywordFlags=0,name="Damage",type="MORE",value=-75}},nil}c["30% increased Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=30}},nil}c["Gain a Power Charge for each Enemy you hit with a Critical Strike"]={nil,"Gain a Power Charge for each Enemy you hit with a Critical Strike "}c["Socketed Gems are Supported by level 1 Ice Bite"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportFrenzyChargeOnSlayingFrozenEnemy"}}},nil}c["2% increased Minion Attack and Cast Speed per Skeleton you own Minions Regenerate 2.5% Life per Second"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=2}}}}," Minion per you own Minions Regenerate 2.5% Life per Second "}c["+8 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=8}},nil}c["Reflects 1 to 1000 Physical Damage to Attackers on Block 10% of Damage Reflected Gained as Life"]={nil,"Reflects 1 to 1000 Physical Damage to Attackers on Block 10% of Damage Reflected Gained as Life "}c["Leech Energy Shield instead of Life"]={{[1]={flags=0,keywordFlags=0,name="GhostReaver",type="FLAG",value=true}},nil}c["8% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=8}},nil}c["24% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=24}},nil}c["Attack Projectiles always inflict Bleeding and Maim, and Knock Back Enemies Projectiles cannot Pierce, Fork or Chain"]={nil,"Attack Projectiles always inflict Bleeding and Maim, and Knock Back Enemies Projectiles cannot Pierce, Fork or Chain "}c["+25% to Critical Strike Multiplier if you dealt a Critical Strike with a Herald Skill Recently"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}}," if you dealt a Critical Strike with a Herald Skill Recently "}c["10% chance to gain Onslaught for 10 Seconds when you Hit a Rare or Unique Enemy Gain Onslaught for 10 seconds on Kill"]={{}," to gain Onslaught for 10 Seconds when you Hit a Rare or Unique Enemy Gain Onslaught for 10 seconds on Kill "}c["5% chance to double Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=5}}," to double "}c["33% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=33}},nil}c["1 Added Passive Skill is Self-Fulfilling Prophecy"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Self-Fulfilling Prophecy"}},nil}c["+28% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=28}},nil}c["5% increased Skeleton Movement Speed"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}}}},nil}c["Can be modified while Corrupted Can have up to 5 Implicit Modifiers while Item has this Modifier"]={nil,"Can be modified while Corrupted Can have up to 5 Implicit Modifiers while Item has this Modifier "}c["20% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["Chill Effect and Freeze duration on you is based on 65% of Energy Shield"]={nil,"Chill Effect and Freeze duration on you is based on 65% of Energy Shield "}c["20% chance to Maim on Hit"]={{}," to Maim on Hit "}c["6% increased Attack and Cast Speed per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds 10% chance to Dodge Spell Hits if you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=2,keywordFlags=0,name="Speed",type="INC",value=6}}," per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds 10% chance to Dodge Hits "}c["20% increased Damage while you have a Summoned Golem 30% increased Effect of Buffs granted by your Golems Golems have 15% increased Maximum Life +1 to maximum number of Golems"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," while you have a Summoned 30% increased Effect of Buffs granted by your Golems Golems have 15% increased Maximum Life +1 to maximum number of Golems "}c["10% chance to gain an Endurance Charge when you Block Attack Skills deal 20% increased Damage with Ailments while Dual Wielding 10% chance to gain a Frenzy Charge when you Block"]={{[1]={[1]={type="Condition",var="DualWielding"},[2]={skillName="Frenzy",type="SkillName"},flags=2048,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain an Endurance Charge when you Block Attack Skills deal 20% increased 10% chance to gain aCharge when you Block "}c["1 Added Passive Skill is Eye of the Storm"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Eye of the Storm"}},nil}c["+5% to maximum Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=5}},nil}c["25% chance to gain 25% of Non-Chaos Damage with Hits as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=6.25}},nil}c["20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="ShadeForm"}}},nil}c["20% more Damage with Hits and Ailments against Enemies that are on Low Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},flags=0,keywordFlags=786432,name="Damage",type="MORE",value=20}},nil}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons "}c["+15% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=15}},nil}c["200 Energy Shield Regenerated per Second while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=200}},nil}c["Minions deal 15% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=15}}}},nil}c["Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed"]={nil,"Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed "}c["25% increased Lightning Damage with Hits against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="LightningDamage",type="INC",value=25}},nil}c["Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius"]={nil,"Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius "}c["30% increased Mana Regeneration Rate if you have Shocked an Enemy Recently"]={{[1]={[1]={type="Condition",var="ShockedEnemyRecently"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=30}},nil}c["+3% chance to Evade Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="EvadeChance",type="BASE",value=3}},nil}c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other "}c["15% increased Accuracy Rating with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["5% increased Movement Speed while you have Infusion"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}}," while you have Infusion "}c["Enemies you Kill have a 10% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage"]={nil,"Enemies you Kill have a 10% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage "}c["+173 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=173}},nil}c["Adds 9 to 18 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=9},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=18}},nil}c["With 40 total Strength and Intelligence in Radius, Elemental Hit and Wild Strike cannot choose Cold"]={nil,"With 40 total Strength and Intelligence in Radius, Elemental Hit and Wild Strike cannot choose Cold "}c["+40 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=40},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=40}},nil}c["Adds 35 to 105 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=35},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=105}},nil}c["Lose Souls gained from Soul Eater on Flask Use"]={nil,"Lose Souls gained from Soul Eater on Flask Use "}c["Cannot be Ignited while on Low Life"]={nil,"Cannot be Ignited while on Low Life "}c["+15% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["2% increased Recovery Rate of Life and Energy Shield per Minion, up to 20% Minions have 20% more Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=2}}," of Life and Energy Shield per Minion, up to 20% Minions have 20% more Maximum Life "}c["15% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=15}},nil}c["40% of Physical Damage Converted to Cold Damage while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=40}},nil}c["8% increased Minion Duration"]={{[1]={[1]={skillType=21,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=8}},nil}c["13% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=13}},nil}c["25% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=25}},nil}c["With at least 40 Strength in Radius, 25% of Glacial"]={nil,"With at least 40 Strength in Radius, 25% of Glacial "}c["Gain Arcane Surge when you Summon a Totem"]={nil,"Gain Arcane Surge when you Summon a Totem "}c["Can Summon up to 1 additional Golem at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveGolemLimit",type="BASE",value=1}},nil}c["10% chance to gain Unholy Might for 10 seconds on Kill 5% chance to gain Onslaught for 3 seconds on Kill"]={{}," to gain Unholy Might for 10 seconds on Kill 5% chance to gain Onslaught for 3 seconds on Kill "}c["Totems are Immune to Fire Damage Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage"]={nil,"Totems are Immune to Fire Damage Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage "}c["8% increased Attack Speed with Maces or Sceptres"]={{[1]={flags=1048581,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["Your Critical Strikes have a 5% chance to deal Double Damage"]={nil,"Your Critical Strikes have a 5% chance to deal Double Damage "}c["10% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=10}},nil}c["Aspect of the Cat Reserves no Mana"]={{[1]={[1]={skillId="CatAspect",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["Gain a Power or Frenzy Charge each second while Channelling"]={nil,"Gain a Power or Frenzy Charge each second while Channelling "}c["+3% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=3}},nil}c["10% increased Physical Damage with Bows"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["2 Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=2}},nil}c["40% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=40}},nil}c["Increases and Reductions to Light Radius also apply to Area of Effect at 50% of their value"]={{[1]={flags=0,keywordFlags=0,name="LightRadiusAppliesToAreaOfEffect",type="FLAG",value=true}},nil}c["With at least 40 Strength in Radius, Glacial Hammer deals"]={nil,"With at least 40 Strength in Radius, Glacial Hammer deals "}c["60% increased Melee Damage when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=256,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["Cannot be Blinded 10% reduced Damage taken from Blinded Enemies 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit"]={nil,"Cannot be Blinded 10% reduced Damage taken from Blinded Enemies 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit "}c["+50 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=50}},nil}c["Minions explode when reduced to Low Life, dealing 33% of their maximum Life as Fire Damage to surrounding Enemies"]={{[1]={flags=0,keywordFlags=0,name="ExtraMinionSkill",type="LIST",value={skillId="MinionInstability"}}},nil}c["Knockback direction is reversed"]={nil,"Knockback direction is reversed "}c["+3% to maximum Block Chance"]={{[1]={flags=0,keywordFlags=0,name="BlockChanceMax",type="BASE",value=3}},nil}c["Your Critical Strikes have Culling Strike"]={nil,"Your Critical Strikes have Culling Strike "}c["13% increased Physical Damage with Ranged Weapons"]={{[1]={flags=67108868,keywordFlags=0,name="PhysicalDamage",type="INC",value=13}},nil}c["+10 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=10}},nil}c["You Regenerate 0.5% of Mana per second per Totem"]={nil,"You Regenerate 0.5% of Mana per second per Totem "}c["14% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["Unaffected by Temporal Chains while affected by Haste Adds 70 to 104 Cold Damage while affected by Hatred"]={{[1]={[1]={skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=70},[2]={[1]={skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=104}},"Unaffected bywhile affected by Haste while affected by Hatred "}c["25% increased Arctic Armour Buff Effect"]={{[1]={[1]={skillName="Arctic Armour",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=25}},nil}c["30% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil}c["10% increased Attack Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed "}c["Gain Soul Eater during Flask Effect Lose Souls gained from Soul Eater on Flask Use"]={nil,"Gain Soul Eater during Flask Effect Lose Souls gained from Soul Eater on Flask Use "}c["18% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8192,keywordFlags=0,name="PhysicalDamage",type="INC",value=18}},nil}c["Adds 110 to 150 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=110},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=150}},nil}c["8% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["25% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=25}},nil}c["20% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=20}},nil}c["20% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-20}},nil}c["35% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=35}},nil}c["Adds 1 Small Passive Skill which grants nothing"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="clusterJewelNothingnessCount",value=1}}},nil}c["30% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=30}},nil}c["Adds 151 to 203 Fire Damage to Hits with this Weapon against Blinded Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=458752,name="FireMin",type="BASE",value=151},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=458752,name="FireMax",type="BASE",value=203}},nil}c["Cannot inflict Shock"]={{[1]={flags=0,keywordFlags=0,name="CannotShock",type="FLAG",value=true}},nil}c["30% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=30}},nil}c["26% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=26}},nil}c["1% increased Elemental Damage per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=1}},nil}c["Warcries count as having 10 additional nearby Enemies 30% increased Warcry Buff Effect"]={nil,"Warcries count as having 10 additional nearby Enemies 30% increased Warcry Buff Effect "}c["Adds 9 to 13 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=9},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=13}},nil}c["When you create a Banner, it gains 40% of the Stages of your placed Banner You and Allies affected by your placed Banners Regenerate 0.1% of\nmaximum Life per second for each Stage"]={nil,"When you create a Banner, it gains 40% of the Stages of your placed Banner You and Allies affected by your placed Banners Regenerate 0.1% of\nmaximum Life per second for each Stage "}c["40% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=40}},nil}c["Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you Shocks from your Hits always increase Damage taken by at least 10%"]={nil,"Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you Shocks from your Hits always increase Damage taken by at least 10% "}c["10% chance to Fortify on Melee hit Enemies Taunted by you take 10% increased Damage 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to Fortify Enemies Taunted by you take 10% increased 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life "}c["15% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["30% increased Physical Damage with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil}c["40% reduced Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-40}},nil}c["Left ring slot: +100 to maximum Energy Shield"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=100}},nil}c["15% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=15}},nil}c["Mines cannot be Damaged for 5 seconds after being thrown"]={nil,"Mines cannot be Damaged for 5 seconds after being thrown "}c["Attacks have 60% chance to Poison while at maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=1,keywordFlags=0,name="PoisonChance",type="BASE",value=60}},nil}c["Cold-only Splash Damage to surrounding targets With at least 40 Strength in Radius, 25% of Glacial"]={nil,"Cold-only Splash Damage to surrounding targets With at least 40 Strength in Radius, 25% of Glacial "}c["5% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=5}},nil}c["+30% to Critical Strike Multiplier against Enemies that are affected by Elemental Ailments"]={{[1]={[1]={actor="enemy",type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"}},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["Gain 5% of Fire Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageGainAsChaos",type="BASE",value=5}},nil}c["0.5% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.5}},nil}c["+180 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=180}},nil}c["Inherent effects from having Rage are Tripled"]={{[1]={flags=0,keywordFlags=0,name="Multiplier:RageEffect",type="BASE",value=2}},nil}c["12% increased Attack and Cast Speed per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=12}}," per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds "}c["60% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["60% increased Critical Strike Chance while you have at least 200 Intelligence"]={{[1]={[1]={stat="Int",threshold=200,type="StatThreshold"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["33% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=1,keywordFlags=262144,name="Damage",type="INC",value=33}},nil}c["The Effect of Chill on you is reversed"]={{[1]={flags=0,keywordFlags=0,name="SelfChillEffectIsReversed",type="FLAG",value=true}},nil}c["10% chance to gain Onslaught for 4 seconds on Kill 25% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="BASE",value=10}}," to gain Onslaught for 4 seconds on Kill 25% increased "}c["Auras from your Skills grant 3% increased Attack and Cast Speed to you and Allies"]={{[1]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=3}}}},nil}c["5% reduced Enemy Stun Threshold with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-5}},nil}c["Impales you inflict last 1 additional Hit"]={nil,"Impales you inflict last 1 additional Hit "}c["10% increased Physical Damage with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["20% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=20}},nil}c["Triggers level 20 Death Walk when Equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="DeathWalk"}}},nil}c["+50% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=50}},nil}c["+10% to Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="DotMultiplier",type="BASE",value=10}},nil}c["Cannot be used with Chaos Inoculation"]={nil,"Cannot be used with Chaos Inoculation "}c["Cannot be Chilled while you have Onslaught"]={nil,"Cannot be Chilled while you have Onslaught "}c["Every 8 seconds, gain Avatar of Fire for 4 seconds"]={nil,"Every 8 seconds, gain Avatar of Fire for 4 seconds "}c["Creates Consecrated Ground on Use"]={{},nil}c["Iron Reflexes while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Iron Reflexes"}},nil}c["15% chance to Impale Enemies on Hit with Attacks"]={{}," to Impale Enemies on Hit "}c["10% chance to gain Onslaught for 4 seconds on Kill"]={{}," to gain Onslaught for 4 seconds on Kill "}c["When you place a Banner, you and nearby Allies recover 0.5% of Life for each Stage the Banner has You and nearby Allies have 12% increased Movement Speed"]={nil,"When you place a Banner, you and nearby Allies recover 0.5% of Life for each Stage the Banner has You and nearby Allies have 12% increased Movement Speed "}c["30% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["Damaging Ailments deal damage 10% faster"]={nil,"Damaging Ailments deal damage 10% faster "}c["32% increased Damage if you've used a Travel Skill Recently"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=32}}," if you've used a Travel Skill Recently "}c["Grants Level 20 Bone Armour Skill"]={nil,nil}c["25% reduced Mana Cost of Skills that place Mines or throw Traps"]={{[1]={flags=0,keywordFlags=12288,name="ManaCost",type="INC",value=-25}},nil}c["You take 30% reduced Extra Damage from Critical Strikes +40 to maximum Life"]={nil,"You take 30% reduced Extra Damage from Critical Strikes +40 to maximum Life "}c["+15% to Critical Strike Multiplier with Traps"]={{[1]={flags=0,keywordFlags=4096,name="CritMultiplier",type="BASE",value=15}},nil}c["Flasks gain 3 Charges every 3 seconds 20% chance for Flasks you use to not consume Charges"]={nil,"Flasks gain 3 Charges every 3 seconds 20% chance for Flasks you use to not consume Charges "}c["15% reduced Mana Cost of Minion Skills"]={{[1]={[1]={skillType=9,type="SkillType"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-15}},nil}c["Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies +150 to Evasion Rating and Energy Shield"]={nil,"Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies +150 to Evasion Rating and Energy Shield "}c["You gain Onslaught for 5 second per Endurance Charge when Hit 100% increased Onslaught Effect"]={nil,"You gain Onslaught for 5 second per Endurance Charge when Hit 100% increased Onslaught Effect "}c["225% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=225}},nil}c["12% increased Global Attack Speed per Green Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=1,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["Take 200 Physical Damage when you use a Movement Skill"]={nil,"200 Physical Damage when you use a Movement Skill "}c["Gain 10% of Physical Damage as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=10}}," as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances "}c["40% more Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=40}},nil}c["Nearby Allies have 30% increased Item Rarity Nearby Allies' spells have Culling Strike"]={{}," Item Rarity Nearby Allies' s have Culling Strike "}c["25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=25}}," to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full You and nearby Allies have 8% increased Movement Speed "}c["+24 to Dexterity and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=24}},nil}c["Adds 2 to 10 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=10}},nil}c["6% increased Physical Damage with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="PhysicalDamage",type="INC",value=6}},nil}c["You have Consecrated Ground around you while stationary"]={nil,"You have Consecrated Ground around you while stationary "}c["Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second"]={nil,"Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second "}c["Every second, Consume a nearby Corpse to Recover 5% of Life and Mana"]={nil,"Every second, Consume a nearby Corpse to Recover 5% of Life and Mana "}c["50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=50},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,keywordFlags=0,name="ManaRecoveryRate",type="INC",value=50},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=50}},nil}c["Attacks with Melee Weapons deal 14% increased Damage with Ailments"]={{[1]={flags=33556480,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["100% of Lightning Damage from Hits taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageTakenAsCold",type="BASE",value=100}},nil}c["Grants level 21 Despair Curse Aura during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ExtraCurse",type="LIST",value={level=21,skillId="Despair"}}},nil}c["+140 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=140}},nil}c["Cannot Evade enemy Attacks"]={{[1]={flags=0,keywordFlags=0,name="CannotEvade",type="FLAG",value=true}},nil}c["25% of Elemental Damage taken as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTakenAsChaos",type="BASE",value=25}},nil}c["Trigger Socketed Curse Spells when you cast a Curse Skill"]={nil,"Trigger Socketed Curse Spells when you cast a Curse Skill "}c["Take no Extra Damage from Critical Strikes"]={nil,"no Extra Damage from Critical Strikes "}c["Adds 237 to 272 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=237},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=272}},nil}c["You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time"]={nil,"You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time "}c["10% increased Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=10}},nil}c["+20 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=20}},nil}c["200% of Life Leech applies to enemies as Chaos Damage 15% increased Movement Speed while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LifeAsChaos",type="BASE",value=200}}," Leech applies to enemies 15% increased Movement Speed "}c["Purity of Elements Reserves no Mana"]={{[1]={[1]={skillId="Purity",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["5% reduced Area Damage taken from Hits +2 to Melee Weapon and Unarmed Attack range 10% increased Area of Effect if you have Stunned an Enemy Recently"]={{[1]={flags=512,keywordFlags=0,name="DamageTaken",type="INC",value=-5}}," from Hits +2 to Melee Weapon and Unarmed Attack range 10% increased Area of Effect if you have Stunned an Enemy Recently "}c["30% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=30}},nil}c["40% increased Damage with Hits against Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=40}},nil}c["50% increased Critical Strike Chance while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["Bow Knockback at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=131072,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=100}},nil}c["2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=2}},nil}c["Cannot take Reflected Elemental Damage 40% increased Effect of Herald Buffs on you Shocks from your Hits always increase Damage taken by at least 10% +1 to maximum number of Golems"]={nil,"Cannot take Reflected Elemental Damage 40% increased Effect of Herald Buffs on you Shocks from your Hits always increase Damage taken by at least 10% +1 to maximum number of Golems "}c["1% increased Fishing Line Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=1}}," Fishing Line "}c["Unwavering Stance"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Unwavering Stance"}},nil}c["25% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground "}c["50% increased Life Recovery Rate if you've taken Fire"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=50}}," if you've taken Fire "}c["2% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=2}},nil}c["50% chance to gain Elusive on Critical Strike 15% increased Attack and Cast Speed while Elusive"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="Speed",type="BASE",value=50}}," to gain Elusive 15% increased while Elusive "}c["10% increased Damage with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Skills supported by Unleash have +1 to maximum number of Seals"]={nil,"Skills supported by Unleash have +1 to maximum number of Seals "}c["You and Allies affected by Auras from your Skills have +20%"]={{}," "}c["Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill"]={nil,"Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill "}c["-2 Physical Damage taken from Attacks 40% of Melee Physical Damage taken reflected to Attacker"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-2}}," from Attacks 40% of Physical Damage taken reflected to Attacker "}c["30% of Lightning Damage is taken from Mana before Life when Hit"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=30}}," is taken from Mana before Life when Hit "}c["You and Allies affected by your placed Banners Regenerate 0.1% of maximum Life per second for each Stage"]={nil,"You and Allies affected by your placed Banners Regenerate 0.1% of maximum Life per second for each Stage "}c["20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," for each Summoned 25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time "}c["Enemies Hindered by you take 10% increased Chaos Damage"]={nil,"Enemies Hindered by you take 10% increased Chaos Damage "}c["Gain an Endurance Charge every second if you've been Hit Recently +1 to Maximum Endurance Charges"]={nil,"Gain an Endurance Charge every second if you've been Hit Recently +1 to Maximum Endurance Charges "}c["1 Added Passive Skill is Force Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Force Multiplier"}},nil}c["+28% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=28}},nil}c["Spell Skills have 10% increased Area of Effect"]={{[1]={flags=2,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}c["25% increased Area of Effect of Curse Skills"]={{[1]={flags=0,keywordFlags=2,name="AreaOfEffect",type="INC",value=25}},nil}c["Unaffected by Chilled Ground while affected by Purity of Ice Unaffected by Frostbite while affected by Purity of Ice"]={nil,"Unaffected by Chilled Ground while affected by Purity of Ice Unaffected by Frostbite while affected by Purity of Ice "}c["Life Regeneration has no effect."]={nil,"Life Regeneration has no effect. "}c["20% chance to Recover 10% of Maximum Mana when you use a Skill 6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," to Recover 10% of when you use a Skill 6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana "}c["Projectiles Pierce you +160 Dexterity Requirement"]={nil,"Projectiles Pierce you +160 Dexterity Requirement "}c["6% increased Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["18% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=18}},nil}c["Flasks gain 3 Charges every 3 seconds Damage Penetrates 6% of Enemy Elemental Resistances 15% chance for your Flasks to not consume Charges"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=6}},"Flasks gain 3 Charges every 3 seconds 15% chance for your Flasks to not consume Charges "}c["6% increased Attack and Cast Speed per Ghost Shroud"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=6}}," per Ghost Shroud "}c["Life Regeneration has no effect"]={{[1]={flags=0,keywordFlags=0,name="NoLifeRegen",type="FLAG",value=true}},nil}c["50% more Effect of Herald Buffs on you 100% more Damage with Hits from Herald Skills 50% more Damage Over Time with Herald Skills Minions from Herald Skills deal 25% more Damage"]={{[1]={flags=0,keywordFlags=262144,name="FlaskEffect",type="MORE",value=50}}," of Herald Buffs on you 100% more Damage from Herald Skills 50% more Damage Over Time with Herald Skills Minions from Herald Skills deal 25% more Damage "}c["5% increased Mine Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=5}},nil}c["+25 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=25}},nil}c["their Maximum Life as Physical Damage"]={nil,"their Maximum Life as Physical Damage "}c["+9% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=9}},nil}c["15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge Damage Penetrates 5% Elemental Resistances while you have a Power Charge"]={{[1]={[1]={stat="EnduranceCharges",threshold=1,type="StatThreshold"},[2]={stat="PowerCharges",threshold=1,type="StatThreshold"},flags=0,keywordFlags=16384,name="ElementalDamageTaken",type="BASE",value=15}}," to gain a Power Charge if you or your s kill an Enemy 5% reduced Damage Penetrates 5% Elemental Resistances "}c["22% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=22}},nil}c["16% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=16}},nil}c["+10 to Maximum Challenger Charges"]={{[1]={flags=0,keywordFlags=0,name="ChallengerChargesMax",type="BASE",value=10}},nil}c["You lose 5% of Energy Shield per second"]={nil,"You lose 5% of Energy Shield per second "}c["Minions Leech 0.6% of Damage as Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.6}}}},nil}c["18% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=18}},nil}c["Cannot Block Attacks"]={{[1]={flags=0,keywordFlags=0,name="CannotBlockAttacks",type="FLAG",value=true}},nil}c["8% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=301989892,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["Minions Regenerate 2% Life per Second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}}}},nil}c["With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks "}c["80% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=80}},nil}c["Take 200 Physical Damage when you use a Movement Skill You have no Armour or Energy Shield"]={nil,"200 Physical Damage when you use a Movement Skill You have no Armour or Energy Shield "}c["10% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["5% chance to gain an Endurance Charge on Kill"]={{}," to gain an Endurance Charge on Kill "}c["4% increased Skeleton Movement Speed"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=4}}}},nil}c["Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently Cannot take Reflected Physical Damage"]={nil,"Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently Cannot take Reflected Physical Damage "}c["6% increased Attack Speed with Maces"]={{[1]={flags=1048581,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["8% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=8}},nil}c["14% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=14}},nil}c["+36 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=36}},nil}c["15% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["+20 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20}},nil}c["1 Added Passive Skill is Prismatic Carapace"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Prismatic Carapace"}},nil}c["+60% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=60}},nil}c["10% of Physical Damage from Hits taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsFire",type="BASE",value=10}},nil}c["20% increased Golem Damage for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned "}c["Golems have 20% increased Attack and Cast Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=20}}}},nil}c["Your Critical Strike Chance is Lucky while Focussed"]={{[1]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="CritChanceLucky",type="FLAG",value=true}},nil}c["Adds 12 to 22 Physical Damage to Attacks with Bows"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=131076,keywordFlags=0,name="PhysicalMax",type="BASE",value=22}},nil}c["All Sockets are White"]={nil,"All Sockets are White "}c["Bow Attacks have 10% chance to cause Bleeding"]={{[1]={flags=131072,keywordFlags=0,name="BleedChance",type="BASE",value=10}},nil}c["+3% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=3}},nil}c["2% increased Melee Physical Damage per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=2}},nil}c["20% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=20}},nil}c["20% chance to Avoid Projectiles while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=20}}," to Avoid "}c["2% increased Experience gain 3% increased Intelligence for each Unique Item Equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,keywordFlags=0,name="Int",type="INC",value=2}}," Experience gain 3% increased "}c["Flasks gain 3 Charges every 3 seconds 20% chance for your Flasks to not consume Charges"]={nil,"Flasks gain 3 Charges every 3 seconds 20% chance for your Flasks to not consume Charges "}c["Gain 300% of Weapon Physical Damage as Extra Damage of an Element"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalDamage",type="BASE",value=300}}," as Extra Damage of an Element "}c["1 Added Passive Skill is Low Tolerance"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Low Tolerance"}},nil}c["0.2% of Spell Damage Leeched as Energy Shield for each Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=2,keywordFlags=0,name="DamageEnergyShieldLeech",type="BASE",value=0.2}},nil}c["+10% to Damage over Time Multiplier for Poison"]={{[1]={flags=0,keywordFlags=1048576,name="DotMultiplier",type="BASE",value=10}},nil}c["Your Critical Strikes do not deal extra Damage"]={{[1]={flags=0,keywordFlags=0,name="NoCritMultiplier",type="FLAG",value=true}},nil}c["Chill Enemies for 1 second on Hit with this Weapon when in Off Hand"]={nil,"Chill Enemies for 1 second on Hit with this Weapon when in Off Hand "}c["Minions Recover 1% of their Maximum Life when they Block"]={nil,"Recover 1% of their Maximum Life when they Block "}c["Adds 8 to 13 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=8},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=13}},nil}c["Arrows gain Damage as they travel farther, dealing up to 50% increased Damage with Hits to targets"]={nil,"Arrows gain Damage as they travel farther, dealing up to 50% increased Damage with Hits to targets "}c["Adds 10 to 120 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=10},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=120}},nil}c["Vaal Skills used during effect do not apply Soul Gain Prevention"]={nil,"Vaal Skills used during effect do not apply Soul Gain Prevention "}c["3% increased Recovery Rate of Life and Energy Shield per Minion, up to 30% Minions have 20% more Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=3}}," of Life and Energy Shield per Minion, up to 30% Minions have 20% more Maximum Life "}c["1 Added Passive Skill is Darting Movements"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Darting Movements"}},nil}c["Weapons you Animate create an additional copy 25% chance to Trigger level 20 Animate Weapon on Kill"]={nil,"Weapons you Animate create an additional copy 25% chance to Trigger level 20 Animate Weapon on Kill "}c["Removes all but one Life on use"]={nil,"Removes all but one Life on use "}c["13% increased Quantity of Items found with a Magic Item equipped"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="MagicItem"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=13}},nil}c["30% chance to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second if you've been Hit Recently +1 to Maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=30}}," to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second +1 to "}c["40% increased Damage against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=40}},nil}c["+100 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=100}},nil}c["Unattached Brands gain 20% increased Brand Attachment Range per second"]={nil,"Unattached Brands gain 20% increased Brand Attachment Range per second "}c["50% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=50}},nil}c["30% increased Rarity of Items Dropped by Slain Shocked Enemies"]={{}," Rarity of Items Dropped by Slain Shocked Enemies "}c["+10 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=10}},nil}c["16% increased Physical Damage with Bows"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["You can only Socket Corrupted Gems in this item Acrobatics"]={nil,"You can only Socket Corrupted Gems in this item Acrobatics "}c["Ignites you inflict deal Damage 8% faster"]={nil,"Ignites you inflict deal Damage 8% faster "}c["Critical Strikes do not inherently apply non-Damaging Ailments"]={nil,"Critical Strikes do not inherently apply non-Damaging Ailments "}c["30% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=30}},nil}c["15% reduced maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=-15}},nil}c["Gain a Spirit Charge every second You lose all Spirit Charges when taking a Savage Hit"]={nil,"Gain a Spirit Charge every second You lose all Spirit Charges when taking a Savage Hit "}c["1 Added Passive Skill is Blessed Rebirth"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Blessed Rebirth"}},nil}c["Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell Immune to Elemental Ailments while you have Arcane Surge"]={nil,"Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell Immune to Elemental Ailments while you have Arcane Surge "}c["+13 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=13}},nil}c["If you've Impaled an Enemy Recently, you and nearby Allies have +1000 to Armour You and nearby Allies deal 6 to 12 added Physical Damage for\neach Impale on Enemy"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},"If you've Impaled an Enemy Recently, you and nearby Allies have +1000 to You and nearby Allies deal for\neach Impale on Enemy "}c["20% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["12% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["+113% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=113}},nil}c["5% reduced Damage taken from Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-5}},nil}c["Modifiers to number of Projectiles instead apply to the number of targets Projectiles Split towards"]={nil,"Modifiers to number of Projectiles instead apply to the number of targets Projectiles Split towards "}c["16% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8192,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["Adds 65 to 76 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=65},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=76}},nil}c["80% increased Attack Damage if your other Ring is a Shaper Item"]={{[1]={[1]={type="Condition",var="ShaperItemInRing {OtherSlotNum}"},flags=1,keywordFlags=0,name="Damage",type="INC",value=80}},nil}c["Mana Flasks gain 1 Charge every 3 seconds"]={nil,"Mana Flasks gain 1 Charge every 3 seconds "}c["Gain a Void Charge every 0.5 seconds"]={nil,"Gain a Void Charge every 0.5 seconds "}c["Phasing"]={{[1]={flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil}c["20% increased Damage per Summoned Golem 25% increased Effect of Buffs granted by your Golems per Summoned Golem +1 to maximum number of Golems"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," per Summoned 25% increased Effect of Buffs granted by your Golems per Summoned Golem +1 to maximum number of Golems "}c["Bow Skills have +10% to Damage over Time Multiplier"]={nil,"Bow Skills have +10% to Damage over Time Multiplier "}c["1 Added Passive Skill is Mage Bane"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Mage Bane"}},nil}c["10% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=10}},nil}c["4% reduced Mana Cost per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-4}},nil}c["33% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=33}},nil}c["40% chance to Chill Attackers for 4 seconds on Block 40% chance to Shock Attackers for 4 seconds on Block"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=40}}," to Chill Attackers for 4 seconds on Block 40% chance Attackers for 4 seconds on Block "}c["+15% to Fire Damage over Time Multiplier while Burning Regenerate 1.50% of Life per second while Burning"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=15}}," while Burning Regenerate 1.50% of Life per second while Burning "}c["1% additional Physical Damage Reduction per Summoned Sentinel of Purity You lose Virulence 30% slower"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=1}}," per Summoned Sentinel of Purity You lose Virulence 30% slower "}c["0.2% of Damage Leeched as Life against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=0.2}},nil}c["80% increased Onslaught Effect"]={{[1]={flags=0,keywordFlags=0,name="OnslaughtEffect",type="INC",value=80}},nil}c["17% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=17}},nil}c["You take 10% of your maximum Life as Chaos Damage on use"]={nil,"You take 10% of your maximum Life as Chaos Damage on use "}c["10% chance to Steal Power, Frenzy, and Endurance Charges on Hit 30% reduced Endurance, Frenzy and Power Charge Duration"]={{[1]={[1]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="PowerChargesDuration",type="BASE",value=10}}," to Steal Power, Frenzy, and Endurance Charges on Hit 30% reduced Endurance,and "}c["You lose all Spirit Charges when taking a Savage Hit Recover 3% of Life when you lose a Spirit Charge"]={nil,"You lose all Spirit Charges when taking a Savage Hit Recover 3% of Life when you lose a Spirit Charge "}c["50% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=50}},nil}c["Grants level 22 Blight Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=22,skillId="Blight"}}},nil}c["35% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=35}},nil}c["20% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=20}},nil}c["80% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="Damage",type="INC",value=80}},nil}c["21% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=21}},nil}c["74% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=74}},nil}c["+16% to Critical Strike Multiplier with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="CritMultiplier",type="BASE",value=16}},nil}c["You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket"]={{[1]={[1]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=56}}},[2]={[1]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=88}}}},nil}c["Gain +3 Mana when you hit a Taunted Enemy"]={nil,"Gain +3 Mana when you hit a Taunted Enemy "}c["+30 Mana gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=30}},nil}c["35% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=35}},nil}c["50% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=50}},nil}c["25% increased Damage for each Herald affecting you"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=25}}," for each Herald affecting you "}c["88% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=88}},nil}c["Deals 450 Chaos Damage per second to nearby Enemies"]={nil,"Deals 450 Chaos Damage per second to nearby Enemies "}c["Gain 5% of Lightning Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageGainAsChaos",type="BASE",value=5}},nil}c["Adds 38 to 50 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=38},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=50}},nil}c["+1 to Level of Aura Gems in this item"]={{}," Level of Aura Gems in this item "}c["10% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-10}},nil}c["Warcry Skills' Cooldown Time is 2 seconds"]={{[1]={flags=0,keywordFlags=4,name="CooldownRecovery",type="OVERRIDE",value=2}},nil}c["Consumes Socketed Support Gems when they reach Maximum Level Can Consume 4 Support Gems"]={nil,"Consumes Socketed Support Gems when they reach Maximum Level Can Consume 4 Support Gems "}c["1 Added Passive Skill is Alchemist"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Alchemist"}},nil}c["10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy You cannot have non-Animated Minions"]={{}," to Trigger Level 18 Animate Guardian's when Animated Weapon Kills an Enemy You cannot have non-Animated Minions "}c["340% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=340}},nil}c["+15% to Damage over Time Multiplier for Poison from Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=1048576,name="DotMultiplier",type="BASE",value=15}},nil}c["Critical Strikes have Culling Strike"]={nil,"Critical Strikes have Culling Strike "}c["12% increased Physical Damage with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["15% chance to gain a Power Charge if you or your Totems kill an Enemy"]={{}," to gain a Power Charge if you or your s kill an Enemy "}c["Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed Summoned Skeletons' hits can't be Evaded"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed Summoned Skeletons' hits can't be Evaded "}c["50% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=50}},nil}c["+70 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=70}},nil}c["and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage"]={nil,"and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage "}c["Immune to Shock while affected by Purity of Lightning"]={nil,"Immune to Shock while affected by Purity of Lightning "}c["Adds 1 to 4 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=4}},nil}c["5% increased Experience gain 20% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=5}}," Experience gain 20% increased "}c["90% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=90}},nil}c["1 Added Passive Skill is Warning Call"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Warning Call"}},nil}c["10% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["Regenerate 35 Mana per second if all Equipped Items are Corrupted"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="NonCorruptedItem"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=35}},nil}c["20% Chance for Energy Shield Recharge to Start when you Block"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=20}}," for Recharge to Start when you Block "}c["Nearby Enemies have Fire, Cold and Lightning Exposure while you have Phasing, applying -15% to those Resistances"]={nil,"Nearby Enemies have Fire, Cold and Lightning Exposure while you have Phasing, applying -15% to those Resistances "}c["30% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=30}},nil}c["Unaffected by Shocked Ground while affected by Purity of Lightning"]={nil,"Unaffected by Shocked Ground while affected by Purity of Lightning "}c["Culling Strike Life Leech effects are not removed at Full Life"]={nil,"Culling Strike Life Leech effects are not removed at Full Life "}c["Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline"]={nil,"Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline "}c["+150 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=150}},nil}c["+1 to maximum number of Summoned Totems"]={{[1]={flags=0,keywordFlags=0,name="ActiveTotemLimit",type="BASE",value=1}},nil}c["Minions Recover 2% of their Maximum Life when they Block"]={nil,"Recover 2% of their Maximum Life when they Block "}c["25% chance to Sap Enemies Cannot inflict Shock"]={{}," to Sap Enemies Cannot inflict Shock "}c["Adds 13 to 23 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=23}},nil}c["Herald of Ash has 30% reduced Mana Reservation"]={{[1]={[1]={skillName="Herald of Ash",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-30}},nil}c["5% chance to gain 100% of Non-Chaos Damage with Hits as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=5}},nil}c["1 Added Passive Skill is Eye to Eye"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Eye to Eye"}},nil}c["1 Added Passive Skill is Sadist"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Sadist"}},nil}c["1 Added Passive Skill is Lead By Example"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Lead By Example"}},nil}c["Discipline Reserves no Mana"]={{[1]={[1]={skillId="Discipline",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["Enemies Maimed by you take 10% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Maimed"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=10}}}},nil}c["Minions have 33% reduced Flask Charges used"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=-33}}}},nil}c["+65 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=65}},nil}c["25% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=25}},nil}c["20% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=20}},nil}c["Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit "}c["You and nearby Allies have 50% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="INC",value=50}}}},nil}c["4% reduced Enemy Stun Threshold with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-4}},nil}c["30% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled +10% to Cold Damage over Time Multiplier 10% increased Effect of Chill"]={nil,"Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled +10% to Cold Damage over Time Multiplier 10% increased Effect of Chill "}c["Gain 5% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=5}},nil}c["3% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=3}},nil}c["+37% to Chaos Resistance while affected by Herald of Agony"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofAgony"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=37}},nil}c["+20 Energy Shield gained on Kill +1 to Level of Socketed Elemental Gems"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=20}}," gained on Kill +1 to Level of Socketed Elemental Gems "}c["+60 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=60}},nil}c["You can Cast an additional Brand Brand Skills have 20% increased Duration 10% increased Brand Activation frequency"]={nil,"You can Cast an additional Brand Brand Skills have 20% increased Duration 10% increased Brand Activation frequency "}c["6% increased Mine Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=6}},nil}c["Enemies Taunted by you deal 10% less Damage with Hits and"]={nil,"Enemies Taunted by you deal 10% less Damage with Hits and "}c["25% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=25}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect "}c["1 Added Passive Skill is Wrapped in Flame"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Wrapped in Flame"}},nil}c["10% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=301989893,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["1 Added Passive Skill is Follow-Through"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Follow-Through"}},nil}c["10% chance to Freeze Enemies which are Chilled"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="EnemyFreezeChance",type="BASE",value=10}},nil}c["Trigger level 1 Create Lesser Shrine when you Kill an Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="TriggeredSummonLesserShrine"}}},nil}c["Commanded leadership over 18000 warriors under Kaom Passives in radius are Conquered by the Karui"]={nil,"Commanded leadership over 18000 warriors under Kaom Passives in radius are Conquered by the Karui "}c["Adds 2 to 3 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=2},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=3}},nil}c["10% increased Accuracy Rating with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["Life Flasks gain 1 Charge every 3 seconds"]={nil,"Life Flasks gain 1 Charge every 3 seconds "}c["63% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=63}},nil}c["Herald Skills have 25% increased Area of Effect Herald Skills deal 20% increased Damage"]={nil,"Herald Skills have 25% increased Area of Effect Herald Skills deal 20% increased Damage "}c["Herald of Purity has 40% increased Buff Effect"]={{[1]={[1]={skillName="Herald of Purity",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=40}},nil}c["Attacks always inflict Bleeding while you have Cat's Stealth"]={{[1]={[1]={type="Condition",var="AffectedByCat'sStealth"},flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["75% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=75}},nil}c["30% increased Damage over Time while affected by a Herald Herald Skills deal 50% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=30}}," while affected by a Herald Herald Skills deal 50% increased Damage over Time "}c["16% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["6% chance to Avoid Lightning Damage from Hits"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=6}}," to Avoid from Hits "}c["Action Speed cannot be modified to below base value Movement Speed cannot be modified to below base value"]={nil,"Action Speed cannot be modified to below base value Movement Speed cannot be modified to below base value "}c["Enemies you Kill that are affected by Elemental Ailments"]={nil,"Enemies you Kill that are affected by Elemental Ailments "}c["10% increased Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=10}},nil}c["+29% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=29}},nil}c["+28 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=28}},nil}c["You and nearby Allies deal 6 to 12 added Physical Damage for"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6}}},[2]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}}}}," for "}c["+10% to Damage over Time Multiplier for Bleeding you inflict on Poisoned Enemies +10% to Damage over Time Multiplier for Poison you inflict on Bleeding Enemies"]={{[1]={flags=0,keywordFlags=2097152,name="DotMultiplier",type="BASE",value=10}}," you inflict on Poisoned Enemies +10% to Damage over Time Multiplier for Poison you inflict on Bleeding Enemies "}c["+25 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=25}},nil}c["Enemies Taunted by you take 5% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Taunted"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=5}}}},nil}c["Chill nearby Enemies when you Focus, causing 30% reduced Action Speed Focus has 25% increased Cooldown Recovery Speed"]={nil,"Chill nearby Enemies when you Focus, causing 30% reduced Action Speed Focus has 25% increased Cooldown Recovery Speed "}c["+600 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=600}},nil}c["Knocks Back Enemies if you get a Critical Strike with a Staff"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=2097152,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=100}},nil}c["25% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-25}},nil}c["30% increased Totem Damage if you haven't Summoned a Totem in the past 2 seconds"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=30}}," if you haven't Summoned a Totem in the past 2 seconds "}c["Adds 25 to 50 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=50}},nil}c["+220 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=220}},nil}c["1% of Attack Damage Leeched as Life against Chilled enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=1,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=1}},nil}c["1 Added Passive Skill is Thunderstruck"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Thunderstruck"}},nil}c["Light Radius is based on Energy Shield instead of Life"]={nil,"Light Radius is based on Energy Shield instead of Life "}c["15% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-15}},nil}c["Damage Penetrates 6% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=6}},nil}c["+40 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=40}},nil}c["20% of Fire Damage taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenAsCold",type="BASE",value=20}},nil}c["50% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=50}},nil}c["Your Raised Spectres also gain Arcane Surge when you do"]={nil,"Your Raised Spectres also gain Arcane Surge when you do "}c["If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 of its mods for 20 seconds"]={nil,"If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 of its mods for 20 seconds "}c["+1% to maximum Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=1}},nil}c["3% increased Cast Speed while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=16,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed Gain 5 Rage when you use a Warcry"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed Gain 5 Rage when you use a Warcry "}c["Trigger Level 20 Arcane Wake after Spending a total of 200 Mana +300 to Accuracy Rating"]={nil,"Trigger Level 20 Arcane Wake after Spending a total of 200 Mana +300 to Accuracy Rating "}c["1 Added Passive Skill is Insulated"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Insulated"}},nil}c["25% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000% Shaper Item"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=25}}," for each 200 total Mana you have Spent Recently, up to 2000% Shaper Item "}c["Focus has 25% increased Cooldown Recovery Speed"]={nil,"Focus has 25% increased Cooldown Recovery Speed "}c["+1% to Critical Strike Chance of Herald Skills"]={{[1]={[1]={skillType=63,type="SkillType"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1}},nil}c["Damage with Weapons Penetrates 4% Elemental Resistance"]={{[1]={flags=8192,keywordFlags=0,name="ElementalPenetration",type="BASE",value=4}},nil}c["2% increased Attack Damage per 75 Armour or Evasion Rating on Shield +1% to Critical Strike Multiplier per 10 Maximum Energy Shield on Shield"]={{[1]={[1]={div=10,stat="EnergyShield",type="PerStat"},flags=1,keywordFlags=0,name="Damage",type="INC",value=2}}," per 75 Armour or Evasion Rating on Shield +1% to Critical Strike Multiplier on Shield "}c["Energy Shield protects Mana instead of Life"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldProtectsMana",type="FLAG",value=true}},nil}c["Adds 5 to 11 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=11}},nil}c["0.3% of Physical Attack Damage Leeched as Life per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.3}},nil}c["Adds 6 to 14 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=6},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=14}},nil}c["Anger has 60% increased Aura Effect"]={{[1]={[1]={skillName="Anger",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil}c["Grants Level 20 Aspect of the Spider Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SpiderAspect"}}},nil}c["Attacks with One Handed Melee Weapons deal 20% increased Damage with Ailments"]={{[1]={flags=167774208,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Adds 140 to 210 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=140},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=210}},nil}c["10% increased Effect of Tailwind on you for each Skill you've used Recently, up to 100%"]={{[1]={[1]={limit=100,limitTotal=true,type="Multiplier",var="SkillUsedRecently"},flags=0,keywordFlags=0,name="TailwindEffectOnSelf",type="INC",value=10}},nil}c["Ignited Enemies Burn 65% slower"]={{[1]={flags=0,keywordFlags=0,name="IgniteBurnSlower",type="INC",value=65}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["Poisons on you expire 50% slower"]={nil,"Poisons on you expire 50% slower "}c["Every 5 seconds, remove Curses and Elemental Ailments from you Every 5 seconds, 30% of Maximum Life Regenerated over one second"]={nil,"Every 5 seconds, remove Curses and Elemental Ailments from you Every 5 seconds, 30% of Maximum Life Regenerated over one second "}c["Minions Regenerate 1% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}}}},nil}c["Moving while Bleeding doesn't cause you to take extra Damage Gain +30 Life when you Hit a Bleeding Enemy"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage Gain +30 Life when you Hit a Bleeding Enemy "}c["+50 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=50}},nil}c["10% more Damage while you have at least one nearby Ally"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="NearbyAlly"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}},nil}c["20% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=20}},nil}c["Enemies killed explode dealing 10% of their Life as Fire Damage Recover 5% of Maximum Life on Kill"]={nil,"Enemies killed explode dealing 10% of their Life as Fire Damage Recover 5% of Maximum Life on Kill "}c["20% reduced Reflected Physical Damage taken Enemies have -5% to Total Physical Damage Reduction against your Hits 4% chance to deal Double Damage +20 to Strength 20% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-20}}," Reflected Enemies have -5% to Total Physical Damage Reduction against your Hits 4% chance to deal Double Damage +20 to Strength 20% increased Physical Damage "}c["do not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"do not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["+4% Chance to Block Attack Damage while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["Adds 188 to 563 Lightning Damage to Unarmed Attacks"]={{[1]={flags=16777220,keywordFlags=0,name="LightningMin",type="BASE",value=188},[2]={flags=16777220,keywordFlags=0,name="LightningMax",type="BASE",value=563}},nil}c["3 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=3}},nil}c["+14% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=14}},nil}c["20% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil}c["Adds 400 to 600 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=400},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=600}},nil}c["+1 to Maximum Life per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}},nil}c["+16 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=16}},nil}c["Attacks Maim on Hit against Bleeding Enemies 10% chance to Blind with Hits against Bleeding Enemies Enemies Maimed by you take 10% increased Physical Damage"]={nil,"Attacks Maim on Hit against Bleeding Enemies 10% chance to Blind with Hits against Bleeding Enemies Enemies Maimed by you take 10% increased Physical Damage "}c["Gain Soul Eater for 10 seconds when you use a Vaal Skill"]={nil,"Gain Soul Eater for 10 seconds when you use a Vaal Skill "}c["Adds 74 to 121 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=74},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=121}},nil}c["No Damage Multiplier for Ailments from Critical Strikes"]={nil,"No Damage Multiplier for Ailments from Critical Strikes "}c["12% increased Movement Speed while Shocked"]={{[1]={[1]={type="Condition",var="Shocked"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=12}},nil}c["Gems Socketed in Blue Sockets gain 25% increased Experience"]={nil,"Gems Socketed in Blue Sockets gain 25% increased Experience "}c["25% chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=25}},nil}c["18% increased Area of Effect of Curse Skills"]={{[1]={flags=0,keywordFlags=2,name="AreaOfEffect",type="INC",value=18}},nil}c["20% chance to gain a Power Charge on Hit 6% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="BASE",value=20}}," to gain a Power Charge on Hit 6% increased "}c["Gain +2% to Critical Strike Chance for 2 seconds when you Spend a total of 800 Mana"]={nil,"Gain +2% to Critical Strike Chance for 2 seconds when you Spend a total of 800 Mana "}c["10% chance to double Stun Duration 4% chance to deal Double Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=10}}," to double 4% chance to deal Double Damage "}c["+200 to Accuracy Rating with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="Accuracy",type="BASE",value=200}},nil}c["30 Energy Shield gained for each Enemy Hit while affected by Discipline 2.5% of Maximum Energy Shield Regenerated per Second while affected by Discipline"]={{}," "}c["15% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["1 Added Passive Skill is Openness"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Openness"}},nil}c["You and Allies affected by your Aura Skills deal 30% increased Damage"]={nil,"You and Allies affected by your Aura Skills deal 30% increased Damage "}c["60% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["Lose 0.1% of maximum Life per second per Rage while you are not losing Rage Effects granted for having Rage are Tripled"]={nil,"Lose 0.1% of maximum Life per second per Rage while you are not losing Rage Effects granted for having Rage are Tripled "}c["Recover 25% of maximum Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Recover 25% of maximum Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["1 Added Passive Skill is Devastator"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Devastator"}},nil}c["400 Cold Damage taken per second per Frenzy Charge while moving"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="ColdDegen",type="BASE",value=400}},nil}c["Cannot gain Mana during effect Vaal Skills deal 100% increased Damage during effect"]={nil,"Cannot gain Mana during effect Vaal Skills deal 100% increased Damage during effect "}c["Nearby Allies' Action Speed cannot be modified to below base value"]={nil,"Nearby Allies' Action Speed cannot be modified to below base value "}c["60% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=60}},nil}c["80% of Block Chance applied to Spells"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=80}}," applied to s "}c["15% chance to create Chilled Ground when Hit with an Attack"]={{}," to create Chilled Ground when Hit with an Attack "}c["Passives in radius are Conquered by the Vaal"]={nil,"Passives in radius are Conquered by the Vaal "}c["45% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=45}},nil}c["75% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=75}},nil}c["+8% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=8}},nil}c["40% increased Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=40}},nil}c["2% increased Attack Damage per 75 Armour or Evasion Rating on Shield"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=2}}," per 75 Armour or Evasion Rating on Shield "}c["25% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=25}},nil}c["60% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=60}},nil}c["+10 Mana gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=10}},nil}c["Mace or Sceptre Attacks deal 8% increased Damage with Ailments"]={{[1]={flags=1050624,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["+500 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=500}},nil}c["30% chance to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges"]={{}," to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges "}c["6% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["+120 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=120}},nil}c["+30% Chaos Resistance against Damage Over Time"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=30}}," against Damage Over Time "}c["5% chance to grant a Frenzy Charge to nearby Allies on Hit"]={{}," to grant aCharge to nearby Allies on Hit "}c["16% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["All Sockets are White Socketed Gems have Elemental Equilibrium"]={nil,"All Sockets are White Socketed Gems have Elemental Equilibrium "}c["Every 10 seconds, gain 100% of Physical Damage as Extra Fire Damage for 4 seconds"]={nil,"Every 10 seconds, gain 100% of Physical Damage as Extra Fire Damage for 4 seconds "}c["+3 to Level of all Lightning Spell Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keywordList={[1]="spell",[2]="lightning",[3]="active_skill"},value=3}}},nil}c["30% increased Attack Damage during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=1,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["40% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=40}},nil}c["20% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=20}},nil}c["-50% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=-50}},nil}c["+25% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=25}},nil}c["Bleeding Enemies you Kill Explode, dealing 5% of"]={nil,"Bleeding Enemies you Kill Explode, dealing 5% of "}c["50% reduced Extra Damage taken from Critical Strikes while Ignited"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-50}}," Extra "}c["50% increased Damage on Burning Ground"]={{[1]={[1]={type="Condition",var="OnBurningGround"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["5 Maximum Void Charges Gain a Void Charge every 0.5 seconds"]={nil,"5 Maximum Void Charges Gain a Void Charge every 0.5 seconds "}c["+33% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=33}},nil}c["Cannot be Stunned while you have Ghost Shrouds"]={nil,"Cannot be Stunned while you have Ghost Shrouds "}c["400 Lightning Damage taken per second per Power Charge if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},[2]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="LightningDegen",type="BASE",value=400}},nil}c["Vaal Skills have 25% reduced Soul Cost during effect"]={{}," Soul Cost "}c["Damage Penetrates 15% Cold Resistance while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=15}},nil}c["Chaos Resistance is doubled"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="MORE",value=100}},nil}c["30% increased Evasion Rating during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=30}},nil}c["2% of Chaos Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ChaosDamageLifeLeech",type="BASE",value=2}},nil}c["8% reduced Damage taken while Elusive 25% increased Elusive Effect You take no Extra Damage from Critical Strikes while Elusive"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-8}}," while Elusive 25% increased Elusive Effect You take no Extra Damage while Elusive "}c["1 Added Passive Skill is Grim Oath"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Grim Oath"}},nil}c["1 Added Passive Skill is Master of Fear"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Master of Fear"}},nil}c["4% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=4}},nil}c["Adds 7 to 15 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=7},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=15}},nil}c["Anger has 30% increased Aura Effect"]={{[1]={[1]={skillName="Anger",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=30}},nil}c["25% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit "}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently 15% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage Cannot be Stunned if you haven't been Hit Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={neg=true,type="Condition",var="BeenHitRecently"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=262144,name="LifeRecoveryRate",type="BASE",value=15},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={neg=true,type="Condition",var="BeenHitRecently"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=262144,name="ManaRecoveryRate",type="BASE",value=15},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={neg=true,type="Condition",var="BeenHitRecently"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=262144,name="EnergyShieldRecoveryRate",type="BASE",value=15}}," to gain aCharge and a Power Charge on Kill 50% increased 15% chance to gain 50% of Non-Chaos Damage as Extra Chaos Damage Cannot be Stunned "}c["20% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=20}},nil}c["Minions have 25% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=25}}}},nil}c["20% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["1 Added Passive Skill is Rapid Infusion"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Rapid Infusion"}},nil}c["5% increased Fire Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=5}},nil}c["30% of Damage you Reflect to enemies is gained as Life"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=30}}," you Reflect to enemies is gained as Life "}c["25% reduced effect of Offerings You can have an Offering of each type"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=-25}}," of Offerings You can have an Offering of each type "}c["10% chance to Blind Enemies on Hit"]={{}," to Blind Enemies on Hit "}c["You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time"]={nil,"You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time "}c["10% Chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=10}},nil}c["130% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=130}},nil}c["35% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=35}},nil}c["You are Immune to Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=100}},nil}c["6% increased Accuracy Rating with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["Socketed Red Gems get 10% Physical Damage as Extra Fire Damage"]={{[1]={[1]={keyword="strength",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=10}}}},nil}c["Adds 17 to 29 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=17},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=29}},nil}c["43% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=43}},nil}c["Gain 10% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy"]={nil,"Gain 10% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy "}c["Damage Penetrates 10% Lightning Resistance during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=10}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["their Maximum Life as Physical Damage 25% more Damage with Bleeding"]={nil,"their Maximum Life as Physical Damage 25% more Damage with Bleeding "}c["4% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=4}},nil}c["5% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=5}},nil}c["Cannot be Knocked Back +150 to maximum Life"]={nil,"Cannot be Knocked Back +150 to maximum Life "}c["30% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=30}},nil}c["Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SpiritBurst"}}},nil}c["50% increased Damage if you have Shocked an Enemy Recently"]={{[1]={[1]={type="Condition",var="ShockedEnemyRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["You can Cast an additional Brand Brand Skills deal 30% increased Damage to Enemies they're Attached to"]={nil,"You can Cast an additional Brand Brand Skills deal 30% increased Damage to Enemies they're Attached to "}c["Has no Sockets"]={{[1]={flags=0,keywordFlags=0,name="NoSockets",type="FLAG",value=true}},nil}c["40% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="LightningDamage",type="INC",value=40}},nil}c["Left ring slot: 80% reduced Reflected Elemental Damage taken Right ring slot: 30% reduced Reflected Physical Damage taken"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-80}}," Reflected Right ring slot: 30% reduced Reflected Physical Damage taken "}c["30% increased Attack Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=1,keywordFlags=0,name="Speed",type="INC",value=30}},nil}c["80% increased Physical Damage with Axes"]={{[1]={flags=65540,keywordFlags=0,name="PhysicalDamage",type="INC",value=80}},nil}c["24% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="LightningDamage",type="INC",value=24}},nil}c["1 Added Passive Skill is Magnifier"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Magnifier"}},nil}c["14% increased Damage with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["1 Added Passive Skill is Vile Reinvigoration"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Vile Reinvigoration"}},nil}c["10% Chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=10}},nil}c["20% chance to gain a Spirit Charge on Kill"]={{}," to gain a Spirit Charge on Kill "}c["Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion"]={{[1]={[1]={skillType=1,type="SkillType"},[2]={skillType=3,type="SkillType"},[3]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=20}},nil}c["5% reduced Enemy Stun Threshold with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-5}},nil}c["50% reduced maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=-50}},nil}c["20% reduced Skeleton Duration"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=-20}},nil}c["You gain Divinity for 10 seconds on reaching maximum Divine Charges"]={{[1]={[1]={type="Condition",var="Divinity"},flags=0,keywordFlags=0,name="ElementalDamage",type="MORE",value=50},[2]={[1]={type="Condition",var="Divinity"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="MORE",value=-20}},nil}c["14% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["100% increased Warcry Duration"]={{[1]={flags=0,keywordFlags=4,name="Duration",type="INC",value=100}},nil}c["0.8% of Spell Damage Leeched as Energy Shield"]={{[1]={flags=2,keywordFlags=0,name="DamageEnergyShieldLeech",type="BASE",value=0.8}},nil}c["50% reduced Mana Cost of Raise Spectre"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-50}},nil}c["3% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-3}},nil}c["13% increased Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Damage",type="INC",value=13}},nil}c["Gain 8% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=8}},nil}c["You can have an additional Brand Attached to an Enemy"]={nil,"You can have an additional Brand Attached to an Enemy "}c["8% increased Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["23% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=23}},nil}c["24% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=24}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["If you've Warcried Recently, you and nearby allies"]={nil,"If you've Warcried Recently, you and nearby allies "}c["55% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=55}},nil}c["6% increased Attack Speed while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=1,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["Adds 135 to 360 Lightning Damage to Spells while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=135},[2]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=360}},nil}c["20% increased Mine Detonation Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="MineDetonationAreaOfEffect",type="INC",value=20}},nil}c["+400 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=400}},nil}c["28% increased Damage with Ailments from Attack Skills while wielding a Mace or Sceptre"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=28}},nil}c["Left ring slot: Projectiles from Spells Fork"]={nil,"Projectiles from Spells Fork "}c["Immune to Ignite and Shock Regenerate 1% of Life per second for each Mine Detonated Recently, up to 10% per second"]={nil,"Immune to Ignite and Shock Regenerate 1% of Life per second for each Mine Detonated Recently, up to 10% per second "}c["63% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=63}},nil}c["Grants level 20 Summon Bestial Rhoa Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SummonBeastialRhoa"}}},nil}c["4% increased Attack Speed with Maces"]={{[1]={flags=1048581,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["10% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=10}},nil}c["+15 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=15}},nil}c["Ghost Reaver"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Ghost Reaver"}},nil}c["You gain 4% increased Area of Effect for each Mine 20% increased Mine Throwing Speed if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,keywordFlags=8192,name="AreaOfEffect",type="BASE",value=4}},"% increased for each 20% increased Mine Throwing Speed "}c["18% increased Damage with Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=1048576,name="Damage",type="INC",value=18}},nil}c["+60 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=60}},nil}c["Adds 78 to 114 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=78},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=114}},nil}c["+24% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=24}},nil}c["Adds 6 to 9 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=6},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=9}},nil}c["20% chance to Impale Enemies on Hit with Attacks Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to Armour You and nearby Allies deal 4 to 8 added Physical Damage for\neach Impale on Enemy"]={{[1]={flags=0,keywordFlags=65536,name="Armour",type="BASE",value=20}}," to Impale Enemies on Hit Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to You and nearby Allies deal 4 to 8 added Physical Damage for\neach Impale on Enemy "}c["50% chance to cause Bleeding with Melee Critical Strikes with this Weapon"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={type="Condition",var="{Hand}Attack"},flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=50}},nil}c["+5% to Non-Ailment Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=5}}," Non-Ailment "}c["and nearby Allies have +1000 to Armour You and nearby Allies deal 4 to 8 added Physical Damage for\neach Impale on Enemy"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}},"and nearby Allies have +1000 to You and nearby Allies deal for\neach Impale on Enemy "}c["Enemies Chilled by your Hits are Shocked"]={nil,"Enemies Chilled by your Hits are Shocked "}c["Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true},[2]={[1]={type="Condition",var="CanGainRage"},flags=0,keywordFlags=0,name="Dummy",type="DUMMY",value=1}},nil}c["25% increased Fire Damage if you have used a Cold Skill Recently"]={{[1]={[1]={type="Condition",var="UsedColdSkillRecently"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=25}},nil}c["+305 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=305}},nil}c["5% chance to double Stun Duration 14% increased Damage with Ailments from Attack Skills while wielding a Mace or Sceptre"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="EnemyStunDuration",type="BASE",value=5}}," to double 14% increased Damage "}c["+650 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=650}},nil}c["100% increased Shock Duration on You Shocks you cause are reflected back to you"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=100}}," on You Shocks you cause are reflected back to you "}c["+333 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=333}},nil}c["+1% to maximum Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=1}},nil}c["Your Fire Damage can Poison"]={{[1]={flags=0,keywordFlags=0,name="FireCanPoison",type="FLAG",value=true}},nil}c["10% increased Damage with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Gain a Frenzy Charge on Hit while Bleeding"]={nil,"Gain a Frenzy Charge on Hit while Bleeding "}c["10% increased Fire Damage taken"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTaken",type="INC",value=10}},nil}c["135% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=135}},nil}c["45% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=45}},nil}c["You gain Onslaught for 4 seconds on Kill while affected by Haste"]={nil,"You gain Onslaught for 4 seconds on Kill while affected by Haste "}c["+1% to Critical Strike Chance while affected by Aspect of the Cat"]={{[1]={[1]={type="Condition",varList={[1]="AffectedByCat'sStealth",[2]="AffectedByCat'sAgility"}},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1}},nil}c["60% increased Chaos Damage while affected by Herald of Agony"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofAgony"},flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=60}},nil}c["120% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=120}},nil}c["Adds 1 to 59 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=59}},nil}c["20% increased Critical Strike Chance with Cold Skills"]={{[1]={flags=0,keywordFlags=32,name="CritChance",type="INC",value=20}},nil}c["30% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=30}},nil}c["+12% to Critical Strike Multiplier with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil}c["You and Nearby Allies have 47 to 61 added Chaos Damage per White Socket"]={{[1]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=47}}},[2]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=61}}}},nil}c["60% increased Physical Damage while affected by Herald of Purity"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofPurity"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=60}},nil}c["Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence"]={nil,"Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence "}c["3% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=167772165,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["7% increased Elemental Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=7}},nil}c["their Maximum Life as Lightning Damage which cannot Shock"]={nil,"their Maximum Life as Lightning Damage which cannot Shock "}c["25% increased Critical Strike Chance with Two Handed Melee Weapons"]={{[1]={flags=301989892,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["23% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=23}},nil}c["+15 to Dexterity and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=15}},nil}c["12% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8192,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Herald of Purity has 100% increased Buff Effect"]={{[1]={[1]={skillName="Herald of Purity",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=100}},nil}c["45% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=45}},nil}c["Immunity to Ignite during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=100}},nil}c["10% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["Herald Skills deal 50% increased Damage over Time"]={nil,"Herald Skills deal 50% increased Damage over Time "}c["14% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["Gain 2 Grasping Vines each second while stationary 2% chance to deal Double Damage per Grasping Vine 1% less Damage taken per Grasping Vine"]={nil,"Gain 2 Grasping Vines each second while stationary 2% chance to deal Double Damage per Grasping Vine 1% less Damage taken per Grasping Vine "}c["Gain a Power Charge on non-Critical Strike Lose all Power Charges on Critical Strike"]={nil,"Gain a Power Charge on non-Critical Strike Lose all Power Charges on Critical Strike "}c[" Life per second for each Stage Banner Skills Reserve no Mana"]={nil," Life per second for each Stage Banner Skills Reserve no Mana "}c["Non-instant Mana recovery from Flasks is also recovered as Life 60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently"]={nil,"Non-instant Mana recovery from Flasks is also recovered as Life 60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently "}c["12% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=12}},nil}c["20% chance to gain a Frenzy Charge when Hit while Channelling"]={{}," to gain aCharge when Hit "}c["10% chance to gain Onslaught for 10 seconds on Kill Recover 1% of Maximum Life on Kill"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=10}}," to gain Onslaught for 10 seconds on Kill Recover 1% of on Kill "}c["+150 to Evasion Rating and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="BASE",value=150}},nil}c["+125% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=125}},nil}c["20% chance to gain a Frenzy Charge on Kill 20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy +1 to Maximum Frenzy Charges"]={{[1]={[1]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="FrenzyChargesMax",type="BASE",value=20}}," to gain aCharge on Kill 20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy +1 to "}c["Golems have 45% less Life"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="MORE",value=-45}}}},nil}c["55% increased Critical Strike Chance while you have at least 200 Intelligence"]={{[1]={[1]={stat="Int",threshold=200,type="StatThreshold"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=55}},nil}c["+2 to Level of Socketed Support Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="support",value=2}}},nil}c["24% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["Animated Guardian deals 5% increased Damage per Animated Weapon"]={nil,"Animated Guardian deals 5% increased Damage per Animated Weapon "}c["+250 to Armour while affected by a Guard Skill Buff 10% chance when Hit for double Armour effect"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=250}}," while affected by a Guard Skill Buff 10% chance when Hit for double Armour effect "}c["1 Added Passive Skill is Born of Chaos"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Born of Chaos"}},nil}c["10% chance to gain a Power Charge on Critical Strike 20% chance to gain a Power Charge on non-Critical Strike"]={{}," to gain a Power Charge 20% chance to gain a Power Charge on non-Critical Strike "}c["Warcries cost no Mana"]={{[1]={flags=0,keywordFlags=4,name="ManaCost",type="MORE",value=-100}},nil}c["25% reduced Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=-25}},nil}c["Your Bleeding does not deal extra Damage while the Enemy is moving"]={{[1]={flags=0,keywordFlags=0,name="Condition:NoExtraBleedDamageToMovingEnemy",type="FLAG",value=true}},nil}c["Adds 15 to 26 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=26}},nil}c["13% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=13}},nil}c["You and Allies affected by your Aura Skills have +20% to all Elemental Resistances"]={nil,"You and Allies affected by your Aura Skills have +20% to all Elemental Resistances "}c["With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges"]={nil,"With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges "}c["30% increased Minion Duration"]={{[1]={[1]={skillType=21,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=30}},nil}c["70% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=70}},nil}c["65% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=65}},nil}c["70% increased Critical Strike Chance when in Main Hand"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=70}},nil}c["6% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=6}},nil}c["16% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=16}},nil}c["30% increased Maximum total Recovery per second from Energy Shield Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxEnergyShieldLeechRate",type="INC",value=30}},nil}c["1 Added Passive Skill is Chip Away"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Chip Away"}},nil}c["50% increased Aspect of the Spider Debuff Duration"]={{[1]={[1]={skillName="Aspect of the Spider",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=50}},nil}c["55% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=55}},nil}c["With at least 40 Dexterity in Radius, Burning Arrow can inflict an additional Ignite on an Enemy"]={nil,"With at least 40 Dexterity in Radius, Burning Arrow can inflict an additional Ignite on an Enemy "}c["45% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=45}},nil}c["Reflects 10 Cold Damage to Melee Attackers Your Cold Damage can Ignite"]={nil,"Reflects 10 Cold Damage to Melee Attackers Your Cold Damage can Ignite "}c["13% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=13}},nil}c["Nearby Allies have Culling Strike"]={nil,"Culling Strike "}c["10% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-10}},nil}c["15% increased Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=15}},nil}c["+25 Energy Shield gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=25}}," gained on Kill "}c["0.4% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.4}},nil}c["Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds Nearby Chilled Enemies deal 10% reduced Damage with Hits"]={nil,"Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds Nearby Chilled Enemies deal 10% reduced Damage with Hits "}c["+4% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=4}},nil}c["+110 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=110}},nil}c["You cannot be Shocked while at maximum Endurance Charges"]={{[1]={[1]={stat="EnduranceCharges",thresholdStat="EnduranceChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=100}},nil}c["10% chance to gain Unholy Might on block for 3 seconds"]={{}," to gain Unholy Might on block for 3 seconds "}c["1% of Attack Damage Leeched as Life on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1}},nil}c["Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to Armour"]={nil,"Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to Armour "}c["You and nearby Party members gain 5 Rage when you Warcry"]={nil,"You and nearby Party members gain 5 Rage when you Warcry "}c["Kill Enemies that have 20% or lower Life when Hit by your Skills"]={nil,"Kill Enemies that have 20% or lower Life when Hit by your Skills "}c["20% increased Attack Damage during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=1,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["15% reduced Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=-15}},nil}c["Recover 75% of your maximum Life on use Recover 100% of your maximum Life on use"]={nil,"Recover 75% of your maximum Life on use Recover 100% of your maximum Life on use "}c["Shocks from your Hits always increase Damage taken by at least 10% Can Summon up to 1 additional Golem at a time"]={nil,"Shocks from your Hits always increase Damage taken by at least 10% Can Summon up to 1 additional Golem at a time "}c["10% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=10}},nil}c["+1 to Melee Strike Range with Claws"]={{[1]={flags=262148,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=1},[2]={flags=262148,keywordFlags=0,name="UnarmedRange",type="BASE",value=1}},nil}c["+72% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=72}},nil}c["With 1000 or more Strength 2% of Damage dealt by your Zombies is Leeched to you as Life"]={nil,"With 1000 or more Strength 2% of Damage dealt by your Zombies is Leeched to you as Life "}c["Adds 5 to 8 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=5},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=8}},nil}c["Minions have 8% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=8}}}},nil}c["60% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["10% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["You gain a Power Charge on use"]={nil,"You gain a Power Charge on use "}c["30% increased Damage if you have Consumed a corpse Recently"]={{[1]={[1]={type="Condition",var="ConsumedCorpseRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["With 40 total Dexterity and Strength in Radius, Elemental Hit and Wild Strike cannot choose Lightning"]={nil,"With 40 total Dexterity and Strength in Radius, Elemental Hit and Wild Strike cannot choose Lightning "}c["15% increased Area of Effect if you've Stunned an Enemy with a Two Handed Melee Weapon Recently"]={{[1]={flags=256,keywordFlags=0,name="AreaOfEffect",type="INC",value=15}}," if you've Stunned an Enemy with a Two Handed Weapon Recently "}c["12% increased Accuracy Rating with Claws"]={{[1]={flags=262148,keywordFlags=0,name="Accuracy",type="INC",value=12}},nil}c["+2% to maximum Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=2}},nil}c["+300 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=300}},nil}c["Your Cold Damage can Poison"]={{[1]={flags=0,keywordFlags=0,name="ColdCanPoison",type="FLAG",value=true}},nil}c["+1% to Critical Strike Multiplier per 1% Block Chance"]={{[1]={[1]={div=1,stat="BlockChance",type="PerStat"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=1}},nil}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius."]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius. "}c["125% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=125}},nil}c["22% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=22}},nil}c["6% increased Fire Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=6}},nil}c["20% Chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=20}},nil}c["1 Added Passive Skill is Holistic Health"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Holistic Health"}},nil}c["110% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=110}},nil}c["20% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-20}},nil}c["80% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=80}},nil}c["You cannot be Shocked for 1 second after being Shocked You cannot be Shocked for 3 seconds after being Shocked"]={nil,"You cannot be Shocked for 1 second after being Shocked You cannot be Shocked for 3 seconds after being Shocked "}c["Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem"]={nil,"Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem "}c["Minions gain 18% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=18}}}},nil}c["Adds 19 to 29 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=19},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=29}},nil}c["70% increased Minion Damage if you have Hit Recently"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=70}}}},nil}c["230% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=230}},nil}c["With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks With at least 40 Dexterity in Radius, Barrage fires an additional 6 projectiles simultaneously on the first and final attacks"]={nil,"With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks With at least 40 Dexterity in Radius, Barrage fires an additional 6 projectiles simultaneously on the first and final attacks "}c["Channelling Skills have 3% increased Attack Speed"]={{[1]={[1]={skillType=58,type="SkillType"},flags=1,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["5% increased Experience gain 3% increased Experience gain"]={{}," Experience gain 3% increased Experience gain "}c["5% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}},nil}c["Vaal Skills used during effect do not apply Soul Gain Prevention Gains no Charges During effect of any Soul Ripper Flask"]={nil,"Vaal Skills used during effect do not apply Soul Gain Prevention Gains no Charges During effect of any Soul Ripper Flask "}c["Trigger Socketed Spells when you Focus 140% increased Duration of Ailments you inflict while Focussed"]={nil,"Trigger Socketed Spells when you Focus 140% increased Duration of Ailments you inflict while Focussed "}c["5% chance to grant Onslaught to nearby Enemies on Kill 5% chance to gain Unholy Might for 3 seconds on Kill"]={{}," to grant Onslaught to nearby Enemies on Kill 5% chance to gain Unholy Might for 3 seconds on Kill "}c["2% increased Minion Attack Speed per 50 Dexterity"]={{[1]={[1]={div=50,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=2}}}},nil}c["+45 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=45}},nil}c["Passives in radius are Conquered by the Vaal Historic"]={nil,"Passives in radius are Conquered by the Vaal Historic "}c["21% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=21}},nil}c["Ancestor Totems have 100% increased Activation range"]={nil,"Ancestor Totems have 100% increased Activation range "}c["Recover 3% of Mana when you Kill an Enemy during Flask Effect"]={nil,"Recover 3% of Mana when you Kill an Enemy during Flask Effect "}c["10% of Physical Damage taken as Cold Damage while affected by Purity of Ice"]={{[1]={[1]={type="Condition",var="AffectedByPurityofIce"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsCold",type="BASE",value=10}},nil}c["24% increased Damage with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="Damage",type="INC",value=24}},nil}c["+225% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=225}},nil}c["You can Cast an additional Brand Enemies take 10% increased Damage for each of your Brands Attached to them"]={nil,"You can Cast an additional Brand Enemies take 10% increased Damage for each of your Brands Attached to them "}c["Recover 5% of Maximum Life on Kill Enemies you hit are destroyed on Kill"]={nil,"Recover 5% of Maximum Life on Kill Enemies you hit are destroyed on Kill "}c["12% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["8% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-8}},nil}c["25% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=25}},nil}c["5% increased Projectile Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=5}},nil}c["50% chance to Cause Poison on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=50}},nil}c["15% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-15}},nil}c["35% chance to avoid being Stunned for each Herald Skill affecting you"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=35}}," for each Herald Skill affecting you "}c["5% increased Cast Speed with Lightning Skills"]={{[1]={flags=16,keywordFlags=64,name="Speed",type="INC",value=5}},nil}c["Attacks have 10% chance to Maim on Hit"]={{}," to Maim on Hit "}c["+1% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}},nil}c["20% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=20}},nil}c["56% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=56}},nil}c["80% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=80}},nil}c["+10 Life Gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=10}},nil}c["14% increased Damage with Ailments from Attack Skills while wielding a Mace or Sceptre"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=14}},nil}c["Unaffected by Enfeeble while affected by Grace"]={nil,"Unaffected by Enfeeble while affected by Grace "}c["Gain 5% of Cold Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageGainAsChaos",type="BASE",value=5}},nil}c["3% increased Damage per Crab Barrier"]={{[1]={[1]={type="Multiplier",var="CrabBarrier"},flags=0,keywordFlags=0,name="Damage",type="INC",value=3}},nil}c["+200 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=200}},nil}c["+15 Energy Shield gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=15}}," gained on Kill "}c["100% increased Rarity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=100}},nil}c["Enemies Killed with Wand Hits have a 10% chance to Explode, dealing a quarter of their Life as Chaos Damage Gain 10% of Wand Physical Damage as Extra Chaos Damage"]={nil,"Enemies Killed with Wand Hits have a 10% chance to Explode, dealing a quarter of their Life as Chaos Damage Gain 10% of Wand Physical Damage as Extra Chaos Damage "}c["-25 Physical Damage taken from Projectile Attacks +5% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-25}}," from Projectile Attacks +5% Chance to Block "}c["Minions Poison Enemies on Hit"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=100}}}},nil}c["Grants level 20 Summon Bestial Snake Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SummonBeastialSnake"}}},nil}c["24% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=24}},nil}c["10% chance to double Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=10}}," to double "}c["10% increased Damage taken from Ghosts"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}," from Ghosts "}c["Curse Skills have 5% reduced Mana Reservation"]={{[1]={[1]={skillType=32,type="SkillType"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-5}},nil}c["30% reduced Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=-30}},nil}c["25% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=25}},nil}c["With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield Corrupted"]={nil,"With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield Corrupted "}c["6% increased Accuracy Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["+6% Chance to Block Spell Damage while at Maximum Power Charges"]={{[1]={[1]={stat="PowerCharges",thresholdStat="PowerChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=6}},nil}c["100% increased Warcry Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=4,name="CooldownRecovery",type="INC",value=100}},nil}c["2% increased Minion Movement Speed per 50 Dexterity"]={{[1]={[1]={div=50,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=2}}}},nil}c["100% increased Vaal Skill Critical Strike Chance"]={{[1]={flags=0,keywordFlags=256,name="CritChance",type="INC",value=100}},nil}c["+5% Chance to Block Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["10% increased Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=10}},nil}c["Adds 250 to 280 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=250},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=280}},nil}c["10% increased Movement Speed while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["+185 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=185}},nil}c["20% increased Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["+200 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=200}},nil}c["50% increased Mana Regeneration while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=50}},nil}c["8% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["You and nearby Allies deal 30% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}}},nil}c["+23 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=23},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=23}},nil}c["25% increased Critical Strike Chance with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["-35 Chaos Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageTaken",type="BASE",value=-35}},nil}c["25% increased Cold Damage if you have used a Fire Skill Recently"]={{[1]={[1]={type="Condition",var="UsedFireSkillRecently"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=25}},nil}c["100% of Physical Damage from Hits with this Weapon is Converted to a random Element"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=100}}," from Hits is Converted to a random Element "}c["During Flask Effect, Damage Penetrates 20% Resistance of each Element for which your"]={{},", Damage Resistance of each Element for which your "}c["20% increased Fire Damage taken"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTaken",type="INC",value=20}},nil}c["30% increased Fire Damage against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="FireDamage",type="INC",value=30}},nil}c["100% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=100}}," to Taunt on Hit 6% reduced "}c["25% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=25}},nil}c["500% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=500}},nil}c["50% chance for Attacks to Maim on Hit against Poisoned Enemies"]={{}," to Maim on Hit "}c["24% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=24}},nil}c["Grants Level 20 Aspect of the Avian Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="BirdAspect"}}},nil}c["You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned"]={nil,"You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned "}c["125% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=125}},nil}c["Nearby Enemies have 50% increased Fire and Cold Resistances"]={nil,"Nearby Enemies have 50% increased Fire and Cold Resistances "}c["220% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=220}},nil}c["8% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["Gain 50 Life when you Stun an Enemy 20% less Minimum Physical Attack Damage"]={nil,"Gain 50 Life when you Stun an Enemy 20% less Minimum Physical Attack Damage "}c["For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element"]={{[1]={[1]={type="Condition",var="HitByFireDamageRecently"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=40},[2]={[1]={type="Condition",var="HitByColdDamageRecently"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=40},[3]={[1]={type="Condition",var="HitByLightningDamageRecently"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=40}},nil}c["Golems have 15% increased Maximum Life"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=15}}}},nil}c["Traps cannot be Damaged for 5 seconds after being Thrown Mines cannot be Damaged for 5 seconds after being thrown"]={nil,"Traps cannot be Damaged for 5 seconds after being Thrown Mines cannot be Damaged for 5 seconds after being thrown "}c["10% increased Impale Effect 10% chance to Impale Enemies on Hit with Axes or Swords 15% increased Physical Damage with Axes or Swords"]={{[1]={[1]={modFlags=4259840,type="ModFlagOr"},flags=4,keywordFlags=0,name="FlaskEffect",type="INC",value=10}}," Impale 10% chance to Impale Enemies on Hit 15% increased Physical Damage with Axes or Swords "}c["10% chance to gain an Endurance Charge when you are Hit 30% increased Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=10}}," to gain an Endurance Charge when you are Hit 30% increased "}c["20% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=20}},nil}c["6% increased Elemental Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=6}},nil}c["Passives in radius are Conquered by the Karui"]={nil,"Passives in radius are Conquered by the Karui "}c["Non-Banner Aura Skills reserve no Mana"]={nil,"Non-Banner Aura Skills reserve no Mana "}c["Removes Burning on use"]={nil,"Removes Burning on use "}c["8% reduced Area Damage taken from Hits"]={{[1]={flags=512,keywordFlags=0,name="DamageTaken",type="INC",value=-8}}," from Hits "}c["Attack skills can have 1 additional Totem Summoned at a time"]={{[1]={flags=0,keywordFlags=65536,name="ActiveTotemLimit",type="BASE",value=1}},nil}c["+12% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=12}},nil}c["6 Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=6}},nil}c["Cannot be Blinded 10% reduced Damage taken from Blinded Enemies 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit Nearby Enemies are Blinded"]={nil,"Cannot be Blinded 10% reduced Damage taken from Blinded Enemies 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit Nearby Enemies are Blinded "}c["13% reduced maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=-13}},nil}c["90% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=90}},nil}c["0.4% of Energy Shield Regenerated per Second for"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=0.4}}," for "}c["0.9% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.9}},nil}c["Socketed Gems are Supported by level 6 Blind"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=6,skillId="SupportBlind"}}},nil}c["20% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=20}},nil}c["+14 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=14}},nil}c["Gain 300% of Weapon Physical Damage as Extra Damage of an Element 20% increased Area of Effect for Attacks"]={{[1]={flags=8192,keywordFlags=0,name="PhysicalDamage",type="BASE",value=300}}," as Extra Damage of an Element 20% increased Area of Effect for Attacks "}c["Grants level 5 Frostbite Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=5,skillId="Frostbite"}}},nil}c["+43% to Chaos Resistance while affected by Herald of Agony"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofAgony"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=43}},nil}c["35% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="LightningDamage",type="INC",value=35}},nil}c["16% increased Elemental Damage with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="ElementalDamage",type="INC",value=16}},nil}c["45% reduced Mana Cost of Raise Spectre"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-45}},nil}c["Has 1 Abyssal Socket"]={{[1]={flags=0,keywordFlags=0,name="AbyssalSocketCount",type="BASE",value=1}},nil}c["1% chance to Dodge Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=1}},nil}c["+15% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=15}},nil}c["20% increased Damage with Hits and Ailments against Enemies affected by Ailments"]={{[1]={flags=0,keywordFlags=786432,name="Damage",type="INC",value=20}}," against Enemies affected by Ailments "}c["+1000 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=1000}},nil}c["18% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=18}},nil}c["Socketed Gems are supported by level 2 Chance to Flee"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=2,skillId="SupportChanceToFlee"}}},nil}c["30% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=30}},nil}c["40% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["20% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-20}},nil}c["10% increased Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["20% increased Maximum total Recovery per second from Energy Shield Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxEnergyShieldLeechRate",type="INC",value=20}},nil}c["65% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=65}},nil}c["10% reduced Frenzy Charge Duration per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=-10}},nil}c["Minions Intimidate Enemies for 4 seconds on Hit If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second"]={nil,"Intimidate Enemies for 4 seconds on Hit If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second "}c["+250 to Armour while affected by a Guard Skill Buff"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=250}}," while affected by a Guard Skill Buff "}c["300% increased Global Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="INC",value=300}},nil}c["50% less Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="MORE",value=-50}},nil}c["+15% to Critical Strike Multiplier with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["80% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=80}},nil}c["1 Added Passive Skill is Disorienting Display"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Disorienting Display"}},nil}c["Minions have 10% chance to gain Onslaught for 4 seconds on Kill"]={{}," to gain Onslaught for 4 seconds on Kill "}c["1 Added Passive Skill is Endbringer"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Endbringer"}},nil}c["Gain Unholy Might for 3 seconds on Rampage Rampage"]={nil,"Gain Unholy Might for 3 seconds on Rampage Rampage "}c["+20 Energy Shield gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=20}}," gained on Kill "}c["Your Energy Shield starts at zero You cannot Recharge Energy Shield"]={nil,"Your Energy Shield starts at zero You cannot Recharge Energy Shield "}c["Extra gore"]={nil,"Extra gore "}c["Modifiers to Critical Strike Multiplier also apply to Damage over Time Multiplier for Ailments from Critical Strikes at 50% of their value"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplierAppliesToDegen",type="BASE",value=50}},nil}c["8% increased Accuracy Rating with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["25% chance to Scorch Enemies"]={{}," to Scorch Enemies "}c["4% chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["Curses in this item are reflected back to you You cannot be Chilled for 3 seconds after being Chilled"]={nil,"Curses in this item are reflected back to you You cannot be Chilled for 3 seconds after being Chilled "}c["You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving"]={nil,"You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving "}c["35% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill "}c["1 Added Passive Skill is Flow of Life"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Flow of Life"}},nil}c["Flasks do not apply to You"]={{[1]={flags=0,keywordFlags=0,name="FlasksDoNotApplyToPlayer",type="FLAG",value=true}},nil}c["30% increased Critical Strike Chance against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=30}},nil}c["Golems Deal 40% less Damage"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="MORE",value=-40}}}},nil}c["20% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["Non-Banner, Non-Mine Aura Skills reserve no Mana"]={nil,"Non-Banner, Non-Mine Aura Skills reserve no Mana "}c["12% of Physical Damage taken as Cold Damage while affected by Purity of Elements"]={{[1]={[1]={type="Condition",var="AffectedByPurityofElements"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsCold",type="BASE",value=12}},nil}c["24% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=24}},nil}c["18% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=18}},nil}c["70% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=70}},nil}c["10% reduced Reflected Elemental Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-10}}," Reflected "}c["20% reduced Reflected Physical Damage taken 4% chance to deal Double Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-20}}," Reflected 4% chance to deal Double Damage "}c["Fire Spells have 10% of Physical Damage Converted to Fire Damage"]={{[1]={flags=2,keywordFlags=16,name="PhysicalDamageConvertToFire",type="BASE",value=10}},nil}c["40% increased Critical Strike Chance with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["1 Added Passive Skill is Invigorating Portents"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Invigorating Portents"}},nil}c["200% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=200}},nil}c["30% increased Fire Damage if you have used a Cold Skill Recently"]={{[1]={[1]={type="Condition",var="UsedColdSkillRecently"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=30}},nil}c["105% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=105}},nil}c["80% increased Critical Strike Chance with Bows"]={{[1]={flags=131076,keywordFlags=0,name="CritChance",type="INC",value=80}},nil}c["Gain 75% increased Elemental Damage for 5 seconds"]={{[1]={[1]={type="Condition",var="PendulumOfDestructionElementalDamage"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=75}},nil}c["15% increased Damage against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=15}},nil}c["+20 to Dexterity and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=20}},nil}c["Modifiers to Claw Critical Strike Chance also apply to Unarmed Attack Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="ClawCritChanceAppliesToUnarmed",type="FLAG",value=true}},nil}c["Socketed Golem Gems grant Onslaught for 10 seconds on Summon"]={nil,"Socketed Golem Gems grant Onslaught for 10 seconds on Summon "}c["Gain Her Embrace for 3 seconds when you Ignite an Enemy"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainHerEmbrace",type="FLAG",value=true}},nil}c["You gain an Endurance Charge on Kill You gain Onslaught for 1 second per Endurance Charge when Hit"]={nil,"You gain an Endurance Charge on Kill You gain Onslaught for 1 second per Endurance Charge when Hit "}c["10% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-10}},nil}c["90% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=90}},nil}c["115% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=115}},nil}c["8% increased Maximum Energy Shield for each Equipped Corrupted Item"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=8}},nil}c["Minions Regenerate 1% Life per second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}}}},nil}c["40% increased Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=40}},nil}c["+1 to Level of Active Socketed Skill Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="active_skill",value=1}}},nil}c["Adds 23 to 39 Cold Damage while you have Avian's Might"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=23},[2]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=39}},nil}c["+65 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=65}},nil}c["100% increased Burning Damage if you've Ignited an Enemy Recently"]={{[1]={[1]={type="Condition",var="IgnitedEnemyRecently"},flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=100}},nil}c["Minions deal 8% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=8}}}},nil}c["15% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["Adds 25 to 40 Cold Damage while you have Avian's Might"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=25},[2]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=40}},nil}c["10% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=10}},nil}c["+1500 Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=1500}},nil}c["10% of Damage taken Gained as Mana over 4 seconds when Hit"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=10}}," Gained as Mana over 4 seconds when Hit "}c["Reflects 1 to 150 Lightning Damage to Melee Attackers"]={nil,"Reflects 1 to 150 Lightning Damage to Melee Attackers "}c["Reflects 1 to 250 Lightning Damage to Melee Attackers"]={nil,"Reflects 1 to 250 Lightning Damage to Melee Attackers "}c["Recover 100% of your maximum Life on use 15% of maximum Life taken as Chaos Damage per second"]={nil,"Recover 100% of your maximum Life on use 15% of maximum Life taken as Chaos Damage per second "}c["Recover 3% of Life when you Kill an Enemy during Flask Effect Recover 3% of Mana when you Kill an Enemy during Flask Effect"]={nil,"Recover 3% of Life when you Kill an Enemy during Flask Effect Recover 3% of Mana when you Kill an Enemy during Flask Effect "}c["Guard Skills have 15% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=15}},nil}c["+20 Mana gained when you Block 40% increased Defences from Equipped Shield +5% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},[2]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," gained when you Block 40% increased Defences +5% Chance to Block Attack Damage "}c["Adds 1 to 11 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=11}},nil}c["An additional Curse can be applied to you 20% increased Damage per Curse on you"]={nil,"An additional Curse can be applied to you 20% increased Damage per Curse on you "}c["50% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=50}},nil}c["If you've used a Skill Recently, you and nearby Allies have Tailwind"]={{[1]={[1]={type="Condition",var="UsedSkillRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Condition:Tailwind",type="FLAG",value=true}}}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second "}c["1 Added Passive Skill is Battlefield Dominator"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Battlefield Dominator"}},nil}c["Left ring slot: Projectiles from Spells Fork Right ring slot: Projectiles from Spells Chain +1 times"]={nil,"Projectiles from Spells Fork Right ring slot: Projectiles from Spells Chain +1 times "}c["28% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=28}},nil}c["Can Allocate Passives from the Marauder's starting point"]={{},nil}c["Regenerate 100 Life per second if no Equipped Items are Corrupted"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="CorruptedItem"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=100}},nil}c["Socketed Gems are Supported by level 10 Added Cold Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportAddedColdDamage"}}},nil}c["+25% chance to be Ignited"]={{}," to be Ignited "}c["3% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=3}},nil}c["Critical Strikes deal 50% increased Lightning Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=50}},nil}c["+1 to maximum number of Sentinels of Purity +5 to Maximum Virulence Minions deal 20% increased Damage while you are affected by a Herald"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=1}}," maximum number of Sentinels of Purity +5 to Maximum Virulence Minions deal 20% increased while you are affected by a Herald "}c["Items and Gems have 50% increased Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="GlobalAttributeRequirements",type="INC",value=50}},nil}c["50% chance to gain a Power Charge when you Summon a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy"]={{}," to gain a Power Charge when you Summon a 15% chance to gain a Power Charge if you or your Totems kill an Enemy "}c["20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy +1 to Maximum Frenzy Charges"]={{[1]={[1]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="FrenzyChargesMax",type="BASE",value=20}}," to gain aCharge when you Hit a Rare or Unique Enemy +1 to "}c["0.6% of Spell Damage Leeched as Energy Shield"]={{[1]={flags=2,keywordFlags=0,name="DamageEnergyShieldLeech",type="BASE",value=0.6}},nil}c["30% increased Effect of Buffs granted by your Golems"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=30}},nil}c["24% increased Physical Damage with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["15% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=15}},nil}c["Summoned Golems are Immune to Elemental Damage 20% increased Damage per Summoned Golem 25% increased Effect of Buffs granted by your Golems per Summoned Golem"]={nil,"Summoned Golems are Immune to Elemental Damage 20% increased Damage per Summoned Golem 25% increased Effect of Buffs granted by your Golems per Summoned Golem "}c["Raging Spirits have 150% increased Damage"]={{[1]={[1]={skillName="Summon Raging Spirit",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=150}}}},nil}c["200% increased Critical Strike Chance with arrows that Fork"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=200}}," with arrows that Fork "}c["20% increased Damage with Hits against Enemies that are on Low Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=20}},nil}c["Your Flasks grant 10% chance to Freeze during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=10}},nil}c["90% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=90}},nil}c["30% chance to Cast Socketed Spells when"]={{}," to Cast Socketed s when "}c["30% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=30}},nil}c["Your Offering Skills also affect you"]={{[1]={[1]={skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering"},type="SkillName"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="buffNotPlayer",value=false}}}}},nil}c["Gain an Endurance Charge when you take a Critical Strike"]={nil,"Gain an Endurance Charge when you take a Critical Strike "}c["Adds 65 to 105 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=65},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=105}},nil}c["100% increased Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=100},[2]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=100},[3]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=100}},nil}c["5% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-5}},nil}c["30% increased Effect of Buffs granted by your Active Ancestor Totems"]={{[1]={[1]={skillNameList={[1]="Ancestral Warchief",[2]="Ancestral Protector"},type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=30}},nil}c["Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds Nearby Chilled Enemies deal 10% reduced Damage with Hits"]={nil,"Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds Nearby Chilled Enemies deal 10% reduced Damage with Hits "}c["20% increased Elemental Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=20}},nil}c["Your Energy Shield starts at zero Cannot gain Energy Shield"]={nil,"Your Energy Shield starts at zero Cannot gain Energy Shield "}c["Trigger a Socketed Warcry Skill when you lose Endurance Charges +80 to maximum Life"]={nil,"Trigger a Socketed Warcry Skill when you lose Endurance Charges +80 to maximum Life "}c["20% to Fire Resistance"]={nil,"20% to Fire Resistance "}c["Gain a Frenzy Charge on Hit while Bleeding 15% increased Movement Speed while Bleeding"]={nil,"Gain a Frenzy Charge on Hit while Bleeding 15% increased Movement Speed while Bleeding "}c["Gain a Blitz Charge on Critical Strike +20 to Maximum Blitz Charges"]={nil,"Gain a Blitz Charge on Critical Strike +20 to Maximum Blitz Charges "}c["+3% Chance to Block Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=3}},nil}c["100% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=100}},nil}c["Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20%"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20% "}c["50% increased Critical Strike Chance with Traps"]={{[1]={flags=0,keywordFlags=4096,name="CritChance",type="INC",value=50}},nil}c["Transfiguration of Body"]={{[1]={flags=0,keywordFlags=0,name="TransfigurationOfBody",type="FLAG",value=true}},nil}c["15% increased Cooldown Recovery Speed of Movement Skills"]={{[1]={flags=0,keywordFlags=8,name="CooldownRecovery",type="INC",value=15}},nil}c["You take 450 Chaos Damage per second for 10 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 10 seconds on Kill "}c["+45% to Critical Strike Multiplier against Enemies that are affected by Elemental Ailments"]={{[1]={[1]={actor="enemy",type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"}},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=45}},nil}c["Gain Onslaught for 1 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 1 second per Frenzy Charge on use "}c["Summoned Raging Spirits have 90% increased maximum Life"]={{[1]={[1]={skillName="Summon Raging Spirit",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=90}}}},nil}c["You gain 8% increased Area of Effect for each Mine"]={{[1]={flags=0,keywordFlags=8192,name="AreaOfEffect",type="BASE",value=8}},"% increased for each "}c["+28 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=28},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=28}},nil}c["100% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=100}},nil}c["You take 20% reduced Extra Damage from Critical Strikes 30% increased Armour"]={nil,"You take 20% reduced Extra Damage from Critical Strikes 30% increased Armour "}c["20% of Life Regenerated per Second while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=20}},nil}c["20% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["1 Added Passive Skill is Snaring Spirits"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Snaring Spirits"}},nil}c["18% increased Golem Damage for each Type of Golem you have Summoned"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HavePhysicalGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}},[2]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveLightningGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}},[3]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveColdGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}},[4]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveFireGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}},[5]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveChaosGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}}},nil}c["88% increased Fire Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=786432,name="FireDamage",type="INC",value=88}},nil}c["6% increased Accuracy Rating with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["You cannot have non-Golem Minions"]={nil,"You cannot have non-Golem Minions "}c["Elemental Hit deals 15% increased Damage"]={{[1]={[1]={skillName="Elemental Hit",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["10% increased Movement Speed if you have used a Vaal Skill Recently"]={{[1]={[1]={type="Condition",var="UsedVaalSkillRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web"]={{[1]={[1]={actor="enemy",threshold=1,type="MultiplierThreshold",var="Spider's WebStack"},flags=0,keywordFlags=0,name="EnergyShieldOnHit",type="BASE",value=20}},nil}c["225% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=225}},nil}c["Added Small Passive Skills grant Nothing"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="clusterJewelSmallsAreNothingness",value=true}}},nil}c["30% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=30}},nil}c["5% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill "}c["35% increased Damage if you have Shocked an Enemy Recently"]={{[1]={[1]={type="Condition",var="ShockedEnemyRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=35}},nil}c["220% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=220}},nil}c["+17 to Dexterity and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=17},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=17}},nil}c["8% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=8}},nil}c["17% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=17}},nil}c["3% additional Chance to Block while you have at least 5 Crab Barriers"]={{[1]={[1]={stat="CrabBarriers",threshold=5,type="StatThreshold"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=3}},nil}c["0.6% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.6}},nil}c["+25% chance to be Poisoned"]={{}," to be Poisoned "}c["2% increased Attack Critical Strike Chance per 200 Accuracy Rating"]={{[1]={[1]={div=200,stat="Accuracy",type="PerStat"},flags=1,keywordFlags=0,name="CritChance",type="INC",value=2}},nil}c["Projectiles deal 10% more Damage for each remaining Chain"]={{[1]={[1]={stat="ChainRemaining",type="PerStat"},flags=1024,keywordFlags=0,name="Damage",type="MORE",value=10}},nil}c["28% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-28}},nil}c["14% increased Physical Damage with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["You have Crimson Dance if you have dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Crimson Dance"}},nil}c["Minions have 4% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=4}}}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect "}c["Vaal Skills deal 100% increased Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=256,name="Damage",type="INC",value=100}},nil}c["12% increased Attack Speed with Daggers"]={{[1]={flags=524293,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["5% increased Attack Speed with One Handed Weapons"]={{[1]={flags=134217733,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["24% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8192,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 15%"]={nil,"Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 15% "}c["Your Energy Shield starts at zero"]={nil,"Your Energy Shield starts at zero "}c["Attacks have Blood Magic"]={{[1]={flags=1,keywordFlags=0,name="SkillBloodMagic",type="FLAG",value=true}},nil}c["10% chance to gain an Endurance, Frenzy or Power Charge when any of your Traps is Triggered by an Enemy"]={{}," to gain an Endurance,or Power Charge when any of your s is Triggered by an Enemy "}c["Regenerate 2% of Life per second during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["20% increased Damage with Hits against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=20}},nil}c["+18% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=18}},nil}c["Attacks with this Weapon Maim on hit"]={nil,"Maim on hit "}c["100% increased Melee Physical Damage against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=256,keywordFlags=262144,name="PhysicalDamage",type="INC",value=100}},nil}c["45% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=45}},nil}c["1 Added Passive Skill is Non-Flammable"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Non-Flammable"}},nil}c["+200 to Accuracy Rating with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="Accuracy",type="BASE",value=200}},nil}c["25% increased Physical Damage with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil}c["Enemies Taunted by you deal 10% less Damage with Hits and Ailments against other targets"]={nil,"Enemies Taunted by you deal 10% less Damage with Hits and Ailments against other targets "}c["7% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=7}},nil}c["20% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=20}},nil}c["12% increased Minion Damage per Spectre you own Regenerate 0.6% of Life per second for each Raised Zombie"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=12}}}}," Minion per you own Regenerate 0.6% of Life per second for each Raised Zombie "}c["Adds 10 to 14 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=14}},nil}c["You gain Onslaught for 4 seconds on Critical Strike"]={nil,"You gain Onslaught for 4 seconds on Critical Strike "}c["18% increased Physical Damage with Claws"]={{[1]={flags=262148,keywordFlags=0,name="PhysicalDamage",type="INC",value=18}},nil}c["90% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=90}},nil}c["40% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=40}},nil}c["Adds 15 to 33 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=33}},nil}c["Knockback direction is reversed Socketed Gems are Supported by level 10 Knockback"]={nil,"Knockback direction is reversed Socketed Gems are Supported by level 10 Knockback "}c["50% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=50}},nil}c["Adds 20 to 50 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=50}},nil}c["Consecrated Ground you create applies 10% increased Damage taken to Enemies You have Consecrated Ground around you while stationary 15 Mana Regenerated per Second while on Consecrated Ground"]={nil,"Consecrated Ground you create applies 10% increased Damage taken to Enemies You have Consecrated Ground around you while stationary 15 Mana Regenerated per Second while on Consecrated Ground "}c["18% increased Damage with Ailments from Attack Skills while wielding a Mace or Sceptre"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=18}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["25% increased Effect of Buffs granted by your Golems per Summoned Golem +1 to maximum number of Golems"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=25}}," per Summoned +1 to maximum number of Golems "}c["You can only have one Permanent Non-Banner Aura on you from your Skills Your Non-Banner Skills that create Permanent Auras on you do not Reserve Mana"]={nil,"You can only have one Permanent Non-Banner Aura on you from your Skills Your Non-Banner Skills that create Permanent Auras on you do not Reserve Mana "}c["+2 to Maximum Life per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Life",type="BASE",value=2}},nil}c["Unaffected by Conductivity while affected by Purity of Lightning"]={nil,"Unaffected by Conductivity while affected by Purity of Lightning "}c["13% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=13}},nil}c["20% chance to gain a Endurance Charge on Kill 4% of Life Regenerated per second"]={{}," "}c["20% chance for your Flasks to not consume Charges"]={{}," for your Flasks to not consume Charges "}c["20% reduced Reflected Physical Damage taken 4% chance to deal Double Damage +20 to Strength 20% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-20}}," Reflected 4% chance to deal Double Damage +20 to Strength 20% increased Physical Damage "}c["15% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=7.5}},nil}c["Gain 50 Life when you Stun an Enemy"]={nil,"Gain 50 Life when you Stun an Enemy "}c["40% reduced Area of Effect of Curse Skills"]={{[1]={flags=0,keywordFlags=2,name="AreaOfEffect",type="INC",value=-40}},nil}c["15% increased Movement Speed while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["+2% to maximum Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=2}},nil}c["+2% Chance to Block Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil}c["Share Endurance, Frenzy and Power Charges with nearby party members"]={nil,"Share Endurance, Frenzy and Power Charges with nearby party members "}c["+200 to Accuracy Rating with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="Accuracy",type="BASE",value=200}},nil}c["Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned Socketed Curse Skills ignore Curse Limit"]={nil,"Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned Socketed Curse Skills ignore Curse Limit "}c["Adds 51 to 59 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=51},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=59}},nil}c["+360 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=360}},nil}c["20% reduced Reflected Elemental Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-20}}," Reflected "}c["Adds 10 to 15 Physical Damage to Attacks against Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=327680,name="PhysicalMin",type="BASE",value=10},[2]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=327680,name="PhysicalMax",type="BASE",value=15}},nil}c["and nearby Allies have +1000 to Armour"]={nil,"and nearby Allies have +1000 to Armour "}c["24% increased Damage with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="Damage",type="INC",value=24}},nil}c["You have Crimson Dance while you have Cat's Stealth"]={{[1]={[1]={type="Condition",var="AffectedByCat'sStealth"},flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Crimson Dance"}},nil}c["Manifested Dancing Dervish also manifests a copy of Dancing Dervish"]={nil,"Manifested Dancing Dervish also manifests a copy of Dancing Dervish "}c["10% increased Damage for each type of Abyssal Jewel affecting you"]={{[1]={[1]={type="Multiplier",var="AbyssJewelType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["300% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=300}},nil}c["10% chance to gain a Frenzy Charge when you Block Attack Damage"]={{[1]={[1]={skillName="Frenzy",type="SkillName"},flags=1,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain aCharge when you Block "}c["10% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["Adds 20 to 30 Physical Damage to Attacks if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=20},[2]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=30}},nil}c["Adds 14 to 22 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=22}},nil}c["1 Added Passive Skill is Agent of Destruction"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Agent of Destruction"}},nil}c["4% increased Evasion Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=4}},nil}c["Bleeding you inflict is Reflected to you"]={nil,"Bleeding you inflict is Reflected to you "}c["Removes 20% of your maximum Energy Shield on use You take 10% of your maximum Life as Chaos Damage on use"]={nil,"Removes 20% of your maximum Energy Shield on use You take 10% of your maximum Life as Chaos Damage on use "}c["1% increased Armour per 16 Strength when in Off Hand"]={{[1]={[1]={div=16,stat="Str",type="PerStat"},[2]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="Armour",type="INC",value=1}},nil}c["60% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=60}},nil}c["30% reduced Spell Damage taken from Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=2,keywordFlags=0,name="DamageTaken",type="INC",value=-30}},nil}c["Reserves 30% of Life"]={{[1]={flags=0,keywordFlags=0,name="ExtraLifeReserved",type="BASE",value=30}},nil}c["30% increased Damage against Rare monsters"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}," against Rare monsters "}c["28% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=28}},nil}c["20% chance to Avoid Elemental Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=20},[2]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=20},[3]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=20},[4]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=20}},nil}c["6% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=6}},nil}c["Permanently Intimidate Enemies on Block"]={nil,"Permanently Intimidate Enemies on Block "}c["Claw Attacks deal 8% increased Damage with Hits and Ailments"]={{[1]={flags=262144,keywordFlags=786432,name="Damage",type="INC",value=8}},nil}c["15% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=15},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=15},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=15}},nil}c["Adds 118 to 255 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=118},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=255}},nil}c["8% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-8}},nil}c["+23 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=23}},nil}c["16% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=16}},nil}c["5% increased Cast Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=16,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["+30% to Critical Strike Multiplier with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["0.5% of Chaos Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageLifeLeech",type="BASE",value=0.5}},nil}c["Recover 3% of Life when you Kill an Enemy during Flask Effect"]={nil,"Recover 3% of Life when you Kill an Enemy during Flask Effect "}c["Every 5 seconds, 20% of Maximum Life Regenerated over one second"]={nil,"Every 5 seconds, 20% of Maximum Life Regenerated over one second "}c["Every 5 seconds, 30% of Maximum Life Regenerated over one second"]={nil,"Every 5 seconds, 30% of Maximum Life Regenerated over one second "}c["50% less Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="MORE",value=-50}},nil}c["1 Added Passive Skill is Repeater"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Repeater"}},nil}c["Reflects 1 to 220 Lightning Damage to Attackers on Block"]={nil,"Reflects 1 to 220 Lightning Damage to Attackers on Block "}c["30% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=30}},nil}c["Nearby Enemies have -10% to all Resistances"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-10}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-10}}}},nil}c["50% increased Flask Charges gained while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=50}},nil}c["Adds 15 to 40 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=40}},nil}c["1 Added Passive Skill is Arcane Pyrotechnics"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Arcane Pyrotechnics"}},nil}c["Minions deal 13% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=13}}}},nil}c["10% chance to gain a Power Charge on Non-Critical Strike with a Claw or Dagger"]={{}," to gain a Power Charge on Non-Critical Strike with a Claw or Dagger "}c["4% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["15% increased Minion Duration"]={{[1]={[1]={skillType=21,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=15}},nil}c["For each nearby corpse, you and nearby Allies Regenerate 0.2% of Energy Shield per second, up to 2.0% per second"]={{[1]={[1]={limit=2,limitTotal=true,type="Multiplier",var="NearbyCorpse"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=0.2}}}},nil}c["25% increased Attack Speed if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=25}},nil}c["10% chance to gain a Power Charge when you Shock a Chilled Enemy 25% increased Cold Damage with Hits against Shocked Enemies 25% increased Lightning Damage with Hits against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},[2]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="ColdDamage",type="BASE",value=10}}," to gain a Power Charge when you Shock a Chilled Enemy 25% increased 25% increased Lightning Damage with Hits "}c["5% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,keywordFlags=4096,name="CooldownRecovery",type="INC",value=5}},nil}c["20% increased Effect of Buffs granted by your Golems"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=20}},nil}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy. "}c["22% increased Physical Damage with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="PhysicalDamage",type="INC",value=22}},nil}c["Grants Level 30 Smite Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=30,skillId="Smite"}}},nil}c["1 Added Passive Skill is Arcing Shot"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Arcing Shot"}},nil}c["6% increased Attack Damage for each Map Item Modifier affecting the Area 3% increased Attack Speed for each Map Item Modifier affecting the Area"]={{[1]={flags=513,keywordFlags=0,name="Damage",type="INC",value=6}}," for each Map Item Modifier affecting the 3% increased Attack Speed for each Map Item Modifier affecting the Area "}c["25% increased Effect of Buffs granted by your Golems per Summoned Golem"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=25}}," per Summoned "}c["+2% Chance to Block Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=2}},nil}c["25% increased Freeze Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=25}},nil}c["You and Allies affected by your placed Banners Regenerate 0.1% of Life per second for each Stage Banner Skills Reserve no Mana When you create a Banner, it gains 40% of the Stages of your placed Banner"]={nil,"You and Allies affected by your placed Banners Regenerate 0.1% of Life per second for each Stage Banner Skills Reserve no Mana When you create a Banner, it gains 40% of the Stages of your placed Banner "}c["Nearby Enemies have 10% reduced Stun and Block Recovery Nearby Enemies have an additional 2% chance to receive a Critical Strike"]={nil,"Nearby Enemies have 10% reduced Stun and Block Recovery Nearby Enemies have an additional 2% chance to receive a Critical Strike "}c["With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if"]={nil,"With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if "}c["3% increased Poison Duration per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=3}},nil}c["You gain 8% increased Damage for each Trap 20% Chance for Traps to Trigger an additional time"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="BASE",value=8}},"% increased for each 20% Chance for Traps to Trigger an additional time "}c["Attack Skills deal 18% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=18}},nil}c["20% increased Damage with Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=1048576,name="Damage",type="INC",value=20}},nil}c["Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["30% increased Physical Damage with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil}c["15% increased Warcry Buff Effect"]={{[1]={flags=0,keywordFlags=4,name="BuffEffect",type="INC",value=15}},nil}c["+150% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=150}},nil}c["50% chance to Cause Bleeding on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=50}},nil}c["4% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-4}},nil}c["With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova 15% reduced Spark Duration"]={nil,"With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova 15% reduced Spark Duration "}c["80% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=80}},nil}c["1 Added Passive Skill is Pure Might"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Pure Might"}},nil}c["5% reduced Enemy Stun Threshold with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-5}},nil}c["20% chance to gain an Endurance Charge when Hit while Channelling"]={{}," to gain an Endurance Charge when Hit "}c["Gain a Power Charge after Spending a total of 200 Mana"]={nil,"Gain a Power Charge after Spending a total of 200 Mana "}c["50% increased Stun Duration on you 4% increased Melee Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=256,keywordFlags=0,name="EnemyStunDuration",type="INC",value=50}}," on you 4% increased Damage "}c["30% chance to Cast a Socketed Lightning Spell on Hit"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,name="SupportUniqueMjolnerLightningSpellsCastOnHit"}}},nil}c["50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike"]={{}," Rarity of Items Dropped by Enemies killed with a Critical Strike "}c["1 Added Passive Skill is Surprise Sabotage"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Surprise Sabotage"}},nil}c["1 Added Passive Skill is Energy From Naught"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Energy From Naught"}},nil}c["+7 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=7}},nil}c["25% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["+150 to Accuracy Rating with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="Accuracy",type="BASE",value=150}},nil}c["+100% to Cold Resistance when Socketed with a Green Gem"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=100}}," when Socketed with a Green Gem "}c["10% chance to Impale Enemies on Hit with Attacks"]={{}," to Impale Enemies on Hit "}c["2% of Life Regenerated per Second if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["Adds 190 to 320 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=190},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=320}},nil}c["20% of Overkill Damage is Leeched as Life Cannot be Stunned while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=20}}," Overkill Cannot be Stunned "}c["+3% to maximum Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=3}}," maximum "}c["Projectiles Pierce while Phasing Projectiles Pierce 5 additional Targets while you have Phasing"]={nil,"Projectiles Pierce while Phasing Projectiles Pierce 5 additional Targets while you have Phasing "}c["30% increased Elemental Damage with Weapons while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8192,keywordFlags=0,name="ElementalDamage",type="INC",value=30}},nil}c["14% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=14}},nil}c["10% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=10}},nil}c["Your Aura Skills are Disabled"]={nil,"Your Aura Skills are Disabled "}c["100% increased Evasion Rating while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=100}},nil}c["10% of Damage taken from Mana before Life while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=10}},nil}c["15% increased Damage with Bows"]={{[1]={flags=131076,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["Carved to glorify 10000 new faithful converted by High Templar Venarius Passives in radius are Conquered by the Templars"]={nil,"Carved to glorify 10000 new faithful converted by High Templar Venarius Passives in radius are Conquered by the Templars "}c["You can inflict an additional Ignite on an Enemy"]={nil,"You can inflict an additional Ignite on an Enemy "}c["12% increased Cast Speed with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=16,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["25% increased Elusive Effect"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=25}}," Elusive "}c["Immune to Burning Ground, Shocked Ground and Chilled Ground"]={nil,"Immune to Burning Ground, Shocked Ground and Chilled Ground "}c["Fortify Buffs you create instead grant 30% more Evasion Rating"]={nil,"Fortify Buffs you create instead grant 30% more Evasion Rating "}c["2% additional Chance to Block Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=2}},nil}c["Clarity Reserves no Mana"]={{[1]={[1]={skillId="Clarity",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["25% increased Damage with Claws"]={{[1]={flags=262148,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["Can have up to 2 additional Remote Mines placed at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveMineLimit",type="BASE",value=2}},nil}c["140% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=140}},nil}c["10% Chance to Cause Monster to Flee on Block 1% of Damage Leeched as Life against Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=262144,name="Damage",type="BASE",value=10}}," to Cause Monster to Flee on Block 1% of Leeched as Life "}c["Regenerate 1% of Energy Shield per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1}},nil}c["10% increased Cast Speed while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=16,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["6% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8192,keywordFlags=0,name="PhysicalDamage",type="INC",value=6}},nil}c["Spell Skills deal no Damage Your Spells are disabled"]={nil,"no Damage Your Spells are disabled "}c["Regenerate 2% of Energy Shield per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=2}},nil}c["+10% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=10}},nil}c["Temporal Chains has 30% reduced Effect on You"]={{[1]={[1]={skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-30}},nil}c["175% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=175}},nil}c["Recover 250 Life when you Block"]={nil,"Recover 250 Life when you Block "}c["400% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=400}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["Determination Reserves no Mana"]={{[1]={[1]={skillId="Determination",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["5% increased Impale Effect"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=5}}," Impale "}c["Socketed Gems have 25% reduced Elemental Equilibrium effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=-25}}}}," Elemental Equilibrium "}c["nearby Enemies when Hit"]={nil,"nearby Enemies when Hit "}c["12% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=12}},nil}c["240% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=240}},nil}c["Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity"]={{[1]={[1]={div=25,stat="Dex",type="PerStat"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=1},[2]={[1]={div=25,stat="Dex",type="PerStat"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=3}},nil}c["+10% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=10}},nil}c["Cannot be Frozen or Chilled if you've used a Fire Skill Recently"]={nil,"Cannot be Frozen or Chilled if you've used a Fire Skill Recently "}c["Hits ignore Enemy Monster Fire Resistance while you are Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="IgnoreFireResistance",type="FLAG",value=true}},nil}c["+300 Armour per active Totem"]={{[1]={flags=0,keywordFlags=16384,name="Armour",type="BASE",value=300}}," per active "}c["Adds 110 to 165 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=110},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=165}},nil}c["7 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=7}},nil}c["15% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["40% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=40}},nil}c["1% increased Area of Effect per 50 Unreserved Maximum Mana, up to 100%"]={{[1]={[1]={div=50,limit=100,limitTotal=true,stat="ManaUnreserved",type="PerStat"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=1}},nil}c["15% increased Effect of Impales inflicted by Hits that also inflict Bleeding"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=15}}," of Impales inflicted by Hits that also inflict Bleeding "}c["25% chance to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge"]={{[1]={[1]={stat="EnduranceCharges",threshold=1,type="StatThreshold"},flags=0,keywordFlags=16384,name="ElementalDamageTaken",type="BASE",value=25}}," to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced "}c["23% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=23}},nil}c["Golems regenerate 2% of their Maximum Life per second"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}}}},nil}c["18% increased Physical Damage with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=18}},nil}c["Shared Suffering"]={nil,"Shared Suffering "}c["+1000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=1000}}," while you do not have Avatar of Fire "}c["Deal no Non-Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="DealNoPhysical",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="DealNoChaos",type="FLAG",value=true}},nil}c["Cast Socketed Minion Spells on Kill with this Weapon"]={nil,"Cast Socketed Minion Spells on Kill with this Weapon "}c["8% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=8}},nil}c["30% reduced Flask Charges gained while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=-30}},nil}c["5% increased Attack and Cast Speed while Leeching Energy Shield"]={{[1]={[1]={type="Condition",var="LeechingEnergyShield"},flags=0,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["20% increased Quantity of Items Found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=20}},nil}c["1% of Fire Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=1}},nil}c["100% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,keywordFlags=0,name="DamageTaken",type="INC",value=100}}," when on Low Mana "}c["55% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=55}},nil}c["1 Added Passive Skill is Precise Commander"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Precise Commander"}},nil}c["100% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=100}},nil}c["1% increased Movement Speed per Summoned Totem"]={{[1]={[1]={stat="ActiveTotemLimit",type="PerStat"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=1}},nil}c["30% increased Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["15% increased Physical Damage with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["Axe or Sword Attacks deal 15% increased Damage with Ailments"]={{[1]={[1]={modFlags=4259840,type="ModFlagOr"},flags=2048,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["14% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=14}},nil}c["25% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["10% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=10}},nil}c["+60% to Critical Strike Multiplier for Spells if you haven't Killed Recently"]={{[1]={[1]={neg=true,type="Condition",var="KilledRecently"},flags=2,keywordFlags=0,name="CritMultiplier",type="BASE",value=60}},nil}c["You and Allies affected by your placed Banners Regenerate 0.1% of Life per second for each Stage Banner Skills Reserve no Mana"]={nil,"You and Allies affected by your placed Banners Regenerate 0.1% of Life per second for each Stage Banner Skills Reserve no Mana "}c["Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions' Melee Attacks deal Splash Damage to surrounding targets"]={nil,"Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions' Melee Attacks deal Splash Damage to surrounding targets "}c["1% of Energy Shield regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1}},nil}c["8% increased Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["18% reduced Spark Duration"]={{[1]={[1]={skillName="Spark",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=-18}},nil}c["Energy Shield Recharge is not interrupted by Damage if"]={nil,"Energy Shield Recharge is not interrupted by Damage if "}c["50% chance to gain Elusive on Critical Strike 15% increased Attack and Cast Speed while Elusive 8% reduced Damage taken while Elusive 25% increased Elusive Effect You take no Extra Damage from Critical Strikes while Elusive"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="Speed",type="BASE",value=50}}," to gain Elusive 15% increased while Elusive 8% reduced Damage taken while Elusive 25% increased Elusive Effect You take no Extra Damage while Elusive "}c["50% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=50}},nil}c["10% chance to Impale Enemies on Hit with Axes or Swords"]={{}," to Impale Enemies on Hit "}c["23% increased Damage for each Magic Item Equipped"]={{[1]={[1]={type="Multiplier",var="MagicItem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=23}},nil}c["15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"]={{}," to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons "}c["1% additional Physical Damage Reduction per Minion, up to 10% 2% increased Recovery Rate of Life and Energy Shield per Minion, up to 20% Minions have 20% more Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=1}}," per Minion, up to 10% 2% increased Recovery Rate of Life and Energy Shield per Minion, up to 20% Minions have 20% more Maximum Life "}c["25% reduced Effect of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-25}},nil}c["5% chance to grant Unholy Might to nearby Enemies on Kill"]={{}," to grant Unholy Might to nearby Enemies on Kill "}c["Minions Regenerate of 1.5% Life per second"]={nil,"Regenerate of 1.5% Life per second "}c["6% increased Accuracy Rating with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["10% reduced Chance to Block Attacks and Spells"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="INC",value=-10},[2]={flags=0,keywordFlags=0,name="SpellBlockChance",type="INC",value=-10}},nil}c["10% increased Damage per Summoned Golem"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=10}}," per Summoned "}c["+1 to Maximum Frenzy Charge"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesMax",type="BASE",value=1}},nil}c["Spell Skills have +10% to Damage over Time Multiplier for Poison"]={{[1]={flags=2,keywordFlags=1048576,name="DotMultiplier",type="BASE",value=10}},nil}c["Damage Penetrates 10% Cold Resistance against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="ColdPenetration",type="BASE",value=10}},nil}c["When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge"]={nil,"When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge "}c["0.8% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.8}},nil}c["135% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=135}},nil}c["1 Added Passive Skill is Aerialist"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Aerialist"}},nil}c["Enemies you Impale have -10% to Total Physical Damage Reduction against Impale Hits 15% chance to Impale Enemies on Hit with Attacks"]={nil,"Enemies you Impale have -10% to Total Physical Damage Reduction against Impale Hits 15% chance to Impale Enemies on Hit with Attacks "}c["10% chance of Arrows Piercing"]={{}," of Arrows Piercing "}c["Socketed Gems are Supported by level 1 Spell Echo"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportMulticast"}}},nil}c["Adds 3 to 6 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=3},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=6}},nil}c["50% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["10% chance for Energy Shield Recharge to start when you use a Skill"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=10}}," for Recharge to start when you use a Skill "}c["16% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=16}},nil}c["20% increased Effect of Chill you inflict with Critical Strikes 20% increased Effect of Shock you inflict with Critical Strikes 40% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=20}}," you inflict with Critical Strikes 20% increased Effect of Shock you inflict with Critical Strikes 40% increased Critical Strike Chance "}c["-5% to maximum Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=-5}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["12% chance to deal Double Damage"]={{[1]={flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=12}},nil}c["+30% to Critical Strike Multiplier with Traps"]={{[1]={flags=0,keywordFlags=4096,name="CritMultiplier",type="BASE",value=30}},nil}c["1% Life Regenerated per Second for each of your Mines Detonated Recently, up to 20%"]={{[1]={[1]={limit=20,limitTotal=true,type="Multiplier",var="MineDetonatedRecently"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["16% increased Damage with Bows"]={{[1]={flags=131076,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["Mortal Conviction"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Mortal Conviction"}},nil}c["20% increased Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="StunThreshold",type="INC",value=20}},nil}c["your maximum number of Crab Barriers"]={nil,"your maximum number of Crab Barriers "}c["+1% to maximum Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=1}},nil}c["Adds 1 to 18 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=18}},nil}c["30% reduced Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=-30}},nil}c["Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="IronReflexes",type="FLAG",value=true}},nil}c["For each nearby corpse, you and nearby Allies Regenerate 5 Mana per second, up to 50 per second"]={{[1]={[1]={limit=50,limitTotal=true,type="Multiplier",var="NearbyCorpse"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=5}}}},nil}c["+8 Life gained for each Enemy hit by your Spells"]={{[1]={flags=2,keywordFlags=0,name="LifeOnHit",type="BASE",value=8}},nil}c["Socketed Golem Skills have 25% chance to Taunt on Hit Socketed Gems are Supported by level 17 Increased Minion Damage"]={{[1]={[1]={keyword="golem",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}}}," to Taunt on Hit Socketed Gems are Supported by level 17 Increased Minion "}c["Minions' Attacks deal 7 to 14 additional Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=7}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=14}}}},nil}c["35% chance to avoid being Stunned for each Herald Skill affecting you Mana Reservation of Herald Skills is always 45%"]={{[1]={[1]={skillType=63,type="SkillType"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=35}}," for each Herald Skill affecting you Mana Reservation is always 45% "}c["20% increased Golem Damage for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned "}c["Adds 12 to 20 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=20}},nil}c["Adds 13 to 30 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=30}},nil}c["15% of Damage Taken from Hits is Leeched as Life during Flask Effect 30% increased Rarity of Items found during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},[2]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="DamageTakenLifeLeech",type="BASE",value=15}}," from Hits 30% increased Rarity of Items found "}c["5% increased Evasion Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=5}},nil}c["40% reduced Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=-40}},nil}c["-40 Physical Damage taken when hit by Animals"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenWhenHit",type="BASE",value=-40}}," by Animals "}c["You have Consecrated Ground around you while stationary 15 Mana Regenerated per Second while on Consecrated Ground"]={nil,"You have Consecrated Ground around you while stationary 15 Mana Regenerated per Second while on Consecrated Ground "}c["Enemies affected by your Spider's Webs deal 10% reduced Damage"]={nil,"Enemies affected by your Spider's Webs deal 10% reduced Damage "}c["1 Added Passive Skill is Cold-Blooded Killer"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Cold-Blooded Killer"}},nil}c["70% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=70}},nil}c["3% reduced Attack and Cast Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Speed",type="INC",value=-3}},nil}c["25% chance to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance Gain a Challenger Charge when you Kill an Enemy while in Sand Stance +10 to Maximum Challenger Charges"]={{[1]={flags=0,keywordFlags=0,name="ChallengerChargesMax",type="BASE",value=25}}," to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance Gain a Challenger Charge when you Kill an Enemy while in Sand Stance +10 to "}c["+1 to Maximum Frenzy Charges and Maximum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesMax",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=1}},nil}c["Arrows Pierce all Targets"]={{[1]={flags=1,keywordFlags=0,name="PierceAllTargets",type="FLAG",value=true}},nil}c["Herald Skills have 25% increased Area of Effect"]={nil,"Herald Skills have 25% increased Area of Effect "}c["130% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=130}},nil}c["Adds 20 to 50 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=50}},nil}c["Adds 45 to 90 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=45},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=90}},nil}c["15% increased Movement Speed while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["10% increased Damage if you have Shocked an Enemy Recently"]={{[1]={[1]={type="Condition",var="ShockedEnemyRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["5% reduced Area Damage taken from Hits +2 to Melee Strike Range"]={{[1]={flags=512,keywordFlags=0,name="DamageTaken",type="INC",value=-5}}," from Hits +2 to Melee Strike Range "}c["You are Immune to Silence"]={nil,"You are Immune to Silence "}c["30% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=30}},nil}c["Socketed Gems are Supported by level 1 Increased Area of Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportIncreasedAreaOfEffect"}}},nil}c["Gain 10% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=10}},nil}c["Cannot gain Energy Shield"]={nil,"Cannot gain Energy Shield "}c["1 Added Passive Skill is Rot-Resistant"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Rot-Resistant"}},nil}c["10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web"]={{}," to gain a Power Charge on hitting an Enemy affected by a Spider's Web "}c["1 Added Passive Skill is Wind-up"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Wind-up"}},nil}c["22% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=22}},nil}c["+200 to Accuracy Rating with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="Accuracy",type="BASE",value=200}},nil}c["22% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=22}},nil}c["Life Leech effects are not removed at Full Life 50% increased Attack Damage while Leeching 6% reduced Damage taken while Leeching"]={nil,"Life Leech effects are not removed at Full Life 50% increased Attack Damage while Leeching 6% reduced Damage taken while Leeching "}c["0.8% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.8}},nil}c["50% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=50}},nil}c["275% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=275}},nil}c["15% increased Movement Speed while Shocked"]={{[1]={[1]={type="Condition",var="Shocked"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["Culling Strike Hits can't be Evaded"]={nil,"Culling Strike Hits can't be Evaded "}c["6% reduced Damage taken while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-6}},nil}c["+1000 to Spectre maximum Life"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=1000}}}},nil}c["Attacks with Axes or Swords grant 1 Rage on Hit, no more than once every second"]={nil,"Attacks with Axes or Swords grant 1 Rage on Hit, no more than once every second "}c["Cold Skills have a 25% chance to apply Cold Exposure on Hit"]={nil,"a 25% chance to apply Cold Exposure on Hit "}c["20% chance to Impale Enemies on Hit with Attacks Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to Armour"]={{[1]={flags=0,keywordFlags=65536,name="Armour",type="BASE",value=20}}," to Impale Enemies on Hit Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to "}c["20% increased Attack and Cast Speed if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["4% reduced Enemy Stun Threshold with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-4}},nil}c["25% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-25}},nil}c["0.4% of Spell Damage Leeched as Energy Shield"]={{[1]={flags=2,keywordFlags=0,name="DamageEnergyShieldLeech",type="BASE",value=0.4}},nil}c["60% increased Critical Strike Chance with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["12% increased Physical Damage with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["15% increased maximum Life, Mana and Global Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=15},[2]={flags=0,keywordFlags=0,name="Mana",type="INC",value=15},[3]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=15}},nil}c["Adds 10-20 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=20}},nil}c["Regenerate 3.00% of Energy Shield per second while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=3}},nil}c["When you create a Banner, it gains 20% of the Stages of your placed Banner"]={nil,"When you create a Banner, it gains 20% of the Stages of your placed Banner "}c["25% increased Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["50% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=50}},nil}c["Totems have 50% of your Armour"]={nil,"Totems have 50% of your Armour "}c["15% increased Critical Strike Chance against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=15}},nil}c["Recover 25% of Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Recover 25% of Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["Attack Skills deal 16% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=16}},nil}c["Attack Skills deal 26% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=26}},nil}c["Trigger Level 15 Feast of Flesh every 5 seconds"]={nil,nil}c["Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=262144,name="BleedChance",type="BASE",value=25}},nil}c["Sword Attacks deal 14% increased Damage with Hits and Ailments"]={{[1]={flags=4194304,keywordFlags=786432,name="Damage",type="INC",value=14}},nil}c["+1% Chance to Block Attack Damage per Summoned Skeleton"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}}}}," per Summoned "}c["7% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-7}},nil}c["5% increased Effect of Flasks on you"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=5}},nil}c["25% increased Cold Damage with Hits against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="ColdDamage",type="INC",value=25}},nil}c["90% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=90}},nil}c["20% increased Effect of Auras on you"]={{[1]={flags=0,keywordFlags=0,name="AuraEffectOnSelf",type="INC",value=20}},nil}c["You can apply an additional Curse"]={{[1]={flags=0,keywordFlags=0,name="EnemyCurseLimit",type="BASE",value=1}},nil}c["120% increased Critical Strike Chance during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=120}},nil}c["1 Added Passive Skill is Storm's Hand"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Storm's Hand"}},nil}c["2% increased Chaos Damage per 100 maximum Mana, up to a maximum of 80%"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=2}}," per 100 maximum Mana, up to a maximum of 80% "}c["10% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["+15% to Critical Strike Multiplier with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["Grace has 60% increased Aura Effect"]={{[1]={[1]={skillName="Grace",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil}c["22% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=22}},nil}c["+8 Mana gained when you Block +4% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=8}}," gained when you Block +4% Chance to Block Attack Damage "}c["0.5% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}},nil}c["Recover 2% of Energy Shield on Kill"]={nil,"Recover 2% of Energy Shield on Kill "}c["Adds 10 to 16 Physical Damage to Attacks with Bows"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=131076,keywordFlags=0,name="PhysicalMax",type="BASE",value=16}},nil}c["20% chance to Curse non-Cursed Enemies with a random Curse on Hit"]={{}," to Curse non-Cursed Enemies with a random Curse on Hit "}c["Fortify Buffs you create instead grant 30% more Evasion Rating 25% increased Attack and Cast Speed while you have Fortify"]={nil,"Fortify Buffs you create instead grant 30% more Evasion Rating 25% increased Attack and Cast Speed while you have Fortify "}c["During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped"]={nil,"During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped "}c["35% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=35}},nil}c["25% chance to Blind with Hits against Bleeding Enemies"]={{}," to Blind "}c["Precision has 50% less Mana Reservation"]={{[1]={[1]={skillName="Precision",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="MORE",value=-50}},nil}c["15% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["20% chance to Impale Enemies on Hit with Attacks"]={{}," to Impale Enemies on Hit "}c["-1 to Maximum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=-1}},nil}c["Maximum total Recovery per second from Life Leech is doubled."]={nil,"Maximum total Recovery per second from Life Leech is doubled. "}c["10% more Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}},nil}c["Adds 87 to 127 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=87},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=127}},nil}c["60% increased Damage if you've Frozen an Enemy Recently"]={{[1]={[1]={type="Condition",var="FrozenEnemyRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["6% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed"]={nil,"Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed "}c["30 Life gained for each Enemy Hit while affected by Vitality 30% increased Life Recovery Rate while affected by Vitality"]={nil,"30 Life gained for each Enemy Hit while affected by Vitality 30% increased Life Recovery Rate while affected by Vitality "}c["Recharges 1 Charge when you consume an Ignited Corpse"]={nil,"Recharges 1 Charge when you consume an Ignited Corpse "}c["When you create a Banner, it gains 40% of the Stages of your placed Banner You and Allies affected by your placed Banners Regenerate 0.1% of\nmaximum Life per second for each Stage You and nearby Allies have 12% increased Movement Speed"]={nil,"When you create a Banner, it gains 40% of the Stages of your placed Banner You and Allies affected by your placed Banners Regenerate 0.1% of\nmaximum Life per second for each Stage You and nearby Allies have 12% increased Movement Speed "}c["Trigger Level 20 Glimpse of Eternity when Hit 150% increased Evasion and Energy Shield"]={nil,"Trigger Level 20 Glimpse of Eternity when Hit 150% increased Evasion and Energy Shield "}c["Damage with Weapons Penetrates 8% Fire Resistance"]={{[1]={flags=8192,keywordFlags=0,name="FirePenetration",type="BASE",value=8}},nil}c["+7 Life gained for each Enemy hit by your Spells"]={{[1]={flags=2,keywordFlags=0,name="LifeOnHit",type="BASE",value=7}},nil}c["Gems Socketed in Green Sockets have +10% to Quality Gems Socketed in Blue Sockets gain 25% increased Experience"]={nil,"Gems Socketed in Green Sockets have +10% to Quality Gems Socketed in Blue Sockets gain 25% increased Experience "}c["25% reduced Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=-25}},nil}c["Adds 41 to 107 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=41},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=107}},nil}c["Damage from an Enemy Hit Recently Unaffected by Ignite"]={nil,"Damage from an Enemy Hit Recently Unaffected by Ignite "}c["You can Cast an additional Brand Brand Skills deal 30% increased Damage to Enemies they're Attached to Brand Skills have 10% increased Duration"]={nil,"You can Cast an additional Brand Brand Skills deal 30% increased Damage to Enemies they're Attached to Brand Skills have 10% increased Duration "}c["10% chance to gain an Endurance Charge on Melee Critical Strike 30% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain an Endurance Charge on Critical Strike 30% increased with Ailments from Attack Skills "}c["Consumes Frenzy Charges on use"]={nil,"Consumes Frenzy Charges on use "}c["25% chance to Trigger a Socketed Spell when you Attack with a Bow Trigger a Socketed Spell when you Attack with a Bow"]={{}," to Trigger a Socketed when you Attack with a Bow Trigger a Socketed Spell when you Attack with a Bow "}c["240% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=240}},nil}c["20% of Overkill Damage is Leeched as Life You are Immune to Bleeding while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=20}}," Overkill You are Immune to Bleeding "}c["50% increased Critical Strike Chance for Attacks"]={{[1]={flags=1,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["75% chance to cause Enemies to Flee on use 100% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="BASE",value=75}}," to cause Enemies to Flee on use 100% increased "}c["Cold Skills have 20% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=32,name="PoisonChance",type="BASE",value=20}},nil}c["+200 Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="BASE",value=200}},nil}c["80% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=80}},nil}c["2 additional Projectiles if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=2}},nil}c["30% reduced Duration of Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=-30},[2]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=-30},[3]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=-30},[4]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=-30},[5]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=-30},[6]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=-30}},nil}c["Bleeding you inflict deals Damage 5% faster"]={{[1]={flags=0,keywordFlags=0,name="BleedFaster",type="INC",value=5}},nil}c["Adds 1 to 10 Lightning Damage for each Shocked Enemy you've Killed Recently"]={{[1]={[1]={type="Multiplier",var="ShockedEnemyKilledRecently"},flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={[1]={type="Multiplier",var="ShockedEnemyKilledRecently"},flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=10}},nil}c["Chaos Damage does not bypass Energy Shield -10 Chaos Damage taken"]={nil,"Chaos Damage does not bypass Energy Shield -10 Chaos Damage taken "}c["+0.4% to Critical Strike Chance per Poison affecting Enemy, up to +2.0%"]={{[1]={[1]={actor="enemy",limit=2,limitTotal=true,type="Multiplier",var="PoisonStack"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=0.4}},nil}c["9% increased Skeleton Attack Speed"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=9}}}},nil}c["2 Mana Regenerated per Second per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=2}},nil}c["30 Life Gained on Igniting an Enemy"]={nil,"30 Life Gained on Igniting an Enemy "}c["10% of Damage taken Gained as Mana over 4 seconds when Hit Cannot Leech Mana"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=10}}," Gained as Mana over 4 seconds when Hit Cannot Leech Mana "}c["Totems gain +20% to all Elemental Resistances Totems have 15% additional Physical Damage Reduction +100 Armour per Summoned Totem"]={nil,"Totems gain +20% to all Elemental Resistances Totems have 15% additional Physical Damage Reduction +100 Armour per Summoned Totem "}c["15% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=15}},nil}c["20% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8192,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["+10% to Critical Strike Multiplier with Totem Skills"]={{[1]={flags=0,keywordFlags=16384,name="CritMultiplier",type="BASE",value=10}},nil}c["100% of Cold Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageConvertToFire",type="BASE",value=100}},nil}c["With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds"]={nil,"With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds "}c["0.8% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.8}},nil}c["13% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=13}},nil}c["No Life Recovery Applies during Flask effect 100% increased Amount Recovered"]={nil,"No Life Recovery Applies during Flask effect 100% increased Amount Recovered "}c["Critical Strikes with Daggers have a 40% chance to Poison the Enemy"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=524288,keywordFlags=0,name="PoisonChance",type="BASE",value=40}},nil}c["6 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=6}},nil}c["21% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=21}},nil}c["50% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=50}},nil}c["10% increased Physical Damage with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["200% increased Skeleton Duration"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=200}},nil}c["Recharges 1 Charge when you consume an Ignited Corpse Enemies Ignited by you during Flask Effect take 10% increased Damage"]={nil,"Recharges 1 Charge when you consume an Ignited Corpse Enemies Ignited by you during Flask Effect take 10% increased Damage "}c["Curse Skills have 20% increased Cast Speed"]={{[1]={[1]={skillType=32,type="SkillType"},flags=16,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["165% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=165}},nil}c["Rampage"]={nil,"Rampage "}c["Ignites all nearby Enemies on Killing an Ignited Enemy"]={nil,"Ignites all nearby Enemies on Killing an Ignited Enemy "}c["12% increased Physical Damage with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["20% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["60% increased Intelligence Requirement"]={{[1]={flags=0,keywordFlags=0,name="IntRequirement",type="INC",value=60}},nil}c["Damage from your Critical Strikes cannot be Reflected 100% increased Damage while there is only one nearby Enemy"]={nil,"Damage from your Critical Strikes cannot be Reflected 100% increased Damage while there is only one nearby Enemy "}c["Minions created Recently have 10% increased Attack and Cast Speed"]={nil,"created Recently have 10% increased Attack and Cast Speed "}c["Adds 30 to 53 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=53}},nil}c["4% chance to deal Double Damage if you've Warcried in the past 8 seconds"]={{[1]={flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=4}}," if you've Warcried in the past 8 seconds "}c["Totems Reflect 15% of their maximum Life as Fire Damage to"]={nil,"Totems Reflect 15% of their maximum Life as Fire Damage to "}c["30% increased Quantity of Items Found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=30}},nil}c["Adds 4 to 8 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=4},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=8}},nil}c["Socketed Gems fire 4 additional Projectiles"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=4}}}},nil}c["Adds 60 to 110 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=60},[2]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=110}},nil}c["8% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=8}},nil}c["30% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["You can Cast an additional Brand Brand Skills have 20% increased Duration"]={nil,"You can Cast an additional Brand Brand Skills have 20% increased Duration "}c["1% increased Chaos Damage per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=1}},nil}c["10% increased Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=10}},nil}c["20% increased Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Nearby Enemies have Fire Exposure"]={nil,"Nearby Enemies have Fire Exposure "}c["Animated Minions' Melee Attacks deal Splash Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal Splash Damage to surrounding targets "}c["24% increased Physical Damage with Bows"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["50% increased Warcry Buff Effect"]={{[1]={flags=0,keywordFlags=4,name="BuffEffect",type="INC",value=50}},nil}c["+257 Intelligence Requirement"]={{[1]={flags=0,keywordFlags=0,name="IntRequirement",type="BASE",value=257}},nil}c["0.8% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.8}},nil}c["+190 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=190}},nil}c["Cannot be Stunned while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=100}},nil}c["Attacks with this Weapon deal double Damage to Chilled Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Chilled"},flags=4,keywordFlags=0,name="Damage",type="MORE",value=100}},nil}c["Socketed Gems have Elemental Equilibrium"]={nil,"Elemental Equilibrium "}c["25% increased Attack Speed if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=25}},nil}c["40% increased Damage with Hits against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=40}},nil}c["Intelligence provides no bonus to Maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="NoIntBonusToMana",type="FLAG",value=true}},nil}c["Regenerate 8% of Mana over 2 seconds when you Consume a corpse"]={nil,"Regenerate 8% of Mana over 2 seconds when you Consume a corpse "}c["20% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-20}},nil}c["50% more Effect of Herald Buffs on you"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="MORE",value=50}}," of Herald Buffs on you "}c["20% increased Damage per Summoned Golem"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," per Summoned "}c["1 Added Passive Skill is Iron Breaker"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Iron Breaker"}},nil}c["20% reduced Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=-20}},nil}c["30% increased Damage against Rare monsters 30% increased Damage with Hits against Rare monsters"]={{[1]={flags=0,keywordFlags=262144,name="Damage",type="INC",value=30}}," against Rare monsters 30% increased Damage against Rare monsters "}c["Totems have 10% additional Physical Damage Reduction Totems gain +40% to Chaos Resistance"]={nil,"Totems have 10% additional Physical Damage Reduction Totems gain +40% to Chaos Resistance "}c["Enemies you Impale have -5% to Total Physical Damage Reduction against Impale Hits 5% increased Impale Effect"]={nil,"Enemies you Impale have -5% to Total Physical Damage Reduction against Impale Hits 5% increased Impale Effect "}c["You and nearby Allies have +20% to Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=20}}}},nil}c["Causes Bleeding on Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["30% chance to gain a Power Charge when you Stun"]={{}," to gain a Power Charge when you Stun "}c["+4% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=4}},nil}c["Chill Effect and Freeze duration on you is based on 65% of Energy Shield Chill Effect and Freeze duration on you is based on 100% of Energy Shield"]={nil,"Chill Effect and Freeze duration on you is based on 65% of Energy Shield Chill Effect and Freeze duration on you is based on 100% of Energy Shield "}c["3% increased Experience gain 20% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=3}}," Experience gain 20% increased "}c["1 Added Passive Skill is Graceful Execution"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Graceful Execution"}},nil}c["Socketed Gems are supported by level 10 Life Leech"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportLifeLeech"}}},nil}c["75% increased Weapon Critical Strike Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8192,keywordFlags=0,name="CritChance",type="INC",value=75}},nil}c["Adds 1 to 2 Cold Damage to Attacks per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=1},[2]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=2}},nil}c["Minions have 15% chance to Blind Enemies on hit Socketed Minion Gems are Supported by Level 16 Life Leech"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=15}}}}," to Blind Enemies on hit Socketed Minion Gems are Supported by Level 16 Leech "}c["Socketed Gems are Supported by level 1 Blood Magic"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportBloodMagic"}}},nil}c["+340 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=340}},nil}c["You have Resolute Technique while you do not have Elemental Overload"]={nil,"You have Resolute Technique while you do not have Elemental Overload "}c[" Life per second for each Stage Banner Skills Reserve no Mana When you create a Banner, it gains 40% of the Stages of your placed Banner You and nearby Allies have 12% increased Movement Speed"]={nil," Life per second for each Stage Banner Skills Reserve no Mana When you create a Banner, it gains 40% of the Stages of your placed Banner You and nearby Allies have 12% increased Movement Speed "}c["+30 to Strength and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=30}},nil}c["Unaffected by Frostbite while affected by Purity of Ice"]={nil,"Unaffected by Frostbite while affected by Purity of Ice "}c["Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always reduce Action Speed by at least 10%"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% "}c["150% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=150}},nil}c["Life Flasks gain 1 Charge every 3 seconds Remove Bleeding when you use a Life Flask"]={nil,"Life Flasks gain 1 Charge every 3 seconds Remove Bleeding when you use a Life Flask "}c["100% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=100}},nil}c["Bleeding Enemies you Kill Explode, dealing 5% of their Maximum Life as Physical Damage"]={nil,"Bleeding Enemies you Kill Explode, dealing 5% of their Maximum Life as Physical Damage "}c["1 Added Passive Skill is Enduring Focus"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Enduring Focus"}},nil}c["Socketed Gems are Supported by level 5 Elemental Proliferation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportElementalProliferation"}}},nil}c["75% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=75}},nil}c["Immune to Elemental Ailments during any Flask Effect 40% increased Elemental Damage during any Flask Effect 20% chance to Freeze, Shock and Ignite during any Flask Effect"]={nil,"Immune to Elemental Ailments during any Flask Effect 40% increased Elemental Damage during any Flask Effect 20% chance to Freeze, Shock and Ignite during any Flask Effect "}c["You have Onslaught while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil}c["Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=3,type="Multiplier",var="Level"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=3},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=3,type="Multiplier",var="Level"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=5}},nil}c["15% increased Damage with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["While there is at least one nearby Ally, you and nearby Allies deal 10% more Damage"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="NearbyAlly"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}}}},nil}c["33% increased Damage against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=33}},nil}c["Regenerate 0.5% of Mana per second for each Totem Skills that would Summon a Totem Summon two Totems instead"]={{[1]={flags=0,keywordFlags=16384,name="ManaRegenPercent",type="BASE",value=0.5}}," for each Skills that would Summon a Totem Summon two Totems instead "}c["You and Allies affected by your Aura Skills deal 20% increased Damage 10% more Damage while you have at least one nearby Ally"]={nil,"You and Allies affected by your Aura Skills deal 20% increased Damage 10% more Damage while you have at least one nearby Ally "}c["10% increased Elemental Damage per Sextant affecting the area"]={{[1]={[1]={type="Multiplier",var="Sextant"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=10}},nil}c["20% increased Life and Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=20}}," and Mana Recovery from Flasks "}c["+375 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=375}},nil}c["100% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground "}c["50% reduced Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=-50}},nil}c["40% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=40}},nil}c["With at least 40 Intelligence in Radius, Raised Zombies' Slam"]={nil,"With at least 40 Intelligence in Radius, Raised Zombies' Slam "}c["Lose all Power Charges on Critical Strike"]={nil,"Lose all Power Charges on Critical Strike "}c["45% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=45}},nil}c["Minions gain 20% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=20}}}},nil}c["Immune to Elemental Ailments while on Consecrated Ground"]={nil,"Immune to Elemental Ailments while on Consecrated Ground "}c["190% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=190}},nil}c["Rampage Triggers Level 15 Manifest Dancing Dervish on Rampage"]={nil,"Rampage Triggers Level 15 Manifest Dancing Dervish on Rampage "}c["333% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=333}},nil}c["14% increased Brand Attachment range"]={{}," Brand Attachment range "}c["Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead"]={nil,"Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead "}c["+20% to Critical Strike Multiplier with Totem Skills"]={{[1]={flags=0,keywordFlags=16384,name="CritMultiplier",type="BASE",value=20}},nil}c["5% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=5}},nil}c["If you've Blocked in the past 10 seconds, you"]={nil,"If you've Blocked in the past 10 seconds, you "}c["+15% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["Lightning Damage from Enemies Hitting you is Lucky Nearby Allies' Damage with Hits is Lucky"]={nil,"Lightning Damage from Enemies Hitting you is Lucky Nearby Allies' Damage with Hits is Lucky "}c["Adds 42 to 335 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=42},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=335}},nil}c["10% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="LightningDamage",type="INC",value=10}},nil}c["+1 Life gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=1}},nil}c["Adds 70 to 165 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=70},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=165}},nil}c["20% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["20% increased Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=20}},nil}c["Your Chaos Damage Poisons Enemies"]={{[1]={flags=0,keywordFlags=0,name="ChaosPoisonChance",type="BASE",value=100}},nil}c["12% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["+48 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=48}},nil}c["Moving while Bleeding doesn't cause you to take extra Damage"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage "}c["During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest"]={{[1]={[1]={stat="LightningResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold",upper=true},[2]={stat="LightningResistTotal",thresholdStat="FireResistTotal",type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="LightningDamageTaken",type="INC",value=-10},[2]={[1]={stat="ColdResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold",upper=true},[2]={stat="ColdResistTotal",thresholdStat="FireResistTotal",type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="ColdDamageTaken",type="INC",value=-10},[3]={[1]={stat="FireResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold",upper=true},[2]={stat="FireResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="FireDamageTaken",type="INC",value=-10}},nil}c["Life Leeched per Second is doubled."]={nil,"Life Leeched per Second is doubled. "}c["Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability"]={nil,"Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability "}c["100% increased Fire Damage if you have been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=100}},nil}c["10% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=10}},nil}c["2% chance to Dodge Attack and Spell Hits per 500 Maximum Mana, up to 20%"]={{[1]={[1]={div=500,limit=20,limitTotal=true,stat="Mana",type="PerStat"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=2},[2]={[1]={div=500,limit=20,limitTotal=true,stat="Mana",type="PerStat"},flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=2}},nil}c["20% increased Attack Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=1,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["6% Chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=6}},nil}c["20% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=20}},nil}c["12% increased Damage with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["150% increased Global Evasion Rating when on Low Life"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=150}},nil}c["15% increased Onslaught Effect"]={{[1]={flags=0,keywordFlags=0,name="OnslaughtEffect",type="INC",value=15}},nil}c["You can Cast an additional Brand Brand Skills deal 30% increased Damage to Enemies they're Attached to Brand Skills have 10% increased Duration 12% increased Brand Activation frequency"]={nil,"You can Cast an additional Brand Brand Skills deal 30% increased Damage to Enemies they're Attached to Brand Skills have 10% increased Duration 12% increased Brand Activation frequency "}c["Minions have 20% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=20}}}},nil}c["2% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["Gain 1 Rage on Hit with Attacks, no more than once every 0.3 seconds"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true},[2]={[1]={type="Condition",var="CanGainRage"},flags=0,keywordFlags=0,name="Dummy",type="DUMMY",value=1}},nil}c["You can Cast an additional Brand 12% increased Cast Speed with Brand Skills"]={nil,"You can Cast an additional Brand 12% increased Cast Speed with Brand Skills "}c["30% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=30}},nil}c["1 Added Passive Skill is Strike Leader"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Strike Leader"}},nil}c["30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy"]={{}," to gain Phasing for 4 seconds when your is triggered by an Enemy "}c["When you Kill a Rare monster, you gain its mods for 20 seconds"]={nil,"When you Kill a Rare monster, you gain its mods for 20 seconds "}c["Unaffected by Ignite"]={nil,"Unaffected by Ignite "}c["10% increased Attack and Cast Speed if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["You gain an Endurance Charge on Kill"]={nil,"You gain an Endurance Charge on Kill "}c["+16% to Critical Strike Multiplier with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="CritMultiplier",type="BASE",value=16}},nil}c["10% increased Physical Damage with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["75% increased Duration of Poisons you inflict during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=75}},nil}c["30% more Bow Damage at Close Range while you have iron Reflexes 30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=131076,keywordFlags=0,name="Damage",type="MORE",value=30}}," while you have iron Reflexes 30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes "}c["8% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=8}},nil}c["Gain 20% of Physical Damage as Extra Chaos Damage against"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=20}}," against "}c["+50% to Chaos Resistance while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=50}},nil}c["60% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=60}},nil}c["Nearby Allies have 4% increased Cast Speed per 100 Intelligence you have"]={{[1]={[1]={div=100,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=4},onlyAllies=true}}},nil}c["20% increased Damage per Curse on you"]={{[1]={[1]={type="Multiplier",var="CurseOnSelf"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Hits that Stun Enemies have Culling Strike 30% increased Damage with Ailments from Attack Skills while wielding a Mace or Sceptre"]={nil,"Hits that Stun Enemies have Culling Strike 30% increased Damage with Ailments from Attack Skills while wielding a Mace or Sceptre "}c["Nearby Allies have 3% increased Cast Speed per 100 Intelligence you have"]={{[1]={[1]={div=100,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=3},onlyAllies=true}}},nil}c["Attack Skills deal 24% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=24}},nil}c["Damage Penetrates 10% Elemental Resistances against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="ElementalPenetration",type="BASE",value=10}},nil}c["If you Consumed a Corpse Recently, you and nearby Allies regenerate 5% of Life per second"]={{[1]={[1]={type="Condition",var="ConsumedCorpseRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=5}}}},nil}c["65% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=65}},nil}c["1 Added Passive Skill is Essence Rush"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Essence Rush"}},nil}c["6% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-6}},nil}c["1 Added Passive Skill is Mystical Ward"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Mystical Ward"}},nil}c["Minions Regenerate 1.5% Life per second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.5}}}},nil}c["Recover 100 Life when your Trap is triggered by an Enemy"]={nil,"Recover 100 Life when your Trap is triggered by an Enemy "}c["5% Additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["You have Resolute Technique while you do not have Elemental Overload 100% increased Physical Damage while you have Resolute Technique"]={nil,"You have Resolute Technique while you do not have Elemental Overload 100% increased Physical Damage while you have Resolute Technique "}c["10% chance to gain Elusive on Kill Damage from your Critical Strikes cannot be Reflected"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain Elusive on Kill from your Critical Strikes cannot be Reflected "}c["5% reduced Area Damage taken from Hits 10% increased Area of Effect if you have Stunned an Enemy Recently Melee Skills have 10% increased Area of Effect"]={{[1]={flags=512,keywordFlags=0,name="DamageTaken",type="INC",value=-5}}," from Hits 10% increased Area of Effect if you have Stunned an Enemy Recently Melee Skills have 10% increased Area of Effect "}c["50% chance to double Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=50}}," to double "}c["0.4% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.4}},nil}c["You have Phasing if Energy Shield Recharge has started Recently"]={nil,"You have Phasing if Energy Shield Recharge has started Recently "}c["18% increased Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=18}},nil}c["10% increased Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["13% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=13}},nil}c["Adds 14 to 24 Physical Damage to Attacks with Bows"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalMin",type="BASE",value=14},[2]={flags=131076,keywordFlags=0,name="PhysicalMax",type="BASE",value=24}},nil}c["8% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=8}},nil}c["10% chance to gain an Endurance Charge when you are Hit Enemies have -5% to Total Physical Damage Reduction against your Hits 30% increased Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=10}}," to gain an Endurance Charge when you are Hit Enemies have -5% to Total against your Hits 30% increased Armour "}c["Nearby Enemies are Blinded 140% increased Critical Strike Chance against Blinded Enemies"]={nil,"Nearby Enemies are Blinded 140% increased Critical Strike Chance against Blinded Enemies "}c["10% chance that if you would gain a Crab Barrier, you instead gain up to your maximum number of Crab Barriers"]={{[1]={flags=0,keywordFlags=0,name="CrabBarriersMax",type="BASE",value=10}}," that if you would gain a Crab Barrier, you instead gain up to your "}c["Projectiles Pierce all nearby Targets"]={{[1]={flags=0,keywordFlags=0,name="PierceAllTargets",type="FLAG",value=true}},nil}c["50% of Physical Damage Converted to Fire while you have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=50}}," Converted to Fire while you have Avatar of Fire "}c["80% increased Damage against Hindered Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Hindered"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=80}},nil}c["+30% to Critical Strike Multiplier with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["You have Phasing if Energy Shield Recharge has started Recently 6% chance to Dodge Attacks while Phasing"]={nil,"You have Phasing if Energy Shield Recharge has started Recently 6% chance to Dodge Attacks while Phasing "}c["to you and Allies"]={nil,"to you and Allies "}c["3% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=3},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=3},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=3}},nil}c["12% increased Damage with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Passives in radius are Conquered by the Karui Historic"]={nil,"Passives in radius are Conquered by the Karui Historic "}c["Adds 5 to 15 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=15}},nil}c["Adds 7 to 25 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=7},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=25}},nil}c["Arrows gain Critical Strike Chance as they travel farther, up to 100% increased Critical Strike Chance Arrows gain Damage as they travel farther, dealing up to 50% increased Damage with Hits to targets"]={nil,"Arrows gain Critical Strike Chance as they travel farther, up to 100% increased Critical Strike Chance Arrows gain Damage as they travel farther, dealing up to 50% increased Damage with Hits to targets "}c["+6 to Maximum Life per Elder Item Equipped"]={{[1]={[1]={type="Multiplier",var="ElderItem"},flags=0,keywordFlags=0,name="Life",type="BASE",value=6}},nil}c["16% increased Damage with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["20% increased Area Damage while wielding a Two Handed Melee Weapon 15% increased Area of Effect while wielding a Two Handed Melee Weapon"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=20}}," while wielding a Two Handed Melee Weapon 15% increased Area of Effect while wielding a Two Handed Melee Weapon "}c["24% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=24}},nil}c["150% increased Elemental Damage if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=150}},nil}c["each Stage the Banner has"]={nil,"each Stage the Banner has "}c["20% increased Weapon Critical Strike Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8192,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["Maximum total Recovery per second from Energy Shield Leech is doubled"]={{[1]={flags=0,keywordFlags=0,name="MaxEnergyShieldLeechRate",type="MORE",value=100}},nil}c["5% chance to gain Onslaught for 3 seconds on Kill 10% chance to gain Onslaught for 10 seconds on Kill"]={{}," to gain Onslaught for 3 seconds on Kill 10% chance to gain Onslaught for 10 seconds on Kill "}c["100% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=100}},nil}c["90% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=90}},nil}c["5% increased Movement Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}},nil}c["+5 to Maximum Virulence Minions deal 20% increased Damage while you are affected by a Herald"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=5}}," Maximum Virulence Minions deal 20% increased while you are affected by a Herald "}c["110% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=110}},nil}c["120% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=120}},nil}c["Immune to Shock"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=100}},nil}c["+30% to Critical Strike Multiplier against Burning Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Burning"},flags=0,keywordFlags=262144,name="CritMultiplier",type="BASE",value=30}},nil}c["30% increased Movement Speed for 9 seconds on Throwing a Trap 15% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,keywordFlags=4096,name="MovementSpeed",type="INC",value=30}}," for 9 seconds on Throwing a 15% increased Movement Speed for 9 seconds on Throwing a Trap "}c["+10 to Dexterity and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=10}},nil}c["Applies level 15 Punishment on Blocking a Melee Attack"]={nil,"Applies level 15 Punishment on Blocking a Melee Attack "}c["25% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-25}},nil}c["Adds Veteran's Awareness"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="clusterJewelKeystone",value="Veteran's Awareness"}}},nil}c["32% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=32},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=32},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=32}},nil}c["+100 to Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=100}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline "}c["+58 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=58}},nil}c["+20% to Critical Strike Multiplier with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}},nil}c["60% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=60}},nil}c["11% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=11}},nil}c["90% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=90}},nil}c["Accuracy Rating is Doubled"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="MORE",value=100}},nil}c["Regenerate 100 Life per second while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=100}},nil}c["Grants Level 20 Summon Petrification Statue Skill"]={nil,nil}c["14% increased Physical Damage with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["Trigger a Socketed Spell when you Attack"]={nil,"Trigger a Socketed Spell when you Attack "}c["1 Added Passive Skill is Wizardry"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Wizardry"}},nil}c["12% of Physical Damage taken as Lightning Damage while affected by Purity of Elements"]={{[1]={[1]={type="Condition",var="AffectedByPurityofElements"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsLightning",type="BASE",value=12}},nil}c["3% increased Global Critical Strike Chance per Level"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=3}},nil}c["Elemental Ailments caused by your Skills spread to other nearby Enemies"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies "}c["30% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=30}},nil}c["Recover 10% of maximum Life when you use a Mana Flask"]={nil,"Recover 10% of maximum Life when you use a Mana Flask "}c["Every 16 seconds you gain iron Reflexes for 8 seconds 30% more Bow Damage at Close Range while you have iron Reflexes"]={nil,"Every 16 seconds you gain iron Reflexes for 8 seconds 30% more Bow Damage at Close Range while you have iron Reflexes "}c["10% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=10}},nil}c["10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently"]={{[1]={[1]={type="Condition",var="UsedVaalSkillRecently"},flags=0,keywordFlags=0,name="LifeOnHit",type="BASE",value=10}},nil}c["50% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground "}c["+12 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=12}},nil}c["10% increased Onslaught Effect"]={{[1]={flags=0,keywordFlags=0,name="OnslaughtEffect",type="INC",value=10}},nil}c["80% increased Critical Strike Chance when in Main Hand"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=80}},nil}c["-75% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=-75}},nil}c["2% increased Physical Damage over time per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=16777216,name="PhysicalDamage",type="INC",value=2}},nil}c["50% increased Flask Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecoveryRate",type="INC",value=50}},nil}c["Perfect Agony"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Perfect Agony"}},nil}c["20% chance to Curse non-Cursed Enemies with a random Curse on Hit 5% chance to create Shocked Ground when Hit"]={{}," to Curse non-Cursed Enemies with a random Curse on Hit 5% chance to create Shocked Ground when Hit "}c["Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary Lose all Frenzy, Endurance, and Power Charges when you Move"]={nil,"Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary Lose all Frenzy, Endurance, and Power Charges when you Move "}c["Your Skills deal you 400% of Mana Cost as Physical Damage"]={nil,"Your Skills deal you 400% of Mana Cost as Physical Damage "}c["+10% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=10}},nil}c["+5% to Chance to Evade while you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,keywordFlags=0,name="EvadeChance",type="BASE",value=5}},nil}c["+100 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=100}},nil}c["+4% to Chaos Resistance per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=4}},nil}c["Gain a Challenger Charge when you Kill an Enemy while in Sand Stance +10 to Maximum Challenger Charges"]={nil,"Gain a Challenger Charge when you Kill an Enemy while in Sand Stance +10 to Maximum Challenger Charges "}c["20% increased Stun Duration with Staves on Enemies"]={{[1]={flags=2097156,keywordFlags=0,name="EnemyStunDuration",type="INC",value=20}},nil}c["You take 450 Chaos Damage per second for 3 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 3 seconds on Kill "}c["You are Shocked during Flask effect You are Shocked during Flask effect, causing 50% increased Damage taken"]={nil,"You are Shocked during Flask effect You are Shocked during Flask effect, causing 50% increased Damage taken "}c["Trigger a Socketed Warcry Skill when you lose Endurance Charges"]={nil,"Trigger a Socketed Warcry Skill when you lose Endurance Charges "}c["+100 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=100},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=100},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=100}},nil}c["1 Added Passive Skill is Set and Forget"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Set and Forget"}},nil}c["Unaffected by Chilled Ground while affected by Purity of Ice"]={nil,"Unaffected by Chilled Ground while affected by Purity of Ice "}c["Minions' Hits can only Kill Ignited Enemies"]={nil,"Minions' Hits can only Kill Ignited Enemies "}c["12% increased Physical Damage with Claws"]={{[1]={flags=262148,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["8% increased Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=8}},nil}c["Immune to Freeze and Chill while Ignited"]={nil,"Immune to Freeze and Chill while Ignited "}c["100% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always inflict Elemental Ailments"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=100}}," from Hits is Converted to a random Element Hits always inflict Elemental Ailments "}c["16% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=16}},nil}c["Enemies near your Totems take 16% increased Physical and Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=16}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireDamageTaken",type="INC",value=16}}}},nil}c["16% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=16}},nil}c["+6% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=6}},nil}c["Adds 18 to 35 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=35}},nil}c["Adds 15 to 35 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=35}},nil}c["Adds 16 to 25 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=25}},nil}c["12% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=12}},nil}c["135% increased Spell Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=2,keywordFlags=0,name="Damage",type="INC",value=135}},nil}c["+5 to Maximum number of Crab Barriers"]={{[1]={flags=0,keywordFlags=0,name="CrabBarriersMax",type="BASE",value=5}},nil}c["Adds 120 to 165 Physical Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="PhysicalMin",type="BASE",value=120},[2]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="PhysicalMax",type="BASE",value=165}},nil}c["150% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=150}},nil}c["Gains no Charges during Effect of any Overflowing Chalice Flask 100% increased Charges gained by Other Flasks during Flask Effect"]={nil,"Gains no Charges during Effect of any Overflowing Chalice Flask 100% increased Charges gained by Other Flasks during Flask Effect "}c["10% more Damage taken if you haven't Consumed a Corpse Recently"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=10}}," if you haven't Consumed a Corpse Recently "}c["+370 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=370}},nil}c["Adds 11 to 25 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=11},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=25}},nil}c["Adds 12 to 25 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=25}},nil}c["Adds 20 to 55 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=55}},nil}c["You are Immune to Bleeding while Leeching"]={nil,"You are Immune to Bleeding while Leeching "}c["Enemies Frozen by you take 20% increased Damage"]={nil,"Enemies Frozen by you take 20% increased Damage "}c["12% increased Damage with Bows"]={{[1]={flags=131076,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Adds 4 to 14 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=14}},nil}c["+1 to Minimum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMin",type="BASE",value=1}},nil}c["24% increased Damage with Bows"]={{[1]={flags=131076,keywordFlags=0,name="Damage",type="INC",value=24}},nil}c["+80 to Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=80}},nil}c["Raised Zombies' Slam Attack has 100% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillId="ZombieSlam",type="SkillId"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=100}}}},nil}c["With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons "}c["8% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["10% increased Damage with Claws"]={{[1]={flags=262148,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["+3% to all Elemental Resistances per Minion, up to 30% 3% increased Recovery Rate of Life and Energy Shield per Minion, up to 30%"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=3}}," per Minion, up to 30% 3% increased Recovery Rate of Life and Energy Shield per Minion, up to 30% "}c["+7 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=7}},nil}c["25% increased Elemental Damage with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="ElementalDamage",type="INC",value=25}},nil}c["20% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["+173 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=173}},nil}c["50% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["+1% to maximum Lightning Resistance while affected by Herald of Thunder"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofThunder"},flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=1}},nil}c["+22% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=22}},nil}c["12% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="LightningDamage",type="INC",value=12}},nil}c["50% increased Mine Arming Speed"]={{}," Arming Speed "}c["18% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-18}},nil}c["50% chance to Maim Enemies on Critical Strike with Attacks"]={{}," to Maim Enemies "}c["30% increased Damage if you have Shocked an Enemy Recently"]={{[1]={[1]={type="Condition",var="ShockedEnemyRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["250% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=250}},nil}c["On Killing a Poisoned Enemy, nearby Enemies are Poisoned"]={nil,"On Killing a Poisoned Enemy, nearby Enemies are Poisoned "}c["1 Added Passive Skill is Heart of Iron"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Heart of Iron"}},nil}c["2% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=2}},nil}c["Remove a random Elemental Ailment when you use a Mana Flask"]={nil,"Remove a random Elemental Ailment when you use a Mana Flask "}c["8% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["+2 to Maximum Life per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Life",type="BASE",value=2}},nil}c["+3% to all Elemental Resistances per Minion, up to 30%"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=3}}," per Minion, up to 30% "}c["-40 Physical Damage taken from Attacks 40% increased Armour while not Ignited, Frozen or Shocked"]={{[1]={[1]={neg=true,type="Condition",varList={[1]="Ignited",[2]="Frozen",[3]="Shocked"}},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-40}}," from Attacks 40% increased Armour "}c["10% Increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["+20% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=20}},nil}c["Nearby Enemies are Intimidated"]={nil,"Nearby Enemies are Intimidated "}c["50% chance on Block to create Desecrated Ground 100% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground 100% chance on Block to create Desecrated Ground "}c["1 Added Passive Skill is Run Through"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Run Through"}},nil}c["10% increased Damage Taken while Energy Shield is Full"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}," while Energy Shield is Full "}c["Herald Skills deal 20% increased Damage"]={nil,"Herald Skills deal 20% increased Damage "}c["Recover 10% of maximum Life when you use a Mana Flask Non-instant Mana recovery from Flasks is also recovered as Life"]={nil,"Recover 10% of maximum Life when you use a Mana Flask Non-instant Mana recovery from Flasks is also recovered as Life "}c["30% increased Attack Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=1,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["Determination has 60% increased Aura Effect"]={{[1]={[1]={skillName="Determination",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil}c["60% increased Damage while Shocked"]={{[1]={[1]={type="Condition",var="Shocked"},flags=0,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["You gain Phasing for 10 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 10 seconds on using a Vaal Skill "}c["Gain 5% of Physical Damage as Extra Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=5}},nil}c["Kills grant an additional Vaal Soul if you have Rampaged Recently Rampage"]={nil,"Kills grant an additional Vaal Soul if you have Rampaged Recently Rampage "}c["20% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=20}},nil}c["3% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["5% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-5}},nil}c["Can't use Chest armour"]={nil,"Can't use Chest armour "}c["6% increased Wand Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=8388612,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["Adds 100 to 200 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=100},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=200}},nil}c["40% increased Critical Strike Chance with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["55% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=55}},nil}c["Adds 1 to 80 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=80}},nil}c["20% chance to gain a Frenzy Charge on Kill 20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"]={{}," to gain aCharge on Kill 20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy "}c["150 Life Regenerated per second if you have at least 1500 Maximum Energy Shield"]={{[1]={[1]={stat="EnergyShield",threshold=1500,type="StatThreshold"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=150}},nil}c["1 Added Passive Skill is Pure Aptitude"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Pure Aptitude"}},nil}c["Attack Skills deal 12% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["+425 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=425}},nil}c["75% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=75}},nil}c["70% increased Damage with Channelling Skills"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["+100% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=100}},nil}c["+225% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=225}},nil}c["18% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=18}},nil}c["10% increased Effect of Chill"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=10}},nil}c["10% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["Minions deal 7 to 13 additional Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=7}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=13}}}},nil}c["+2% to Critical Strike Chance against Enemies on Consecrated Ground during Effect"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="OnConsecratedGround"},[2]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=2}},nil}c["20% to Fire Resistance +40% to Cold Resistance"]={nil,"20% to Fire Resistance +40% to Cold Resistance "}c["30% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=30}},nil}c["30% increased Physical Damage with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil}c["14% increased Attack Physical Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["15% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["120% increased Spell Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=2,keywordFlags=0,name="Damage",type="INC",value=120}},nil}c["40% reduced Effect of Shock on you"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=-40}}," on you "}c["2% reduced Damage taken per Ghost Shroud Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and Recover Energy Shield equal to 4% of your Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-2}}," per Ghost Shroud Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and Recover Energy Shield equal to 4% of your Evasion Rating "}c["If you've Cast a Spell Recently, you and nearby Allies have +10% Chance to Block Spell Damage"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=10}}}},nil}c["Create Consecrated Ground when you Shatter an Enemy"]={nil,"Create Consecrated Ground when you Shatter an Enemy "}c["1 Added Passive Skill is Skeletal Atrophy"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Skeletal Atrophy"}},nil}c["16% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=16}},nil}c["20% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["8% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["+1 to Maximum number of Spectres"]={{[1]={flags=0,keywordFlags=0,name="ActiveSpectreLimit",type="BASE",value=1}},nil}c["1% increased Bleed Duration per 12 Intelligence"]={{[1]={[1]={div=12,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=1}},nil}c["+135 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=135}},nil}c["Purity of Ice Reserves no Mana"]={{[1]={[1]={skillId="ColdResistAura",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["Chance to Block Spell Damage is Unlucky +120 to Strength"]={nil,"Chance to Block Spell Damage is Unlucky +120 to Strength "}c["+3000 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=3000}},nil}c["20% chance for Flasks you use to not consume Charges"]={{}," for Flasks you use to not consume Charges "}c["1 Added Passive Skill is Vital Focus"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Vital Focus"}},nil}c["Enemies Taunted by you cannot Evade Attacks"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Taunted"},flags=0,keywordFlags=0,name="CannotEvade",type="FLAG",value=true}}}},nil}c["14% increased Damage with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["20% chance to Trigger Level 1 Raise Spiders on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="TriggeredSummonSpider"}}},nil}c["+2 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=2}},nil}c["15% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-15}},nil}c["5% chance to Blind Enemies on Hit"]={{}," to Blind Enemies on Hit "}c["160% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=160}},nil}c["200% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=200}},nil}c["3% reduced Damage taken per Ghost Shroud Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-3}}," per Ghost Shroud Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed "}c["25% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=25}},nil}c["Attacks with this Weapon deal 100 to 200 added Physical Damage to Ignited Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=262144,name="PhysicalMin",type="BASE",value=100},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=262144,name="PhysicalMax",type="BASE",value=200}},nil}c["Cannot take Reflected Physical Damage 20% more Damage against Unique Enemies"]={nil,"Cannot take Reflected Physical Damage 20% more Damage against Unique Enemies "}c["Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage."]={nil,"Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage. "}c["60% reduced Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-60}},nil}c["55% increased Elemental Damage with Weapons"]={{[1]={flags=8192,keywordFlags=0,name="ElementalDamage",type="INC",value=55}},nil}c["Offering Skills have 50% reduced Duration"]={nil,"Offering Skills have 50% reduced Duration "}c["Shocks from your Hits always increase Damage taken by at least 10% +1 to maximum number of Golems"]={nil,"Shocks from your Hits always increase Damage taken by at least 10% +1 to maximum number of Golems "}c["300% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=300}},nil}c["15% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=15}}," to Recover 10% of when you use a Skill "}c["Grants maximum Energy Shield equal to 15% of your Reserved Mana to you and nearby Allies"]={{[1]={flags=0,keywordFlags=0,name="GrantReservedManaAsAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=0.15}}}},nil}c["40% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8192,keywordFlags=0,name="PhysicalDamage",type="INC",value=40}},nil}c["9 Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=9}},nil}c["75% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=75}},nil}c["0.5% of Elemental Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageLifeLeech",type="BASE",value=0.5}},nil}c["+30% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=30}},nil}c["2% chance to gain a Power, Frenzy or Endurance Charge on Kill"]={{}," to gain a Power,or Endurance Charge on Kill "}c["30% increased Elemental Damage with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="ElementalDamage",type="INC",value=30}},nil}c["4 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=4}},nil}c["Triggers Level 20 Lightning Aegis when Equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="LightningAegis"}}},nil}c["23% increased Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=23}},nil}c["You can inflict an additional Ignite on an Enemy Your Critical Strikes do not deal extra Damage"]={nil,"You can inflict an additional Ignite on an Enemy Your Critical Strikes do not deal extra Damage "}c["All bonuses from an Equipped Shield apply to your Minions instead of you"]={{},nil}c["do not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline"]={nil,"do not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline "}c["30% increased Physical Damage with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil}c["28% increased Physical Damage with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=28}},nil}c["1 Added Passive Skill is Fasting"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Fasting"}},nil}c["4% chance to Dodge Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=4}},nil}c["5% chance to Gain Unholy Might for 4 seconds on Melee Kill"]={{}," to Gain Unholy Might for 4 seconds on Kill "}c["10% increased Area of Effect while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}c["1 Added Passive Skill is Practiced Caster"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Practiced Caster"}},nil}c["5% reduced Area Damage taken from Hits +2 to Melee Strike Range 10% increased Area of Effect if you have Stunned an Enemy Recently"]={{[1]={flags=512,keywordFlags=0,name="DamageTaken",type="INC",value=-5}}," from Hits +2 to Melee Strike Range 10% increased Area of Effect if you have Stunned an Enemy Recently "}c["1% additional Physical Damage Reduction per Minion, up to 10% 2% increased Recovery Rate of Life and Energy Shield per Minion, up to 20%"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=1}}," per Minion, up to 10% 2% increased Recovery Rate of Life and Energy Shield per Minion, up to 20% "}c["35% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=35}},nil}c["Evasion Rating is increased by Uncapped Cold Resistance"]={{[1]={[1]={div=1,stat="ColdResistTotal",type="PerStat"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=1}},nil}c["6% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["10% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=10}},nil}c["Chaos Damage does not bypass Energy Shield during effect Removes all but one Life on use"]={nil,"Chaos Damage does not bypass Energy Shield during effect Removes all but one Life on use "}c["+15 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=15}},nil}c["You can only have one Non-Banner Aura with no Duration on you from your Skills"]={nil,"You can only have one Non-Banner Aura with no Duration on you from your Skills "}c["Can't use other Rings +12% to all Elemental Resistances"]={nil,"Can't use other Rings +12% to all Elemental Resistances "}c["Skills used by Mines have 10% increased Area of Effect if you Detonated a Mine Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,keywordFlags=8192,name="AreaOfEffect",type="INC",value=10}},nil}c["2% chance to Avoid Elemental Damage when Hit per Frenzy Charge 0.5% of Attack Damage Leeched as Life per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ElementalDamage",type="BASE",value=2}}," to Avoid when Hit 0.5% of Attack Damage Leeched as Life "}c["0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block"]={{[1]={[1]={stat="ShieldBlockChance",threshold=30,type="StatThreshold"},flags=2,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.5}},nil}c["+40 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=40}},nil}c["12% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=12}},nil}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits. "}c["10% increased Cooldown Recovery Speed of Movement Skills"]={{[1]={flags=0,keywordFlags=8,name="CooldownRecovery",type="INC",value=10}},nil}c["10% chance to double Stun Duration Lightning Skills have 10% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=10}}," to double Lightning Skills have 10% reduced Enemy Stun Threshold "}c["1% of Damage Leeched as Life against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=1}},nil}c["Your Raised Zombies count as Corpses"]={nil,"Your Raised Zombies count as Corpses "}c["+2 Accuracy Rating per 2 Intelligence"]={{[1]={[1]={div=2,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=2}},nil}c["Adds 74 to 121 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=74},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=121}},nil}c["+300 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=300}},nil}c["10% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=10}},nil}c["1 Added Passive Skill is Gladiatorial Combat"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Gladiatorial Combat"}},nil}c["1 Added Passive Skill is Deep Cuts"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Deep Cuts"}},nil}c["20% increased Area of Effect during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil}c["Gain 110% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=110}}," Bow as Extra Damage of an Element "}c["30% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["5% reduced Elemental Damage taken while you have an Endurance Charge"]={{[1]={[1]={stat="EnduranceCharges",threshold=1,type="StatThreshold"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-5}},nil}c["6% increased Maximum Life for each Equipped Corrupted Item"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,keywordFlags=0,name="Life",type="INC",value=6}},nil}c["Melee Attacks cause Bleeding"]={{[1]={flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["Minions gain Unholy Might for 10 seconds on Kill Minions gain 20% of Elemental Damage as Extra Chaos Damage"]={nil,"gain Unholy Might for 10 seconds on Kill Minions gain 20% of Elemental Damage as Extra Chaos Damage "}c["Mines have 10% increased Detonation Speed"]={nil,"Mines have 10% increased Detonation Speed "}c["Moving while Bleeding doesn't cause you to take extra Damage Projectiles gain Damage as they travel farther, dealing up\nto 50% increased Damage with Hits to targets Skills fire an additional Projectile"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage Projectiles gain Damage as they travel farther, dealing up\nto 50% increased Damage with Hits to targets Skills fire an additional Projectile "}c["60% reduced Mana Cost of Totem Skills that cast an Aura"]={{[1]={flags=0,keywordFlags=16384,name="ManaCost",type="INC",value=-60}}," Skills that cast an Aura "}c["Adds 280 to 355 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=280},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=355}},nil}c["16% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["Mines can be Detonated an additional time"]={nil,"Mines can be Detonated an additional time "}c["30% chance to Avoid being Shocked"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=30}},nil}c["Nearby Allies gain 2% of Life Regenerated per Second"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2},onlyAllies=true}}},nil}c["You count as Dual Wielding while you are Unencumbered 60% more Attack Speed while you are Unencumbered"]={nil,"You count as Dual Wielding while you are Unencumbered 60% more Attack Speed while you are Unencumbered "}c["35% increased Damage with Wands if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=8388612,keywordFlags=0,name="Damage",type="INC",value=35}},nil}c["+150 to Accuracy Rating with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="Accuracy",type="BASE",value=150}},nil}c["Gems can be Socketed in this Item ignoring Socket Colour"]={nil,"Gems can be Socketed in this Item ignoring Socket Colour "}c["1 Added Passive Skill is Precise Focus"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Precise Focus"}},nil}c["80% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=80}},nil}c["Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite"]={nil,"Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite "}c["25% increased Critical Strike Chance with Traps"]={{[1]={flags=0,keywordFlags=4096,name="CritChance",type="INC",value=25}},nil}c["15% chance to Impale Enemies on Hit with Attacks Impales you inflict last 1 additional Hit"]={{}," to Impale Enemies on Hit Impales you inflict last 1 additional Hit "}c["50% increased Critical Strike Chance with Bows"]={{[1]={flags=131076,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["24% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=24}},nil}c["30% increased Cold Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ColdDamage",type="INC",value=30}},nil}c["8% reduced Damage taken while Elusive 25% increased Elusive Effect"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-8}}," while Elusive 25% increased Elusive Effect "}c["Herald of Ice has 30% reduced Mana Reservation"]={{[1]={[1]={skillName="Herald of Ice",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-30}},nil}c["30% increased Cold Damage if you have used a Fire Skill Recently"]={{[1]={[1]={type="Condition",var="UsedFireSkillRecently"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=30}},nil}c["Can Summon up to 3 additional Golems at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveGolemLimit",type="BASE",value=3}},nil}c["20% chance to double Stun Duration 30% increased Damage with Ailments from Attack Skills"]={{[1]={flags=2048,keywordFlags=65536,name="EnemyStunDuration",type="BASE",value=20}}," to double 30% increased Damage "}c["10% increased Damage with Bows"]={{[1]={flags=131076,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Conduit"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Conduit"}},nil}c["+2 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="ManaOnHit",type="BASE",value=2}},nil}c["20% increased Attack and Cast Speed while Elusive"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=20}}," while Elusive "}c["Gain 24% of Physical Damage as Extra Damage of a random Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=24}}," as Extra Damage of a random Element "}c["6% increased Accuracy Rating with Claws"]={{[1]={flags=262148,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["150% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=150}},nil}c["20% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=20}},nil}c["10% increased Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8192,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Trigger a Socketed Spell when you Attack with a Bow 15% increased Attack Speed"]={nil,"Trigger a Socketed Spell when you Attack with a Bow 15% increased Attack Speed "}c["10% additional Chance to Block while Dual Wielding Claws"]={{[1]={[1]={type="Condition",var="DualWieldingClaws"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["+85 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=85}},nil}c["10% chance to gain an Endurance Charge when you Block 10% chance to gain a Frenzy Charge when you Block"]={{}," to gain an Endurance Charge when you Block 10% chance to gain aCharge when you Block "}c["+4% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=4}},nil}c["+20% to Critical Strike Multiplier against Burning Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Burning"},flags=0,keywordFlags=262144,name="CritMultiplier",type="BASE",value=20}},nil}c["30% increased Damage if you Summoned a Golem in the past 8 seconds"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}," if you Summoned a in the past 8 seconds "}c["Enemies you Shock have 20% reduced Movement Speed Damage Penetrates 20% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=20}},"Enemies you Shock have 20% reduced Damage "}c["Immune to Elemental Ailments while Phasing 10% chance to Dodge Spell Hits while Phasing Nearby Enemies have Fire, Cold and Lightning Exposure while you have Phasing, applying -15% to those Resistances"]={nil,"Immune to Elemental Ailments while Phasing 10% chance to Dodge Spell Hits while Phasing Nearby Enemies have Fire, Cold and Lightning Exposure while you have Phasing, applying -15% to those Resistances "}c["Cursed Enemies you or your Minions Kill have a 25% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage"]={nil,"Cursed Enemies you or your Minions Kill have a 25% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage "}c["3% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=3}},nil}c["60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently 60% increased Spell Damage for each 200 total Mana you have Spent Recently"]={{[1]={flags=2,keywordFlags=0,name="ManaCost",type="INC",value=60}}," for each 200 total Mana you have Spent Recently 60% increased Damage for each 200 total Mana you have Spent Recently "}c["60% increased Damage with Channelling Skills"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["Adds 190 to 220 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=190},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=220}},nil}c["+8% to Global Critical Strike Multiplier while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=8}},nil}c["Every 5 seconds, 20% of Maximum Life Regenerated over one second You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"Every 5 seconds, 20% of Maximum Life Regenerated over one second You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other "}c["60% increased Critical Strike Chance with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["10% increased Physical Damage with Axes"]={{[1]={flags=65540,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["8% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["+25 Energy Shield gained on Kill Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence"]={{[1]={[1]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=25}}," gained on Kill Grants Malachai's Endurance,and Power for 6 seconds each, in sequence "}c["6% increased Attack Damage for each Map Item Modifier affecting the Area"]={{[1]={flags=513,keywordFlags=0,name="Damage",type="INC",value=6}}," for each Map Item Modifier affecting the "}c["+30% to Critical Strike Multiplier with Axes"]={{[1]={flags=65540,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["Curse Enemies with Flammability on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,noSupports=true,skillId="Flammability"}}},nil}c["100% increased Charge Recovery"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargeRecovery",type="INC",value=100}},nil}c["50% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground "}c["175% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=175}},nil}c["Gain 24% of Physical Damage as Extra Damage of a random Element Projectiles Pierce 6 additional Targets"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=24}}," as Extra Damage of a random Element Projectiles Pierce 6 additional Targets "}c["10% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=10}},nil}c["Can't use Chest armour 15% Chance to Block"]={nil,"Can't use Chest armour 15% Chance to Block "}c["Adds 18 to 26 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=26}},nil}c["10% increased Attack Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed "}c["90% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=90}},nil}c["+1 to Melee Weapon and Unarmed Attack range"]={{[1]={flags=0,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="UnarmedRange",type="BASE",value=1}},nil}c["25% increased Flask Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecoveryRate",type="INC",value=25}},nil}c["+5 to Level of Socketed Aura Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="aura",value=5}}},nil}c["Grants 1 Passive Skill Point"]={{[1]={flags=0,keywordFlags=0,name="ExtraPoints",type="BASE",value=1}},nil}c["+20 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=20}},nil}c["20% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["2% increased Attack and Cast Speed per Summoned Raging Spirit"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=2}}," per Summoned Raging Spirit "}c["15% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=15}},nil}c["Nova Spells have 20% less Area of Effect Nova Spells Cast at the targeted location instead of around you"]={nil,"Nova Spells have 20% less Area of Effect Nova Spells Cast at the targeted location instead of around you "}c["Attack Skills deal 50% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=50}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Mace or Sceptre"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["You have Phasing while at maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil}c["Creates a Smoke Cloud on Use"]={{},nil}c["50% increased Damage while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["Frostblink has 50% increased Duration"]={{[1]={[1]={skillName="Frostblink",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=50}},nil}c["8% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-8}},nil}c["35% chance to gain an Endurance Charge when you use a Fire skill 5% increased Physical Damage per Endurance Charge 5% increased Fire Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},[2]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=35}}," to gain an Endurance Charge when you use a Fire skill 5% increased 5% increased Fire Damage "}c["50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike 50% increased Damage while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}}," Rarity of Items Dropped by Enemies killed with a Critical Strike 50% increased "}c["+1 to Level of all Spell Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keywordList={[1]="spell",[2]="active_skill"},value=1}}},nil}c["20% increased Effect of Chill"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=20}},nil}c["6% increased Damage with Bows"]={{[1]={flags=131076,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile Speed per second"]={nil,"With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile Speed per second "}c["Enemies you inflict Bleeding on grant 100% increased Flask Charges"]={nil,"Enemies you inflict Bleeding on grant 100% increased Flask Charges "}c["12% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=12}},nil}c["20% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill "}c["20% reduced Effect of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-20}},nil}c["10% chance to gain 1 Rage when you Hit a Rare or Unique Enemy"]={{}," to gain 1 Rage when you Hit a Rare or Unique Enemy "}c["3% reduced Damage taken per Ghost Shroud Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-3}}," per Ghost Shroud Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating "}c["20% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=20}},nil}c["1.2% of Damage Leeched as Life on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1.2}},nil}c["15% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["8% chance to Block while affected by Determination"]={{[1]={[1]={type="Condition",var="AffectedByDetermination"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["100% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=100}},nil}c["Gain Fortify for 6 seconds on Melee Hit with a Mace, Sceptre or Staff"]={nil,"Gain Fortify for 6 seconds on Melee Hit with a Mace, Sceptre or Staff "}c["Recover 50 Energy Shield when your Trap is triggered by an Enemy"]={nil,"Recover 50 Energy Shield when your Trap is triggered by an Enemy "}c["Damage from your Critical Strikes cannot be Reflected 20% more Damage while there is at most one Rare or Unique Enemy nearby"]={nil,"Damage from your Critical Strikes cannot be Reflected 20% more Damage while there is at most one Rare or Unique Enemy nearby "}c["Cannot be Frozen, Chilled or Ignited with Her Blessing"]={nil,"Cannot be Frozen, Chilled or Ignited with Her Blessing "}c["12% increased Physical Damage with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["+48 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=48}},nil}c["80% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=80}},nil}c["Brand Skills deal 30% increased Damage to Enemies they're Attached to"]={{[1]={[1]={skillType=76,type="SkillType"},[2]={type="Condition",var="BrandAttachedToEnemy"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["5% chance to gain Unholy Might for 3 seconds on Kill"]={{}," to gain Unholy Might for 3 seconds on Kill "}c["Gain Armour equal to your Reserved Mana"]={{[1]={[1]={div=1,stat="ManaReserved",type="PerStat"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=1}},nil}c["30% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["80% increased Critical Strike Chance against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=80}},nil}c["+1000 to Armour and Evasion Rating while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="ArmourAndEvasion",type="BASE",value=1000}},nil}c["Blight has 30% increased Hinder Duration"]={{[1]={[1]={skillName="Blight",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=30}}," Hinder "}c["+125 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=125}},nil}c["50% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=50}},nil}c["180% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=180}},nil}c["1 Added Passive Skill is Dark Discourse"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Dark Discourse"}},nil}c["5% additional Chance to Block while you have at least 10 Crab Barriers"]={{[1]={[1]={stat="CrabBarriers",threshold=10,type="StatThreshold"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["Minions have +5% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}}}},nil}c["22% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=22}},nil}c["Curse Enemies with Socketed Curse Gem on Hit"]={nil,nil}c["40% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=40}},nil}c["50% More Bow Damage at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=131076,keywordFlags=0,name="Damage",type="MORE",value=50}},nil}c["Cannot inflict Freeze or Chill"]={{[1]={flags=0,keywordFlags=0,name="CannotFreeze",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="CannotChill",type="FLAG",value=true}},nil}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius. With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius"]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius. With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius "}c["+4 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=4}},nil}c["Chaos Skills have 10% chance to Hinder Enemies on Hit, with 30% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=128,name="MovementSpeed",type="BASE",value=10}}," to Hinder Enemies on Hit, with 30% reduced "}c["45% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=45}},nil}c["15% increased Quantity of Items found with a Magic Item equipped"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="MagicItem"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=15}},nil}c["20% Chance for Traps to Trigger an additional time"]={{}," to Trigger an additional time "}c["14% increased Physical Damage with Bows"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["Passives in radius are Conquered by the Maraketh"]={nil,"Passives in radius are Conquered by the Maraketh "}c["+36 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=36}},nil}c["With 40 total Dexterity and Strength in Radius, Elemental Hit and Wild Strike cannot choose Lightning With 40 total Dexterity and Strength in Radius, Elemental Hit and Wild Strike deal 50% less Lightning Damage"]={nil,"With 40 total Dexterity and Strength in Radius, Elemental Hit and Wild Strike cannot choose Lightning With 40 total Dexterity and Strength in Radius, Elemental Hit and Wild Strike deal 50% less Lightning Damage "}c["+17 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=17}},nil}c["100% increased Skeleton Movement Speed"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=100}}}},nil}c["Socketed Gems are Supported by level 30 Iron Will"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=30,skillId="SupportIronWill"}}},nil}c["Gain 10% of Lightning Damage as Extra Cold Damage against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="LightningDamageGainAsCold",type="BASE",value=10}},nil}c["15% reduced Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=-15}},nil}c["Hatred Reserves no Mana"]={{[1]={[1]={skillId="Hatred",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["Adds 228 to 280 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=228},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=280}},nil}c["+200 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=200}},nil}c["10% increased Effect of Arcane Surge on you per 200 Mana spent Recently, up to 50%"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=10}}," of Arcane Surge on you per 200 Mana spent Recently, up to 50% "}c["8% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["You and nearby allies gain 15% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=15}}}},nil}c["Attack Skills deal 8% increased Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["10% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["10% increased Physical Damage with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["Nearby allies Recover 2% of your maximum Life when you Die"]={nil,"Nearby allies Recover 2% of your maximum Life when you Die "}c["30% chance to Blind Enemies on Critical Strike"]={{}," to Blind Enemies "}c["10% reduced Enemy Stun Threshold with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-10}},nil}c["Damage Penetrates 6% of Enemy Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=6}},nil}c["5% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=5}},nil}c["18% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=18}},nil}c["You and your Totems Regenerate 1% of Life per second per Totem"]={nil,"You and your Totems Regenerate 1% of Life per second per Totem "}c["60% increased Fire Damage while affected by Herald of Ash"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofAsh"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=60}},nil}c["Using Warcries is Instant"]={nil,"Using Warcries is Instant "}c["1 Added Passive Skill is Capacitor"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Capacitor"}},nil}c["20% reduced Effect of Curses on You"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-20}},nil}c["+25% to Critical Strike Multiplier with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil}c["Adds 10 to 21 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=21}},nil}c["30% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=30}},nil}c["Curse Enemies with level 10 Temporal Chains on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,noSupports=true,skillId="TemporalChains"}}},nil}c["100 Life Regenerated per second if you have at least 1000 Maximum Energy Shield"]={{[1]={[1]={stat="EnergyShield",threshold=1000,type="StatThreshold"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=100}},nil}c["Adds 90 to 180 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=90},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=180}},nil}c["Nearby Enemies are Blinded"]={nil,"Nearby Enemies are Blinded "}c["30% increased Freeze Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=30}},nil}c["+120 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=120}},nil}c["Adds 13 to 21 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=21}},nil}c["Unaffected by Chilled Ground"]={nil,"Unaffected by Chilled Ground "}c["-1 Maximum Endurance Charges"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=-1}},nil}c["+6% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=6}},nil}c["30% increased Damage with Hits against Rare monsters"]={{[1]={flags=0,keywordFlags=262144,name="Damage",type="INC",value=30}}," against Rare monsters "}c["Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary"]={nil,"Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary "}c["+2 to Level of all Chaos Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="chaos skill",value=2}}},nil}c["Critical Strikes ignore Enemy Monster Elemental Resistances"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="IgnoreElementalResistances",type="FLAG",value=true}},nil}c["305% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=305}},nil}c["25% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=25}},nil}c["Gain +3 Mana when you hit a Taunted Enemy Gain 2 Power Charges on Using a Warcry"]={nil,"Gain +3 Mana when you hit a Taunted Enemy Gain 2 Power Charges on Using a Warcry "}c["Your Minions use your Flasks when summoned Minions have 25% reduced Flask Charges used"]={nil,"Your Minions use your Flasks when summoned Minions have 25% reduced Flask Charges used "}c["25% reduced Chaos Damage Taken Over Time"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageTakenOverTime",type="INC",value=-25}},nil}c["Shock Enemies as though dealing 300% more Damage"]={nil,"Shock Enemies as though dealing 300% more Damage "}c["Attack Skills have +1 to maximum number of Summoned Ballista Totems"]={{[1]={flags=0,keywordFlags=65536,name="ActiveTotemLimit",type="BASE",value=1}},nil}c["You gain 8% increased Damage for each Trap"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="BASE",value=8}},"% increased for each "}c["5% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=5},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["+6% to All Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=6}},nil}c["40% chance to Avoid being Shocked"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=40}},nil}c["1% of Damage Leeched as Life against Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=1}},nil}c["Attacks with Melee Weapons deal 4% increased Damage with Ailments"]={{[1]={flags=33556480,keywordFlags=0,name="Damage",type="INC",value=4}},nil}c["12% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=12}},nil}c["Manifested Dancing Dervish dies when Rampage ends"]={{},nil}c["1 Added Passive Skill is Stubborn Student"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Stubborn Student"}},nil}c["You gain Onslaught for 2 seconds on Kill You gain Onslaught for 4 seconds on Kill"]={nil,"You gain Onslaught for 2 seconds on Kill You gain Onslaught for 4 seconds on Kill "}c["10% increased Accuracy Rating with One Handed Melee Weapons"]={{[1]={flags=167772164,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["Triggers Level 20 Blinding Aura when Equipped"]={nil,nil}c["Hits ignore Enemy Monster Chaos Resistance if all Equipped Items are Shaper Items"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="NonShaperItem"},flags=0,keywordFlags=0,name="IgnoreChaosResistance",type="FLAG",value=true}},nil}c["Has 1 Socket"]={{[1]={flags=0,keywordFlags=0,name="SocketCount",type="BASE",value=1}},nil}c["Applies level 15 Temporal Chains on Blocking a Projectile Attack Applies level 15 Elemental Weakness on Blocking a Spell"]={nil,"Applies level 15 Temporal Chains on Blocking a Projectile Attack Applies level 15 Elemental Weakness on Blocking a Spell "}c["Regenerate 15 Mana per second if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=15}},nil}c["22% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=22}},nil}c["You gain Onslaught for 3 seconds on Culling Strike"]={nil,"You gain Onslaught for 3 seconds on Culling Strike "}c["+120 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=120}},nil}c["Mace or Sceptre Attacks deal 12% increased Damage with Hits and Ailments"]={{[1]={flags=1048576,keywordFlags=786432,name="Damage",type="INC",value=12}},nil}c["10% increased Accuracy Rating with Axes"]={{[1]={flags=65540,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["+500 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=500}},nil}c["10% chance to gain an Endurance Charge on Melee Critical Strike"]={{}," to gain an Endurance Charge on Critical Strike "}c["20% increased Damage with Bows"]={{[1]={flags=131076,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Channelling Skills have 6% increased Attack Speed"]={{[1]={[1]={skillType=58,type="SkillType"},flags=1,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["+3 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=3}},nil}c["25% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=25}},nil}c["40% of Physical Damage Converted to Lightning Damage while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=40}},nil}c["250% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=250}},nil}c["20% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=20}},nil}c["10% additional Block chance while not Cursed"]={{[1]={[1]={neg=true,type="Condition",var="Cursed"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["30% Chance to cause Bleeding Enemies to Flee on hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=30}}," Enemies to Flee on hit "}c["20% increased Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8192,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["24% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=24}},nil}c["25% chance to Intimidate nearby Enemies for 4 seconds on Melee Kill"]={{}," to Intimidate nearby Enemies for 4 seconds on Kill "}c["5% chance to Avoid Lightning Damage when Hit"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=5}}," to Avoid when Hit "}c["+1% Chance to Block Attack Damage per 50 Strength"]={{[1]={[1]={div=50,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}},nil}c["+2% Critical Strike Chance while at maximum Power Charges"]={{[1]={[1]={stat="PowerCharges",thresholdStat="PowerChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=2}},nil}c["+6% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=6}},nil}c["Minions have +10% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}}}},nil}c["+88 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=88}},nil}c["Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite 30% increased Effect of non-Damaging Ailments on Enemies"]={nil,"Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite 30% increased Effect of non-Damaging Ailments on Enemies "}c["+10% to Non-Ailment Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=10}}," Non-Ailment "}c["Nearby Enemies deal 8% less Elemental Damage"]={nil,"Nearby Enemies deal 8% less Elemental Damage "}c["20% increased Onslaught duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=20}}," Onslaught "}c["Spectres have 100% increased Damage"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=100}}}},nil}c["Raised Zombies have +5000 to maximum Life"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=5000}}}},nil}c["Gain 4% of Elemental Damage as Extra Chaos Damage per Shaper Item Equipped"]={{[1]={[1]={type="Multiplier",var="ShaperItem"},flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=4}},nil}c["10% chance to Freeze, Shock and Ignite while affected by a Herald"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=10},[3]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=10}}," while affected by a Herald "}c["Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence"]={nil,"Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence "}c["Immune to Ignite while affected by Purity of Fire 10% of Physical Damage taken as Fire Damage while affected by Purity of Fire"]={nil,"Immune to Ignite while affected by Purity of Fire 10% of Physical Damage taken as Fire Damage while affected by Purity of Fire "}c["Socketed Golem Skills have 25% chance to Taunt on Hit"]={{}," to Taunt on Hit "}c["Shocks nearby Enemies during Flask effect Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken"]={nil,"Shocks nearby Enemies during Flask effect Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken "}c["Nearby Enemies take 10% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=10}}}},nil}c["8% increased Physical Damage with Claws"]={{[1]={flags=262148,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["Totems have 15% additional Physical Damage Reduction +100 Armour per Summoned Totem"]={nil,"Totems have 15% additional Physical Damage Reduction +100 Armour per Summoned Totem "}c["Cannot be Ignited"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=100}},nil}c["5% reduced Cold Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageTaken",type="INC",value=-5}},nil}c["10% chance to gain a Power Charge on Critical Strike 40% chance to Poison on Hit"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=10}}," to gain a Power Charge 40% chance "}c["27% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=27}},nil}c["30% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=30}},nil}c["18% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=18}},nil}c["65% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=65}},nil}c["10% chance to Curse Enemies with Enfeeble on Hit 25% chance to Curse un-cursed Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit 25% chance to Curse un-cursed Enemies with Enfeeble on Hit "}c["Life Leech is applied to Energy Shield instead while on Full Life"]={nil,"Life Leech is applied to Energy Shield instead while on Full Life "}c["11% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=11}},nil}c["Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have 30% increased Item Rarity"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have 30% increased Item Rarity "}c["Brand Skills have 10% increased Duration"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=10}},nil}c["Damage Penetrates 4% Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=4}},nil}c["50% increased Attack Damage if you've Cast a Spell Recently"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=1,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["90% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=90}},nil}c["20% increased Attack Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["Adds 28 to 45 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=28},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=45}},nil}c["100% increased Fire Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=786432,name="FireDamage",type="INC",value=100}},nil}c["20% increased Critical Strike Chance with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["8% increased Fire Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="FireDamage",type="INC",value=8}},nil}c["Triggers level 7 Abberath's Fury when equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=7,skillId="RepeatingShockwave"}}},nil}c["30% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["30% increased Area of Effect of Curse Skills"]={{[1]={flags=0,keywordFlags=2,name="AreaOfEffect",type="INC",value=30}},nil}c["20% additional Physical Damage Reduction while affected by a Non-Vaal Guard Skill"]={{[1]={flags=0,keywordFlags=256,name="PhysicalDamageReduction",type="BASE",value=20}}," while affected by a Non- Guard Skill "}c["+23 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=23}},nil}c["Gain 10% of Physical Damage as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances Enemies you Kill that are affected by Elemental Ailments\ngrant 100% increased Flask Charges"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=10}}," as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances Enemies you Kill that are affected by Elemental Ailments\ngrant 100% increased Flask Charges "}c["1 Added Passive Skill is Rend"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Rend"}},nil}c["Adds 10 to 20 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=10},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=20}},nil}c["5% Chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=5}},nil}c["+231 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=231}},nil}c["Golems Deal 45% less Damage"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="MORE",value=-45}}}},nil}c["10% chance to gain a Frenzy, Power or Endurance Charge on Kill"]={{}," to gain a Frenzy, Power or Endurance Charge on Kill "}c["20% increased Attack Speed if you've Attacked Recently"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["Adds 160 to 240 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=160},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=240}},nil}c["30% increased Effect of Chill"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=30}},nil}c["25% increased Area of Effect while you have a Totem"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=25}},nil}c["+20% to all Elemental Resistances while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=20}},nil}c["+10% to all Elemental Resistances and maximum Elemental Resistances while affected by a Non-Vaal Guard Skill 20% additional Physical Damage Reduction while affected by a Non-Vaal Guard Skill"]={{[1]={flags=0,keywordFlags=256,name="ElementalResist",type="BASE",value=10}}," and maximum Elemental Resistances while affected by a Non- Guard Skill 20% additional Physical Damage Reduction while affected by a Non-Vaal Guard Skill "}c["Adds 48 to 83 Cold Damage to Spells while no Life is Reserved"]={{[1]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=48},[2]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=83}},nil}c["10% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=10}},nil}c["Adds 23 to 31 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=31}},nil}c["25% increased Light Radius during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightRadius",type="INC",value=25}},nil}c["200% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=200}},nil}c["25% of Wand Physical Damage converted to Lightning Damage"]={{[1]={flags=8388612,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=25}},nil}c["+2 to Melee Weapon Range per White Socket"]={{[1]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=2}},nil}c["0.2% of Cold Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageLifeLeech",type="BASE",value=0.2}},nil}c["15% increased Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["+18% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=18}},nil}c["50% reduced Freeze Duration on You 1% of Life Regenerated per Second"]={{}," "}c["1 Added Passive Skill is Master the Fundamentals"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Master the Fundamentals"}},nil}c["33% chance to Blind nearby Enemies when gaining Her Blessing"]={{}," to Blind nearby Enemies when gaining Her Blessing "}c["Socketed Gems are Supported by level 10 Knockback"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportKnockback"}}},nil}c["25% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=25}},nil}c["Cold Spells have 10% of Physical Damage Converted to Cold Damage"]={{[1]={flags=2,keywordFlags=32,name="PhysicalDamageConvertToCold",type="BASE",value=10}},nil}c["5% increased Movement Speed while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}},nil}c["+400 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=400}},nil}c["5% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=5}},nil}c["1% increased Damage per 8 Strength when in Main Hand"]={{[1]={[1]={div=8,stat="Str",type="PerStat"},[2]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["19% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=19}},nil}c["Curse Skills have 15% increased Cast Speed"]={{[1]={[1]={skillType=32,type="SkillType"},flags=16,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["Enemies Poisoned by you cannot Regenerate Life +10% to Damage over Time Multiplier for Poison while wielding a Claw or Dagger"]={nil,"Enemies Poisoned by you cannot Regenerate Life +10% to Damage over Time Multiplier for Poison while wielding a Claw or Dagger "}c["Minions Recover 20% of Maximum Life on Killing a Poisoned Enemy"]={nil,"Recover 20% of Maximum Life on Killing a Poisoned Enemy "}c["100% reduced Vulnerability Mana Reservation"]={{[1]={[1]={skillName="Vulnerability",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["200% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=200}},nil}c["Adds 375 to 550 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=375},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=550}},nil}c["+3 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="ManaOnHit",type="BASE",value=3}},nil}c["+5 Life gained for each Ignited Enemy hit by your Attacks"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=5}}," gained for each Ignited Enemy hit by your Attacks "}c["Cannot Evade Enemy Attacks"]={{[1]={flags=0,keywordFlags=0,name="CannotEvade",type="FLAG",value=true}},nil}c["10% chance to Dodge Spells while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=10}},nil}c["15% increased Attack and Cast Speed while Elusive"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=15}}," while Elusive "}c["+10% to Non-Ailment Chaos Damage over Time Multiplier 24% increased Damage Over Time with Bow Skills"]={{[1]={flags=0,keywordFlags=512,name="ChaosDotMultiplier",type="BASE",value=10}}," Non-Ailment 24% increased Damage Over Time "}c["Fractured item League: Synthesis"]={nil,"Fractured item League: Synthesis "}c["14% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=14}},nil}c["50% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=50}},nil}c["50% increased Critical Strike Chance with Mines"]={{[1]={flags=0,keywordFlags=8192,name="CritChance",type="INC",value=50}},nil}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy. "}c["Projectiles have 100% increased Critical Strike Chance against Targets they Pierce"]={{[1]={[1]={stat="PierceCount",threshold=1,type="StatThreshold"},flags=1024,keywordFlags=0,name="CritChance",type="INC",value=100}},nil}c["Grants Level 20 Summon Doedre's Effigy Skill"]={nil,nil}c["15% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=15}},nil}c["+23% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=23}},nil}c["+95 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=95}},nil}c["6% increased Attack Speed with Bows"]={{[1]={flags=131077,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["+5% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=5}},nil}c["Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=4}},nil}c["3% increased Attack Speed with Maces or Sceptres"]={{[1]={flags=1048581,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["10% increased Damage taken from Skeletons"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}}}," from s "}c["Attacks with Two Handed Melee Weapons deal 25% increased Damage with Hits and Ailments"]={{[1]={flags=301989888,keywordFlags=786432,name="Damage",type="INC",value=25}},nil}c["50% increased Rarity of Items Dropped by Slain Shocked enemies 30% increased Rarity of Items Dropped by Slain Shocked Enemies"]={{}," Rarity of Items Dropped by Slain Shocked enemies 30% increased Rarity of Items Dropped by Slain Shocked Enemies "}c["Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence"]={nil,"Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence "}c["Enemies cannot Leech Mana from You Socketed Gems have 50% reduced Mana Cost"]={nil,"Enemies cannot Leech Mana from You Socketed Gems have 50% reduced Mana Cost "}c["Grants level 12 Summon Stone Golem"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=12,skillId="SummonRockGolem"}}},nil}c["1% of Attack Damage leeched as Life against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=1,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=1}},nil}c["Cannot be Stunned by Attacks if your other Ring is an Elder Item"]={nil,"Cannot be Stunned by Attacks if your other Ring is an Elder Item "}c["1 Added Passive Skill is Advance Guard"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Advance Guard"}},nil}c["+10% to Damage over Time Multiplier for Poison you inflict on Bleeding Enemies"]={{[1]={flags=0,keywordFlags=1048576,name="DotMultiplier",type="BASE",value=10}}," you inflict on Bleeding Enemies "}c["10% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=10}},nil}c["Gain a Spirit Charge every second"]={nil,"Gain a Spirit Charge every second "}c["Attacks with this Weapon have 115% increased Elemental Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=115}},nil}c["2% increased Minion Attack and Cast Speed per Skeleton you own"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=2}}}}," Minion per you own "}c["Elemental Hit deals 13% increased Damage"]={{[1]={[1]={skillName="Elemental Hit",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="INC",value=13}},nil}c["Herald Skills deal 40% increased Damage"]={nil,"Herald Skills deal 40% increased Damage "}c["6% chance to Dodge Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=6}},nil}c["60% increased Damage with Hits and Ailments against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=60}},nil}c["100% increased Totem Duration"]={{[1]={flags=0,keywordFlags=0,name="TotemDuration",type="INC",value=100}},nil}c["Bow Skills have +10% to Damage over Time Multiplier Bow Skills have 20% increased Skill Effect Duration"]={nil,"Bow Skills have +10% to Damage over Time Multiplier Bow Skills have 20% increased Skill Effect Duration "}c["360% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=360}},nil}c["Critical Strikes inflict Scorch, Brittle and Sapped"]={nil,"Critical Strikes inflict Scorch, Brittle and Sapped "}c["50% reduced Effect of Curses on You"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-50}},nil}c["8% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["15% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["40% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=40}},nil}c["20% increased Onslaught Effect"]={{[1]={flags=0,keywordFlags=0,name="OnslaughtEffect",type="INC",value=20}},nil}c["20% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=20}},nil}c["Golems have 45% increased Cooldown Recovery Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=45}}}},nil}c["20% increased Golem Damage per Summoned Golem 35% chance to Avoid Elemental Ailments per Summoned Golem 25% increased Effect of Buffs granted by your Golems per Summoned Golem +1 to maximum number of Golems"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," per Summoned Golem 35% chance to Avoid Elemental Ailments per Summoned Golem 25% increased Effect of Buffs granted by your Golems per Summoned Golem +1 to maximum number of Golems "}c["5% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=5}},nil}c["1 Added Passive Skill is Holy Conquest"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Holy Conquest"}},nil}c["Gain a Frenzy Charge if an Attack Ignites an Enemy"]={nil,"Gain a Frenzy Charge if an Attack Ignites an Enemy "}c["8% increased Accuracy Rating with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["40% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=40}},nil}c["+30 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=30}},nil}c["Poisonous Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=100}},nil}c["Cannot Leech when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="CannotLeechLife",type="FLAG",value=true},[2]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="CannotLeechMana",type="FLAG",value=true}},nil}c["Skills used during Flask effect grant 800% of Mana Cost as Life Skills used during Flask effect grant 600% of Mana Cost as Life over 4 Seconds"]={nil,"Skills used during Flask effect grant 800% of Mana Cost as Life Skills used during Flask effect grant 600% of Mana Cost as Life over 4 Seconds "}c["Recover 25% of maximum Life when you gain Adrenaline"]={nil,"Recover 25% of maximum Life when you gain Adrenaline "}c["8% increased Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8192,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"]={nil,"Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy "}c["5% increased Stun Duration on Enemies per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=5}},nil}c["1% of Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegenPercent",type="BASE",value=1}},nil}c["Purity of Lightning has 30% increased Aura Effect"]={{[1]={[1]={skillName="Purity of Lightning",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=30}},nil}c["Culling Strike You gain Onslaught for 3 seconds on Culling Strike"]={nil,"Culling Strike You gain Onslaught for 3 seconds on Culling Strike "}c["+0.3% Critical Strike Chance per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=0.3}},nil}c["30% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=30}},nil}c["+300 Intelligence Requirement"]={{[1]={flags=0,keywordFlags=0,name="IntRequirement",type="BASE",value=300}},nil}c["10% chance to Blind with Hits against Bleeding Enemies Enemies Maimed by you take 10% increased Physical Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="PhysicalDamage",type="BASE",value=10}}," to Blind Enemies Maimed by you take 10% increased "}c["Cannot gain Power Charges"]={nil,"Cannot gain Power Charges "}c["+3% to Chance to Evade while you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,keywordFlags=0,name="EvadeChance",type="BASE",value=3}},nil}c["10% increased Warcry Buff Effect"]={{[1]={flags=0,keywordFlags=4,name="BuffEffect",type="INC",value=10}},nil}c["Trigger Level 20 Fog of War when your Trap is triggered 30% increased Fire Damage against Blinded Enemies"]={nil,"Trigger Level 20 Fog of War when your Trap is triggered 30% increased Fire Damage against Blinded Enemies "}c["Mace or Sceptre Attacks deal 10% increased Damage with Ailments"]={{[1]={flags=1050624,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["70% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=70}},nil}c["Applies level 15 Temporal Chains on Blocking a Projectile Attack"]={nil,"Applies level 15 Temporal Chains on Blocking a Projectile Attack "}c["Your Curses can apply to Hexproof Enemies"]={{[1]={flags=0,keywordFlags=0,name="CursesIgnoreHexproof",type="FLAG",value=true}},nil}c["Adds 14 to 28 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=14},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=28}},nil}c["Enemies cannot Leech Mana from You"]={nil,"Enemies cannot Leech Mana from You "}c["100% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=100}},nil}c["+3 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="ManaOnHit",type="BASE",value=3}},nil}c["2.5% of Maximum Energy Shield Regenerated per Second while affected by Discipline"]={{[1]={[1]={type="Condition",var="AffectedByDiscipline"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=2.5}},nil}c["Projectile Damage increased by 50% of Arrow Pierce Chance Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce"]={nil,"Projectile Damage increased by 50% of Arrow Pierce Chance Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce "}c["Adds 70 to 104 Cold Damage while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=70},[2]={[1]={type="Condition",var="AffectedByHatred"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=104}},nil}c["Nearby Enemies have -20% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-20}}}},nil}c["Grants Summon Harbinger of Time Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="SummonHarbingerOfTime"}}},nil}c["12% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=301989892,keywordFlags=0,name="Accuracy",type="INC",value=12}},nil}c["10% chance to gain a Power Charge when you Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain a Power Charge when you Block "}c["Minions gain Unholy Might for 10 seconds on Kill"]={nil,"gain Unholy Might for 10 seconds on Kill "}c["175% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=175}},nil}c["Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit "}c["Removes 20% of your maximum Energy Shield on use"]={nil,"Removes 20% of your maximum Energy Shield on use "}c["+475 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=475}},nil}c["4% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=4}},nil}c["100% more Damage with Hits from Herald Skills 50% more Damage Over Time with Herald Skills Minions from Herald Skills deal 25% more Damage Your Aura Skills are Disabled"]={{[1]={flags=0,keywordFlags=262144,name="Damage",type="MORE",value=100}}," from Herald Skills 50% more Damage Over Time with Herald Skills Minions from Herald Skills deal 25% more Damage Your Aura Skills are Disabled "}c["1 Added Passive Skill is Storm Drinker"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Storm Drinker"}},nil}c["28% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=28}},nil}c["8% reduced maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=-8}},nil}c["-40 Chaos Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageTaken",type="BASE",value=-40}},nil}c["Consumes Socketed Support Gems when they reach Maximum Level"]={nil,"Consumes Socketed Support Gems when they reach Maximum Level "}c["Adds 13 to 16 Physical Damage to Attacks and Spells per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,keywordFlags=196608,name="PhysicalMin",type="BASE",value=13},[2]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,keywordFlags=196608,name="PhysicalMax",type="BASE",value=16}},nil}c["Create Consecrated Ground when you Shatter an Enemy 40% increased Effect of Chilled Ground"]={nil,"Create Consecrated Ground when you Shatter an Enemy 40% increased Effect of Chilled Ground "}c["Adds 25 to 36 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=36}},nil}c["450% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=450}},nil}c["50% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=50}},nil}c["210% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=210}},nil}c["If you've Impaled an Enemy Recently, you"]={nil,"If you've Impaled an Enemy Recently, you "}c["Immune to Ignite and Shock Regenerate 1% of Life per second for each Mine Detonated Recently, up to 10% per second Regenerate 1% of Life per Second for each Trap Triggered Recently, up to 10% per second 20% reduced Mana Cost of Skills that throw Traps"]={nil,"Immune to Ignite and Shock Regenerate 1% of Life per second for each Mine Detonated Recently, up to 10% per second Regenerate 1% of Life per Second for each Trap Triggered Recently, up to 10% per second 20% reduced Mana Cost of Skills that throw Traps "}c["60% increased Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=60}},nil}c["+210 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=210}},nil}c["Culling Strike Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently Cannot take Reflected Physical Damage"]={nil,"Culling Strike Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently Cannot take Reflected Physical Damage "}c["Attacks with One Handed Weapons deal 20% increased Damage with Ailments"]={{[1]={flags=134219776,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Extra gore Can't use Chest armour"]={nil,"Extra gore Can't use Chest armour "}c["24% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=24}},nil}c["Regenerate 8 Life over 1 second for each Spell you Cast"]={nil,"Regenerate 8 Life over 1 second for each Spell you Cast "}c["2% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["12% increased Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=12}},nil}c["1 Added Passive Skill is Feed the Fury"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Feed the Fury"}},nil}c["Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3"]={nil,"Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 "}c["150% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=150}},nil}c["+100 to Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=100}},nil}c["12% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=12},[3]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=12}},nil}c["Minions have 3% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=3}}}},nil}c["Recover 25% of Life and Mana when you use a Warcry"]={nil,"Recover 25% of Life and Mana when you use a Warcry "}c["+25 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=25}},nil}c["You can only have one Non-Banner Aura with no Duration on you from your Skills Non-Banner, Non-Mine Aura Skills reserve no Mana"]={nil,"You can only have one Non-Banner Aura with no Duration on you from your Skills Non-Banner, Non-Mine Aura Skills reserve no Mana "}c["Mana Reservation of Herald Skills is always 45%"]={{[1]={[1]={skillType=63,type="SkillType"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=45}}},nil}c["100% reduced Conductivity Mana Reservation"]={{[1]={[1]={skillName="Conductivity",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["+50 to Total Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=50}},nil}c["15% chance to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy"]={{}," to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy "}c["8% increased Damage with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["13% increased Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=13}},nil}c["Cannot Ignite, Chill, Freeze or Shock Critical Strikes inflict Scorch, Brittle and Sapped"]={nil,"Cannot Ignite, Chill, Freeze or Shock Critical Strikes inflict Scorch, Brittle and Sapped "}c["270% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=270}},nil}c["4% increased Attack Speed with Claws"]={{[1]={flags=262149,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["4% additional Physical Damage Reduction while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=4}},nil}c["18% increased Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=18}},nil}c["120% increased Critical Strike Chance while you have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=120}}," while you have Avatar of Fire "}c["Flasks apply to your Zombies and Spectres"]={{[1]={[1]={skillNameList={[1]="Raise Zombie",[2]="Raise Spectre"},type="SkillName"},flags=0,keywordFlags=0,name="FlasksApplyToMinion",type="FLAG",value=true}},nil}c["With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks "}c["40% increased Cold Damage with Weapons"]={{[1]={flags=8192,keywordFlags=0,name="ColdDamage",type="INC",value=40}},nil}c["Golems have 15% increased Cooldown Recovery Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=15}}}},nil}c["400% increased Energy Shield Recharge Rate during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=400}},nil}c["+12% to Damage over Time Multiplier for Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="DotMultiplier",type="BASE",value=12}},nil}c["Damage Penetrates 20% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=20}},nil}c["Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you"]={nil,"Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you "}c["Enemies you kill are Shocked Shocks you inflict spread to other Enemies within a Radius of 15"]={nil,"Enemies you kill are Shocked Shocks you inflict spread to other Enemies within a Radius of 15 "}c["+50 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=50}},nil}c["Socketed Gems fire an additional Projectile"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}}}},nil}c["Adds 35 to 130 Lightning Damage to Attacks during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=35},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=130}},nil}c["20% increased Damage per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["+6% Chance to Block Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=6}},nil}c["Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating"]={nil,"Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating "}c["20% chance to Trigger Level 20 Tentacle Whip on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="TentacleSmash"}}},nil}c["35% chance to Avoid Elemental Ailments per Summoned Golem 25% increased Effect of Buffs granted by your Golems per Summoned Golem"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=35},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=35},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=35}}," per Summoned 25% increased Effect of Buffs granted by your Golems per Summoned Golem "}c["12% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=12}},nil}c["60% more Attack Speed while you are Unencumbered 14 to 20 Added Attack Physical Damage per 10 Dexterity while you are Unencumbered"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=1,keywordFlags=0,name="Speed",type="MORE",value=60}}," while you are Unencumbered 14 to 20 Added Attack Physical Damage while you are Unencumbered "}c["Socketed Golem Skills have 5% Life Regenerated per second"]={{[1]={[1]={keyword="golem",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=5}}}},nil}c["Warcries Knock Enemies Back in an Area"]={nil,"Warcries Knock Enemies Back in an Area "}c["15% increased Attack Speed with Wands"]={{[1]={flags=8388613,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["25% increased Area of Effect during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=25}},nil}c["Right ring slot: 40% reduced Reflected Physical Damage taken Right ring slot: 80% reduced Reflected Physical Damage taken"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-40}}," Reflected Right ring slot: 80% reduced Reflected Physical Damage taken "}c["15% increased Effect of Non-Curse Auras from your Skills on Enemies"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=15}},nil}c["40% of Melee Physical Damage taken reflected to Attacker"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="BASE",value=40}}," taken reflected to Attacker "}c["Adds 15 to 30 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=15},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=30}},nil}c["+2 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="ManaOnHit",type="BASE",value=2}},nil}c["28% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=28}},nil}c["50% chance to Cast a Socketed Lightning Spell on Hit"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,name="SupportUniqueMjolnerLightningSpellsCastOnHit"}}},nil}c["+5 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=5}},nil}c["1% increased Attack Damage per 300 of the lowest of Armour and Evasion Rating"]={{[1]={[1]={div=300,stat="LowestOfArmourAndEvasion",type="PerStat"},flags=1,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["+3 to Level of all Fire Spell Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keywordList={[1]="spell",[2]="fire",[3]="active_skill"},value=3}}},nil}c["40% of Physical Damage taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsLightning",type="BASE",value=40}},nil}c["+7% to All Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=7}},nil}c["Left ring slot: 40% reduced Reflected Elemental Damage taken Left ring slot: 80% reduced Reflected Elemental Damage taken"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-40}}," Reflected Left ring slot: 80% reduced Reflected Elemental Damage taken "}c["300% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=300}},nil}c["15% increased Movement Speed while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["165% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=165}},nil}c["220% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=220}},nil}c["1 Added Passive Skill is Remarkable"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Remarkable"}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["45% increased Projectile Attack Damage while you have at least 200 Dexterity"]={{[1]={[1]={stat="Dex",threshold=200,type="StatThreshold"},flags=1025,keywordFlags=0,name="Damage",type="INC",value=45}},nil}c["+470 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=470}},nil}c["50% reduced Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-50}},nil}c["1% of Energy Shield Regenerated per second for each Enemy you or your Minions have Killed Recently, up to 10%"]={{[1]={[1]={limit=10,limitTotal=true,type="Multiplier",varList={[1]="EnemyKilledRecently",[2]="EnemyKilledByMinionsRecently"}},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1}},nil}c["+1 to maximum Energy Shield per 6 Evasion Rating on Body Armour"]={{[1]={[1]={div=6,stat="EvasionOnBody Armour",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}},nil}c["100% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=100}},nil}c["and your Totems to each gain an Endurance Charge"]={nil,"and your Totems to each gain an Endurance Charge "}c["Your Elemental Golems are Immune to Elemental Damage"]={nil,"Your Elemental Golems are Immune to Elemental Damage "}c["10% chance to Blind Enemies on Critical Strike"]={{}," to Blind Enemies "}c["4% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=4}},nil}c["25% chance to gain a Power Charge on Critical Strike 6% reduced Mana Reserved"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="ManaReserved",type="BASE",value=25}}," to gain a Power Charge 6% reduced "}c["+30% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["+8% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=8}},nil}c["20% increased Bleeding Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=20}},nil}c["10% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit"]={{}," to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit "}c["+100 Mana Gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=100}},nil}c["Applies level 15 Elemental Weakness on Blocking a Spell"]={nil,"Applies level 15 Elemental Weakness on Blocking a Spell "}c["99% of Sword Physical Damage Added as Fire Damage"]={{[1]={flags=4194308,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=99}},nil}c["36% increased Cast Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=16,keywordFlags=0,name="Speed",type="INC",value=36}},nil}c["20% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=20}},nil}c["1 Added Passive Skill is Wicked Pall"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Wicked Pall"}},nil}c["12% Chance for Traps to Trigger an additional time"]={{}," to Trigger an additional time "}c["+35% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=35}},nil}c["Cannot Leech Life"]={{[1]={flags=0,keywordFlags=0,name="CannotLeechLife",type="FLAG",value=true}},nil}c["Minions have 7% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=7}}}},nil}c["22% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=22}},nil}c["40% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=44,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=40}},nil}c["25% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=25}},nil}c["+100% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=100}},nil}c["100% increased Damage with Poison if you have at least 300 Dexterity"]={{[1]={[1]={stat="Dex",threshold=300,type="StatThreshold"},flags=0,keywordFlags=1048576,name="Damage",type="INC",value=100}},nil}c["20% increased Critical Strike Chance with Mines"]={{[1]={flags=0,keywordFlags=8192,name="CritChance",type="INC",value=20}},nil}c["16% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=16}},nil}c["Shocks from your Hits always increase Damage taken by at least 10%"]={nil,"Shocks from your Hits always increase Damage taken by at least 10% "}c["20% increased Golem Damage for each Type of Golem you have Summoned"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HavePhysicalGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}},[2]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveLightningGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}},[3]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveColdGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}},[4]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveFireGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}},[5]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="parent",type="ActorCondition",var="HaveChaosGolem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}}},nil}c["+7% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=7}},nil}c["Socketed Gems are Supported by Level 10 Lesser Poison"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportLesserPoison"}}},nil}c["10% reduced Character Size"]={{}," Character Size "}c["+20% to Non-Ailment Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=20}}," Non-Ailment "}c["10% increased Effect of Flasks on you"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=10}},nil}c["+16% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=16}},nil}c["-5% to all Resistances for each Equipped Corrupted Item"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-5},[2]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-5}},nil}c["12 Mana Regenerated per Second while you have Avian's Flight"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sFlight"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=12}},nil}c["2% of Attack Damage Leeched as Life against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=1,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=2}},nil}c["Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit"]={nil,"Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit "}c["30% increased Damage with Maces, Sceptres or Staves"]={{[1]={[1]={modFlags=3145728,type="ModFlagOr"},flags=4,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["6% increased Burning Damage for each Enemy you have Shocked Recently"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=6}}," for each Enemy you have Shocked Recently "}c["25% increased Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=25}},nil}c["20% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=20}},nil}c["Socketed Gems are Supported by level 1 Controlled Destruction"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportControlledDestruction"}}},nil}c["Nearby Chilled Enemies deal 10% reduced Damage with Hits"]={nil,"Nearby Chilled Enemies deal 10% reduced Damage with Hits "}c["30% increased Physical Damage with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil}c["70% increased Damage with Hits and Ailments against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=70}},nil}c["10% chance of Arrows Piercing Arrows Pierce an additional Target"]={{}," of Arrows Piercing Arrows Pierce an additional Target "}c["260% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=260}},nil}c["10% increased Accuracy Rating with Bows"]={{[1]={flags=131076,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["Socketed Gems are Supported by level 15 Increased Minion Life"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportMinionLife"}}},nil}c["0.5% of Attack Damage Leeched as Life against Maimed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Maimed"},flags=1,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=0.5}},nil}c["50% increased Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=50}},nil}c["50% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=50}},nil}c["40% reduced Effect of Curses on You"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-40}},nil}c["5% chance to Dodge Attack Hits while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=5}},nil}c["Projectiles Pierce 2 additional Targets"]={{[1]={flags=0,keywordFlags=0,name="PierceCount",type="BASE",value=2}},nil}c["20% chance to Poison on Hit with Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="PoisonChance",type="BASE",value=20}}," with Damage "}c["15% increased Movement Speed while affected by Grace"]={{[1]={[1]={type="Condition",var="AffectedByGrace"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["Detonating Mines is Instant"]={nil,"Detonating Mines is Instant "}c["20% increased Cooldown Recovery Speed of Movement Skills"]={{[1]={flags=0,keywordFlags=8,name="CooldownRecovery",type="INC",value=20}},nil}c["+100 to Maximum Life per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=0,keywordFlags=0,name="Life",type="BASE",value=100}},nil}c["10% chance to Freeze, Shock and Ignite while affected by a Herald 25% increased Elemental Damage while affected by a Herald"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=10},[3]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=10}}," while affected by a Herald 25% increased Elemental Damage while affected by a Herald "}c["+25% chance to be Ignited 125 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="Life",type="BASE",value=25}}," to be Ignited 125 Regenerated per second "}c["Deals 50 Chaos Damage per second to nearby Enemies"]={nil,"Deals 50 Chaos Damage per second to nearby Enemies "}c["+325 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=325}},nil}c["15% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["+140 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=140}},nil}c["When you Kill an Enemy, for each Curse on that Enemy, gain 8% of Non-Chaos Damage as extra Chaos Damage for 4 seconds"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={type="Multiplier",var="CurseOnEnemy"},flags=0,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=8}},nil}c["13% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=13}},nil}c["Adds 25 to 50 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=25},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=50}},nil}c["You can't deal Damage with Skills yourself"]={nil,"You can't deal Damage with Skills yourself "}c["100% reduced Arctic Armour Mana Reservation"]={{[1]={[1]={skillName="Arctic Armour",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["60% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["60% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=60}},nil}c["+2 Life Gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=2}},nil}c["1 Added Passive Skill is Bodyguards"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Bodyguards"}},nil}c["30% reduced Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=-30}},nil}c["Socketed Gems are Supported by Level 20 Vile Toxins"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportDebilitate"}}},nil}c["1 Added Passive Skill is Deadly Repartee"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Deadly Repartee"}},nil}c["10% chance to gain a Power Charge when you Shock a Chilled Enemy 25% increased Cold Damage with Hits against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="ColdDamage",type="BASE",value=10}}," to gain a Power Charge when you Shock a Chilled Enemy 25% increased "}c["30% chance to gain an Endurance Charge when you are Hit"]={{}," to gain an Endurance Charge when you are Hit "}c["150% increased Spell Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=2,keywordFlags=0,name="Damage",type="INC",value=150}},nil}c["Adds 35 to 70 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=70}},nil}c["1 Added Passive Skill is Master of Command"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Master of Command"}},nil}c["4% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=4}},nil}c["30% reduced Flask effect duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=-30}},nil}c["12 to 14 Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=12},[2]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=14}},nil}c["50% increased Life Recovery Rate if you've taken Fire Damage from an Enemy Hit Recently"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=50}}," if you've taken Fire Damage from an Enemy Hit Recently "}c["8% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=8}},nil}c["0.2% of Fire Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=0.2}},nil}c["40% chance to Avoid being Ignited"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=40}},nil}c["1 Added Passive Skill is Wound Aggravation"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Wound Aggravation"}},nil}c["+8% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=8}},nil}c["5% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}},nil}c["50% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["+2000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=2000}}," while you do not have Avatar of Fire "}c["Spectres do not travel between Areas"]={nil,"Spectres do not travel between Areas "}c["10% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["12% increased Elemental Damage with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="ElementalDamage",type="INC",value=12}},nil}c["to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground Effects of Consecrated Ground you create Linger for 4 seconds"]={nil,"to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground Effects of Consecrated Ground you create Linger for 4 seconds "}c["You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed +2 to Maximum number of Raised Zombies"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed +2 to Maximum number of Raised Zombies "}c["+100 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=100}},nil}c["16% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=16}},nil}c["Gain 20% of Physical Damage as Extra Chaos Damage against Poisoned Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},flags=0,keywordFlags=262144,name="PhysicalDamageGainAsChaos",type="BASE",value=20}},nil}c["Grants Level 25 Purity of Fire Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="FireResistAura"}}},nil}c["You can only have one Permanent Non-Banner Aura on you from your Skills"]={nil,"You can only have one Permanent Non-Banner Aura on you from your Skills "}c["1 Added Passive Skill is Fan the Flames"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Fan the Flames"}},nil}c["15% of Damage Taken from Hits is Leeched as Life during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="DamageTakenLifeLeech",type="BASE",value=15}}," from Hits "}c["350% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=350}},nil}c["10% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["10% increased Mine Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=10}},nil}c["110% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=110}},nil}c["5% chance to double Stun Duration 14% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="EnemyStunDuration",type="BASE",value=5}}," to double 14% increased Damage "}c["You lose all Spirit Charges when taking a Savage Hit"]={nil,"You lose all Spirit Charges when taking a Savage Hit "}c["+200 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=200}},nil}c["3% increased Character Size 6% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=3}}," Character Size 6% increased "}c["Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground Effects of Consecrated Ground you create Linger for 4 seconds"]={nil,"Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground Effects of Consecrated Ground you create Linger for 4 seconds "}c["40% increased Elemental Damage with Weapons"]={{[1]={flags=8192,keywordFlags=0,name="ElementalDamage",type="INC",value=40}},nil}c["Non-Critical Strikes Penetrate 10% of Enemy Elemental Resistances"]={{[1]={[1]={neg=true,type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=10}},nil}c["+18% to Damage over Time Multiplier for Ailments from Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=2048,keywordFlags=0,name="DotMultiplier",type="BASE",value=18}},nil}c["15% increased Physical Damage with Bows"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["1% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges "}c["Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite 30% increased Effect of Non-Damaging Ailments"]={nil,"Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite 30% increased Effect of Non-Damaging Ailments "}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed If you've Warcried Recently, you and nearby allies\nhave 10% increased Attack Speed If you've Warcried Recently, you and nearby allies deal 30% increased Damage"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed If you've Warcried Recently, you and nearby allies\nhave 10% increased Attack Speed If you've Warcried Recently, you and nearby allies deal 30% increased Damage "}c["12% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["-30% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=-30}},nil}c["15% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=15}},nil}c["Deals 50 Chaos Damage per second to nearby Enemies 20% increased Projectile Damage"]={nil,"Deals 50 Chaos Damage per second to nearby Enemies 20% increased Projectile Damage "}c["-4% to all Resistances for each Equipped Corrupted Item"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-4},[2]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-4}},nil}c["Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield"]={nil,"Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield "}c["Increases and Reductions to Minion Attack Speed also affect you"]={{[1]={flags=0,keywordFlags=0,name="MinionAttackSpeedAppliesToPlayer",type="FLAG",value=true}},nil}c["Adds 22 to 37 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=37}},nil}c["25% reduced effect of Offerings"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=-25}}," of Offerings "}c["50% reduced Experience gain 0.4% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=-50}}," Experience gain 0.4% of Leeched as Mana "}c["Grants Level 10 Frostblink Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="IceDash"}}},nil}c["You and Allies affected by Auras from your Skills deal 30% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="AffectedByAuraMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}}},nil}c["+40 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=40}},nil}c["20% increased Physical Damage with Axes"]={{[1]={flags=65540,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["Gain a Power Charge after spending a total of 200 Mana"]={nil,"Gain a Power Charge after spending a total of 200 Mana "}c["10% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=10}},nil}c["100% increased Ignite Duration on You"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=100}}," on You "}c["20% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["10% reduced Mana Reservation of Herald Skills"]={{[1]={[1]={skillType=63,type="SkillType"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-10}},nil}c["+24% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=24}},nil}c["Immune to Curses while Channelling"]={nil,"Immune to Curses while Channelling "}c["80% reduced Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=-80}},nil}c["Discipline has 60% increased Aura Effect"]={{[1]={[1]={skillName="Discipline",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil}c["1 Added Passive Skill is Replenishing Presence"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Replenishing Presence"}},nil}c["Minions have +5% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=5}}}},nil}c["250% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=250}},nil}c["Trigger Level 20 Icicle Burst when you Kill a Frozen Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="TriggeredIcicleNova"}}},nil}c["5 Maximum Void Charges"]={nil,"5 Maximum Void Charges "}c["During Flask Effect, Damage Penetrates 15% Resistance of each Element for which your"]={{},", Damage Resistance of each Element for which your "}c["170% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=170}},nil}c["10% increased Brand Activation frequency"]={{[1]={flags=0,keywordFlags=0,name="BrandActivationFrequency",type="INC",value=10}},nil}c["1 Added Passive Skill is Mender's Wellspring"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Mender's Wellspring"}},nil}c["to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground"]={nil,"to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground "}c["Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy"]={nil,"Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy "}c["Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on Kill"]={nil,"Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on Kill "}c["20% chance to gain a Power Charge on Kill 20% chance to gain a Endurance Charge on Kill"]={{}," to gain a Power Charge on Kill 20% chance to gain a Endurance Charge on Kill "}c["Gems Socketed in Green Sockets have +10% to Quality"]={nil,"Gems Socketed in Green Sockets have +10% to Quality "}c["25% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["Damage from an Enemy Hit Recently"]={nil,"Damage from an Enemy Hit Recently "}c["Cannot Ignite, Chill, Freeze or Shock"]={nil,"Cannot Ignite, Chill, Freeze or Shock "}c["+50% Global Critical Strike Multiplier while you have no Frenzy Charges"]={{[1]={[1]={type="Global"},[2]={stat="FrenzyCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=50}},nil}c["10% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["+20 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=20}},nil}c["Totems gain +10% to all Elemental Resistances"]={nil,"Totems gain +10% to all Elemental Resistances "}c["45% increased Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=45}},nil}c["15% Chance to Block Spells"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=15}},nil}c["+125 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=125}},nil}c["Herald of Purity has 30% reduced Mana Reservation"]={{[1]={[1]={skillName="Herald of Purity",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-30}},nil}c["Grace Reserves no Mana"]={{[1]={[1]={skillId="Grace",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["35% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=35}},nil}c["30% chance to Blind Enemies on Critical Strike Causes Bleeding on Melee Critical Strike"]={{}," to Blind Enemies Causes Bleeding on Critical Strike "}c["Enemies near corpses you Spawned Recently are Chilled and Shocked Corpses you Spawn have 50% increased Maximum Life"]={nil,"Enemies near corpses you Spawned Recently are Chilled and Shocked Corpses you Spawn have 50% increased Maximum Life "}c["20% chance for Poisons inflicted with this Weapon to deal 300% more Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=1048576,name="Damage",type="BASE",value=20}}," s inflicted to deal 300% more "}c["Life Leech effects are not removed at Full Life 50% increased Attack Damage while Leeching"]={nil,"Life Leech effects are not removed at Full Life 50% increased Attack Damage while Leeching "}c["Adds 12 to 15 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=12},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=15}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life "}c["10% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill "}c["30% Chance to gain Unholy Might on Block for 3 seconds You gain Unholy Might for 10 seconds on Block"]={{}," to gain Unholy Might on Block for 3 seconds You gain Unholy Might for 10 seconds on Block "}c["+1 to Level of all Fire Spell Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keywordList={[1]="spell",[2]="fire",[3]="active_skill"},value=1}}},nil}c["18% increased Effect of Chill"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=18}},nil}c["12% increased Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["+5 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=5}},nil}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. "}c["20% increased Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=20}},nil}c["280% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=280}},nil}c["50% more Effect of Herald Buffs on you 100% more Damage with Hits from Herald Skills 50% more Damage Over Time with Herald Skills"]={{[1]={flags=0,keywordFlags=262144,name="FlaskEffect",type="MORE",value=50}}," of Herald Buffs on you 100% more Damage from Herald Skills 50% more Damage Over Time with Herald Skills "}c["120% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=120}},nil}c["10% chance to gain an Endurance Charge on Melee Critical Strike +2 to Melee Strike Range with Staves"]={{[1]={flags=256,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=10},[2]={flags=256,keywordFlags=0,name="UnarmedRange",type="BASE",value=10}}," to gain an Endurance Charge on Critical Strike +2 to with Staves "}c["Socketed Curse Gems are Supported by Level 22 Blasphemy"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=22,skillId="SupportBlasphemy"}}},nil}c["1 Added Passive Skill is Surging Vitality"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Surging Vitality"}},nil}c["60% chance to Avoid Blind 5% reduced Damage taken from Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=60}}," to Avoid Blind 5% reduced "}c["+10 Life Gained on Killing Ignited Enemies 25% reduced Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=10}}," ing Ignited Enemies 25% reduced Ignite Duration "}c["30% increased Bleeding Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=30}},nil}c["+460 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=460}},nil}c["Adds 23 to 83 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=83}},nil}c["Adds 14 to 23 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=23}},nil}c["Debuffs on you expire 20% faster"]={nil,"Debuffs on you expire 20% faster "}c["+15% chance to Avoid Elemental Damage from Hits while Phasing You are at Maximum Chance to Block Attack Damage if you have not Blocked Recently"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="ElementalDamage",type="BASE",value=15}}," to Avoid from Hits You are at Maximum Chance to Block Attack Damage if you have not Blocked Recently "}c["Enemies Killed with Attack Hits have a 15% chance to Explode, dealing a tenth of their Life as Physical Damage"]={nil,"Enemies Killed with Attack Hits have a 15% chance to Explode, dealing a tenth of their Life as Physical Damage "}c["Your Offerings have 25% reduced Effect on you"]={{[1]={[1]={skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering"},type="SkillName"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="BuffEffectOnPlayer",type="INC",value=-25}}}},nil}c["Nearby Enemies have 15% less Accuracy Rating while you have Phasing"]={nil,"Nearby Enemies have 15% less Accuracy Rating while you have Phasing "}c["Adds 15 to 33 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=33}},nil}c["Each Mine applies 2% increased Damage taken to Enemies near it, up to 10%"]={nil,"Each Mine applies 2% increased Damage taken to Enemies near it, up to 10% "}c["80% increased Critical Strike Chance during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=80}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["Adds 10 to 23 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=23}},nil}c["50% increased Convocation Cooldown Recovery Speed"]={{[1]={[1]={skillName="Convocation",type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=50}},nil}c["Minions have 25% chance to gain Unholy Might for 4 seconds on Kill Minions gain 10% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=25}}}}," to gain Unholy Might for 4 seconds on Kill Minions gain 10% of as Extra Maximum Energy Shield "}c["30% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=30}},nil}c["Gain 75% increased Area of Effect for 5 seconds"]={{[1]={[1]={type="Condition",var="PendulumOfDestructionAreaOfEffect"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=75}},nil}c["10% reduced Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=-10}},nil}c["10% increased Attack Speed with Swords"]={{[1]={flags=4194309,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["Cannot be Knocked Back"]={nil,"Cannot be Knocked Back "}c["Socketed Gems are Supported by level 10 Added Chaos Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportAddedChaosDamage"}}},nil}c["20% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=20}},nil}c["Spectres have 900% increased Critical Strike Chance"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="INC",value=900}}}},nil}c["80% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=80}},nil}c["15% increased Elemental Damage with Weapons"]={{[1]={flags=8192,keywordFlags=0,name="ElementalDamage",type="INC",value=15}},nil}c["-5% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-5}},nil}c["30% chance to Avoid being Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=30}},nil}c["You and nearby allies have 20% increased Attack, Cast and Movement Speed if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=20}}},[2]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}}}},nil}c["3% of Attack Damage leeched as Life against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=1,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=3}},nil}c["1% increased Maximum Mana per Abyss Jewel affecting you"]={{[1]={[1]={type="Multiplier",var="AbyssJewel"},flags=0,keywordFlags=0,name="Mana",type="INC",value=1}},nil}c["+9% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=9}},nil}c["20% increased Totem Duration"]={{[1]={flags=0,keywordFlags=0,name="TotemDuration",type="INC",value=20}},nil}c["Lose 0.1% of maximum Life per second per Rage while you are not losing Rage"]={nil,"Lose 0.1% of maximum Life per second per Rage while you are not losing Rage "}c["100 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=100}},nil}c["40% increased Rarity of Items Dropped by Frozen Enemies"]={{}," Rarity of Items Dropped by Frozen Enemies "}c["Cold Skills have a 25% chance to apply Cold Exposure on Hit Fire Skills have a 25% chance to apply Fire Exposure on Hit"]={nil,"a 25% chance to apply Cold Exposure on Hit Fire Skills have a 25% chance to apply Fire Exposure on Hit "}c["1% of Damage Leeched as Energy Shield against Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=262144,name="DamageEnergyShieldLeech",type="BASE",value=1}},nil}c["Counts as all One Handed Melee Weapon Types"]={{[1]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="countsAsAll1H",value=true}}},nil}c["15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge"]={{[1]={[1]={stat="EnduranceCharges",threshold=1,type="StatThreshold"},flags=0,keywordFlags=16384,name="ElementalDamageTaken",type="BASE",value=15}}," to gain a Power Charge if you or your s kill an Enemy 5% reduced "}c["30% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=30}},nil}c["10% additional Chance to receive a Critical Strike"]={{}," to receive a Critical Strike "}c["Adds 240 to 325 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=240},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=325}},nil}c["8 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=8}},nil}c["16% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=16}},nil}c["+65 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=65}},nil}c["35% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=35}},nil}c["160% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=160}},nil}c["240% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=240}},nil}c["+6% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=6}},nil}c["30% reduced Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=-30}},nil}c["Cannot inflict Ignite"]={{[1]={flags=0,keywordFlags=0,name="CannotIgnite",type="FLAG",value=true}},nil}c["16% increased Accuracy Rating with Bows"]={{[1]={flags=131076,keywordFlags=0,name="Accuracy",type="INC",value=16}},nil}c["Adds 25 to 35 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=35}},nil}c["Gain a Challenger Charge when you Kill an Enemy while in Sand Stance"]={nil,"Gain a Challenger Charge when you Kill an Enemy while in Sand Stance "}c["20% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=20}},nil}c["+15% to Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=15}},nil}c["Attacks with this Weapon deal 100 to 200 added Fire Damage to Bleeding Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="FireMin",type="BASE",value=100},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="FireMax",type="BASE",value=200}},nil}c["You and Allies affected by your Aura Skills deal 20% increased Damage 10% more Damage while you have at least one nearby Ally Herald of Purity has 40% increased Buff Effect Summoned Sentinels of Purity have 50% increased Area of Effect"]={nil,"You and Allies affected by your Aura Skills deal 20% increased Damage 10% more Damage while you have at least one nearby Ally Herald of Purity has 40% increased Buff Effect Summoned Sentinels of Purity have 50% increased Area of Effect "}c["0.5% of Maximum Life Regenerated per second while affected by a Guard Skill Buff"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}}," while affected by a Guard Skill Buff "}c["+2 to Melee Weapon and Unarmed Attack range"]={{[1]={flags=0,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="UnarmedRange",type="BASE",value=2}},nil}c["25% chance to Taunt on Hit"]={{}," to Taunt on Hit "}c["30% increased Zombie Resistances 25% increased Zombie Size"]={{}," Resistances 25% increased Zombie Size "}c["Every 5 seconds, remove Curses and Elemental Ailments from you Every 5 seconds, Regenerate 30% of Life over one second"]={nil,"Every 5 seconds, remove Curses and Elemental Ailments from you Every 5 seconds, Regenerate 30% of Life over one second "}c["3% of Life Regenerated per Second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=3}},nil}c["40% increased Global Evasion Rating when on Full Life"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=40}},nil}c["18% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=18}},nil}c["17 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=17}},nil}c["5% chance to gain Onslaught for 3 seconds on Kill"]={{}," to gain Onslaught for 3 seconds on Kill "}c["+15 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=15}},nil}c["+2 to Melee Strike Range with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=2},[2]={flags=2097156,keywordFlags=0,name="UnarmedRange",type="BASE",value=2}},nil}c["25% increased Damage for each Magic Item Equipped"]={{[1]={[1]={type="Multiplier",var="MagicItem"},flags=0,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["40% increased Damage if you've taken no Damage from Hits Recently"]={{[1]={[1]={neg=true,type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["10% chance to create a Smoke Cloud when Hit 25% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit 25% chance to create a Smoke Cloud when Hit "}c["30% increased Warcry Buff Effect"]={{[1]={flags=0,keywordFlags=4,name="BuffEffect",type="INC",value=30}},nil}c["You and nearby Allies deal 4 to 8 added Physical Damage for each Impale on Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4}}},[2]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}}}}," for each Impale on Enemy "}c["+600 Armour if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=600}},nil}c["Lose 7% of maximum Mana per Second"]={{[1]={[1]={stat="Mana",type="PerStat"},flags=0,keywordFlags=0,name="ManaDegen",type="BASE",value=0.07}},nil}c["+170 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=170}},nil}c["Raging Spirits' Hits always Ignite"]={{[1]={[1]={skillName="Summon Raging Spirit",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=100}}}},nil}c["15% increased Critical Strike Chance with Claws"]={{[1]={flags=262148,keywordFlags=0,name="CritChance",type="INC",value=15}},nil}c["70% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["8% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=8}},nil}c["3% increased Attack Speed with Swords"]={{[1]={flags=4194309,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["Minions have +325 to Armour"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=325}}}},nil}c["15% chance to deal Double Damage if you've Warcried in the past 8 seconds"]={{[1]={flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=15}}," if you've Warcried in the past 8 seconds "}c["10% increased Attack Speed if you've Hit with your Main Hand Weapon Recently 10% increased Movement Speed if you've Hit with your Off Hand Weapon Recently"]={{[1]={flags=8193,keywordFlags=0,name="Speed",type="INC",value=10}}," if you've Hit with your Main Hand Recently 10% increased Movement Speed if you've Hit with your Off Hand Weapon Recently "}c["Recover 5% of Maximum Energy Shield on Kill"]={nil,"Recover 5% of Maximum Energy Shield on Kill "}c["15% increased Attack Speed with Movement Skills"]={{[1]={flags=1,keywordFlags=8,name="Speed",type="INC",value=15}},nil}c["Nearby Allies' Damage with Hits is Lucky"]={nil,"Nearby Allies' Damage with Hits is Lucky "}c["25% chance to create a Smoke Cloud when Hit 40% increased Damage against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="Damage",type="BASE",value=25}}," to create a Smoke Cloud when Hit 40% increased "}c["25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws"]={{}," to Steal Power, Frenzy, and Endurance Charges on Hit "}c["Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit"]={nil,"Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit "}c["20% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Transfiguration of Soul"]={{[1]={flags=0,keywordFlags=0,name="TransfigurationOfSoul",type="FLAG",value=true}},nil}c["150% increased Rarity of Items Dropped by Slain Magic Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies "}c["+2 to Level of all Fire Spell Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keywordList={[1]="spell",[2]="fire",[3]="active_skill"},value=2}}},nil}c["14% increased Elemental Damage with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="ElementalDamage",type="INC",value=14}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area "}c["do not have Adrenaline Recover 25% of Life when you gain Adrenaline"]={nil,"do not have Adrenaline Recover 25% of Life when you gain Adrenaline "}c["30% increased Elemental Damage with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="ElementalDamage",type="INC",value=30}},nil}c["Shocks from your Hits always increase Damage taken by at least 20%"]={nil,"Shocks from your Hits always increase Damage taken by at least 20% "}c["Adds 173 to 213 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=173},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=213}},nil}c["170% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=170}},nil}c["You Cannot Be Shocked While Frozen"]={nil,"You Cannot Be Shocked While Frozen "}c["18% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=18}},nil}c["30% increased Critical Strike Chance against Enemies on Full Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="FullLife"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=30}},nil}c["+20 to Maximum Blitz Charges"]={{[1]={flags=0,keywordFlags=0,name="BlitzChargesMax",type="BASE",value=20}},nil}c["Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline Recover 25% of Life when you gain Adrenaline"]={nil,"Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline Recover 25% of Life when you gain Adrenaline "}c["135% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=135}},nil}c["190% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=190}},nil}c["235% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=235}},nil}c["Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion"]={{[1]={[1]={skillType=1,type="SkillType"},[2]={skillType=3,type="SkillType"},[3]={type="Condition",var="HaveBestialMinion"},[4]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=20}}," to Maim on Hit from Attacks have 20% chance to Poison on Hit "}c["Gain a Flask Charge when you deal a Critical Strike"]={nil,"Gain a Flask Charge when you deal a Critical Strike "}c["Returning Projectiles Pierce all Targets"]={nil,"Returning Projectiles Pierce all Targets "}c["+1 to Maximum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=1}},nil}c["+85 to Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=85}},nil}c["6% increased Area of Effect while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=6}},nil}c["Attack Skills deal 15% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["30% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30}},nil}c["Attack Skills deal 10% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["+20% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=20}},nil}c["Attack Skills deal 12% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["Summoned Sentinels use Crusade Slam"]={nil,"Summoned Sentinels use Crusade Slam "}c["Every 5 seconds, Regenerate 30% of Life over one second"]={nil,"Every 5 seconds, Regenerate 30% of Life over one second "}c["Hits with this Weapon always inflict Elemental Ailments"]={nil,"Hits with this Weapon always inflict Elemental Ailments "}c["15 Mana Regenerated per second if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=15}},nil}c["Trigger a Socketed Spell when you Use a Skill"]={nil,"Trigger a Socketed Spell when you Use a Skill "}c["16% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce"]={{[1]={[1]={stat="PierceCount",threshold=1,type="StatThreshold"},flags=0,keywordFlags=786944,name="Damage",type="INC",value=50}},nil}c["30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes You have Far Shot while you do not have Iron Reflexes"]={{}," Attack, Cast and Movements Speed while you do not have Iron Reflexes You have Far Shot while you do not have Iron Reflexes "}c["20% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=301989892,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil}c["50% chance to be inflicted with Bleeding when Hit by an Attack Gore Footprints"]={{}," to be inflicted when Hit by an Attack Gore Footprints "}c["Regenerate 0.5% of Life per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}},nil}c["15% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=15}},nil}c["+175 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=175}},nil}c["+16% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=16}},nil}c["25% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=25}},nil}c["Purity of Fire Reserves no Mana"]={{[1]={[1]={skillId="FireResistAura",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["You can only have one Herald 50% more Effect of Herald Buffs on you"]={nil,"You can only have one Herald 50% more Effect of Herald Buffs on you "}c["50% chance to gain a Flask Charge when you deal a Critical Strike 30% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="BASE",value=50}}," to gain a Flask Charge when you deal a Critical Strike 30% increased "}c["20% increased Damage with Two Handed Weapons"]={{[1]={flags=268435460,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Regenerate 15 Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=15}},nil}c["Minions have 100% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=100}}}},nil}c["Chaos Skills have 10% chance to Hinder Enemies on Hit, with 30% reduced Movement Speed Enemies Hindered by you take 10% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=128,name="MovementSpeed",type="BASE",value=10}}," to Hinder Enemies on Hit, with 30% reduced Enemies Hindered by you take 10% increased Chaos Damage "}c["+80 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=80}},nil}c["15% increased Physical Damage with Axes or Swords"]={{[1]={[1]={modFlags=4259840,type="ModFlagOr"},flags=4,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["30% increased Melee Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["20% increased Critical Strike Chance with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["50% less Maximum total Recovery per Second from Energy Shield Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxEnergyShieldLeechRate",type="MORE",value=-50}},nil}c["12% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=12}},nil}c["You cannot be Hindered"]={nil,"You cannot be Hindered "}c["Gain Soul Eater during Flask Effect"]={nil,"Gain Soul Eater during Flask Effect "}c["Recover 20% of your Maximum Life on Rampage"]={nil,"Recover 20% of your Maximum Life on Rampage "}c["15% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=15}},nil}c["30% increased Damage over Time while affected by a Herald"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=30}}," while affected by a Herald "}c["20% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=20}},nil}c["10% reduced Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=-10}},nil}c["Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage 25% more Damage with Bleeding"]={nil,"Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage 25% more Damage with Bleeding "}c["20% increased Damage with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["150% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=150}},nil}c["Adds 10 to 14 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=14}},nil}c["Adds 22 to 44 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=44}},nil}c[" Life per second for each Stage Banner Skills Reserve no Mana When you create a Banner, it gains 40% of the Stages of your placed Banner"]={nil," Life per second for each Stage Banner Skills Reserve no Mana When you create a Banner, it gains 40% of the Stages of your placed Banner "}c["+0.75% to Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=0.75}},nil}c["12% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=12}},nil}c["22% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=22}},nil}c["Denoted service of 8000 dekhara in the akhara of Deshret Passives in radius are Conquered by the Maraketh"]={nil,"Denoted service of 8000 dekhara in the akhara of Deshret Passives in radius are Conquered by the Maraketh "}c["+30 to Maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=30}},nil}c["50% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=50}},nil}c["40% increased Effect of Chilled Ground"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=40}}," ed Ground "}c["Adds 16 to 24 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=24}},nil}c["40% increased Chaos Skill Effect Duration"]={{[1]={flags=0,keywordFlags=128,name="Duration",type="INC",value=40}},nil}c["+15% to Cold and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=15}},nil}c["40% more chance to Evade Projectile Attacks"]={{[1]={flags=0,keywordFlags=0,name="ProjectileEvadeChance",type="MORE",value=40}},nil}c["25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=25}}," to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full "}c["+90 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=90}},nil}c["5% chance to gain a Frenzy Charge on Kill 5% increased Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=5}}," to gain aCharge on Kill 5% increased "}c["200% increased Critical Strike Chance while you have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=200}}," while you have Avatar of Fire "}c["Modifiers to Critical Strike Multiplier also apply to Damage Multiplier for Ailments from Critical Strikes at 30% of their value"]={nil,"Modifiers to Critical Strike Multiplier also apply to Damage Multiplier for Ailments from Critical Strikes at 30% of their value "}c["60% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["+25 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=25}},nil}c["35% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=35}},nil}c["Your Lightning Damage can Poison"]={{[1]={flags=0,keywordFlags=0,name="LightningCanPoison",type="FLAG",value=true}},nil}c["Cannot gain Mana during effect"]={nil,"Cannot gain Mana during effect "}c["60% increased Area of Effect of Curse Skills"]={{[1]={flags=0,keywordFlags=2,name="AreaOfEffect",type="INC",value=60}},nil}c["30% increased Stun Duration with Bows on Enemies"]={{[1]={flags=131076,keywordFlags=0,name="EnemyStunDuration",type="INC",value=30}},nil}c["6% chance to Avoid Fire Damage from Hits"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=6}}," to Avoid from Hits "}c["220% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=220}},nil}c["25% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=25}},nil}c["+25% to Critical Strike Multiplier with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil}c["Adds 18 to 56 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=18},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=56}},nil}c["-1 Physical Damage taken from Hits per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-1}}," from Hits "}c["Ailments never count as being from Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="AilmentsAreNeverFromCrit",type="FLAG",value=true}},nil}c["Minions created Recently have 30% increased Movement Speed"]={nil,"created Recently have 30% increased Movement Speed "}c["8% chance to gain a Power Charge when you Stun with Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=8}}," to gain a Power Charge when you Stun with "}c["Reflects 44 Physical Damage to Attackers on Block"]={nil,"Reflects 44 Physical Damage to Attackers on Block "}c["No Block Chance"]={{[1]={flags=0,keywordFlags=0,name="ArmourData",type="LIST",value={key="BlockChance",value=0}}},nil}c["Sockets cannot be modified +1 to Level of Socketed Gems"]={nil,"Sockets cannot be modified +1 to Level of Socketed Gems "}c["+1 to Level of Socketed Strength Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="strength",value=1}}},nil}c["60% increased Spell Damage for each 200 total Mana you have Spent Recently 25% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000%"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=60}}," for each 200 total Mana you have Spent Recently 25% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000% "}c["12% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=12}},nil}c["+450 to Accuracy against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="Accuracy",type="BASE",value=450}},nil}c["Removes 1% of maximum Life on Kill"]={nil,"Removes 1% of maximum Life on Kill "}c["3% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=3}},nil}c["15% increased Accuracy Rating with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["5% increased Attack and Cast Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["15% chance to create Chilled Ground when you Freeze an Enemy"]={{}," to create Chilled Ground when you Freeze an Enemy "}c["260% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=260}},nil}c["180% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=180}},nil}c["150% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=150}},nil}c["Cannot Be Slowed to Below Base Speed"]={{[1]={flags=0,keywordFlags=0,name="ActionSpeedCannotBeBelowBase",type="FLAG",value=true}},nil}c["Gain a Power Charge after spending a total of 200 Mana 2 Mana Regenerated per Second per Power Charge"]={nil,"Gain a Power Charge after spending a total of 200 Mana 2 Mana Regenerated per Second per Power Charge "}c["5% chance to Avoid Cold Damage when Hit"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="BASE",value=5}}," to Avoid when Hit "}c["125% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=125}},nil}c["180% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=180}},nil}c["Melee Critical Strikes cause Bleeding"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["Enemies Cannot Leech Mana From You 10% of Damage taken Gained as Mana over 4 seconds when Hit"]={nil,"Enemies Cannot Leech Mana From You 10% of Damage taken Gained as Mana over 4 seconds when Hit "}c["245% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=245}},nil}c["Projectile Attack Skills have 50% increased Critical Strike Chance"]={{[1]={[1]={skillType=1,type="SkillType"},[2]={skillType=3,type="SkillType"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["Minions have 10% chance to Knock Enemies Back on Hit with Attacks"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=65536,name="EnemyKnockbackChance",type="BASE",value=10}}}},nil}c["+45% Critical Strike Multiplier while there is a Rare or Unique Enemy Nearby"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="RareOrUnique"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=45}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie "}c["Herald Skills deal 40% increased Damage 20% increased Effect of Herald Buffs on you"]={nil,"Herald Skills deal 40% increased Damage 20% increased Effect of Herald Buffs on you "}c["Damage Penetrates 20% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=20}},nil}c["90% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=90}},nil}c["20% increased Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=20}},nil}c["18% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=18}},nil}c["6% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=6}},nil}c["1 Added Passive Skill is Blanketed Snow"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Blanketed Snow"}},nil}c["Adds 103 to 245 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=103},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=245}},nil}c["+100 Life Gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=100}},nil}c["100% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=100}},nil}c["500% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=500}},nil}c["+3 to Level of all Cold Spell Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keywordList={[1]="spell",[2]="cold",[3]="active_skill"},value=3}}},nil}c["Gain 200 Armour per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=200},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["+24 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=24}}," gained when you Block "}c["+450 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=450}},nil}c["6% increased Spell Damage per 5% Block Chance"]={{[1]={[1]={div=5,stat="BlockChance",type="PerStat"},flags=2,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["13% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=13}},nil}c["380% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=380}},nil}c["1% reduced Elemental Damage taken when Hit per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="ElementalDamageTakenWhenHit",type="INC",value=-1}},nil}c["-60% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=-60}},nil}c["90% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=90}},nil}c["Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=30,noSupports=true,skillId="PoachersMark"}}},nil}c["Enemies near Corpses affected by your Curses are Blinded"]={nil,"Enemies near Corpses affected by your Curses are Blinded "}c["5% increased Cast Speed with Fire Skills"]={{[1]={flags=16,keywordFlags=16,name="Speed",type="INC",value=5}},nil}c["+12 to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=12}},nil}c["6% increased Attack Speed with Maces or Sceptres"]={{[1]={flags=1048581,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["+1 to Level of all Raise Zombie Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="raise zombie",value=1}}},nil}c["8% increased Accuracy Rating with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["30% less Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=-30}},nil}c["3% increased Attack Speed with Bows"]={{[1]={flags=131077,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["Adds 65 to 155 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=65},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=155}},nil}c["While at Maximum Frenzy Charges, Attacks Poison Enemies"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=1,keywordFlags=0,name="PoisonChance",type="BASE",value=100}},nil}c["Nearby Enemies have -20% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-20}}}},nil}c["100% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}},nil}c["Mace or Sceptre Attacks deal 8% increased Damage with Hits and Ailments"]={{[1]={flags=1048576,keywordFlags=786432,name="Damage",type="INC",value=8}},nil}c["5% increased Mana Recovery Rate during Effect of any Mana Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ManaRecoveryRate",type="INC",value=5}}," of any Mana Flask "}c["15% increased Character Size Spell Skills deal no Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=15}}," Character Size Skills deal no "}c["Adds 300 to 380 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=300},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=380}},nil}c["Cannot be Stunned while Leeching You are Unaffected by Bleeding while Leeching"]={nil,"Cannot be Stunned while Leeching You are Unaffected by Bleeding while Leeching "}c["40% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=40}},nil}c["50% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=50}},nil}c["Trigger Level 20 Elemental Warding when you Hit an Enemy while Cursed"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="OnHitWhileCursedTriggeredCurseNova"}}},nil}c["+1 to Maximum Spirit Charges per Abyss Jewel affecting you"]={{}," Maximum Spirit Charges "}c["Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite"]={nil,"Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite "}c["You and nearby Allies have +30% to Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=30}}}},nil}c["20% increased Arrow Speed"]={{[1]={flags=131072,keywordFlags=0,name="ProjectileSpeed",type="INC",value=20}},nil}c["You can't deal Damage with Skills yourself +1 to maximum number of Summoned Totems"]={nil,"You can't deal Damage with Skills yourself +1 to maximum number of Summoned Totems "}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill"]={{}," to gain aCharge and a Power Charge on Kill "}c["Adds 270 to 315 Cold Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=270},[2]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=315}},nil}c["140% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=140}},nil}c["8% reduced Damage taken while Elusive"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-8}}," while Elusive "}c["1 Added Passive Skill is Conjured Wall"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Conjured Wall"}},nil}c["Trigger level 10 Void Gaze when you use a Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="VoidGaze"}}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["33% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=33}},nil}c["Extra Gore 10% chance to cause Bleeding on Hit"]={nil,"Extra Gore 10% chance to cause Bleeding on Hit "}c["Minions created Recently have 10% increased Attack and Cast Speed Minions created Recently have 30% increased Movement Speed"]={nil,"created Recently have 10% increased Attack and Cast Speed Minions created Recently have 30% increased Movement Speed "}c["1 Added Passive Skill is Compound Injury"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Compound Injury"}},nil}c["15% increased Dexterity if Strength is higher than Intelligence"]={{[1]={[1]={type="Condition",var="StrHigherThanInt"},flags=0,keywordFlags=0,name="Dex",type="INC",value=15}},nil}c["Gain +30 Life when you Hit a Bleeding Enemy"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=0,name="LifeOnHit",type="BASE",value=30}},nil}c["+1 to Minimum Frenzy Charges"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesMin",type="BASE",value=1}},nil}c["500% increased Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=500},[2]={flags=0,keywordFlags=0,name="DexRequirement",type="INC",value=500},[3]={flags=0,keywordFlags=0,name="IntRequirement",type="INC",value=500}},nil}c["Enemies you Impale have -10% to Total Physical Damage Reduction against Impale Hits 15% chance to Impale Enemies on Hit with Attacks 5% increased Impale Effect +20 to Strength"]={nil,"Enemies you Impale have -10% to Total Physical Damage Reduction against Impale Hits 15% chance to Impale Enemies on Hit with Attacks 5% increased Impale Effect +20 to Strength "}c["10% increased Damage per Freeze, Shock and Ignite on Enemy"]={{[1]={[1]={type="Multiplier",var="FreezeShockIgniteOnEnemy"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=10}},nil}c["5% chance to gain an Endurance Charge on Kill while holding a Shield"]={{}," to gain an Endurance Charge on Kill "}c["160% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=160}},nil}c["8% chance to deal Double Damage if you've dealt a Critical Strike with a Two Handed Melee Weapon Recently"]={{[1]={flags=256,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=8}}," if you've dealt a Critical Strike with a Two Handed Weapon Recently "}c["30% increased Minion Damage if you've used a Minion Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMinionSkillRecently"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill "}c["Life Leech is applied to Energy Shield instead while on Full Life Gain 6% of Maximum Life as Extra Maximum Energy Shield"]={nil,"Life Leech is applied to Energy Shield instead while on Full Life Gain 6% of Maximum Life as Extra Maximum Energy Shield "}c["Socketed Gems have 10% chance to cause Enemies to Flee on Hit"]={{}," to cause Enemies to Flee on Hit "}c["+1 to maximum number of Zombies per 300 Strength"]={{[1]={[1]={div=300,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=1}},nil}c["12% chance to Knock Enemies Back on hit"]={{[1]={flags=0,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=12}},nil}c["Cannot be Frozen if Dexterity is higher than Intelligence"]={{[1]={[1]={type="Condition",var="DexHigherThanInt"},flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=100}},nil}c["+160 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=160}},nil}c["Can Allocate Passives from the Ranger's starting point"]={{},nil}c["30% increased Cast Speed if you've Attacked Recently"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=16,keywordFlags=0,name="Speed",type="INC",value=30}},nil}c["15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy"]={{}," to gain aCharge when your is triggered by an Enemy 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy "}c["+290 to Armour and Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="BASE",value=290}},nil}c["5% increased Experience gain"]={{}," Experience gain "}c["20% chance to Block Spells if you've Blocked an Attack Recently"]={{[1]={[1]={type="Condition",var="BlockedAttackRecently"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=20}},nil}c["10% chance to gain an Endurance Charge when you Block Attack Skills deal 20% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain an Endurance Charge when you Block Attack Skills deal 20% increased "}c["+1 to Maximum Spirit Charges per Abyss Jewel affecting you Gain a Spirit Charge every second"]={{}," Maximum Spirit Charges Gain a Spirit Charge every second "}c["20% chance to Freeze, Shock and Ignite during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=20},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=20},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=20}},nil}c["Adds 29 to 45 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=29},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=45}},nil}c["20% chance to gain a Power Charge on Non-Critical Strike +1 to Maximum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=20}}," to gain a Power Charge on Non-Critical Strike +1 to "}c["Take 30 Chaos Damage per Second during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ChaosDegen",type="BASE",value=30}},nil}c["Grants maximum Energy Shield equal to 15% of your Reserved Mana to"]={nil,"Grants maximum Energy Shield equal to 15% of your Reserved Mana to "}c["-2 to Total Mana Cost of Skills for each Corrupted Item Equipped"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-2}},nil}c["30% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=30}},nil}c["Projectiles Pierce 3 additional Targets"]={{[1]={flags=0,keywordFlags=0,name="PierceCount",type="BASE",value=3}},nil}c["+8 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=8}},nil}c["+2 to Level of Socketed Movement Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="movement",value=2}}},nil}c["You are Shocked during Flask effect, causing 50% increased Damage taken"]={nil,"You are Shocked during Flask effect, causing 50% increased Damage taken "}c["30% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["24% increased Elemental Damage with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="ElementalDamage",type="INC",value=24}},nil}c["+29% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=29}},nil}c["9% Increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=9}},nil}c["1 Added Passive Skill is Sap Psyche"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Sap Psyche"}},nil}c["Take 100 Fire Damage when you Ignite an Enemy"]={nil,"100 Fire Damage when you Ignite an Enemy "}c["30% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["30% increased Damage if you Summoned a Golem in the past 8 seconds Golems Summoned in the past 8 seconds deal 45% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}," if you Summoned a in the past 8 seconds Golems Summoned in the past 8 seconds deal 45% increased Damage "}c["Adds 21 to 38 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=21},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=38}},nil}c["140% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=140}},nil}c["1% reduced Mana Reserved per 250 total attributes"]={{[1]={[1]={div=250,statList={[1]="Str",[2]="Dex",[3]="Int"},type="PerStat"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-1}},nil}c["150% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=150}},nil}c["8% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["135% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=135}},nil}c["Damage Penetrates 10% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=10}},nil}c["20% increased Critical Strike Chance with Bows"]={{[1]={flags=131076,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["15% chance to gain a Power Charge when your Trap is triggered by an Enemy 15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy"]={{}," to gain a Power Charge when your is triggered by an Enemy 15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy "}c["15% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["+7 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=7}},nil}c["10% chance to Impale Enemies on Hit with Axes or Swords 15% increased Physical Damage with Axes or Swords"]={{[1]={[1]={modFlags=4259840,type="ModFlagOr"},flags=4,keywordFlags=0,name="PhysicalDamage",type="BASE",value=10}}," to Impale Enemies on Hit 15% increased with Axes or Swords "}c["13% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=13}},nil}c["20% chance to Recover 10% of Mana when you use a Skill"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," to Recover 10% of when you use a Skill "}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={type="Condition",var="MainHandAttack"},[2]={type="Condition",var="OffHandAttack"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=25}}," to gain aCharge on Kill 25% chance to gain an Endurance Charge on Kill 10% more while at maximum Frenzy Charges "}c["8% reduced Area Damage taken from Hits +30% to Critical Strike Multiplier against Burning Enemies 80% increased Critical Strike Chance against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Burning"},[2]={actor="enemy",type="ActorCondition",var="Shocked"},flags=512,keywordFlags=262144,name="DamageTaken",type="INC",value=-8}}," from Hits +30% to Critical Strike Multiplier 80% increased Critical Strike Chance "}c["110% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=110}},nil}c["20% increased Attack and Cast Speed while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["10% increased Area of Effect if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}c["+1% to Critical Strike Multiplier per 10 Maximum Energy Shield on Shield"]={{[1]={[1]={div=10,stat="EnergyShield",type="PerStat"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=1}}," on Shield "}c["+350 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=350}},nil}c["+160 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=160}},nil}c["1% increased Rarity of Items found per 15 Rampage Kills"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=1}}," per 15 Rampage Kills "}c["14% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["30% increased Armour while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="Armour",type="INC",value=30}},nil}c["You cannot be Shocked for 3 seconds after being Shocked You grant 6 Frenzy Charges to allies on Death"]={nil,"You cannot be Shocked for 3 seconds after being Shocked You grant 6 Frenzy Charges to allies on Death "}c["Recover 100% of your maximum Life on use"]={nil,"Recover 100% of your maximum Life on use "}c["35% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=35}},nil}c["12% increased Elemental Damage with Weapons"]={{[1]={flags=8192,keywordFlags=0,name="ElementalDamage",type="INC",value=12}},nil}c["+30% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=30}},nil}c["15% increased Area of Effect for Skills used by Totems"]={{[1]={flags=0,keywordFlags=16384,name="AreaOfEffect",type="INC",value=15}},nil}c["Allies' Aura Buffs do not affect you"]={{[1]={flags=0,keywordFlags=0,name="AlliesAurasCannotAffectSelf",type="FLAG",value=true}},nil}c["40% increased Critical Strike Chance with One Handed Melee Weapons"]={{[1]={flags=167772164,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["20% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit 10% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20}}," to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit 10% increased "}c["Adds 10 to 20 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=10},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=20}},nil}c["20% more Damage while there is at most one Rare or Unique Enemy nearby 10% reduced Damage taken while there are at least two Rare or Unique Enemies nearby"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=20}}," while there is at most one Rare or Unique Enemy nearby 10% reduced Damage taken while there are at least two Rare or Unique Enemies nearby "}c["Adds 15 to 25 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=15},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=25}},nil}c["18% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=18}},nil}c["8% chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=8}},nil}c["Unaffected by Temporal Chains"]={{[1]={[1]={skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="MORE",value=-100}},nil}c["45% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=45}},nil}c["6% chance to Knock Enemies Back on hit"]={{[1]={flags=0,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=6}},nil}c["1 Added Passive Skill is Cremator"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Cremator"}},nil}c["3% increased Character Size 6% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=3}}," Character Size 6% increased "}c["25% increased Knockback Distance"]={{[1]={flags=0,keywordFlags=0,name="EnemyKnockbackDistance",type="INC",value=25}},nil}c["25% increased Effect of Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=25}},nil}c["10% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["40% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["30% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=30}},nil}c["14% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=14}},nil}c["20% increased Golem Damage for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned "}c["20% increased Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=20}},nil}c["20% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["10% chance to gain a Power Charge on Kill 5% increased Projectile Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ProjectileSpeed",type="BASE",value=10}}," to gain a Power Charge on Kill 5% increased "}c["15% increased Attack and Cast Speed while Elusive 8% reduced Damage taken while Elusive 25% increased Elusive Effect You take no Extra Damage from Critical Strikes while Elusive"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="Speed",type="INC",value=15}}," while Elusive 8% reduced Damage taken while Elusive 25% increased Elusive Effect You take no Extra Damage while Elusive "}c["30% more Spell Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=2,keywordFlags=0,name="Damage",type="MORE",value=30}},nil}c["32% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=32}},nil}c["+1 to Level of Socketed Dexterity Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="dexterity",value=1}}},nil}c["Left ring slot: Projectiles from Spells cannot Chain"]={{[1]={[1]={num=1,type="SlotNumber"},flags=1026,keywordFlags=0,name="CannotChain",type="FLAG",value=true}},nil}c["Damage Penetrates 5% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=5}},nil}c["16% increased Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8192,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["Adds 8 to 16 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=8},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=16}},nil}c["15% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=15}},nil}c["70% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["25% more Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="MORE",value=25}},nil}c["+800 Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=800}},nil}c["Gain 15 Mana per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["8% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=8}},nil}c["Gain 30 Mana per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["25% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=25}},nil}c[" Life per second for each Stage"]={nil," Life per second for each Stage "}c["+1 to Maximum Endurance Charges"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=1}},nil}c["+145 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=145}},nil}c["+210 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=210}},nil}c["35% increased Projectile Damage with Hits against Nearby Enemies"]={{[1]={flags=1024,keywordFlags=262144,name="Damage",type="INC",value=35}}," against Nearby Enemies "}c["60% increased Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="BlockRecovery",type="INC",value=60}},nil}c["Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can Chill"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can Chill "}c["10% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=10}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own "}c["15% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=15}},nil}c["20% more Damage taken if a Non-Vaal Guard Buff was lost Recently"]={{[1]={flags=0,keywordFlags=256,name="DamageTaken",type="MORE",value=20}}," if a Non- Guard Buff was lost Recently "}c["+1 to Melee Strike Range with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=1},[2]={flags=524292,keywordFlags=0,name="UnarmedRange",type="BASE",value=1}},nil}c["Damage from your Critical Strikes cannot be Reflected 100% increased Damage while there is only one nearby Enemy You take no Extra Damage from Critical Strikes while there is only one nearby Enemy"]={nil,"Damage from your Critical Strikes cannot be Reflected 100% increased Damage while there is only one nearby Enemy You take no Extra Damage from Critical Strikes while there is only one nearby Enemy "}c["30% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=30}},nil}c["+4% Chance to Block Spell Damage while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=4}},nil}c["1 Added Passive Skill is Martial Mastery"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Martial Mastery"}},nil}c["Adds 36 to 50 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=36},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=50}},nil}c["18% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=18}},nil}c["Mine Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,keywordFlags=8192,name="ElementalPenetration",type="BASE",value=10}},nil}c["40% increased Critical Strike Chance with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["+5 to Maximum Virulence"]={{}," Maximum Virulence "}c["Recover 5% of Life when a Spirit Charge expires or is consumed"]={nil,"Recover 5% of Life when a Spirit Charge expires or is consumed "}c["10% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["Eldritch Battery"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Eldritch Battery"}},nil}c["10% increased Attack Physical Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["40% less Minimum Physical Attack Damage 20% more Maximum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=-40}}," Minimum 20% more Maximum Physical Attack Damage "}c["225% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=225}},nil}c["160% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=160}},nil}c["600% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=600}},nil}c["263% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=263}},nil}c["280% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=280}},nil}c["225% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=225}},nil}c["100% increased Critical Strike Chance against Enemies on Full Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="FullLife"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=100}},nil}c["145% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=145}},nil}c["10% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}c["Projectiles Pierce while Phasing"]={nil,"Projectiles Pierce while Phasing "}c["Nearby Enemies have Fire, Cold and Lighting Exposure while you have Phasing, applying -15% to those Resistances Nearby Enemies have 15% less Accuracy Rating while you have Phasing"]={nil,"Nearby Enemies have Fire, Cold and Lighting Exposure while you have Phasing, applying -15% to those Resistances Nearby Enemies have 15% less Accuracy Rating while you have Phasing "}c["10% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=10}},nil}c["25% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=25}},nil}c["+35 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=35}},nil}c["Adds 20 to 30 Physical Damage to Attacks if you've"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=30}}," if you've "}c["+6 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=6}},nil}c["1 Added Passive Skill is Vicious Skewering"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Vicious Skewering"}},nil}c["25% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["400% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=400}},nil}c["12% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=12}},nil}c["80% less Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="MORE",value=-80}},nil}c["equal to 25% of Sacrificed Mana for 4 seconds"]={nil,"equal to 25% of Sacrificed Mana for 4 seconds "}c["Gain a Divine Charge on Hit"]={nil,"Gain a Divine Charge on Hit "}c["Adds 1 to 3 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=3}},nil}c["30% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=30}},nil}c["+5% to Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=5}},nil}c["160% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=160}},nil}c["10% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=10}},nil}c["30% increased Melee Critical Strike Chance"]={{[1]={flags=256,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["Grants Level 20 Aspect of the Crab Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="CrabAspect"}}},nil}c["20% less Damage taken if you have not been Hit Recently"]={{[1]={[1]={neg=true,type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-20}},nil}c["4% increased Attack Speed with Maces and Sceptres"]={{[1]={flags=1048581,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["+250 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=250}},nil}c["+5% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=5}},nil}c["20% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit"]={{}," to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit "}c["20% increased Effect of Auras on your Minions"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AuraEffectOnSelf",type="INC",value=20}}}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 5% increased Damage per Frenzy Charge 5% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Multiplier",var="PowerCharge"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," to gain aCharge and a Power Charge on Kill 5% increased 5% increased Damage "}c["Maximum Life becomes 1, Immune to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosInoculation",type="FLAG",value=true}},nil}c["30 Energy Shield gained for each Enemy Hit while affected by Discipline"]={nil,"30 Energy Shield gained for each Enemy Hit while affected by Discipline "}c["125 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=125}},nil}c["80% increased Critical Strike Chance against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=80}},nil}c["Socketed Gems are Supported by level 30 Generosity"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=30,skillId="SupportGenerosity"}}},nil}c["10% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=10}},nil}c["10% chance to Fortify on Melee hit Enemies Taunted by you take 10% increased Damage 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to Fortify Enemies Taunted by you take 10% increased 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks You and nearby Allies have 8% increased Movement Speed "}c["Crimson Dance"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Crimson Dance"}},nil}c["+50 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=50}},nil}c["Adds 1 to 30 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=30}},nil}c["Socketed Gems are Supported by Level 18 Ice Bite"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportFrenzyChargeOnSlayingFrozenEnemy"}}},nil}c["Gain a Power Charge when you use a Vaal Skill"]={nil,"Gain a Power Charge when you use a Vaal Skill "}c["10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds"]={{}," to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds "}c["15% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=15}},nil}c["30% more Bow Damage at Close Range while you have iron Reflexes"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=131076,keywordFlags=0,name="Damage",type="MORE",value=30}}," while you have iron Reflexes "}c["10% increased Attack Speed while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["8% increased Attack and Cast Speed during Effect of any Mana Flask 10% increased Mana Recovery Rate during Effect of any Mana Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},[2]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Speed",type="INC",value=8}}," of any Mana Flask 10% increased Mana Recovery Rate of any Mana Flask "}c["20% increased Damage per Summoned Golem 25% increased Effect of Buffs granted by your Golems per Summoned Golem"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," per Summoned 25% increased Effect of Buffs granted by your Golems per Summoned Golem "}c["15% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=15}},nil}c["Found Magic Items drop Identified"]={nil,"Found Magic Items drop Identified "}c["Recover 5% of Life when a Spirit Charge expires or is consumed 20% chance to gain a Spirit Charge on Kill"]={nil,"Recover 5% of Life when a Spirit Charge expires or is consumed 20% chance to gain a Spirit Charge on Kill "}c["20% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=20}},nil}c["Purity of Ice has 30% reduced Mana Reservation"]={{[1]={[1]={skillName="Purity of Ice",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-30}},nil}c["+10% to Damage over Time Multiplier for Bleeding you inflict on Poisoned Enemies"]={{[1]={flags=0,keywordFlags=2097152,name="DotMultiplier",type="BASE",value=10}}," you inflict on Poisoned Enemies "}c["8% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["+2 to Level of Socketed Elemental Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="elemental",value=2}}},nil}c["Ignites you inflict deal Damage 8% faster 24% increased Fire Damage with Attack Skills"]={nil,"Ignites you inflict deal Damage 8% faster 24% increased Fire Damage with Attack Skills "}c["50% reduced Mana Reservation of Banner Skills 15% increased Effect of Non-Curse Auras from your Skills on Enemies"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-50}}," of Banner Skills 15% increased Effect of Non-Curse Auras from your Skills "}c["8% increased Physical Damage with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["15% increased Attack and Movement Speed while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=0,name="Speed",type="INC",value=15},[2]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["Nearby Enemies cannot deal Critical Strikes"]={nil,"Nearby Enemies cannot deal Critical Strikes "}c["Grants level 10 Gluttony of Elements Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="VaalAuraElementalDamageHealing"}}},nil}c["+1 to Melee range with Claws"]={{[1]={flags=262148,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=1}},nil}c["Minions have a 20% chance to Impale on Hit with Attacks"]={nil,"a 20% chance to Impale on Hit with Attacks "}c["Curse Enemies with level 10 Flammability on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,noSupports=true,skillId="Flammability"}}},nil}c["1% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["Has an additional Implicit Mod +30 to all Attributes"]={nil,"Has an additional Implicit Mod +30 to all Attributes "}c["2% increased Minion Duration per Zombie you own 12% increased Minion Damage per Spectre you own"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillType=21,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=2}}}}," per you own 12% increased Minion Damage per Spectre you own "}c["Regenerate 2% of Life per second if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage"]={nil,"Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage "}c["+30% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=30}},nil}c["+110 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=110}},nil}c["Adds 60 to 90 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=60},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=90}},nil}c["30% chance to Avoid being Chilled during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=30}},nil}c["20% reduced Reflected Physical Damage taken Enemies have -5% to Total Physical Damage Reduction against your Hits 4% chance to deal Double Damage +20 to Strength"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-20}}," Reflected Enemies have -5% to Total Physical Damage Reduction against your Hits 4% chance to deal Double Damage +20 to Strength "}c["25% chance to Avoid interruption from Stuns while Casting +20 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=25}}," to Avoid interruption from Stuns while Casting +20 to "}c["Passives granting Cold Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Cold Resistance or all Elemental Resistances in Radius "}c["Trigger Level 20 Bone Nova when you Kill a Bleeding Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="TriggeredBoneNova"}}},nil}c["Trigger Level 15 Feast of Flesh every 5 seconds 220% increased Energy Shield"]={nil,"Trigger Level 15 Feast of Flesh every 5 seconds 220% increased Energy Shield "}c["Removes 1% of maximum Energy Shield on Kill Corrupted"]={nil,"Removes 1% of maximum Energy Shield on Kill Corrupted "}c["Shocks you inflict spread to other Enemies within a Radius of 15"]={nil,"Shocks you inflict spread to other Enemies within a Radius of 15 "}c["100% increased Global Armour when you have no Energy Shield 30% Chance to gain Unholy Might on Block for 3 seconds"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Armour",type="INC",value=100}}," when you have no Energy Shield 30% Chance to gain Unholy Might on Block for 3 seconds "}c["4% chance to deal Double Damage"]={{[1]={flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=4}},nil}c["1 Added Passive Skill is Whispers of Death"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Whispers of Death"}},nil}c["+25 Mana gained on Killing a Frozen Enemy"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=25}}," ing a Frozen Enemy "}c["4% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=4}},nil}c["Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds"]={nil,"Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds "}c["Adds 55 to 80 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=55},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=80}},nil}c["+2% Chance to Block Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=2}},nil}c["215% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=215}},nil}c["30% increased Trap Trigger Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="TrapTriggerAreaOfEffect",type="INC",value=30}},nil}c["Increases and Reductions to Spell Damage also apply to Attacks at 150% of their value"]={{[1]={flags=0,keywordFlags=0,name="SpellDamageAppliesToAttacksAt150Percent",type="FLAG",value=true}},nil}c["275% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=275}},nil}c["Adds 27 to 38 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=27},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=38}},nil}c["12% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["7% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=7}},nil}c["+24 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=24}},nil}c["10% chance to Avoid being Stunned while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=10}},nil}c["+150 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=150}},nil}c["+5 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=5}},nil}c["8% increased Accuracy Rating with Axes"]={{[1]={flags=65540,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["+1 to Melee range with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=1}},nil}c["20% increased Damage with Hits and Ailments per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=20}},nil}c["+25% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil}c["7% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=7}},nil}c["1% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}},nil}c["40% of Physical Damage Converted to Fire Damage while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=40}},nil}c["120 Energy Shield Regenerated per second while a Rare or Unique Enemy is Nearby"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="RareOrUnique"},flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=120}},nil}c["10% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}c["25% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=25}},nil}c["20% increased Area of Effect if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil}c["12% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["115% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=115}},nil}c["100% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=100}},nil}c["10% reduced Physical Damage taken over time"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenOverTime",type="INC",value=-10}},nil}c["Socketed Gems are Supported by level 1 Mana Leech"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportManaLeech"}}},nil}c["45% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=45}},nil}c["Adds 3 to 9 Lightning Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=3},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=9}},nil}c["+150 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=150}},nil}c["+1 to Melee Strike Range with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=1},[2]={flags=4194308,keywordFlags=0,name="UnarmedRange",type="BASE",value=1}},nil}c["10% increased Attack Speed if you have at least 600 Strength"]={{[1]={[1]={stat="Str",threshold=600,type="StatThreshold"},flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=8}}}},nil}c["25% chance that if you would gain Power Charges, you instead gain up to"]={{}," that if you would gain Power Charges, you instead gain up to "}c["10% increased Elemental Damage with Weapons"]={{[1]={flags=8192,keywordFlags=0,name="ElementalDamage",type="INC",value=10}},nil}c["Attacks with this Weapon deal 80-120 added Chaos Damage against Enemies affected by at least 5 Poisons"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",threshold=5,type="MultiplierThreshold",var="PoisonStack"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=80},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",threshold=5,type="MultiplierThreshold",var="PoisonStack"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=120}},nil}c["+10% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=10}},nil}c["Enemies Chilled by you take 40% increased Burning Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireDamageTakenOverTime",type="INC",value=40}}}},nil}c["Minions Regenerate 0.5% Life per second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}}}},nil}c["6% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=6}},nil}c["+14% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=14}},nil}c["38% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=38}},nil}c["to you and Allies Regenerate 200 Energy Shield per Second while on Consecrated Ground Effects of Consecrated Ground you create Linger for 4 seconds"]={nil,"to you and Allies Regenerate 200 Energy Shield per Second while on Consecrated Ground Effects of Consecrated Ground you create Linger for 4 seconds "}c["+28% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=28}},nil}c["Raised Zombies have +500 to maximum Life"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=500}}}},nil}c["88% increased Damage with Poison if you have at least 300 Dexterity"]={{[1]={[1]={stat="Dex",threshold=300,type="StatThreshold"},flags=0,keywordFlags=1048576,name="Damage",type="INC",value=88}},nil}c["Summoned Holy Relics have 23% reduced Cooldown Recovery Speed"]={{[1]={[1]={skillName="Summon Holy Relic",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=-23}}}},nil}c["15% chance to Impale Enemies on Hit with Attacks 5% increased Impale Effect +20 to Strength"]={{[1]={flags=0,keywordFlags=65536,name="FlaskEffect",type="BASE",value=15}}," to Impale Enemies on Hit 5% increased Impale +20 to Strength "}c["20% increased Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=20},[2]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=20},[3]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=20}},nil}c["Ignites your Skills cause spread to other Enemies within a Radius of 15 Socketed Gems are Supported by level 20 Ignite Proliferation"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 15 Socketed Gems are Supported by level 20 Ignite Proliferation "}c["Creates Consecrated Ground on Critical Strike 50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike"]={nil,"Creates Consecrated Ground on Critical Strike 50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike "}c["10% increased maximum Life if no Equipped Items are Corrupted"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="CorruptedItem"},flags=0,keywordFlags=0,name="Life",type="INC",value=10}},nil}c["8% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["1 Added Passive Skill is Rotten Claws"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Rotten Claws"}},nil}c["16% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=16}},nil}c["175% increased Skeleton Duration"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=175}},nil}c["20% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}},nil}c["16% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=16}},nil}c["15% of maximum Life taken as Chaos Damage per second"]={{[1]={[1]={div=1,stat="Life",type="PerStat"},flags=0,keywordFlags=0,name="ChaosDegen",type="BASE",value=0.15}},nil}c["10% increased Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=10}},nil}c["Cannot be Shocked"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=100}},nil}c["+3 to Level of Socketed Lightning Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="lightning",value=3}}},nil}c["10% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit"]={{}," to gain an Endurance Charge when you Stun an Enemy with a Hit "}c["Moving while Bleeding doesn't cause you to take extra Damage Projectiles gain Damage as they travel farther, dealing up\nto 50% increased Damage with Hits to targets"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage Projectiles gain Damage as they travel farther, dealing up\nto 50% increased Damage with Hits to targets "}c["10% reduced Enemy Stun Threshold with Bows"]={{[1]={flags=131076,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-10}},nil}c["You have Far Shot while you do not have Iron Reflexes"]={nil,"You have Far Shot while you do not have Iron Reflexes "}c["+30% to Critical Strike Multiplier if you've been Channelling for at least 1 second"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}}," if you've been Channelling for at least 1 second "}c["Adds 18 to 32 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=18},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=32}},nil}c["+21 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=21}},nil}c["12% increased Brand Activation frequency"]={{[1]={flags=0,keywordFlags=0,name="BrandActivationFrequency",type="INC",value=12}},nil}c["25% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=25}},nil}c["14% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=14}},nil}c["Adds 1 to 30 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=30}},nil}c["Haste Reserves no Mana"]={{[1]={[1]={skillId="Haste",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["20% chance to gain a Power Charge when you Block +6% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}}," to gain a Power Charge when you Block +6% Chance "}c["Your Critical Strike Multiplier is 300%"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="OVERRIDE",value=300}},nil}c["With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks"]={nil,"With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks "}c["15% more Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="MORE",value=15}},nil}c["40% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["Nearby Allies have 15% increased Attack, Cast and Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=15},onlyAllies=true}},[2]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15},onlyAllies=true}}},nil}c["25% increased Attack and Cast Speed while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="Speed",type="INC",value=25}},nil}c["25% chance to Trigger Level 20 Tornado when you gain Avian's Might or Avian's Flight"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="AvianTornado"}}},nil}c["40% increased Area of Effect of Curse Skills"]={{[1]={flags=0,keywordFlags=2,name="AreaOfEffect",type="INC",value=40}},nil}c["The increase to Physical Damage from Strength applies to Projectile Attacks as well as Melee Attacks"]={{[1]={flags=0,keywordFlags=0,name="IronGrip",type="FLAG",value=true}},nil}c["8% reduced Area Damage taken from Hits +30% to Critical Strike Multiplier against Burning Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Burning"},flags=512,keywordFlags=262144,name="DamageTaken",type="INC",value=-8}}," from Hits +30% to Critical Strike Multiplier "}c["+160 Dexterity Requirement"]={{[1]={flags=0,keywordFlags=0,name="DexRequirement",type="BASE",value=160}},nil}c["Your Hits can't be Evaded by Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=0,name="CannotBeEvaded",type="FLAG",value=true}},nil}c["5% increased Effect of Fortify on you"]={{[1]={flags=0,keywordFlags=0,name="FortifyEffectOnSelf",type="INC",value=5}},nil}c["16% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=16}},nil}c["20% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=20}},nil}c["Gain Onslaught for 10 seconds on Kill"]={nil,"Gain Onslaught for 10 seconds on Kill "}c["Adds Knockback to Melee Attacks during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=100}},nil}c["28% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=28}},nil}c["Minions have 10% increased Area of Effect if you have used a Minion Skill Recently"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={type="Condition",var="UsedMinionSkillRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["30% reduced Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=-30},[2]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=-30},[3]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=-30}},nil}c["+27% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=27}},nil}c["Minions have 10% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=10}}}},nil}c["Channelling Skills have -3 to Total Mana Cost"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-3}},nil}c["You can only have one Herald 50% more Effect of Herald Buffs on you 100% more Damage with Hits from Herald Skills 50% more Damage Over Time with Herald Skills Minions from Herald Skills deal 25% more Damage Your Aura Skills are Disabled"]={nil,"You can only have one Herald 50% more Effect of Herald Buffs on you 100% more Damage with Hits from Herald Skills 50% more Damage Over Time with Herald Skills Minions from Herald Skills deal 25% more Damage Your Aura Skills are Disabled "}c["50% chance to inflict Bleeding on Critical Strike with Attacks"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=65536,name="BleedChance",type="BASE",value=50}},nil}c["20% increased Flask Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=20}},nil}c["+3% Chance to Block Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=3}},nil}c["Channelling Skills have 10% increased Attack Speed"]={{[1]={[1]={skillType=58,type="SkillType"},flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["205% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=205}},nil}c["3% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["16% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=16}},nil}c["40% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=40}},nil}c["16% increased Attack Physical Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["0.6% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.6}},nil}c["+20% to Non-Ailment Chaos Damage over Time Multiplier Every second, inflict Withered on nearby Enemies for 15 seconds Nearby Hindered Enemies deal 15% reduced Damage over Time"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=20}}," Non-Ailment Every second, inflict Withered on nearby Enemies for 15 seconds Nearby Hindered Enemies deal 15% reduced Damage over Time "}c["1 Added Passive Skill is Master of Fire"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Master of Fire"}},nil}c["Energy Shield Recharge is not interrupted by Damage if Recharge began Recently"]={nil,"Energy Shield Recharge is not interrupted by Damage if Recharge began Recently "}c["+48 Life gained when you Block +20 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=48}}," gained when you Block +20 Mana gained when you Block "}c["Summoned Skeletons' hits can't be Evaded +2 to Maximum number of Skeletons"]={nil,"Summoned Skeletons' hits can't be Evaded +2 to Maximum number of Skeletons "}c["Trigger Level 20 Arcane Wake after Spending a total of 200 Mana"]={nil,nil}c["Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield"]={nil,"Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield "}c["125% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=125}},nil}c["+8% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=8}},nil}c["If you've Warcried Recently, you and nearby allies have 10% increased Attack Speed"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=10}}}},nil}c["+15 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=15}},nil}c["+32 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=32}},nil}c["20% increased Effect of Chill you inflict with Critical Strikes 20% increased Effect of Shock you inflict with Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=20}}," you inflict with Critical Strikes 20% increased Effect of Shock you inflict with Critical Strikes "}c["40% increased Damage with Hits and Ailments against Unique Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="RareOrUnique"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=40}},nil}c["50% increased Stun Duration against Enemies that are on Full Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="FullLife"},flags=0,keywordFlags=262144,name="EnemyStunDuration",type="INC",value=50}},nil}c["Can Consume 4 Support Gems Has not Consumed any Gems"]={nil,"Can Consume 4 Support Gems Has not Consumed any Gems "}c["20% increased Physical Damage with Axes or Swords"]={{[1]={[1]={modFlags=4259840,type="ModFlagOr"},flags=4,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["Immune to Freeze while affected by Purity of Ice 10% of Physical Damage taken as Cold Damage while affected by Purity of Ice"]={nil,"Immune to Freeze while affected by Purity of Ice 10% of Physical Damage taken as Cold Damage while affected by Purity of Ice "}c["300% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=300}},nil}c["1 Added Passive Skill is Smoking Remains"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Smoking Remains"}},nil}c["1 Added Passive Skill is Empowered Envoy"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Empowered Envoy"}},nil}c["+100% to Fire Resistance when Socketed with a Red Gem +100% to Cold Resistance when Socketed with a Green Gem"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=100}}," when Socketed with a Red Gem +100% to Cold Resistance when Socketed with a Green Gem "}c["20% increased Effect of Herald Buffs on you 10% reduced Mana Reservation of Herald Skills"]={{[1]={[1]={skillType=63,type="SkillType"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=20}}," of Herald Buffs on you 10% reduced Mana Reservation "}c["Spend Energy Shield before Mana for Skill Costs"]={{},nil}c["100% increased Physical Damage with Hits and Ailments against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=786432,name="PhysicalDamage",type="INC",value=100}},nil}c["20% chance to Block Attacks if you've Blocked a Spell Recently"]={{[1]={[1]={type="Condition",var="BlockedSpellRecently"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}},nil}c["60% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=60}},nil}c["40% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=40}},nil}c["3% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=3},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=3},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=3}},nil}c["20% increased Melee Critical Strike Chance"]={{[1]={flags=256,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["75% increased Effect of Shrine Buffs on you 50% increased Duration of Shrine Effects on you"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=75}}," of Shrine Buffs on you 50% increased Duration of Shrine Effects on you "}c["3% increased Attack Speed with Maces and Sceptres"]={{[1]={flags=1048581,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["and your Totems to each gain an Endurance Charge 6% increased Fire Damage per Endurance Charge"]={nil,"and your Totems to each gain an Endurance Charge 6% increased Fire Damage per Endurance Charge "}c["16% increased Projectile Attack Damage"]={{[1]={flags=1025,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["Enemies you Impale have -5% to Total Physical Damage Reduction against Impale Hits"]={nil,"Enemies you Impale have -5% to Total Physical Damage Reduction against Impale Hits "}c["+25% to all Elemental Resistances while you have at least 200 Strength"]={{[1]={[1]={stat="Str",threshold=200,type="StatThreshold"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=25}},nil}c["+15% chance to Avoid Elemental Damage from Hits while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="ElementalDamage",type="BASE",value=15}}," to Avoid from Hits "}c["Nearby Allies gain 40% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=40},onlyAllies=true}}},nil}c["25% chance to Blind Enemies on Hit"]={{}," to Blind Enemies on Hit "}c["10% increased Effect of Auras on your Minions"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AuraEffectOnSelf",type="INC",value=10}}}},nil}c["4% additional Physical Damage Reduction if you've Warcried in the past 8 seconds"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=4}}," if you've Warcried in the past 8 seconds "}c["10% increased Area of Effect for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}," for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating "}c["+15% to Critical Strike Multiplier with Claws or Daggers"]={{[1]={[1]={modFlags=786432,type="ModFlagOr"},flags=4,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["Regenerate 0.6% of Life per second for each Raised Zombie 30% increased Mana Regeneration Rate per Raised Spectre"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.6}}}}," for each 30% increased per Raised Spectre "}c["Adds 98 to 140 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=98},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=140}},nil}c["+38% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=38}},nil}c["Radius: 18 Chills from your Hits always reduce Action Speed by at least 10%"]={nil,"Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% "}c["20% increased Attack and Cast Speed while Elusive 8% reduced Damage taken while Elusive 25% increased Elusive Effect You take no Extra Damage from Critical Strikes while Elusive"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="Speed",type="INC",value=20}}," while Elusive 8% reduced Damage taken while Elusive 25% increased Elusive Effect You take no Extra Damage while Elusive "}c["1 Added Passive Skill is Brand Loyalty"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Brand Loyalty"}},nil}c["Gain a Divine Charge on Hit You gain Divinity for 10 seconds on reaching maximum Divine Charges"]={nil,"Gain a Divine Charge on Hit You gain Divinity for 10 seconds on reaching maximum Divine Charges "}c["+16% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=16}},nil}c["10% increased Stun Duration on Enemies per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=10}},nil}c["+25% Chaos Resistance when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=25}},nil}c["Adds 6 to 14 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=6},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=14}},nil}c["Skills that would Summon a Totem Summon two Totems instead"]={nil,"Skills that would Summon a Totem Summon two Totems instead "}c["25% increased Elemental Damage with Weapons"]={{[1]={flags=8192,keywordFlags=0,name="ElementalDamage",type="INC",value=25}},nil}c["Spells cast by Totems deal 25% increased Damage"]={nil,"Spells cast by Totems deal 25% increased Damage "}c["+45 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=45}},nil}c["Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Blinded Enemies"]={nil,"Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Blinded Enemies "}c["30% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=30}},nil}c["+60% to Cold Resistance while affected by Herald of Ice"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofIce"},flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=60}},nil}c["80% increased Physical Damage if you've Blocked Damage from a Unique Enemy in the past 10 seconds"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyInPast10Sec"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=80}},nil}c["Cannot be Stunned while you have Ghost Shrouds 10% chance to Dodge Spell Hits if you have Energy Shield"]={nil,"Cannot be Stunned while you have Ghost Shrouds 10% chance to Dodge Spell Hits if you have Energy Shield "}c["Minions Regenerate 2.5% Life per Second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2.5}}}},nil}c["3% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["Attack Skills fire an additional Projectile while wielding a Claw or Dagger 20% increased Projectile Attack Damage with Claws or Daggers"]={nil,"Attack Skills fire an additional Projectile while wielding a Claw or Dagger 20% increased Projectile Attack Damage with Claws or Daggers "}c["Enemies Chilled by your Hits are Shocked Enemies Shocked by your Hits are Chilled"]={nil,"Enemies Chilled by your Hits are Shocked Enemies Shocked by your Hits are Chilled "}c["Enemies Shocked by your Hits are Chilled"]={nil,"Enemies Shocked by your Hits are Chilled "}c["Adds 28 to 40 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=40}},nil}c["Socketed Gems are Supported by Level 20 Greater Volley"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportGreaterVolley"}}},nil}c["+31 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=31}},nil}c["8% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["Movement Speed cannot be modified to below base value"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeedCannotBeBelowBase",type="FLAG",value=true}},nil}c["30% more chance to Evade Projectile Attacks during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="ProjectileEvadeChance",type="MORE",value=30}},nil}c["10% chance to Steal Power, Frenzy, and Endurance Charges on Hit"]={{}," to Steal Power, Frenzy, and Endurance Charges on Hit "}c["Blight has 30% increased Hinder Duration You cannot be Hindered"]={{[1]={[1]={skillName="Blight",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=30}}," Hinder You cannot be Hindered "}c["Moving while Bleeding doesn't cause you to take extra Damage 15% increased Movement Speed while Bleeding"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage 15% increased Movement Speed while Bleeding "}c["10% reduced Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=-10}},nil}c["Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life per second while moving"]={nil,"Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life per second while moving "}c["+1 to maximum number of Summoned Golems if you have 3 Primordial Items Socketed or Equipped"]={{[1]={[1]={threshold=3,type="MultiplierThreshold",var="PrimordialItem"},flags=0,keywordFlags=0,name="ActiveGolemLimit",type="BASE",value=1}},nil}c["Raised Zombies deal 100% more Physical Damage"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamage",type="MORE",value=100}}}},nil}c["Adds 35 to 65 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=35},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=65}},nil}c["6% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=6}},nil}c["With 40 total Intelligence and Dexterity in Radius, Elemental Hit and Wild Strike cannot choose Fire"]={nil,"With 40 total Intelligence and Dexterity in Radius, Elemental Hit and Wild Strike cannot choose Fire "}c["60% of Lightning Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageConvertToChaos",type="BASE",value=60}},nil}c["5% chance to deal Double Damage"]={{[1]={flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=5}},nil}c["Adds 60 to 80 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=60},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=80}},nil}c["10% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"]={{}," to gain aCharge when you Hit a Rare or Unique Enemy "}c["4% increased Attack Speed with Swords"]={{[1]={flags=4194309,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["15% reduced Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=-15}},nil}c["Shocks nearby Enemies during Flask effect"]={nil,"Shocks nearby Enemies during Flask effect "}c["10% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=10}},nil}c["5% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=5}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand"]={{}," to gain aCharge on Kill "}c["20% increased Trap Trigger Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="TrapTriggerAreaOfEffect",type="INC",value=20}},nil}c["20% of Physical Damage Converted to Lightning during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=20}},nil}c["10% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Minions from Herald Skills deal 25% more Damage Your Aura Skills are Disabled"]={nil,"from Herald Skills deal 25% more Damage Your Aura Skills are Disabled "}c["30% increased Area of Effect if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30}},nil}c["+4% Chance to Block Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=4}},nil}c["Attack Skills deal 8% increased Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["You have no Life Regeneration"]={{[1]={flags=0,keywordFlags=0,name="NoLifeRegen",type="FLAG",value=true}},nil}c["Damage from your Critical Strikes cannot be Reflected"]={nil,"Damage from your Critical Strikes cannot be Reflected "}c["16% increased Critical Strike Chance with Bows"]={{[1]={flags=131076,keywordFlags=0,name="CritChance",type="INC",value=16}},nil}c["175% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=175}},nil}c["You are Shocked for 4 seconds on reaching Maximum Power Charges"]={nil,"You are Shocked for 4 seconds on reaching Maximum Power Charges "}c["1 Added Passive Skill is Towering Threat"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Towering Threat"}},nil}c["+25 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=25}},nil}c["1% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=1}},nil}c["Nearby Enemies have 10% reduced Stun and Block Recovery"]={nil,"Nearby Enemies have 10% reduced Stun and Block Recovery "}c["40% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=40}},nil}c["20% chance to gain an Endurance Charge when you Block Extra gore"]={{}," to gain an Endurance Charge when you Block Extra gore "}c["+10% to Physical Damage over Time Multiplier while wielding an Axe or Sword"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=0,keywordFlags=0,name="PhysicalDotMultiplier",type="BASE",value=10}}," or Sword "}c["12% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["You have Zealot's Oath if you haven't been hit recently"]={{[1]={[1]={neg=true,type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Zealot's Oath"}},nil}c["4% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Bow Skills have 20% increased Skill Effect Duration 10% increased Duration of Ailments inflicted while wielding a Bow"]={nil,"Bow Skills have 20% increased Skill Effect Duration 10% increased Duration of Ailments inflicted while wielding a Bow "}c["Dagger Attacks deal 8% increased Damage with Hits and Ailments"]={{[1]={flags=524288,keywordFlags=786432,name="Damage",type="INC",value=8}},nil}c["+900 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=900}},nil}c["Nearby enemies have -30% to Critical Strike Multiplier"]={nil,"Nearby enemies have -30% to Critical Strike Multiplier "}c["100% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=100}},nil}c["+1 to Maximum Energy Shield per 5 Armour on Equipped Shield"]={{[1]={[1]={div=5,stat="ArmourOnWeapon 2",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}},nil}c["Trigger Level 20 Intimidating Cry when you lose Cat's Stealth 150% increased Evasion Rating"]={nil,"Trigger Level 20 Intimidating Cry when you lose Cat's Stealth 150% increased Evasion Rating "}c["Aspect of the Spider can inflict Spider's Web on Enemies an additional time"]={{[1]={[1]={skillName="Aspect of the Spider",type="SkillName"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="Multiplier:SpiderWebApplyStackMax",type="BASE",value=1}}}},nil}c["+240 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=240}},nil}c["Cannot take Reflected Elemental Damage"]={nil,"Cannot take Reflected Elemental Damage "}c["100% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=100}},nil}c["200% increased Armour against Projectiles +25% additional Block Chance against Projectiles"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=200}}," against Projectiles +25% additional Block Chance against Projectiles "}c["+250 to Armour while affected by a Guard Skill Buff 10% chance when Hit for double Armour effect 0.5% of Maximum Life Regenerated per second while affected by a Guard Skill Buff"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=250}}," while affected by a Guard Skill Buff 10% chance when Hit for double Armour effect 0.5% of Maximum Life Regenerated per second while affected by a Guard Skill Buff "}c["Gain an Endurance Charge every second if you've been Hit Recently"]={nil,"Gain an Endurance Charge every second if you've been Hit Recently "}c["You have Consecrated Ground around you while stationary Regenerate 15 Mana per Second while on Consecrated Ground"]={nil,"You have Consecrated Ground around you while stationary Regenerate 15 Mana per Second while on Consecrated Ground "}c["Bow Skills have +10% to Damage over Time Multiplier Bow Skills have 20% increased Skill Effect Duration 10% increased Duration of Ailments inflicted while wielding a Bow"]={nil,"Bow Skills have +10% to Damage over Time Multiplier Bow Skills have 20% increased Skill Effect Duration 10% increased Duration of Ailments inflicted while wielding a Bow "}c["+13% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=13}},nil}c["5% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=5}},nil}c["15% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=15}},nil}c["Cannot gain Energy Shield 50 Life Regenerated per second if you have at least 500 Maximum Energy Shield"]={nil,"Cannot gain Energy Shield 50 Life Regenerated per second if you have at least 500 Maximum Energy Shield "}c["Ignore all Movement Penalties from Armour"]={{[1]={flags=0,keywordFlags=0,name="Condition:IgnoreMovementPenalties",type="FLAG",value=true}},nil}c["Golems have 40% less Life"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="MORE",value=-40}}}},nil}c["20% increased Critical Strike Chance with Two Handed Melee Weapons"]={{[1]={flags=301989892,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["With at least 40 Dexterity in Radius, Ice Shot has 50% chance of Projectiles Piercing"]={nil,"With at least 40 Dexterity in Radius, Ice Shot has 50% chance of Projectiles Piercing "}c["75% chance to cause Enemies to Flee on use"]={{}," to cause Enemies to Flee on use "}c["Unaffected by Burning Ground while affected by Purity of Fire"]={nil,"Unaffected by Burning Ground while affected by Purity of Fire "}c["24% increased Elemental Damage with Weapons"]={{[1]={flags=8192,keywordFlags=0,name="ElementalDamage",type="INC",value=24}},nil}c["+75 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=75}},nil}c["20% increased Accuracy Rating with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil}c["1 Added Passive Skill is Ancestral Inspiration"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Ancestral Inspiration"}},nil}c["60% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["330% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=330}},nil}c["212% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=212}},nil}c["+14% to Critical Strike Multiplier with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="CritMultiplier",type="BASE",value=14}},nil}c["60% increased Critical Strike Chance with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["115% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=115}},nil}c["12% increased maximum Life if no Equipped Items are Corrupted"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="CorruptedItem"},flags=0,keywordFlags=0,name="Life",type="INC",value=12}},nil}c["275% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=275}},nil}c["+20 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=20}},nil}c["24% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=24}},nil}c["15% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=15}},nil}c["9% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=9}},nil}c["24% increased Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8192,keywordFlags=0,name="Damage",type="INC",value=24}},nil}c["90 Energy Shield Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=90}},nil}c["10% chance to gain a Power Charge when you Block +6% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}}," to gain a Power Charge when you Block +6% Chance "}c["Cannot Block"]={{[1]={flags=0,keywordFlags=0,name="CannotBlockAttacks",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="CannotBlockSpells",type="FLAG",value=true}},nil}c["50% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["1 Added Passive Skill is Dread March"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Dread March"}},nil}c["You are Shocked during Flask effect, causing 50% increased Damage taken 30% of Lightning Damage Leeched as Life during Flask effect"]={nil,"You are Shocked during Flask effect, causing 50% increased Damage taken 30% of Lightning Damage Leeched as Life during Flask effect "}c["10% chance to gain a Frenzy, Power or Endurance Charge on Kill Conduit"]={{}," to gain a Frenzy, Power or Endurance Charge on Kill Conduit "}c["12% increased Damage with Ailments from Attack Skills while wielding a Mace or Sceptre"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["5% chance to Avoid Fire Damage from Hits"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=5}}," to Avoid from Hits "}c["40% increased Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="BlockRecovery",type="INC",value=40}},nil}c["50% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=50}},nil}c["You have Culling Strike against Cursed Enemies Curse Skills have 20% increased Skill Effect Duration"]={nil,"You have Culling Strike against Cursed Enemies Curse Skills have 20% increased Skill Effect Duration "}c["10% chance to gain a Power Charge on Critical Strike"]={{}," to gain a Power Charge "}c["+20% to Damage over Time Multiplier for Ignite from Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=4194304,name="DotMultiplier",type="BASE",value=20}},nil}c["20% increased Attack Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=1,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["150% increased Rarity of Items Dropped by Slain Magic Enemies 100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies 100% increased Quantity of Items Dropped by Slain Normal Enemies "}c["Adds 35 to 90 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=35},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=90}},nil}c["Your Physical Damage can Chill"]={{[1]={flags=0,keywordFlags=0,name="PhysicalCanChill",type="FLAG",value=true}},nil}c["Herald of Agony has 30% reduced Mana Reservation"]={{[1]={[1]={skillName="Herald of Agony",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-30}},nil}c["Socketed Gems have 10% chance to cause Enemies to Flee on Hit Trigger Level 1 Abyssal Cry on Hit"]={{}," to cause Enemies to Flee on Hit Trigger Level 1on Hit "}c["30% of Physical Damage taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsLightning",type="BASE",value=30}},nil}c["your maximum number of Power Charges"]={nil,"your maximum number of Power Charges "}c["10% increased total Recovery per second from Energy Shield Leech"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldLeechRate",type="INC",value=10}},nil}c["20% chance to Recover 10% of Maximum Mana when you use a Skill"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," to Recover 10% of when you use a Skill "}c["-10% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-10}},nil}c["50% increased Effect of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=50}},nil}c["you Spend at least 100 Mana to Use a Skill"]={nil,"you Spend at least 100 Mana to Use a Skill "}c["2% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["0.7% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.7}},nil}c["20% increased Cast Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=16,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["You can only have one Herald 50% more Effect of Herald Buffs on you 100% more Damage with Hits from Herald Skills 50% more Damage Over Time with Herald Skills Minions from Herald Skills deal 25% more Damage"]={nil,"You can only have one Herald 50% more Effect of Herald Buffs on you 100% more Damage with Hits from Herald Skills 50% more Damage Over Time with Herald Skills Minions from Herald Skills deal 25% more Damage "}c["1 Added Passive Skill is Opportunistic Fusilade"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Opportunistic Fusilade"}},nil}c["111% increased Duration of Ailments you inflict while Focussed"]={{[1]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=111},[2]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=111},[3]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=111},[4]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=111},[5]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=111},[6]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=111}},nil}c["1 Added Passive Skill is Antivenom"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Antivenom"}},nil}c["10% chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=10}},nil}c["10% chance to Curse Enemies with a random Curse on Hit"]={{}," to Curse Enemies with a random Curse on Hit "}c["+24 to Strength and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=24}},nil}c["Adds 98 to 178 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=98},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=178}},nil}c["35% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=35}},nil}c["+12 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=12}},nil}c["+33 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=33}},nil}c["60% increased Defences from Equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="Defences",type="INC",value=60}},nil}c["Every second, Consume a nearby Corpse to Recover 5% of Life and Mana 10% more Damage taken if you haven't Consumed a Corpse Recently"]={nil,"Every second, Consume a nearby Corpse to Recover 5% of Life and Mana 10% more Damage taken if you haven't Consumed a Corpse Recently "}c["20% increased Mine Throwing Speed if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=20}},nil}c["Unaffected by Elemental Weakness while affected by Purity of Elements Immune to Ignite while affected by Purity of Fire"]={nil,"Unaffected by Elemental Weakness while affected by Purity of Elements Immune to Ignite while affected by Purity of Fire "}c["+12% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=12}},nil}c["Warcry Skills have 40% increased Area of Effect"]={nil,"Warcry Skills have 40% increased Area of Effect "}c["+96 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=96}},nil}c["50% increased Life Recovery Rate if you've taken Fire Damage from an Enemy Hit Recently Unaffected by Ignite"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=50}}," if you've taken Fire Damage from an Enemy Hit Recently Unaffected by Ignite "}c["Your Chaos Damage can Shock"]={{[1]={flags=0,keywordFlags=0,name="ChaosCanShock",type="FLAG",value=true}},nil}c["120% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=120}},nil}c["20% less Lightning Damage taken"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageTaken",type="MORE",value=-20}},nil}c["1% chance to deal Double Damage per 4 Rage"]={{[1]={[1]={div=4,type="Multiplier",var="Rage"},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=1}},nil}c["200% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=200}},nil}c["30% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=44,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30}},nil}c["You can Cast an additional Brand Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed"]={nil,"You can Cast an additional Brand Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed "}c["+6 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=6}},nil}c["Adds 75 to 358 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=358}},nil}c["14% increased Projectile Attack Damage"]={{[1]={flags=1025,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["While stationary, gain 10% increased Area of Effect every second, up to a maximum of 50%"]={nil,"While stationary, gain 10% increased Area of Effect every second, up to a maximum of 50% "}c["10% chance when Hit for double Armour effect Regenerate 0.5% of Life per second while affected by a Guard Skill Buff"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=10}}," when Hit for double effect Regenerate 0.5% of Life per second while affected by a Guard Skill Buff "}c["15% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=15}},nil}c["Regenerate 0.2% of Life per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.2}},nil}c["Nearby Hindered Enemies deal 15% reduced Damage over Time"]={nil,"Nearby Hindered Enemies deal 15% reduced Damage over Time "}c["15% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity -5 to Total Mana Cost of Skills while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=15}}," to Recover 10% of when you use a Skill -5 to Total Mana Cost of Skills while affected by Clarity "}c["+25% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=25}},nil}c["8% increased Impale Effect"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=8}}," Impale "}c["+175 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=175}},nil}c["+40% to Critical Strike Multiplier if Dexterity is higher than Intelligence"]={{[1]={[1]={type="Condition",var="DexHigherThanInt"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=40}},nil}c["Fire Skills have a 25% chance to apply Fire Exposure on Hit Lightning Skills have a 25% chance to apply Lightning Exposure on Hit"]={nil,"a 25% chance to apply Fire Exposure on Hit Lightning Skills have a 25% chance to apply Lightning Exposure on Hit "}c["You gain Unholy Might for 10 seconds on Block"]={nil,"You gain Unholy Might for 10 seconds on Block "}c["2% increased Attack Speed with Staves"]={{[1]={flags=2097157,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["+5% chance to Evade Attacks"]={{[1]={flags=0,keywordFlags=0,name="EvadeChance",type="BASE",value=5}},nil}c["100% increased Shock Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=100}},nil}c["30% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,keywordFlags=0,name="PhysicalDamage",type="MORE",value=30}},nil}c["For each Element you've been hit by Damage of Recently, 8% reduced Damage taken of that Element"]={{[1]={[1]={type="Condition",var="HitByFireDamageRecently"},flags=0,keywordFlags=0,name="FireDamageTaken",type="INC",value=-8},[2]={[1]={type="Condition",var="HitByColdDamageRecently"},flags=0,keywordFlags=0,name="ColdDamageTaken",type="INC",value=-8},[3]={[1]={type="Condition",var="HitByLightningDamageRecently"},flags=0,keywordFlags=0,name="LightningDamageTaken",type="INC",value=-8}},nil}c["You have Phasing if you have Blocked Recently"]={nil,"You have Phasing if you have Blocked Recently "}c["Regenerate 200 Energy Shield per Second while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=200}},nil}c["10% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["30% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=30}},nil}c["With 40 total Strength and Intelligence in Radius, Elemental Hit and Wild Strike cannot choose Cold With 40 total Strength and Intelligence in Radius, Elemental Hit and Wild Strike deal 50% less Cold Damage"]={nil,"With 40 total Strength and Intelligence in Radius, Elemental Hit and Wild Strike cannot choose Cold With 40 total Strength and Intelligence in Radius, Elemental Hit and Wild Strike deal 50% less Cold Damage "}c["Adds 18 to 27 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=27}},nil}c["8% increased Attack Speed with Wands"]={{[1]={flags=8388613,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["Socketed Gems are Supported by level 20 Increased Area of Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportIncreasedAreaOfEffect"}}},nil}c["2% of Life Regenerated per second if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill"]={nil,"Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill "}c["320% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=320}},nil}c["Trigger Commandment of Inferno on Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,noSupports=true,skillId="EnchantmentOfInfernoOnKill4"}}},nil}c["10% reduced Enemy Stun Threshold with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-10}},nil}c["Gain 110% of Bow Physical Damage as Extra Damage of each Element"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=110},[2]={flags=131072,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=110},[3]={flags=131072,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=110}},nil}c["10% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=10}},nil}c["Nearby Enemies are Hindered, with 25% reduced Movement Speed"]={nil,"Nearby Enemies are Hindered, with 25% reduced Movement Speed "}c["20% increased Effect of Non-Damaging Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=20},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=20},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffech",type="INC",value=20}},nil}c["You and nearby Allies have +15% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}}}},nil}c["20% chance to Recover 10% of Maximum Mana when you use a Skill 6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," to Recover 10% of when you use a Skill 6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana "}c["Has 2 Sockets"]={{[1]={flags=0,keywordFlags=0,name="SocketCount",type="BASE",value=2}},nil}c["Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={nil,"Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently "}c["5% increased Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=5}},nil}c["Celestial Footprints Shaper Item"]={nil,"Celestial Footprints Shaper Item "}c["Weapons you Animate create an additional copy"]={nil,"Weapons you Animate create an additional copy "}c["+5% Chance to Block Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=5}},nil}c["+1 to Level of Socketed Curse Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="curse",value=1}}},nil}c["20% chance to gain a Power Charge when you Block"]={{}," to gain a Power Charge when you Block "}c["12% increased Physical Damage with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["1 Added Passive Skill is Student of Decay"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Student of Decay"}},nil}c["Minions have +5% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=5}}}},nil}c["8% increased Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["1% less Damage taken per Grasping Vine"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="MORE",value=-1}}," per Grasping Vine "}c["6% increased Accuracy Rating with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["Minions deal 9 to 15 additional Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=9}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=15}}}},nil}c["Projectiles gain Damage as they travel farther, dealing up to 50% increased Damage with Hits to targets"]={{[1]={[1]={ramp={[1]={[1]=35,[2]=0},[2]={[1]=70,[2]=1}},type="DistanceRamp"},flags=1025,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["0.5% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}},nil}c["1 Added Passive Skill is Stalwart Commander"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Stalwart Commander"}},nil}c["100% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=100}},nil}c["20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"]={{}," to gain aCharge when you Hit a Rare or Unique Enemy "}c["Nearby Allies deal 30% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=30},onlyAllies=true}}},nil}c["+3 to Level of Socketed Warcry Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="warcry",value=3}}},nil}c["50% increased Effect of Socketed Jewels"]={{[1]={flags=0,keywordFlags=0,name="SocketedJewelEffect",type="INC",value=50}},nil}c["You have no Armour or Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="MORE",value=-100},[2]={flags=0,keywordFlags=0,name="EnergyShield",type="MORE",value=-100}},nil}c["100% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=100}},nil}c["20% increased Spell Damage while you have Arcane Surge"]={{[1]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["10% increased Physical Damage with Claws"]={{[1]={flags=262148,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["1 Added Passive Skill is Paralysis"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Paralysis"}},nil}c["15% chance to gain a Flask Charge when you deal a Critical Strike 50% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike 50% chance to gain a Flask Charge when you deal a Critical Strike "}c["-1 Maximum Frenzy Charges"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesMax",type="BASE",value=-1}},nil}c["Raised Zombies have 5% chance to Taunt Enemies on Hit"]={{}," to Taunt Enemies on Hit "}c["27% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=27}},nil}c["14% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=14}},nil}c["Curse Enemies with Temporal Chains on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,noSupports=true,skillId="TemporalChains"}}},nil}c["Raise Zombie does not require a Corpse Your Raised Zombies count as Corpses"]={nil,"does not require a Corpse Your Raised Zombies count as Corpses "}c["1 Added Passive Skill is Improvisor"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Improvisor"}},nil}c["10% increased Effect of Arcane Surge on you per 200 Mana spent Recently, up to 50% 10% chance to gain Arcane Surge when you Kill an Enemy"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=10}}," of Arcane Surge on you per 200 Mana spent Recently, up to 50% 10% chance to gain Arcane Surge when you Kill an Enemy "}c["15% more Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=15}},nil}c["Cold-only Splash Damage to surrounding targets"]={nil,"Cold-only Splash Damage to surrounding targets "}c["Minions Leech 5% of Damage as Life against Poisoned Enemies"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},flags=0,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=5}}}},nil}c["+1% to Chaos Resistance per Poison on you"]={{[1]={[1]={type="Multiplier",var="PoisonStack"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=1}},nil}c["10% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,keywordFlags=4096,name="CooldownRecovery",type="INC",value=10}},nil}c["1 Added Passive Skill is Unwaveringly Evil"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Unwaveringly Evil"}},nil}c["2% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=2}},nil}c["155% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=155}},nil}c["30% increased Damage with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["20% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}},nil}c["1 Added Passive Skill is Grand Design"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Grand Design"}},nil}c["Channelling Skills deal 12% increased Attack Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=1,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Triggers Level 20 Fire Aegis when Equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="FireAegis"}}},nil}c["+1 to maximum number of Golems"]={{[1]={flags=0,keywordFlags=0,name="ActiveGolemLimit",type="BASE",value=1}},nil}c["50% increased Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=50}},nil}c["20% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["2% chance to Avoid Elemental Damage when Hit per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ElementalDamage",type="BASE",value=2}}," to Avoid when Hit "}c["Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks "}c["40% reduced Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=-40}},nil}c["5% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["30% increased Accuracy Rating if you've dealt a Critical Strike in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=30}},nil}c["20% reduced Chill Duration on You"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=-20}}," on You "}c["120% increased Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="BlockRecovery",type="INC",value=120}},nil}c["Attack Projectiles Return to you from final Target Returning Projectiles Pierce all Targets"]={nil,"Attack Projectiles Return to you from final Target Returning Projectiles Pierce all Targets "}c["+30% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["Adds 2 to 3 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=2},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=3}},nil}c["-5% to all maximum Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResistMax",type="BASE",value=-5},[2]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=-5}},nil}c["1% increased Lightning Damage per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=1}},nil}c["30% increased Elemental Damage with Weapons"]={{[1]={flags=8192,keywordFlags=0,name="ElementalDamage",type="INC",value=30}},nil}c["+12% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=12}},nil}c["+12% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=12}},nil}c["25% chance to Scorch Enemies Cannot inflict Ignite"]={{}," to Scorch Enemies Cannot inflict Ignite "}c["+25% to Critical Strike Multiplier with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil}c["+2 to Maximum number of Skeletons"]={{[1]={flags=0,keywordFlags=0,name="ActiveSkeletonLimit",type="BASE",value=2}},nil}c["30% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["10% increased Brand Attachment range"]={{}," Brand Attachment range "}c["Socketed Gems are supported by level 25 Melee Splash"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=25,skillId="SupportMeleeSplash"}}},nil}c["Adds 32 to 42 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=32},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=42}},nil}c["3% increased Attack Speed for each Map Item Modifier affecting the Area"]={{[1]={flags=513,keywordFlags=0,name="Speed",type="INC",value=3}}," for each Map Item Modifier affecting the "}c["Gems can be Socketed in this Item ignoring Socket Colour Gems Socketed in Red Sockets have +1 to Level"]={nil,"Gems can be Socketed in this Item ignoring Socket Colour Gems Socketed in Red Sockets have +1 to Level "}c["You cannot Recharge Energy Shield"]={nil,"You cannot Recharge Energy Shield "}c["10% increased Critical Strike Chance with One Handed Melee Weapons"]={{[1]={flags=167772164,keywordFlags=0,name="CritChance",type="INC",value=10}},nil}c["25% increased Critical Strike Chance with Mines"]={{[1]={flags=0,keywordFlags=8192,name="CritChance",type="INC",value=25}},nil}c["190% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=190}},nil}c["You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill"]={nil,"You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill "}c["Minions have 12% increased Attack and Cast Speed if you or your Minions have Killed Recently"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=12}}}}," if you or your Minions have Killed Recently "}c["Gain Chilling, Shocking and Igniting Conflux for 2 seconds"]={{},nil}c["Reflects 100 to 150 Physical Damage to Melee Attackers"]={nil,"Reflects 100 to 150 Physical Damage to Melee Attackers "}c["Curse Enemies with level 5 Vulnerability on Block"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=5,noSupports=true,skillId="Vulnerability"}}},nil}c["You cannot be Frozen for 3 seconds after being Frozen"]={nil,"You cannot be Frozen for 3 seconds after being Frozen "}c["Minions have +10% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=10}}}},nil}c["Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="EnduranceChargeOnMeleeStun"}}},nil}c["Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed"]={nil,"Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed "}c["40% chance to Poison on Melee Hit"]={{[1]={flags=256,keywordFlags=0,name="PoisonChance",type="BASE",value=40}},nil}c["230% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=230}},nil}c["15% increased Minion Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=15}}}},nil}c["10% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["5% chance to Impale Enemies on Hit with Attacks"]={{}," to Impale Enemies on Hit "}c["Your Cold Damage can Ignite"]={{[1]={flags=0,keywordFlags=0,name="ColdCanIgnite",type="FLAG",value=true}},nil}c["+15% to Critical Strike Multiplier with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["Effects granted for having Rage are Tripled Cannot be Stunned while you have at least 25 Rage"]={nil,"Effects granted for having Rage are Tripled Cannot be Stunned while you have at least 25 Rage "}c["25% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=25}},nil}c["Golems have +1000 to Armour"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=1000}}}},nil}c["With at least 40 Strength in Radius, Cleave grants Fortify on Hit"]={nil,"With at least 40 Strength in Radius, Cleave grants Fortify on Hit "}c["175% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=175}},nil}c["4% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=4}},nil}c["10% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=10}},nil}c["30% chance to Avoid being Chilled"]={{[1]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=30}},nil}c["8% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=8}},nil}c["+10% to Damage over Time Multiplier for Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="DotMultiplier",type="BASE",value=10}},nil}c["Trigger Level 5 Rain of Arrows when you Attack with a Bow"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=5,skillId="RainOfArrows"}}},nil}c["Minions have 65% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=65}}}},nil}c["10% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=10}},nil}c["30% chance to Cast Socketed Spells when you Spend at least 100 Mana to Use a Skill"]={{[1]={flags=2,keywordFlags=0,name="Mana",type="BASE",value=30}}," to Cast Socketed s when you Spend at least 100 to Use a Skill "}c["2% additional Chance to receive a Critical Strike"]={{}," to receive a Critical Strike "}c["50% chance to avoid Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=50}},nil}c["15% reduced Spark Duration"]={{[1]={[1]={skillName="Spark",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=-15}},nil}c["Left ring slot: 100% increased Mana Regeneration Rate"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=100}},nil}c["40% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=40}},nil}c["50% increased Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="BlockRecovery",type="INC",value=50}},nil}c["5% chance to Dodge Attack and Spell Hits while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=5},[2]={[1]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=5}},nil}c["Gain 5 Souls for Vaal Skills on Rampage Kills grant an additional Vaal Soul if you have Rampaged Recently"]={nil,"Gain 5 Souls for Vaal Skills on Rampage Kills grant an additional Vaal Soul if you have Rampaged Recently "}c["5% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=5}},nil}c["10% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=10}},nil}c["+3% to Non-Ailment Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=3}}," Non-Ailment "}c["Channelling Skills have 3% increased Attack and Cast Speed"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["20% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Hits with this Weapon deal 60% increased Damage to Ignited Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Ignited"},flags=4,keywordFlags=262144,name="Damage",type="INC",value=60}},nil}c["50% more Effect of Herald Buffs on you 100% more Damage with Hits from Herald Skills"]={{[1]={flags=0,keywordFlags=262144,name="FlaskEffect",type="MORE",value=50}}," of Herald Buffs on you 100% more Damage from Herald Skills "}c["Regenerate 1% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["12% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=12}},nil}c["Recover 5% of Maximum Life on Kill"]={nil,"Recover 5% of Maximum Life on Kill "}c["Nearby Allies' spells have Culling Strike Nearby Allies have Culling Strike"]={nil,"Nearby Allies' spells have Culling Strike Nearby Allies have Culling Strike "}c["Socketed Curse Skills ignore Curse Limit +40 to Intelligence"]={nil,"Socketed Curse Skills ignore Curse Limit +40 to Intelligence "}c["25% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=25}},nil}c["25% reduced Flask effect duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=-25}},nil}c["+30 Life gained on Killing Ignited Enemies"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=30}}," ing Ignited Enemies "}c["Recover 75% of your maximum Life on use"]={nil,"Recover 75% of your maximum Life on use "}c["8% increased Damage with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["5% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["50% increased Duration of Shrine Effects on you"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=50}}," of Shrine Effects on you "}c["-1 to maximum number of Summoned Totems."]={{[1]={flags=0,keywordFlags=0,name="ActiveTotemLimit",type="BASE",value=-1}},nil}c["0.4% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.4}},nil}c["+100 to Maximum Mana per Green Socket"]={{[1]={[1]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=100}},nil}c["+1% Chance to Block Attack Damage for each time you've Blocked in the past 10 seconds"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}}," for each time you've Blocked in the past 10 seconds "}c["Minions have 20% more Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="MORE",value=20}}}},nil}c["+3% to Damage over Time Multiplier for Poison"]={{[1]={flags=0,keywordFlags=1048576,name="DotMultiplier",type="BASE",value=3}},nil}c["Socketed Gems deal 63 to 94 additional Fire Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=63}}},[2]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=94}}}},nil}c["Enemies Chilled by you take 100% increased Burning Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireDamageTakenOverTime",type="INC",value=100}}}},nil}c["Adds 1 to 200 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=200}},nil}c["Adds 10 to 167 Lightning Damage to Spells while no Life is Reserved"]={{[1]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=10},[2]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=167}},nil}c["1% additional Physical Damage Reduction per Minion, up to 10%"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=1}}," per Minion, up to 10% "}c["Regenerate 40 Energy Shield per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=40}},nil}c["Summoned Raging Spirits have 100% increased maximum Life"]={{[1]={[1]={skillName="Summon Raging Spirit",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=100}}}},nil}c["+38 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=38}},nil}c["You gain Onslaught for 1 second per Endurance Charge when Hit You gain Onslaught for 2 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 1 second per Endurance Charge when Hit You gain Onslaught for 2 second per Endurance Charge when Hit "}c["Unaffected by Vulnerability while affected by Determination"]={nil,"Unaffected by Vulnerability while affected by Determination "}c["1 Added Passive Skill is Renewal"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Renewal"}},nil}c["You cannot have non-Golem Minions 25% reduced Golem Size"]={nil,"You cannot have non-Golem Minions 25% reduced Golem Size "}c["100% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=100}},nil}c["20% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=44,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil}c["10% increased Effect of Non-Damaging Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=10},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=10},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffech",type="INC",value=10}},nil}c["14% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=14}},nil}c["5% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=5},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=5},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=5}},nil}c["10% increased Stun Duration with Two Handed Melee Weapons on Enemies"]={{[1]={flags=301989892,keywordFlags=0,name="EnemyStunDuration",type="INC",value=10}},nil}c["Enemies can have 1 additional Curse"]={{[1]={flags=0,keywordFlags=0,name="EnemyCurseLimit",type="BASE",value=1}},nil}c["31% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=31}},nil}c["40% increased Curse Duration"]={{[1]={flags=0,keywordFlags=2,name="Duration",type="INC",value=40}},nil}c["20% more Damage with Ignite"]={{[1]={flags=0,keywordFlags=4194304,name="Damage",type="MORE",value=20}},nil}c["Adds 10 to 12 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},nil}c["Adds 22 to 32 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=32}},nil}c["Adds 14 to 22 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=22}},nil}c["20% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=20}},nil}c["40% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=40}},nil}c["15% increased Armour while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="Armour",type="INC",value=15}},nil}c["+16% to Critical Strike Multiplier with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="CritMultiplier",type="BASE",value=16}},nil}c["15% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=15}},nil}c["+125 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=125}},nil}c["20% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=20}},nil}c["1% increased Attack Damage per 450 Evasion Rating"]={{[1]={[1]={div=450,stat="Evasion",type="PerStat"},flags=1,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["10% reduced Trap Duration"]={{[1]={flags=0,keywordFlags=0,name="TrapDuration",type="INC",value=-10}},nil}c["+15% to Critical Strike Multiplier against Taunted Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Taunted"},flags=0,keywordFlags=262144,name="CritMultiplier",type="BASE",value=15}},nil}c["3% reduced Damage taken per Ghost Shroud Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-3}}," per Ghost Shroud Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating "}c["3 Life regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=3}},nil}c["+20% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}},nil}c["You and nearby allies have 20% increased Attack, Cast and Movement"]={{}," Attack, Cast and Movement "}c["100% increased Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=100}},nil}c["10% chance to double Stun Duration 24% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="EnemyStunDuration",type="BASE",value=10}}," to double 24% increased Damage "}c["10% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["30% chance to gain a Power Charge when you Stun Gain Unholy Might for 4 seconds on Critical Strike"]={{}," to gain a Power Charge when you Stun Gain Unholy Might for 4 seconds "}c["20% increased Area Damage while wielding a Two Handed Melee Weapon"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=20}}," while wielding a Two Handed Melee Weapon "}c["Removes all mana. Spend Life instead of Mana for Skills"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="MORE",value=-100},[2]={flags=0,keywordFlags=0,name="BloodMagic",type="FLAG",value=true}},nil}c["300% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=300}},nil}c["10% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=10}},nil}c["220% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=220}},nil}c["+4% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["245% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=245}},nil}c["Nearby Enemies are Chilled"]={nil,"Nearby Enemies are Chilled "}c["Movement Skills cost no Mana"]={{[1]={flags=0,keywordFlags=8,name="ManaCost",type="MORE",value=-100}},nil}c["10% reduced Reflected Elemental Damage taken Damage with Weapons Penetrates 5% Elemental Resistance 20% increased Elemental Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8192,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-10}}," Reflected Damage Penetrates 5% Elemental Resistance 20% increased Elemental Damage "}c["and nearby Allies have +1000 to Armour You and nearby Allies deal 6 to 12 added Physical Damage for\neach Impale on Enemy"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},"and nearby Allies have +1000 to You and nearby Allies deal for\neach Impale on Enemy "}c["Adds 1 to 120 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=120}},nil}c["5% chance to Blind Enemies on Hit with Attacks"]={{}," to Blind Enemies on Hit "}c["Cannot Block Spells"]={{[1]={flags=0,keywordFlags=0,name="CannotBlockSpells",type="FLAG",value=true}},nil}c["Recover 3% of Maximum Life on Kill Recover 3% of Maximum Mana on Kill"]={nil,"Recover 3% of Maximum Life on Kill Recover 3% of Maximum Mana on Kill "}c["+14 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="ManaOnHit",type="BASE",value=14}},nil}c["1 Added Passive Skill is Calamitous"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Calamitous"}},nil}c["25% increased Critical Strike Chance with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["6% increased Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["1 Added Passive Skill is Antifreeze"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Antifreeze"}},nil}c["6% increased Attack and Cast Speed per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=6}}," per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds "}c["Cannot be Shocked while Chilled"]={nil,"Cannot be Shocked while Chilled "}c["22% increased Physical Damage with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=22}},nil}c["2% chance to Dodge Attacks per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=2}},nil}c["Adds 1 to 4 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=4}},nil}c["+2 to Level of Socketed Bow Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="bow",value=2}}},nil}c["20% chance to gain an Endurance Charge when you Block +4% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}}," to gain an Endurance Charge when you Block +4% Chance "}c["Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill"]={nil,"Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill "}c["4% additional Physical Damage Reduction if you've Warcried in the past 8 seconds 4% chance to deal Double Damage if you've Warcried in the past 8 seconds"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=4}}," if you've Warcried in the past 8 seconds 4% chance to deal Double Damage if you've Warcried in the past 8 seconds "}c["Adds 265 to 335 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=265},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=335}},nil}c["Your Damaging Hits always Stun Enemies that are on Full Life"]={nil,"Your Damaging Hits always Stun Enemies that are on Full Life "}c["25% chance to Trigger level 20 Animate Weapon on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="AnimateWeapon"}}},nil}c["Trigger a Socketed Bow Skill when you Attack with a Bow"]={nil,"Trigger a Socketed Bow Skill when you Attack with a Bow "}c["80% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=80}},nil}c["20% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block "}c["8% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=8}},nil}c["0.4% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.4}},nil}c["10% chance to Fortify on Melee hit Enemies Taunted by you take 10% increased Damage 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to Fortify Enemies Taunted by you take 10% increased 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks "}c["6% increased Attack Speed with Swords"]={{[1]={flags=4194309,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["30% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=30}},nil}c["Increases and Reductions to Light Radius also apply to Accuracy"]={{[1]={flags=0,keywordFlags=0,name="LightRadiusAppliesToAccuracy",type="FLAG",value=true}},nil}c["20% increased Attack and Movement Speed with Her Blessing"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=20},[2]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}}," with Her Blessing "}c["+75% to Critical Strike Multiplier during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=75}},nil}c["12% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=12}},nil}c["Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies Regenerate 200 Energy Shield per Second while on Consecrated Ground"]={nil,"Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies Regenerate 200 Energy Shield per Second while on Consecrated Ground "}c["3% increased Experience gain 2% increased Experience gain"]={{}," Experience gain 2% increased Experience gain "}c["Attack Skills deal 6% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=6}},nil}c["Minions Regenerate of 1% Life per second"]={nil,"Regenerate of 1% Life per second "}c["Attack Skills deal 8% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["With at least one nearby corpse, you and nearby Allies deal 10% more Damage"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="NearbyCorpse"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}}}},nil}c["25% increased Effect of Buffs granted by Socketed Golem Skills"]={{[1]={[1]={keyword="golem",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=25}}}},nil}c["You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other "}c["5% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=5}},nil}c["+6% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=6}},nil}c["20% chance to Avoid being Stunned while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=20}},nil}c["Celestial Footprints"]={nil,"Celestial Footprints "}c["10% of Physical Damage taken as Fire Damage while affected by Purity of Fire"]={{[1]={[1]={type="Condition",var="AffectedByPurityofFire"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsFire",type="BASE",value=10}},nil}c["10% increased Area of Effect for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}," for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam "}c["Adds 235 to 290 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=235},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=290}},nil}c["25% increased Brand Activation Frequency if you haven't used a Brand Skill Recently"]={{[1]={flags=0,keywordFlags=0,name="BrandActivationFrequency",type="INC",value=25}}," if you haven't used a Brand Skill Recently "}c["75% increased Attack Critical Strike Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="CritChance",type="INC",value=75}},nil}c["-6 to Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-6}},nil}c["+25% to Damage over Time Multiplier for Poison"]={{[1]={flags=0,keywordFlags=1048576,name="DotMultiplier",type="BASE",value=25}},nil}c["3% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=3}},nil}c["12% increased Fire Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="FireDamage",type="INC",value=12}},nil}c["+10 to Strength and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=10}},nil}c["12% increased Damage with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["12% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=12}},nil}c["80% increased Critical Strike Chance for Attacks"]={{[1]={flags=1,keywordFlags=0,name="CritChance",type="INC",value=80}},nil}c["-100 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=-100}},nil}c["20% increased Accuracy Rating with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil}c["Nearby Allies have 30% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30},onlyAllies=true}}},nil}c["10% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["+6% Chance to Block Spell Damage if you've Cast a Spell Recently"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=6}},nil}c["Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled +10% to Cold Damage over Time Multiplier"]={nil,"Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled +10% to Cold Damage over Time Multiplier "}c["1 Added Passive Skill is Confident Combatant"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Confident Combatant"}},nil}c["1% additional Physical Damage Reduction per Minion, up to 10% +3% to all Elemental Resistances per Minion, up to 30%"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=1}}," per Minion, up to 10% +3% to all Elemental Resistances per Minion, up to 30% "}c["Attack Skills deal 30% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["6% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 5% increased Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," to gain aCharge and a Power Charge on Kill 5% increased "}c["Trigger level 10 Consecrate when you deal a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="TriggeredConsecrate"}}},nil}c["10% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=10}},nil}c["Summoned Skeletons have 10% chance to Wither Enemies for 2 seconds on Hit"]={nil,"Summoned Skeletons have 10% chance to Wither Enemies for 2 seconds on Hit "}c["15% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=15}},nil}c["+20% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=20}},nil}c["20% chance to Maim on Hit 20% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=20}}," to Maim on Hit 20% chance "}c["+12% to Damage over Time Multiplier for Ailments from Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=2048,keywordFlags=0,name="DotMultiplier",type="BASE",value=12}},nil}c["50% chance to gain a Power Charge on Killing a Frozen Enemy Adds 15 to 25 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="ColdDamage",type="BASE",value=50}}," to gain a Power Charge on Killing a Frozen Enemy Adds 15 to 25 to s "}c["+4% Chance to Block Spell Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=4}},nil}c["+14 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=14}},nil}c["Cannot be Stunned by Attacks if your other Ring is an Elder Item 20% chance to Trigger Level 20 Tentacle Whip on Kill"]={nil,"Cannot be Stunned by Attacks if your other Ring is an Elder Item 20% chance to Trigger Level 20 Tentacle Whip on Kill "}c["Enemies affected by your Spider's Webs have -10% to All Resistances"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={threshold=1,type="MultiplierThreshold",var="Spider's WebStack"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-10}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={threshold=1,type="MultiplierThreshold",var="Spider's WebStack"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-10}}}},nil}c["You Regenerate 0.5% of Mana per second per Totem Skills that would Summon a Totem Summon two Totems instead"]={nil,"You Regenerate 0.5% of Mana per second per Totem Skills that would Summon a Totem Summon two Totems instead "}c["+15% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=15}},nil}c["6% increased Area of Effect per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=6}},nil}c["+40% to Critical Strike Multiplier against Enemies that are on Full Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="FullLife"},flags=0,keywordFlags=262144,name="CritMultiplier",type="BASE",value=40}},nil}c["+80 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=80}},nil}c["1% additional Physical Damage Reduction per Minion, up to 10% +3% to all Elemental Resistances per Minion, up to 30% 3% increased Recovery Rate of Life and Energy Shield per Minion, up to 30% Minions have 20% more Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=1}}," per Minion, up to 10% +3% to all Elemental Resistances per Minion, up to 30% 3% increased Recovery Rate of Life and Energy Shield per Minion, up to 30% Minions have 20% more Maximum Life "}c["4% chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=4}},nil}c["1 Added Passive Skill is Ancestral Reach"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Ancestral Reach"}},nil}c["+5% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["50% reduced maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=-50}},nil}c["Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth"]={nil,"Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth "}c["20% increased Elemental Damage with Weapons"]={{[1]={flags=8192,keywordFlags=0,name="ElementalDamage",type="INC",value=20}},nil}c["30% chance to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second if you've been Hit Recently"]={{}," to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second "}c["Grants Level 20 Aspect of the Cat Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="CatAspect"}}},nil}c["Adds Disciple of Kitava"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="clusterJewelKeystone",value="Disciple of Kitava"}}},nil}c["22% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=22}},nil}c["Single-target Melee attacks deal Splash Damage to surrounding targets 20% increased Area of Effect"]={nil,"Single-target Melee attacks deal Splash Damage to surrounding targets 20% increased Area of Effect "}c["Adds 1 to 65 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=65}},nil}c["+60% to Lightning Resistance while affected by Herald of Thunder"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofThunder"},flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=60}},nil}c["Gain a Power Charge on non-Critical Strike"]={nil,"Gain a Power Charge on non-Critical Strike "}c["Minions have 5% additional chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=5}}}},nil}c["Minions have 4% additional chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=4}}}},nil}c["12% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=12}},nil}c["Gain 14% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=14}},nil}c["30% chance to Poison on Melee Hit"]={{[1]={flags=256,keywordFlags=0,name="PoisonChance",type="BASE",value=30}},nil}c["113% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=113}},nil}c["+12% to Critical Strike Multiplier with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil}c["25% increased Effect of Buffs granted by your Golems for each Summoned Golem"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=25}}," for each Summoned "}c["450% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=450}},nil}c["Curses in this item are reflected back to you"]={nil,"Curses in this item are reflected back to you "}c["155% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=155}},nil}c["Immune to Shock while affected by Purity of Lightning 10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning"]={nil,"Immune to Shock while affected by Purity of Lightning 10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning "}c["5% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=5}},nil}c["10.0 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=10}},nil}c["6% reduced Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-6}},nil}c["Regenerate 1.8% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.8}},nil}c["25% more chance to Evade Projectile Attacks during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="ProjectileEvadeChance",type="MORE",value=25}},nil}c["-20 Fire Damage taken when Hit"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenWhenHit",type="BASE",value=-20}},nil}c["2% increased Intelligence for each Unique Item Equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,keywordFlags=0,name="Int",type="INC",value=2}},nil}c["40% increased Effect of Herald Buffs on you Shocks from your Hits always increase Damage taken by at least 10%"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=40}}," of Herald Buffs on you Shocks from your Hits always increase Damage taken by at least 10% "}c["Golems have 38% increased Cooldown Recovery Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=38}}}},nil}c["20% increased Damage while you have a Summoned Golem 30% increased Effect of Buffs granted by your Golems Golems have 15% increased Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," while you have a Summoned 30% increased Effect of Buffs granted by your Golems Golems have 15% increased Maximum Life "}c["16% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=16}},nil}c["25% chance to Curse un-cursed Enemies with Enfeeble on Hit"]={{}," to Curse un-cursed Enemies withon Hit "}c["Fire Skills have a 25% chance to apply Fire Exposure on Hit"]={nil,"a 25% chance to apply Fire Exposure on Hit "}c["Axe Attacks deal 30% increased Damage with Hits and Ailments"]={{[1]={flags=65536,keywordFlags=786432,name="Damage",type="INC",value=30}},nil}c["50% reduced Experience gain"]={{}," Experience gain "}c["+40% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=40}},nil}c["20% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["1 Added Passive Skill is Brutal Infamy"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Brutal Infamy"}},nil}c["You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned"]={nil,"You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned "}c["26% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=26}},nil}c["Skeletons deal 40% increased Damage"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=40}}}},nil}c["4% increased Brand Activation frequency"]={{[1]={flags=0,keywordFlags=0,name="BrandActivationFrequency",type="INC",value=4}},nil}c["Gain Immunity to Physical Damage for 1.5 seconds on Rampage Rampage"]={nil,"Gain Immunity to Physical Damage for 1.5 seconds on Rampage Rampage "}c["Take 5 Physical Damage when hit by Attacks Pain Attunement"]={nil,"5 Physical Damage when hit by Attacks Pain Attunement "}c["10% increased Effect of your Curses if you've spent 200 total Mana Recently"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=10}}," if you've spent 200 total Mana Recently "}c["+24 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=24}},nil}c["Projectiles Pierce 5 additional Targets while you have Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="PierceCount",type="BASE",value=5}},nil}c["+250 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=250}},nil}c["5% increased Impale Effect +20 to Strength"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=5}}," Impale +20 to Strength "}c["+0 seconds to Avian's Might Duration"]={{[1]={[1]={skillName="Aspect of the Avian",type="SkillName"},flags=0,keywordFlags=0,name="PrimaryDuration",type="BASE",value=0}},nil}c["+35 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=35}},nil}c["30% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["10% increased Attack and Cast Speed while you have a Totem"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["18% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=18}},nil}c["80% increased Critical Strike Chance if you haven’t Blocked Recently"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=80}}," if you haven’t Blocked Recently "}c["Nearby Allies' Action Speed cannot be modified to below base value Nearby Enemies cannot deal Critical Strikes"]={nil,"Nearby Allies' Action Speed cannot be modified to below base value Nearby Enemies cannot deal Critical Strikes "}c["+8 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=8},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=8}},nil}c["-5 to Total Mana Cost of Skills while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-5}},nil}c["15% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=15}},nil}c["30% increased total Recovery per second from Energy Shield Leech"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldLeechRate",type="INC",value=30}},nil}c["15% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,keywordFlags=4096,name="CooldownRecovery",type="INC",value=15}},nil}c["4% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["20% reduced Reflected Physical Damage taken 4% chance to deal Double Damage +20 to Strength"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-20}}," Reflected 4% chance to deal Double Damage +20 to Strength "}c["Every 16 seconds you gain Elemental Overload for 8 seconds"]={nil,"Every 16 seconds you gain Elemental Overload for 8 seconds "}c["Grants Level 22 Precision Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=22,skillId="AccuracyAndCritsAura"}}},nil}c["+5% chance to Evade Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="EvadeChance",type="BASE",value=5}},nil}c["+10 to maximum Divine Charges Gain a Divine Charge on Hit"]={{}," maximum Divine Charges Gain a Divine Charge on Hit "}c["25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="OffHandAttack"},[2]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=25}}," to gain an Endurance Charge on Kill 10% more 10% reduced Physical Damage taken while at maximum Endurance Charges "}c["8% reduced Elemental Damage taken while at Maximum Endurance Charges"]={{[1]={[1]={stat="EnduranceCharges",thresholdStat="EnduranceChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-8}},nil}c["Vaal Skills have 25% reduced Soul Cost during effect Vaal Skills used during effect have 40% reduced Soul Gain Prevention Duration"]={{[1]={[1]={type="Condition",var="UsingFlask"},[2]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=256,name="Duration",type="INC",value=-25}}," Soul Cost s used have 40% reduced Soul Gain Prevention "}c["Arrows that Pierce have 50% chance to cause Bleeding"]={{[1]={[1]={stat="PierceCount",threshold=1,type="StatThreshold"},flags=1025,keywordFlags=0,name="BleedChance",type="BASE",value=50}},nil}c["100% more Critical Strike Chance against Enemies that are on Low Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},flags=0,keywordFlags=262144,name="CritChance",type="MORE",value=100}},nil}c["15% increased Critical Strike Chance with Bows"]={{[1]={flags=131076,keywordFlags=0,name="CritChance",type="INC",value=15}},nil}c["+18 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=18}},nil}c["30% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=30},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=30},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=30}},nil}c["+2 to Level of Socketed Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="all",value=2}}},nil}c["40% reduced Freeze Duration on you"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=-40}}," on you "}c["10% increased Projectile Attack Damage"]={{[1]={flags=1025,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["60% increased Damage against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=60}},nil}c["1 Added Passive Skill is Titanic Swings"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Titanic Swings"}},nil}c["14% increased Damage with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["Unaffected by Poison"]={nil,"Unaffected by Poison "}c["Attack Skills deal 25% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=25}},nil}c["20% increased Stun Duration with Two Handed Melee Weapons on Enemies"]={{[1]={flags=301989892,keywordFlags=0,name="EnemyStunDuration",type="INC",value=20}},nil}c["Attack Skills deal 20% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["20% increased Damage for each Summoned Golem"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," for each Summoned "}c["Culling Strike Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds"]={nil,"Culling Strike Gain 1 Rage on Critical Hit with attacks, no more than once every 0.5 seconds "}c["Purity of Elements has 30% increased Aura Effect"]={{[1]={[1]={skillName="Purity of Elements",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=30}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["50% increased Curse Duration"]={{[1]={flags=0,keywordFlags=2,name="Duration",type="INC",value=50}},nil}c["15% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=15}},nil}c["Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline Recover 25% of Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline Recover 25% of Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["+30% to Critical Strike Multiplier with Claws"]={{[1]={flags=262148,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["Zealot's Oath during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ZealotsOath",type="FLAG",value=true}},nil}c["1% of Damage Leeched as Mana against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="DamageManaLeech",type="BASE",value=1}},nil}c["+160 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=160}},nil}c["+15% to Critical Strike Multiplier with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["+5% Chance to Block Spell Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=5}},nil}c["33% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=33}},nil}c["50% chance to Avoid being Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=50}},nil}c["Socketed Curse Skills ignore Curse Limit"]={nil,"Socketed Curse Skills ignore Curse Limit "}c["20% increased Damage with Hits and Ailments per Freeze, Shock and Ignite on Enemy"]={{[1]={[1]={type="Multiplier",var="FreezeShockIgniteOnEnemy"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=20}},nil}c["Attack Skills deal 8% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["Can have up to 1 additional Totem summoned at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveTotemLimit",type="BASE",value=1}},nil}c["+8% Chance to Block Projectile Attack Damage +4% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}}," Projectile Attack Damage +4% Chance to Block Attack Damage "}c["Adds Nature's Patience"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="clusterJewelKeystone",value="Nature's Patience"}}},nil}c["1 Added Passive Skill is Explosive Force"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Explosive Force"}},nil}c["+1000 Armour while you do not have Avatar of Fire +2000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=1000}}," while you do not have Avatar of Fire +2000 Armour while you do not have Avatar of Fire "}c["18% increased Physical Damage with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=18}},nil}c["Grants Level 25 Purity of Lightning Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="LightningResistAura"}}},nil}c["15% reduced maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=-15}},nil}c["30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy Recover 100 Life when your Trap is triggered by an Enemy"]={{[1]={flags=0,keywordFlags=4096,name="Life",type="BASE",value=30}}," to gain Phasing for 4 seconds when your is triggered by an Enemy Recover 100 when your Trap is triggered by an Enemy "}c["30% increased Life Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=30}},nil}c["Adds 1 to 6 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=6}},nil}c["Attacks Maim on Hit against Bleeding Enemies 10% chance to Blind with Hits against Bleeding Enemies"]={nil,"Attacks Maim on Hit against Bleeding Enemies 10% chance to Blind with Hits against Bleeding Enemies "}c["20% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}},nil}c["30% increased Minion Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=30}}}},nil}c["100% reduced Despair Mana Reservation"]={{[1]={[1]={skillName="Despair",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["Culling Strike"]={{},"Culling Strike"}c["20% increased Damage with Hits and Ailments against Enemies affected by Ailments 20% increased Effect of Non-Damaging Ailments"]={{[1]={flags=0,keywordFlags=786432,name="Damage",type="INC",value=20}}," against Enemies affected by Ailments 20% increased Effect of Non-Damaging Ailments "}c["25% increased Elemental Damage with Attack Skills per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=25}},nil}c["12% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["10% chance to gain Elusive on Kill"]={{}," to gain Elusive on Kill "}c["200 Mana spent Recently, up to 50% 10% chance to gain Arcane Surge when you Kill an Enemy"]={nil,"200 Mana spent Recently, up to 50% 10% chance to gain Arcane Surge when you Kill an Enemy "}c["263% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=263}},nil}c["With 40 Intelligence in Radius, Glacial Cascade has an additional Burst"]={nil,"With 40 Intelligence in Radius, Glacial Cascade has an additional Burst "}c["+68 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=68}},nil}c["With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds. With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds"]={nil,"With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds. With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds "}c["Enemies you Curse are Unnerved"]={nil,"Enemies you Curse are Unnerved "}c["Can Consume 4 Support Gems"]={nil,"Can Consume 4 Support Gems "}c["Transfiguration of Mind"]={{[1]={flags=0,keywordFlags=0,name="TransfigurationOfMind",type="FLAG",value=true}},nil}c["28% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=28}},nil}c["15% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=15}},nil}c["Nearby Allies have 5% increased Defences per 100 Strength you have"]={{[1]={[1]={div=100,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Defences",type="INC",value=5},onlyAllies=true}}},nil}c["10% chance to gain a Power Charge when you Shock a Chilled Enemy"]={{}," to gain a Power Charge when you Shock a Chilled Enemy "}c["28% increased Physical Damage with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=28}},nil}c["5% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["Axe Attacks deal 20% increased Damage with Hits and Ailments"]={{[1]={flags=65536,keywordFlags=786432,name="Damage",type="INC",value=20}},nil}c["+50% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=50}},nil}c["Every 5 seconds, Regenerate 20% of Life over one second You and nearby Party Members Share Power, Frenzy and Endurance Charges with each other While there are at least five nearby Allies, you and nearby Allies have Onslaught"]={nil,"Every 5 seconds, Regenerate 20% of Life over one second You and nearby Party Members Share Power, Frenzy and Endurance Charges with each other While there are at least five nearby Allies, you and nearby Allies have Onslaught "}c["Summon 2 additional Skeleton Warriors with Summon Skeleton"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton "}c["40% increased Effect of Herald Buffs on you Shocks from your Hits always increase Damage taken by at least 10% +1 to maximum number of Golems"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=40}}," of Herald Buffs on you Shocks from your Hits always increase Damage taken by at least 10% +1 to maximum number of s "}c["+55 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=55}},nil}c["29% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=29}},nil}c["Herald of Agony has 100% increased Buff Effect"]={{[1]={[1]={skillName="Herald of Agony",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=100}},nil}c["50% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=50}},nil}c["18% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=18}},nil}c["30% increased Effect of non-Damaging Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=30},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=30},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffech",type="INC",value=30}},nil}c["You lose 5% of Energy Shield per second Life Leech is applied to Energy Shield instead while on Full Life"]={nil,"You lose 5% of Energy Shield per second Life Leech is applied to Energy Shield instead while on Full Life "}c["+1 to Melee range with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=1}},nil}c["Adds 53 to 60 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=53},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=60}},nil}c["You have Onslaught while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil}c["+2 to Level of all Cold Spell Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keywordList={[1]="spell",[2]="cold",[3]="active_skill"},value=2}}},nil}c["You cannot be Chilled or Frozen while you have an Ice Golem Summoned"]={nil,"You cannot be Chilled or Frozen while you have an Ice Golem Summoned "}c["Trigger Level 10 Shock Ground when Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="TriggeredShockedGround"}}},nil}c["100% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently Regenerate 2% of Life per second if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},[2]={type="Condition",var="TauntedEnemyRecently"},flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=100}}," to Taunt on Hit 6% reduced Regenerate 2% of Life per second "}c["140% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=140}},nil}c["5% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit "}c["Wrath has 60% increased Aura Effect"]={{[1]={[1]={skillName="Wrath",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil}c["15% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=301989892,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["6% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=6}},nil}c["10% increased Wand Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=8388612,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Recover 4% of Maximum Mana on Kill"]={nil,"Recover 4% of Maximum Mana on Kill "}c["Chill and Freeze duration on you is based on 65% of Energy Shield"]={nil,"Chill and Freeze duration on you is based on 65% of Energy Shield "}c["40% increased Spell Damage while you have Arcane Surge"]={{[1]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["25% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=25}},nil}c["90% increased Rarity of Items found with a Normal Item equipped"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="NormalItem"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=90}},nil}c["+60% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=60}},nil}c["1 Added Passive Skill is Elegant Form"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Elegant Form"}},nil}c["Shock Reflection"]={nil,"Shock Reflection "}c["Wrath Reserves no Mana"]={{[1]={[1]={skillId="Wrath",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["+15 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=15}},nil}c["Gain a Frenzy Charge on reaching Maximum Power Charges 15% increased Cold Damage per Frenzy Charge"]={nil,"Gain a Frenzy Charge on reaching Maximum Power Charges 15% increased Cold Damage per Frenzy Charge "}c["Socketed Gems fire Projectiles in a Nova"]={nil,"Socketed Gems fire Projectiles in a Nova "}c["35% chance to Avoid interruption from Stuns while Casting"]={{}," to Avoid interruption from Stuns while Casting "}c["Regenerate 2% of Life per second if a Minion has Died Recently Minions Recover 4% of Life on Minion Death"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}}," if a Minion has Died Recently Minions Recover 4% of on Minion Death "}c["Trigger Level 20 Fog of War when your Trap is triggered"]={nil,"Trigger Level 20 Fog of War when your Trap is triggered "}c["Mace or Sceptre Attacks deal 30% increased Damage with Ailments"]={{[1]={flags=1050624,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["+2% to Damage over Time Multiplier for Poison"]={{[1]={flags=0,keywordFlags=1048576,name="DotMultiplier",type="BASE",value=2}},nil}c["100% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=100}},nil}c["20% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=20}},nil}c["+28 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=28}},nil}c["+6% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=6}},nil}c["14% increased Damage with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["+30 Energy Shield gained on Killing a Shocked Enemy"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=30}}," gained on Killing a Shocked Enemy "}c["5% increased Projectile Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1024,keywordFlags=0,name="Damage",type="INC",value=5}},nil}c["40% more Elemental Damage if you've dealt a Crit in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,keywordFlags=0,name="ElementalDamage",type="MORE",value=40}},nil}c["20% chance to Poison on Hit with Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PoisonChance",type="BASE",value=20}},nil}c["Unaffected by Vulnerability while affected by Determination 8% chance to Block Spells while affected by Discipline"]={nil,"Unaffected by Vulnerability while affected by Determination 8% chance to Block Spells while affected by Discipline "}c["35% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=35}},nil}c["20% increased Radius of Auras"]={{[1]={flags=0,keywordFlags=1,name="AreaOfEffect",type="INC",value=20}},nil}c["7% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=7}},nil}c["10% reduced Mana Cost of Skills while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-10}},nil}c["10% increased Movement Speed while you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["20% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=20}},nil}c["40% increased Effect of Herald Buffs on you"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=40}}," of Herald Buffs on you "}c["Grants Level 25 Scorching Ray Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="FireBeam"}}},nil}c["20% of Overkill Damage is Leeched as Life Cannot be Stunned while Leeching You are Unaffected by Bleeding while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},[2]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=20}}," Overkill Cannot be Stunned You are Unaffected by Bleeding "}c["+100 Armour per Summoned Totem"]={{[1]={[1]={stat="ActiveTotemLimit",type="PerStat"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=100}},nil}c["Enemies near Corpses affected by your Curses are Blinded Enemies killed near Corpses affected by your Curses explode, dealing 3% of their Life as Physical Damage"]={nil,"Enemies near Corpses affected by your Curses are Blinded Enemies killed near Corpses affected by your Curses explode, dealing 3% of their Life as Physical Damage "}c["Minions have 8% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=8}}}},nil}c["+5% to Critical Strike Multiplier per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=5}},nil}c["+8% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=8}},nil}c["+110 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=110}},nil}c["Gain Shaper's Presence for 10 seconds when you kill a Rare or Unique Enemy"]={nil,"Gain Shaper's Presence for 10 seconds when you kill a Rare or Unique Enemy "}c["8% increased Effect of Non-Damaging Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=8},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=8},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffech",type="INC",value=8}},nil}c["10% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ChaosDamage",type="INC",value=10}},nil}c["15% increased Area of Effect if you have Stunned an Enemy Recently"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=15}}," if you have Stunned an Enemy Recently "}c["25% chance to Curse Enemies with level 10 Vulnerability on Hit Attacks Cause Bleeding when Hitting Cursed Enemies"]={{}," to Curse Enemies with level 10on Hit Attacks Cause Bleeding "}c["Single-target Melee attacks deal Splash Damage to surrounding targets"]={nil,"Single-target Melee attacks deal Splash Damage to surrounding targets "}c["+2 seconds to Cat's Stealth Duration"]={{[1]={[1]={skillName="Aspect of the Cat",type="SkillName"},flags=0,keywordFlags=0,name="PrimaryDuration",type="BASE",value=2}},nil}c["Culling Strike Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently"]={nil,"Culling Strike Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently "}c["Your Maximum Resistances are 80%"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="OVERRIDE",value=80},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="OVERRIDE",value=80},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="OVERRIDE",value=80},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="OVERRIDE",value=80}},nil}c["16% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=16}},nil}c["295% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=295}},nil}c["You cannot be Ignited for 3 seconds after being Ignited"]={nil,"You cannot be Ignited for 3 seconds after being Ignited "}c["Unaffected by Temporal Chains while affected by Haste"]={nil,"Unaffected by Temporal Chains while affected by Haste "}c["1 Added Passive Skill is Militarism"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Militarism"}},nil}c["Half of your Strength is added to your Minions"]={{[1]={flags=0,keywordFlags=0,name="HalfStrengthAddedToMinions",type="FLAG",value=true}},nil}c["110% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=110}},nil}c["13% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=13}},nil}c["+55% to Cold Resistance while affected by Herald of Ice"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofIce"},flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=55}},nil}c["20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SummonVoidSphere"}}},nil}c["30% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=30}},nil}c["Gems Socketed in Red Sockets have +1 to Level Gems Socketed in Green Sockets have +10% to Quality"]={nil,"Gems Socketed in Red Sockets have +1 to Level Gems Socketed in Green Sockets have +10% to Quality "}c["40% increased Energy Shield Recovery Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=40}},nil}c["+5 to Evasion Rating per 1 Maximum Energy Shield on Helmet"]={{[1]={[1]={div=1,stat="EnergyShieldOnHelmet",type="PerStat"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=5}},nil}c["25% Chance to Ignite when in Main Hand"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=25}},nil}c["12% reduced Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-12}},nil}c["50% chance to Avoid being Chilled"]={{[1]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=50}},nil}c["14% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=14}},nil}c["3% increased Intelligence for each Unique Item Equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,keywordFlags=0,name="Int",type="INC",value=3}},nil}c["65% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=65}},nil}c["Zombies deal 100% increased Physical Damage"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}}}},nil}c["Consecrated Ground you create applies 10% increased Damage taken to Enemies"]={nil,"Consecrated Ground you create applies 10% increased Damage taken to Enemies "}c["1 Added Passive Skill is Expert Sabotage"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Expert Sabotage"}},nil}c["Adds Lone Messenger"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="clusterJewelKeystone",value="Lone Messenger"}}},nil}c["Axe Attacks deal 12% increased Damage with Hits and Ailments"]={{[1]={flags=65536,keywordFlags=786432,name="Damage",type="INC",value=12}},nil}c["Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage"]={nil,"Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage "}c["Mercury Footprints"]={nil,"Mercury Footprints "}c["40% more Elemental Damage if you've Crit in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,keywordFlags=0,name="ElementalDamage",type="MORE",value=40}},nil}c["+65 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=65}},nil}c["Regenerate 2 Mana per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=2}},nil}c["20% increased Taunt Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=20}}," Taunt "}c["5% increased Brand Activation frequency"]={{[1]={flags=0,keywordFlags=0,name="BrandActivationFrequency",type="INC",value=5}},nil}c["4% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=4}},nil}c["7% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=7}},nil}c["10% increased Damage while affected by a Herald"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=10}}," while affected by a Herald "}c["Gain Shocking Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="ShockingConflux"},flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=100},[2]={[1]={type="Condition",var="ShockingConflux"},flags=0,keywordFlags=0,name="PhysicalCanShock",type="FLAG",value=true},[3]={[1]={type="Condition",var="ShockingConflux"},flags=0,keywordFlags=0,name="ColdCanShock",type="FLAG",value=true},[4]={[1]={type="Condition",var="ShockingConflux"},flags=0,keywordFlags=0,name="FireCanShock",type="FLAG",value=true},[5]={[1]={type="Condition",var="ShockingConflux"},flags=0,keywordFlags=0,name="ChaosCanShock",type="FLAG",value=true}},nil}c["30% increased Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="BlockRecovery",type="INC",value=30}},nil}c["10% increased Damage per Summoned Golem 40% increased Effect of Buffs granted by your Golems Golems have 25% increased Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=10}}," per Summoned 40% increased Effect of Buffs granted by your Golems Golems have 25% increased Maximum Life "}c["Can have 1 additional Siege Ballista Totem per 200 Dexterity"]={{[1]={[1]={skillName="Siege Ballista",type="SkillName"},[2]={div=200,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="ActiveTotemLimit",type="BASE",value=1}},nil}c["+1 to Level of all Cold Spell Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keywordList={[1]="spell",[2]="cold",[3]="active_skill"},value=1}}},nil}c["50% increased Attack Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=1,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["+2% Chance to Block Attack Damage while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil}c["Adds 12 to 16 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=16}},nil}c["Cannot lose Crab Barriers if you have lost Crab Barriers Recently"]={nil,"Cannot lose Crab Barriers if you have lost Crab Barriers Recently "}c["+320 to Armour and Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="BASE",value=320}},nil}c["12% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Triggers Level 20 Blinding Aura when Equipped Adds 22 to 44 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=44}},"Triggers Level 20 Blinding Aura when Equipped "}c["Summoned Golems are Immune to Elemental Damage 20% increased Damage per Summoned Golem"]={nil,"Summoned Golems are Immune to Elemental Damage 20% increased Damage per Summoned Golem "}c["14% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=301989892,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["Every 5 seconds, Regenerate 20% of Life over one second"]={nil,"Every 5 seconds, Regenerate 20% of Life over one second "}c["0.5% of Attack Damage Leeched as Mana against Poisoned Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},flags=1,keywordFlags=262144,name="DamageManaLeech",type="BASE",value=0.5}},nil}c["+32% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=32}},nil}c["Adds 10 to 38 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=38}},nil}c["50% more Damage Over Time with Herald Skills Minions from Herald Skills deal 25% more Damage"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="MORE",value=50}}," with Herald Skills Minions from Herald Skills deal 25% more Damage "}c["Reflects 240 to 300 Physical Damage to Attackers on Block"]={nil,"Reflects 240 to 300 Physical Damage to Attackers on Block "}c["1 Added Passive Skill is Exposure Therapy"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Exposure Therapy"}},nil}c["5% reduced Area Damage taken from Hits +2 to Melee Strike Range 10% increased Area of Effect if you have Stunned an Enemy Recently Melee Skills have 10% increased Area of Effect"]={{[1]={flags=512,keywordFlags=0,name="DamageTaken",type="INC",value=-5}}," from Hits +2 to Melee Strike Range 10% increased Area of Effect if you have Stunned an Enemy Recently Melee Skills have 10% increased Area of Effect "}c["Deal no Non-Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="DealNoPhysical",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="DealNoLightning",type="FLAG",value=true},[3]={flags=0,keywordFlags=0,name="DealNoCold",type="FLAG",value=true},[4]={flags=0,keywordFlags=0,name="DealNoChaos",type="FLAG",value=true}},nil}c["100% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}},nil}c["2% increased Minion Duration per Zombie you own"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillType=21,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=2}}}}," per you own "}c["18% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=18}},nil}c["50% increased Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=50}},nil}c["50% reduced Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Damage",type="INC",value=-50}},nil}c["6% increased Accuracy Rating with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["+78 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=78}},nil}c["50% chance to be inflicted with Bleeding when Hit by an Attack"]={{}," to be inflicted when Hit by an Attack "}c["Trigger Socketed Spells when you Focus"]={nil,"Trigger Socketed Spells when you Focus "}c["Cannot be Blinded"]={nil,"Cannot be Blinded "}c["Gain 18% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=18}},nil}c["15% chance of Projectiles Piercing"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=15}}," of Piercing "}c["You are Cursed with Level 20 Vulnerability"]={{[1]={flags=0,keywordFlags=0,name="ExtraCurse",type="LIST",value={applyToPlayer=true,level=20,skillId="Vulnerability"}}},nil}c["30% increased Defences from Equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="Defences",type="INC",value=30}},nil}c["50 Life Regenerated per second if you have at least 500 Maximum Energy Shield"]={{[1]={[1]={stat="EnergyShield",threshold=500,type="StatThreshold"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=50}},nil}c["1 Added Passive Skill is Savour the Moment"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Savour the Moment"}},nil}c["Curse Skills have 20% increased Skill Effect Duration"]={{[1]={[1]={skillType=32,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=20}},nil}c["Nearby Enemies grant 25% increased Flask Charges 2% additional Chance to receive a Critical Strike"]={nil,"Nearby Enemies grant 25% increased Flask Charges 2% additional Chance to receive a Critical Strike "}c["+15% to Critical Strike Multiplier with Bows"]={{[1]={flags=131076,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["+100 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=100}},nil}c["Regenerate 1% of Energy Shield per second for each"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1}}," for each "}c["Strike Skills target 1 additional nearby Enemy"]={nil,"Strike Skills target 1 additional nearby Enemy "}c["10% increased Area of Effect for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}," for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit "}c["420% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=420}},nil}c["100% increased Effect of Auras from Mines"]={{[1]={flags=0,keywordFlags=8192,name="AuraEffect",type="INC",value=100}},nil}c["25% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["+20% to Damage over Time Multiplier for Ailments from Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=2048,keywordFlags=0,name="DotMultiplier",type="BASE",value=20}},nil}c["Gain a Frenzy Charge on every 50th Rampage Kill"]={nil,"Gain a Frenzy Charge on every 50th Rampage Kill "}c["You gain Phasing for 3 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 3 seconds on using a Vaal Skill "}c["+10% to Critical Strike Multiplier with Claws"]={{[1]={flags=262148,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil}c["+13% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=13}},nil}c["Socketed Gems are Supported by level 15 Pierce"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportPierce"}}},nil}c["40% chance to Avoid being Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=40}},nil}c["Effects of Consecrated Ground you create Linger for 4 seconds"]={nil,"Effects of Consecrated Ground you create Linger for 4 seconds "}c["Gain 4% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=4}},nil}c["+40 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=40}},nil}c["If you have Blocked Recently, you and nearby Allies Regenerate 5% of Life per second"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=5}}}},nil}c["4% increased Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=4}},nil}c["20% chance to gain Fortify on Melee Stun"]={{}," to gain Fortify on Stun "}c["+90 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=90}},nil}c["1.5% of Damage leeched as Life while affected by Vitality"]={{[1]={[1]={type="Condition",var="AffectedByVitality"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1.5}},nil}c["25% chance to avoid Fire Damage when Hit You always Ignite while Burning"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=25}}," to avoid when Hit You always Ignite while Burning "}c["Adds Knockback during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=100}},nil}c["28% increased Physical Damage with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=28}},nil}c["Enemies Become Chilled as they Unfreeze"]={nil,"Enemies Become Chilled as they Unfreeze "}c["Cannot be Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=100}},nil}c["Socketed Gems have 40% reduced Elemental Equilibrium effect Socketed Gems have 25% reduced Elemental Equilibrium effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=-40}}}}," Elemental Equilibrium Socketed Gems have 25% reduced Elemental Equilibrium effect "}c["Unaffected by Poison 20% of Damage taken gained a Life over 4 seconds when Hit"]={nil,"Unaffected by Poison 20% of Damage taken gained a Life over 4 seconds when Hit "}c["You gain an Endurance Charge on use"]={nil,"You gain an Endurance Charge on use "}c["285% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=285}},nil}c["100% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}},nil}c["23% increased Elemental Damage with Attack Skills per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=23}},nil}c["8% increased Accuracy Rating with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["20% increased Minion Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=20}}}},nil}c["25% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=25}},nil}c["163% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=163}},nil}c["7% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=7}},nil}c["Attacks with Two Handed Melee Weapons deal 20% increased Damage with Hits and Ailments"]={{[1]={flags=301989888,keywordFlags=786432,name="Damage",type="INC",value=20}},nil}c["Raging Spirits have 140% increased Damage"]={{[1]={[1]={skillName="Summon Raging Spirit",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=140}}}},nil}c["Gain Flask Charges when you deal a Critical Strike"]={nil,"Gain Flask Charges when you deal a Critical Strike "}c["Gain 10% of Physical Damage as Extra Chaos Damage while at maximum Power Charges"]={{[1]={[1]={stat="PowerCharges",thresholdStat="PowerChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=10}},nil}c["+4% to Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="DotMultiplier",type="BASE",value=4}},nil}c["Sentinels of Purity deal 100% increased Damage"]={{[1]={[1]={skillName="Herald of Purity",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=100}}}},nil}c["120% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=120}},nil}c["8% increased Accuracy Rating with Bows"]={{[1]={flags=131076,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["14% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=14}},nil}c["10% chance to gain a Power Charge when you Block"]={{}," to gain a Power Charge when you Block "}c["Minions have 10% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}}},nil}c["Remove an Ailment when you use a Flask if all Equipped Items are Elder Items Elder Item"]={nil,"Remove an Ailment when you use a Flask if all Equipped Items are Elder Items Elder Item "}c["20% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=20}},nil}c["Mace or Sceptre Attacks deal 14% increased Damage with Ailments"]={{[1]={flags=1050624,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["Adds 115 to 260 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=115},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=260}},nil}c["8% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["3% increased Experience gain"]={{}," Experience gain "}c["+14% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=14}},nil}c["20% chance to gain a Frenzy Charge on Killing a Frozen Enemy"]={{}," to gain aCharge on Killing a Frozen Enemy "}c["0.6% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.6}},nil}c["maximum Life per second for each Stage"]={nil,"maximum Life per second for each Stage "}c["10% increased Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["30% increased Zombie Resistances"]={{}," Resistances "}c["Adds 59 to 102 Fire Damage to Spells while no Life is Reserved"]={{[1]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=59},[2]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=102}},nil}c["Traps and Mines have a 25% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=12288,name="PoisonChance",type="BASE",value=25}},nil}c["+1% Chance to Block Attack Damage while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}},nil}c["25% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=167772164,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil}c["20% increased Critical Strike Chance with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["+1 to Level of Socketed Minion Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="minion",value=1}}},nil}c["8% increased Attack Speed with Swords"]={{[1]={flags=4194309,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["+35% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=35}},nil}c["Left ring slot: 80% reduced Reflected Elemental Damage taken"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-80}}," Reflected "}c["20% increased Physical Damage with Claws"]={{[1]={flags=262148,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["Left ring slot: 40% reduced Reflected Elemental Damage taken"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-40}}," Reflected "}c["Left ring slot: 30% reduced Reflected Elemental Damage taken"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-30}}," Reflected "}c["+23% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=23}},nil}c["15% additional Physical Damage Reduction while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=15}},nil}c["1 Added Passive Skill is Haemorrhage"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Haemorrhage"}},nil}c["25% chance to Avoid interruption from Stuns while Casting"]={{}," to Avoid interruption from Stuns while Casting "}c["20% reduced Reflected Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-20}}," Reflected "}c["Channelling Skills deal 8% increased Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["Impales you inflict last 2 additional Hits"]={nil,"Impales you inflict last 2 additional Hits "}c["Your Minions use your Flasks when summoned"]={nil,"Your Minions use your Flasks when summoned "}c["Socketed Gems are Supported by level 16 Increased Minion Speed"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportMinionSpeed"}}},nil}c["Pain Attunement"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Pain Attunement"}},nil}c["+35 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=35}},nil}c["Spectres have 1000% increased Critical Strike Chance"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="INC",value=1000}}}},nil}c["1 Added Passive Skill is Ancestral Might"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Ancestral Might"}},nil}c["40% chance to Avoid being Stunned while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=40}},nil}c["10% chance to gain an Endurance Charge when you Block 20% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block 20% chance to gain an Endurance Charge when you Block "}c["With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage"]={nil,"With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage "}c["Cannot be Stunned while Leeching You are Immune to Bleeding while Leeching"]={nil,"Cannot be Stunned while Leeching You are Immune to Bleeding while Leeching "}c["1 Added Passive Skill is Dark Ideation"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Dark Ideation"}},nil}c["Adds 5 to 10 Fire Damage to Attacks with Bows"]={{[1]={flags=131076,keywordFlags=0,name="FireMin",type="BASE",value=5},[2]={flags=131076,keywordFlags=0,name="FireMax",type="BASE",value=10}},nil}c["While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level"]={{[1]={[1]={stat="Life",type="PerStat"},[2]={type="Multiplier",var="Level"},[3]={type="Condition",var="HerEmbrace"},flags=0,keywordFlags=0,name="FireDegen",type="BASE",value=0.005},[2]={[1]={stat="EnergyShield",type="PerStat"},[2]={type="Multiplier",var="Level"},[3]={type="Condition",var="HerEmbrace"},flags=0,keywordFlags=0,name="FireDegen",type="BASE",value=0.005}},nil}c["+2 seconds to Avian's Flight Duration"]={{[1]={[1]={skillName="Aspect of the Avian",type="SkillName"},flags=0,keywordFlags=0,name="SecondaryDuration",type="BASE",value=2}},nil}c["25% increased Effect of Herald Buffs on you 25% reduced Mana Reservation of Herald Skills"]={{[1]={[1]={skillType=63,type="SkillType"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=25}}," of Herald Buffs on you 25% reduced Mana Reservation "}c["Enemies take 10% increased Damage for each of your Brands Attached to them"]={nil,"Enemies take 10% increased Damage for each of your Brands Attached to them "}c["16% increased Cold Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ColdDamage",type="INC",value=16}},nil}c["Enemies take 5% increased Damage for each of your Brands Attached to them"]={nil,"Enemies take 5% increased Damage for each of your Brands Attached to them "}c["Reflects 1 to 250 Lightning Damage to Melee Attackers Chaos Damage does not bypass Energy Shield"]={nil,"Reflects 1 to 250 Lightning Damage to Melee Attackers Chaos Damage does not bypass Energy Shield "}c["18% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=18}},nil}c["23% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,keywordFlags=0,name="PhysicalDamage",type="MORE",value=23}},nil}c["With at least 40 Strength in Radius, 20% increased Rarity of Items dropped by Enemies Shattered by Glacial Hammer"]={nil,"With at least 40 Strength in Radius, 20% increased Rarity of Items dropped by Enemies Shattered by Glacial Hammer "}c["Recover 50 Life when you Block 50% increased Defences from Equipped Shield"]={nil,"Recover 50 Life when you Block 50% increased Defences from Equipped Shield "}c["+100 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=100}},nil}c["+50 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=50}},nil}c["You take 30% reduced Extra Damage from Critical Strikes"]={nil,"You take 30% reduced Extra Damage from Critical Strikes "}c["Adds 2 to 4 Fire Damage to Attacks per 10 Strength"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=2},[2]={[1]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=4}},nil}c["Arrows that Pierce have +50% to Critical Strike Multiplier"]={nil,"Arrows that Pierce have +50% to Critical Strike Multiplier "}c["Cannot be Stunned by Spells if your other Ring is a Shaper Item"]={nil,"Cannot be Stunned by Spells if your other Ring is a Shaper Item "}c["10% reduced Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-10}},nil}c["60% increased Lightning Damage while affected by Herald of Thunder"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofThunder"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=60}},nil}c["Regenerate 2% of Life per second while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["13% reduced Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=-13}},nil}c["Grants level 15 Vengeance Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="Vengeance"}}},nil}c["Enemies near corpses you Spawned Recently are Chilled and Shocked"]={nil,"Enemies near corpses you Spawned Recently are Chilled and Shocked "}c["Melee Skills have 10% increased Area of Effect"]={{[1]={[1]={skillType=24,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}c["30% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=30}},nil}c["2% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=2}},nil}c["10% chance to Blind with Hits against Bleeding Enemies 15% more Damage with Bleeding"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="Damage",type="BASE",value=10}}," to Blind 15% more with Bleeding "}c["+10% to Critical Strike Multiplier with Fire Skills"]={{[1]={flags=0,keywordFlags=16,name="CritMultiplier",type="BASE",value=10}},nil}c["+8% to Damage over Time Multiplier for Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="DotMultiplier",type="BASE",value=8}},nil}c["With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons "}c["Adds 60 to 110 Chaos Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=60},[2]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=110}},nil}c["20% increased Critical Strike Chance with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["100% reduced Frostbite Mana Reservation"]={{[1]={[1]={skillName="Frostbite",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["Adds 22 to 32 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=32}},nil}c["+1 to maximum number of Summoned Holy Relics"]={{[1]={flags=0,keywordFlags=0,name="ActiveHolyRelicLimit",type="BASE",value=1}},nil}c["Summoned Skeletons Cover Enemies in Ash on Hit Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage"]={nil,"Summoned Skeletons Cover Enemies in Ash on Hit Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage "}c["100% increased Life Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=100}},nil}c["50% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=50}},nil}c["25% increased Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=25}},nil}c["2% of Attack Damage Leeched as Life and Mana if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=1,keywordFlags=0,name="DamageLeech",type="BASE",value=2}},nil}c["Grants Armour equal to 160% of your Reserved Life to you and nearby Allies"]={{[1]={flags=0,keywordFlags=0,name="GrantReservedLifeAsAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=1.6}}}},nil}c["40% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=40}},nil}c["75% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=75}},nil}c["Recover 250 Life when you Block +6% Chance to Block"]={nil,"Recover 250 Life when you Block +6% Chance to Block "}c["6% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["4% reduced Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-4}},nil}c["20% increased Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=20}},nil}c["Gain 18% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=18}},nil}c["25% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=25}},nil}c["40% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["-40% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-40}},nil}c["5% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=5}},nil}c["-1 to maximum Endurance Charges"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=-1}},nil}c["25% reduced Golem Size"]={{}," Size "}c["2% of Fire Damage Leeched as Life while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=2}},nil}c["5% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=5}},nil}c["You Cannot Be Shocked While Frozen You Cannot Be Shocked While Chilled"]={nil,"You Cannot Be Shocked While Frozen You Cannot Be Shocked While Chilled "}c["40% increased Damage against Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=40}},nil}c["6% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=6}},nil}c["Radius: 18"]={nil,"Radius: 18 "}c["Ignites you inflict with Attacks deal Damage 35% faster"]={{[1]={flags=1,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=35}},nil}c["Enemies you Shock have 30% reduced Cast Speed"]={nil,"Enemies you Shock have 30% reduced Cast Speed "}c["Gain 75 Armour per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["10% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["40% reduced Freeze Duration on you 15% additional Physical Damage Reduction while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=-40}}," on you 15% additional Physical Damage Reduction "}c["10% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=10}},nil}c["Damage Penetrates 5% Elemental Resistances while you have a Power Charge"]={{[1]={[1]={stat="PowerCharges",threshold=1,type="StatThreshold"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=5}},nil}c["16% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=167772164,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["Wrath has 30% increased Aura Effect"]={{[1]={[1]={skillName="Wrath",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=30}},nil}c["+10 to maximum Divine Charges"]={{}," maximum Divine Charges "}c["24% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=167772164,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["100% increased Critical Strike Chance against Enemies that are affected"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}}," against Enemies that are affected "}c["30 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=30}},nil}c["Deal no Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="DealNoPhysical",type="FLAG",value=true}},nil}c["Non-Unique Flasks applied to you have 10% increased Effect"]={nil,"Non-Unique Flasks applied to you have 10% increased Effect "}c["8% increased Physical Damage with Axes"]={{[1]={flags=65540,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["6% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["20% chance to gain Fortify on Melee Stun You have Onslaught while you have Fortify"]={{}," to gain Fortify on Stun You have Onslaught "}c["1 Added Passive Skill is Quick Getaway"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Quick Getaway"}},nil}c["+2 to Level of all Minion Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keywordList={[1]="minion",[2]="active_skill"},value=2}}},nil}c["20% increased Warcry Duration"]={{[1]={flags=0,keywordFlags=4,name="Duration",type="INC",value=20}},nil}c["35% reduced Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=-35}},nil}c["100% increased Shock Duration on You"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=100}}," on You "}c["Adds 10 to 36 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=36}},nil}c["You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=16}}},[2]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=144}}}},nil}c["Gain Onslaught for 1 second per Frenzy Charge on use Gain Onslaught for 2 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 1 second per Frenzy Charge on use Gain Onslaught for 2 second per Frenzy Charge on use "}c["Adds 14 to 26 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=14},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=26}},nil}c["+24 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=24}},nil}c["10% increased Area of Effect if you have Stunned an Enemy Recently Melee Skills have 10% increased Area of Effect"]={{[1]={flags=256,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}," if you have Stunned an Enemy Recently Skills have 10% increased Area of Effect "}c["Vitality Reserves no Mana"]={{[1]={[1]={skillId="Vitality",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["Purity of Lightning Reserves no Mana"]={{[1]={[1]={skillId="LightningResistAura",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["Minions deal 12% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=12}}}},nil}c["25% increased Critical Strike Chance with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["+1 to Melee range with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=1}},nil}c["You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time"]={nil,"You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time "}c["+20 to Strength and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=20}},nil}c["+16 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=16}},nil}c["20% increased Damage while you have a Summoned Golem 30% increased Effect of Buffs granted by your Golems"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," while you have a Summoned 30% increased Effect of Buffs granted by your Golems "}c["1 Added Passive Skill is Martial Momentum"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Martial Momentum"}},nil}c["Lightning Damage from Enemies Hitting you is Lucky"]={nil,"Lightning Damage from Enemies Hitting you is Lucky "}c["+45 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=45},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=45},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=45}},nil}c["138% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=138}},nil}c["Passives in radius are Conquered by the Templars"]={nil,"Passives in radius are Conquered by the Templars "}c["+250 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=250}},nil}c["1 Added Passive Skill is Combat Rhythm"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Combat Rhythm"}},nil}c["Summoned Raging Spirits take 20% of their Maximum Life per second as Chaos Damage"]={nil,"Summoned Raging Spirits take 20% of their Maximum Life per second as Chaos Damage "}c["15% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=15}},nil}c["60% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=60}},nil}c["10% increased Damage with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Vaal Skills deal 80% increased Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=256,name="Damage",type="INC",value=80}},nil}c["12% increased Attack and Cast Speed per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds 20% chance to Dodge Spell Hits if you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=2,keywordFlags=0,name="Speed",type="INC",value=12}}," per Ghost Shroud Cannot be Stunned while you have Ghost Shrouds 20% chance to Dodge Hits "}c["20% increased Vaal Skill Effect Duration"]={{[1]={flags=0,keywordFlags=256,name="Duration",type="INC",value=20}},nil}c["5% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=5}},nil}c["Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies"]={nil,"Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies "}c["30% chance to gain a Frenzy Charge on Kill Gore Footprints"]={{}," to gain aCharge on Kill Gore Footprints "}c["+38 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=38}},nil}c["10% reduced Flask Charges used from Mana Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=-10}}," from Mana Flasks "}c["14% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=14}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently 15% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=262144,name="LifeRecoveryRate",type="BASE",value=15},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=262144,name="ManaRecoveryRate",type="BASE",value=15},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=262144,name="EnergyShieldRecoveryRate",type="BASE",value=15}}," to gain aCharge and a Power Charge on Kill 50% increased 15% chance to gain 50% of Non-Chaos Damage as Extra Chaos Damage "}c["Adds 3 to 8 Fire Spell Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=3},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=8}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill "}c["Damage Penetrates 10% of Enemy Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=10}},nil}c["+35% to Melee Critical Strike Multiplier if you've Warcried Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=35}},nil}c["Triggers Level 20 Reflection when Equipped 50% increased Physical Damage"]={nil,"Triggers Level 20 Reflection when Equipped 50% increased Physical Damage "}c["25% increased Zombie Size Enemies killed by Zombies explode dealing 20% of their Maximum Life as Fire Damage"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=25}}}}," Size Enemies killed by Zombies explode dealing 20% of their as Fire Damage "}c["25% chance to inflict Cold Exposure on Hit 25% chance to inflict Fire Exposure on Hit"]={{}," to inflict Cold Exposure on Hit 25% chance to inflict Fire Exposure on Hit "}c["You cannot have non-Animated Minions"]={nil,"You cannot have non-Animated Minions "}c["+25% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=25}},nil}c["40% more Maximum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=40}}," Maximum "}c["1 Added Passive Skill is Scintillating Idea"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Scintillating Idea"}},nil}c["5% increased Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=5}},nil}c["+3% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=3}},nil}c["Immune to Elemental Ailments while Phasing 10% chance to Dodge Spell Hits while Phasing Nearby Enemies have Fire, Cold and Lighting Exposure while you have Phasing, applying -15% to those Resistances"]={nil,"Immune to Elemental Ailments while Phasing 10% chance to Dodge Spell Hits while Phasing Nearby Enemies have Fire, Cold and Lighting Exposure while you have Phasing, applying -15% to those Resistances "}c["Your Golems are aggressive"]={nil,"Your Golems are aggressive "}c["6% reduced Elemental Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-6}},nil}c["50% increased Life Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=50}},nil}c["185% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=185}},nil}c["20% increased Projectile Attack Damage with Claws or Daggers"]={{[1]={[1]={modFlags=786432,type="ModFlagOr"},flags=1029,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["+8 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=8}},nil}c["12% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=12}},nil}c["30% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=30}},nil}c["45% increased Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=45}},nil}c["200% increased Spell Damage if you've dealt a Critical Strike in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=2,keywordFlags=0,name="Damage",type="INC",value=200}},nil}c["+1% to maximum Cold Resistance while affected by Herald of Ice"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofIce"},flags=0,keywordFlags=0,name="ColdResistMax",type="BASE",value=1}},nil}c["100% increased Ignite Duration on You 10% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=100}}," on You 10% increased Movement Speed "}c["10% increased Minion Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=10}}}},nil}c["With at least 40 Dexterity in Radius, Shrapnel Shot's"]={nil,"With at least 40 Dexterity in Radius, Shrapnel Shot's "}c["Minions deal 14% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=14}}}},nil}c["+10% to all Elemental Resistances and maximum Elemental Resistances while affected by a Non-Vaal Guard Skill 20% additional Physical Damage Reduction while affected by a Non-Vaal Guard Skill 20% more Damage taken if a Non-Vaal Guard Buff was lost Recently"]={{[1]={flags=0,keywordFlags=256,name="ElementalResist",type="BASE",value=10}}," and maximum Elemental Resistances while affected by a Non- Guard Skill 20% additional Physical Damage Reduction while affected by a Non-Vaal Guard Skill 20% more Damage taken if a Non-Vaal Guard Buff was lost Recently "}c["6% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["Recover 3% of Life when you lose a Spirit Charge"]={nil,"Recover 3% of Life when you lose a Spirit Charge "}c["206% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=206}},nil}c["2% increased Area of Effect per 25 Rampage Kills Gain a Frenzy Charge on every 50th Rampage Kill"]={{[1]={[1]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=2}}," per 25 Rampage Kills Gain aCharge on every 50th Rampage Kill "}c["40% less Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=-40}},nil}c["Summoned Skeletons have Avatar of Fire"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Avatar of Fire"}}}},nil}c["+2 to Melee Strike Range"]={{[1]={flags=0,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="UnarmedRange",type="BASE",value=2}},nil}c["You cannot be Ignited while you have a Flame Golem Summoned"]={nil,"You cannot be Ignited while you have a Flame Golem Summoned "}c["8% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=8}},nil}c["+19 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=19}},nil}c["Non-instant Mana recovery from Flasks is also recovered as Life"]={nil,"Non-instant Mana recovery from Flasks is also recovered as Life "}c["Bleeding you inflict is Reflected to you +1% to Chaos Resistance per Poison on you"]={nil,"Bleeding you inflict is Reflected to you +1% to Chaos Resistance per Poison on you "}c["30% of Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=30}},nil}c["24% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=24}},nil}c["-50% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-50}},nil}c["20% chance to gain a Power Charge on non-Critical Strike"]={{}," to gain a Power Charge on non-Critical Strike "}c["8% increased Mana Regeneration Rate per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=8}},nil}c["+10% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=10}},nil}c["50% increased Evasion if you have been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=50}},nil}c["9% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=9}},nil}c["10% increased Effect of non-Damaging Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=10},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=10},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffech",type="INC",value=10}},nil}c["8% additional Chance to Block while Dual Wielding Claws"]={{[1]={[1]={type="Condition",var="DualWieldingClaws"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["2% increased Attack and Cast Speed per Summoned Raging Spirit 2% increased Minion Duration per Zombie you own"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=2}}}}," per Summoned Raging Spirit 2% increased Minion Duration per you own "}c["2% increased Experience gain"]={{}," Experience gain "}c["Adds 20 to 30 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=20},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=30}},nil}c["Sacrifice 4% of your Life when you Use or Trigger a Spell Skill 2% increased Critical Strike Chance for Spells per 100 Maximum Life"]={nil,"Sacrifice 4% of your Life when you Use or Trigger a Spell Skill 2% increased Critical Strike Chance for Spells per 100 Maximum Life "}c["100% increased Minion Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=100}}}},nil}c["Adds 21 to 33 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=21},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=33}},nil}c["24% increased Physical Damage with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["1 Added Passive Skill is Pure Commander"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Pure Commander"}},nil}c["Ailments against other targets"]={nil,"Ailments against other targets "}c["50% increased Trap Trigger Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="TrapTriggerAreaOfEffect",type="INC",value=50}},nil}c["1.6% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.6}},nil}c["Far Shot"]={{[1]={flags=0,keywordFlags=0,name="FarShot",type="FLAG",value=true}},nil}c["35% increased Armour while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,keywordFlags=0,name="Armour",type="INC",value=35}},nil}c["12% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=12}},nil}c["35% increased Energy Shield Recovery Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=35}},nil}c["Enemies killed near Corpses affected by your Curses explode, dealing 3% of their Life as Physical Damage"]={nil,"Enemies killed near Corpses affected by your Curses explode, dealing 3% of their Life as Physical Damage "}c["+18 to Quality +15% to Fire and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=18}}," Quality +15% to "}c["+20% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=20}},nil}c["8% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["50% increased Damage with Movement Skills"]={{[1]={flags=0,keywordFlags=8,name="Damage",type="INC",value=50}},nil}c["15% increased Physical Damage with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["+6% Chance to Block Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=6}},nil}c["15% chance to Avoid interruption from Stuns while Casting"]={{}," to Avoid interruption from Stuns while Casting "}c["Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently"]={nil,"Life Leech effects are not removed at Full Life 30% increased Area of Effect if you've Killed Recently "}c["Adds 10 to 15 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=15}},nil}c["Every 14 seconds:"]={{},nil}c["+55 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=55}},nil}c["Your Raised Spectres also gain Arcane Surge when you do 50% increased Critical Strike Chance for Spells per Raised Spectre"]={nil,"Your Raised Spectres also gain Arcane Surge when you do 50% increased Critical Strike Chance for Spells per Raised Spectre "}c["4 additional Arrows"]={{[1]={flags=1,keywordFlags=0,name="ProjectileCount",type="BASE",value=4}},nil}c["1% of Life Regenerated per second per 500 Maximum Energy Shield"]={{[1]={[1]={div=500,stat="EnergyShield",type="PerStat"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["65% reduced Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=-65}},nil}c["7% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=7}},nil}c["+1 to Level of Socketed Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="all",value=1}}},nil}c["12% increased Damage with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["20% increased Critical Strike Chance with Totem Skills"]={{[1]={flags=0,keywordFlags=16384,name="CritChance",type="INC",value=20}},nil}c["Has not Consumed any Gems"]={nil,"Has not Consumed any Gems "}c["Mines Hinder Enemies near them for 2 seconds when they Land,"]={nil,"Mines Hinder Enemies near them for 2 seconds when they Land, "}c["25% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=25},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=25},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=25}},nil}c["15% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=15}},nil}c["Lose 0.1% of maximum Life per second per Rage while you are not losing Rage Effects granted for having Rage are Tripled Cannot be Stunned while you have at least 25 Rage"]={nil,"Lose 0.1% of maximum Life per second per Rage while you are not losing Rage Effects granted for having Rage are Tripled Cannot be Stunned while you have at least 25 Rage "}c["+40% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=40}},nil}c["50% increased Maximum total Recovery per second from Life Leech if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="INC",value=50}},nil}c["+18 to All Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=18},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=18}},nil}c["1 Added Passive Skill is Blowback"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Blowback"}},nil}c["100% More Bow Damage at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=131076,keywordFlags=0,name="Damage",type="MORE",value=100}},nil}c["20% increased Critical Strike Chance with Axes"]={{[1]={flags=65540,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["40% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=40}},nil}c["12% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["1 Added Passive Skill is Readiness"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Readiness"}},nil}c["Recover 3% of Maximum Mana when you Shock an Enemy"]={nil,"Recover 3% of Maximum Mana when you Shock an Enemy "}c["Maximum total Recovery per second from Life Leech is doubled"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="MORE",value=100}},nil}c["20% chance to Avoid being Stunned while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=20}},nil}c["50% increased Critical Strike Chance for Spells per Raised Spectre Adds 12 to 16 Fire Damage"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=50}}," per Raised Spectre Adds 12 to 16 Fire Damage "}c["Adds 1 to 4 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=4}},nil}c["Adds 4 to 7 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=7}},nil}c["+70 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=70}},nil}c["If you've Impaled an Enemy Recently, you and nearby Allies have +1000 to Armour"]={nil,"If you've Impaled an Enemy Recently, you and nearby Allies have +1000 to Armour "}c["Socketed Gems are Supported by level 12 Fortify"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=12,skillId="SupportFortify"}}},nil}c["+2 to Weapon range"]={{[1]={flags=0,keywordFlags=0,name="WeaponRange",type="BASE",value=2}},nil}c["+40 to Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=40}},nil}c["Skills fire an additional Projectile"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}},nil}c["Recover Full Life at the end of the Flask effect"]={nil,"Recover Full Life at the end of the Flask effect "}c["+8% to Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=8}},nil}c["Reflects 10 Cold Damage to Melee Attackers Reflects 50 Cold Damage to Melee Attackers"]={nil,"Reflects 10 Cold Damage to Melee Attackers Reflects 50 Cold Damage to Melee Attackers "}c["+110 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=110}},nil}c["+70 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=70}},nil}c["Totems Fire 2 additional Projectiles"]={{[1]={flags=0,keywordFlags=16384,name="ProjectileCount",type="BASE",value=2}},nil}c["+35% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=35}},nil}c["+40% to Critical Strike Multiplier against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="CritMultiplier",type="BASE",value=40}},nil}c["10% increased Damage taken from Skeletons 10% increased Damage taken from Ghosts"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}}}," from s 10% increased Damage taken from Ghosts "}c["Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite 30% increased Effect of non-Damaging Ailments on Enemies Shocks from your Hits always increase Damage taken by at least 15%"]={nil,"Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite 30% increased Effect of non-Damaging Ailments on Enemies Shocks from your Hits always increase Damage taken by at least 15% "}c["Socketed Gems are Supported by Level 30 Cold to Fire"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=30,skillId="SupportColdToFire"}}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently 15% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage Cannot be Stunned if you haven't been Hit Recently 15 Mana Regenerated per second if you've used a Movement Skill Recently"]={{}," "}c["+20% to Critical Strike Multiplier with Claws"]={{[1]={flags=262148,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}},nil}c["+2% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil}c["Gain Life from Leech instantly from Hits with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="InstantLifeLeech",type="FLAG",value=true}},nil}c["12% increased Damage with Two Handed Weapons"]={{[1]={flags=268435460,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["25% reduced Trap Duration"]={{[1]={flags=0,keywordFlags=0,name="TrapDuration",type="INC",value=-25}},nil}c["Socketed Trap Skills create a Smoke Cloud when triggered"]={nil,"Socketed Trap Skills create a Smoke Cloud when triggered "}c["20% chance to gain a Spirit Charge on Kill +1 to Maximum Spirit Charges per Abyss Jewel affecting you"]={{}," to gain a Spirit Charge on Kill +1 to Maximum Spirit Charges "}c["15% of Physical Attack Damage Added as Lightning Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=15}},nil}c["30% reduced Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=-30}},nil}c["Socketed Golem Skills have 20% increased Attack and Cast Speed"]={{[1]={[1]={keyword="golem",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=20}}}},nil}c["When you create a Banner, it gains 20% of the Stages of your placed Banner When you place a Banner, you and nearby Allies recover 0.5% of Life for\neach Stage the Banner has You and nearby Allies have 12% increased Movement Speed"]={nil,"When you create a Banner, it gains 20% of the Stages of your placed Banner When you place a Banner, you and nearby Allies recover 0.5% of Life for\neach Stage the Banner has You and nearby Allies have 12% increased Movement Speed "}c["+5000 to Armour while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=5000}},nil}c["Enemies you hit with Elemental Damage temporarily get +25% Resistance to those Elements and -50% Resistance to other Elements"]={{[1]={flags=0,keywordFlags=0,name="ElementalEquilibrium",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="HitByFireDamage"},flags=0,keywordFlags=0,name="FireResist",type="BASE",value=25}}},[3]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={neg=true,type="Condition",var="HitByFireDamage"},[2]={type="Condition",varList={[1]="HitByColdDamage",[2]="HitByLightningDamage"}},flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-50}}},[4]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="HitByColdDamage"},flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=25}}},[5]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={neg=true,type="Condition",var="HitByColdDamage"},[2]={type="Condition",varList={[1]="HitByFireDamage",[2]="HitByLightningDamage"}},flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-50}}},[6]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="HitByLightningDamage"},flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=25}}},[7]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={neg=true,type="Condition",var="HitByLightningDamage"},[2]={type="Condition",varList={[1]="HitByFireDamage",[2]="HitByColdDamage"}},flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=-50}}}},nil}c["+46 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=46}},nil}c["Trigger a Socketed Lightning Spell on Hit"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,name="SupportUniqueMjolnerLightningSpellsCastOnHit"}}},nil}c["20% chance to attack with Level 16 Molten Burst on Melee Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=16,skillId="TriggeredMoltenStrike"}}},nil}c["100% increased Damage while there is only one nearby Enemy"]={{[1]={[1]={type="Condition",var="OnlyOneNearbyEnemy"},flags=0,keywordFlags=0,name="Damage",type="INC",value=100}},nil}c["+1 to maximum number of Sentinels of Purity"]={{}," maximum number of Sentinels of Purity "}c["0% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=0}},nil}c["18% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=18}},nil}c["15% increased Movement Speed if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["Attacks have an additional Projectile when in Off Hand"]={{[1]={[1]={num=2,type="SlotNumber"},flags=1,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}},nil}c["45% reduced Effect of Chill on You"]={{[1]={flags=0,keywordFlags=0,name="SelfChillEffect",type="INC",value=-45}},nil}c["Adds 115 to 265 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=115},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=265}},nil}c["2% increased Attack Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["50% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=50}},nil}c["Gain Accuracy Rating equal to your Strength"]={{[1]={[1]={stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=1}},nil}c["Implicit Modifier magnitudes are tripled Corrupted"]={nil,"Implicit Modifier magnitudes are tripled Corrupted "}c["Kills grant an additional Vaal Soul if you have Rampaged Recently"]={nil,"Kills grant an additional Vaal Soul if you have Rampaged Recently "}c["10% chance that if you would gain a Crab Barrier, you instead gain up to"]={{}," that if you would gain a Crab Barrier, you instead gain up to "}c["If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned"]={nil,"If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned "}c["50% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["25% increased Brand Activation Frequency if you haven't used a Brand Skill Recently 20% increased Brand Attachment range"]={{[1]={flags=0,keywordFlags=0,name="BrandActivationFrequency",type="INC",value=25}}," if you haven't used a Brand Skill Recently 20% increased Brand Attachment range "}c["+60% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=60}},nil}c["Life Leech is applied to Energy Shield instead"]={nil,"Life Leech is applied to Energy Shield instead "}c["Skills used by Mines have 10% increased Area of Effect"]={{[1]={flags=0,keywordFlags=8192,name="AreaOfEffect",type="INC",value=10}},nil}c["You cannot be Chilled for 3 seconds after being Chilled"]={nil,"You cannot be Chilled for 3 seconds after being Chilled "}c["6% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=6}},nil}c["20% increased Critical Strike Chance for each Mine Detonated Recently, up to 100%"]={{[1]={[1]={limit=100,limitTotal=true,type="Multiplier",var="MineDetonatedRecently"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["30% of Lightning Damage Leeched as Mana during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningDamageManaLeech",type="BASE",value=30}},nil}c["10% increased Effect of Arcane Surge on you per"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=10}}," of Arcane Surge on you per "}c["Mines have 20% increased Detonation Speed Each Mine applies 2% increased Damage taken to Enemies near it, up to 10%"]={nil,"Mines have 20% increased Detonation Speed Each Mine applies 2% increased Damage taken to Enemies near it, up to 10% "}c["Adds 23 to 40 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=23},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=40}},nil}c["15% increased Attack Speed while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=1,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["+40 Mana gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=40}},nil}c["20 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=20}},nil}c["10% increased Attack Speed with Staves"]={{[1]={flags=2097157,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["+50% to Critical Strike Multiplier if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=50}},nil}c["12% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=12}},nil}c["You gain 100 Evasion Rating when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=100}},nil}c["50% chance to Maim Enemies on Critical Strike with Attacks +45% Critical Strike Multiplier while there is a Rare or Unique Enemy Nearby"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={actor="enemy",type="ActorCondition",var="RareOrUnique"},flags=0,keywordFlags=65536,name="CritMultiplier",type="BASE",value=50}}," to Maim Enemies +45% "}c["10% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=167772164,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["+25% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=25}},nil}c["Flasks applied to you have 10% increased Effect"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=10}},nil}c["1 Added Passive Skill is Shrieking Bolts"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Shrieking Bolts"}},nil}c["Kill Enemies that have 20% or lower Life when Hit by your Skills Gain 20% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy Gain 20% increased Movement Speed for 20 seconds when you Kill an Enemy"]={nil,"Kill Enemies that have 20% or lower Life when Hit by your Skills Gain 20% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy Gain 20% increased Movement Speed for 20 seconds when you Kill an Enemy "}c["Melee Critical Strikes have 25% chance to Poison the Enemy"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,keywordFlags=0,name="PoisonChance",type="BASE",value=25}},nil}c["50% increased Effect of Infusion"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=50}}," of Infusion "}c["Adds 4 to 9 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=9}},nil}c["10% increased Impale Effect"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=10}}," Impale "}c["25% more Damage while there is at most one Rare or Unique Enemy nearby 10% reduced Damage taken while there are at least two Rare or Unique Enemies nearby"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=25}}," while there is at most one Rare or Unique Enemy nearby 10% reduced Damage taken while there are at least two Rare or Unique Enemies nearby "}c["30% increased Warcry Duration"]={{[1]={flags=0,keywordFlags=4,name="Duration",type="INC",value=30}},nil}c["Inflict non-Damaging Ailments as though dealing 200% more Damage"]={nil,"Inflict non-Damaging Ailments as though dealing 200% more Damage "}c["Reflects 20 Chaos Damage to Melee Attackers Reflects 30 Chaos Damage to Melee Attackers"]={nil,"Reflects 20 Chaos Damage to Melee Attackers Reflects 30 Chaos Damage to Melee Attackers "}c["50% more Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="MORE",value=50}},nil}c["50% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies "}c["10% chance when Hit for double Armour effect"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=10}}," when Hit for double effect "}c["+25 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=25}},nil}c["If you've Warcried Recently, you and nearby allies deal 30% increased Damage"]={nil,"If you've Warcried Recently, you and nearby allies deal 30% increased Damage "}c["Totems have 10% additional Physical Damage Reduction"]={nil,"Totems have 10% additional Physical Damage Reduction "}c["70% reduced Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=-70}},nil}c["Minions from Herald Skills deal 25% more Damage"]={nil,"from Herald Skills deal 25% more Damage "}c["+55% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=55}},nil}c["When Hit, lose a Ghost Shroud and Recover Energy Shield equal to 4% of your Evasion Rating"]={nil,"lose a Ghost Shroud and Recover Energy Shield equal to 4% of your Evasion Rating "}c["15% increased Critical Strike Chance with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=15}},nil}c["25% reduced maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=-25}},nil}c["3% increased Character Size"]={{}," Character Size "}c["0.8% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.8}},nil}c["30% increased Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=30}},nil}c["You only lose 7 Crab Barriers when you take Physical Damage from a Hit"]={nil,"You only lose 7 Crab Barriers when you take Physical Damage from a Hit "}c["18% increased Life Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=18}},nil}c["Socketed Gems are Supported by Level 16 Cluster Trap"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="Unknown"}}},nil}c["+50% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=50}},nil}c["30% increased Spell Damage if you've Cast a Spell Recently"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=2,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["Leech applies instantly during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="InstantLifeLeech",type="FLAG",value=true},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="InstantManaLeech",type="FLAG",value=true}},nil}c["12% increased Physical Damage with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["+120 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=120}},nil}c["Cannot be Stunned when on Low Life"]={nil,"Cannot be Stunned when on Low Life "}c["20% increased Projectile Attack Damage"]={{[1]={flags=1025,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["14% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=14}},nil}c["Gain Unholy Might for 4 seconds on Critical Strike"]={nil,"Gain Unholy Might for 4 seconds on Critical Strike "}c["12% increased Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="INC",value=12}},nil}c["16% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=16}},nil}c["15% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageConvertToChaos",type="BASE",value=15}},nil}c["+170 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=170}},nil}c["+60 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=60}},nil}c["50% less Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="MORE",value=-50}},nil}c["+3 to Level of all Chaos Spell Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keywordList={[1]="spell",[2]="chaos",[3]="active_skill"},value=3}}},nil}c["Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit"]={nil,"Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit "}c["30% increased Rarity of Items found during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=30}},nil}c["6% increased Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=6}},nil}c["Reflects 90 Physical Damage to Melee Attackers"]={{},nil}c["Reflects 81 Physical Damage to Melee Attackers"]={{},nil}c["Gain Rampage while at Maximum Endurances Charges Lose all Endurance Charges when Rampage ends"]={nil,"Gain Rampage while at Maximum Endurances Charges Lose all Endurance Charges when Rampage ends "}c["23% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=23}},nil}c["18% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=18}},nil}c["+10 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=10}},nil}c["30% of Lightning Damage is taken from Mana before Life when Hit Recover 3% of Maximum Mana when you Shock an Enemy"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=30}}," is taken from Mana before Life when Hit Recover 3% of Maximum Mana when you Shock an Enemy "}c["+23% Chaos Resistance when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=23}},nil}c["68% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=68}},nil}c["1 Added Passive Skill is Ancestral Echo"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Ancestral Echo"}},nil}c["+100 to Maximum Energy Shield per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=100}},nil}c["12% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=12}},nil}c["+4% to Damage over Time Multiplier for Ailments per Elder Item Equipped"]={{[1]={[1]={type="Multiplier",var="ElderItem"},flags=2048,keywordFlags=0,name="DotMultiplier",type="BASE",value=4}},nil}c["Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy Elder Item"]={nil,"Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy Elder Item "}c["10% increased Cast Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=16,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["25% chance to Curse Enemies with level 10 Vulnerability on Hit"]={{}," to Curse Enemies with level 10on Hit "}c["-40 Physical Damage taken from Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-40}}," from Attacks "}c["Enemies take 5% increased Damage for each type of Ailment you have inflicted on them"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=5}}},[2]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=5}}},[3]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=5}}},[4]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=5}}},[5]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=5}}},[6]={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=5}}}},nil}c["You can Cast an additional Brand Brand Skills have 20% increased Duration 10% increased Brand Activation frequency 20% increased Brand Attachment range"]={nil,"You can Cast an additional Brand Brand Skills have 20% increased Duration 10% increased Brand Activation frequency 20% increased Brand Attachment range "}c["8% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["30% increased Effect of Arcane Surge on you 10% chance to gain Arcane Surge when you Hit a Unique enemy"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=30}}," of Arcane Surge on you 10% chance to gain Arcane Surge when you Hit a Unique enemy "}c["+30 to maximum Energy Shield per 100 Reserved Life"]={{[1]={[1]={div=100,stat="LifeReserved",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=30}},nil}c["25% chance to Avoid being Chilled"]={{[1]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=25}},nil}c["24% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=24}},nil}c["5% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["Energy Shield Recharge is not interrupted by Damage if Recharge"]={nil,"Energy Shield Recharge is not interrupted by Damage if Recharge "}c["16% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=16}},nil}c["Reflects 23 Physical Damage to Melee Attackers"]={{},nil}c["18% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=18}},nil}c["Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability You are cursed with Level 10 Vulnerability"]={nil,"Damage from Enemies Hitting you is Unlucky while you are Cursed with Vulnerability You are cursed with Level 10 Vulnerability "}c["8% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=8}},nil}c["15% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=15}},nil}c["39% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=39}},nil}c["+10% to Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=10}},nil}c["50 Energy Shield Regenerated per Second per Poison on you, up to 250 per second"]={{[1]={[1]={limit=250,limitTotal=true,type="Multiplier",var="PoisonStack"},flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=50}},nil}c["Minions have +10% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=10}}}},nil}c["1 Added Passive Skill is Call to the Slaughter"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Call to the Slaughter"}},nil}c["6% increased Accuracy Rating with Bows"]={{[1]={flags=131076,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["10% chance to Cause Monsters to Flee Melee Attacks cause Bleeding"]={{}," to Cause Monsters to Flee Attacks cause Bleeding "}c["+11% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=11}},nil}c["10% chance when Hit for double Armour effect 0.5% of Maximum Life Regenerated per second while affected by a Guard Skill Buff"]={{}," while affected by a Guard Skill Buff "}c["Enemies you Curse are Intimidated Enemies you Curse are Unnerved"]={nil,"Enemies you Curse are Intimidated Enemies you Curse are Unnerved "}c["Unaffected by Burning Ground"]={nil,"Unaffected by Burning Ground "}c["1% of Energy Shield Regenerated per second for each"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1}}," for each "}c["Grants Level 20 Bone Armour Skill 1% additional Physical Damage Reduction per Minion, up to 10% +3% to all Elemental Resistances per Minion, up to 30%"]={nil,nil}c["Gain 25% of Physical Damage as Extra Lightning Damage while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=25}},nil}c["+16% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=16}},nil}c["10% increased Experience Gain of Corrupted Gems Corrupted"]={{}," Experience Gain of Corrupted Gems Corrupted "}c["16% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=16}},nil}c["1 Added Passive Skill is Lasting Impression"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Lasting Impression"}},nil}c["10% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["+45 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=45}},nil}c["Grants Summon Harbinger of Brutality Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="SummonHarbingerOfBrutality"}}},nil}c["+1 Mana per 4 Strength"]={{[1]={[1]={div=4,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}},nil}c["40% increased Trap Trigger Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="TrapTriggerAreaOfEffect",type="INC",value=40}},nil}c["-10 Physical Damage taken from Hits -1 Physical Damage taken from Hits per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-10}}," from Hits -1 Physical Damage taken from Hits "}c["100% more Damage with Hits from Herald Skills 50% more Damage Over Time with Herald Skills"]={{[1]={flags=0,keywordFlags=262144,name="Damage",type="MORE",value=100}}," from Herald Skills 50% more Damage Over Time with Herald Skills "}c["275% increased Global Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="INC",value=275}},nil}c["+16% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=16}},nil}c["10% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=10}},nil}c["Nearby Allies have +7% to Critical Strike Multiplier per 100 Dexterity you have"]={{[1]={[1]={div=100,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=7},onlyAllies=true}}},nil}c["Nearby Allies have +8% to Critical Strike Multiplier per 100 Dexterity you have"]={{[1]={[1]={div=100,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=8},onlyAllies=true}}},nil}c["+60 Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=60}},nil}c["+10% to Critical Strike Multiplier with Mines"]={{[1]={flags=0,keywordFlags=8192,name="CritMultiplier",type="BASE",value=10}},nil}c["9% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=9}},nil}c["25% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["20% less Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="MORE",value=-20}},nil}c["You cannot Recharge Energy Shield You cannot Regenerate Energy Shield"]={nil,"You cannot Recharge Energy Shield You cannot Regenerate Energy Shield "}c["60% increased Main Hand Attack Damage while wielding two different Weapon Types"]={{[1]={flags=8193,keywordFlags=0,name="Damage",type="INC",value=60}}," Main Hand while wielding two different Types "}c["Minions deal 35% increased Damage while you are affected by a Herald"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=35}}}}," while you are affected by a Herald "}c["20% of Maximum Life Converted to Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LifeConvertToEnergyShield",type="BASE",value=20}},nil}c["110% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=110}},nil}c["14% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=14}},nil}c["170% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=170}},nil}c["+2 to maximum number of Spectres"]={{[1]={flags=0,keywordFlags=0,name="ActiveSpectreLimit",type="BASE",value=2}},nil}c["Every second, inflict Withered on nearby Enemies for 15 seconds Nearby Hindered Enemies deal 15% reduced Damage over Time"]={nil,"Every second, inflict Withered on nearby Enemies for 15 seconds Nearby Hindered Enemies deal 15% reduced Damage over Time "}c["25% increased Elemental Damage with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="ElementalDamage",type="INC",value=25}},nil}c["Hits that Stun Enemies have Culling Strike"]={nil,"Hits that Stun Enemies have Culling Strike "}c["60% increased Cold Damage while affected by Herald of Ice"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofIce"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=60}},nil}c["30% increased Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Armour",type="INC",value=30}},nil}c["65% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=65}},nil}c["Recover 2% of Life on Kill Recover 2% of Energy Shield on Kill Recover 4% of Mana on Kill"]={nil,"Recover 2% of Life on Kill Recover 2% of Energy Shield on Kill Recover 4% of Mana on Kill "}c["10% chance to Poison on Hit with Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PoisonChance",type="BASE",value=10}},nil}c["0.4% of Fire Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=0.4}},nil}c["Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit"]={nil,"Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit "}c["2% increased Area of Effect per 25 Rampage Kills"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=2}}," per 25 Rampage Kills "}c["Adds 1 to 17 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=17}},nil}c["Adds 1 to 13 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=13}},nil}c["8% increased Attack Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["10% of Damage Reflected Gained as Life"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="BASE",value=10}}," Reflected Gained as Life "}c["100% increased Rarity of Items found with a Normal Item equipped"]={{[1]={[1]={threshold=1,type="MultiplierThreshold",var="NormalItem"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=100}},nil}c["Socketed Gems are supported by level 20 Cast on Death"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportCastOnDeath"}}},nil}c["50% of Physical Damage Converted to Fire while you have Avatar of Fire +1000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=50}}," Converted to Fire while you have Avatar of Fire +1000 Armour while you do not have Avatar of Fire "}c["Adds 6 to 9 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=6},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=9}},nil}c["1 Added Passive Skill is Winter Prowler"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Winter Prowler"}},nil}c["Minions Intimidate Enemies for 4 seconds on Hit"]={nil,"Intimidate Enemies for 4 seconds on Hit "}c["+125 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=125}},nil}c["+35% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=35}},nil}c["+10 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=10}},nil}c["You and Allies affected by your Aura Skills deal 20% increased Damage 10% more Damage while you have at least one nearby Ally Herald of Purity has 40% increased Buff Effect"]={nil,"You and Allies affected by your Aura Skills deal 20% increased Damage 10% more Damage while you have at least one nearby Ally Herald of Purity has 40% increased Buff Effect "}c["100% increased Aspect of the Avian Buff Effect"]={{[1]={[1]={skillName="Aspect of the Avian",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=100}},nil}c["1 Added Passive Skill is Arcane Adept"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Arcane Adept"}},nil}c["20% reduced Mana Cost of Skills during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-20}},nil}c["+120 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=120}},nil}c["14% increased Damage with One Handed Weapons"]={{[1]={flags=134217732,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["10% chance to gain Arcane Surge when you Hit a Unique enemy"]={{}," to gain Arcane Surge when you Hit a Unique enemy "}c["+10% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil}c["Your Fire Damage can Shock but not Ignite"]={{[1]={flags=0,keywordFlags=0,name="FireCanShock",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="FireCannotIgnite",type="FLAG",value=true}},nil}c["+1 to Maximum number of Raised Zombies"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=1}},nil}c["Mace or Sceptre Attacks deal 28% increased Damage with Ailments"]={{[1]={flags=1050624,keywordFlags=0,name="Damage",type="INC",value=28}},nil}c["Cannot take Reflected Elemental Damage 40% increased Effect of Herald Buffs on you"]={nil,"Cannot take Reflected Elemental Damage 40% increased Effect of Herald Buffs on you "}c["10% reduced maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=-10}},nil}c["10% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=10}},nil}c["0.4% of Chaos Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageLifeLeech",type="BASE",value=0.4}},nil}c["20% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ChaosDamage",type="INC",value=20}},nil}c["When used in the Synthesiser, the new item will have an additional Herald Modifier"]={nil,"When used in the Synthesiser, the new item will have an additional Herald Modifier "}c["16% increased Physical Damage with Axes"]={{[1]={flags=65540,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["15% increased Character Size"]={{}," Character Size "}c["50% increased Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=50}},nil}c["25% chance to gain an Endurance Charge when you gain a Power Charge"]={{}," to gain an Endurance Charge when you gain a Power Charge "}c["You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=64}}},[2]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=96}}}},nil}c["Attacks used by Totems have 10% increased Attack Speed"]={{[1]={flags=1,keywordFlags=16384,name="Speed",type="INC",value=10}},nil}c["Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed Summoned Skeletons' hits can't be Evaded +2 to Maximum number of Skeletons"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed Summoned Skeletons' hits can't be Evaded +2 to Maximum number of Skeletons "}c["5% chance to grant Unholy Might to nearby Enemies on Kill 5% chance to grant Onslaught to nearby Enemies on Kill"]={{}," to grant Unholy Might to nearby Enemies on Kill 5% chance to grant Onslaught to nearby Enemies on Kill "}c["You and nearby allies have 10% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}}}},nil}c["15% increased Effect of Non-Damaging Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=15},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=15},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffech",type="INC",value=15}},nil}c["Socketed Gems are Supported by level 15 Pulverise"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportPulverise"}}},nil}c["2 additional Projectiles if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=2}},nil}c["1.5% of Total Physical Damage prevented from Hits in the past 10 seconds is Regenerated as Life per second"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=1.5}}," Total prevented from Hits in the past 10 seconds is Regenerated as Life per second "}c["1 Added Passive Skill is Cold to the Core"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Cold to the Core"}},nil}c["3% increased Attack Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["Your Elemental Damage can Shock"]={{[1]={flags=0,keywordFlags=0,name="ColdCanShock",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="FireCanShock",type="FLAG",value=true}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed +2 to Maximum number of Zombies"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed +2 to Maximum number of Zombies "}c["36% increased Attack Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,keywordFlags=0,name="Speed",type="INC",value=36}},nil}c["Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=5}},nil}c["10% reduced Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=-10}},nil}c["Gain Adrenaline for 20 seconds when you reach Low Life if you"]={nil,"Gain Adrenaline for 20 seconds when you reach Low Life if you "}c["Auras from your Skills grant 3% increased Attack and Cast"]={{}," Attack and Cast "}c["30% chance to Avoid being Frozen during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=30}},nil}c["7% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=7}},nil}c["Adds 9 to 15 Physical Damage to Attacks with Bows"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalMin",type="BASE",value=9},[2]={flags=131076,keywordFlags=0,name="PhysicalMax",type="BASE",value=15}},nil}c["20% of Lightning Damage Leeched as Mana during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningDamageManaLeech",type="BASE",value=20}},nil}c["+2 Mana per 4 Strength"]={{[1]={[1]={div=4,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=2}},nil}c["20% increased Critical Strike Chance with Claws"]={{[1]={flags=262148,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["12% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=301989892,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Poisons you inflict on non-Poisoned Enemies deal 300% increased Damage"]={nil,"Poisons you inflict on non-Poisoned Enemies deal 300% increased Damage "}c["23% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=23}},nil}c["+3 to Level of all Physical Spell Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keywordList={[1]="spell",[2]="physical",[3]="active_skill"},value=3}}},nil}c["Adds Hollow Palm Technique"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="clusterJewelKeystone",value="Hollow Palm Technique"}}},nil}c["+4% Chance to Block Attack Damage while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["8% increased Attack Speed with Maces"]={{[1]={flags=1048581,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning"]={{[1]={[1]={type="Condition",var="AffectedByPurityofLightning"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsLightning",type="BASE",value=10}},nil}c["Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time"]={nil,"Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time "}c["Regenerate 0.5% of Life per second while affected by a Guard Skill Buff"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}}," while affected by a Guard Skill Buff "}c["+1 to Melee Strike Range with Axes"]={{[1]={flags=65540,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=1},[2]={flags=65540,keywordFlags=0,name="UnarmedRange",type="BASE",value=1}},nil}c["Adds 2 to 5 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=5}},nil}c["8% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["Consecrated Ground you create applies 10% increased Damage taken to Enemies You have Consecrated Ground around you while stationary Regenerate 15 Mana per Second while on Consecrated Ground"]={nil,"Consecrated Ground you create applies 10% increased Damage taken to Enemies You have Consecrated Ground around you while stationary Regenerate 15 Mana per Second while on Consecrated Ground "}c["Consecrated Ground created during Effect applies 10% increased Damage taken to Enemies"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}}},nil}c["-50% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-50}},nil}c["3% chance to Dodge Spell Hits"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=3}},nil}c["Energy Shield Recharge is not interrupted by Damage if Recharge began Recently 50% less Energy Shield Regeneration Rate"]={nil,"Energy Shield Recharge is not interrupted by Damage if Recharge began Recently 50% less Energy Shield Regeneration Rate "}c["Deal no Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="DealNoLightning",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="DealNoCold",type="FLAG",value=true},[3]={flags=0,keywordFlags=0,name="DealNoFire",type="FLAG",value=true}},nil}c["Nearby Allies' spells have Culling Strike"]={nil,"Nearby Allies' spells have Culling Strike "}c["Increases and Reductions to Light Radius also apply to Damage"]={{[1]={flags=0,keywordFlags=0,name="LightRadiusAppliesToDamage",type="FLAG",value=true}},nil}c["Adds 6 to 10 Physical Damage to Attacks with Bows"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=131076,keywordFlags=0,name="PhysicalMax",type="BASE",value=10}},nil}c["40% reduced Ignite Duration on you 50% reduced Extra Damage taken from Critical Strikes while Ignited"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=-40}}," on you 50% reduced Extra Damage taken "}c["Melee Attacks Poison on Hit"]={{[1]={flags=256,keywordFlags=0,name="PoisonChance",type="BASE",value=100}},nil}c["Adds 2 to 3 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=2},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=3}},nil}c["Adds 6 to 12 Physical Damage to Attacks with Bows"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=131076,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},nil}c["20% increased Duration of Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=20},[2]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=20},[3]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=20},[4]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=20},[5]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=20},[6]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=20}},nil}c["1 Added Passive Skill is Will Shaper"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Will Shaper"}},nil}c["160% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=160}},nil}c["Minions have +17% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=17}}}},nil}c["+45 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=45}},nil}c["Effects granted for having Rage are Tripled"]={nil,"Effects granted for having Rage are Tripled "}c["0.9% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.9}},nil}c["+5% to Damage over Time Multiplier for Poison"]={{[1]={flags=0,keywordFlags=1048576,name="DotMultiplier",type="BASE",value=5}},nil}c["+5% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=5}},nil}c["5% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["18% increased Projectile Attack Damage"]={{[1]={flags=1025,keywordFlags=0,name="Damage",type="INC",value=18}},nil}c["Your Shocks can increase Damage taken by up to a maximum of 60%"]={nil,"Your Shocks can increase Damage taken by up to a maximum of 60% "}c["Adds 10 to 14 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=14}},nil}c["+90 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=90}},nil}c["You lose Virulence 30% slower Minions deal 20% increased Damage while you are affected by a Herald"]={nil,"You lose Virulence 30% slower Minions deal 20% increased Damage while you are affected by a Herald "}c["You take 50% reduced Extra Damage from Critical Strikes while you have no Power Charges"]={nil,"You take 50% reduced Extra Damage from Critical Strikes while you have no Power Charges "}c["Adds 19 to 34 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=19},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=34}},nil}c["Your Spells have Culling Strike"]={nil,"Your Spells have Culling Strike "}c["Nearby Allies Unnerve Enemies for 4 seconds on Hit"]={nil,"Nearby Allies Unnerve Enemies for 4 seconds on Hit "}c["You can inflict Bleeding on an Enemy up to 8 times"]={nil,"You can inflict Bleeding on an Enemy up to 8 times "}c["25% of Block Chance applied to Spells +7% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=25}}," applied to s +7% chance to Block Spell Damage "}c["10% chance to gain a Power Charge on Critical Strike 40% chance to Poison on Hit 10% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=10}}," to gain a Power Charge 40% chance 10% increased Movement Speed "}c["10% increased Maximum total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="INC",value=10}},nil}c["250% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=250}},nil}c["Adds 4 to 8 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=4},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=8}},nil}c["25% increased Damage while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=0,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["+10% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=10}},nil}c["1 Added Passive Skill is Powerful Assault"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Powerful Assault"}},nil}c["20% reduced Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=-20}},nil}c["Reflects 15 Fire Damage to Melee Attackers 20% of Physical Damage taken as Fire Damage"]={nil,"Reflects 15 Fire Damage to Melee Attackers 20% of Physical Damage taken as Fire Damage "}c["15% increased Damage with One Handed Weapons"]={{[1]={flags=134217732,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["10% increased Area of Effect if you have Stunned an Enemy Recently"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}," if you have Stunned an Enemy Recently "}c["25% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=25}},nil}c["+78 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=78}},nil}c["+15 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=15}},nil}c["1 Added Passive Skill is Doryani's Lesson"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Doryani's Lesson"}},nil}c["30% chance to gain a Frenzy Charge on Killing an Enemy affected by 5 or more Poisons 15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"]={{}," to gain aCharge on Killing an Enemy affected by 5 or more Poisons 15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons "}c["Critical Strike Chance is increased by Uncapped Lightning Resistance"]={{[1]={[1]={div=1,stat="LightningResistTotal",type="PerStat"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=1}},nil}c["Enemies killed explode dealing 10% of their Life as Fire Damage"]={nil,"Enemies killed explode dealing 10% of their Life as Fire Damage "}c["Raised Spectres, Raised Zombies, and Summoned Skeletons have +50% to Critical Strike Multiplier"]={nil,"Raised Spectres, Raised Zombies, and Summoned Skeletons have +50% to Critical Strike Multiplier "}c["Enemies take 5% increased Damage for each of your Brands Attached to them 20% increased Brand Attachment range"]={nil,"Enemies take 5% increased Damage for each of your Brands Attached to them 20% increased Brand Attachment range "}c["100% reduced Flammability Mana Reservation"]={{[1]={[1]={skillName="Flammability",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["30% less Animate Weapon Duration"]={{[1]={[1]={skillName="Animate Weapon",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="MORE",value=-30}},nil}c["12% increased Cast Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=16,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["+8% to Critical Strike Multiplier per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=8}},nil}c["Modifiers to Claw Damage also apply to Unarmed Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="ClawDamageAppliesToUnarmed",type="FLAG",value=true}},nil}c["+200 to Accuracy Rating with Axes"]={{[1]={flags=65540,keywordFlags=0,name="Accuracy",type="BASE",value=200}},nil}c["10% increased Elemental Damage with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="ElementalDamage",type="INC",value=10}},nil}c["+55% to Lightning Resistance while affected by Herald of Thunder"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofThunder"},flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=55}},nil}c["4% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["With at least 40 Strength in Radius, Glacial Hammer deals Cold-only Splash Damage to surrounding targets"]={nil,"With at least 40 Strength in Radius, Glacial Hammer deals Cold-only Splash Damage to surrounding targets "}c["8% increased Attack Speed while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=1,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["Minions have 10% chance to deal Double Damage while they are on Full Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=10}}}}," while they are on Full Life "}c["8% increased Attack and Cast Speed while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["14% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=14}},nil}c["225% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=225}},nil}c["+2% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil}c["You and nearby Allies deal 6 to 12 added Physical Damage for each Impale on Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6}}},[2]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}}}}," for each Impale on Enemy "}c["25% chance to gain a Siphoning Charge when you use a Skill"]={{}," to gain a Siphoning Charge when you use a Skill "}c["Nearby allies gain 18% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=18},onlyAllies=true}}},nil}c["45% increased Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=45}},nil}c["Socketed Gems are Supported by level 1 Hypothermia"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportDamageAgainstChilled"}}},nil}c["When you kill a Poisoned Enemy during any Flask Effect, nearby Enemies are Poisoned"]={nil,"When you kill a Poisoned Enemy during any Flask Effect, nearby Enemies are Poisoned "}c["+1 to maximum number of Sentinels of Purity +5 to Maximum Virulence"]={{}," maximum number of Sentinels of Purity +5 to Maximum Virulence "}c["60% less Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="MORE",value=-60}},nil}c["15% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=15}},nil}c["1% of Life Regenerated per Second per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["Lose 25 Life for each Enemy hit by your Attacks"]={nil,"Lose 25 Life for each Enemy hit by your Attacks "}c["You are Immune to Silence Frostblink has 50% increased Duration"]={nil,"You are Immune to Silence Frostblink has 50% increased Duration "}c["10 Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=10}},nil}c["5% increased Defences"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=5}},nil}c["25% chance to gain an Endurance Charge on Kill with Off Hand"]={{}," to gain an Endurance Charge on Kill "}c["Attack Skills deal 10% increased Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["+2 to Melee Strike Range while Holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=2},[2]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="UnarmedRange",type="BASE",value=2}},nil}c["150% increased Critical Strike Chance for Spells if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=2,keywordFlags=0,name="CritChance",type="INC",value=150}},nil}c["10% chance to Curse Enemies with a random Curse on Hit 20% chance to Curse non-Cursed Enemies with a random Curse on Hit"]={{}," to Curse Enemies with a random Curse on Hit 20% chance to Curse non-Cursed Enemies with a random Curse on Hit "}c["Gain Chilling Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="ChillingConflux"},flags=0,keywordFlags=0,name="PhysicalCanChill",type="FLAG",value=true},[2]={[1]={type="Condition",var="ChillingConflux"},flags=0,keywordFlags=0,name="LightningCanChill",type="FLAG",value=true},[3]={[1]={type="Condition",var="ChillingConflux"},flags=0,keywordFlags=0,name="FireCanChill",type="FLAG",value=true},[4]={[1]={type="Condition",var="ChillingConflux"},flags=0,keywordFlags=0,name="ChaosCanChill",type="FLAG",value=true}},nil}c["Hatred has 30% increased Aura Effect"]={{[1]={[1]={skillName="Hatred",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=30}},nil}c["20% increased Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=20}},nil}c["1% additional Physical Damage Reduction from Hits per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,keywordFlags=0,name="PhysicalDamageReductionWhenHit",type="BASE",value=1}},nil}c["1 Added Passive Skill is Unspeakable Gifts"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Unspeakable Gifts"}},nil}c["1 Added Passive Skill is Life from Death"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Life from Death"}},nil}c["With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks "}c["20% increased Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["30% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=30}},nil}c["You cannot be Shocked while you have a Lightning Golem Summoned"]={nil,"You cannot be Shocked while you have a Lightning Golem Summoned "}c["+25 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=25}},nil}c["30% increased Mana Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="ManaLeechRate",type="INC",value=30}},nil}c["Speed per second"]={nil,"Speed per second "}c["10% increased Flask Charges gained"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=10}},nil}c["+17% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=17}},nil}c["10% chance to Blind nearby Enemies when you use an Elemental Skill"]={{}," to Blind nearby Enemies when you use an Elemental Skill "}c["1.5% of Energy Shield Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1.5}},nil}c["25% increased Critical Strike Chance with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["5% reduced Area Damage taken from Hits"]={{[1]={flags=512,keywordFlags=0,name="DamageTaken",type="INC",value=-5}}," from Hits "}c["35% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=35}},nil}c["Skills used by Mines deal 30% increased Area Damage if you Detonated a Mine Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=512,keywordFlags=8192,name="Damage",type="INC",value=30}},nil}c["Adds 13 to 47 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=47}},nil}c["Lose all Divine Charges when you gain Divinity Nearby Allies' Action Speed cannot be modified to below base value"]={nil,"Lose all Divine Charges when you gain Divinity Nearby Allies' Action Speed cannot be modified to below base value "}c["You Cannot Be Shocked While Chilled"]={nil,"You Cannot Be Shocked While Chilled "}c["80% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=80}},nil}c["Adds 10 to 90 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=90}},nil}c["Onslaught"]={{[1]={flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil}c["+43% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=43}},nil}c["You can Cast an additional Brand 20% increased Damage with Brand Skills 10% increased Brand Attachment range"]={nil,"You can Cast an additional Brand 20% increased Damage with Brand Skills 10% increased Brand Attachment range "}c["You gain Onslaught for 5 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 5 second per Endurance Charge when Hit "}c["10% reduced Damage taken from Damage Over Time"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenOverTime",type="INC",value=-10}},nil}c["15% increased Area of Effect while wielding a Two Handed Melee Weapon"]={{[1]={flags=256,keywordFlags=0,name="AreaOfEffect",type="INC",value=15}}," while wielding a Two Handed Weapon "}c["150% increased Rarity of Items Dropped by Slain Magic Enemies 150% increased Rarity of Items Dropped by Slain Magic Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies 150% increased Rarity of Items Dropped by Slain Magic Enemies "}c["150% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=150}},nil}c["-8 to Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="BASE",value=-8}},nil}c["+435 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=435}},nil}c["4% additional Physical Damage Reduction while affected by Herald of Purity"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofPurity"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=4}},nil}c["8% increased Physical Damage for each time you've Blocked in the past 10 seconds"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}}," for each time you've Blocked in the past 10 seconds "}c["+1 to maximum Energy Shield per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}},nil}c["25% increased Defences from Equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="Defences",type="INC",value=25}},nil}c["-10% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=-10}},nil}c["5% additional Physical Damage Reduction while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=5}},nil}c["Remove Bleeding when you use a Life Flask"]={nil,"Remove Bleeding when you use a Life Flask "}c["+500 to Accuracy against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="Accuracy",type="BASE",value=500}},nil}c["13% reduced Mana Cost of Minion Skills"]={{[1]={[1]={skillType=9,type="SkillType"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-13}},nil}c["Passives in radius are Conquered by the Eternal Empire Historic"]={nil,"Passives in radius are Conquered by the Eternal Empire Historic "}c["Adds 1 to 32 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=32}},nil}c["Socketed Gems are Supported by level 17 Increased Minion Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=17,skillId="SupportMinionDamage"}}},nil}c["Adds 1 to 34 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=34}},nil}c["10% increased Warcry Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=4,name="CooldownRecovery",type="INC",value=10}},nil}c["50% reduced Mana Cost of Skills while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-50}},nil}c["+45% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=45}},nil}c["3% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["Adds 3 to 7 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=3},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=7}},nil}c["60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=60}}," for each 200 total Mana you have Spent Recently "}c["Adds 13 to 19 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=19}},nil}c["40% chance to Shock Attackers for 4 seconds on Block"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=40}}," Attackers for 4 seconds on Block "}c["1 Added Passive Skill is Ancestral Guidance"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Ancestral Guidance"}},nil}c["+1 to Melee range with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=1}},nil}c["Nearby Enemies are Hindered, with 25% reduced Movement Speed 80% increased Damage against Hindered Enemies"]={nil,"Nearby Enemies are Hindered, with 25% reduced Movement Speed 80% increased Damage against Hindered Enemies "}c["30% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,keywordFlags=4096,name="MovementSpeed",type="INC",value=30}}," for 9 seconds on Throwing a "}c["+20% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=20}},nil}c["+18% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=18}},nil}c["1 Added Passive Skill is Insatiable Killer"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Insatiable Killer"}},nil}c["25% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-25}},nil}c["Gain Arcane Surge when your Trap is Triggered by an Enemy"]={nil,"Gain Arcane Surge when your Trap is Triggered by an Enemy "}c["15% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToChaos",type="BASE",value=15}},nil}c["40% chance to Chill Attackers for 4 seconds on Block"]={{}," to Chill Attackers for 4 seconds on Block "}c["10% chance to gain an Endurance Charge when you are Hit Enemies have -5% to Total Physical Damage Reduction against your Hits"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=10}}," to gain an Endurance Charge when you are Hit Enemies have -5% to Total against your Hits "}c["Traps and Mines deal 5 to 15 additional Physical Damage"]={{[1]={flags=0,keywordFlags=12288,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=12288,name="PhysicalMax",type="BASE",value=15}},nil}c["Adds 11 to 29 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=11},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=29}},nil}c["3% increased Area of Effect per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=3}},nil}c["8% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=8}},nil}c["Adds 350 to 500 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=350},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=500}},nil}c["36% increased Movement Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=36}},nil}c["800% more Unarmed Physical Damage"]={{[1]={flags=16777220,keywordFlags=0,name="PhysicalDamage",type="MORE",value=800}},nil}c["+5% to all maximum Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResistMax",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=5}},nil}c["You and Allies affected by your placed Banners Regenerate 0.1% of Life per second for each Stage Banner Skills Reserve no Mana When you create a Banner, it gains 40% of the Stages of your placed Banner You and nearby Allies have 12% increased Movement Speed"]={nil,"You and Allies affected by your placed Banners Regenerate 0.1% of Life per second for each Stage Banner Skills Reserve no Mana When you create a Banner, it gains 40% of the Stages of your placed Banner You and nearby Allies have 12% increased Movement Speed "}c["60% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=60}},nil}c["Your Critical Strikes have a 5% chance to deal Double Damage 40% increased Critical Strike Chance"]={nil,"Your Critical Strikes have a 5% chance to deal Double Damage 40% increased Critical Strike Chance "}c["1 Added Passive Skill is Shifting Shadow"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Shifting Shadow"}},nil}c["Minions Leech 0.4% of Damage as Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.4}}}},nil}c["190% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=190}},nil}c["25% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["25% increased Fortify duration"]={{[1]={flags=0,keywordFlags=0,name="FortifyDuration",type="INC",value=25}},nil}c["15% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=15}},nil}c["60% increased Critical Strike Chance with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["Socketed Gems are Supported by level 5 Concentrated Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportConcentratedEffect"}}},nil}c["8% additional chance to Block when in Off Hand"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["25% increased Damage with Hits and Ailments against Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=25}},nil}c["0% increased Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=0}},nil}c["10% additional Physical Damage Reduction while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=10}},nil}c["Gain +10 Life when you Taunt an Enemy"]={nil,"Gain +10 Life when you Taunt an Enemy "}c["You gain Onslaught for 4 seconds on Kill while affected by Haste You have Phasing while affected by Haste"]={nil,"You gain Onslaught for 4 seconds on Kill while affected by Haste You have Phasing while affected by Haste "}c["1 Added Passive Skill is Heavy Hitter"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Heavy Hitter"}},nil}c["+500 to Accuracy Rating while at Maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=500}},nil}c["25% increased Spell Damage for each 200 total Mana you have Spent Recently, up to 2000%"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=25}}," for each 200 total Mana you have Spent Recently, up to 2000% "}c["Consecrated Ground created by this Flask has Tripled Radius"]={nil,"Consecrated Ground created by this Flask has Tripled Radius "}c["+25% to Fire Resistance while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="FireResist",type="BASE",value=25}},nil}c["100 Life Regenerated per Second while you have Avian's Flight"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sFlight"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=100}},nil}c["+30 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=30}},nil}c["20% chance to Impale Enemies on Hit with Attacks Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to Armour You and nearby Allies deal 6 to 12 added Physical Damage for\neach Impale on Enemy"]={{[1]={flags=0,keywordFlags=65536,name="Armour",type="BASE",value=20}}," to Impale Enemies on Hit Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to You and nearby Allies deal 6 to 12 added Physical Damage for\neach Impale on Enemy "}c["6% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=6}},nil}c["70% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["Rampage 2% increased Area of Effect per 25 Rampage Kills"]={nil,"Rampage 2% increased Area of Effect per 25 Rampage Kills "}c["25% more chance to Evade Melee Attacks during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="MeleeEvadeChance",type="MORE",value=25}},nil}c["Attacks with Melee Weapons deal 12% increased Damage with Ailments"]={{[1]={flags=33556480,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["14% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["10% reduced Reflected Elemental Damage taken Damage with Weapons Penetrates 5% Elemental Resistance 20% increased Elemental Damage during any Flask Effect 20% increased Elemental Damage with Attack Skills"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8192,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-10}}," Reflected Damage Penetrates 5% Elemental Resistance 20% increased Elemental Damage 20% increased Elemental Damage with Attack Skills "}c["Spreads Tar when you take a Critical Strike"]={nil,"Spreads Tar when you take a Critical Strike "}c["10 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=10}},nil}c["Adds 400 to 600 Physical Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=400},[2]={flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=600}},nil}c["100% increased Physical Damage while you have Resolute Technique Elder Item"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}}," while you have Resolute Technique Elder Item "}c["Hatred has 60% increased Aura Effect"]={{[1]={[1]={skillName="Hatred",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=60}},nil}c["+2 seconds to Avian's Might Duration"]={{[1]={[1]={skillName="Aspect of the Avian",type="SkillName"},flags=0,keywordFlags=0,name="PrimaryDuration",type="BASE",value=2}},nil}c["+24 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=24}},nil}c["100% increased Claw Physical Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=262148,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}},nil}c["8% increased Spell Damage per 5% Block Chance"]={{[1]={[1]={div=5,stat="BlockChance",type="PerStat"},flags=2,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["10% reduced Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=-10}},nil}c["40% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["+20% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=20}},nil}c["With at least 40 Dexterity in Radius, Dual Strike has a 20% chance"]={nil,"With at least 40 Dexterity in Radius, Dual Strike has a 20% chance "}c["50% increased Spell Damage while no Mana is Reserved"]={{[1]={[1]={stat="ManaReserved",threshold=0,type="StatThreshold",upper=true},flags=2,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells"]={nil,"With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells "}c["12% increased Attack Speed with Bows"]={{[1]={flags=131077,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["0.6% of Attack Damage Leeched as Life against Chilled enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=1,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=0.6}},nil}c["+61% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=61}},nil}c["15% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=15}},nil}c["8% of maximum Life taken as Chaos Damage per second"]={{[1]={[1]={div=1,stat="Life",type="PerStat"},flags=0,keywordFlags=0,name="ChaosDegen",type="BASE",value=0.08}},nil}c["Regenerate 0.6% of Energy Shield per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=0.6}},nil}c["Regenerate 1.5% of Energy Shield per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1.5}},nil}c["24% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=24}},nil}c["1% of Damage dealt by your Totems is Leeched to you as Life"]={{[1]={flags=0,keywordFlags=16384,name="DamageLifeLeechToPlayer",type="BASE",value=1}},nil}c["25% chance to inflict Brittle Cannot inflict Freeze or Chill"]={{}," to inflict Brittle Cannot inflict Freeze or Chill "}c["Arrow can inflict an additional Ignite on an Enemy"]={nil,"Arrow can inflict an additional Ignite on an Enemy "}c["Axe Attacks deal 8% increased Damage with Hits and Ailments"]={{[1]={flags=65536,keywordFlags=786432,name="Damage",type="INC",value=8}},nil}c["Enemies you hit are destroyed on Kill"]={nil,"Enemies you hit are destroyed on Kill "}c["You have Fortify during Effect of any Life Flask"]={nil,"You have Fortify during Effect of any Life Flask "}c["Poison you inflict with Critical Strikes deals 30% more Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=1048576,name="Damage",type="MORE",value=30}},nil}c["Replenishes Energy Shield by 4% of Armour when you Block"]={nil,"Replenishes Energy Shield by 4% of Armour when you Block "}c["20% increased Attack Critical Strike Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["Totems gain +16% to all Elemental Resistances Brand Skills have 10% increased Duration"]={nil,"Totems gain +16% to all Elemental Resistances Brand Skills have 10% increased Duration "}c["You gain 4% increased Area of Effect for each Mine 20% increased Mine Throwing Speed if you Detonated Mines Recently 40% increased Damage if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},[2]={type="Condition",var="DetonatedMinesRecently"},flags=0,keywordFlags=8192,name="AreaOfEffect",type="BASE",value=4}},"% increased for each 20% increased Mine Throwing Speed 40% increased Damage "}c["1 Added Passive Skill is Daring Ideas"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Daring Ideas"}},nil}c["8% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8192,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["140% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=140}},nil}c["260% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=260}},nil}c["15% increased Damage with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["10% increased Physical Damage taken"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=10}},nil}c["Adds 12 to 30 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=12},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=30}},nil}c["When you Cast a Spell, Sacrifice all Mana to gain Added Maximum Lightning Damage"]={nil,"When you Cast a Spell, Sacrifice all Mana to gain Added Maximum Lightning Damage "}c["+55% to Fire Resistance while affected by Herald of Ash"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofAsh"},flags=0,keywordFlags=0,name="FireResist",type="BASE",value=55}},nil}c["Arrows Pierce all Targets after Chaining"]={nil,"Arrows Pierce all Targets after Chaining "}c["No Life Recovery Applies during Flask effect"]={nil,"No Life Recovery Applies during Flask effect "}c["Adds 10 to 23 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=23}},nil}c["1 Added Passive Skill is Sleepless Sentries"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Sleepless Sentries"}},nil}c["10% chance to gain an Endurance Charge on Melee Critical Strike 30% increased Damage with Ailments from Attack Skills while wielding a Staff +1 to Melee range with Staves"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain an Endurance Charge on Critical Strike 30% increased with Ailments from Attack Skills +1 to Melee range with Staves "}c["+2 to Level of all Spell Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keywordList={[1]="spell",[2]="active_skill"},value=2}}},nil}c["50% chance to gain Elusive on Critical Strike 20% increased Attack and Cast Speed while Elusive 8% reduced Damage taken while Elusive 25% increased Elusive Effect You take no Extra Damage from Critical Strikes while Elusive"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="Speed",type="BASE",value=50}}," to gain Elusive 20% increased while Elusive 8% reduced Damage taken while Elusive 25% increased Elusive Effect You take no Extra Damage while Elusive "}c["+20% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}},nil}c["129% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=129}},nil}c["60% increased Spell Damage for each 200 total Mana you have Spent Recently"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=60}}," for each 200 total Mana you have Spent Recently "}c["165% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=165}},nil}c["57% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=57}},nil}c["5% reduced Area Damage taken from Hits 10% increased Area of Effect if you have Stunned an Enemy Recently"]={{[1]={flags=512,keywordFlags=0,name="DamageTaken",type="INC",value=-5}}," from Hits 10% increased Area of Effect if you have Stunned an Enemy Recently "}c["+31 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=31}},nil}c["Gain 20% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy Gain 20% increased Movement Speed for 20 seconds when you Kill an Enemy"]={nil,"Gain 20% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy Gain 20% increased Movement Speed for 20 seconds when you Kill an Enemy "}c["33% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=33}},nil}c["+38 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=38}},nil}c["6% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=6}},nil}c["Adds 24 to 45 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=45}},nil}c["+150 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=150}},nil}c["+111 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=111}},nil}c["1 Added Passive Skill is Blacksmith"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Blacksmith"}},nil}c["20% less Minimum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=-20}}," Minimum "}c["20% increased Maximum total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="INC",value=20}},nil}c["Adds 15 to 28 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=28}},nil}c["20% increased Mine Duration"]={{[1]={flags=0,keywordFlags=0,name="MineDuration",type="INC",value=20}},nil}c["172% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=172}},nil}c["Gains no Charges during Effect of any Overflowing Chalice Flask"]={nil,"Gains no Charges during Effect of any Overflowing Chalice Flask "}c["Adds 1 to 150 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=150}},nil}c["10% increased Effect of Fortify on you while Stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="FortifyEffectOnSelf",type="INC",value=10}},nil}c["24% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["Enemies you Curse have Malediction"]={{[1]={flags=0,keywordFlags=0,name="AffectedByCurseMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}}},nil}c["Regenerate 1.4% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.4}},nil}c["4% chance to Dodge Spell Hits"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=4}},nil}c["+69 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=69}},nil}c["75% increased Effect of Shrine Buffs on you"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=75}}," of Shrine Buffs on you "}c["+10% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=10}},nil}c["50% increased Damage with Bleeding you inflict on Maimed Enemies"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=50}}," you inflict on Maimed Enemies "}c["+12% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=12}},nil}c["+63 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=63}},nil}c["Nearby Enemies have 18% increased Effect of Curses on them"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=18}}}},nil}c["16% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=16}},nil}c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges"]={nil,"Nearby Enemies cannot gain Power, Frenzy or Endurance Charges "}c["40% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=40}},nil}c["+3% to all maximum Resistances while Poisoned"]={{[1]={[1]={type="Condition",var="Poisoned"},flags=0,keywordFlags=0,name="ElementalResistMax",type="BASE",value=3},[2]={[1]={type="Condition",var="Poisoned"},flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=3}},nil}c["10% chance to gain Elusive on Kill 25% increased Elusive Effect"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="BASE",value=10}}," to gain Elusive on Kill 25% increased Elusive "}c["10% chance to gain Unholy Might on block for 3 seconds +5% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}}," to gain Unholy Might on block for 3 seconds +5% Chance "}c["+17 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=17}},nil}c["18% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=18}},nil}c["+23 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=23}},nil}c["+12% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=12}},nil}c["0.5% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.5}},nil}c["15% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=15}},nil}c["Minions deal 18% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=18}}}},nil}c["Regenerate 1% of Life per second for each Mine Detonated Recently, up to 10% per second"]={{[1]={[1]={limit=10,limitTotal=true,type="Multiplier",var="MineDetonatedRecently"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["14% increased Melee Physical Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["13% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=13}},nil}c["74% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=74}},nil}c["74% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=74}},nil}c["+44 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=44}},nil}c["You gain 4% increased Area of Effect for each Mine 20% increased Mine Throwing Speed if you Detonated Mines Recently 40% increased Damage if you Detonated Mines Recently Mines have 20% increased Detonation Speed"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},[2]={type="Condition",var="DetonatedMinesRecently"},flags=0,keywordFlags=8192,name="AreaOfEffect",type="BASE",value=4}},"% increased for each 20% increased Mine Throwing Speed 40% increased Damage Mines have 20% increased Detonation Speed "}c["+18 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=18}},nil}c["74% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=74}},nil}c["+48 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=48}},nil}c["Mace, Sceptre or Staff Attacks deal 30% increased Damage with Hits and Ailments"]={{[1]={[1]={modFlags=3145728,type="ModFlagOr"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=30}},nil}c["20% reduced Chill Duration on You 50% chance to Avoid being Chilled"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=-20}}," on You 50% chance to Avoid being Chilled "}c["Adds 4 Passive Skills"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="clusterJewelNodeCount",value=4}}},nil}c["Adds 64 to 96 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=64},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=96}},nil}c["+48 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=48}},nil}c["Grants Level 20 Summon Petrification Statue Skill 250% increased Energy Shield"]={nil,nil}c["15% increased Movement Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["5% reduced Damage taken from Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-5}},nil}c["Adds 5 to 50 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=50}},nil}c["180% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=180}},nil}c["+38 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=38}},nil}c["5% reduced Elemental Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-5}},nil}c["+2 to Level of Socketed Lightning Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="lightning",value=2}}},nil}c["2% chance to Dodge Spell Hits"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=2}},nil}c["2% chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=2}},nil}c["4% additional Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=4}},nil}c["12% increased Elemental Damage with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="ElementalDamage",type="INC",value=12}},nil}c["Regenerate 1.5% of Life per second while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.5}},nil}c["Reflects 70 Physical Damage to Melee Attackers"]={{},nil}c["550% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=550}},nil}c["40% increased Duration of Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=40},[2]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=40},[3]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=40},[4]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=40},[5]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=40},[6]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=40}},nil}c["600% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=600}},nil}c["23% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=23}},nil}c["25% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a "}c["+30% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["15% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a "}c["500% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=500}},nil}c["-18 Physical Damage taken from Attacks 15% chance to gain a Power Charge on Throwing a Trap"]={{[1]={flags=0,keywordFlags=4096,name="PhysicalDamageTaken",type="BASE",value=-18}}," from Attacks 15% chance to gain a Power Charge on Throwing a "}c["-18 Physical Damage taken from Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-18}}," from Attacks "}c["28% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=28}},nil}c["1 Added Passive Skill is Untouchable"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Untouchable"}},nil}c["1.5% of Lightning Damage is Leeched as Mana while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,keywordFlags=0,name="LightningDamageManaLeech",type="BASE",value=1.5}},nil}c["Grants level 25 Bear Trap Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="BearTrap"}}},nil}c["125% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=125}},nil}c["Reflects 260 Physical Damage to Melee Attackers"]={{},nil}c["You always Ignite while Burning"]={{[1]={[1]={type="Condition",var="Burning"},flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=100}},nil}c["Timeless Jewel"]={nil,"Timeless Jewel "}c["25% chance to avoid Fire Damage when Hit"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=25}}," to avoid when Hit "}c["Your spells have 100% chance to Shock against Frozen enemies"]={nil,"Your spells have 100% chance to Shock against Frozen enemies "}c["40% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=40}},nil}c["10% chance to grant a Power Charge to nearby Allies on Kill 5% chance to grant a Frenzy Charge to nearby Allies on Hit"]={{}," to grant a Power Charge to nearby Allies on Kill 5% chance to grant aCharge to nearby Allies on Hit "}c["100% increased Charges gained by Other Flasks during Flask Effect"]={{}," Charges gained by Other Flasks "}c["3% increased Attack Speed with Wands"]={{[1]={flags=8388613,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["74% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=74}},nil}c["10% increased Radius of Aura Skills"]={{[1]={[1]={skillType=44,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}},nil}c["12% increased Attack Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=1,keywordFlags=0,name="Speed",type="INC",value=12}},nil}c["Adds 23 to 35 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=35}},nil}c["70% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=70}},nil}c["+50 Mana gained when you Block +5% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=50}}," gained when you Block +5% Chance to Block "}c["+50 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=50}}," gained when you Block "}c["3% reduced Damage taken per Ghost Shroud Every second, gain a Ghost Shroud, up to a maximum of 3"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-3}}," per Ghost Shroud Every second, gain a Ghost Shroud, up to a maximum of 3 "}c["Cannot be Stunned if you have at least 10 Crab Barriers"]={{[1]={[1]={stat="CrabBarriers",threshold=10,type="StatThreshold"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=100}},nil}c["0.6% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.6}},nil}c["Projectiles from Spells cannot Pierce"]={{[1]={flags=2,keywordFlags=0,name="CannotPierce",type="FLAG",value=true}},nil}c["3% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=3}},nil}c["1% of Life Regenerated per Second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["Recover 50 Life when you Block 50% increased Defences from Equipped Shield +5% Chance to Block Attack Damage while holding a Shield"]={nil,"Recover 50 Life when you Block 50% increased Defences from Equipped Shield +5% Chance to Block Attack Damage while holding a Shield "}c["+500 to Armour per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=500}},nil}c["50% less Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="MORE",value=-50}},nil}c["19% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=19}},nil}c["50% reduced Freeze Duration on You"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=-50}}," on You "}c["+20 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}},nil}c["Can Allocate Passives from the Duelist's starting point"]={{},nil}c["1 Added Passive Skill is Unwavering Focus"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Unwavering Focus"}},nil}c["Immune to Ignite and Shock Regenerate 1% of Life per second for each Mine Detonated Recently, up to 10% per second Regenerate 1% of Life per Second for each Trap Triggered Recently, up to 10% per second"]={nil,"Immune to Ignite and Shock Regenerate 1% of Life per second for each Mine Detonated Recently, up to 10% per second Regenerate 1% of Life per Second for each Trap Triggered Recently, up to 10% per second "}c["80% of Block Chance applied to Spells +24% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=80}}," applied to s +24% chance to Block Spell Damage "}c["120% of Block Chance applied to Spells 80% of Block Chance applied to Spells"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=120}}," applied to s 80% of Block Chance applied to Spells "}c["25% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=25}},nil}c["120% of Block Chance applied to Spells"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=120}}," applied to s "}c["18 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=18}},nil}c["1 Added Passive Skill is Cold Conduction"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Cold Conduction"}},nil}c["+5% to maximum Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=5}},nil}c["60% of Block Chance applied to Spells"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=60}}," applied to s "}c["+8% to maximum Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=8}},nil}c["200 Mana spent Recently, up to 50%"]={nil,"200 Mana spent Recently, up to 50% "}c["Socketed Gems have 25% reduced Mana Reservation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-25}}}},nil}c["+1 to Level of Aura Gems in this item +2 to Level of Socketed Aura Gems"]={{}," Level of Aura Gems in this item +2 to Level of Socketed Aura Gems "}c["Minions have 80% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=80}}}},nil}c["20% increased Movement Speed while you have Cat's Stealth"]={{[1]={[1]={type="Condition",var="AffectedByCat'sStealth"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["Life Leeched per Second is doubled. Maximum total Recovery per second from Life Leech is doubled. Life Regeneration has no effect."]={nil,"Life Leeched per Second is doubled. Maximum total Recovery per second from Life Leech is doubled. Life Regeneration has no effect. "}c["225% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=225}},nil}c["Gain 8% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=8}},nil}c["25% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["25% increased Attack Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=1,keywordFlags=0,name="Speed",type="INC",value=25}},nil}c["30% Chance to gain Unholy Might on Block for 3 seconds"]={{}," to gain Unholy Might on Block for 3 seconds "}c["100% increased Global Armour when you have no Energy Shield"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Armour",type="INC",value=100}}," when you have no Energy Shield "}c["30% increased Damage when you have no Energy Shield 100% increased Global Armour when you have no Energy Shield"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}," when you have no Energy Shield 100% increased Armour when you have no Energy Shield "}c["30% increased Damage when you have no Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}," when you have no Energy Shield "}c["350% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=350}},nil}c["538% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=538}},nil}c["Your Aura Buffs do not affect allies"]={{[1]={flags=0,keywordFlags=0,name="SelfAurasCannotAffectAllies",type="FLAG",value=true}},nil}c["Wand Attacks deal 12% increased Damage with Ailments"]={{[1]={flags=8390656,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Adds 388 to 584 Physical Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="PhysicalMin",type="BASE",value=388},[2]={flags=0,keywordFlags=131072,name="PhysicalMax",type="BASE",value=584}},nil}c["Recover 5% of Maximum Energy Shield on Kill -4% to all Resistances for each Equipped Corrupted Item"]={nil,"Recover 5% of Maximum Energy Shield on Kill -4% to all Resistances for each Equipped Corrupted Item "}c["+8 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=8}},nil}c["100% increased Duration of Curses on you +5% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=100}}," of Curses on you +5% Chance to Block "}c["25% increased Curse Duration"]={{[1]={flags=0,keywordFlags=2,name="Duration",type="INC",value=25}},nil}c["8% increased Effect of non-Damaging Ailments per Elder Item Equipped"]={{[1]={[1]={type="Multiplier",var="ElderItem"},flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=8},[2]={[1]={type="Multiplier",var="ElderItem"},flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=8},[3]={[1]={type="Multiplier",var="ElderItem"},flags=0,keywordFlags=0,name="EnemyFreezeEffech",type="INC",value=8}},nil}c["Warcries count as having 10 additional nearby Enemies"]={nil,"Warcries count as having 10 additional nearby Enemies "}c["100% increased Duration of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=100}}," of Curses on you "}c["Triggers Level 20 Cold Aegis when Equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="ColdAegis"}}},nil}c["Adds 4 to 8 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=8}},nil}c["30% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil}c["You gain Onslaught for 2 seconds on Killing Taunted Enemies"]={nil,"You gain Onslaught for 2 seconds on Killing Taunted Enemies "}c["+30% chance to Block Spell Damage while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=30}},nil}c["20% increased Mine Laying Speed if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=20}},nil}c["+36% chance to Block Spell Damage while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=36}},nil}c["Critical Strikes deal no Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=-100}},nil}c["20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," for each Summoned 25% increased Effect of Buffs granted by your Golems for each Summoned Golem "}c["120% of Block Chance applied to Spells when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=120}}," applied to s "}c["+5 to Level of Socketed Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="all",value=5}}},nil}c["Applies level 15 Punishment on Blocking a Melee Attack Applies level 15 Temporal Chains on Blocking a Projectile Attack"]={nil,"Applies level 15 Punishment on Blocking a Melee Attack Applies level 15 Temporal Chains on Blocking a Projectile Attack "}c["14% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["15% increased Damage taken while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=15}},nil}c["100% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently 2% of Life Regenerated per second if you've Taunted an Enemy Recently"]={{}," "}c["8% chance to Dodge Spells while affected by Haste"]={{[1]={[1]={type="Condition",var="AffectedByHaste"},flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=8}},nil}c["+30% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=30}},nil}c["25% increased Critical Strike Chance with Totem Skills"]={{[1]={flags=0,keywordFlags=16384,name="CritChance",type="INC",value=25}},nil}c["2% increased Spell Damage per 100 Maximum Life"]={{[1]={[1]={div=100,stat="Life",type="PerStat"},flags=2,keywordFlags=0,name="Damage",type="INC",value=2}},nil}c["2% increased Critical Strike Chance for Spells per 100 Maximum Life"]={{[1]={[1]={div=100,stat="Life",type="PerStat"},flags=2,keywordFlags=0,name="CritChance",type="INC",value=2}},nil}c["Zealot's Oath"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Zealot's Oath"}},nil}c["+10% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=10}},nil}c["+18% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=18}},nil}c["60% of Block Chance applied to Spells +18% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=60}}," applied to s +18% chance to Block Spell Damage "}c["Spreads Tar when you Block If you have Blocked Recently, you and nearby Allies Regenerate 5% of Life per second"]={nil,"Spreads Tar when you Block If you have Blocked Recently, you and nearby Allies Regenerate 5% of Life per second "}c["Adds 150 to 300 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=150},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=300}},nil}c["+52% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=52}},nil}c["Spreads Tar when you Block"]={nil,"Spreads Tar when you Block "}c["+3 to Level of Socketed Minion Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="minion",value=3}}},nil}c["10% increased Effect of Auras on You"]={{[1]={flags=0,keywordFlags=0,name="AuraEffectOnSelf",type="INC",value=10}},nil}c["25% more Damage with Hits and Ailments against Enemies that are on Low Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},flags=0,keywordFlags=786432,name="Damage",type="MORE",value=25}},nil}c["When you Cast a Spell, Sacrifice all Mana to gain Added Maximum Lightning Damage equal to 25% of Sacrificed Mana for 4 seconds"]={nil,"When you Cast a Spell, Sacrifice all Mana to gain Added Maximum Lightning Damage equal to 25% of Sacrificed Mana for 4 seconds "}c["Lose all Power Charges on reaching Maximum Power Charges You are Shocked for 4 seconds on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges You are Shocked for 4 seconds on reaching Maximum Power Charges "}c["20% chance to gain a Power Charge on Hit"]={{}," to gain a Power Charge on Hit "}c["+2 to Maximum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=2}},nil}c["Adds 37 to 57 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=37},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=57}},nil}c["20% increased Damage with Movement Skills"]={{[1]={flags=0,keywordFlags=8,name="Damage",type="INC",value=20}},nil}c["10% chance to gain Onslaught for 10 Seconds when you Hit a Rare or Unique Enemy"]={{}," to gain Onslaught for 10 Seconds when you Hit a Rare or Unique Enemy "}c["+8% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["Replenishes Energy Shield by 2% of Armour when you Block"]={nil,"Replenishes Energy Shield by 2% of Armour when you Block "}c["+25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently"]={{[1]={[1]={type="Condition",var="NonCritRecently"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil}c["6% increased Accuracy Rating with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["Adds 330 to 480 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=330},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=480}},nil}c["Adds 39 to 60 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=39},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=60}},nil}c["30% increased Fire Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=786432,name="FireDamage",type="INC",value=30}},nil}c["3% increased Attack Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["40% increased Mine Duration"]={{[1]={flags=0,keywordFlags=0,name="MineDuration",type="INC",value=40}},nil}c["You lose all Endurance Charges at maximum Endurance Charges Cannot Block"]={nil,"You lose all Endurance Charges at maximum Endurance Charges Cannot Block "}c["40% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=40}},nil}c["Reflect Shocks applied to you to all Nearby Enemies"]={nil,"Reflect Shocks applied to you to all Nearby Enemies "}c["Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana Reflect Shocks applied to you to all Nearby Enemies"]={nil,"Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana Reflect Shocks applied to you to all Nearby Enemies "}c["Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana"]={nil,"Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana "}c["Enemies you Kill have a 20% chance to Explode, dealing a quarter"]={nil,"Enemies you Kill have a 20% chance to Explode, dealing a quarter "}c["+38% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=38}},nil}c["Gain 2 Power Charges on Using a Warcry"]={nil,"Gain 2 Power Charges on Using a Warcry "}c["+15% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=15}},nil}c["5% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=5}},nil}c["1 Added Passive Skill is Septic Spells"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Septic Spells"}},nil}c["Spectres have 75% increased maximum Life"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=75}}}},nil}c["30% slower start of Energy Shield Recharge during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=-30}},nil}c["22% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=22}},nil}c["20% reduced Mana Cost of Skills when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-20}},nil}c["Grants Level 20 Bone Armour Skill 1% additional Physical Damage Reduction per Minion, up to 10% 2% increased Recovery Rate of Life and Energy Shield per Minion, up to 20% Minions have 20% more Maximum Life"]={nil,nil}c["40% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=40}},nil}c["+5 to Armour per 5 Evasion Rating on Equipped Shield"]={{[1]={[1]={div=5,stat="EvasionOnWeapon 2",type="PerStat"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=5}},nil}c["Adds 1 to 24 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=24}},nil}c["Adds 12 to 16 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=16}},nil}c["50% increased Critical Strike Chance for Spells per Raised Spectre"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=50}}," per Raised Spectre "}c["130% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=130}},nil}c["Gain Arcane Surge when you deal a Critical Strike Your Raised Spectres also gain Arcane Surge when you do"]={nil,"Gain Arcane Surge when you deal a Critical Strike Your Raised Spectres also gain Arcane Surge when you do "}c["Grants level 30 Reckoning Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=30,skillId="Reckoning"}}},nil}c["250% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=250}},nil}c["+50 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=50}},nil}c["Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies"]={nil,"Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies "}c["1 Added Passive Skill is Mob Mentality"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Mob Mentality"}},nil}c["4% increased Melee Attack Speed"]={{[1]={flags=257,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["100% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=100}},nil}c["Adds 14 to 28 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=14},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=28}},nil}c["You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned"]={nil,"You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned "}c["50% chance to gain a Power Charge when you Summon a Totem"]={{}," to gain a Power Charge when you Summon a "}c["50% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=50}},nil}c["15% chance for Flasks you use to not consume Charges"]={{}," for Flasks you use to not consume Charges "}c["Strike Skills also target the previous location they were Used"]={nil,"Strike Skills also target the previous location they were Used "}c["Adds 21 to 34 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=21},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=34}},nil}c["+231 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=231}},nil}c["Chills from your Hits always reduce Action Speed by at least 10%"]={nil,"Chills from your Hits always reduce Action Speed by at least 10% "}c["+80 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=80}},nil}c["Reflects 1 to 1000 Physical Damage to Attackers on Block"]={nil,"Reflects 1 to 1000 Physical Damage to Attackers on Block "}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="MainHandAttack"},[2]={type="Condition",var="OffHandAttack"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=25}}," to gain aCharge on Kill 25% chance to gain an Endurance Charge on Kill 10% more while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges "}c["90% Increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=90}},nil}c["Adds 11 to 23 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=11},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=23}},nil}c["Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength"]={{[1]={flags=0,keywordFlags=0,name="StrDmgBonusRatioOverride",type="BASE",value=0.3}},nil}c["25% Increased Warcry Effect"]={{[1]={flags=0,keywordFlags=4,name="BuffEffect",type="INC",value=25}},nil}c["1 Added Passive Skill is Heraldry"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Heraldry"}},nil}c["You gain Onslaught for 4 seconds on using a Warcry 25% Increased Warcry Effect"]={nil,"You gain Onslaught for 4 seconds on using a Warcry 25% Increased Warcry Effect "}c["You gain Onslaught for 4 seconds on using a Warcry"]={nil,"You gain Onslaught for 4 seconds on using a Warcry "}c["10% reduced Enemy Stun Threshold with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-10}},nil}c["Adds 110 to 170 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=110},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=170}},nil}c["175% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=175}},nil}c["You gain Onslaught for 2 seconds on Killing Taunted Enemies You gain Onslaught for 4 seconds on using a Warcry"]={nil,"You gain Onslaught for 2 seconds on Killing Taunted Enemies You gain Onslaught for 4 seconds on using a Warcry "}c["Adds 100 to 370 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=100},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=370}},nil}c["100% Increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=100}},nil}c["+15% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=15}},nil}c["Shock Enemies as though dealing 300% more Damage Your Shocks can increase Damage taken by up to a maximum of 100%"]={nil,"Shock Enemies as though dealing 300% more Damage Your Shocks can increase Damage taken by up to a maximum of 100% "}c["30% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=30}},nil}c["You are at Maximum Chance to Block Attack Damage if you have not Blocked Recently"]={nil,"You are at Maximum Chance to Block Attack Damage if you have not Blocked Recently "}c["2% chance to deal Double Damage per Grasping Vine"]={{[1]={flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=2}}," per Grasping Vine "}c["Gain 13% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=13}},nil}c["5% increased Movement Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}},nil}c["4% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=4}},nil}c["Reflects 50 Cold Damage to Melee Attackers"]={nil,"Reflects 50 Cold Damage to Melee Attackers "}c["Gain 15% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=15}},nil}c["10% Chance to Block Spells"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=10}},nil}c["Adds 10 to 18 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=18}},nil}c["12% increased Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Skills which throw Traps have Blood Magic"]={{[1]={[1]={skillType=37,type="SkillType"},flags=0,keywordFlags=0,name="BloodMagic",type="FLAG",value=true}},nil}c["12% Chance to Block Spells"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=12}},nil}c["Uses both hand slots 300% increased Physical Damage"]={nil,"Uses both hand slots 300% increased Physical Damage "}c["140% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=140}},nil}c["Adds 12 to 20 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=20}},nil}c["+15 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=15},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=15}},nil}c["+40% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=40}},nil}c["1% of Damage Leeched as Life against Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=1}},nil}c["+10 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=10}},nil}c["10% Chance to Cause Monster to Flee on Block"]={{}," to Cause Monster to Flee on Block "}c["100% increased Curse Duration"]={{[1]={flags=0,keywordFlags=2,name="Duration",type="INC",value=100}},nil}c["Adds 1 to 50 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=50}},nil}c["+200 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=200}},nil}c["Recover 0.5% of Life per Poison affecting Enemies you Kill"]={nil,"Recover 0.5% of Life per Poison affecting Enemies you Kill "}c["Unaffected by Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="MORE",value=-100}},nil}c["+23% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=23}},nil}c["14% increased Damage while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=0,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["+35 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=35}},nil}c["Curse Reflection Unaffected by Curses"]={nil,"Curse Reflection Unaffected by Curses "}c["+45% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=45}},nil}c["25% chance to gain an Endurance Charge when you Stun an Enemy 10% increased Stun Duration on Enemies per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=25}}," to gain an Endurance Charge when you Stun an Enemy 10% increased "}c["20% additional Spell Block chance while Cursed"]={{[1]={[1]={type="Condition",var="Cursed"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=20}},nil}c["Curse Reflection"]={nil,"Curse Reflection "}c["1 Added Passive Skill is Overwhelming Malice"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Overwhelming Malice"}},nil}c["+25 to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=25}},nil}c["Adds 1 to 80 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=80}},nil}c["50% reduced Duration of Curses on you"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=-50}}," of Curses on you "}c["+100 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=100}},nil}c["+30 to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=30}},nil}c["+60 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=60}},nil}c["+25% to Critical Strike Multiplier with Claws"]={{[1]={flags=262148,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil}c["+300 Armour per active Totem Blood Magic"]={{[1]={flags=0,keywordFlags=16384,name="Armour",type="BASE",value=300}}," per active Blood Magic "}c["0.5% of Damage dealt by your Totems is Leeched to you as Life"]={{[1]={flags=0,keywordFlags=16384,name="DamageLifeLeechToPlayer",type="BASE",value=0.5}},nil}c["1% of Damage Leeched as Life for Skills used by Totems"]={{[1]={flags=0,keywordFlags=16384,name="DamageLifeLeech",type="BASE",value=1}},nil}c["15% increased Attack and Cast Speed while Elusive 8% reduced Damage taken while Elusive"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=15}}," while Elusive 8% reduced Damage taken while Elusive "}c["0.5% of Life Regenerated per Second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}},nil}c["Point Blank"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Point Blank"}},nil}c["200% increased Armour against Projectiles"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=200}}," against Projectiles "}c["5% chance to Avoid Lightning Damage from Hits"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=5}}," to Avoid from Hits "}c["1 Added Passive Skill is Deep Chill"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Deep Chill"}},nil}c["-80 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-80}}," from Projectile Attacks "}c["-10 Physical Damage taken from Projectile Attacks -80 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-10}}," from Projectile Attacks -80 Physical Damage taken from Projectile Attacks "}c["Socketed Gems are Supported by level 13 Faster Attacks"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=13,skillId="SupportFasterAttack"}}},nil}c["Cannot take Reflected Elemental Damage 40% increased Effect of Herald Buffs on you Shocks from your Hits always increase Damage taken by at least 10%"]={nil,"Cannot take Reflected Elemental Damage 40% increased Effect of Herald Buffs on you Shocks from your Hits always increase Damage taken by at least 10% "}c["-4 Physical Damage taken from Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-4}}," from Attacks "}c["40% increased Evasion Rating while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=40}},nil}c["50% increased Warcry Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=4,name="CooldownRecovery",type="INC",value=50}},nil}c["0% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=0}},nil}c["20% increased Spell Damage if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=2,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["+1 to Level of Socketed Warcry Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="warcry",value=1}}},nil}c["+90 to Evasion Rating and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="BASE",value=90}},nil}c["Traps and Mines deal 4 to 13 additional Physical Damage"]={{[1]={flags=0,keywordFlags=12288,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=12288,name="PhysicalMax",type="BASE",value=13}},nil}c["Triggers Level 20 Elemental Aegis when Equipped"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="ElementalAegis"}}},nil}c["100% of Cold Damage from Hits taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageTakenAsFire",type="BASE",value=100}},nil}c["Armour received from Body Armour is doubled"]={{[1]={flags=0,keywordFlags=0,name="Unbreakable",type="FLAG",value=true}},nil}c["+4% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["100% of Fire Damage from Hits taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenAsCold",type="BASE",value=100}},nil}c["15% increased Area of Effect if you have Stunned an Enemy Recently 18% increased Damage with Ailments from Attack Skills while wielding a Mace or Sceptre"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="AreaOfEffect",type="INC",value=15}}," if you have Stunned an Enemy Recently 18% increased Damage "}c["Reflects 200 to 250 Physical Damage to Attackers on Block"]={nil,"Reflects 200 to 250 Physical Damage to Attackers on Block "}c["+5% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["-25 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-25}}," from Projectile Attacks "}c["1 Added Passive Skill is Snowstorm"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Snowstorm"}},nil}c["Take 100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched as Life while Ignited"]={nil,"100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched as Life while Ignited "}c["Adds 14 to 33 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=14},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=33}},nil}c["10% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit "}c["5% chance to Curse Enemies with Enfeeble on Hit 10% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit 10% chance to Curse Enemies with Enfeeble on Hit "}c["Adds 15 to 35 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=15},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=35}},nil}c["Adds 10 to 25 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=25}},nil}c["30% increased Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=30}},nil}c["+73 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=73}},nil}c["+1500 Armour if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=1500}},nil}c["170% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=170}},nil}c["Dagger Attacks deal 20% increased Damage with Ailments"]={{[1]={flags=526336,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Gain Arcane Surge when you deal a Critical Strike"]={nil,"Gain Arcane Surge when you deal a Critical Strike "}c["Minions have 8% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=8}}}},nil}c["+1000 Armour if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=1000}},nil}c["62% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=62}},nil}c["+3% to all maximum Resistances while you have no Endurance Charges"]={{[1]={[1]={stat="EnduranceCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="ElementalResistMax",type="BASE",value=3},[2]={[1]={stat="EnduranceCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=3}},nil}c["+6% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=6}},nil}c["+1 to Maximum number of Zombies"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=1}},nil}c["-10% to maximum Block Chance"]={{[1]={flags=0,keywordFlags=0,name="BlockChanceMax",type="BASE",value=-10}},nil}c["63% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=63}},nil}c["Gain a Frenzy Charge on Critical Strike"]={nil,"Gain a Frenzy Charge on Critical Strike "}c["You can only Socket Corrupted Gems in this item"]={nil,"You can only Socket Corrupted Gems in this item "}c["Your Physical Damage can Shock"]={{[1]={flags=0,keywordFlags=0,name="PhysicalCanShock",type="FLAG",value=true}},nil}c["+2% Chance to Block Spell Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=2}},nil}c["1 Added Passive Skill is Peak Vigour"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Peak Vigour"}},nil}c["Ignite a nearby Enemy on Killing an Ignited Enemy Ignites all nearby Enemies on Killing an Ignited Enemy"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy Ignites all nearby Enemies on Killing an Ignited Enemy "}c["20% increased Poison Duration if you have at least 150 Intelligence"]={{[1]={[1]={stat="Int",threshold=150,type="StatThreshold"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=20}},nil}c["Minions have 90% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=90}}}},nil}c["15% increased Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=15}},nil}c["20% increased Attack and Cast Speed while Elusive 8% reduced Damage taken while Elusive 25% increased Elusive Effect"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=20}}," while Elusive 8% reduced Damage taken while Elusive 25% increased Elusive Effect "}c["You and your Totems Regenerate 1% of Life per second for each Summoned Totem"]={{[1]={[1]={stat="ActiveTotemLimit",type="PerStat"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1},[2]={flags=0,keywordFlags=16384,name="LifeRegenPercent",type="BASE",value=1}},nil}c["Minions have 35% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=35}}}},nil}c["1 Added Passive Skill is Supercharge"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Supercharge"}},nil}c["+1 to maximum number of Skeletons"]={{[1]={flags=0,keywordFlags=0,name="ActiveSkeletonLimit",type="BASE",value=1}},nil}c["Immune to Freeze, Chill, Curses and Stuns during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=100},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidChill",type="BASE",value=100},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidCurse",type="BASE",value=100},[4]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=100}},nil}c["+1 to maximum number of Spectres"]={{[1]={flags=0,keywordFlags=0,name="ActiveSpectreLimit",type="BASE",value=1}},nil}c["+1 to maximum number of Zombies"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=1}},nil}c["1 Added Passive Skill is Wasting Affliction"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Wasting Affliction"}},nil}c["23% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=23}},nil}c["8% reduced Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-8}},nil}c["10% increased Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=10}},nil}c["0.2% of Spell Damage Leeched as Energy Shield"]={{[1]={flags=2,keywordFlags=0,name="DamageEnergyShieldLeech",type="BASE",value=0.2}},nil}c["20% of Physical Damage taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsFire",type="BASE",value=20}},nil}c["Culling Strike against Burning Enemies"]={nil,"Culling Strike against Burning Enemies "}c["Damage Penetrates 5% Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=5}},nil}c["30% increased Trap Trigger Radius"]={{[1]={flags=0,keywordFlags=4096,name="AreaOfEffect",type="INC",value=30}}," Trigger "}c["or Unique Enemy Gain Onslaught for 10 seconds on Kill"]={nil,"or Unique Enemy Gain Onslaught for 10 seconds on Kill "}c["+375 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=375}},nil}c["Cannot Leech Life from Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="CannotLeechLife",type="FLAG",value=true}},nil}c["1 Added Passive Skill is Genius"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Genius"}},nil}c["You can only have one Herald 50% more Effect of Herald Buffs on you 100% more Damage with Hits from Herald Skills 50% more Damage Over Time with Herald Skills"]={nil,"You can only have one Herald 50% more Effect of Herald Buffs on you 100% more Damage with Hits from Herald Skills 50% more Damage Over Time with Herald Skills "}c["50% increased Melee Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=256,keywordFlags=262144,name="Damage",type="INC",value=50}},nil}c["Enemies you Attack Reflect 100 Physical Damage to you +2 to Weapon range"]={nil,"Enemies you Attack Reflect 100 Physical Damage to you +2 to Weapon range "}c["200 Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike Recently"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},[2]={type="Condition",var="SkillCritRecently"},flags=0,keywordFlags=0,name="LightningDegen",type="BASE",value=200}},nil}c["Enemies you Attack Reflect 100 Physical Damage to you"]={nil,"Enemies you Attack Reflect 100 Physical Damage to you "}c["Immune to Ignite and Shock Regenerate 1% of Life per second for each Mine Detonated Recently, up to 10% per second Regenerate 1% of Life per Second for each Trap Triggered Recently, up to 10% per second 20% reduced Mana Cost of Skills that throw Traps 20% reduced Mana Reservation of Skills that throw Mines"]={nil,"Immune to Ignite and Shock Regenerate 1% of Life per second for each Mine Detonated Recently, up to 10% per second Regenerate 1% of Life per Second for each Trap Triggered Recently, up to 10% per second 20% reduced Mana Cost of Skills that throw Traps 20% reduced Mana Reservation of Skills that throw Mines "}c["Adds 1 to 2 Physical Damage to Attacks per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=1},[2]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=2}},nil}c["12% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["1% increased Elemental Damage per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=1}},nil}c["Gain Unholy Might during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Condition:UnholyMight",type="FLAG",value=true}},nil}c["Maximum total Recovery per second from Life Leech is doubled. Life Regeneration has no effect."]={nil,"Maximum total Recovery per second from Life Leech is doubled. Life Regeneration has no effect. "}c["100% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently 2% of Life Regenerated per second if you've Taunted an Enemy Recently Enemies Taunted by you deal 10% less Damage with Hits and\nAilments against other targets"]={{}," Enemies Taunted by you deal 10% less and\nAilments against other targets "}c["24% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=24}},nil}c["Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets "}c["Trigger Level 12 Lightning Bolt when you deal a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=12,skillId="LightningSpell"}}},nil}c["Adds 70 to 105 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=70},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=105}},nil}c["Adds 3 to 62 Lightning Damage while you have Avian's Might"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=62}},nil}c["Adds 75 to 110 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=110}},nil}c["Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite "}c["20 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=20}},nil}c["Denoted service of 8000 dekhara in the akhara of Deshret"]={nil,"Denoted service of 8000 dekhara in the akhara of Deshret "}c["Adds 113 to 338 Lightning Damage to Spells while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=113},[2]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=338}},nil}c["Unaffected by Elemental Weakness while affected by Purity of Elements"]={nil,"Unaffected by Elemental Weakness while affected by Purity of Elements "}c["Attacks with Two Handed Weapons deal 25% increased Damage with Hits and Ailments"]={{[1]={flags=268435456,keywordFlags=786432,name="Damage",type="INC",value=25}},nil}c["5% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=5}},nil}c["+30 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=30}},nil}c["An additional Curse can be applied to you"]={nil,"An additional Curse can be applied to you "}c["18% Chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=18}},nil}c["Shocked Enemies you Kill Explode, dealing 5% of"]={nil,"Shocked Enemies you Kill Explode, dealing 5% of "}c["28% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=28}},nil}c["50% increased Herald of Thunder Buff Effect"]={{[1]={[1]={skillName="Herald of Thunder",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=50}},nil}c["19% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=19}},nil}c["40% of Cold Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageConvertToFire",type="BASE",value=40}},nil}c["+15 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=15}},nil}c["30% of Lightning Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningDamageLifeLeech",type="BASE",value=30}},nil}c["Adds 34 to 45 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=34},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=45}},nil}c["11% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=11}},nil}c["Adds 34 to 45 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=34},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=45}},nil}c["20% chance to Avoid being Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=20}},nil}c["20% reduced Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=-20}},nil}c["Adds 38 to 50 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=38},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=50}},nil}c["Adds 50 to 100 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=50},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=100}},nil}c["15% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["50% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["Cast a Socketed Cold Spell on Melee Critical Strike"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,name="SupportUniqueCosprisMaliceColdSpellsCastOnMeleeCriticalStrike"}}},nil}c["60% increased Critical Strike Chance against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=60}},nil}c["30% increased Shock Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=30}},nil}c["+20% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=20}},nil}c["Adds 60 to 110 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=60},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=110}},nil}c["+2 to Weapon Range"]={{[1]={flags=0,keywordFlags=0,name="WeaponRange",type="BASE",value=2}},nil}c["20% increased Energy Shield Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=20}},nil}c["135% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=135}},nil}c["You gain 150 Evasion Rating when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=150}},nil}c["Adds 38 to 90 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=38},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=90}},nil}c["Adds 45 to 100 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=45},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=100}},nil}c["Adds 7 to 18 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=7},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=18}},nil}c["30% increased Mine Duration"]={{[1]={flags=0,keywordFlags=0,name="MineDuration",type="INC",value=30}},nil}c["15% of Physical Attack Damage Added as Fire Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=15}},nil}c["Adds 41 to 123 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=41},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=123}},nil}c["You gain 500 Evasion Rating when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=500}},nil}c["Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={skillId="ZombieSlam",type="SkillId"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=100}}}},nil}c["Attacks with this Weapon Penetrate 30% Elemental Resistances"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=30}},nil}c["20% increased Duration of Elemental Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=20},[2]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=20},[3]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=20},[4]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=20}},nil}c["Adds 8 to 20 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=20}},nil}c["Hits with this Weapon deal 45% increased Damage to Shocked Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Shocked"},flags=4,keywordFlags=262144,name="Damage",type="INC",value=45}},nil}c["Hits with this Weapon deal 45% increased Damage to Frozen Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Frozen"},flags=4,keywordFlags=262144,name="Damage",type="INC",value=45}},nil}c["+33% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=33}},nil}c["40% of Lightning Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageConvertToCold",type="BASE",value=40}},nil}c["Hits with this Weapon deal 45% increased Damage to Ignited Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Ignited"},flags=4,keywordFlags=262144,name="Damage",type="INC",value=45}},nil}c["+16% to Critical Strike Multiplier with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="CritMultiplier",type="BASE",value=16}},nil}c["Hits with this Weapon deal 60% increased Damage to Shocked Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Shocked"},flags=4,keywordFlags=262144,name="Damage",type="INC",value=60}},nil}c["Hits with this Weapon deal 60% increased Damage to Frozen Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Frozen"},flags=4,keywordFlags=262144,name="Damage",type="INC",value=60}},nil}c["Attacks with this Weapon Penetrate 5% Elemental Resistances"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=5}},nil}c["Hits with this Weapon always inflict Elemental Ailments Hits with this Weapon deal 60% increased Damage to Ignited Enemies"]={nil,"Hits with this Weapon always inflict Elemental Ailments Hits with this Weapon deal 60% increased Damage to Ignited Enemies "}c["50% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always inflict Elemental Ailments"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=50}}," from Hits is Converted to a random Element Hits always inflict Elemental Ailments "}c["Can have up to 5 Implicit Modifiers while Item has this Modifier 200% increased Armour and Energy Shield"]={nil,"Can have up to 5 Implicit Modifiers while Item has this Modifier 200% increased Armour and Energy Shield "}c["+240 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=240}},nil}c["+12% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=12}},nil}c["+2 to Melee range with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=2}},nil}c["Minions have +29% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=29}}}},nil}c["Grants level 15 Envy Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="Envy"}}},nil}c["13% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=13}},nil}c["120% increased Vaal Skill Critical Strike Chance"]={{[1]={flags=0,keywordFlags=256,name="CritChance",type="INC",value=120}},nil}c["+50% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=50}},nil}c["Minions deal 25% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=25}}}},nil}c["Minions have 60% chance to Poison Enemies on Hit"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=60}}}},nil}c["12% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Grants level 10 Purity of Elements Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,skillId="Purity"}}},nil}c["0.3% of Physical Attack Damage Leeched as Mana per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.3}},nil}c["18% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=18}},nil}c["+10% to Global Critical Strike Multiplier per Green Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil}c["15% chance to Impale Enemies on Hit with Attacks 5% increased Impale Effect"]={{[1]={flags=0,keywordFlags=65536,name="FlaskEffect",type="BASE",value=15}}," to Impale Enemies on Hit 5% increased Impale "}c["Adds 92 to 154 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=92},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=154}},nil}c["Adds 19 to 43 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=19},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=43}},nil}c["30% increased Attack Critical Strike Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["120% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=120}},nil}c["Auras from your Skills grant +1% Physical Damage Reduction to you and Allies"]={{[1]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=1}}}},nil}c["Socketed Gems are Supported by level 10 Added Fire Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportAddedFireDamage"}}},nil}c["12% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=12}},nil}c["+60 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=60}},nil}c["Adds 22 to 45 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=45}},nil}c["25% increased Evasion Rating during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=25}},nil}c["Adds 1 to 65 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=65}},nil}c["Triggers Level 20 Reflection when Equipped"]={nil,nil}c["Minions Recover 4% of Life on Minion Death"]={nil,"Recover 4% of Life on Minion Death "}c["Adds 1 to 70 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=70}},nil}c["Trigger level 20 Storm Cascade when you Attack"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="StormCascadeTriggered"}}},nil}c["25% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=25}},nil}c["Grants Summon Harbinger of the Arcane Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="SummonHarbingerOfTheArcane"}}},nil}c["+2 maximum Energy Shield per 5 Strength"]={{[1]={[1]={div=5,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=2}},nil}c["15% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["8% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["Adds 80 to 180 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=80},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=180}},nil}c["10% additional Block Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["+2 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=2}},nil}c["1% increased Area of Effect of Area Skills per 20 Intelligence"]={{[1]={[1]={div=20,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=1}},nil}c["Grants level 20 Doryani's Touch Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="TouchOfGod"}}},nil}c["Adds 52 to 79 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=52},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=79}},nil}c["Adds 2 to 6 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=6}},nil}c["Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows Adds 40 to 100 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=40},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=100}},"Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows "}c["Passives in radius are Conquered by the Templars Historic"]={nil,"Passives in radius are Conquered by the Templars Historic "}c["20% increased Flask effect duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=20}},nil}c["Projectile Attack Hits deal up to 50% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther"]={nil,"Projectile Attack Hits deal up to 50% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther "}c["Adds 1 to 230 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=230}},nil}c["Adds 74 to 121 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=74},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=121}},nil}c["Adds 74 to 121 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=74},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=121}},nil}c["Damage penetrates 25% Cold Resistance while affected by Herald of Ice"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofIce"},flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=25}},nil}c["Adds 1 to 250 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=250}},nil}c["Adds 1 to 70 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=70}},nil}c["20% increased Shock Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=20}},nil}c["Adds 98 to 140 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=98},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=140}},nil}c["Adds 28 to 40 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=40}},nil}c["Attacks with this Weapon have 108% increased Elemental Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=108}},nil}c["Adds 98 to 140 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=98},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=140}},nil}c["Adds 28 to 40 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=40}},nil}c["18% increased Damage with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="Damage",type="INC",value=18}},nil}c["Adds 28 to 40 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=28},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=40}},nil}c["Adds 100 to 158 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=100},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=158}},nil}c["8% of Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=8}},nil}c["40% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["Recover 1% of Maximum Life when you Ignite an Enemy"]={nil,"Recover 1% of Maximum Life when you Ignite an Enemy "}c["25% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=25}},nil}c["+180 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=180}},nil}c["1 Added Passive Skill is Riot Queller"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Riot Queller"}},nil}c["100% increased Physical Damage while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}},nil}c["You gain Onslaught for 4 seconds on Kill"]={nil,"You gain Onslaught for 4 seconds on Kill "}c["0.4% of Physical Attack Damage Leeched as Mana per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.4}},nil}c["25% increased Physical Damage with Weapons per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=8192,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil}c["+50% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=50}},nil}c["Adds 70 to 80 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=70},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=80}},nil}c["Gain 28% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=28}},nil}c["Adds 4 to 7 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=7}},nil}c["Gain 30% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=30}},nil}c["Gain 10% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=10}},nil}c["-10% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-10}},nil}c["Adds 4 to 8 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}},nil}c["Adds 2 to 3 Physical Damage to Attacks per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=2},[2]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=3}},nil}c["+33% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=33}},nil}c["Adds 6 to 12 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=12}},nil}c["Adds 7 to 12 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=7},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},nil}c["Socketed Gems are supported by level 1 Multistrike"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportMultistrike"}}},nil}c["40% reduced Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=-40}},nil}c["+20 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=20}},nil}c["Chance to Block Spell Damage is Unlucky"]={nil,"Chance to Block Spell Damage is Unlucky "}c["Adds 8 to 14 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=14}},nil}c["120% of Block Chance applied to Spells when on Low Life +36% chance to Block Spell Damage while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},[2]={type="Condition",var="LowLife"},flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=120}}," applied to s +36% chance to Block Spell Damage "}c["+330 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=330}},nil}c["60% increased Rarity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=60}},nil}c["0.2% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.2}},nil}c["90% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=90}},nil}c["10% increased Effect of Buffs on you"]={{[1]={flags=0,keywordFlags=0,name="BuffEffectOnSelf",type="INC",value=10}},nil}c["+45 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=45}},nil}c["8% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=8}},nil}c["Cannot be inflicted with Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=100}},nil}c["5% reduced Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-5}},nil}c["95% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=95}},nil}c["Shocked Enemies you Kill Explode, dealing 10% of"]={nil,"Shocked Enemies you Kill Explode, dealing 10% of "}c["16% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["12% increased Lightning Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=12}},nil}c["1% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=1}},nil}c["15% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,keywordFlags=4096,name="MovementSpeed",type="INC",value=15}}," for 9 seconds on Throwing a "}c["6% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=6}},nil}c["Adds 1 to 650 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=650}},nil}c["Socketed Gems are Supported by level 20 Ignite Proliferation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportIgniteProliferation"}}},nil}c["Adds 1 to 600 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=600}},nil}c["80% increased Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="Armour",type="INC",value=80}},nil}c["83% of Sword Physical Damage Added as Fire Damage"]={{[1]={flags=4194308,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=83}},nil}c["55% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=55}},nil}c["11% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=11}},nil}c["Cannot be Frozen, Chilled or Ignited with Her Blessing 20% increased Attack and Movement Speed with Her Blessing"]={nil,"Cannot be Frozen, Chilled or Ignited with Her Blessing 20% increased Attack and Movement Speed with Her Blessing "}c["+4% to all maximum Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResistMax",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=4}},nil}c["4 Life regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=4}},nil}c["33% chance to Blind nearby Enemies when gaining Her Blessing Cannot be Frozen, Chilled or Ignited with Her Blessing"]={{}," to Blind nearby Enemies when gaining Her Blessing Cannot be Frozen, Chilled or Ignited with Her Blessing "}c["Gain Her Blessing for 3 seconds when you Ignite an Enemy 33% chance to Blind nearby Enemies when gaining Her Blessing"]={nil,"Gain Her Blessing for 3 seconds when you Ignite an Enemy 33% chance to Blind nearby Enemies when gaining Her Blessing "}c["When Hit, lose a Ghost Shroud and Recover Energy Shield equal to 4% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield"]={nil,"lose a Ghost Shroud and Recover Energy Shield equal to 4% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield "}c["Gain Her Blessing for 3 seconds when you Ignite an Enemy"]={nil,"Gain Her Blessing for 3 seconds when you Ignite an Enemy "}c["66% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=66}},nil}c["100% more Damage with Hits from Herald Skills 50% more Damage Over Time with Herald Skills Minions from Herald Skills deal 25% more Damage"]={{[1]={flags=0,keywordFlags=262144,name="Damage",type="MORE",value=100}}," from Herald Skills 50% more Damage Over Time with Herald Skills Minions from Herald Skills deal 25% more Damage "}c["Adds 6 to 66 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=66}},nil}c["Uses both hand slots Adds 6 to 66 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=66}},"Uses both hand slots "}c["80% reduced Trap Duration"]={{[1]={flags=0,keywordFlags=0,name="TrapDuration",type="INC",value=-80}},nil}c["You can only deal Damage with this Weapon and Ignite"]={nil,"You can only deal Damage with this Weapon and Ignite "}c["Ignited Enemies Burn 50% faster"]={{[1]={flags=0,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=50}},nil}c["100% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=100}},nil}c["58% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=58}},nil}c["Uses both hand slots"]={nil,"Uses both hand slots "}c["Right ring slot: You cannot Regenerate Mana Right ring slot: 4% of Energy Shield Regenerated per second"]={nil,"You cannot Regenerate Mana Right ring slot: 4% of Energy Shield Regenerated per second "}c["+190 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=190}},nil}c["5% additional Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=5}},nil}c["18% Increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=18}},nil}c["10% reduced Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-10}},nil}c["Projectiles Pierce 5 additional Targets"]={{[1]={flags=0,keywordFlags=0,name="PierceCount",type="BASE",value=5}},nil}c["+15% to Critical Strike Multiplier for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["1 Added Passive Skill is Basics of Pain"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Basics of Pain"}},nil}c["Adds 40 to 73 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=73}},nil}c["Adds 50 to 80 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=80}},nil}c["Adds 40 to 70 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=70}},nil}c["80% increased Evasion Rating while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=80}},nil}c["215% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=215}},nil}c["Consecrated Ground you create grants Immunity to Elemental Ailments"]={nil,"Consecrated Ground you create grants Immunity to Elemental Ailments "}c["+1.8% to Critical Strike Chance while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1.8}},nil}c["15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons 10% increased Damage with Poison per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=1048576,name="Damage",type="BASE",value=15}}," to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons 10% increased "}c["-1 to Maximum Frenzy Charges"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesMax",type="BASE",value=-1}},nil}c["Socketed Gems are Supported by level 15 Added Chaos Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportAddedChaosDamage"}}},nil}c["Adds 4 to 19 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=19}},nil}c["+2 to Melee Strike Range with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=2},[2]={flags=1048580,keywordFlags=0,name="UnarmedRange",type="BASE",value=2}},nil}c["+120 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=120}},nil}c["+13 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=13}},nil}c["Adds 6 to 22 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=22}},nil}c["15% reduced Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=-15}},nil}c["Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage"]={nil,"Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage "}c["Attacks with this Weapon deal 80-120 added Chaos Damage against"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=80},[2]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=120}}," against "}c["Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies Regenerate 200 Energy Shield per Second while on Consecrated Ground Effects of Consecrated Ground you create Linger for 4 seconds"]={nil,"Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies Regenerate 200 Energy Shield per Second while on Consecrated Ground Effects of Consecrated Ground you create Linger for 4 seconds "}c["+40 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=40}},nil}c["Adds 45 to 140 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=45},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=140}},nil}c["Inner Conviction"]={nil,"Inner Conviction "}c["Skills Chain an additional time while at maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="ChainCountMax",type="BASE",value=1}},nil}c["28% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=28}},nil}c["Gain 30% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=30}},nil}c["Adds 50 to 150 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=150}},nil}c["Minions have 13% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=13}}}},nil}c["40% less Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="MORE",value=-40}},nil}c["Adds 43 to 113 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=43},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=113}},nil}c["to surrounding targets"]={nil,"to surrounding targets "}c["+23 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=23}},nil}c["also grant an equal chance to gain a Power Charge on Kill"]={nil,"also grant an equal chance to gain a Power Charge on Kill "}c["10% Chance to Cast level 18 Summon Spectral Wolf on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=18,skillId="SummonRigwaldsPack"}}},nil}c["25% chance to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge Damage Penetrates 5% Elemental Resistances while you have a Power Charge"]={{[1]={[1]={stat="EnduranceCharges",threshold=1,type="StatThreshold"},[2]={stat="PowerCharges",threshold=1,type="StatThreshold"},flags=0,keywordFlags=16384,name="ElementalDamageTaken",type="BASE",value=25}}," to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Damage Penetrates 5% Elemental Resistances "}c["Minions have 15% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=15}}}},nil}c["Adds 50 to 125 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=125}},nil}c["35% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=35}},nil}c["+40 Life gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=40}}," gained when you Block "}c["Removes Bleeding when you use a Flask Gain a Flask Charge when you deal a Critical Strike"]={nil,"Removes Bleeding when you use a Flask Gain a Flask Charge when you deal a Critical Strike "}c["Adds 35 to 65 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=65}},nil}c["10% increased Duration of Ailments inflicted while wielding a Bow"]={{[1]={[1]={type="Condition",var="UsingBow"},flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=10},[2]={[1]={type="Condition",var="UsingBow"},flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=10},[3]={[1]={type="Condition",var="UsingBow"},flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=10},[4]={[1]={type="Condition",var="UsingBow"},flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=10},[5]={[1]={type="Condition",var="UsingBow"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=10},[6]={[1]={type="Condition",var="UsingBow"},flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=10}}," inflicted "}c["0.2% of Attack Damage Leeched as Mana per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.2}},nil}c["10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={stat="EnduranceCharges",thresholdStat="EnduranceChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-10}},nil}c["Minions have +40% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=40}}}},nil}c["Adds 19 to 29 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=19},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=29}},nil}c["+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently"]={{[1]={[1]={type="Condition",var="NonCritRecently"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=60}},nil}c["You have Culling Strike against Cursed Enemies"]={nil,"You have Culling Strike against Cursed Enemies "}c["25% increased Poison Duration if you have at least 150 Intelligence"]={{[1]={[1]={stat="Int",threshold=150,type="StatThreshold"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=25}},nil}c["23% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=23}},nil}c["35% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=35}},nil}c["3% increased Cast Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=16,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["+38 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=38}},nil}c["Immune to Freeze while affected by Purity of Ice"]={nil,"Immune to Freeze while affected by Purity of Ice "}c["25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges"]={{}," that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges "}c["10% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=10}},nil}c["33% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,keywordFlags=0,name="Damage",type="INC",value=33}},nil}c["Sword Attacks deal 25% increased Damage with Ailments"]={{[1]={flags=4196352,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["18% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=18}},nil}c["+15 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=15}},nil}c["Nearby Allies have 6% increased Defences per 100 Strength you have"]={{[1]={[1]={div=100,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Defences",type="INC",value=6},onlyAllies=true}}},nil}c["Can Allocate Passives from the Templar's starting point"]={{},nil}c["You and Allies affected by your placed Banners Regenerate 0.1% of"]={nil,"You and Allies affected by your placed Banners Regenerate 0.1% of "}c["85% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=85}},nil}c["+8 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=8}}," gained when you Block "}c["During Flask Effect, Damage Penetrates 15% Resistance of each Element for which your Uncapped Elemental Resistance is highest"]={{[1]={[1]={stat="LightningResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold"},[2]={stat="LightningResistTotal",thresholdStat="FireResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=15},[2]={[1]={stat="ColdResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold"},[2]={stat="ColdResistTotal",thresholdStat="FireResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=15},[3]={[1]={stat="FireResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold"},[2]={stat="FireResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=15}},nil}c["Right ring slot: You cannot Regenerate Mana"]={nil,"You cannot Regenerate Mana "}c["Take 5 Physical Damage when hit by Attacks"]={nil,"5 Physical Damage when hit by Attacks "}c["74% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=74}},nil}c["Adds 3 to 72 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=72}},nil}c["+1 to Maximum Life per 2 Intelligence"]={{[1]={[1]={div=2,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}},nil}c["Adds 1 to 80 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=80}},nil}c["40% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=40}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline "}c["80% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=80}},nil}c["10% chance to Trigger Level 8 Summon Raging Spirit on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=8,skillId="SummonRagingSpirit"}}},nil}c["+55% to Non-Ailment Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=55}}," Non-Ailment "}c["10% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=10}},nil}c["1% additional Physical Damage Reduction per Minion, up to 10% +3% to all Elemental Resistances per Minion, up to 30% 3% increased Recovery Rate of Life and Energy Shield per Minion, up to 30%"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=1}}," per Minion, up to 10% +3% to all Elemental Resistances per Minion, up to 30% 3% increased Recovery Rate of Life and Energy Shield per Minion, up to 30% "}c["Enemies you Curse are Hindered, with 15% reduced Movement Speed"]={nil,"Enemies you Curse are Hindered, with 15% reduced Movement Speed "}c["Shocks all nearby Enemies on Killing a Shocked Enemy"]={nil,"Shocks all nearby Enemies on Killing a Shocked Enemy "}c["Socketed Gems are Supported by level 18 Faster Attacks"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportFasterAttack"}}},nil}c["24% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["Gain 20% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=20}},nil}c["+33 to Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=33}},nil}c["Gain 30% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=30}},nil}c["Adds 75 to 130 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=130}},nil}c["+1 to Level of Socketed Melee Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="melee",value=1}}},nil}c["+48 Life gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=48}}," gained when you Block "}c["Vaal Skills used during effect have 40% reduced Soul Gain Prevention Duration"]={nil,"Vaal Skills used during effect have 40% reduced Soul Gain Prevention Duration "}c["Adds 18 to 27 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=27}},nil}c["+11% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=11}},nil}c["Adds 175 to 300 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=175},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=300}},nil}c["10% chance to Knock Enemies Back on hit"]={{[1]={flags=0,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=10}},nil}c["15% reduced Flask Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=-15}},nil}c["Adds 21 to 36 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=21},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=36}},nil}c["Gain 8% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=8}},nil}c["140% increased Duration of Ailments you inflict while Focussed"]={{[1]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=140},[2]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=140},[3]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=140},[4]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=140},[5]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=140},[6]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=140}},nil}c["15% chance to gain a Power Charge when your Trap is triggered by an Enemy"]={{}," to gain a Power Charge when your is triggered by an Enemy "}c["25 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=25}},nil}c["15% increased Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["Removes 1% of maximum Life on Kill Removes 1% of maximum Energy Shield on Kill"]={nil,"Removes 1% of maximum Life on Kill Removes 1% of maximum Energy Shield on Kill "}c["Uses both hand slots 90% increased Critical Strike Chance"]={nil,"Uses both hand slots 90% increased Critical Strike Chance "}c["Shocks from your Hits always increase Damage taken by at least 15%"]={nil,"Shocks from your Hits always increase Damage taken by at least 15% "}c["Recover 3% of Mana when you Kill an Enemy during Flask Effect Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect"]={nil,"Recover 3% of Mana when you Kill an Enemy during Flask Effect Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect "}c["10% increased Attack Speed with Claws"]={{[1]={flags=262149,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["4% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["475% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=475}},nil}c["40% increased Rarity of Items Dropped by Frozen Enemies 40% increased Cold Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ColdDamage",type="INC",value=40}}," Rarity of Items Dropped by Frozen Enemies 40% increased "}c["Ancestral Bond"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Ancestral Bond"}},nil}c["10% increased Damage taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}},nil}c["Adds 8 to 17 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=17}},nil}c["25% chance to Poison on Hit during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=25}},nil}c["Adds 1 to 45 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=45}},nil}c["You gain a Power Charge on use You gain a Frenzy Charge on use"]={nil,"You gain a Power Charge on use You gain a Frenzy Charge on use "}c["+1 to Level of Socketed Active Skill Gems per 25 Player Levels"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},[2]={div=25,type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="active_skill",value=1}}},nil}c["100% increased Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=100}},nil}c["0.2% of Cold Damage Leeched as Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageEnergyShieldLeech",type="BASE",value=0.2}},nil}c["Gain 15% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=15}},nil}c["2% increased Recovery Rate of Life and Energy Shield per Minion, up to 20%"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=2}}," of Life and Energy Shield per Minion, up to 20% "}c["110% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=110}},nil}c["Attack Skills deal 12% increased Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["Axe Attacks deal 25% increased Damage with Ailments"]={{[1]={flags=67584,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["0.2% of Elemental Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageLifeLeech",type="BASE",value=0.2}},nil}c["+30 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="ManaOnHit",type="BASE",value=30}},nil}c["Adds 157 to 210 Fire Damage to Hits with this Weapon against Blinded Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=458752,name="FireMin",type="BASE",value=157},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=458752,name="FireMax",type="BASE",value=210}},nil}c["10% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=10}},nil}c["Adds 190 to 220 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=190},[2]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=220}},nil}c["+14% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=14}},nil}c["31% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=31}},nil}c["140% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=140}},nil}c["Minions deal 20% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}}},nil}c["Insufficient Mana doesn't prevent your Melee Attacks"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks "}c["Lightning Skills have a 25% chance to apply Lightning Exposure on Hit"]={nil,"a 25% chance to apply Lightning Exposure on Hit "}c["Adds 6 to 12 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=6},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=12}},nil}c["40% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=40}},nil}c["+90 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=90},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=90},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=90}},nil}c["30% chance to Avoid being Ignited"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=30}},nil}c["Raise Zombie does not require a Corpse"]={nil,"does not require a Corpse "}c["230% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=230}},nil}c["Gain 5% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LifeGainAsEnergyShield",type="BASE",value=5}},nil}c["Minions have +4% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}}}},nil}c["350% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=350}},nil}c["Enemies Taunted by you take 10% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Taunted"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}}},nil}c["Recover 1% of Life on Kill Recover 1% of Energy Shield on Kill"]={nil,"Recover 1% of Life on Kill Recover 1% of Energy Shield on Kill "}c["Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks You and nearby Allies have 8% increased Movement Speed"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks You and nearby Allies have 8% increased Movement Speed "}c["Socketed Gems are Supported by Level 18 Innervate"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportOnslaughtOnSlayingShockedEnemy"}}},nil}c["100% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=100}},nil}c["200% of Life Leech applies to enemies as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="LifeAsChaos",type="BASE",value=200}}," Leech applies to enemies "}c["Non-Unique Flasks applied to you have 10% increased Effect 5% increased Attack and Cast Speed during any Flask Effect"]={nil,"Non-Unique Flasks applied to you have 10% increased Effect 5% increased Attack and Cast Speed during any Flask Effect "}c["+8% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=8}},nil}c["Minions have 10% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}}}},nil}c["With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 30 seconds on Kill"]={nil,"With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 30 seconds on Kill "}c["Grants maximum Energy Shield equal to 10% of your Reserved Mana to you and nearby Allies"]={{[1]={flags=0,keywordFlags=0,name="GrantReservedManaAsAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=0.1}}}},nil}c["50% chance to gain a Power Charge on Killing a Frozen Enemy Adds 10 to 20 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="ColdDamage",type="BASE",value=50}}," to gain a Power Charge on Killing a Frozen Enemy Adds 10 to 20 to s "}c["Gain a Blitz Charge on Critical Strike"]={nil,"Gain a Blitz Charge on Critical Strike "}c["15% increased Mine Duration"]={{[1]={flags=0,keywordFlags=0,name="MineDuration",type="INC",value=15}},nil}c["20% of Block Chance applied to Spells +6% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=20}}," applied to s +6% chance to Block Spell Damage "}c["20% chance to gain a Power Charge when you Block +6% Chance to Block Spell Damage while at Maximum Power Charges"]={{[1]={[1]={stat="PowerCharges",thresholdStat="PowerChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=20}}," to gain a Power Charge when you Block +6% Chance "}c["Determination has 30% increased Aura Effect"]={{[1]={[1]={skillName="Determination",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=30}},nil}c["8% of Physical Damage taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsFire",type="BASE",value=8}},nil}c["Grace has 30% increased Aura Effect"]={{[1]={[1]={skillName="Grace",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=30}},nil}c["20% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=20}},nil}c["50% increased Flask Charges gained"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=50}},nil}c["Dagger Attacks deal 24% increased Damage with Hits and Ailments"]={{[1]={flags=524288,keywordFlags=786432,name="Damage",type="INC",value=24}},nil}c["Socketed Gems are Supported by level 1 Reduced Mana"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="Unknown"}}},nil}c["Mine Damage Penetrates 5% Elemental Resistances"]={{[1]={flags=0,keywordFlags=8192,name="ElementalPenetration",type="BASE",value=5}},nil}c["Your Maximum Endurance Charges is equal to your Maximum Frenzy Charges"]={{[1]={flags=0,keywordFlags=0,name="MaximumEnduranceChargesIsMaximumFrenzyCharges",type="FLAG",value=true}},nil}c["Socketed Gems have 50% reduced Mana Cost"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-50}}}},nil}c["Channelling Skills deal 20% increased Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Curse Enemies with Level 10 Assassin's Mark on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=10,noSupports=true,skillId="AssassinsMark"}}},nil}c["With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield"]={nil,"With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield "}c["75 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=75}},nil}c["50% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=50}},nil}c["Attack Skills deal 25% increased Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=65536,name="Damage",type="INC",value=25}},nil}c["Damage Penetrates 8% of Enemy Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=8}},nil}c["+10% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=10}},nil}c["-10 Physical Damage taken from Hits"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-10}}," from Hits "}c["Gain Arcane Surge when your Mine is Detonated targeting an Enemy Gain Arcane Surge when your Trap is Triggered by an Enemy"]={nil,"Gain Arcane Surge when your Mine is Detonated targeting an Enemy Gain Arcane Surge when your Trap is Triggered by an Enemy "}c["250% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=250}},nil}c["3% additional Physical Damage Reduction during Effect of any Life or Mana Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=3}}," of any Life or Mana Flask "}c["Projectiles gain Damage as they travel farther, dealing up"]={nil,"Projectiles gain Damage as they travel farther, dealing up "}c["Can have up to 2 additional Traps placed at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveTrapLimit",type="BASE",value=2}},nil}c["Ignited Enemies you hit are destroyed on Kill"]={nil,"Ignited Enemies you hit are destroyed on Kill "}c["15% chance to gain a Power Charge on Throwing a Trap 25% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a 25% chance to gain a Power Charge on Throwing a Trap "}c["Cannot be Shocked if Intelligence is higher than Strength"]={{[1]={[1]={type="Condition",var="IntHigherThanStr"},flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=100}},nil}c["Lightning Skills have 10% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=64,name="EnemyStunThreshold",type="INC",value=-10}},nil}c["Minions have 20% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}}}},nil}c["20% increased Effect of Herald Buffs on you"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=20}}," of Herald Buffs on you "}c["5% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=5}},nil}c["30% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["15% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=15}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 50% increased angle With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 50% increased angle With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy "}c["10% chance to Dodge Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=10}},nil}c["20% increased Raised Zombie Size Raised Zombies have 5% chance to Taunt Enemies on Hit"]={{}," Size Raised Zombies have 5% chance to Taunt Enemies on Hit "}c["Minions have 50% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CritChance",type="INC",value=50}}}},nil}c["Grants level 20 Summon Bestial Ursa Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SummonBeastialUrsa"}}},nil}c["Adds 15 to 28 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=15},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=28}},nil}c["Adds 105 to 253 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=105},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=253}},nil}c["0.5% of Lightning Damage Leeched as Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageEnergyShieldLeech",type="BASE",value=0.5}},nil}c["25% reduced Bleed duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyBleedDuration",type="INC",value=-25}},nil}c["Adds 40 to 85 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=85}},nil}c["2% increased Attack and Cast Speed for each corpse Consumed Recently"]={{[1]={[1]={type="Multiplier",var="CorpseConsumedRecently"},flags=0,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["14% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=14}},nil}c["70% increased Spell Damage if your other Ring is an Elder Item"]={{[1]={[1]={type="Condition",var="ElderItemInRing {OtherSlotNum}"},flags=2,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["15% reduced Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=-15}},nil}c["30% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=30}},nil}c["2% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=2}},nil}c["30% Chance to Dodge Spell Hits"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=30}},nil}c["20% increased Damage if you've Killed a Cursed Enemy Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Curse Skills have 50% increased Skill Effect Duration"]={{[1]={[1]={skillType=32,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=50}},nil}c["Channelling Skills deal 16% increased Attack Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=1,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["Enemies you Curse take 5% increased Damage 5% chance to Dodge Attack Hits from Cursed Enemies"]={nil,"Enemies you Curse take 5% increased Damage 5% chance to Dodge Attack Hits from Cursed Enemies "}c["Channelling Skills have 6% increased Attack and Cast Speed"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["Adds 5 to 10 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=10}},nil}c["You take no Extra Damage from Critical Strikes while Elusive"]={nil,"You take no Extra Damage from Critical Strikes while Elusive "}c["+300 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=300}},nil}c["270% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=270}},nil}c["When you create a Banner, it gains 20% of the Stages of your placed Banner When you place a Banner, you and nearby Allies recover 0.5% of Life for\neach Stage the Banner has"]={nil,"When you create a Banner, it gains 20% of the Stages of your placed Banner When you place a Banner, you and nearby Allies recover 0.5% of Life for\neach Stage the Banner has "}c["Socketed Gems are supported by level 20 Blind"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportBlind"}}},nil}c["+15% to Critical Strike Multiplier with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["5% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=5}},nil}c["You lose Virulence 30% slower"]={nil,"You lose Virulence 30% slower "}c["50% increased Elemental Ailment Duration on You You are Immune to Bleeding"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=50}}," Elemental Ailment on You You are Immune to Bleeding "}c["12% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=12}},nil}c["Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={div=1,stat="Life",type="PerStat"},flags=0,keywordFlags=0,name="FireDegen",type="BASE",value=0.3}}}},nil}c["1% additional Physical Damage Reduction per Summoned Sentinel of Purity You lose Virulence 30% slower Minions deal 20% increased Damage while you are affected by a Herald"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=1}}," per Summoned Sentinel of Purity You lose Virulence 30% slower Minions deal 20% increased Damage while you are affected by a Herald "}c["Ignites your Skills cause spread to other Enemies within a Radius of 12"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 12 "}c["0.3% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.3}},nil}c["+2 to Level of Socketed Vaal Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="vaal",value=2}}},nil}c["8% increased Physical Damage with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["1 Added Passive Skill is Enduring Composure"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Enduring Composure"}},nil}c["Totems Hinder Enemies near them when Summoned, with 25% reduced Movement Speed"]={nil,"Totems Hinder Enemies near them when Summoned, with 25% reduced Movement Speed "}c["8% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=8}},nil}c["-2 Physical Damage taken from Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-2}}," from Attacks "}c["Deal up to 15% more Melee Damage to Enemies, based on proximity"]={nil,"Deal up to 15% more Melee Damage to Enemies, based on proximity "}c["10% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block "}c["Adds 16 to 53 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=16},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=53}},nil}c["Adds 3 to 70 Lightning Damage to Hits against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=458752,name="LightningMin",type="BASE",value=3},[2]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=458752,name="LightningMax",type="BASE",value=70}},nil}c["2% of Life Regenerated per second with at least 400 Strength"]={{[1]={[1]={stat="Str",threshold=400,type="StatThreshold"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["Adds 2 to 66 Lightning Damage to Hits against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=458752,name="LightningMin",type="BASE",value=2},[2]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=458752,name="LightningMax",type="BASE",value=66}},nil}c["120% increased Critical Strike Chance while you have Avatar of Fire 200% increased Critical Strike Chance while you have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=120}}," while you have Avatar of Fire 200% increased Critical Strike Chance while you have Avatar of Fire "}c["25% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=25}},nil}c["5% chance to Avoid Fire Damage when Hit"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="BASE",value=5}}," to Avoid when Hit "}c["Gain Rampage while at Maximum Endurances Charges"]={nil,"Gain Rampage while at Maximum Endurances Charges "}c["Regenerate 1.2% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.2}},nil}c["30% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["1 Added Passive Skill is Cry Wolf"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Cry Wolf"}},nil}c["Sword Attacks deal 20% increased Damage with Hits and Ailments"]={{[1]={flags=4194304,keywordFlags=786432,name="Damage",type="INC",value=20}},nil}c["+25% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=25}},nil}c["10% chance to gain a Power, Frenzy or Endurance Charge on Hit"]={{}," to gain a Power,or Endurance Charge on Hit "}c["+20 Life gained on Kill per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=20}},nil}c["+4% Chance to Block Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second"]={nil,"If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second "}c["Attacks with One Handed Weapons deal 30% increased Damage with Ailments"]={{[1]={flags=134219776,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["26% increased Physical Damage with Axes"]={{[1]={flags=65540,keywordFlags=0,name="PhysicalDamage",type="INC",value=26}},nil}c["Enemies inflict Elemental Ailments on you instead of nearby Allies"]={nil,"Enemies inflict Elemental Ailments on you instead of nearby Allies "}c["+20 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=20}},nil}c["10% increased Attack Speed if you've Hit with your Main Hand Weapon Recently"]={{[1]={flags=8193,keywordFlags=0,name="Speed",type="INC",value=10}}," if you've Hit with your Main Hand Recently "}c["Adds 40 to 60 Cold Damage against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="ColdMin",type="BASE",value=40},[2]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="ColdMax",type="BASE",value=60}},nil}c["43% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=43}},nil}c["100% increased Blink Arrow and Mirror Arrow Cooldown Recovery Speed"]={{[1]={[1]={skillNameList={[1]="Blink Arrow",[2]="Mirror Arrow"},type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=100}},nil}c["1 Added Passive Skill is Pure Agony"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Pure Agony"}},nil}c["6% reduced Damage taken if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-6}},nil}c["Minions have 10% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=10}}}},nil}c["Ignites your Skills cause spread to other Enemies within a Radius of 15"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 15 "}c["Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled 10% increased Effect of Chill"]={nil,"Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled 10% increased Effect of Chill "}c["1 Added Passive Skill is Martial Prowess"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Martial Prowess"}},nil}c["Enemies have -15% to Total Physical Damage Reduction against your Hits"]={{[1]={flags=0,keywordFlags=0,name="EnemyPhysicalDamageReduction",type="BASE",value=-15}},nil}c["Mace or Sceptre Attacks deal 14% increased Damage with Hits and Ailments"]={{[1]={flags=1048576,keywordFlags=786432,name="Damage",type="INC",value=14}},nil}c["Adds 145 to 200 Cold Damage to Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="ColdMin",type="BASE",value=145},[2]={flags=131076,keywordFlags=0,name="ColdMax",type="BASE",value=200}},nil}c["Left ring slot: 30% reduced Reflected Elemental Damage taken Left ring slot: 40% reduced Reflected Elemental Damage taken"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-30}}," Reflected Left ring slot: 40% reduced Reflected Elemental Damage taken "}c["20% reduced Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=-20}},nil}c["Left ring slot: 40 Mana Regenerated per second"]={{[1]={[1]={num=1,type="SlotNumber"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=40}},nil}c["Grants level 20 Death Aura Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="ChaosDegenAuraUnique"}}},nil}c["15% increased Attack and Cast Speed while Elusive 8% reduced Damage taken while Elusive 25% increased Elusive Effect"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=15}}," while Elusive 8% reduced Damage taken while Elusive 25% increased Elusive Effect "}c["Right ring slot: 4% of Energy Shield Regenerated per second"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=4}},nil}c["20% reduced Mana Cost of Skills that throw Traps"]={{[1]={flags=0,keywordFlags=4096,name="ManaCost",type="INC",value=-20}},nil}c["650% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=650}},nil}c["Adds 20 to 30 Chaos Damage to Spells and Attacks while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=196608,name="ChaosMin",type="BASE",value=20},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=196608,name="ChaosMax",type="BASE",value=30}},nil}c["25% increased Elemental Damage while affected by a Herald"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=25}}," while affected by a Herald "}c["20% less chance to Evade Melee Attacks"]={{[1]={flags=0,keywordFlags=0,name="MeleeEvadeChance",type="MORE",value=-20}},nil}c["Socketed Gems are Supported by Level 18 Faster Casting"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportFasterCast"}}},nil}c["With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova"]={nil,"With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova "}c["+10% to Non-Ailment Chaos Damage over Time Multiplier 24% increased Damage Over Time with Bow Skills Poisons you inflict deal Damage 10% faster"]={{[1]={flags=0,keywordFlags=512,name="ChaosDotMultiplier",type="BASE",value=10}}," Non-Ailment 24% increased Damage Over Time Poisons you inflict deal Damage 10% faster "}c["Your Spells are disabled"]={{[1]={[1]={skillType=2,type="SkillType"},flags=0,keywordFlags=0,name="DisableSkill",type="FLAG",value=true}},nil}c["33% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=33}},nil}c["15% increased Item Quantity per White Socket"]={{[1]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=15}},nil}c["30 Life Gained on Igniting an Enemy 15% increased Ignite Duration on Enemies"]={nil,"30 Life Gained on Igniting an Enemy 15% increased Ignite Duration on Enemies "}c["Bow Attacks have 15% chance to cause Bleeding"]={{[1]={flags=131072,keywordFlags=0,name="BleedChance",type="BASE",value=15}},nil}c["20% increased Attack Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["8% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-8}},nil}c["+5% to Damage over Time Multiplier for Ignite from Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=4194304,name="DotMultiplier",type="BASE",value=5}},nil}c["Gain 20% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=20}},nil}c["+5% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["6% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=6}},nil}c["Attacks with Two Handed Melee Weapons deal 24% increased Damage with Ailments"]={{[1]={flags=301991936,keywordFlags=0,name="Damage",type="INC",value=24}},nil}c["20% additional Physical Damage Reduction while affected by a Non-Vaal Guard Skill 20% more Damage taken if a Non-Vaal Guard Buff was lost Recently"]={{[1]={flags=0,keywordFlags=256,name="PhysicalDamageReduction",type="BASE",value=20}}," while affected by a Non- Guard Skill 20% more Damage taken if a Non-Vaal Guard Buff was lost Recently "}c["18% increased Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=18}},nil}c["1 Added Passive Skill is Cult-Leader"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Cult-Leader"}},nil}c["Regenerate 1% of Energy Shield per second if you’ve Cursed an Enemy Recently"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1}}," if you’ve Cursed an Enemy Recently "}c["2% chance to deal Double Damage per Grasping Vine 1% less Damage taken per Grasping Vine"]={{[1]={flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=2}}," per Grasping Vine 1% less Damage taken per Grasping Vine "}c["1 Added Passive Skill is Hex Breaker"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Hex Breaker"}},nil}c["Vaal Skills deal 35% more Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=256,name="Damage",type="MORE",value=35}},nil}c["+40% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=40}},nil}c["1 Life Regenerated per second per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=1}},nil}c["30% chance to Avoid being Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=30}},nil}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed "}c["40% less Weapon Damage"]={{[1]={flags=8192,keywordFlags=0,name="Damage",type="MORE",value=-40}},nil}c["15% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=15}},nil}c["20% chance to Recover 10% of Mana when you use a Skill 6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," to Recover 10% of when you use a Skill 6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana "}c["Hits that Stun Enemies have Culling Strike 22% increased Damage with Ailments from Attack Skills while wielding a Mace"]={nil,"Hits that Stun Enemies have Culling Strike 22% increased Damage with Ailments from Attack Skills while wielding a Mace "}c["+10 Mana Gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=10}},nil}c["Projectiles deal 15% increased Damage for each remaining Chain"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=15}}," for each remaining Chain "}c["15% increased Attack Physical Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["+135 to Evasion Rating and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="BASE",value=135}},nil}c["Minions have +350 to Armour"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=350}}}},nil}c["2% increased Cast Speed per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=16,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["1 Added Passive Skill is Prismatic Heart"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Prismatic Heart"}},nil}c["Reflects 15 Fire Damage to Melee Attackers"]={nil,"Reflects 15 Fire Damage to Melee Attackers "}c["12% increased Accuracy Rating with One Handed Melee Weapons"]={{[1]={flags=167772164,keywordFlags=0,name="Accuracy",type="INC",value=12}},nil}c["+300 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=300}},nil}c["Consecrated Ground you create applies 10% increased Damage taken to Enemies You have Consecrated Ground around you while stationary"]={nil,"Consecrated Ground you create applies 10% increased Damage taken to Enemies You have Consecrated Ground around you while stationary "}c["Right ring slot: Projectiles from Spells cannot Fork Projectiles from Spells cannot Pierce"]={nil,"Projectiles from Spells cannot Fork Projectiles from Spells cannot Pierce "}c["Claw Attacks deal 25% increased Damage with Hits and Ailments"]={{[1]={flags=262144,keywordFlags=786432,name="Damage",type="INC",value=25}},nil}c["You take 20% reduced Extra Damage from Critical Strikes"]={nil,"You take 20% reduced Extra Damage from Critical Strikes "}c["Adds 20 to 30 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=30}},nil}c["Minions deal 6% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=6}}}},nil}c["4% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=4}},nil}c["25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={type="Condition",var="OffHandAttack"},[2]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=25}}," to gain an Endurance Charge on Kill 10% more "}c["Minions created Recently cannot be Damaged"]={nil,"created Recently cannot be Damaged "}c["Enemies killed by Zombies explode dealing 20% of their Maximum Life as Fire Damage"]={nil,"Enemies killed by Zombies explode dealing 20% of their Maximum Life as Fire Damage "}c["4% increased Attack Speed with Daggers"]={{[1]={flags=524293,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Immune to Elemental Ailments while Phasing 10% chance to Dodge Spell Hits while Phasing Nearby Enemies have Fire, Cold and Lighting Exposure while you have Phasing, applying -15% to those Resistances Nearby Enemies have 15% less Accuracy Rating while you have Phasing"]={nil,"Immune to Elemental Ailments while Phasing 10% chance to Dodge Spell Hits while Phasing Nearby Enemies have Fire, Cold and Lighting Exposure while you have Phasing, applying -15% to those Resistances Nearby Enemies have 15% less Accuracy Rating while you have Phasing "}c["Attack Skills deal 12% increased Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["1 Added Passive Skill is Skullbreaker"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Skullbreaker"}},nil}c["+1% to maximum Fire Resistance while affected by Herald of Ash"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofAsh"},flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=1}},nil}c["15 Mana Regenerated per Second while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=15}},nil}c["25% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil}c["+20% to Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=20}},nil}c["Regenerate 1% of Energy Shield per second if you’ve Killed an Enemy Recently"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1}}," if you’ve Killed an Enemy Recently "}c["50% increased Rarity of Items Dropped by Slain Shocked enemies"]={{}," Rarity of Items Dropped by Slain Shocked enemies "}c["+12% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil}c["4% increased Cast Speed with Fire Skills"]={{[1]={flags=16,keywordFlags=16,name="Speed",type="INC",value=4}},nil}c["20% increased Critical Strike Chance with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["-20% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-20}},nil}c["Gain 13% of Elemental Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=13}},nil}c["Summoned Raging Spirits deal 80% increased Damage"]={{[1]={[1]={skillName="Summon Raging Spirit",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=80}}}},nil}c["+50 Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=50}},nil}c["2 additional Projectiles during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=2}},nil}c["10% increased Duration of Elemental Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=10},[2]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=10},[3]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=10},[4]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=10}},nil}c["25% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=25}},nil}c["as Extra Fire Damage for 4 seconds"]={nil,"as Extra Fire Damage for 4 seconds "}c["12% increased Physical Damage with Bows"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Adds 25 to 50 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=25},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=50}},nil}c["1% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=1}},nil}c["10% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=10}},nil}c["10% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=10}},nil}c["When you place a Banner, you and nearby Allies recover 0.5% of Life for each Stage the Banner has"]={nil,"When you place a Banner, you and nearby Allies recover 0.5% of Life for each Stage the Banner has "}c["5% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=5}},nil}c["+20% to Non-Ailment Chaos Damage over Time Multiplier Every second, inflict Withered on nearby Enemies for 15 seconds"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=20}}," Non-Ailment Every second, inflict Withered on nearby Enemies for 15 seconds "}c["Attack Skills deal 25% increased Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=65536,name="Damage",type="INC",value=25}},nil}c["8% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=8}},nil}c["20% reduced Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=-20}},nil}c["You can Cast an additional Brand 20% increased Damage with Brand Skills"]={nil,"You can Cast an additional Brand 20% increased Damage with Brand Skills "}c["+5 Mana Gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=5}},nil}c["Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity"]={nil,"Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity "}c["+50 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=50}},nil}c["Attack Projectiles always inflict Bleeding and Maim, and Knock Back Enemies"]={nil,"Attack Projectiles always inflict Bleeding and Maim, and Knock Back Enemies "}c["+6% Chance to Block Attack Damage while at Maximum Endurance Charges"]={{[1]={[1]={stat="EnduranceCharges",thresholdStat="EnduranceChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=6}},nil}c["+20% chance to be Shocked"]={{}," to be Shocked "}c["Every 10 seconds, gain 100% of Physical Damage"]={nil,"Every 10 seconds, gain 100% of Physical Damage "}c["18% increased Lightning Damage per 1% Lightning Resistance above 75%"]={{[1]={[1]={div=1,stat="LightningResistOver75",type="PerStat"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=18}},nil}c["0.2% of Fire Damage Leeched as Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="FireDamageEnergyShieldLeech",type="BASE",value=0.2}},nil}c["20% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=20}},nil}c["You cannot Regenerate Energy Shield"]={nil,"You cannot Regenerate Energy Shield "}c["Attacks with One Handed Melee Weapons deal 25% increased Damage with Ailments"]={{[1]={flags=167774208,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["Socketed Gems have Blood Magic"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="SkillBloodMagic",type="FLAG",value=true}},nil}c["Sword Attacks deal 15% increased Damage with Ailments"]={{[1]={flags=4196352,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["15% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=301989892,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["Banner Skills Reserve no Mana"]={{[1]={[1]={skillNameList={[1]="Dread Banner",[2]="War Banner"},type="SkillName"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["Adds 270 to 315 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=270},[2]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=315}},nil}c["Traps cannot be Damaged for 5 seconds after being Thrown Mines cannot be Damaged for 5 seconds after being Placed"]={nil,"Traps cannot be Damaged for 5 seconds after being Thrown Mines cannot be Damaged for 5 seconds after being Placed "}c["Attack Skills deal 20% increased Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["+24% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=24}},nil}c["each Impale on Enemy"]={nil,"each Impale on Enemy "}c["20% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["15% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=15}},nil}c["You Cannot Be Shocked While Chilled 50% chance to Shock Chilled Enemies"]={nil,"You Cannot Be Shocked While Chilled 50% chance to Shock Chilled Enemies "}c["30% increased Mana Regeneration if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=30}},nil}c["1% increased Attack Speed per 25 Dexterity"]={{[1]={[1]={div=25,stat="Dex",type="PerStat"},flags=1,keywordFlags=0,name="Speed",type="INC",value=1}},nil}c["+10% to Critical Strike Multiplier per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil}c["6% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=6}},nil}c["25% chance to gain a Power Charge on Critical Strike"]={{}," to gain a Power Charge "}c["6% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=6}},nil}c["+25 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=25},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=25}},nil}c["Attacks with Two Handed Melee Weapons deal 14% increased Damage with Ailments"]={{[1]={flags=301991936,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["+13 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=13}},nil}c["+30 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=30}},nil}c["Right ring slot: 80% reduced Reflected Physical Damage taken"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-80}}," Reflected "}c["Attacks with Two Handed Melee Weapons deal 25% increased Damage with Ailments"]={{[1]={flags=301991936,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["Enemies Taunted by you take 6% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Taunted"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=6}}}},nil}c["24% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=24}},nil}c["You cannot Regenerate Energy Shield You lose 5% of Energy Shield per second"]={nil,"You cannot Regenerate Energy Shield You lose 5% of Energy Shield per second "}c["Triggers Level 15 Manifest Dancing Dervish on Rampage"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="UniqueAnimateWeapon"}}},nil}c["100% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=100}},nil}c["130% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=130}},nil}c["50% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["+15% to Weapon Critical Strike Multiplier while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8192,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["14% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=14}},nil}c["20% increased Effect of Chill you inflict with Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=20}}," you inflict with Critical Strikes "}c["Attack Skills deal 16% increased Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=65536,name="Damage",type="INC",value=16}},nil}c["Claw Attacks deal 10% increased Damage with Hits and Ailments"]={{[1]={flags=262144,keywordFlags=786432,name="Damage",type="INC",value=10}},nil}c["40% increased Effect of Heralds on you"]={{[1]={[1]={skillType=63,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=40}},nil}c["15% increased Damage with Hits and Ailments per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=15}},nil}c["Axe Attacks deal 25% increased Damage with Hits and Ailments"]={{[1]={flags=65536,keywordFlags=786432,name="Damage",type="INC",value=25}},nil}c["40% increased Physical Damage with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="PhysicalDamage",type="INC",value=40}},nil}c["Axe Attacks deal 12% increased Damage with Ailments"]={{[1]={flags=67584,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["125% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=125}},nil}c["25% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=25}},nil}c["Dagger Attacks deal 12% increased Damage with Hits and Ailments"]={{[1]={flags=524288,keywordFlags=786432,name="Damage",type="INC",value=12}},nil}c["Sword Attacks deal 10% increased Damage with Ailments"]={{[1]={flags=4196352,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Claw Attacks deal 12% increased Damage with Hits and Ailments"]={{[1]={flags=262144,keywordFlags=786432,name="Damage",type="INC",value=12}},nil}c["Brand Recall has 30% increased Cooldown Recovery Speed"]={{[1]={[1]={skillName="Brand Recall",type="SkillName"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=30}},nil}c["Focus has 25% increased Cooldown Recovery Speed 70% increased Damage with Hits and Ailments against Chilled Enemies"]={nil,"Focus has 25% increased Cooldown Recovery Speed 70% increased Damage with Hits and Ailments against Chilled Enemies "}c["50% increased Shock Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=50}},nil}c["Claw Attacks deal 20% increased Damage with Ailments"]={{[1]={flags=264192,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["100% increased Onslaught Effect"]={{[1]={flags=0,keywordFlags=0,name="OnslaughtEffect",type="INC",value=100}},nil}c["Right ring slot: +100 to maximum Mana"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=100}},nil}c["15% increased Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["1 Added Passive Skill is Eternal Suffering"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Eternal Suffering"}},nil}c["-5% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-5}},nil}c["Items and Gems have 25% reduced Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="GlobalAttributeRequirements",type="INC",value=-25}},nil}c["10% increased Damage with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["40% increased Defences from Equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="Defences",type="INC",value=40}},nil}c["Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell"]={nil,"Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell "}c["30% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=30}},nil}c["8% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=167772165,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["1.2% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1.2}},nil}c["+14 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=14}},nil}c["+20 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," gained when you Block "}c["Ancestor Totems have 100% increased Activation range 25% increased Area of Effect while you have a Totem"]={nil,"Ancestor Totems have 100% increased Activation range 25% increased Area of Effect while you have a Totem "}c["Sword Attacks deal 10% increased Damage with Hits and Ailments"]={{[1]={flags=4194304,keywordFlags=786432,name="Damage",type="INC",value=10}},nil}c["+5% to Maximum Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResistMax",type="BASE",value=5}},nil}c["50% increased Amount Recovered"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecovery",type="INC",value=50}},nil}c["10% increased Damage per Summoned Golem 40% increased Effect of Buffs granted by your Golems"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=10}}," per Summoned 40% increased Effect of Buffs granted by your Golems "}c["Attacks with Two Handed Melee Weapons deal 12% increased Damage with Ailments"]={{[1]={flags=301991936,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["1000% more Unarmed Physical Damage"]={{[1]={flags=16777220,keywordFlags=0,name="PhysicalDamage",type="MORE",value=1000}},nil}c["Minions have 8% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=8}}}},nil}c["Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy Kill Enemies that have 20% or lower Life when Hit by your Skills"]={nil,"Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy Kill Enemies that have 20% or lower Life when Hit by your Skills "}c["25% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=25}},nil}c["Can have up to 1 additional Trap placed at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveTrapLimit",type="BASE",value=1}},nil}c["20% increased Movement Speed when on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["Golems have 12% increased Maximum Life"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=12}}}},nil}c["Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded"]={nil,"Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded "}c["-30% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-30}},nil}c["Damage Penetrates 1% Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=1}},nil}c["16% increased Spell Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["150% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=150}},nil}c["2% reduced Damage taken per Ghost Shroud"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-2}}," per Ghost Shroud "}c["Adds 68 to 102 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=68},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=102}},nil}c["+30% to Critical Strike Multiplier with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["+28% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=28}},nil}c["+28% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=28}},nil}c["Regenerate 0.5% of Mana per second for each Summoned Totem"]={{[1]={[1]={stat="ActiveTotemLimit",type="PerStat"},flags=0,keywordFlags=0,name="ManaRegenPercent",type="BASE",value=0.5}},nil}c["You can only have one Herald"]={nil,"You can only have one Herald "}c["Staff Attacks deal 30% increased Damage with Hits and Ailments"]={{[1]={flags=2097152,keywordFlags=786432,name="Damage",type="INC",value=30}},nil}c["Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["50% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=50}},nil}c["Every 16 seconds you gain Elemental Overload for 8 seconds You have Resolute Technique while you do not have Elemental Overload"]={nil,"Every 16 seconds you gain Elemental Overload for 8 seconds You have Resolute Technique while you do not have Elemental Overload "}c["12% increased Physical Damage with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["20% increased Defences"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=20}},nil}c["-1 Maximum Power Charges"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=-1}},nil}c["Cannot take Reflected Physical Damage"]={nil,"Cannot take Reflected Physical Damage "}c["1 Added Passive Skill is Feasting Fiends"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Feasting Fiends"}},nil}c["80% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=80}},nil}c["Adds 23 to 40 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=23},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=40}},nil}c["50% increased Damage with Hits against Enemies that are on Low Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=50}},nil}c["Adds 250 to 350 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=250},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=350}},nil}c["Immune to Elemental Ailments while Phasing 10% chance to Dodge Spell Hits while Phasing Nearby Enemies have Fire, Cold and Lightning Exposure while you have Phasing, applying -15% to those Resistances Nearby Enemies have 15% less Accuracy Rating while you have Phasing"]={nil,"Immune to Elemental Ailments while Phasing 10% chance to Dodge Spell Hits while Phasing Nearby Enemies have Fire, Cold and Lightning Exposure while you have Phasing, applying -15% to those Resistances Nearby Enemies have 15% less Accuracy Rating while you have Phasing "}c["10% increased Melee Physical Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["Adds 30 to 50 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=30},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=50}},nil}c["12% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=12}},nil}c["15% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ChaosDamage",type="INC",value=15}},nil}c["Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating"]={nil,"Every second, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating "}c["Modifiers to Critical Strike Multiplier also apply to Damage Multiplier for Ailments from Critical Strikes at 30% of their value 30% less Damage with Hits"]={nil,"Modifiers to Critical Strike Multiplier also apply to Damage Multiplier for Ailments from Critical Strikes at 30% of their value 30% less Damage with Hits "}c["Carved to glorify 10000 new faithful converted by High Templar Venarius"]={nil,"Carved to glorify 10000 new faithful converted by High Templar Venarius "}c["Socketed Gems are Supported by Level 15 Added Chaos Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportAddedChaosDamage"}}},nil}c["Adds 3 Jewel Socket Passive Skills"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="clusterJewelSocketCountOverride",value=3}}},nil}c["90% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=90}},nil}c["Trigger Level 20 Lightning Bolt when you deal a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="LightningSpell"}}},nil}c["Projectile Attack Hits deal up to 30% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther"]={{[1]={flags=0,keywordFlags=0,name="PointBlank",type="FLAG",value=true}},nil}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. "}c["20% reduced Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=-20}},nil}c["30% increased Trap Trigger Radius 60% increased Trap Trigger Area of Effect"]={{[1]={flags=0,keywordFlags=4096,name="AreaOfEffect",type="INC",value=30}}," Trigger 60% increased Trap Trigger Area of Effect "}c["Minions have 5% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=5}}}},nil}c["Recover 3% of Maximum Life on Kill"]={nil,"Recover 3% of Maximum Life on Kill "}c["Enemies have -5% to Total Physical Damage Reduction against your Hits"]={{[1]={flags=0,keywordFlags=0,name="EnemyPhysicalDamageReduction",type="BASE",value=-5}},nil}c["Enemies Taunted by you take 20% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="Taunted"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=20}}}},nil}c["20% increased Movement Speed on Shocked Ground"]={{[1]={[1]={type="Condition",var="OnShockedGround"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["Enemies have -12% to Total Physical Damage Reduction against your Hits"]={{[1]={flags=0,keywordFlags=0,name="EnemyPhysicalDamageReduction",type="BASE",value=-12}},nil}c["Cannot be Stunned by Hits you Block Your Counterattacks deal Double Damage"]={nil,"Cannot be Stunned by Hits you Block Your Counterattacks deal Double Damage "}c["+35% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=35}},nil}c["Minions have +8% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=8}}}},nil}c["14% increased Physical Damage with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["+10 Life gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=10}},nil}c["Regenerate 2% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["4% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=4}},nil}c["1% increased Projectile Attack Damage per 200 Accuracy Rating"]={{[1]={[1]={div=200,stat="Accuracy",type="PerStat"},flags=1025,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["Grants 2 Passive Skill Points"]={{[1]={flags=0,keywordFlags=0,name="ExtraPoints",type="BASE",value=2}},nil}c["1% increased Mana Regeneration Rate per 1% Chance to Block Spell Damage"]={{[1]={[1]={div=1,stat="SpellBlockChance",type="PerStat"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=1}},nil}c["Mines Hinder Enemies near them for 2 seconds when they Land, reducing Movement Speed by 40%"]={nil,"Mines Hinder Enemies near them for 2 seconds when they Land, reducing Movement Speed by 40% "}c["Minions have 14% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=14}}}},nil}c["Enemies have -10% to Total Physical Damage Reduction against your Hits"]={{[1]={flags=0,keywordFlags=0,name="EnemyPhysicalDamageReduction",type="BASE",value=-10}},nil}c["Manifested Dancing Dervish disables both weapon slots"]={{},nil}c["6% increased Damage per Frenzy Charge with Hits against Enemies on Low Life"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={actor="enemy",type="ActorCondition",var="LowLife"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=6}},nil}c["You and nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit"]={nil,"You and nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit "}c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and nearby Party Members Share Power, Frenzy and Endurance Charges with each other "}c["Totems are Immune to Fire Damage Enemies near your Totems deal 8% less Damage"]={nil,"Totems are Immune to Fire Damage Enemies near your Totems deal 8% less Damage "}c["Arrows Pierce all Targets after Forking"]={nil,"Arrows Pierce all Targets after Forking "}c["70% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["Mines cannot be Damaged for 5 seconds after being Placed"]={nil,"Mines cannot be Damaged for 5 seconds after being Placed "}c["15% reduced Charges used"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=-15}},nil}c["Grants Level 20 Bone Armour Skill 1% additional Physical Damage Reduction per Minion, up to 10% +3% to all Elemental Resistances per Minion, up to 30% 3% increased Recovery Rate of Life and Energy Shield per Minion, up to 30% Minions have 20% more Maximum Life"]={nil,nil}c["Summoned Golems are Immune to Elemental Damage 20% increased Damage per Summoned Golem 25% increased Effect of Buffs granted by your Golems per Summoned Golem +1 to maximum number of Golems"]={nil,"Summoned Golems are Immune to Elemental Damage 20% increased Damage per Summoned Golem 25% increased Effect of Buffs granted by your Golems per Summoned Golem +1 to maximum number of Golems "}c["Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Recover 25% of Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Recover 25% of Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["+45% to Critical Strike Multiplier against Enemies that are affected"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=45}}," against Enemies that are affected "}c["Regenerate 15 Mana per Second while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=15}},nil}c["+15 Energy Shield gained on Kill 75% increased Effect of Shrine Buffs on you"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=15}}," gained on Kill 75% increased Effect of Shrine Buffs on you "}c["Minions gain 10% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeGainAsEnergyShield",type="BASE",value=10}}}},nil}c["40% reduced Ignite Duration on you"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=-40}}," on you "}c["+20 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=20}},nil}c["Gain 10% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy Gain 10% increased Movement Speed for 20 seconds when you Kill an Enemy"]={nil,"Gain 10% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy Gain 10% increased Movement Speed for 20 seconds when you Kill an Enemy "}c["Socketed Gems are Supported by Level 25 Blessing"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=25,skillId="SupportAuraDuration"}}},nil}c["3% reduced Damage taken per Ghost Shroud Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-3}}," per Ghost Shroud Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed "}c["0.4% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.4}},nil}c["You gain 8% increased Area of Effect for each Mine 20% chance when Placing Mines to Place an additional Mine 100% increased Mine Arming Speed"]={{[1]={flags=0,keywordFlags=8192,name="AreaOfEffect",type="BASE",value=8}},"% increased for each 20% chance when Placing Mines to Place an additional Mine 100% increased Mine Arming Speed "}c["10% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=10}},nil}c["Kill Enemies that have 20% or lower Life when Hit by your Skills Gain 10% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy Gain 10% increased Movement Speed for 20 seconds when you Kill an Enemy"]={nil,"Kill Enemies that have 20% or lower Life when Hit by your Skills Gain 10% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy Gain 10% increased Movement Speed for 20 seconds when you Kill an Enemy "}c["Gain 1% of Physical Damage as Extra Fire Damage per 1 Rage"]={{[1]={[1]={div=1,type="Multiplier",var="Rage"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=1}},nil}c["Kill Enemies that have 20% or lower Life when Hit by your Skills Gain 10% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy"]={nil,"Kill Enemies that have 20% or lower Life when Hit by your Skills Gain 10% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy "}c["12% of Physical Damage taken as Fire Damage while affected by Purity of Elements"]={{[1]={[1]={type="Condition",var="AffectedByPurityofElements"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsFire",type="BASE",value=12}},nil}c["79% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=79}},nil}c["Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground"]={nil,"Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies 200 Energy Shield Regenerated per Second while on Consecrated Ground "}c["+5 Life gained for each Ignited Enemy hit by your Attacks 30 Life Gained on Igniting an Enemy"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=5}}," gained for each Ignited Enemy hit by your Attacks 30 Life Gained on Igniting an Enemy "}c["+50 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=50}},nil}c["Every 16 seconds you gain iron Reflexes for 8 seconds"]={nil,"Every 16 seconds you gain iron Reflexes for 8 seconds "}c["Poison you inflict with Critical Strikes deals 50% more Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=1048576,name="Damage",type="MORE",value=50}},nil}c["Auras from your Skills grant 2% increased Attack and Cast Speed to you and Allies"]={{[1]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=2}}}},nil}c["25% increased Melee Critical Strike Chance"]={{[1]={flags=256,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["60% increased Aspect of the Spider Area of Effect"]={{[1]={[1]={skillName="Aspect of the Spider",type="SkillName"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=60}},nil}c["Skills supported by Intensify have +1 to maximum Intensity"]={nil,"Skills supported by Intensify have +1 to maximum Intensity "}c["2% reduced Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-2}},nil}c["+1 to Level of Socketed Elemental Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="elemental",value=1}}},nil}c["8% increased Attack Physical Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["Chaos Damage does not bypass Energy Shield"]={nil,"Chaos Damage does not bypass Energy Shield "}c["18% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=18}},nil}c["30% increased Mana Regeneration Rate if you've Hit a Cursed Enemy Recently"]={{[1]={[1]={type="Condition",var="HitRecently"},[2]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=30}},nil}c["Minions deal 30% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=30}}}},nil}c["4% increased Attack Speed with Axes"]={{[1]={flags=65541,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["8% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=301989892,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["45% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=45}},nil}c["maximum Life per second for each Stage You and nearby Allies have 12% increased Movement Speed"]={nil,"maximum Life per second for each Stage You and nearby Allies have 12% increased Movement Speed "}c["Summon Raging Spirit has 30% increased Duration"]={{[1]={[1]={skillName="Summon Raging Spirit",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=30}},nil}c["8% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=8}},nil}c["14% Chance to Block Spells"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=14}},nil}c["50% chance to gain Elusive on Critical Strike"]={{}," to gain Elusive "}c["80% increased Mana Regeneration Rate while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=80}},nil}c["50% of Block Chance applied to Spells"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=50}}," applied to s "}c["18% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=18}},nil}c["80% increased Critical Strike Chance if you haven’t Blocked Recently +40% to Critical Strike Multiplier if you have Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=80}}," if you haven’t Blocked Recently +40% to Critical Strike Multiplier "}c["20% increased Attack and Cast Speed while Elusive 8% reduced Damage taken while Elusive"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=20}}," while Elusive 8% reduced Damage taken while Elusive "}c["95% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=95}},nil}c["Enemies Taunted by your Warcries are Intimidated Enemies Taunted by your Warcries are Unnerved"]={nil,"Enemies Taunted by your Warcries are Intimidated Enemies Taunted by your Warcries are Unnerved "}c["4% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["10% increased Accuracy Rating with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["40% increased Critical Strike Chance with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["83% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=83}},nil}c["+12% to Critical Strike Multiplier for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil}c["Adds 19 to 29 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=19},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=29}},nil}c["+90 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=90}},nil}c["1% increased Damage per 1% Chance to Block Attack Damage"]={{[1]={[1]={div=1,stat="BlockChance",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["20% increased Critical Strike Chance for each Mine Detonated"]={{[1]={flags=0,keywordFlags=8192,name="CritChance",type="INC",value=20}}," for each Detonated "}c["14% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=14}},nil}c["Flasks applied to you have 8% increased Effect"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=8}},nil}c["7% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=7}},nil}c["40% increased Critical Strike Chance with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["+3% to Damage over Time Multiplier for Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="DotMultiplier",type="BASE",value=3}},nil}c["Socketed Gems are Supported by level 10 Blind"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportBlind"}}},nil}c["+8% to Critical Strike Multiplier for each Mine Detonated Recently, up to 40%"]={{[1]={[1]={limit=40,limitTotal=true,type="Multiplier",var="MineDetonatedRecently"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=8}},nil}c["28% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=28}},nil}c["3% more Damage for each Endurance Charge lost recently, up to 15% +1 to Maximum Endurance Charges"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=3}}," for each Endurance Charge lost recently, up to 15% +1 to Maximum Endurance Charges "}c["5% chance to Avoid Cold Damage from Hits"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="BASE",value=5}}," to Avoid from Hits "}c["You take no Extra Damage from Critical Strikes while there is only one nearby Enemy"]={nil,"You take no Extra Damage from Critical Strikes while there is only one nearby Enemy "}c["Enemies you Curse take 5% increased Damage"]={nil,"Enemies you Curse take 5% increased Damage "}c["Non-critical strikes deal 40% Damage"]={{[1]={[1]={neg=true,type="Condition",var="CriticalStrike"},flags=4,keywordFlags=0,name="Damage",type="MORE",value=-60}},nil}c["+2 to Melee range with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=2}},nil}c["16% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=301989892,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["Minions have 15% additional Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=15}}}},nil}c["+12% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=12}},nil}c["50% chance to gain Elusive on Critical Strike 20% increased Attack and Cast Speed while Elusive"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="Speed",type="BASE",value=50}}," to gain Elusive 20% increased while Elusive "}c["+160% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=160}},nil}c["24% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=301989892,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["30% chance to gain a Frenzy Charge on Killing an Enemy affected by 5 or more Poisons"]={{}," to gain aCharge on Killing an Enemy affected by 5 or more Poisons "}c["Minions have 15% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=15}}}},nil}c["While there are at least five nearby Allies, you and nearby Allies have Onslaught"]={{[1]={[1]={threshold=5,type="MultiplierThreshold",var="NearbyAlly"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Onslaught",type="FLAG",value=true}}}},nil}c["Effects granted for having Rage are Doubled"]={nil,"Effects granted for having Rage are Doubled "}c["Every second, inflict Withered on nearby Enemies for 15 seconds"]={nil,"Every second, inflict Withered on nearby Enemies for 15 seconds "}c["+20 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=20}},nil}c["Socketed Gems are Supported by level 11 Trap"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=11,skillId="SupportTrap"}}},nil}c["5% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["12% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=44,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=12}},nil}c["If you've Warcried Recently, you and nearby allies have 20% increased Attack Speed"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=20}}}},nil}c["0.2% of Lightning Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageLifeLeech",type="BASE",value=0.2}},nil}c["26% increased Attack Damage with Main Hand"]={{[1]={[1]={type="Condition",var="MainHandAttack"},flags=1,keywordFlags=0,name="Damage",type="INC",value=26}},nil}c["30% increased Mana Regeneration Rate if you have Frozen an Enemy Recently"]={{[1]={[1]={type="Condition",var="FrozenEnemyRecently"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=30}},nil}c["Regenerate 8% of Energy Shield over 2 seconds when you Consume a corpse Regenerate 8% of Mana over 2 seconds when you Consume a corpse"]={nil,"Regenerate 8% of Energy Shield over 2 seconds when you Consume a corpse Regenerate 8% of Mana over 2 seconds when you Consume a corpse "}c["Minions have 10% additional Physical Damage Reduction"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=10}}}},nil}c["Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite 30% increased Effect of Non-Damaging Ailments Shocks from your Hits always increase Damage taken by at least 15%"]={nil,"Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite 30% increased Effect of Non-Damaging Ailments Shocks from your Hits always increase Damage taken by at least 15% "}c["8% additional Physical Damage Reduction while affected by Determination"]={{[1]={[1]={type="Condition",var="AffectedByDetermination"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=8}},nil}c["50% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=50}},nil}c["Adds 13 to 26 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=13},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=26}},nil}c["Adds 15 to 28 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=15},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=28}},nil}c["35% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,keywordFlags=0,name="PhysicalDamage",type="MORE",value=35}},nil}c["You can have an Offering of each type"]={nil,"You can have an Offering of each type "}c["50% increased Critical Strike Chance with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["Adds 15 to 28 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=28}},nil}c["Your Flasks grant 10% chance to Ignite during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=10}},nil}c["210% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=210}},nil}c["+10 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=10}},nil}c["+13% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=13}},nil}c["Cannot be Stunned while you have at least 25 Rage"]={{[1]={[1]={threshold=25,type="MultiplierThreshold",var="Rage"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=100}},nil}c["Purity of Lightning has 30% reduced Mana Reservation"]={{[1]={[1]={skillName="Purity of Lightning",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-30}},nil}c["35% reduced Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=-35}},nil}c["Has 6 Sockets"]={{[1]={flags=0,keywordFlags=0,name="SocketCount",type="BASE",value=6}},nil}c["Grants Summon Harbinger of Focus Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="SummonHarbingerOfFocus"}}},nil}c["15% increased Quantity of Items Dropped by Slain Frozen Enemies"]={{}," Quantity of Items Dropped by Slain Frozen Enemies "}c["Projectiles gain 18% of Non-Chaos Damage as extra Chaos Damage per Chain"]={{[1]={[1]={stat="Chain",type="PerStat"},flags=1024,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=18}},nil}c["You lose Virulence 50% slower Poisons you inflict during any Flask Effect have 40% chance to deal 100% more Damage"]={nil,"You lose Virulence 50% slower Poisons you inflict during any Flask Effect have 40% chance to deal 100% more Damage "}c["13% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,keywordFlags=4096,name="CooldownRecovery",type="INC",value=13}},nil}c["50% increased Effect of Infusion 5% increased Movement Speed while you have Infusion"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=50}}," of Infusion 5% increased Movement Speed while you have Infusion "}c["Right ring slot: Projectiles from Spells Chain +1 times"]={{[1]={[1]={num=2,type="SlotNumber"},flags=1026,keywordFlags=0,name="ChainCountMax",type="BASE",value=1}},nil}c["+23 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=23}},nil}c["Enemies Taunted by your Warcries are Unnerved"]={nil,"Enemies Taunted by your Warcries are Unnerved "}c["50% increased Projectile Attack Damage while you have at least 200 Dexterity"]={{[1]={[1]={stat="Dex",threshold=200,type="StatThreshold"},flags=1025,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["25% increased Elusive Effect You take no Extra Damage from Critical Strikes while Elusive"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=25}}," Elusive You take no Extra Damage while Elusive "}c["+68 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=68}},nil}c["Trigger Socketed Curse Spells when you cast a Curse Skill +90 to maximum Energy Shield"]={nil,"Trigger Socketed Curse Spells when you cast a Curse Skill +90 to maximum Energy Shield "}c["25% increased Effect of Heralds on you"]={{[1]={[1]={skillType=63,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=25}},nil}c["225% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=225}},nil}c["+350 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=350}},nil}c["40% increased Damage if you have consumed a corpse Recently"]={{[1]={[1]={type="Condition",var="ConsumedCorpseRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["15% more Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="MORE",value=15}},nil}c["88% increased Physical Damage with Hits and Ailments against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=786432,name="PhysicalDamage",type="INC",value=88}},nil}c["Right ring slot: 30% reduced Reflected Physical Damage taken"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-30}}," Reflected "}c["12% reduced Mana Reservation of Skills that throw Mines"]={{[1]={flags=0,keywordFlags=8192,name="ManaReserved",type="INC",value=-12}},nil}c["Nearby Allies have 30% increased Item Rarity"]={{}," Item Rarity "}c["14% increased Damage with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["Cover Enemies in Ash when they Hit you Avatar of Fire"]={nil,"Cover Enemies in Ash when they Hit you Avatar of Fire "}c["Adds 3 to 30 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=30}},nil}c["You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited"]={nil,"You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited "}c["20% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=20}},nil}c["25% reduced Golem Size Golems Deal 45% less Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=-25}}," Size Golems Deal 45% less "}c["120% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=120}},nil}c["60% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=60}},nil}c["20% increased Warcry Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=4,name="CooldownRecovery",type="INC",value=20}},nil}c["10% more Damage if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=10}},nil}c["Strength provides no bonus to Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="NoStrBonusToLife",type="FLAG",value=true}},nil}c["8% increased Attack and Cast Speed during Effect of any Mana Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Speed",type="INC",value=8}}," of any Mana Flask "}c["Adds 56 to 84 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=56},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=84}},nil}c["Action Speed cannot be modified to below base value"]={nil,"Action Speed cannot be modified to below base value "}c["135% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=135}},nil}c["Minions gain Unholy Might for 5 seconds on Kill"]={nil,"gain Unholy Might for 5 seconds on Kill "}c["10% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["+40 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=40}},nil}c["5% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-5}},nil}c["Channelling Skills deal 30% increased Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["8% increased Damage with Claws"]={{[1]={flags=262148,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["5% chance to gain an Endurance Charge on Kill 5% increased Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=5}}," to gain an Endurance Charge on Kill 5% increased "}c["Cannot lose Crab Barriers if you have lost Crab Barriers Recently 3% additional Chance to Block while you have at least 5 Crab Barriers"]={nil,"Cannot lose Crab Barriers if you have lost Crab Barriers Recently 3% additional Chance to Block while you have at least 5 Crab Barriers "}c["24% increased Fire Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="FireDamage",type="INC",value=24}},nil}c["20% increased Golem Damage for each Golem you have Summoned"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," for each Golem you have Summoned "}c["10% chance to gain Unholy Might for 10 seconds on Kill"]={{}," to gain Unholy Might for 10 seconds on Kill "}c["to you and Allies Regenerate 200 Energy Shield per Second while on Consecrated Ground"]={nil,"to you and Allies Regenerate 200 Energy Shield per Second while on Consecrated Ground "}c["6% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=6}},nil}c["+50 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=50}},nil}c["30% increased Life Recovery Rate while affected by Vitality"]={{[1]={[1]={type="Condition",var="AffectedByVitality"},flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=30}},nil}c["Adds 1 to 12 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=12}},nil}c["You can only have one Non-Banner Aura on you from your Skills"]={nil,"You can only have one Non-Banner Aura on you from your Skills "}c["+220 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=220}},nil}c["50% chance to gain Elusive on Critical Strike 15% increased Attack and Cast Speed while Elusive 8% reduced Damage taken while Elusive 25% increased Elusive Effect"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="Speed",type="BASE",value=50}}," to gain Elusive 15% increased while Elusive 8% reduced Damage taken while Elusive 25% increased Elusive Effect "}c["1.6% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=1.6}},nil}c["40% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["Adds 4 to 10 Fire Attack Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=4},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=10}},nil}c["5% increased Spell Damage per 5% Chance to Block Attack Damage"]={{[1]={[1]={div=5,stat="BlockChance",type="PerStat"},flags=2,keywordFlags=0,name="Damage",type="INC",value=5}},nil}c["3% of Damage taken gained as Mana over 4 seconds when Hit"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=3}}," gained as Mana over 4 seconds when Hit "}c["30% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["-8% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-8}},nil}c["50% increased Damage if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["Totems gain +20% to all Elemental Resistances Totems have 15% additional Physical Damage Reduction"]={nil,"Totems gain +20% to all Elemental Resistances Totems have 15% additional Physical Damage Reduction "}c["-40% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-40}},nil}c["50% chance to gain Elusive on Critical Strike 20% increased Attack and Cast Speed while Elusive 8% reduced Damage taken while Elusive"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="Speed",type="BASE",value=50}}," to gain Elusive 20% increased while Elusive 8% reduced Damage taken while Elusive "}c["Minions have 8% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=8}}}},nil}c["10% chance to grant a Power Charge to nearby Allies on Kill"]={{}," to grant a Power Charge to nearby Allies on Kill "}c["50% increased Damage with Poison"]={{[1]={flags=0,keywordFlags=1048576,name="Damage",type="INC",value=50}},nil}c["When you create a Banner, it gains 40% of the Stages of your placed Banner You and nearby Allies have 12% increased Movement Speed"]={nil,"When you create a Banner, it gains 40% of the Stages of your placed Banner You and nearby Allies have 12% increased Movement Speed "}c["3% increased Recovery Rate of Life and Energy Shield per Minion, up to 30%"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=3}}," of Life and Energy Shield per Minion, up to 30% "}c["180% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=180}},nil}c["+3000 to Armour during Soul Gain Prevention"]={{[1]={[1]={type="Condition",var="SoulGainPrevention"},flags=0,keywordFlags=0,name="Armour",type="BASE",value=3000}},nil}c["+25% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=25}},nil}c["Recover 1% of Energy Shield on Kill"]={nil,"Recover 1% of Energy Shield on Kill "}c["+20% to Critical Strike Multiplier with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}},nil}c["Socketed Gems have Elemental Equilibrium Socketed Gems have 40% reduced Elemental Equilibrium effect"]={nil,"Elemental Equilibrium Socketed Gems have 40% reduced Elemental Equilibrium effect "}c["Adds 251 to 277 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=251},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=277}},nil}c["10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamage",type="MORE",value=10}},nil}c["+25% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=25}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["+8% Chance to Block Projectile Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}}," Projectile Attack Damage "}c["Cannot be Ignited if Strength is higher than Dexterity"]={{[1]={[1]={type="Condition",var="StrHigherThanDex"},flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=100}},nil}c["30% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["Trigger Level 20 Intimidating Cry when you lose Cat's Stealth"]={nil,"Trigger Level 20 Intimidating Cry when you lose Cat's Stealth "}c["75% reduced Maximum number of Summoned Raging Spirits"]={{[1]={flags=0,keywordFlags=0,name="ActiveRagingSpiritLimit",type="INC",value=-75}},nil}c["Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed +2 to Maximum number of Zombies"]={nil,"Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed +2 to Maximum number of Zombies "}c["Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect"]={nil,"Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect "}c["8% increased Damage with Ailments from Attack Skills while wielding a Mace or Sceptre"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["12% increased Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["8% increased Damage with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["Regenerate 0.8% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.8}},nil}c["Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill"]={nil,"Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill "}c["Unaffected by Flammability while affected by Purity of Fire"]={nil,"Unaffected by Flammability while affected by Purity of Fire "}c["25% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=301989892,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil}c["Unaffected by Flammability while affected by Purity of Fire Immune to Freeze while affected by Purity of Ice"]={nil,"Unaffected by Flammability while affected by Purity of Fire Immune to Freeze while affected by Purity of Ice "}c["40% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=40}},nil}c["Cannot be Blinded 10% reduced Damage taken from Blinded Enemies"]={nil,"Cannot be Blinded 10% reduced Damage taken from Blinded Enemies "}c["35% increased Attack Speed with Swords"]={{[1]={flags=4194309,keywordFlags=0,name="Speed",type="INC",value=35}},nil}c["Adds 475 to 600 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=475},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=600}},nil}c["Gain Arcane Surge when you Summon a Totem Spells cast by Totems deal 25% increased Damage"]={nil,"Gain Arcane Surge when you Summon a Totem Spells cast by Totems deal 25% increased Damage "}c["Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell 20% increased Spell Damage while you have Arcane Surge"]={nil,"Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell 20% increased Spell Damage while you have Arcane Surge "}c["6% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["10% increased Attack and Cast Speed if you've summoned a Totem Recently"]={{[1]={[1]={type="Condition",var="SummonedTotemRecently"},flags=0,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["0.5% of Life Regenerated per Second per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}},nil}c["+30% to Critical Strike Multiplier for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["50% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=50}},nil}c["10% chance to gain a Power Charge on Critical Strike 20% chance to gain a Power Charge on Non-Critical Strike"]={{}," to gain a Power Charge 20% chance to gain a Power Charge on Non-Critical Strike "}c["You gain 4% increased Area of Effect for each Mine"]={{[1]={flags=0,keywordFlags=8192,name="AreaOfEffect",type="BASE",value=4}},"% increased for each "}c["Adds 7 to 10 Physical Damage to Attacks with Bows"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalMin",type="BASE",value=7},[2]={flags=131076,keywordFlags=0,name="PhysicalMax",type="BASE",value=10}},nil}c["1 Added Passive Skill is Molten One's Mark"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Molten One's Mark"}},nil}c["Socketed Gems are Supported by level 20 Concentrated Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportConcentratedEffect"}}},nil}c["10% increased Movement Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={nil,"Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently "}c["Minions Leech 0.2% of Damage as Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.2}}}},nil}c["Adds 0 to 3 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=0},[2]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=3}},nil}c["Regenerate 0.4% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.4}},nil}c["Cannot Leech Mana"]={{[1]={flags=0,keywordFlags=0,name="CannotLeechMana",type="FLAG",value=true}},nil}c["+150% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=150}},nil}c["10% chance to gain a Frenzy Charge when you Block"]={{}," to gain aCharge when you Block "}c["50% increased Melee Critical Strike Chance if you've Warcried Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=256,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["6% increased Movement Speed if you've Hit an Enemy Recently"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=6}},nil}c["15% increased Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["40% reduced Critical Strike Chance per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=-40}},nil}c["You lose all Endurance Charges at maximum Endurance Charges"]={nil,"You lose all Endurance Charges at maximum Endurance Charges "}c["Adds 53 to 76 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=53},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=76}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["20% chance to Avoid Physical Damage from Hits"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=20}}," to Avoid from Hits "}c["Cannot Leech Cannot Leech Life"]={nil,"Cannot Leech Cannot Leech Life "}c["Regenerate 0.3% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.3}},nil}c["Minions have 12% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=12}}}},nil}c["30% increased Melee Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=256,keywordFlags=262144,name="Damage",type="INC",value=30}},nil}c["Flasks applied to you have 5% increased Effect"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=5}},nil}c["Bleeding you inflict deals Damage 15% faster"]={{[1]={flags=0,keywordFlags=0,name="BleedFaster",type="INC",value=15}},nil}c["20% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["Gain 20% increased Movement Speed for 20 seconds when you Kill an Enemy"]={nil,"Gain 20% increased Movement Speed for 20 seconds when you Kill an Enemy "}c["15% increased Area of Effect if you have Stunned an Enemy Recently 18% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="AreaOfEffect",type="INC",value=15}}," if you have Stunned an Enemy Recently 18% increased Damage "}c["Adds 25 to 90 Lightning Damage to Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=25},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=90}},nil}c["You can only have one Herald 50% more Effect of Herald Buffs on you 100% more Damage with Hits from Herald Skills"]={nil,"You can only have one Herald 50% more Effect of Herald Buffs on you 100% more Damage with Hits from Herald Skills "}c["Dagger Attacks deal 20% increased Damage with Hits and Ailments"]={{[1]={flags=524288,keywordFlags=786432,name="Damage",type="INC",value=20}},nil}c["Gain 20% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=20}},nil}c["Increases and Reductions to Spell Damage also apply to Attacks while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=0,keywordFlags=0,name="SpellDamageAppliesToAttacks",type="FLAG",value=true}},nil}c["30% reduced Chance to Block Attacks and Spells"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="INC",value=-30},[2]={flags=0,keywordFlags=0,name="SpellBlockChance",type="INC",value=-30}},nil}c["Grants maximum Energy Shield equal to 10% of your Reserved Mana to"]={nil,"Grants maximum Energy Shield equal to 10% of your Reserved Mana to "}c["6% increased Physical Damage with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="PhysicalDamage",type="INC",value=6}},nil}c["8% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=8}},nil}c["Immune to Elemental Ailments while you have Arcane Surge"]={nil,"Immune to Elemental Ailments while you have Arcane Surge "}c["Attack Skills deal 14% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=14}},nil}c["8% increased Elemental Damage with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="ElementalDamage",type="INC",value=8}},nil}c["+90 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=90}},nil}c["Adds 33 to 47 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=33},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=47}},nil}c["20% increased total Recovery per second from Mana Leech"]={{[1]={flags=0,keywordFlags=0,name="ManaLeechRate",type="INC",value=20}},nil}c["0.2% of Lightning Damage Leeched as Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageEnergyShieldLeech",type="BASE",value=0.2}},nil}c["+8% to Non-Ailment Chaos Damage over Time Multiplier +8% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=8}}," Non-Ailment +8% to Cold Damage over Time Multiplier "}c["Socketed Gems are Supported by level 18 Added Lightning Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportAddedLightningDamage"}}},nil}c["15% increased Attack and Cast Speed if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["Gain 7% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=7}},nil}c["Socketed Gems are Supported by level 1 Generosity"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportGenerosity"}}},nil}c["+1 to Level of Socketed Aura Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="aura",value=1}}},nil}c["+40 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=40}},nil}c["Can Allocate Passives from the Shadow's starting point"]={{},nil}c["8% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=8}},nil}c["+10% to Critical Strike Multiplier per Nearby Enemy, up to +100%"]={{[1]={[1]={limit=100,limitTotal=true,type="Multiplier",var="NearbyEnemy"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil}c["+48% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=48}},nil}c["+20% to Critical Strike Multiplier with Two Handed Melee Weapons"]={{[1]={flags=301989892,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}},nil}c["30% increased Effect of Arcane Surge on you"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=30}}," of Arcane Surge on you "}c["20% increased Effect of Shock you inflict with Critical Strikes 40% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=20}}," you inflict with Critical Strikes 40% increased Critical Strike Chance "}c["8% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Raised Zombie Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed "}c["200% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=200}},nil}c["+1 Melee Weapon and Unarmed Range"]={{[1]={flags=0,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="UnarmedRange",type="BASE",value=1}},nil}c["Gore Footprints"]={nil,"Gore Footprints "}c["+3% chance to Evade Attacks"]={{[1]={flags=0,keywordFlags=0,name="EvadeChance",type="BASE",value=3}},nil}c["+15% to Fire and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=15}},nil}c["10% chance to gain a Frenzy Charge when you Block Attack Damage 10% chance to gain a Power Charge when you Block Spell Damage"]={{[1]={[1]={skillName="Frenzy",type="SkillName"},flags=3,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain aCharge when you Block 10% chance to gain a Power Charge when you Block Damage "}c["Golems Summoned in the past 8 seconds deal 45% increased Damage Golems have 22% increased Maximum Life"]={nil,"Golems Summoned in the past 8 seconds deal 45% increased Damage Golems have 22% increased Maximum Life "}c["Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to Armour You and nearby Allies deal 6 to 12 added Physical Damage for\neach Impale on Enemy"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=12}},"Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to You and nearby Allies deal for\neach Impale on Enemy "}c["+3% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=3}},nil}c["100% increased Cold Damage while your Off Hand is empty"]={{[1]={[1]={type="Condition",var="OffHandIsEmpty"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=100}},nil}c["40% increased Damage if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["Attacks used by Totems have 4% increased Attack Speed"]={{[1]={flags=1,keywordFlags=16384,name="Speed",type="INC",value=4}},nil}c["10% increased Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["10% increased Physical Damage with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["12 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=12}},nil}c["Cannot Be Stunned while you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=100}},nil}c["+1% to all maximum Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResistMax",type="BASE",value=1}},nil}c["Nearby Enemies take 16% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=16}}}},nil}c["Recover 2% of Energy Shield on Kill Recover 4% of Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={nil,"Recover 2% of Energy Shield on Kill Recover 4% of Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently "}c["Melee Skills have 5% increased Area of Effect"]={{[1]={[1]={skillType=24,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=5}},nil}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons "}c["Skills used by Traps have 15% increased Area of Effect"]={{[1]={flags=0,keywordFlags=4096,name="AreaOfEffect",type="INC",value=15}},nil}c["6% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=6}},nil}c["Minions deal 48 to 72 additional Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=48}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=72}}}},nil}c["Chaos Damage can Ignite, Chill and Shock"]={{[1]={flags=0,keywordFlags=0,name="ChaosCanIgnite",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="ChaosCanChill",type="FLAG",value=true},[3]={flags=0,keywordFlags=0,name="ChaosCanShock",type="FLAG",value=true}},nil}c["Critical Strikes do not always Freeze"]={{[1]={flags=0,keywordFlags=0,name="CritsDontAlwaysFreeze",type="FLAG",value=true}},nil}c["+500 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=500}},nil}c["+200 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=200}},nil}c["+35% to Global Critical Strike Multiplier while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=35}},nil}c["Adds 2 to 3 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=2},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=3}},nil}c["60% increased Main Hand Attack Damage while wielding two different Weapon Types 30% increased Off Hand Attack Speed while wielding two different Weapon Types"]={{[1]={flags=8193,keywordFlags=0,name="Damage",type="INC",value=60}}," Main Hand while wielding two different Types 30% increased Off Hand Attack Speed while wielding two different Weapon Types "}c["-80 Physical Damage taken from Projectile Attacks 200% increased Armour against Projectiles"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-80}}," from Projectile Attacks 200% increased Armour against Projectiles "}c["Agony Crawler deals 100% increased Damage"]={{[1]={[1]={skillName="Herald of Agony",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=100}}}},nil}c["You and Allies affected by your placed Banners Regenerate 0.1% of maximum Life per second for each Stage You and nearby Allies have 12% increased Movement Speed"]={nil,"You and Allies affected by your placed Banners Regenerate 0.1% of maximum Life per second for each Stage You and nearby Allies have 12% increased Movement Speed "}c["25% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=25}},nil}c["10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain a Power Charge if you Knock an Enemy Back with "}c["10% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=10}},nil}c["43% increased Damage with Movement Skills"]={{[1]={flags=0,keywordFlags=8,name="Damage",type="INC",value=43}},nil}c["Socketed Gems have 20% reduced Mana Reservation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-20}}}},nil}c["5% chance to gain a Frenzy Charge on Kill while Dual Wielding"]={{}," to gain aCharge on Kill "}c["35% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=35}},nil}c["17% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=17}},nil}c["10% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit 10% chance to double Stun Duration"]={{[1]={flags=256,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=10}}," to gain an Endurance Charge when you Stun an Enemy with a Hit 10% chance to double "}c["Increases and Reductions to Minion Damage also affect you"]={{[1]={flags=0,keywordFlags=0,name="MinionDamageAppliesToPlayer",type="FLAG",value=true}},nil}c["50% increased Critical Strike Chance with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["No Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="NoCritMultiplier",type="FLAG",value=true}},nil}c["25% chance to Trigger a Socketed Spell when you Attack with a Bow"]={{}," to Trigger a Socketed when you Attack with a Bow "}c["10% chance to Blind with Hits against Bleeding Enemies"]={{}," to Blind "}c["18% increased Critical Strike Chance with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="CritChance",type="INC",value=18}},nil}c["You gain a Frenzy Charge on use You gain an Endurance Charge on use"]={nil,"You gain a Frenzy Charge on use You gain an Endurance Charge on use "}c["+8% Chance to Block Attack Damage if you were Damaged by a Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=8}},nil}c["20% increased Damage with One Handed Weapons"]={{[1]={flags=134217732,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["You gain 8% increased Area of Effect for each Mine 20% chance when Placing Mines to Place an additional Mine"]={{[1]={flags=0,keywordFlags=8192,name="AreaOfEffect",type="BASE",value=8}},"% increased for each 20% chance when Placing Mines to Place an additional Mine "}c["5% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=5}},nil}c["25% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=25}},nil}c["5% chance to gain an Endurance Charge on Kill while holding a Shield +4% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},[2]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}}," to gain an Endurance Charge on Kill +4% Chance "}c["15% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["+2 to Level of all Lightning Spell Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keywordList={[1]="spell",[2]="lightning",[3]="active_skill"},value=2}}},nil}c["Regenerate 1.6% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.6}},nil}c["20% chance to Maim Enemies on Critical Strike with Attacks"]={{}," to Maim Enemies "}c["Adds 10 to 15 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=15}},nil}c["Damage Penetrates 6% Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=6}},nil}c["12% increased Attack Physical Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["+4% to maximum Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChanceMax",type="BASE",value=4}},nil}c["Gain 20% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy"]={nil,"Gain 20% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy "}c["20% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=20}},nil}c["0.5% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.5}},nil}c["Kill Enemies that have 20% or lower Life when Hit by your Skills Gain 20% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy"]={nil,"Kill Enemies that have 20% or lower Life when Hit by your Skills Gain 20% increased Attack Speed for 20 seconds when you Kill a Rare or Unique Enemy "}c["20% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["Enemies you Curse are Intimidated"]={nil,"Enemies you Curse are Intimidated "}c["12% increased Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8192,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Adds 190 to 220 Cold Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=190},[2]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=220}},nil}c["Wand Attacks deal 12% increased Damage with Hits and Ailments"]={{[1]={flags=8388608,keywordFlags=786432,name="Damage",type="INC",value=12}},nil}c["1.2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=1.2}},nil}c["Attack Skills deal 15% increased Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["10% chance to gain an Endurance Charge when you are Hit"]={{}," to gain an Endurance Charge when you are Hit "}c["138% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=138}},nil}c["320% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=320}},nil}c["+4% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["2% more Attack and Movement Speed per Challenger Charge"]={{[1]={[1]={type="Multiplier",var="ChallengerCharge"},flags=0,keywordFlags=0,name="Speed",type="MORE",value=2},[2]={[1]={type="Multiplier",var="ChallengerCharge"},flags=0,keywordFlags=0,name="MovementSpeed",type="MORE",value=2}},nil}c["25% chance on Block to create Consecrated Ground 50% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground 50% chance on Block to create Consecrated Ground "}c["Passives in radius are Conquered by the Eternal Empire"]={nil,"Passives in radius are Conquered by the Eternal Empire "}c["50% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs"]={{[1]={[1]={actor="enemy",threshold=3,type="MultiplierThreshold",var="Spider's WebStack"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=50}},nil}c["25% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground "}c["Totems gain +16% to all Elemental Resistances Totems have 10% additional Physical Damage Reduction"]={nil,"Totems gain +16% to all Elemental Resistances Totems have 10% additional Physical Damage Reduction "}c["15% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["Socketed Gems are Supported by level 10 Cold to Fire"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportColdToFire"}}},nil}c["15% increased Critical Strike Chance with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="CritChance",type="INC",value=15}},nil}c["15% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=15}},nil}c["Immune to Ignite"]={{[1]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=100}},nil}c["+8% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=8}},nil}c["Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned"]={nil,"Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned "}c["+250 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=250}},nil}c["16% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=16}},nil}c["10% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["35% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=35}},nil}c["23% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=23}},nil}c["+10 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=10}},nil}c["Minions have 4% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=4}}}},nil}c["Sacrifice 4% of your Life when you Use or Trigger a Spell Skill"]={nil,"Sacrifice 4% of your Life when you Use or Trigger a Spell Skill "}c["Brand Skills have 20% increased Duration"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=20}},nil}c["Mind Over Matter"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Mind Over Matter"}},nil}c["Adds 22 to 33 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=22},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=33}},nil}c["5% reduced Area Damage taken from Hits +2 to Melee Weapon and Unarmed Attack range 10% increased Area of Effect if you have Stunned an Enemy Recently Melee Skills have 10% increased Area of Effect"]={{[1]={flags=512,keywordFlags=0,name="DamageTaken",type="INC",value=-5}}," from Hits +2 to Melee Weapon and Unarmed Attack range 10% increased Area of Effect if you have Stunned an Enemy Recently Melee Skills have 10% increased Area of Effect "}c["10% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=10}},nil}c["Grants Level 20 Bone Armour Skill 1% additional Physical Damage Reduction per Minion, up to 10% +3% to all Elemental Resistances per Minion, up to 30% 3% increased Recovery Rate of Life and Energy Shield per Minion, up to 30%"]={nil,nil}c["You take 10% of your maximum Life as Chaos Damage on use You gain a Power Charge on use"]={nil,"You take 10% of your maximum Life as Chaos Damage on use You gain a Power Charge on use "}c["1% increased Area of Effect per Enemy killed recently, up to 50%"]={{[1]={[1]={limit=50,limitTotal=true,type="Multiplier",var="EnemyKilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=1}},nil}c["Nearby Enemies have Fire, Cold and Lighting Exposure while you have Phasing, applying -15% to those Resistances"]={nil,"Nearby Enemies have Fire, Cold and Lighting Exposure while you have Phasing, applying -15% to those Resistances "}c["Recover 2% of Mana when you Kill a Cursed Enemy"]={nil,"Recover 2% of Mana when you Kill a Cursed Enemy "}c["5% increased Cast Speed with Cold Skills"]={{[1]={flags=16,keywordFlags=32,name="Speed",type="INC",value=5}},nil}c["Minions have 5% chance to deal Double Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=5}}}},nil}c["+1 to Level of Socketed Fire Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="fire",value=1}}},nil}c["Lose all Divine Charges when you gain Divinity"]={nil,"Lose all Divine Charges when you gain Divinity "}c["Regenerate 0.6% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.6}},nil}c["+25 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=25}},nil}c["Projectiles Pierce an additional Target"]={{[1]={flags=0,keywordFlags=0,name="PierceCount",type="BASE",value=1}},nil}c["100 Energy Shield Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=100}},nil}c["625% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=625}},nil}c["50% of Physical, Cold and Lightning Damage Converted to Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToFire",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="LightningDamageConvertToFire",type="BASE",value=50},[3]={flags=0,keywordFlags=0,name="ColdDamageConvertToFire",type="BASE",value=50}},nil}c["15% increased Damage with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 20% increased angle With at least 40 Strength in Radius, Ground Slam has a 35% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 20% increased angle With at least 40 Strength in Radius, Ground Slam has a 35% increased angle "}c["16% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=16}},nil}c["+2 to Level of Socketed Herald Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="herald",value=2}}},nil}c["Minions cannot be Blinded Minions have 15% chance to Blind Enemies on hit"]={nil,"cannot be Blinded Minions have 15% chance to Blind Enemies on hit "}c["Adds 14-23 Physical Damage to Attacks while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=14},[2]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=23}},nil}c["+100% to Fire Resistance when Socketed with a Red Gem"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=100}}," when Socketed with a Red Gem "}c["Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["40% reduced Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=-40}},nil}c["Adds 19-29 Chaos Damage to Attacks while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=19},[2]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=29}},nil}c["+24 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=24},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=24}},nil}c["Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion"]={{}," to Maim on Hit "}c["Summoned Skeletons Cover Enemies in Ash on Hit"]={nil,"Summoned Skeletons Cover Enemies in Ash on Hit "}c["Projectile Attack Skills have 60% increased Critical Strike Chance"]={{[1]={[1]={skillType=1,type="SkillType"},[2]={skillType=3,type="SkillType"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["Channelling Skills have 5% increased Attack and Cast Speed"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["Every 5 seconds, remove Curses and Elemental Ailments from you"]={nil,"Every 5 seconds, remove Curses and Elemental Ailments from you "}c["10% of Fire Damage taken as Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenAsPhysical",type="BASE",value=10}},nil}c["20% increased Damage with Axes"]={{[1]={flags=65540,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Sword Attacks deal 8% increased Damage with Ailments"]={{[1]={flags=4196352,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["20% increased Movement Speed while under no Flask Effects"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}}," while under no Flask Effects "}c["20% increased Damage with Ailments from Attack Skills"]={{[1]={flags=2048,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["Recover 4% of Mana on Kill"]={nil,"Recover 4% of Mana on Kill "}c["20% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=20}},nil}c["4% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=301989893,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["4% increased Melee Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=256,keywordFlags=0,name="Damage",type="INC",value=4}},nil}c["1% increased Movement Speed per 600 Evasion Rating, up to 75%"]={{[1]={[1]={div=600,limit=75,limitTotal=true,stat="Evasion",type="PerStat"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=1}},nil}c["10% increased Attack Speed with Daggers"]={{[1]={flags=524293,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["1 Added Passive Skill is Careful Handling"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Careful Handling"}},nil}c["Cannot be Stunned while you have Ghost Shrouds 20% chance to Dodge Spell Hits if you have Energy Shield"]={nil,"Cannot be Stunned while you have Ghost Shrouds 20% chance to Dodge Spell Hits if you have Energy Shield "}c["Gain 10% of Wand Physical Damage as Extra Cold Damage"]={{[1]={flags=8388612,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=10}},nil}c["+1 to Maximum number of Skeletons"]={{[1]={flags=0,keywordFlags=0,name="ActiveSkeletonLimit",type="BASE",value=1}},nil}c["Adds 1 to 25 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=25}},nil}c["10% reduced Damage taken while there are at least two Rare or Unique Enemies nearby"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-10}}," while there are at least two Rare or Unique Enemies nearby "}c["60% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=60}},nil}c["50% increased Critical Strike Chance with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["+1 Maximum Endurance Charge"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=1}},nil}c["25% increased Effect of Herald Buffs on you"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=25}}," of Herald Buffs on you "}c["You are at Maximum Chance to Block Attack Damage if you have not Blocked Recently You have Phasing if you have Blocked Recently"]={nil,"You are at Maximum Chance to Block Attack Damage if you have not Blocked Recently You have Phasing if you have Blocked Recently "}c["Minions have 4% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=4}}}},nil}c["You can Cast an additional Brand Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed 14% increased Brand Attachment range"]={nil,"You can Cast an additional Brand Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed 14% increased Brand Attachment range "}c["+13% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=13}},nil}c["0.5% of Spell Damage Leeched as Life while you have Arcane Surge"]={{[1]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=2,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.5}},nil}c["+30% to Critical Strike Multiplier against Enemies that are affected"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}}," against Enemies that are affected "}c["15% increased Accuracy Rating with Axes"]={{[1]={flags=65540,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["8% increased Attack Speed with Maces and Sceptres"]={{[1]={flags=1048581,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["50% increased Defences from Equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="Defences",type="INC",value=50}},nil}c["Traps trigger at the end of their Duration"]={nil,"Traps trigger at the end of their Duration "}c["8% increased Attack Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["50% chance for Attacks to Maim on Hit against Poisoned Enemies +0.1% to Critical Strike Chance per Poison affecting Enemy, up to +2.0%"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},[2]={actor="enemy",limit=2,limitTotal=true,type="Multiplier",var="PoisonStack"},flags=1,keywordFlags=262144,name="CritChance",type="BASE",value=50}}," to Maim on Hit +0.1% to "}c["+15% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=15}},nil}c["0.4% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.4}},nil}c["3% reduced Damage taken per Ghost Shroud"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-3}}," per Ghost Shroud "}c["Minions deal 20% increased Damage against Ignited Enemies"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=20}}}},nil}c["+450 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=450}},nil}c["Adds Kineticism"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="clusterJewelKeystone",value="Kineticism"}}},nil}c["-20% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=-20}},nil}c["Damage Penetrates 15% Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=15}},nil}c["Mace or Sceptre Attacks deal 16% increased Damage with Ailments"]={{[1]={flags=1050624,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["15% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=15}},nil}c["Has 2 Abyssal Sockets"]={{[1]={flags=0,keywordFlags=0,name="AbyssalSocketCount",type="BASE",value=2}},nil}c["15% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}},nil}c["Causes Bleeding on Melee Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem"]={nil,"Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem "}c["Poisons you inflict deal Damage 20% faster"]={{[1]={flags=0,keywordFlags=0,name="PoisonFaster",type="INC",value=20}},nil}c["Gain 25% of Physical Damage as Extra Fire Damage while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=25}},nil}c["+40 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=40}},nil}c["8% increased Spell Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-6}}," for 4 seconds after Spending a total of 200 Mana "}c["10% chance to Trigger Level 1 Blood Rage when you Kill an Enemy"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="BloodRage"}}},nil}c["10% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=10}},nil}c["28% increased Physical Damage with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="PhysicalDamage",type="INC",value=28}},nil}c["25% chance to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance Gain a Challenger Charge when you Kill an Enemy while in Sand Stance"]={{}," to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance Gain a Challenger Charge when you Kill an Enemy while in Sand Stance "}c["+25% additional Block Chance against Projectiles"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=25}}," against Projectiles "}c["80% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=80}},nil}c["Regenerate 8% of Energy Shield over 2 seconds when you Consume a corpse"]={nil,"Regenerate 8% of Energy Shield over 2 seconds when you Consume a corpse "}c["Mines have 20% increased Detonation Speed"]={nil,"Mines have 20% increased Detonation Speed "}c["Lose all Power Charges on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges "}c["Gain 20% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=20}},nil}c["+30 Life gained on Killing Ignited Enemies Gain 20% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKillGainAsFire",type="BASE",value=30}}," ing Ignited Enemies Gain 20% of Physical Damage "}c["Axe or Sword Attacks deal 20% increased Damage with Ailments"]={{[1]={[1]={modFlags=4259840,type="ModFlagOr"},flags=2048,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Attacks used by Totems have 7% increased Attack Speed"]={{[1]={flags=1,keywordFlags=16384,name="Speed",type="INC",value=7}},nil}c["60% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=60}},nil}c["If you've Attacked Recently, you and nearby Allies have +10% Chance to Block Attack Damage"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}}}},nil}c["20% increased Warcry Buff Effect"]={{[1]={flags=0,keywordFlags=4,name="BuffEffect",type="INC",value=20}},nil}c["Cannot be Stunned by Hits you Block"]={nil,"Cannot be Stunned by Hits you Block "}c["Adds 1 to 325 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=325}},nil}c["+15 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=15}},nil}c["of its mods for 20 seconds"]={nil,"of its mods for 20 seconds "}c["Socketed Trap Skills create a Smoke Cloud when triggered Trigger Level 20 Fog of War when your Trap is triggered"]={nil,"Socketed Trap Skills create a Smoke Cloud when triggered Trigger Level 20 Fog of War when your Trap is triggered "}c["Arrows that Pierce have +50% to Critical Strike Multiplier Arrows Pierce all Targets after Chaining"]={nil,"Arrows that Pierce have +50% to Critical Strike Multiplier Arrows Pierce all Targets after Chaining "}c["Claw Attacks deal 16% increased Damage with Hits and Ailments"]={{[1]={flags=262144,keywordFlags=786432,name="Damage",type="INC",value=16}},nil}c["35% chance to gain an Endurance Charge when you use a Fire skill 5% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=35}}," to gain an Endurance Charge when you use a Fire skill 5% increased "}c["8% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=8}},nil}c["40% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=40}},nil}c["20% increased Blind duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=20}}," Blind "}c["15% increased Accuracy Rating with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["Adds 25 to 60 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=60}},nil}c["25% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=25}},nil}c["Recover 3% of Maximum Mana on Kill 10% increased Scorching Ray beam length"]={nil,"Recover 3% of Maximum Mana on Kill 10% increased Scorching Ray beam length "}c["50% increased Global Evasion Rating when on Low Life"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=50}},nil}c["20% reduced Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=-20}},nil}c["Adds 30 to 95 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=95}},nil}c["50% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=50}},nil}c["30% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=30}},nil}c["3% increased Attack Speed with Maces"]={{[1]={flags=1048581,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["45% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageConvertToChaos",type="BASE",value=45}},nil}c["+40% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=40}},nil}c["50% less Weapon Damage"]={{[1]={flags=8192,keywordFlags=0,name="Damage",type="MORE",value=-50}},nil}c["6% increased Attack Speed with Wands"]={{[1]={flags=8388613,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["16% increased Physical Damage with Claws"]={{[1]={flags=262148,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["20% increased Armour while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="Armour",type="INC",value=20}},nil}c["50% chance to gain an additional Vaal Soul per Enemy Shattered Corrupted"]={{}," to gain an additional Soul per Enemy Shattered Corrupted "}c["+20 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=20}},nil}c["Adds 9 to 26 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=9},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=26}},nil}c["Attack Skills deal 20% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["Hits that Stun Enemies have Culling Strike 30% increased Damage with Ailments from Attack Skills while wielding a Mace"]={nil,"Hits that Stun Enemies have Culling Strike 30% increased Damage with Ailments from Attack Skills while wielding a Mace "}c["Raging Spirits refresh their Duration when they Kill an Ignited Enemy"]={nil,"Raging Spirits refresh their Duration when they Kill an Ignited Enemy "}c["1% increased Attack Speed per 200 Accuracy Rating"]={{[1]={[1]={div=200,stat="Accuracy",type="PerStat"},flags=1,keywordFlags=0,name="Speed",type="INC",value=1}},nil}c["+8% to Damage over Time Multiplier for Poison"]={{[1]={flags=0,keywordFlags=1048576,name="DotMultiplier",type="BASE",value=8}},nil}c["Adds 35 to 45 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=45}},nil}c["Spectres have a Base Duration of 20 seconds"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="duration",value=6}}},nil}c["Recover 5% of Maximum Life on Kill Recover 5% of Maximum Energy Shield on Kill"]={nil,"Recover 5% of Maximum Life on Kill Recover 5% of Maximum Energy Shield on Kill "}c["40% increased Critical Strike Chance with Two Handed Melee Weapons"]={{[1]={flags=301989892,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["10% chance to Blind Enemies on Hit with Attacks"]={{}," to Blind Enemies on Hit "}c["2% reduced Damage taken per Ghost Shroud Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-2}}," per Ghost Shroud Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 "}c["Regenerate 0.5% of Mana per second for each Totem Skills that would Summon a Totem Summon two Totems instead You and your Totems Regenerate 1% of Life per second per Totem"]={{[1]={[1]={stat="ActiveTotemLimit",type="PerStat"},flags=0,keywordFlags=16384,name="ManaRegenPercent",type="BASE",value=0.5}}," for each Skills that would Summon a Totem Summon two Totems instead You and your Totems Regenerate 1% of per second "}c["40% increased Critical Strike Chance with Claws"]={{[1]={flags=262148,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["Minions gain 6% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=6}}}},nil}c["5% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=301989893,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["You can have an Offering of each type Offering Skills have 50% reduced Duration"]={nil,"You can have an Offering of each type Offering Skills have 50% reduced Duration "}c["Cannot be Shocked while Chilled 40% chance to Chill Attackers for 4 seconds on Block"]={nil,"Cannot be Shocked while Chilled 40% chance to Chill Attackers for 4 seconds on Block "}c["With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating"]={{[1]={[1]={type="Condition",var="HaveGhastlyEyeJewelIn{SlotName}"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=1000}}}},nil}c["Implicit Modifier magnitudes are tripled"]={nil,"Implicit Modifier magnitudes are tripled "}c["+4% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=4}},nil}c["Adds 20 to 35 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=35}},nil}c["Gain 10% of Maximum Life as Extra Armour"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=10}}," as Extra Armour "}c["+80 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=80}},nil}c["50% chance to Shock Chilled Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=50}}," Chilled Enemies "}c["Temporal Chains has 100% reduced Mana Reservation"]={{[1]={[1]={skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-100}},nil}c["Socketed Gems are Supported by level 18 Melee Physical Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportMeleePhysicalDamage"}}},nil}c["40% increased Effect of Buffs granted by your Golems"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=40}},nil}c["Enemies Ignited by you have -10% to Fire Resistance"]={nil,"Enemies Ignited by you have -10% to Fire Resistance "}c["Gain 1 Rage when you Kill an Enemy"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true},[2]={[1]={type="Condition",var="CanGainRage"},flags=0,keywordFlags=0,name="Dummy",type="DUMMY",value=1}},nil}c["6% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=6}},nil}c["Recover 2% of Mana on Kill"]={nil,"Recover 2% of Mana on Kill "}c["Grants Summon Harbinger of Directions Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="SummonHarbingerOfDirections"}}},nil}c["Adds 38 to 58 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=38},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=58}},nil}c["13 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=13}},nil}c["Immune to Ignite and Shock"]={nil,"Immune to Ignite and Shock "}c["Minions deal 10% increased Damage while you are affected by a Herald"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=10}}}}," while you are affected by a Herald "}c["+350 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=350}},nil}c["You and Allies affected by your Aura Skills deal 20% increased Damage"]={nil,"You and Allies affected by your Aura Skills deal 20% increased Damage "}c["1% of Energy Shield Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1}},nil}c["40% increased Critical Strike Chance against Shocked Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Shocked"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=40}},nil}c["Summoned Golems are Immune to Elemental Damage"]={nil,"Summoned Golems are Immune to Elemental Damage "}c["Totems gain +40% to Chaos Resistance"]={nil,"Totems gain +40% to Chaos Resistance "}c["200% increased Critical Strike Chance while you have Avatar of Fire 50% of Physical Damage Converted to Fire while you have Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=200}}," while you have Avatar of Fire 50% of Physical Damage Converted to Fire while you have Avatar of Fire "}c["1 Added Passive Skill is Seeker Runes"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Seeker Runes"}},nil}c["Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=10}},nil}c["8% increased Evasion Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=8}},nil}c["50% of Lightning Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageConvertToCold",type="BASE",value=50}},nil}c["Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled"]={nil,"Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled "}c["60% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=60}},nil}c["6% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["Unaffected by Shock Shocked Enemies you Kill Explode, dealing 10% of"]={nil,"Unaffected by Shock Shocked Enemies you Kill Explode, dealing 10% of "}c["100% chance to Trigger Level 1 Raise Spiders on Kill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="TriggeredSummonSpider"}}},nil}c["16% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=16}},nil}c["Enemies Ignited by you during Flask Effect take 10% increased Damage"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}}},nil}c["Adds 12 to 24 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=24}},nil}c["Damage from your Critical Strikes cannot be Reflected 25% more Damage while there is at most one Rare or Unique Enemy nearby"]={nil,"Damage from your Critical Strikes cannot be Reflected 25% more Damage while there is at most one Rare or Unique Enemy nearby "}c["Adds 85 to 118 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=85},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=118}},nil}c["Adds 40 to 60 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=40},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=60}},nil}c["You have Vaal Pact if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Vaal Pact"}},nil}c["Anger Reserves no Mana"]={{[1]={[1]={skillId="Anger",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["50% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=50}},nil}c["6% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=6}},nil}c["+3% to maximum Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChanceMax",type="BASE",value=3}},nil}c["Life Leeched per Second is doubled. Maximum total Recovery per second from Life Leech is doubled."]={nil,"Life Leeched per Second is doubled. Maximum total Recovery per second from Life Leech is doubled. "}c["30% increased Accuracy Rating with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="Accuracy",type="INC",value=30}},nil}c["Enemies Cannot Leech Mana From You"]={nil,"Enemies Cannot Leech Mana From You "}c["30% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["+13% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=13}},nil}c["16% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=16}},nil}c["3% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=3}},nil}c["and nearby Allies Regenerate 200 Life per second"]={nil,"and nearby Allies Regenerate 200 Life per second "}c["15% increased Critical Strike Chance with Totem Skills"]={{[1]={flags=0,keywordFlags=16384,name="CritChance",type="INC",value=15}},nil}c["Damage Penetrates 10% Fire Resistance against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="FirePenetration",type="BASE",value=10}},nil}c["1% of Damage is taken from Mana before Life per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=1}},nil}c["15% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=15}},nil}c["Cannot gain Energy Shield 1% of Life Regenerated per second per 500 Maximum Energy Shield"]={nil,"Cannot gain Energy Shield 1% of Life Regenerated per second per 500 Maximum Energy Shield "}c["15% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["Gain 10% of Wand Physical Damage as Extra Lightning Damage"]={{[1]={flags=8388612,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=10}},nil}c["30% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=30}},nil}c["Regenerate 1% of Energy Shield per second for each Enemy you or your Minions have Killed Recently, up to 10% per second"]={{[1]={[1]={limit=10,limitTotal=true,type="Multiplier",varList={[1]="EnemyKilledRecently",[2]="EnemyKilledByMinionsRecently"}},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1}},nil}c["Nova Spells have 20% less Area of Effect"]={nil,"Nova Spells have 20% less Area of Effect "}c["18% increased Vaal Skill Effect Duration"]={{[1]={flags=0,keywordFlags=256,name="Duration",type="INC",value=18}},nil}c["+13% to Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=13}},nil}c["15% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=15},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=15},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=15}},nil}c["Projectiles Pierce 6 additional Targets"]={{[1]={flags=0,keywordFlags=0,name="PierceCount",type="BASE",value=6}},nil}c["Armour is increased by Uncapped Fire Resistance"]={{[1]={[1]={div=1,stat="FireResistTotal",type="PerStat"},flags=0,keywordFlags=0,name="Armour",type="INC",value=1}},nil}c["3% increased Character Size 5% increased Defences"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=3}}," Character Size 5% increased "}c["16% increased Physical Damage with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["45% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=45}},nil}c["15% increased Elemental Damage if you've Chilled an Enemy Recently 20% increased Elemental Damage if you've Ignited an Enemy Recently"]={{[1]={[1]={type="Condition",var="IgnitedEnemyRecently"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=15}}," if you've Chilled an Enemy Recently 20% increased Elemental Damage "}c["Your Offerings have 50% reduced Effect on you"]={{[1]={[1]={skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering"},type="SkillName"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="BuffEffectOnPlayer",type="INC",value=-50}}}},nil}c["Deal no Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="DealNoChaos",type="FLAG",value=true}},nil}c["Your Critical Strikes Knock Back Shocked Enemies"]={nil,"Your Critical Strikes Knock Back Shocked Enemies "}c["6% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=6}},nil}c["20% less Cold Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageTaken",type="MORE",value=-20}},nil}c["+15% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["You and nearby Allies have 12% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=12}}}},nil}c["70% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=70}},nil}c["Adds 3 to 7 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=7}},nil}c["30% chance to gain an additional Vaal Soul on Kill Corrupted"]={{}," to gain an additional Soul on Kill Corrupted "}c["35% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="Damage",type="INC",value=35}},nil}c["Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you Shocks from your Hits always increase Damage taken by at least 10% +1 to maximum number of Golems"]={nil,"Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you Shocks from your Hits always increase Damage taken by at least 10% +1 to maximum number of Golems "}c["+4% to all maximum Elemental Resistances during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalResistMax",type="BASE",value=4}},nil}c["Adds 96 to 118 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=96},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=118}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 5% increased Damage per Frenzy Charge 5% increased Damage per Power Charge Gain a Power or Frenzy Charge each second while Channelling"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Multiplier",var="PowerCharge"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=15}}," to gain aCharge and a Power Charge on Kill 5% increased 5% increased Damage Gain a Power or Frenzy Charge each second while Channelling "}c["2 additional Arrows"]={{[1]={flags=1,keywordFlags=0,name="ProjectileCount",type="BASE",value=2}},nil}c["Lose 25 Life for each Enemy hit by your Attacks Skills Chain +1 times"]={nil,"Lose 25 Life for each Enemy hit by your Attacks Skills Chain +1 times "}c["20% increased Damage with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Grants level 20 Illusory Warp Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="MerveilWarp"}}},nil}c["+4% chance to Evade Attack Hits if you haven't been Hit Recently"]={{[1]={[1]={neg=true,type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="EvadeChance",type="BASE",value=4}},nil}c["24% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=24}},nil}c["25% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,keywordFlags=0,name="PhysicalDamage",type="MORE",value=25}},nil}c["60% chance to Avoid Blind"]={{}," to Avoid Blind "}c["Channelling Skills deal 14% increased Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["Socketed Gems are Supported by Level 16 Trap and Mine Damage"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportTrapAndMineDamage"}}},nil}c["10% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=10}},nil}c["Temporal Chains has 50% reduced Effect on You"]={{[1]={[1]={skillName="Temporal Chains",type="SkillName"},flags=0,keywordFlags=0,name="CurseEffectOnSelf",type="INC",value=-50}},nil}c["+45 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=45}},nil}c["0.2% of Physical Attack Damage Leeched as Mana per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.2}},nil}c["Adds 16-25 Physical Damage to Attacks while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=16},[2]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=25}},nil}c["22% increased Attack Speed while a Rare or Unique Enemy is Nearby"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="RareOrUnique"},flags=1,keywordFlags=0,name="Speed",type="INC",value=22}},nil}c["also grant an equal chance to gain an Endurance Charge on Kill"]={nil,"also grant an equal chance to gain an Endurance Charge on Kill "}c["5% increased Attack and Cast Speed while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["50% increased Melee Critical Strike Chance"]={{[1]={flags=256,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit"]={nil,"You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit "}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed If you've Warcried Recently, you and nearby allies\nhave 10% increased Attack Speed"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed If you've Warcried Recently, you and nearby allies\nhave 10% increased Attack Speed "}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed If you've Warcried Recently, you and nearby allies\nhave 20% increased Attack Speed"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed If you've Warcried Recently, you and nearby allies\nhave 20% increased Attack Speed "}c["Adds 170 to 195 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=170},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=195}},nil}c["20% more Damage if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=20}},nil}c["+75 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=75},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=75}},nil}c["15% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=15}},nil}c["1 Added Passive Skill is Hulking Corpses"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Hulking Corpses"}},nil}c["52% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=52}},nil}c["10% chance to double Stun Duration 28% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="EnemyStunDuration",type="BASE",value=10}}," to double 28% increased Damage "}c["You take 40% reduced Extra Damage from Critical Strikes while affected by Determination Unaffected by Vulnerability while affected by Determination"]={nil,"You take 40% reduced Extra Damage from Critical Strikes while affected by Determination Unaffected by Vulnerability while affected by Determination "}c["25% chance to inflict Fire Exposure on Hit Nearby Enemies have 50% increased Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=25}}," to inflict Fire Exposure on Hit Nearby Enemies have 50% increased "}c["With at least 40 Strength in Radius, Ground Slam has a 35% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% increased angle "}c["Golem Skills have 30% increased Cooldown Recovery Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=30}},nil}c["Socketed Curse Gems are Supported by Level 20 Blasphemy"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportBlasphemy"}}},nil}c["Raised Zombies deal 90% more Physical Damage"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamage",type="MORE",value=90}}}},nil}c["While on Low Life, Enemies are Unlucky when Damaging you"]={nil,"While on Low Life, Enemies are Unlucky when Damaging you "}c["4% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=167772165,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 20% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 20% increased angle "}c["50% more Damage Over Time with Herald Skills"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="MORE",value=50}}," with Herald Skills "}c["Socketed Gems are Supported by level 10 Fire Penetration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportFirePenetration"}}},nil}c["13% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=13}},nil}c["Attacks Chain an additional time when in Main Hand"]={{[1]={[1]={num=1,type="SlotNumber"},flags=1,keywordFlags=0,name="ChainCountMax",type="BASE",value=1}},nil}c["+33% to Critical Strike Multiplier if Dexterity is higher than Intelligence"]={{[1]={[1]={type="Condition",var="DexHigherThanInt"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=33}},nil}c["60% more Attack Speed while you are Unencumbered"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="MORE",value=60}}," while you are Unencumbered "}c["Gain a Frenzy Charge on reaching Maximum Power Charges"]={nil,"Gain a Frenzy Charge on reaching Maximum Power Charges "}c["1% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=1}},nil}c["Grants Level 20 Bone Armour Skill 1% additional Physical Damage Reduction per Minion, up to 10% 2% increased Recovery Rate of Life and Energy Shield per Minion, up to 20%"]={nil,nil}c["60% increased Energy Shield from Equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=60}},nil}c["16% increased Physical Damage with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["20% chance to Impale Enemies on Hit with Attacks Impales you inflict last 2 additional Hits"]={{}," to Impale Enemies on Hit Impales you inflict last 2 additional Hits "}c["16% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=16}},nil}c["Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies"]={nil,"Consecrated Ground you create grants Immunity to Elemental Ailments to you and Allies "}c["10% increased Scorching Ray beam length"]={{},"beam length "}c["Gain 30% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=30}},nil}c["Recover 1% of Life on Kill"]={nil,"Recover 1% of Life on Kill "}c["Recover 4% of Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={nil,"Recover 4% of Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently "}c["Adds 40 to 100 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=40},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=100}},nil}c["Cannot be Poisoned"]={nil,"Cannot be Poisoned "}c["1 Added Passive Skill is Pure Guile"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Pure Guile"}},nil}c["50% chance to gain a Power Charge when you Summon a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge Damage Penetrates 5% Elemental Resistances while you have a Power Charge"]={{[1]={[1]={stat="EnduranceCharges",threshold=1,type="StatThreshold"},[2]={stat="PowerCharges",threshold=1,type="StatThreshold"},flags=0,keywordFlags=16384,name="ElementalDamageTaken",type="BASE",value=50}}," to gain a Power Charge when you Summon a 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Damage Penetrates 5% Elemental Resistances "}c["10% chance to gain Phasing for 4 seconds on Kill"]={{}," to gain Phasing for 4 seconds on Kill "}c["15% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=15}},nil}c["With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile"]={nil,"With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile "}c["+50% to all Elemental Resistances during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=50}},nil}c["160% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=160}},nil}c["Culling Strike against Enemies Cursed with Poacher's Mark Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies"]={nil,"Culling Strike against Enemies Cursed with Poacher's Mark Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies "}c["Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"]={nil,"Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy "}c["Mace or Sceptre Attacks deal 18% increased Damage with Ailments"]={{[1]={flags=1050624,keywordFlags=0,name="Damage",type="INC",value=18}},nil}c["Freezes you inflict spread to other Enemies within a Radius of 12"]={nil,"Freezes you inflict spread to other Enemies within a Radius of 12 "}c["+30 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=30}},nil}c["1 Added Passive Skill is Tempered Arrowheads"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Tempered Arrowheads"}},nil}c["12% increased Accuracy Rating with Axes"]={{[1]={flags=65540,keywordFlags=0,name="Accuracy",type="INC",value=12}},nil}c["10% chance to gain an Endurance Charge on Melee Critical Strike 30% increased Damage with Ailments from Attack Skills while wielding a Staff +2 to Melee range with Staves"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to gain an Endurance Charge on Critical Strike 30% increased with Ailments from Attack Skills +2 to Melee range with Staves "}c["10% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=10}},nil}c["Your Skills have no Mana Cost during Flask effect"]={nil,"Your Skills have no Mana Cost during Flask effect "}c["8% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=8}},nil}c["+35 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=35}},nil}c["10% chance to Dodge Spell Hits"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=10}},nil}c["10% increased Critical Strike Chance with Bows"]={{[1]={flags=131076,keywordFlags=0,name="CritChance",type="INC",value=10}},nil}c["1 Added Passive Skill is Clarity of Purpose"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Clarity of Purpose"}},nil}c["3% increased Attack Speed with Axes"]={{[1]={flags=65541,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["+25% to Critical Strike Multiplier"]={{[1]={flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil}c["33% of Physical Damage Converted to Lightning Damage while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=33}},nil}c["Minions have 20% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=20}}}},nil}c["Projectiles cannot Pierce, Fork or Chain"]={nil,"Projectiles cannot Pierce, Fork or Chain "}c["5% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,keywordFlags=0,name="Damage",type="INC",value=5}},nil}c["1% Life Regenerated per Second for each of your Traps Triggered Recently, up to 20%"]={{[1]={[1]={limit=20,limitTotal=true,type="Multiplier",var="TrapTriggeredRecently"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["Lose 0.1% of Life per second per Rage while you are not losing Rage"]={{[1]={[1]={stat="Life",type="PerStat"},[2]={limit=50,type="Multiplier",var="Rage"},flags=0,keywordFlags=0,name="LifeDegen",type="BASE",value=0.001}},nil}c["+1 Maximum Power Charge"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=1}},nil}c["10% chance to Fortify on Melee hit Enemies Taunted by you take 10% increased Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to Fortify Enemies Taunted by you take 10% increased "}c["Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit"]={nil,"Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit "}c["25% increased Elemental Damage with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="ElementalDamage",type="INC",value=25}},nil}c["2 Additional Arrows"]={{[1]={flags=1,keywordFlags=0,name="ProjectileCount",type="BASE",value=2}},nil}c["5% reduced Elemental Damage taken while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-5}},nil}c["0.6% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.6}},nil}c["25% increased Defences"]={{[1]={flags=0,keywordFlags=0,name="Defences",type="INC",value=25}},nil}c["3% increased Attack Speed with Claws"]={{[1]={flags=262149,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["Regenerate 2% of Life per second if a Minion has Died Recently"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}}," if a Minion has Died Recently "}c["grant 100% increased Flask Charges"]={nil,"grant 100% increased Flask Charges "}c["40% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=40}},nil}c["5% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["Gain 2 Grasping Vines each second while stationary 2% chance to deal Double Damage per Grasping Vine"]={nil,"Gain 2 Grasping Vines each second while stationary 2% chance to deal Double Damage per Grasping Vine "}c["3% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=301989893,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["5% increased Poison Duration for each Poison you have inflicted Recently"]={{[1]={[1]={type="Multiplier",var="PoisonAppliedRecently"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=5}},nil}c["5% increased Melee Attack Speed"]={{[1]={flags=257,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["+75 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=75}},nil}c["50% increased Critical Strike Chance with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["+1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped"]={{[1]={[1]={type="Multiplier",varList={[1]="ElderItem",[2]="ShaperItem"}},flags=0,keywordFlags=0,name="SiphoningChargesMax",type="BASE",value=1}},nil}c["Auras from your Skills grant 0.2% of Maximum Life Regenerated per second to you and Allies"]={{[1]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.2}}}},nil}c["6% chance to Dodge Attacks while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=6}},nil}c["Minions gain 20% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=20}}}},nil}c["Golems have 20% increased Maximum Life"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=20}}}},nil}c["14% increased Physical Damage with Axes"]={{[1]={flags=65540,keywordFlags=0,name="PhysicalDamage",type="INC",value=14}},nil}c["Damage with Weapons Penetrates 3% Elemental Resistance"]={{[1]={flags=8192,keywordFlags=0,name="ElementalPenetration",type="BASE",value=3}},nil}c["Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds"]={nil,"Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds "}c["+44 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=44}},nil}c["Recover 2% of Maximum Energy Shield on Kill"]={nil,"Recover 2% of Maximum Energy Shield on Kill "}c["5% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=5},[3]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=5}},nil}c["Golem Skills have 25% increased Cooldown Recovery Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=25}},nil}c["165% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=165}},nil}c["Recover 2% of Life on Kill Recover 2% of Energy Shield on Kill Recover 4% of Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={nil,"Recover 2% of Life on Kill Recover 2% of Energy Shield on Kill Recover 4% of Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently "}c["-25% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-25}},nil}c["1% increased Spell Damage per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=2,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["15% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=15}},nil}c["10% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Dagger Attacks deal 15% increased Damage with Hits and Ailments"]={{[1]={flags=524288,keywordFlags=786432,name="Damage",type="INC",value=15}},nil}c["20% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=20}},nil}c["Adds 60 to 150 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=60},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=150}},nil}c["Adds 91 to 130 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=91},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=130}},nil}c["Adds 56 to 400 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=56},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=400}},nil}c["50% increased Armour and Evasion"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=50}},nil}c["Adds 84 to 140 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=84},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=140}},nil}c["Adds 55 to 130 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=55},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=130}},nil}c["Mana Flasks gain 1 Charge every 3 seconds Remove a random Elemental Ailment when you use a Mana Flask"]={nil,"Mana Flasks gain 1 Charge every 3 seconds Remove a random Elemental Ailment when you use a Mana Flask "}c["22% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=22}},nil}c["1 Added Passive Skill is Dark Messenger"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Dark Messenger"}},nil}c["1 Added Passive Skill is Inspired Oppression"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Inspired Oppression"}},nil}c["Attacks have 25% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=25}},nil}c["+30% to Critical Strike Multiplier with Bows"]={{[1]={flags=131076,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["100% increased Mine Arming Speed"]={{}," Arming Speed "}c["+400 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=400}},nil}c["Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies"]={nil,"Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies "}c["+12% to Critical Strike Multiplier with Bows"]={{[1]={flags=131076,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil}c["You are Unaffected by Bleeding while Leeching"]={nil,"You are Unaffected by Bleeding while Leeching "}c["2% chance to Freeze"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=2}},nil}c["6% increased Attack Speed with Axes"]={{[1]={flags=65541,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["25% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=25}},nil}c["Socketed Gems are Supported by level 20 Spell Totem"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportSpellTotem"}}},nil}c["Deals 450 Chaos Damage per second to nearby Enemies You take 450 Chaos Damage per second for 10 seconds on Kill"]={nil,"Deals 450 Chaos Damage per second to nearby Enemies You take 450 Chaos Damage per second for 10 seconds on Kill "}c["Poison Cursed Enemies on hit"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=100}},nil}c["Adds 98 to 140 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=98},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=140}},nil}c["+25 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=25}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Recover 25% of Life when you gain Adrenaline"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Recover 25% of Life when you gain Adrenaline "}c["Spells Cast by Totems have 6% increased Cast Speed"]={{[1]={flags=16,keywordFlags=16384,name="Speed",type="INC",value=6}},nil}c["25% chance to gain a Frenzy Charge on Kill 80% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",threshold=0,type="StatThreshold",upper=true},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=25}}," to gain aCharge on Kill 80% increased "}c["8% reduced Area Damage taken from Hits +30% to Critical Strike Multiplier against Burning Enemies 80% increased Critical Strike Chance against Shocked Enemies Damage Penetrates 10% Elemental Resistances against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Burning"},[2]={actor="enemy",type="ActorCondition",var="Shocked"},flags=512,keywordFlags=262144,name="DamageTaken",type="INC",value=-8}}," from Hits +30% to Critical Strike Multiplier 80% increased Critical Strike Chance Damage Penetrates 10% Elemental Resistances against Chilled Enemies "}c["also grant an equal chance to gain a Frenzy Charge on Kill"]={nil,"also grant an equal chance to gain a Frenzy Charge on Kill "}c["Gems Socketed in Blue Sockets gain 25% increased Experience Has no Attribute Requirements"]={nil,"Gems Socketed in Blue Sockets gain 25% increased Experience Has no Attribute Requirements "}c["25% increased Critical Strike Chance with Claws"]={{[1]={flags=262148,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["Adds 40 to 60 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=60}},nil}c["8% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=8}},nil}c["25% more Damage while there is at most one Rare or Unique Enemy nearby"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=25}}," while there is at most one Rare or Unique Enemy nearby "}c["10% chance to Dodge Spell Hits while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=10}},nil}c["100% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently Regenerate 2% of Life per second if you've Taunted an Enemy Recently Enemies Taunted by you deal 10% less Damage with Hits and\nAilments against other targets"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},[2]={type="Condition",var="TauntedEnemyRecently"},flags=0,keywordFlags=262144,name="DamageTaken",type="BASE",value=100}}," to Taunt on Hit 6% reduced Regenerate 2% of Life per second Enemies Taunted by you deal 10% less Damage and\nAilments against other targets "}c["20% of Lightning Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LightningDamageLifeLeech",type="BASE",value=20}},nil}c["50% reduced Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-50}},nil}c["8% increased Physical Damage with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["Damage Penetrates 15% of Fire Resistance if you have Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=15}},nil}c["Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth"]={nil,"Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth "}c["20% chance to gain an Endurance Charge when Hit while Channelling 20% chance to gain a Frenzy Charge when Hit while Channelling"]={{}," to gain an Endurance Charge when Hit 20% chance to gain aCharge when Hit "}c["12% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=167772164,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Socketed Gems are Supported by level 15 Increased Area of Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportIncreasedAreaOfEffect"}}},nil}c["Energy Shield Recharge is not interrupted by Damage if Recharge began Recently 50% less Energy Shield Regeneration Rate 50% less Maximum total Recovery per Second from Energy Shield Leech"]={nil,"Energy Shield Recharge is not interrupted by Damage if Recharge began Recently 50% less Energy Shield Regeneration Rate 50% less Maximum total Recovery per Second from Energy Shield Leech "}c["+2 to Melee Weapon and Unarmed range"]={{[1]={flags=0,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="UnarmedRange",type="BASE",value=2}},nil}c["With at least 40 Intelligence in Radius, Raised"]={nil,"With at least 40 Intelligence in Radius, Raised "}c["21% increased maximum Life, Mana and Global Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=21},[2]={flags=0,keywordFlags=0,name="Mana",type="INC",value=21},[3]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=21}},nil}c["12% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=12}},nil}c["Minions have 5% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=5}}}},nil}c["20% increased Physical Damage with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["You have Phasing while affected by Haste"]={{[1]={[1]={type="Condition",var="AffectedByHaste"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil}c["Adds 20 to 40 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=40}},nil}c["You have Phasing during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil}c["8% increased Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["10% increased Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=10}},nil}c["20% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=20}},nil}c["10% chance to gain a Power Charge on Critical Strike 40% chance to Poison on Hit 10% chance to gain Elusive on Kill"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=10}}," to gain a Power Charge 40% chance 10% chance to gain Elusive on Kill "}c["20% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["Reflects 10 Cold Damage to Melee Attackers"]={nil,"Reflects 10 Cold Damage to Melee Attackers "}c["18% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=44,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=18}},nil}c["Adds 25 to 35 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=35}},nil}c["Channelling Skills deal 15% increased Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["+10% to all Elemental Resistances and maximum Elemental Resistances while affected by a Non-Vaal Guard Skill"]={{[1]={flags=0,keywordFlags=256,name="ElementalResist",type="BASE",value=10}}," and maximum Elemental Resistances while affected by a Non- Guard Skill "}c["10% chance to Cause Monsters to Flee Enemies you Shock have 30% reduced Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="BASE",value=10}}," to Cause Monsters to Flee Enemies you Shock have 30% reduced "}c["20% chance to double Stun Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="BASE",value=20}}," to double "}c["8% increased Physical Damage for each time you've Blocked in the past 10 seconds 80% increased Physical Damage if you've Blocked Damage from a Unique Enemy in the past 10 seconds +1% Chance to Block Attack Damage for each time you've Blocked in the past 10 seconds"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyInPast10Sec"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}}," for each time you've Blocked in the past 10 seconds 80% increased Physical Damage +1% Chance to Block Attack Damage for each time you've Blocked in the past 10 seconds "}c["Flasks gain 3 Charges every 3 seconds Damage Penetrates 6% of Enemy Elemental Resistances 15% chance for Flasks you use to not consume Charges"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=6}},"Flasks gain 3 Charges every 3 seconds 15% chance for Flasks you use to not consume Charges "}c["15% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["50% increased Area of Effect of Aura Skills"]={{[1]={[1]={skillType=44,type="SkillType"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=50}},nil}c["Gain 5% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=5}},nil}c["15% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=15}},nil}c["8% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=8}},nil}c["Chaos Damage does not bypass Energy Shield during effect"]={nil,"Chaos Damage does not bypass Energy Shield during effect "}c["1 Added Passive Skill is Dragon Hunter"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Dragon Hunter"}},nil}c["4% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=4}},nil}c["10% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8192,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["45% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=45}},nil}c["1% of Damage Leeched as Mana against Frozen Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Frozen"},flags=0,keywordFlags=262144,name="DamageManaLeech",type="BASE",value=1}},nil}c["+50% Chance to Block Attack Damage for 2 seconds every 5 seconds"]={{[1]={[1]={type="Condition",var="BastionOfHopeActive"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=50}},nil}c["35% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=35}},nil}c["20% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=20}},nil}c["50% increased Critical Strike Chance with Claws"]={{[1]={flags=262148,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["Minions Explode when reduced to Low Life, dealing 33% of their Life as Fire Damage to surrounding Enemies"]={{[1]={flags=0,keywordFlags=0,name="ExtraMinionSkill",type="LIST",value={skillId="MinionInstability"}}},nil}c["30 Life gained for each Enemy Hit while affected by Vitality"]={nil,"30 Life gained for each Enemy Hit while affected by Vitality "}c["Minions have +15% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=15}}}},nil}c["Socketed Lightning Spells deal 100% increased Spell Damage if Triggered"]={{},nil}c["Gain 10% of Wand Physical Damage as Extra Chaos Damage"]={{[1]={flags=8388612,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=10}},nil}c["Reflects 44 Physical Damage to Attackers on Block Curse Enemies with level 5 Vulnerability on Block"]={nil,"Reflects 44 Physical Damage to Attackers on Block Curse Enemies with level 5 Vulnerability on Block "}c["Minions have 12% increased Attack and Cast Speed if you or your Minions have Killed Recently 30% increased Minion Damage if you've used a Minion Skill Recently"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={type="Condition",var="UsedMinionSkillRecently"},flags=0,keywordFlags=0,name="Speed",type="INC",value=12}}}}," if you or your Minions have Killed Recently 30% increased Minion Damage "}c["Recover 1% of Maximum Life on Kill"]={nil,"Recover 1% of Maximum Life on Kill "}c["Fire Spells have 15% of Physical Damage Converted to Fire Damage"]={{[1]={flags=2,keywordFlags=16,name="PhysicalDamageConvertToFire",type="BASE",value=15}},nil}c["Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20%"]={nil,"Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20% "}c["+10% to Damage over Time Multiplier for Poison while wielding a Claw or Dagger"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=0,keywordFlags=1048576,name="DotMultiplier",type="BASE",value=10}}," or Dagger "}c["Gain a Void Charge every 0.5 seconds Elder Item"]={nil,"Gain a Void Charge every 0.5 seconds Elder Item "}c["40% increased Critical Strike Chance with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["Damage with Weapons Penetrates 8% Cold Resistance"]={{[1]={flags=8192,keywordFlags=0,name="ColdPenetration",type="BASE",value=8}},nil}c["Minions deal 35% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=35}}}},nil}c["Damage Penetrates 15% Fire Resistance while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=15}},nil}c["17% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=17}},nil}c["Recover 3% of Energy Shield when you lose a Spirit Charge"]={nil,"Recover 3% of Energy Shield when you lose a Spirit Charge "}c["30% increased Mana Regeneration Rate per Raised Spectre"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=30}}}}," per "}c["26% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=26}},nil}c["Totems Reflect 15% of their maximum Life as Fire Damage to nearby Enemies when Hit"]={nil,"Totems Reflect 15% of their maximum Life as Fire Damage to nearby Enemies when Hit "}c["15% reduced Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=-15}},nil}c["+1000 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=1000}},nil}c["10% increased Damage with Axes"]={{[1]={flags=65540,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Cannot be Blinded 10% reduced Damage taken from Blinded Enemies 30% increased Damage with Hits and Ailments against Blinded Enemies"]={nil,"Cannot be Blinded 10% reduced Damage taken from Blinded Enemies 30% increased Damage with Hits and Ailments against Blinded Enemies "}c["When hit, 10% of Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=10}},nil}c["0.2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.2}},nil}c["+1 Mana gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=1}},nil}c["You and Allies affected by your Aura Skills deal 30% increased Damage You and Allies affected by your Aura Skills have +20% to all Elemental Resistances"]={nil,"You and Allies affected by your Aura Skills deal 30% increased Damage You and Allies affected by your Aura Skills have +20% to all Elemental Resistances "}c["You cannot be Ignited for 3 seconds after being Ignited You cannot be Shocked for 1 second after being Shocked"]={nil,"You cannot be Ignited for 3 seconds after being Ignited You cannot be Shocked for 1 second after being Shocked "}c["+23 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=23}},nil}c["Poison you inflict is Reflected to you"]={nil,"Poison you inflict is Reflected to you "}c["You take Chaos Damage instead of Physical Damage from Bleeding"]={nil,"You take Chaos Damage instead of Physical Damage from Bleeding "}c["Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=4},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=7}},nil}c["100% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=100}},nil}c["310% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=310}},nil}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed If you've Warcried Recently, you and nearby allies\nhave 20% increased Attack Speed 15% chance to deal Double Damage if you've Warcried in the past 8 seconds"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed If you've Warcried Recently, you and nearby allies\nhave 20% increased Attack Speed 15% chance to deal Double Damage if you've Warcried in the past 8 seconds "}c["60% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs"]={{[1]={[1]={actor="enemy",threshold=3,type="MultiplierThreshold",var="Spider's WebStack"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=60}},nil}c["20% increased Raised Zombie Size"]={{}," Size "}c["Minions have 10% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=10}}}},nil}c["Sword Attacks deal 20% increased Damage with Ailments"]={{[1]={flags=4196352,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Summoned Skeletons have 30% of Physical Damage Converted to Chaos Damage"]={nil,"Summoned Skeletons have 30% of Physical Damage Converted to Chaos Damage "}c["When you or your Totems Kill a Burning Enemy, 20% chance for you"]={nil,"When you or your Totems Kill a Burning Enemy, 20% chance for you "}c["140% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=140}},nil}c["1% increased Maximum Life per Abyss Jewel affecting you"]={{[1]={[1]={type="Multiplier",var="AbyssJewel"},flags=0,keywordFlags=0,name="Life",type="INC",value=1}},nil}c["10% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=10}},nil}c["10% chance to Hinder Enemies on Hit with Spells, with 30% reduced Movement Speed"]={{[1]={flags=2,keywordFlags=0,name="MovementSpeed",type="BASE",value=10}}," to Hinder Enemies on Hit , with 30% reduced "}c["+70 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=70}},nil}c["10% chance to gain a Power Charge on Critical Strike 40% chance to Poison on Hit 10% increased Movement Speed if you've Killed Recently Damage from your Critical Strikes cannot be Reflected"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=10}}," to gain a Power Charge 40% chance 10% increased Movement Speed Damage from your Critical Strikes cannot be Reflected "}c["15% increased Damage per Curse on you"]={{[1]={[1]={type="Multiplier",var="CurseOnSelf"},flags=0,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["20% increased Damage while you have a Summoned Golem"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," while you have a Summoned "}c["12% increased Cold Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ColdDamage",type="INC",value=12}},nil}c["+11 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=11}},nil}c["Immune to Elemental Ailments while Phasing 10% chance to Dodge Spell Hits while Phasing"]={nil,"Immune to Elemental Ailments while Phasing 10% chance to Dodge Spell Hits while Phasing "}c["Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit "}c["Minions have +5% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=5}}}},nil}c["Right ring slot: 40% reduced Reflected Physical Damage taken"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-40}}," Reflected "}c["+5% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=5}},nil}c["30% less Damage with Hits"]={{[1]={flags=0,keywordFlags=262144,name="Damage",type="MORE",value=-30}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["30% increased Critical Strike Chance with Mines"]={{[1]={flags=0,keywordFlags=8192,name="CritChance",type="INC",value=30}},nil}c["25% increased Quantity of Items Dropped by Slain Frozen enemies 15% increased Quantity of Items Dropped by Slain Frozen Enemies"]={{}," Quantity of Items Dropped by Slain Frozen enemies 15% increased Quantity of Items Dropped by Slain Frozen Enemies "}c["4% chance to Dodge Attack or Spell Hits if you've Hit an Enemy Recently"]={{}," to Dodge Attack or Hits "}c["Attacks with One Handed Melee Weapons deal 12% increased Damage with Ailments"]={{[1]={flags=167774208,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Enemies Cannot Leech Life From you"]={nil,"Enemies Cannot Leech Life From you "}c["0.2% of Physical Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=0.2}},nil}c["15% increased Area of Effect if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=15}},nil}c["50% reduced Energy Shield Recharge Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecharge",type="INC",value=-50}},nil}c["10% chance to Fortify on Melee hit"]={{}," to Fortify "}c["5% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=5}},nil}c["Adds 115 to 205 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=115},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=205}},nil}c["+45% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=45}},nil}c["Adds 175 to 205 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=175},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=205}},nil}c["With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova With at least 40 Dexterity in Radius, Ethereal Knives fires 10 additional Projectiles"]={nil,"With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova With at least 40 Dexterity in Radius, Ethereal Knives fires 10 additional Projectiles "}c["3% increased Attack Speed with Daggers"]={{[1]={flags=524293,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["Adds 32 to 42 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=32},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=42}},nil}c["1% increased Cold Damage per 25 Strength"]={{[1]={[1]={div=25,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=1}},nil}c["35% increased Cold Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ColdDamage",type="INC",value=35}},nil}c["Auras from your Skills grant 0.2% of Maximum Life Regenerated per second to"]={{[1]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.2}}}}," to "}c["+7% Base Unarmed Critical Strike Chance"]={{[1]={flags=16777220,keywordFlags=0,name="CritChance",type="BASE",value=7}},nil}c["10% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=301989892,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="LifeRecoveryRate",type="BASE",value=15},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="ManaRecoveryRate",type="BASE",value=15},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="BASE",value=15}}," to gain aCharge and a Power Charge on Kill 50% increased "}c["+280 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=280}},nil}c["10% chance to gain Onslaught for 10 Seconds when you Hit a Rare"]={{}," to gain Onslaught for 10 Seconds when you Hit a Rare "}c["each Stage the Banner has You and nearby Allies have 12% increased Movement Speed"]={nil,"each Stage the Banner has You and nearby Allies have 12% increased Movement Speed "}c["You cannot be Shocked for 1 second after being Shocked"]={nil,"You cannot be Shocked for 1 second after being Shocked "}c["+18% to Quality"]={{}," Quality "}c["Life Leech effects are not removed at Full Life"]={nil,"Life Leech effects are not removed at Full Life "}c["Gain 2 Grasping Vines each second while stationary"]={nil,"Gain 2 Grasping Vines each second while stationary "}c["+18% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=18}},nil}c["113% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=113}},nil}c["Gain 110% of Bow Physical Damage as Extra Damage of an Element Gain 100% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=110}}," Bow as Extra Damage of an Element Gain 100% of Bow Physical Damage as Extra Damage of an Element "}c["140% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=140}},nil}c["Damage from your Critical Strikes cannot be Reflected 20% more Damage while there is at most one Rare or Unique Enemy nearby 10% reduced Damage taken while there are at least two Rare or Unique Enemies nearby"]={nil,"Damage from your Critical Strikes cannot be Reflected 20% more Damage while there is at most one Rare or Unique Enemy nearby 10% reduced Damage taken while there are at least two Rare or Unique Enemies nearby "}c["You have Phasing while you have Cat's Stealth"]={{[1]={[1]={type="Condition",var="AffectedByCat'sStealth"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil}c["30% increased Damage with Ailments from Attack Skills"]={{[1]={flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge 6% increased Fire Damage per Endurance Charge"]={nil,"When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge 6% increased Fire Damage per Endurance Charge "}c["Ignites you inflict deal Damage 15% faster"]={nil,"Ignites you inflict deal Damage 15% faster "}c["+30% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=30}},nil}c["Gain 40% of Physical Attack Damage as Extra Fire Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=40}},nil}c["10% chance to gain Arcane Surge when you Kill an Enemy"]={{}," to gain Arcane Surge when you Kill an Enemy "}c["2% increased Spell Damage per 100 Maximum Mana, up to 40%"]={{[1]={[1]={div=100,limit=40,limitTotal=true,stat="Mana",type="PerStat"},flags=2,keywordFlags=0,name="Damage",type="INC",value=2}},nil}c["Adds 450 to 575 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=450},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=575}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["When you Kill an Enemy, for each Curse on that Enemy, gain 8%"]={nil,"When you Kill an Enemy, for each Curse on that Enemy, gain 8% "}c["25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=0,keywordFlags=65536,name="Life",type="BASE",value=25}}," to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full 20% chance to Impale Enemies on Hit You and nearby Allies have 8% increased Movement Speed "}c["Adds 1 to 4 Physical Damage to Attacks with Bows"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalMin",type="BASE",value=1},[2]={flags=131076,keywordFlags=0,name="PhysicalMax",type="BASE",value=4}},nil}c["Poisons you inflict deal Damage 5% faster"]={{[1]={flags=0,keywordFlags=0,name="PoisonFaster",type="INC",value=5}},nil}c["Adds 15 to 30 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=15},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=30}},nil}c["Enemies you Curse are Hindered, with 15% reduced Movement Speed Regenerate 1% of Energy Shield per second if you’ve Killed an Enemy Recently"]={nil,"Enemies you Curse are Hindered, with 15% reduced Movement Speed Regenerate 1% of Energy Shield per second if you’ve Killed an Enemy Recently "}c["Attack Skills deal 24% increased Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=65536,name="Damage",type="INC",value=24}},nil}c["Stun Threshold is based on 500% of your Mana instead of Life"]={nil,"Stun Threshold is based on 500% of your Mana instead of Life "}c["+25% chance to be Poisoned +3% to all maximum Resistances while Poisoned"]={{[1]={[1]={type="Condition",var="Poisoned"},flags=0,keywordFlags=0,name="ElementalResistMax",type="BASE",value=25},[2]={[1]={type="Condition",var="Poisoned"},flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=25}}," to be Poisoned +3% to "}c["1 Added Passive Skill is Vengeful Commander"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Vengeful Commander"}},nil}c["Minions Regenerate 2% Life per second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}}}},nil}c["4% increased Attack Speed with Staves"]={{[1]={flags=2097157,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Spells Cast by Totems have 3% increased Cast Speed"]={{[1]={flags=16,keywordFlags=16384,name="Speed",type="INC",value=3}},nil}c["+5 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=5}},nil}c["Axe Attacks deal 14% increased Damage with Ailments"]={{[1]={flags=67584,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["Trigger Level 20 Summon Phantasm Skill when you Consume a Corpse"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=20,skillId="SupportSummonGhostOnKill"}}},nil}c["8% increased Cast Speed while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=16,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["4% increased Attack Speed with Maces or Sceptres"]={{[1]={flags=1048581,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Attack Skills deal 20% increased Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["1 Added Passive Skill is Special Reserve"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Special Reserve"}},nil}c["Axe Attacks deal 20% increased Damage with Ailments"]={{[1]={flags=67584,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["+12% to Critical Strike Multiplier with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="CritMultiplier",type="BASE",value=12}},nil}c["10% chance to gain a Power Charge on Critical Strike 20% chance to gain a Power Charge on Non-Critical Strike +1 to Maximum Power Charges"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="PowerChargesMax",type="BASE",value=10}}," to gain a Power Charge 20% chance to gain a Power Charge on Non-Critical Strike +1 to "}c["Minions have 5% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=5}}}},nil}c["Adds 27 to 37 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=27},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=37}},nil}c["Left ring slot: You cannot Recharge or Regenerate Energy Shield"]={nil,"You cannot Recharge or Regenerate Energy Shield "}c["1 Added Passive Skill is Savage Response"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Savage Response"}},nil}c["1 Added Passive Skill is Sage"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Sage"}},nil}c["24% increased Physical Damage with Claws"]={{[1]={flags=262148,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["Grants Level 20 Bone Armour Skill 1% additional Physical Damage Reduction per Minion, up to 10%"]={nil,nil}c["50% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-50}},nil}c["20% increased Effect of non-Damaging Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=20},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=20},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffech",type="INC",value=20}},nil}c["10% reduced Mana Reserved"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-10}},nil}c["Curse Skills have 10% increased Cast Speed"]={{[1]={[1]={skillType=32,type="SkillType"},flags=16,keywordFlags=0,name="Speed",type="INC",value=10}},nil}c["15% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=15}},nil}c["Sword Attacks deal 12% increased Damage with Hits and Ailments"]={{[1]={flags=4194304,keywordFlags=786432,name="Damage",type="INC",value=12}},nil}c["Recharge began Recently 50% less Energy Shield Regeneration Rate 50% less Maximum total Recovery per Second from Energy Shield Leech"]={nil,"Recharge began Recently 50% less Energy Shield Regeneration Rate 50% less Maximum total Recovery per Second from Energy Shield Leech "}c["During Flask Effect, Damage Penetrates 20% Resistance of each Element for which your Uncapped Elemental Resistance is highest"]={{[1]={[1]={stat="LightningResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold"},[2]={stat="LightningResistTotal",thresholdStat="FireResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=20},[2]={[1]={stat="ColdResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold"},[2]={stat="ColdResistTotal",thresholdStat="FireResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=20},[3]={[1]={stat="FireResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold"},[2]={stat="FireResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=20}},nil}c["15% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=15}},nil}c["14% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=14}},nil}c["Adds 60 to 120 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=60},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=120}},nil}c["10% chance to Blind Enemies on hit"]={{}," to Blind Enemies on hit "}c["1 Added Passive Skill is No Witnesses"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="No Witnesses"}},nil}c["70% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=70}},nil}c["1 Added Passive Skill is Natural Vigour"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Natural Vigour"}},nil}c["70% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=70}},nil}c["Regenerate 2% of Energy Shield per second if you’ve Killed an Enemy Recently"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=2}}," if you’ve Killed an Enemy Recently "}c["15% increased Physical Damage with Axes"]={{[1]={flags=65540,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["8% increased Effect of Flasks on you"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=8}},nil}c["Socketed Gems are Supported by level 14 Spell Totem"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=14,skillId="SupportSpellTotem"}}},nil}c["Channelling Skills deal 12% increased Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Adds 53 to 110 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=53},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=110}},nil}c["Auras from your Skills grant 0.2% of Life Regenerated per second to you and Allies"]={{[1]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.2}}}},nil}c["1 Added Passive Skill is Gladiator's Fortitude"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Gladiator's Fortitude"}},nil}c["Socketed Gems have 40% reduced Elemental Equilibrium effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=-40}}}}," Elemental Equilibrium "}c["Poisons you inflict during any Flask Effect have 40% chance to deal 100% more Damage"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=1048576,name="Damage",type="MORE",value=40}},nil}c["Totems have 10% additional Physical Damage Reduction Brand Skills have 10% increased Duration"]={nil,"Totems have 10% additional Physical Damage Reduction Brand Skills have 10% increased Duration "}c["8% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=8},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=8},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=8}},nil}c["Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and Recover Energy Shield equal to 4% of your Evasion Rating"]={nil,"Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and Recover Energy Shield equal to 4% of your Evasion Rating "}c["Sword Attacks deal 12% increased Damage with Ailments"]={{[1]={flags=4196352,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["1 Added Passive Skill is Mage Hunter"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Mage Hunter"}},nil}c["2% increased Attack Speed with Maces"]={{[1]={flags=1048581,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["Consumes Frenzy Charges on use Gain Onslaught for 1 second per Frenzy Charge on use"]={nil,"Consumes Frenzy Charges on use Gain Onslaught for 1 second per Frenzy Charge on use "}c["With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova"]={nil,"With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova "}c["60% increased Spell Damage while no Mana is Reserved"]={{[1]={[1]={stat="ManaReserved",threshold=0,type="StatThreshold",upper=true},flags=2,keywordFlags=0,name="Damage",type="INC",value=60}},nil}c["1 Added Passive Skill is Intensity"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Intensity"}},nil}c["With 40 total Dexterity and Strength in Radius, Spectral Shield Throw fires Shard Projectiles when Chaining"]={nil,"With 40 total Dexterity and Strength in Radius, Spectral Shield Throw fires Shard Projectiles when Chaining "}c["10% chance to Avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=10},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=10},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=10}},nil}c["20% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=20}},nil}c["+2 to Maximum number of Zombies"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=2}},nil}c["1 Added Passive Skill is Expansive Might"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Expansive Might"}},nil}c["Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={nil,"Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently "}c["Regenerate 1.5% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.5}},nil}c["Instant Recovery"]={{[1]={flags=0,keywordFlags=0,name="FlaskInstantRecovery",type="BASE",value=100}},nil}c["+450 to Accuracy Rating while at Maximum Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=450}},nil}c["Base Critical Strike Chance for Attacks with Weapons is 7.5%"]={{[1]={flags=0,keywordFlags=0,name="WeaponBaseCritChance",type="OVERRIDE",value=7.5}},nil}c["5% increased Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=5}},nil}c["Unaffected by Conductivity while affected by Purity of Lightning Unaffected by Shocked Ground while affected by Purity of Lightning"]={nil,"Unaffected by Conductivity while affected by Purity of Lightning Unaffected by Shocked Ground while affected by Purity of Lightning "}c["10% reduced Reflected Elemental Damage taken Damage with Weapons Penetrates 5% Elemental Resistance"]={{[1]={flags=8192,keywordFlags=0,name="ElementalDamageTaken",type="INC",value=-10}}," Reflected Damage Penetrates 5% Elemental Resistance "}c["50% reduced Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=-50}},nil}c["0.2% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=0.2}},nil}c["Sword Attacks deal 24% increased Damage with Hits and Ailments"]={{[1]={flags=4194304,keywordFlags=786432,name="Damage",type="INC",value=24}},nil}c["Right ring slot: 3% of Energy Shield Regenerated per second"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=3}},nil}c["70% increased Attack Damage if your other Ring is a Shaper Item"]={{[1]={[1]={type="Condition",var="ShaperItemInRing {OtherSlotNum}"},flags=1,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["20% increased Golem Damage per Summoned Golem 35% chance to Avoid Elemental Ailments per Summoned Golem 25% increased Effect of Buffs granted by your Golems per Summoned Golem"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," per Summoned Golem 35% chance to Avoid Elemental Ailments per Summoned Golem 25% increased Effect of Buffs granted by your Golems per Summoned Golem "}c["12% increased Melee Physical Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Curse Skills have 15% increased Skill Effect Duration"]={{[1]={[1]={skillType=32,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=15}},nil}c["1 Added Passive Skill is Conservation of Energy"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Conservation of Energy"}},nil}c["10% Chance to Cause Monsters to Flee"]={{}," to Cause Monsters to Flee "}c["Minions deal 20% increased Damage while you are affected by a Herald"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}}}," while you are affected by a Herald "}c["70% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=70}},nil}c["Damage with Weapons Penetrates 8% Lightning Resistance"]={{[1]={flags=8192,keywordFlags=0,name="LightningPenetration",type="BASE",value=8}},nil}c["Purity of Ice has 30% increased Aura Effect"]={{[1]={[1]={skillName="Purity of Ice",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=30}},nil}c["Moving while Bleeding doesn't cause Minions to take extra Damage"]={nil,"Moving while Bleeding doesn't cause Minions to take extra Damage "}c["3% reduced Damage taken per Ghost Shroud Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-3}}," per Ghost Shroud Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 "}c["20% increased Stun Duration with Bows on Enemies"]={{[1]={flags=131076,keywordFlags=0,name="EnemyStunDuration",type="INC",value=20}},nil}c["+25% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=25}},nil}c["Adds 90 to 240 Lightning Damage to Spells while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=90},[2]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=240}},nil}c["Minions have +2% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}}}},nil}c["Cold Skills have a 25% chance to apply Cold Exposure on Hit Fire Skills have a 25% chance to apply Fire Exposure on Hit Lightning Skills have a 25% chance to apply Lightning Exposure on Hit"]={nil,"a 25% chance to apply Cold Exposure on Hit Fire Skills have a 25% chance to apply Fire Exposure on Hit Lightning Skills have a 25% chance to apply Lightning Exposure on Hit "}c["20% of Block Chance applied to Spells"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=20}}," applied to s "}c["+2 to maximum number of Zombies"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=2}},nil}c["12% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=12}},nil}c["30% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=30}},nil}c["1 Added Passive Skill is Spring Back"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Spring Back"}},nil}c["Cannot be Chilled"]={{[1]={flags=0,keywordFlags=0,name="AvoidChill",type="BASE",value=100}},nil}c["Damage penetrates 25% Fire Resistance while affected by Herald of Ash"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofAsh"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=25}},nil}c["10% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=10}},nil}c["Golems have 90% increased Movement Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=90}}}},nil}c["Adds 8 to 36 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=36}},nil}c["12% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=12}},nil}c["1 Added Passive Skill is Blast-Freeze"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Blast-Freeze"}},nil}c["15% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=15}},nil}c["25% chance to gain an Endurance Charge each second while Channelling"]={{}," to gain an Endurance Charge each second "}c["+2% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=2}},nil}c["+1 to Level of all Lightning Spell Skill Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keywordList={[1]="spell",[2]="lightning",[3]="active_skill"},value=1}}},nil}c["Damage with Weapons Penetrates 6% Elemental Resistance"]={{[1]={flags=8192,keywordFlags=0,name="ElementalPenetration",type="BASE",value=6}},nil}c["30% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=30}},nil}c["Commanded leadership over 18000 warriors under Kaom"]={nil,"Commanded leadership over 18000 warriors under Kaom "}c["Reflects 4 Physical Damage to Melee Attackers"]={{},nil}c["Totems gain +16% to all Elemental Resistances"]={nil,"Totems gain +16% to all Elemental Resistances "}c["1 Added Passive Skill is Ancestral Preservation"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Ancestral Preservation"}},nil}c["Adds 3 Small Passive Skills which grant nothing"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="clusterJewelNothingnessCount",value=3}}},nil}c["20% increased Attack and Cast Speed while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["+25% to Fire and Cold Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=25}},nil}c["10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds Immune to Elemental Ailments while on Consecrated Ground Nearby Enemies take 10% increased Elemental Damage"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="ElementalDamage",type="BASE",value=10}}," to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds Immune to Elemental Ailments Nearby Enemies take 10% increased "}c["23% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=23}},nil}c["Recover 2% of Life on Kill"]={nil,"Recover 2% of Life on Kill "}c["Totems are Immune to Fire Damage"]={nil,"Totems are Immune to Fire Damage "}c["Skills that would Summon a Totem Summon two Totems instead You and your Totems Regenerate 1% of Life per second for each Summoned Totem"]={nil,"Skills that would Summon a Totem Summon two Totems instead You and your Totems Regenerate 1% of Life per second for each Summoned Totem "}c["Projectiles Fork"]={nil,"Projectiles Fork "}c["8% chance to Avoid being Stunned"]={{[1]={flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=8}},nil}c["You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned"]={nil,"You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned "}c["20% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["6% increased Attack Speed with Maces and Sceptres"]={{[1]={flags=1048581,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect 80% increased Critical Strike Chance during Flask Effect"]={nil,"Recover 3% of Energy Shield when you Kill an Enemy during Flask Effect 80% increased Critical Strike Chance during Flask Effect "}c["+10 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=10}},nil}c["+4 Accuracy Rating per 2 Intelligence"]={{[1]={[1]={div=2,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=4}},nil}c["Socketed Gems are Supported by level 10 Faster Attacks"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportFasterAttack"}}},nil}c["180% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=180}},nil}c["+5% to Damage over Time Multiplier for Poison per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=1048576,name="DotMultiplier",type="BASE",value=5}},nil}c["3% of Life Regenerated per second during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=3}},nil}c["Chaos Skills have 50% increased Area of Effect"]={{[1]={flags=0,keywordFlags=128,name="AreaOfEffect",type="INC",value=50}},nil}c["3% increased Attack and Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["20% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Shock nearby Enemies for 4 Seconds when you Focus"]={nil,"Shock nearby Enemies for 4 Seconds when you Focus "}c["40% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=40}},nil}c["3% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=3}},nil}c["130% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=130}},nil}c["Spell Skills have 5% increased Area of Effect"]={{[1]={flags=2,keywordFlags=0,name="AreaOfEffect",type="INC",value=5}},nil}c["20% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["8% increased Accuracy Rating with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["Commissioned 160000 coins to commemorate Cadiro"]={nil,"Commissioned 160000 coins to commemorate Cadiro "}c["20% increased Attack Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["Minions deal 20% increased Damage while you are affected by a Herald Minions have 10% increased Movement Speed for each Herald affecting you"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}}}," while you are affected by a Herald Minions have 10% increased Movement Speed for each Herald affecting you "}c["Recover 2% of Maximum Life on Kill"]={nil,"Recover 2% of Maximum Life on Kill "}c["50% increased Attack Damage with Main Hand"]={{[1]={[1]={type="Condition",var="MainHandAttack"},flags=1,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["12% increased Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to Armour You and nearby Allies deal 4 to 8 added Physical Damage for\neach Impale on Enemy"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}},"Impales you inflict last 2 additional Hits If you've Impaled an Enemy Recently, you\nand nearby Allies have +1000 to You and nearby Allies deal for\neach Impale on Enemy "}c["Effects granted for having Rage are Doubled Cannot be Stunned while you have at least 25 Rage"]={nil,"Effects granted for having Rage are Doubled Cannot be Stunned while you have at least 25 Rage "}c["17% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=17}},nil}c["Gain 10% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=10}},nil}c["1 Added Passive Skill is Assert Dominance"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Assert Dominance"}},nil}c["1% increased Damage per 5 of your lowest Attribute"]={{[1]={[1]={div=5,stat="LowestAttribute",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["Leech applies instantly on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="InstantLifeLeech",type="FLAG",value=true},[2]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="InstantManaLeech",type="FLAG",value=true}},nil}c["50% increased Mine Arming Speed Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity"]={{}," Arming Speed Skills which Place Mines place up to 1 additional Mine "}c["Attacks used by Totems have 5% increased Attack Speed"]={{[1]={flags=1,keywordFlags=16384,name="Speed",type="INC",value=5}},nil}c["Gain 70% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=70}},nil}c["50% reduced Maximum Recovery per Life Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechInstance",type="INC",value=-50}},nil}c["Regenerate 1.50% of Life per second while Burning"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.5}}," while Burning "}c["Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed "}c["10% increased Damage with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Discipline has 30% increased Aura Effect"]={{[1]={[1]={skillName="Discipline",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=30}},nil}c["220% increased Evasion Rating and Armour"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEvasion",type="INC",value=220}},nil}c["+1 second to Summon Skeleton Cooldown"]={{}," second to Summon Cooldown "}c["15% increased Cast Speed"]={{[1]={flags=16,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["25% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=25}},nil}c["Golems have 25% increased Maximum Life"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=25}}}},nil}c["Sockets cannot be modified"]={nil,"Sockets cannot be modified "}c["10% chance to throw up to 1 additional Trap or Mine"]={{}," to throw up to 1 additional or Mine "}c["60% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=60}},nil}c["+35% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=35}},nil}c["+8% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=8}},nil}c["10% increased Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="INC",value=10}},nil}c["20% increased Accuracy Rating with Claws"]={{[1]={flags=262148,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil}c["20% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=20}},nil}c["20% increased Area of Effect for Attacks"]={{[1]={flags=1,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil}c["10% less Mana Reservation of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="MORE",value=-10}},nil}c["Lose 15 Life for each Enemy hit by your Spells Lose 25 Life for each Enemy hit by your Attacks"]={nil,"Lose 15 Life for each Enemy hit by your Spells Lose 25 Life for each Enemy hit by your Attacks "}c["Regenerate 1% of Life per Second for each Trap Triggered Recently, up to 10% per second"]={{[1]={[1]={limit=10,limitTotal=true,type="Multiplier",var="TrapTriggeredRecently"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1}},nil}c["30% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=30}},nil}c["60% increased Critical Strike Chance with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["15% increased Accuracy Rating with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="Accuracy",type="INC",value=15}},nil}c["Gain Immunity to Physical Damage for 1.5 seconds on Rampage"]={nil,"Gain Immunity to Physical Damage for 1.5 seconds on Rampage "}c["Adds 10 to 38 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=38}},nil}c["10% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeChance",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=10},[3]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=10}},nil}c["+25% to Fire and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=25}},nil}c["30% increased Fire Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="FireDamage",type="INC",value=30}},nil}c["Lose all Endurance Charges when Rampage ends"]={nil,"Lose all Endurance Charges when Rampage ends "}c["Damage Penetrates 6% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=6}},nil}c["When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating"]={nil,"lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating "}c["25% chance to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy"]={{}," to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a 15% chance to gain a Power Charge if you or your Totems kill an Enemy "}c["+0.1% to Critical Strike Chance per Poison affecting Enemy, up to +2.0%"]={{[1]={[1]={actor="enemy",limit=2,limitTotal=true,type="Multiplier",var="PoisonStack"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=0.1}},nil}c["Recharge began Recently"]={nil,"Recharge began Recently "}c["When your Traps Trigger, your nearby Traps also Trigger"]={nil,"When your Traps Trigger, your nearby Traps also Trigger "}c["10% increased Accuracy Rating with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["10% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-10}},nil}c["25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second if you've been Hit Recently"]={{}," that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second "}c["+30 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=30},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=30}},nil}c["+180 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=180}},nil}c["+60% to Fire Resistance while affected by Herald of Ash"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofAsh"},flags=0,keywordFlags=0,name="FireResist",type="BASE",value=60}},nil}c["Attacks have 10% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=10}},nil}c["Attacks used by Totems have 8% increased Attack Speed"]={{[1]={flags=1,keywordFlags=16384,name="Speed",type="INC",value=8}},nil}c["+13 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=13},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=13}},nil}c["Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an Enemy"]={nil,"Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an Enemy "}c["Chaos Skills have 30% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=128,name="Duration",type="INC",value=30}},nil}c["10% increased Fire Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="FireDamage",type="INC",value=10}},nil}c["Totems have 15% additional Physical Damage Reduction"]={nil,"Totems have 15% additional Physical Damage Reduction "}c["+8% to Critical Strike Multiplier for each Mine Detonated"]={{[1]={flags=0,keywordFlags=8192,name="CritMultiplier",type="BASE",value=8}}," for each Detonated "}c["+8% to Non-Ailment Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=8}}," Non-Ailment "}c["8% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=8}},nil}c["Bleeding Enemies you Kill Explode, dealing 10% of"]={nil,"Bleeding Enemies you Kill Explode, dealing 10% of "}c["+84 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=84}},nil}c["1% increased Cold Damage per 25 Dexterity"]={{[1]={[1]={div=25,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=1}},nil}c["Damage penetrates 25% Lightning Resistance while affected by Herald of Thunder"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofThunder"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=25}},nil}c["+30% to Critical Strike Multiplier with Mines"]={{[1]={flags=0,keywordFlags=8192,name="CritMultiplier",type="BASE",value=30}},nil}c["100% more Critical Strike Chance against Enemies that are on Full Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="FullLife"},flags=0,keywordFlags=262144,name="CritChance",type="MORE",value=100}},nil}c["Skills Supported by Unleash have 30% increased Seal gain frequency"]={nil,"Skills Supported by Unleash have 30% increased Seal gain frequency "}c["Gain Arcane Surge when your Mine is Detonated targeting an Enemy"]={nil,"Gain Arcane Surge when your Mine is Detonated targeting an Enemy "}c["Trigger Level 20 Glimpse of Eternity when Hit"]={nil,nil}c["15% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=15}},nil}c["25% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["18% increased Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=18}},nil}c["25% increased Damage with Axes"]={{[1]={flags=65540,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["Adds 140 to 285 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=140},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=285}},nil}c["Enemies near your Totems deal 8% less Damage"]={nil,"Enemies near your Totems deal 8% less Damage "}c["Minions Regenerate of 1% Life per second Minions have +10% to all Elemental Resistances"]={nil,"Regenerate of 1% Life per second Minions have +10% to all Elemental Resistances "}c["If you've Warcried Recently, you and nearby allies have 10% increased Attack, Cast and Movement Speed"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=10}}},[2]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}}}},nil}c["16% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=16}},nil}c["150% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=150}},nil}c["8% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["1 Added Passive Skill is Peace Amidst Chaos"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Peace Amidst Chaos"}},nil}c["3% increased Area of Effect per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=3}},nil}c["25% increased Totem Damage"]={{[1]={flags=0,keywordFlags=16384,name="Damage",type="INC",value=25}},nil}c["Fractured item"]={nil,"Fractured item "}c["With 40 total Dexterity and Strength in Radius, Spectral Shield Throw fires Shard Projectiles when Chaining With 40 total Dexterity and Strength in Radius, Spectral Shield Throw fires 75% less Shard Projectiles"]={nil,"With 40 total Dexterity and Strength in Radius, Spectral Shield Throw fires Shard Projectiles when Chaining With 40 total Dexterity and Strength in Radius, Spectral Shield Throw fires 75% less Shard Projectiles "}c["Lightning Damage with Non-Critical Strikes is Lucky"]={nil,"Lightning Damage with Non-Critical Strikes is Lucky "}c["20% increased Damage with Claws"]={{[1]={flags=262148,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["You count as on Low Life while you are Cursed with Vulnerability"]={{[1]={[1]={type="Condition",var="AffectedByVulnerability"},flags=0,keywordFlags=0,name="Condition:LowLife",type="FLAG",value=true}},nil}c["20% increased Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil}c["33% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=33}},nil}c["With 40 total Intelligence and Dexterity in Radius, Elemental Hit and Wild Strike cannot choose Fire With 40 total Intelligence and Dexterity in Radius, Elemental Hit and Wild Strike deal 50% less Fire Damage"]={nil,"With 40 total Intelligence and Dexterity in Radius, Elemental Hit and Wild Strike cannot choose Fire With 40 total Intelligence and Dexterity in Radius, Elemental Hit and Wild Strike deal 50% less Fire Damage "}c["50% increased Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=50}},nil}c["30% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["Fire Skills have 20% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=16,name="PoisonChance",type="BASE",value=20}},nil}c["4% additional Physical Damage Reduction while affected by a Guard Skill Buff"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=4}}," while affected by a Guard Skill Buff "}c["Every 10 seconds, gain 70% of Physical Damage as Extra Fire Damage for 3 seconds"]={nil,"Every 10 seconds, gain 70% of Physical Damage as Extra Fire Damage for 3 seconds "}c["+1.5% to Critical Strike Chance against Enemies on Consecrated Ground during Effect"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="OnConsecratedGround"},[2]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1.5}},nil}c["Socketed Gems are Supported by level 20 Elemental Proliferation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportElementalProliferation"}}},nil}c["Gain 18% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=18}},nil}c["Summoned Sentinels of Purity have 50% increased Area of Effect"]={nil,"Summoned Sentinels of Purity have 50% increased Area of Effect "}c["2 Enemy Writhing Worms escape the Flask when used 10% reduced Charges used"]={nil,"2 Enemy Writhing Worms escape the Flask when used 10% reduced Charges used "}c["Grants Level 25 Purity of Ice Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=25,skillId="ColdResistAura"}}},nil}c["10% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Recover 50% of your maximum Life on use"]={nil,"Recover 50% of your maximum Life on use "}c["13% increased Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="FlaskRecoveryRate",type="INC",value=13}},nil}c["If you've Consumed a corpse Recently, you and your Minions have 30% increased Area of Effect"]={{[1]={[1]={type="Condition",var="ConsumedCorpseRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30},[2]={[1]={type="Condition",var="ConsumedCorpseRecently"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30}}}},nil}c["1 Added Passive Skill is Burden Projection"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Burden Projection"}},nil}c["+20% to Critical Strike Multiplier with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}},nil}c["Minions have 10% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}}}},nil}c["1 Added Passive Skill is Vivid Hues"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Vivid Hues"}},nil}c["+3% to all maximum Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResistMax",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=3}},nil}c["Immune to Elemental Ailments during any Flask Effect 40% increased Elemental Damage during any Flask Effect"]={nil,"Immune to Elemental Ailments during any Flask Effect 40% increased Elemental Damage during any Flask Effect "}c["Recover 50% of your maximum Life on use Recover 75% of your maximum Life on use"]={nil,"Recover 50% of your maximum Life on use Recover 75% of your maximum Life on use "}c["0.2% of Chaos Damage Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageLifeLeech",type="BASE",value=0.2}},nil}c["Cannot be Stunned by Spells if your other Ring is a Shaper Item 20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill"]={nil,"Cannot be Stunned by Spells if your other Ring is a Shaper Item 20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill "}c["8% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=8}},nil}c["1% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=1}},nil}c["Mace or Sceptre Attacks deal 10% increased Damage with Hits and Ailments"]={{[1]={flags=1048576,keywordFlags=786432,name="Damage",type="INC",value=10}},nil}c["170% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=170}},nil}c["6% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=6},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=6},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=6}},nil}c["You have Fortify"]={{[1]={flags=0,keywordFlags=0,name="Condition:Fortify",type="FLAG",value=true}},nil}c["18% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=18}},nil}c["10% increased Mana Recovery Rate during Effect of any Mana Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ManaRecoveryRate",type="INC",value=10}}," of any Mana Flask "}c["30% increased Critical Strike Chance with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["1 Added Passive Skill is Feast of Flesh"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Feast of Flesh"}},nil}c["1% of maximum Mana gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}}," gained on Kill "}c["Can be modified while Corrupted"]={nil,"Can be modified while Corrupted "}c["Can have up to 5 Implicit Modifiers while Item has this Modifier"]={nil,"Can have up to 5 Implicit Modifiers while Item has this Modifier "}c["12% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=12}},nil}c["Cannot Knock Enemies Back"]={{[1]={flags=0,keywordFlags=0,name="CannotKnockback",type="FLAG",value=true}},nil}c["70% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=70}},nil}c["+1 to maximum Life per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}},nil}c["25% chance to gain an Endurance Charge when you Stun an Enemy"]={{}," to gain an Endurance Charge when you Stun an Enemy "}c["5% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=5}},nil}c["2% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["20% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=20}},nil}c["Iron Will"]={{[1]={flags=0,keywordFlags=0,name="IronWill",type="FLAG",value=true}},nil}c["160% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=160}},nil}c["12% increased Physical Damage with Axes"]={{[1]={flags=65540,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["Summoned Skeletons' hits can't be Evaded"]={nil,"Summoned Skeletons' hits can't be Evaded "}c["+23% to Cold and Lightning Resistances"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=23}},nil}c["Adds 2 to 59 Lightning Damage while you have Avian's Might"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=59}},nil}c["Totems gain +20% to all Elemental Resistances"]={nil,"Totems gain +20% to all Elemental Resistances "}c["Ignites you inflict spread to other Enemies within a Radius of 15"]={nil,"Ignites you inflict spread to other Enemies within a Radius of 15 "}c["You cannot be Shocked for 3 seconds after being Shocked"]={nil,"You cannot be Shocked for 3 seconds after being Shocked "}c["You grant 6 Frenzy Charges to allies on Death"]={nil,"You grant 6 Frenzy Charges to allies on Death "}c["10% chance to Cause Monsters to Flee"]={{}," to Cause Monsters to Flee "}c["+1 Life per 4 Dexterity"]={{[1]={[1]={div=4,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Life",type="BASE",value=1}},nil}c["2% increased Energy Shield per 10 Strength"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=2}},nil}c["1% increased Melee Physical Damage per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=1}},nil}c["Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},[2]={type="Condition",var="UsedSkillRecently"},flags=0,keywordFlags=0,name="PhysicalDegen",type="BASE",value=150}},nil}c["3% increased Attack Speed with Staves"]={{[1]={flags=2097157,keywordFlags=0,name="Speed",type="INC",value=3}},nil}c["Adds 20 to 30 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=20},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=30}},nil}c["Consecrated Ground created during Effect applies 9% increased Damage taken to Enemies"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=9}}}},nil}c["50% increased Elemental Ailment Duration on You"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=50}}," Elemental Ailment on You "}c["Adds 1 to 20 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=20}},nil}c["Adds 2 to 45 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=45}},nil}c["250% increased Evasion and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="INC",value=250}},nil}c["Remove an Ailment when you use a Flask if all Equipped Items are Elder Items"]={nil,"Remove an Ailment when you use a Flask if all Equipped Items are Elder Items "}c["+55 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=55}},nil}c["10% increased Effect of Arcane Surge on you"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=10}}," of Arcane Surge on you "}c["Removes Bleeding when you use a Flask"]={nil,"Removes Bleeding when you use a Flask "}c["+23% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=23}},nil}c["25% chance to inflict Brittle"]={{}," to inflict Brittle "}c["+90% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=90}},nil}c["+150 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=150}},nil}c["Totems gain +10% to all Elemental Resistances 10% increased Brand Attachment range"]={nil,"Totems gain +10% to all Elemental Resistances 10% increased Brand Attachment range "}c["Gain 100 Life when an Endurance Charge expires or is consumed"]={nil,"Gain 100 Life when an Endurance Charge expires or is consumed "}c["Chill Enemy for 1 second when Hit"]={nil,"Chill Enemy for 1 second when Hit "}c["do not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"do not have Adrenaline Recover 25% of maximum Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["Curse Skills have 80% increased Skill Effect Duration"]={{[1]={[1]={skillType=32,type="SkillType"},flags=0,keywordFlags=0,name="Duration",type="INC",value=80}},nil}c["Adds 9 to 14 Chaos Damage for each Spider's Web on the Enemy"]={{[1]={[1]={actor="enemy",type="Multiplier",var="Spider's WebStack"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=9},[2]={[1]={actor="enemy",type="Multiplier",var="Spider's WebStack"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=14}},nil}c["During Flask Effect, Damage Penetrates 13% Resistance of each Element for which your Uncapped Elemental Resistance is highest"]={{[1]={[1]={stat="LightningResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold"},[2]={stat="LightningResistTotal",thresholdStat="FireResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=13},[2]={[1]={stat="ColdResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold"},[2]={stat="ColdResistTotal",thresholdStat="FireResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="ColdPenetration",type="BASE",value=13},[3]={[1]={stat="FireResistTotal",thresholdStat="LightningResistTotal",type="StatThreshold"},[2]={stat="FireResistTotal",thresholdStat="ColdResistTotal",type="StatThreshold"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=13}},nil}c["Totems are Immune to Fire Damage Totems have 50% of your Armour"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour "}c["Gain 5 Rage when you use a Warcry"]={{[1]={flags=0,keywordFlags=0,name="Condition:CanGainRage",type="FLAG",value=true},[2]={[1]={type="Condition",var="CanGainRage"},flags=0,keywordFlags=0,name="Dummy",type="DUMMY",value=1}},nil}c["Trigger Level 1 Abyssal Cry on Hit"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="AbyssalCry"}}},nil}c["Curses on Slain Enemies are transferred to a nearby Enemy"]={nil,"Curses on Slain Enemies are transferred to a nearby Enemy "}c["1 Added Passive Skill is Seal Mender"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Seal Mender"}},nil}c["8% increased Damage with Axes"]={{[1]={flags=65540,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["30% increased Totem Duration"]={{[1]={flags=0,keywordFlags=0,name="TotemDuration",type="INC",value=30}},nil}c["15% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=15}},nil}c["Creates a Smoke Cloud on Rampage"]={nil,"Creates a Smoke Cloud on Rampage "}c["10% increased Movement Speed if you've Hit with your Off Hand Weapon Recently"]={{[1]={flags=8192,keywordFlags=0,name="MovementSpeed",type="INC",value=10}}," if you've Hit with your Off Hand Recently "}c["Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows"]={nil,"Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows "}c["40% increased Mine Detonation Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="MineDetonationAreaOfEffect",type="INC",value=40}},nil}c["Spell Skills deal no Damage"]={nil,"no Damage "}c["4% increased Cast Speed with Chaos Skills"]={{[1]={flags=16,keywordFlags=128,name="Speed",type="INC",value=4}},nil}c["4% chance to deal Double Damage while wielding a Mace, Sceptre or Staff"]={{[1]={[1]={type="Condition",varList={[1]="UsingMace",[2]="UsingStaff"}},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=4}},nil}c["Every 5 seconds, Regenerate 10% of Life over one second"]={nil,"Every 5 seconds, Regenerate 10% of Life over one second "}c["50% increased Rarity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LootRarity",type="INC",value=50}},nil}c["+3% to Chaos Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=3}},nil}c["25% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=25}},nil}c["Adds 1 to 100 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=100}},nil}c["Your Chaos Damage has 60% chance to Poison Enemies"]={{[1]={flags=0,keywordFlags=0,name="ChaosPoisonChance",type="BASE",value=60}},nil}c["10% chance to gain a Power Charge on Critical Strike 40% chance to Poison on Hit 10% chance to gain Elusive on Kill Damage from your Critical Strikes cannot be Reflected"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=10}}," to gain a Power Charge 40% chance 10% chance to gain Elusive on Kill Damage from your Critical Strikes cannot be Reflected "}c["Raised Zombies have 100% increased maximum Life"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=100}}}},nil}c["45% increased Aspect of the Spider Debuff Duration"]={{[1]={[1]={skillName="Aspect of the Spider",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=45}},nil}c["Adds Secrets of Suffering"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="clusterJewelKeystone",value="Secrets of Suffering"}}},nil}c["You lose all Endurance Charges when Hit"]={nil,"You lose all Endurance Charges when Hit "}c["Adds 5 Small Passive Skills which grant nothing"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="clusterJewelNothingnessCount",value=5}}},nil}c["Adds 7 Small Passive Skills which grant nothing"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="clusterJewelNothingnessCount",value=7}}},nil}c["3% more Damage per Summoned Totem"]={{[1]={[1]={stat="ActiveTotemLimit",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=3}},nil}c["15% increased Physical Damage with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["Reflects 5 Physical Damage to Melee Attackers"]={{},nil}c["+1000 Evasion Rating while you have Tailwind"]={{[1]={[1]={type="Condition",var="Tailwind"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=1000}},nil}c["60 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=60}},nil}c["30% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ChaosDamage",type="INC",value=30}},nil}c["1 Added Passive Skill is Arcane Heroism"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Arcane Heroism"}},nil}c["+75 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=75}},nil}c["1 Added Passive Skill is Astonishing Affliction"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Astonishing Affliction"}},nil}c["1 Added Passive Skill is Battle-Hardened"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Battle-Hardened"}},nil}c["50% increased Herald of Ice Damage"]={{[1]={[1]={skillName="Herald of Ice",type="SkillName"},flags=0,keywordFlags=0,name="Damage",type="INC",value=50}},nil}c["20% increased Critical Strike Chance with Traps"]={{[1]={flags=0,keywordFlags=4096,name="CritChance",type="INC",value=20}},nil}c["Chill nearby Enemies when you Focus, causing 30% reduced Action Speed"]={nil,"Chill nearby Enemies when you Focus, causing 30% reduced Action Speed "}c["22% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=22}},nil}c["Never deal Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="NeverCrit",type="FLAG",value=true}},nil}c["Adds 1 to 55 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=55}},nil}c["Adds 18 to 28 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=28}},nil}c["1 Added Passive Skill is Blessed"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Blessed"}},nil}c["30% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["1 Added Passive Skill is Brewed for Potency"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Brewed for Potency"}},nil}c["1 Added Passive Skill is Broadside"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Broadside"}},nil}c["6% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=301989892,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["24% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=24}},nil}c["1 Added Passive Skill is Burning Bright"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Burning Bright"}},nil}c["20% chance to Dodge Spell Hits if you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=20}},nil}c["35% increased Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=35}},nil}c["20% chance to Avoid Projectiles while Phasing You have Phasing if you've Killed Recently"]={{[1]={[1]={type="Condition",var="Phasing"},[2]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=20}}," to Avoid You have Phasing "}c["8% increased Critical Strike Chance per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=8}},nil}c["Axe Attacks deal 15% increased Damage with Ailments"]={{[1]={flags=67584,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["You have Onslaught while not on Low Mana"]={{[1]={[1]={neg=true,type="Condition",var="LowMana"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil}c["20% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}},nil}c["1 Added Passive Skill is Disease Vector"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Disease Vector"}},nil}c["Trigger a Socketed Bow Skill when you Attack with a Bow 12% increased Attack Speed"]={nil,"Trigger a Socketed Bow Skill when you Attack with a Bow 12% increased Attack Speed "}c["You gain Onslaught for 3 seconds on Culling Strike Cannot be Chilled while you have Onslaught"]={nil,"You gain Onslaught for 3 seconds on Culling Strike Cannot be Chilled while you have Onslaught "}c["1 Added Passive Skill is Distilled Perfection"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Distilled Perfection"}},nil}c["Adds 13 to 28 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=28}},nil}c["1 Added Passive Skill is Eldritch Inspiration"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Eldritch Inspiration"}},nil}c["1 Added Passive Skill is Evil Eye"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Evil Eye"}},nil}c["1 Added Passive Skill is Primordial Bond"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Primordial Bond"}},nil}c["+10 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=10}},nil}c["25% chance to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a Totem"]={{}," to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you Summon a "}c["1 Added Passive Skill is Fearsome Warrior"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Fearsome Warrior"}},nil}c["Summon 2 additional Skeleton Warriors with Summon Skeleton +1 second to Summon Skeleton Cooldown"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton +1 second to Summon Skeleton Cooldown "}c["Your Counterattacks deal Double Damage"]={nil,"Your Counterattacks deal Double Damage "}c["Bathed in the blood of 8000 sacrificed in the name of Doryani Passives in radius are Conquered by the Vaal"]={nil,"Bathed in the blood of 8000 sacrificed in the name of Doryani Passives in radius are Conquered by the Vaal "}c["+150 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=150}},nil}c["1 Added Passive Skill is Fettle"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Fettle"}},nil}c["1 Added Passive Skill is First Among Equals"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="First Among Equals"}},nil}c["1 Added Passive Skill is Flexible Sentry"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Flexible Sentry"}},nil}c["1 Added Passive Skill is Fuel the Fight"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Fuel the Fight"}},nil}c["1 Added Passive Skill is Furious Assault"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Furious Assault"}},nil}c["10% chance to Dodge Spell Hits if you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=10}},nil}c["Chill Effect and Freeze duration on you is based on 100% of Energy Shield"]={nil,"Chill Effect and Freeze duration on you is based on 100% of Energy Shield "}c["1 Added Passive Skill is Haunting Shout"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Haunting Shout"}},nil}c["Adds 56 to 78 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=56},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=78}},nil}c["Adds 14 to 21 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=14},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=21}},nil}c["Adds 30 to 58 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=58}},nil}c["16% increased Physical Weapon Damage per 10 Strength"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=8192,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration "}c["1 Added Passive Skill is Mindfulness"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Mindfulness"}},nil}c["40% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=40}},nil}c["+45% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=45}},nil}c["+26% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=26}},nil}c["Immune to Elemental Ailments while on Consecrated Ground Nearby Enemies take 10% increased Elemental Damage"]={nil,"Immune to Elemental Ailments while on Consecrated Ground Nearby Enemies take 10% increased Elemental Damage "}c["Non-Aura Curses you inflict are not removed from Dying Enemies"]={nil,"Non-Aura Curses you inflict are not removed from Dying Enemies "}c["1 Added Passive Skill is Wall of Muscle"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Wall of Muscle"}},nil}c["40% increased Energy Shield from Equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=40}},nil}c["16% increased Damage with Ailments from Attack Skills while wielding a Mace or Sceptre"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=16}},nil}c["1 Added Passive Skill is Overlord"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Overlord"}},nil}c["1 Added Passive Skill is Powerful Ward"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Powerful Ward"}},nil}c["1 Added Passive Skill is Precise Retaliation"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Precise Retaliation"}},nil}c["1% additional Physical Damage Reduction per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=1}},nil}c["Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Skills used by Totems have a 20% chance to Taunt on Hit "}c["30% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=301989892,keywordFlags=0,name="PhysicalDamage",type="INC",value=30}},nil}c["1 Added Passive Skill is Cooked Alive"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Cooked Alive"}},nil}c["1 Added Passive Skill is Prodigious Defence"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Prodigious Defence"}},nil}c["10% chance to Taunt Enemies on Projectile Hit"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=10}}," to Taunt Enemies on Hit "}c["1 Added Passive Skill is Rattling Bellow"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Rattling Bellow"}},nil}c["Totems' Action Speed cannot be modified to below base value"]={nil,"Totems' Action Speed cannot be modified to below base value "}c["1 Added Passive Skill is Rote Reinforcement"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Rote Reinforcement"}},nil}c["+20 Mana gained when you Block +24 Mana gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," gained when you Block +24 Mana gained when you Block "}c["5% chance to Dodge Attack Hits from Cursed Enemies"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=5}}," from Cursed Enemies "}c["10% chance to Blind Enemies on Hit with Attacks 25% more Damage with Bleeding"]={{[1]={flags=0,keywordFlags=65536,name="Damage",type="BASE",value=10}}," to Blind Enemies on Hit 25% more with Bleeding "}c["45% increased Skill Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="Duration",type="INC",value=45}},nil}c["13% reduced Mine Laying Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=-13}},nil}c["Your Maximum Resistances are 78%"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="OVERRIDE",value=78},[2]={flags=0,keywordFlags=0,name="ColdResistMax",type="OVERRIDE",value=78},[3]={flags=0,keywordFlags=0,name="LightningResistMax",type="OVERRIDE",value=78},[4]={flags=0,keywordFlags=0,name="ChaosResistMax",type="OVERRIDE",value=78}},nil}c["+50 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=50}},nil}c["5% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=5}},nil}c["15% chance for your Flasks to not consume Charges"]={{}," for your Flasks to not consume Charges "}c["1 Added Passive Skill is Spiked Concoction"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Spiked Concoction"}},nil}c["30% increased Damage with Hits against Enemies that are on Low Life"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=30}},nil}c["1 Added Passive Skill is Stoic Focus"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Stoic Focus"}},nil}c["Commissioned 160000 coins to commemorate Cadiro Passives in radius are Conquered by the Eternal Empire"]={nil,"Commissioned 160000 coins to commemorate Cadiro Passives in radius are Conquered by the Eternal Empire "}c["1 Added Passive Skill is Sublime Sensation"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Sublime Sensation"}},nil}c["24% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=24}},nil}c["Recover 50 Life when you Block"]={nil,"Recover 50 Life when you Block "}c["1 Added Passive Skill is Thaumophage"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Thaumophage"}},nil}c["1 Added Passive Skill is Touch of Cruelty"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Touch of Cruelty"}},nil}c["1 Added Passive Skill is Unholy Grace"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Unholy Grace"}},nil}c["1 Added Passive Skill is Vast Power"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Vast Power"}},nil}c["+20 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=20},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=20}},nil}c["350% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=350}},nil}c["Attack Skills deal 10% increased Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["1 Added Passive Skill is Vicious Bite"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Vicious Bite"}},nil}c["1 Added Passive Skill is Vicious Guard"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Vicious Guard"}},nil}c["Area Skills have 10% chance to Knock Enemies Back on Hit"]={nil,"Area Skills have 10% chance to Knock Enemies Back on Hit "}c["Dispels Elemental Ailments on Rampage"]={nil,"Dispels Elemental Ailments on Rampage "}c["+40% to Critical Strike Multiplier if you have Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=40}},nil}c["25% increased Accuracy Rating with Axes"]={{[1]={flags=65540,keywordFlags=0,name="Accuracy",type="INC",value=25}},nil}c["Remove a Curse when you use a Mana Flask"]={nil,"Remove a Curse when you use a Mana Flask "}c["Adds 14 to 16 Physical Damage to Attacks and Spells per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,keywordFlags=196608,name="PhysicalMin",type="BASE",value=14},[2]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,keywordFlags=196608,name="PhysicalMax",type="BASE",value=16}},nil}c["6% increased maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=6}},nil}c["Passives granting Lightning Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Lightning Resistance or all Elemental Resistances in Radius "}c["You and nearby allies have 6% increased Attack, Cast and Movement Speed if you've Warcried Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=6}}},[2]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=6}}}},nil}c["15% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-15}},nil}c["8% increased Attack Speed with Axes"]={{[1]={flags=65541,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["1 Added Passive Skill is Surefooted Striker"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Surefooted Striker"}},nil}c["200% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=200}},nil}c["You count as Dual Wielding while you are Unencumbered"]={nil,"You count as Dual Wielding while you are Unencumbered "}c["Non-Aura Curses you inflict are not removed from Dying Enemies Enemies near Corpses affected by your Curses are Blinded"]={nil,"Non-Aura Curses you inflict are not removed from Dying Enemies Enemies near Corpses affected by your Curses are Blinded "}c["All Attack Damage Chills when you Stun"]={nil,"All Attack Damage Chills when you Stun "}c["+10% to Melee Critical Strike Multiplier"]={{[1]={flags=256,keywordFlags=0,name="CritMultiplier",type="BASE",value=10}},nil}c["Minions have 10% increased Area of Effect if you used a Minion Skill Recently"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}}}," if you used a Minion Skill Recently "}c["Skills Chain +1 times"]={{[1]={flags=0,keywordFlags=0,name="ChainCountMax",type="BASE",value=1}},nil}c["Enemies Poisoned by you cannot Regenerate Life"]={nil,"Enemies Poisoned by you cannot Regenerate Life "}c["If you've Cast a Spell Recently, you"]={nil,"If you've Cast a Spell Recently, you "}c["When you create a Banner, it gains 40% of the Stages of your placed Banner"]={nil,"When you create a Banner, it gains 40% of the Stages of your placed Banner "}c["Bathed in the blood of 8000 sacrificed in the name of Doryani"]={nil,"Bathed in the blood of 8000 sacrificed in the name of Doryani "}c["1 Added Passive Skill is Hit and Run"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Hit and Run"}},nil}c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit"]={nil,"Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit "}c["5% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=167772165,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["Recover 1% of Maximum Life when you Ignite an Enemy 100% increased Melee Physical Damage against Ignited Enemies"]={nil,"Recover 1% of Maximum Life when you Ignite an Enemy 100% increased Melee Physical Damage against Ignited Enemies "}c["35% chance to Avoid Elemental Ailments per Summoned Golem 25% increased Effect of Buffs granted by your Golems per Summoned Golem +1 to maximum number of Golems"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=35},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=35},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=35}}," per Summoned 25% increased Effect of Buffs granted by your Golems per Summoned Golem +1 to maximum number of Golems "}c["1 Added Passive Skill is Circling Oblivion"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Circling Oblivion"}},nil}c["Minions have 30% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=30}}}},nil}c["20% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=20}},nil}c["30% increased Damage with Axes"]={{[1]={flags=65540,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["10% increased Movement Speed while at maximum Power Charges"]={{[1]={[1]={stat="PowerCharges",thresholdStat="PowerChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["180% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=180}},nil}c["1% increased Fire Damage per 20 Strength"]={{[1]={[1]={div=20,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="FireDamage",type="INC",value=1}},nil}c["40% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=40}},nil}c["You are Shocked during Flask effect"]={nil,"You are Shocked during Flask effect "}c["14% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=14}},nil}c["Purity of Fire has 30% increased Aura Effect"]={{[1]={[1]={skillName="Purity of Fire",type="SkillName"},flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=30}},nil}c["+75% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=75}},nil}c["15% increased Effect of Chill"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=15}},nil}c["20% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-20}},nil}c["+24 Mana gained when you Block 20% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=24}}," gained when you Block 20% reduced Movement Speed "}c["6% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=6}},nil}c["+30 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=30}},nil}c["40% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["120% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=120}},nil}c["40% increased Damage while Leeching Energy Shield"]={{[1]={[1]={type="Condition",var="LeechingEnergyShield"},flags=0,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["Minions have +0% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=0}}}},nil}c["+9% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=9}},nil}c["1 Added Passive Skill is Disorienting Wounds"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Disorienting Wounds"}},nil}c["20% increased Cold Damage per 1% Cold Resistance above 75%"]={{[1]={[1]={div=1,stat="ColdResistOver75",type="PerStat"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=20}},nil}c["Enemies Cannot Leech Life From You"]={nil,"Enemies Cannot Leech Life From You "}c["1 Added Passive Skill is Numbing Elixir"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Numbing Elixir"}},nil}c["5% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,keywordFlags=0,name="AuraEffect",type="INC",value=5}},nil}c["Adds 5 to 8 Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}},nil}c["10% increased Spell Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},[2]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="FireDegen",type="BASE",value=200}},nil}c["+24 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=24}},nil}c["1 Added Passive Skill is Hibernator"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Hibernator"}},nil}c["20% increased Golem Damage per Summoned Golem"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," per Summoned Golem "}c["5% increased Movement Speed if you've thrown a Trap or Mine Recently"]={{[1]={flags=0,keywordFlags=4096,name="MovementSpeed",type="INC",value=5}}," if you've thrown a or Mine Recently "}c["20% increased Freeze Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=20}},nil}c["Each Totem applies 1% increased Damage taken to Enemies near it"]={nil,"Each Totem applies 1% increased Damage taken to Enemies near it "}c["Attacks Maim on Hit against Bleeding Enemies"]={nil,"Attacks Maim on Hit against Bleeding Enemies "}c["Immune to Elemental Ailments during any Flask Effect"]={nil,"Immune to Elemental Ailments during any Flask Effect "}c["14% increased Damage with Two Handed Weapons"]={{[1]={flags=268435460,keywordFlags=0,name="Damage",type="INC",value=14}},nil}c["Socketed Gems are Supported by level 1 Cold Penetration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=1,skillId="SupportColdPenetration"}}},nil}c["Minions deal 60% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=60}}}},nil}c["Minions deal 50% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=50}}}},nil}c["of their maximum Life as Chaos Damage."]={nil,"of their maximum Life as Chaos Damage. "}c["Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill"]={nil,"Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill "}c["400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},[2]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="FireDegen",type="BASE",value=400}},nil}c["5% increased Area of Effect per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=5}},nil}c["Gain 20% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=20}},nil}c["100% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=100}},nil}c["+20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield"]={{[1]={[1]={div=5,stat="EnergyShieldOnWeapon 2",type="PerStat"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=20}},nil}c["7% Global chance to Blind Enemies on hit +1 Mana gained on Kill per Level"]={nil,"7% Global chance to Blind Enemies on hit +1 Mana gained on Kill per Level "}c["10% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=10},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=10},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=10}},nil}c["60% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=60}},nil}c["40% increased Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=40}},nil}c["25% chance to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance"]={{}," to gain a Challenger Charge when you Hit a Rare or Unique Enemy while in Blood Stance "}c["60% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=60}},nil}c["6% increased Attack Speed with Daggers"]={{[1]={flags=524293,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["30% increased Critical Strike Chance with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="CritChance",type="INC",value=30}},nil}c["25% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ChaosDamage",type="INC",value=25}},nil}c["Adds 46 to 128 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=46},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=128}},nil}c["Traps cannot be Damaged for 5 seconds after being Thrown"]={nil,"Traps cannot be Damaged for 5 seconds after being Thrown "}c["26% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=26}},nil}c["Right ring slot: Projectiles from Spells cannot Fork"]={nil,"Projectiles from Spells cannot Fork "}c["Gain a Power Charge when you use a Vaal Skill 10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently"]={nil,"Gain a Power Charge when you use a Vaal Skill 10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently "}c["Adds 85 to 160 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=85},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=160}},nil}c["50% chance to gain Elusive on Critical Strike 15% increased Attack and Cast Speed while Elusive 8% reduced Damage taken while Elusive"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="Speed",type="BASE",value=50}}," to gain Elusive 15% increased while Elusive 8% reduced Damage taken while Elusive "}c["Summoned Skeletons take 23% of their Maximum Life per second as Fire Damage"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={div=1,stat="Life",type="PerStat"},flags=0,keywordFlags=0,name="FireDegen",type="BASE",value=0.23}}}},nil}c["20% chance when Placing Mines to Place an additional Mine"]={{}," when Placing s to Place an additional Mine "}c["Raised Zombies have +2000 to maximum Life"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="BASE",value=2000}}}},nil}c["Poisons you inflict deal Damage 10% faster"]={{[1]={flags=0,keywordFlags=0,name="PoisonFaster",type="INC",value=10}},nil}c["25% increased Zombie Size"]={{}," Size "}c["Enemies killed by Zombies explode dealing 20% of their Maximum Life as Fire Damage Zombies deal 100% increased Physical Damage"]={nil,"Enemies killed by Zombies explode dealing 20% of their Maximum Life as Fire Damage Zombies deal 100% increased Physical Damage "}c["Staff Attacks deal 12% increased Damage with Hits and Ailments"]={{[1]={flags=2097152,keywordFlags=786432,name="Damage",type="INC",value=12}},nil}c["You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen"]={nil,"You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen "}c["20% increased Lightning Damage per 1% Lightning Resistance above 75%"]={{[1]={[1]={div=1,stat="LightningResistOver75",type="PerStat"},flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=20}},nil}c["100% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=100}},nil}c["18% increased Cold Damage per 1% Cold Resistance above 75%"]={{[1]={[1]={div=1,stat="ColdResistOver75",type="PerStat"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=18}},nil}c["5% reduced Damage taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-5}},nil}c["8% increased Attack Speed with Staves"]={{[1]={flags=2097157,keywordFlags=0,name="Speed",type="INC",value=8}},nil}c["15% chance of Projectiles Piercing Projectiles Pierce an additional Target"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=15}}," of Piercing Projectiles Pierce an additional Target "}c["+35% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=35}},nil}c["10% increased Effect of your Curses if you've spent 200 total Mana Recently Remove a Curse when you use a Mana Flask"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=10}}," if you've spent 200 total Mana Recently Remove a Curse when you use a Mana Flask "}c["60% reduced Mana Cost of Totem Skills that cast an Aura Corrupted"]={{[1]={flags=0,keywordFlags=16384,name="ManaCost",type="INC",value=-60}}," Skills that cast an Aura Corrupted "}c["Adds 40 to 70 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=40},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=70}},nil}c["80% increased Damage with Hits and Ailments against Hindered Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Hindered"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=80}},nil}c["70% increased Damage with Hits and Ailments against Hindered Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Hindered"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=70}},nil}c["50% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=50}},nil}c["35% chance to Avoid Elemental Ailments per Summoned Golem"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=35},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=35},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=35}}," per Summoned "}c["+30% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=30}},nil}c["Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed +2 to Maximum number of Raised Zombies"]={nil,"Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed +2 to Maximum number of Raised Zombies "}c["Your Cold Damage can Ignite but not Freeze or Chill"]={{[1]={flags=0,keywordFlags=0,name="ColdCanIgnite",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="ColdCannotFreeze",type="FLAG",value=true},[3]={flags=0,keywordFlags=0,name="ColdCannotChill",type="FLAG",value=true}},nil}c["10% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,keywordFlags=512,name="Damage",type="INC",value=10}},nil}c["Enemies you Shock have 20% reduced Movement Speed"]={nil,"Enemies you Shock have 20% reduced Movement Speed "}c["+10% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=10}},nil}c["25% reduced Mana Reservation of Herald Skills"]={{[1]={[1]={skillType=63,type="SkillType"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-25}},nil}c["15% chance to gain a Frenzy Charge when you Stun an Enemy"]={{}," to gain aCharge when you Stun an Enemy "}c["4% increased Attack Speed with Wands"]={{[1]={flags=8388613,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Grants Perfect Agony during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Perfect Agony"}},nil}c["Minions have 40% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=40}}}},nil}c["210% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=210}},nil}c["+2 to Level of Socketed Minion Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="minion",value=2}}},nil}c["Adds 30 to 50 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=50}},nil}c["+600 Strength and Intelligence Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="BASE",value=600},[2]={flags=0,keywordFlags=0,name="IntRequirement",type="BASE",value=600}},nil}c["Adds 53 to 76 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=53},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=76}},nil}c["+1 to Melee range with Axes"]={{[1]={flags=65540,keywordFlags=0,name="MeleeWeaponRange",type="BASE",value=1}},nil}c["3% more Damage for each Endurance Charge lost recently, up to 15%"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=3}}," for each Endurance Charge lost recently, up to 15% "}c["Adds 36 to 360 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=36},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=360}},nil}c["Chaos Damage is taken from Mana before Life"]={nil,"Chaos Damage is taken from Mana before Life "}c["You gain Onslaught for 2 seconds on Critical Strike"]={nil,"You gain Onslaught for 2 seconds on Critical Strike "}c["13% increased Area of Effect while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=13}},nil}c["You gain Onslaught for 2 seconds on Critical Strike You gain Onslaught for 4 seconds on Critical Strike"]={nil,"You gain Onslaught for 2 seconds on Critical Strike You gain Onslaught for 4 seconds on Critical Strike "}c["+12% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=12}},nil}c["Lightning Spells have 15% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=2,keywordFlags=64,name="PhysicalDamageConvertToLightning",type="BASE",value=15}},nil}c["Adds 80 to 180 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=80},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=180}},nil}c["+1 to Minimum Endurance Charges"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesMin",type="BASE",value=1}},nil}c["50% Chance to avoid being Stunned during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=50}},nil}c["Adds 10 to 20 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=20}},nil}c["Knocks Back Enemies if you get a Critical Strike with a Bow"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=131072,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=100}},nil}c["Adds 5 to 25 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=25}},nil}c["Adds 98 to 121 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=98},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=121}},nil}c["+18% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=18}},nil}c["Adds 80 to 375 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=80},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=375}},nil}c["1% of maximum Mana gained on Kill Removes 1% of maximum Life on Kill"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}}," gained on Kill Removes 1% of maximum Life on Kill "}c["20% increased Elemental Damage if you've Ignited an Enemy Recently"]={{[1]={[1]={type="Condition",var="IgnitedEnemyRecently"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=20}},nil}c["+2 to maximum number of Skeletons"]={{[1]={flags=0,keywordFlags=0,name="ActiveSkeletonLimit",type="BASE",value=2}},nil}c["15% reduced Skeleton Duration"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=-15}},nil}c["Reflects 50 Cold Damage to Melee Attackers +5% Chance to Block"]={nil,"Reflects 50 Cold Damage to Melee Attackers +5% Chance to Block "}c["+100% to Cold Resistance when Socketed with a Green Gem +100% to Lightning Resistance when Socketed with a Blue Gem"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=100}}," when Socketed with a Green Gem +100% to Lightning Resistance when Socketed with a Blue Gem "}c["Creates Consecrated Ground on Critical Strike"]={nil,"Creates Consecrated Ground on Critical Strike "}c["+2 to Level of Socketed Fire Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="fire",value=2}}},nil}c["Gain Phasing for 4 seconds on Kill"]={nil,"Gain Phasing for 4 seconds on Kill "}c["Inflicts a random level 20 Curse on you when your Totems die"]={nil,"Inflicts a random level 20 Curse on you when your Totems die "}c["+100 to Evasion Rating and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EvasionAndEnergyShield",type="BASE",value=100}},nil}c["15% reduced Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=-15}},nil}c["2% of Life Regenerated per Second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["Skills used by Mines have 6% increased Area of Effect"]={{[1]={flags=0,keywordFlags=8192,name="AreaOfEffect",type="INC",value=6}},nil}c["Gain Igniting Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="IgnitingConflux"},flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=100},[2]={[1]={type="Condition",var="IgnitingConflux"},flags=0,keywordFlags=0,name="PhysicalCanIgnite",type="FLAG",value=true},[3]={[1]={type="Condition",var="IgnitingConflux"},flags=0,keywordFlags=0,name="LightningCanIgnite",type="FLAG",value=true},[4]={[1]={type="Condition",var="IgnitingConflux"},flags=0,keywordFlags=0,name="ColdCanIgnite",type="FLAG",value=true},[5]={[1]={type="Condition",var="IgnitingConflux"},flags=0,keywordFlags=0,name="ChaosCanIgnite",type="FLAG",value=true}},nil}c["Arrow Dancing"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Arrow Dancing"}},nil}c["25% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["+26% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=26}},nil}c["Enemies you Kill that are affected by Elemental Ailments grant 100% increased Flask Charges"]={nil,"Enemies you Kill that are affected by Elemental Ailments grant 100% increased Flask Charges "}c["+100% to Lightning Resistance when Socketed with a Blue Gem"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=100}}," when Socketed with a Blue Gem "}c["20% increased Physical Damage with Bows"]={{[1]={flags=131076,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["60% increased Trap Trigger Area of Effect"]={{[1]={flags=0,keywordFlags=0,name="TrapTriggerAreaOfEffect",type="INC",value=60}},nil}c["50% of Physical Damage from Hits with this Weapon is Converted to a random Element"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=50}}," from Hits is Converted to a random Element "}c["Your Critical Strikes do not deal extra Damage during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="NoCritMultiplier",type="FLAG",value=true}},nil}c["If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1"]={nil,"If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 "}c["0% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=0}},nil}c["22% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=22}},nil}c["Life Recovery from Flasks also applies to Energy Shield during Flask Effect"]={nil,"Life Recovery from Flasks also applies to Energy Shield during Flask Effect "}c["Removed life is regenerated as Energy Shield over 2 seconds"]={nil,"Removed life is regenerated as Energy Shield over 2 seconds "}c["20% of Physical Damage taken as Cold Damage during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsCold",type="BASE",value=20}},nil}c["Adds 3 to 7 Fire Spell Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=3},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=7}},nil}c["Gain 15% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=15}},nil}c["6% increased Attack Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["Counts as Dual Wielding"]={{[1]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="countsAsDualWielding",value=true}}},nil}c["+17 to Strength and Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=17},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=17}},nil}c["50% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=50}},nil}c["Nearby Allies Intimidate Enemies for 4 seconds on Hit Nearby Allies Unnerve Enemies for 4 seconds on Hit"]={nil,"Nearby Allies Intimidate Enemies for 4 seconds on Hit Nearby Allies Unnerve Enemies for 4 seconds on Hit "}c["+45% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=45}},nil}c["80% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=80}},nil}c["Gain an Endurance Charge when you take a Critical Strike 2% of Life Regenerated per Second while on Low Life"]={nil,"Gain an Endurance Charge when you take a Critical Strike 2% of Life Regenerated per Second while on Low Life "}c["Golems have 18% increased Attack and Cast Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Speed",type="INC",value=18}}}},nil}c["26% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=26}},nil}c["Life Leeched per Second is doubled"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="MORE",value=100}},nil}c["50% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike "}c["1 Added Passive Skill is Prismatic Dance"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Prismatic Dance"}},nil}c["Golems Summoned in the past 8 seconds deal 45% increased Damage"]={nil,"Golems Summoned in the past 8 seconds deal 45% increased Damage "}c["You take 20% reduced Extra Damage from Critical Strikes 30% increased Armour 20% reduced Effect of Curses on you"]={nil,"You take 20% reduced Extra Damage from Critical Strikes 30% increased Armour 20% reduced Effect of Curses on you "}c["Golems have 22% increased Maximum Life"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=22}}}},nil}c["Your Golems are aggressive Primordial"]={nil,"Your Golems are aggressive Primordial "}c["30% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=30}},nil}c["10% increased Accuracy Rating with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["Bow Skills have 20% increased Skill Effect Duration"]={nil,"Bow Skills have 20% increased Skill Effect Duration "}c["1 Added Passive Skill is Quick and Deadly"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Quick and Deadly"}},nil}c["If you've Attacked Recently, you"]={nil,"If you've Attacked Recently, you "}c["20% increased Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=20}},nil}c["Socketed Gems are Supported by level 15 Concentrated Effect"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=15,skillId="SupportConcentratedEffect"}}},nil}c["8% increased Area of Effect if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=8}},nil}c["3% chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=3}},nil}c["Passives granting Fire Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Fire Resistance or all Elemental Resistances in Radius "}c["Each Summoned Phantasm grants you Phantasmal Might"]={nil,"Each Summoned Phantasm grants you Phantasmal Might "}c["50% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToLightning",type="BASE",value=50}},nil}c["Attacks Cause Bleeding when Hitting Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["20% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageConvertToCold",type="BASE",value=20}},nil}c["Totems cannot be Stunned"]={nil,"Totems cannot be Stunned "}c["+36% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=36}},nil}c["Bleeding you inflict deals Damage 10% faster"]={{[1]={flags=0,keywordFlags=0,name="BleedFaster",type="INC",value=10}},nil}c["40% increased Critical Strike Chance against Taunted Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Taunted"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=40}},nil}c["10% increased Skeleton Cast speed"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=10}}}},nil}c["Gain 10% of Wand Physical Damage as Extra Fire Damage"]={{[1]={flags=8388612,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=10}},nil}c["1.5% of Fire Damage Leeched as Life while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,keywordFlags=0,name="FireDamageLifeLeech",type="BASE",value=1.5}},nil}c["15% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=15}},nil}c["20% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=301989892,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["Can have up to 1 additional Remote Mine placed at a time"]={{[1]={flags=0,keywordFlags=0,name="ActiveMineLimit",type="BASE",value=1}},nil}c["25% increased Weapon Critical Strike Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8192,keywordFlags=0,name="CritChance",type="INC",value=25}},nil}c["15% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=15}},nil}c["+60 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=60}},nil}c["+1 maximum Energy Shield per 5 Strength"]={{[1]={[1]={div=5,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}},nil}c["+10% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=10}},nil}c["350% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=350}},nil}c["1 Added Passive Skill is Fire Attunement"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Fire Attunement"}},nil}c["Adds 29 to 39 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=29},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=39}},nil}c["+10% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=10}},nil}c["Immune to Ignite while affected by Purity of Fire"]={nil,"Immune to Ignite while affected by Purity of Fire "}c["Attack Projectiles Return to you from final Target"]={nil,"Attack Projectiles Return to you from final Target "}c["6% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=6}},nil}c["12% increased Damage with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Unaffected by Frostbite while affected by Purity of Ice Immune to Shock while affected by Purity of Lightning"]={nil,"Unaffected by Frostbite while affected by Purity of Ice Immune to Shock while affected by Purity of Lightning "}c["+17 to Strength and Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=17},[2]={flags=0,keywordFlags=0,name="Int",type="BASE",value=17}},nil}c["Unaffected by Shocked Ground while affected by Purity of Lightning 1.5% of Damage leeched as Life while affected by Vitality"]={nil,"Unaffected by Shocked Ground while affected by Purity of Lightning 1.5% of Damage leeched as Life while affected by Vitality "}c["+65 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=65}},nil}c["Modifiers to Claw Attack Speed also apply to Unarmed Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="ClawAttackSpeedAppliesToUnarmed",type="FLAG",value=true}},nil}c["You take 40% reduced Extra Damage from Critical Strikes while affected by Determination"]={nil,"You take 40% reduced Extra Damage from Critical Strikes while affected by Determination "}c["Damage Penetrates 15% Lightning Resistance while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=15}},nil}c["40% chance to Avoid Blind"]={{}," to Avoid Blind "}c["50% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=50}},nil}c["15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy"]={{}," to gain aCharge when your is triggered by an Enemy "}c["25% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=25}},nil}c["With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons "}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand"]={{}," to gain aCharge on Kill 25% chance to gain an Endurance Charge on Kill "}c["1 Added Passive Skill is Fan of Blades"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Fan of Blades"}},nil}c["Immune to Elemental Ailments while Phasing"]={nil,"Immune to Elemental Ailments while Phasing "}c["Minions have +8% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=8}}}},nil}c["+190 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=190}},nil}c["Recover 60 Life when you Ignite an Enemy"]={nil,"Recover 60 Life when you Ignite an Enemy "}c["+10 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=10},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=10},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=10}},nil}c["24% increased Damage with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=24}},nil}c["Chill Enemy for 1 second when Hit Blind Chilled Enemies on Hit"]={nil,"Chill Enemy for 1 second when Hit Blind Chilled Enemies on Hit "}c["20% of Overkill Damage is Leeched as Life"]={{[1]={flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=20}}," Overkill "}c["Minions have 3% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=3}}}},nil}c["30% increased Area of Effect during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=30}},nil}c["Adds 13 to 31 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=31}},nil}c["20% increased Brand Attachment range"]={{}," Brand Attachment range "}c["4% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=4}},nil}c["and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage If you've Cast a Spell Recently, you\nand nearby Allies have +10% Chance to Block Spell Damage"]={nil,"and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage If you've Cast a Spell Recently, you\nand nearby Allies have +10% Chance to Block Spell Damage "}c["13% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=13}},nil}c["130% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=130}},nil}c["Adds 15 to 25 Fire Damage against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=262144,name="FireMin",type="BASE",value=15},[2]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=262144,name="FireMax",type="BASE",value=25}},nil}c["Herald of Ice has 100% increased Buff Effect"]={{[1]={[1]={skillName="Herald of Ice",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=100}},nil}c["Adds 6 to 13 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=13}},nil}c["15 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=15}},nil}c["With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage to surrounding targets"]={nil,"With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage to surrounding targets "}c["Minions deal 10% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=10}}}},nil}c["30% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-30}},nil}c["Cannot be Stunned while Leeching"]={nil,"Cannot be Stunned while Leeching "}c["20% increased Attack Speed with Off Hand"]={{[1]={[1]={type="Condition",var="OffHandAttack"},flags=1,keywordFlags=0,name="Speed",type="INC",value=20}},nil}c["15% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["Golems have 100% increased Movement Speed"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=100}}}},nil}c["15% increased Maximum total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="INC",value=15}},nil}c["3% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=3}},nil}c["100% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=100}},nil}c["Damage from your Critical Strikes cannot be Reflected 25% more Damage while there is at most one Rare or Unique Enemy nearby 10% reduced Damage taken while there are at least two Rare or Unique Enemies nearby"]={nil,"Damage from your Critical Strikes cannot be Reflected 25% more Damage while there is at most one Rare or Unique Enemy nearby 10% reduced Damage taken while there are at least two Rare or Unique Enemies nearby "}c["Can Allocate Passives from the Witch's starting point"]={{},nil}c["9% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=9}},nil}c["Skills used by Traps have 20% increased Area of Effect"]={{[1]={flags=0,keywordFlags=4096,name="AreaOfEffect",type="INC",value=20}},nil}c["Your Lightning Damage can Freeze but not Shock"]={{[1]={flags=0,keywordFlags=0,name="LightningCanFreeze",type="FLAG",value=true},[2]={flags=0,keywordFlags=0,name="LightningCannotShock",type="FLAG",value=true}},nil}c["120% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=120}},nil}c["16% increased Damage with Claws"]={{[1]={flags=262148,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 50% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 50% increased angle "}c["With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy "}c["With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy "}c["Historic"]={nil,"Historic "}c["do not have Adrenaline Recover 25% of Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"do not have Adrenaline Recover 25% of Life when you gain Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["12% increased Area Damage"]={{[1]={flags=512,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["With at least 40 Intelligence in Radius, 10% of Damage taken gained as Mana over 4 seconds when Hit during Rallying Cry for you and Allies"]={nil,"With at least 40 Intelligence in Radius, 10% of Damage taken gained as Mana over 4 seconds when Hit during Rallying Cry for you and Allies "}c["Flasks gain 3 Charges every 3 seconds"]={nil,"Flasks gain 3 Charges every 3 seconds "}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits. "}c["10% chance to Dodge Attacks while affected by Grace"]={{[1]={[1]={type="Condition",var="AffectedByGrace"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=10}},nil}c["Timeless Jewel League: Legion"]={nil,"Timeless Jewel League: Legion "}c["With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds."]={nil,"With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds. "}c["Adds 70 to 350 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=70},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=350}},nil}c["40% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["With at least 40 Dexterity in Radius, Barrage fires an additional 6 projectiles simultaneously on the first and final attacks"]={nil,"With at least 40 Dexterity in Radius, Barrage fires an additional 6 projectiles simultaneously on the first and final attacks "}c["15% increased Physical Damage with Ranged Weapons"]={{[1]={flags=67108868,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["Lose 15 Life for each Enemy hit by your Spells"]={nil,"Lose 15 Life for each Enemy hit by your Spells "}c["With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill "}c["Recharge began Recently 50% less Energy Shield Regeneration Rate"]={nil,"Recharge began Recently 50% less Energy Shield Regeneration Rate "}c["With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges"]={nil,"With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges "}c["Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed 14% increased Brand Attachment range"]={nil,"Enemies take 10% increased Damage for each of your Brands Attached to them Brand Recall has 30% increased Cooldown Recovery Speed 14% increased Brand Attachment range "}c["5% chance to Dodge Attack Hits while Channelling"]={{[1]={[1]={type="Condition",var="Channelling"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=5}},nil}c["8% increased Effect of non-Damaging Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=8},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=8},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffech",type="INC",value=8}},nil}c["Adds 29 to 39 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=29},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=39}},nil}c["Minions deal 1% increased Damage per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=1}}}},nil}c["1 Added Passive Skill is Bloodscent"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Bloodscent"}},nil}c["10% increased Damage Taken while Energy Shield is Full Corrupted"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=10}}," while Energy Shield is Full Corrupted "}c["50% chance to gain an additional Vaal Soul per Enemy Shattered"]={{}," to gain an additional Soul per Enemy Shattered "}c["You can inflict up to 300 Ignites on an Enemy"]={{[1]={flags=0,keywordFlags=0,name="IgniteCanStack",type="FLAG",value=true}},nil}c["Life Regeneration is applied to Energy Shield instead"]={{[1]={flags=0,keywordFlags=0,name="ZealotsOath",type="FLAG",value=true}},nil}c["+28 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=28}},nil}c["Spectres have 100% increased maximum Life"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=100}}}},nil}c["10% chance to gain Phasing for 4 seconds on Kill 15% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,keywordFlags=65536,name="Damage",type="BASE",value=10}}," to gain Phasing for 4 seconds on Kill 15% increased "}c["You Regenerate 0.5% of Mana per second per Totem Skills that would Summon a Totem Summon two Totems instead You and your Totems Regenerate 1% of Life per second per Totem"]={nil,"You Regenerate 0.5% of Mana per second per Totem Skills that would Summon a Totem Summon two Totems instead You and your Totems Regenerate 1% of Life per second per Totem "}c["7% increased Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=7},[2]={flags=0,keywordFlags=0,name="Dex",type="INC",value=7},[3]={flags=0,keywordFlags=0,name="Int",type="INC",value=7}},nil}c["and nearby Allies cannot be Stunned"]={nil,"and nearby Allies cannot be Stunned "}c["50% reduced maximum number of Raised Zombies"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="INC",value=-50}},nil}c["20% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=20}},nil}c["8% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=8}},nil}c["2% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=2}},nil}c["8% increased effect of Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskEffect",type="INC",value=8}},nil}c["100% increased Accuracy Rating when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=100}},nil}c["Grants Level 20 Summon Doedre's Effigy Skill Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned"]={nil,nil}c["+3% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=3}},nil}c["10% increased Impale Effect 10% chance to Impale Enemies on Hit with Axes or Swords"]={{[1]={[1]={modFlags=4259840,type="ModFlagOr"},flags=4,keywordFlags=0,name="FlaskEffect",type="INC",value=10}}," Impale 10% chance to Impale Enemies on Hit "}c["20% increased Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="INC",value=20}},nil}c["1 Added Passive Skill is Pressure Points"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Pressure Points"}},nil}c["15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy"]={{}," to gain a Power Charge when your is Detonated targeting an Enemy "}c["Minions Regenerate 1.5% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.5}}}},nil}c["Adds 10 to 15 Chaos Damage for each Spider's Web on the Enemy"]={{[1]={[1]={actor="enemy",type="Multiplier",var="Spider's WebStack"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=10},[2]={[1]={actor="enemy",type="Multiplier",var="Spider's WebStack"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=15}},nil}c["12% increased Damage with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["10% reduced Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=-10}},nil}c["Gain 20% of Wand Physical Damage as Extra Lightning Damage"]={{[1]={flags=8388612,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=20}},nil}c["100% increased Damage with Ignites inflicted on Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=4194304,name="Damage",type="INC",value=100}},nil}c["Adds 60 to 140 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=60},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=140}},nil}c["Minion Instability"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Minion Instability"}},nil}c["Sword Attacks deal 30% increased Damage with Ailments"]={{[1]={flags=4196352,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["1% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=1}},nil}c["Purity of Fire has 30% reduced Mana Reservation"]={{[1]={[1]={skillName="Purity of Fire",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-30}},nil}c["+20% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=20}},nil}c["With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage"]={nil,"With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage "}c["Adds 260 to 285 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=260},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=285}},nil}c["10% chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=10}},nil}c["+15% to Attack Critical Strike Multiplier while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}}," Attack "}c["30% chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=30}},nil}c["Adds 5 to 11 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=11}},nil}c["Dispels Elemental Ailments on Rampage Gain Immunity to Physical Damage for 1.5 seconds on Rampage"]={nil,"Dispels Elemental Ailments on Rampage Gain Immunity to Physical Damage for 1.5 seconds on Rampage "}c["50% more Damage Over Time with Herald Skills Minions from Herald Skills deal 25% more Damage Your Aura Skills are Disabled"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="MORE",value=50}}," with Herald Skills Minions from Herald Skills deal 25% more Damage Your Aura Skills are Disabled "}c["20% reduced Reflected Physical Damage taken Enemies have -5% to Total Physical Damage Reduction against your Hits"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-20}}," Reflected Enemies have -5% to Total Physical Damage Reduction against your Hits "}c["Critical Strikes do not inherently apply non-Damaging Ailments Inflict non-Damaging Ailments as though dealing 200% more Damage"]={nil,"Critical Strikes do not inherently apply non-Damaging Ailments Inflict non-Damaging Ailments as though dealing 200% more Damage "}c["20% of Overkill Damage is Leeched as Life Cannot be Stunned while Leeching You are Immune to Bleeding while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},[2]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=20}}," Overkill Cannot be Stunned You are Immune to Bleeding "}c["1% increased Attack Speed per 10 Dexterity"]={{[1]={[1]={div=10,stat="Dex",type="PerStat"},flags=1,keywordFlags=0,name="Speed",type="INC",value=1}},nil}c["175% increased Critical Strike Chance for Spells if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=2,keywordFlags=0,name="CritChance",type="INC",value=175}},nil}c["+50% to Critical Strike Multiplier for Spells if you haven't Killed Recently"]={{[1]={[1]={neg=true,type="Condition",var="KilledRecently"},flags=2,keywordFlags=0,name="CritMultiplier",type="BASE",value=50}},nil}c["+13 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=13}},nil}c["5% chance to create Shocked Ground when Hit"]={{}," to create Shocked Ground when Hit "}c["50% chance to cause Bleeding on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=50}},nil}c["do not have Adrenaline"]={nil,"do not have Adrenaline "}c["220% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=220}},nil}c["0.2% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.2}},nil}c["Has no Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="NoAttributeRequirements",type="FLAG",value=true}},nil}c["Melee Critical Strikes have 25% chance to cause Bleeding"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=25}},nil}c["+5 Mana gained on Kill"]={{[1]={flags=0,keywordFlags=0,name="ManaOnKill",type="BASE",value=5}},nil}c["Every second, gain a Ghost Shroud, up to a maximum of 3"]={nil,"Every second, gain a Ghost Shroud, up to a maximum of 3 "}c["15% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike "}c["Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=10}},nil}c["Sacrifice 5% of Life to gain that much Energy Shield when you Cast a Spell"]={nil,"Sacrifice 5% of Life to gain that much Energy Shield when you Cast a Spell "}c["Adds 145 to 230 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=145},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=230}},nil}c["23% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=23}},nil}c["16% increased Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="INC",value=16}},nil}c["50% chance for Attacks to Maim on Hit against Poisoned Enemies +0.1% to Critical Strike Chance per Poison affecting Enemy, up to +2.0% 5% increased Poison Duration for each Poison you have inflicted Recently"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Poisoned"},[2]={actor="enemy",limit=2,limitTotal=true,type="Multiplier",var="PoisonStack"},flags=1,keywordFlags=262144,name="CritChance",type="BASE",value=50}}," to Maim on Hit +0.1% to 5% increased Poison Duration for each Poison you have inflicted Recently "}c["Grants Level 15 Blood Offering Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="BloodOffering"}}},nil}c["+20% to Critical Strike Multiplier with Mines"]={{[1]={flags=0,keywordFlags=8192,name="CritMultiplier",type="BASE",value=20}},nil}c["18% increased Damage with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="Damage",type="INC",value=18}},nil}c["Attack Skills deal 10% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["3% additional chance for Slain monsters to drop Scrolls of Wisdom"]={{}," for Slain monsters to drop Scrolls of Wisdom "}c["Adds 25 to 45 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=25},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=45}},nil}c["Adds 40 to 60 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=60}},nil}c["Axe Attacks deal 10% increased Damage with Hits and Ailments"]={{[1]={flags=65536,keywordFlags=786432,name="Damage",type="INC",value=10}},nil}c["1 Added Passive Skill is Overshock"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Overshock"}},nil}c["Gain 15% of Elemental Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=15}},nil}c["Vaal Skills deal 40% more Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=256,name="Damage",type="MORE",value=40}},nil}c["Adds 70 to 210 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=70},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=210}},nil}c["10% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=10}},nil}c["0.3% of Spell Damage Leeched as Energy Shield"]={{[1]={flags=2,keywordFlags=0,name="DamageEnergyShieldLeech",type="BASE",value=0.3}},nil}c["Trap Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,keywordFlags=4096,name="ElementalPenetration",type="BASE",value=10}},nil}c["Minions have 28% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=28}}}},nil}c["Minions have 28% increased Cast Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=28}}}},nil}c["Adds 188 to 262 Cold Damage to Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="ColdMin",type="BASE",value=188},[2]={flags=131076,keywordFlags=0,name="ColdMax",type="BASE",value=262}},nil}c["Adds 15 to 20 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=20}},nil}c["28% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=28}},nil}c["Adds 20 to 30 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=30}},nil}c["20% of Damage taken gained a Life over 4 seconds when Hit"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=20}}," gained a Life over 4 seconds when Hit "}c["10% increased Skeleton Attack Speed"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=10}}}},nil}c["Culling Strike against Burning Enemies Gain a Frenzy Charge if an Attack Ignites an Enemy"]={nil,"Culling Strike against Burning Enemies Gain a Frenzy Charge if an Attack Ignites an Enemy "}c["Adds an additional Arrow"]={{[1]={flags=1,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}},nil}c["50% increased Endurance Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="EnduranceChargesDuration",type="INC",value=50}},nil}c["100% increased Critical Strike Chance against Enemies that are affected by no Elemental Ailments"]={{[1]={[1]={actor="enemy",neg=true,type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"}},[2]={type="Condition",var="Effective"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=100}},nil}c["+15% to Critical Strike Multiplier with Mines"]={{[1]={flags=0,keywordFlags=8192,name="CritMultiplier",type="BASE",value=15}},nil}c["100% more Damage with Hits from Herald Skills"]={{[1]={flags=0,keywordFlags=262144,name="Damage",type="MORE",value=100}}," from Herald Skills "}c["Gain 100% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=100}}," Bow as Extra Damage of an Element "}c["Gain 100% of Bow Physical Damage as Extra Damage of each Element"]={{[1]={flags=131072,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=100},[2]={flags=131072,keywordFlags=0,name="PhysicalDamageGainAsCold",type="BASE",value=100},[3]={flags=131072,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=100}},nil}c["70 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=70}},nil}c["Summoned Skeletons have 10% chance to Wither Enemies for 2 seconds on Hit Summoned Skeletons have 30% of Physical Damage Converted to Chaos Damage"]={nil,"Summoned Skeletons have 10% chance to Wither Enemies for 2 seconds on Hit Summoned Skeletons have 30% of Physical Damage Converted to Chaos Damage "}c["25% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=25}},nil}c["0.5% of Attack Damage Leeched as Life per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.5}},nil}c["10% chance to double Stun Duration 28% increased Damage with Ailments from Attack Skills while wielding a Mace or Sceptre"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="EnemyStunDuration",type="BASE",value=10}}," to double 28% increased Damage "}c["32% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=32}},nil}c["8% increased Physical Damage with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["Arrows always Pierce"]={{[1]={flags=1,keywordFlags=0,name="PierceAllTargets",type="FLAG",value=true}},nil}c["20% chance to gain a Power Charge on Non-Critical Strike"]={{}," to gain a Power Charge on Non-Critical Strike "}c["118% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=118}},nil}c["Adds 30 to 41 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=41}},nil}c["Recover 0.5% of your maximum Life per Poison affecting Enemies you Kill"]={nil,"Recover 0.5% of your maximum Life per Poison affecting Enemies you Kill "}c["Adds 12 to 32 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=32}},nil}c["Non-Curse Aura Skills have 20% increased Duration"]={nil,"Non-Curse Aura Skills have 20% increased Duration "}c["1% increased Energy Shield per 10 Strength"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=1}},nil}c["+212 Intelligence Requirement"]={{[1]={flags=0,keywordFlags=0,name="IntRequirement",type="BASE",value=212}},nil}c["No Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="PhysicalMin"}},[2]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="PhysicalMax"}},[3]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="PhysicalDPS"}}},nil}c["Attacks have 15% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=15}},nil}c["30% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=30}},nil}c["With at least one nearby corpse, nearby Enemies deal 10% reduced Damage"]={nil,"With at least one nearby corpse, nearby Enemies deal 10% reduced Damage "}c["Gain 10% of Physical Damage as Extra Damage of a random Element"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="BASE",value=10}}," as Extra Damage of a random Element "}c["Adds 130 to 195 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=130},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=195}},nil}c["100% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=100}},nil}c["8% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=8}},nil}c["40% reduced Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=-40}},nil}c["10% chance to Fortify on Melee hit Enemies Taunted by you take 10% increased Damage 25% chance to Taunt on Hit"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to Fortify Enemies Taunted by you take 10% increased 25% chance to Taunt on Hit "}c["13% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=13}},nil}c["7% Global chance to Blind Enemies on hit"]={nil,"7% Global chance to Blind Enemies on hit "}c["25% reduced Ignite Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=-25}},nil}c["Adds 40 to 115 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=40},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=115}},nil}c["15% increased Flask Charges gained"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=15}},nil}c["24% increased Damage while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,keywordFlags=0,name="Damage",type="INC",value=24}},nil}c["20% chance to gain a Frenzy Charge on Kill 20% chance to gain a Power Charge on Kill"]={{}," to gain aCharge on Kill 20% chance to gain a Power Charge on Kill "}c["+1 to Level of Socketed Bow Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="bow",value=1}}},nil}c["Summon Raging Spirit has 25% increased Duration"]={{[1]={[1]={skillName="Summon Raging Spirit",type="SkillName"},flags=0,keywordFlags=0,name="Duration",type="INC",value=25}},nil}c["All Attacks with this Weapon are Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="WeaponData",type="LIST",value={key="CritChance",value=100}}},nil}c["Adds 75 to 220 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=75},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=220}},nil}c["30% increased Off Hand Attack Speed while wielding two different Weapon Types"]={{[1]={flags=8193,keywordFlags=0,name="Speed",type="INC",value=30}}," Off Hand while wielding two different Types "}c["Adds 125 to 265 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=125},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=265}},nil}c["100% increased Critical Strike Chance with arrows that Fork 200% increased Critical Strike Chance with arrows that Fork"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}}," with arrows that Fork 200% increased Critical Strike Chance with arrows that Fork "}c["5% chance to gain Unholy Might for 3 seconds on Kill 10% chance to gain Unholy Might for 10 seconds on Kill"]={{}," to gain Unholy Might for 3 seconds on Kill 10% chance to gain Unholy Might for 10 seconds on Kill "}c["Arrows that Pierce cause Bleeding"]={{[1]={[1]={stat="PierceCount",threshold=1,type="StatThreshold"},flags=1025,keywordFlags=0,name="BleedChance",type="BASE",value=100}},nil}c["Enemies Killed with Wand Hits have a 10% chance to Explode, dealing a quarter of their Life as Chaos Damage"]={nil,"Enemies Killed with Wand Hits have a 10% chance to Explode, dealing a quarter of their Life as Chaos Damage "}c["Socketed Gems have 10% increased Mana Reservation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=10}}}},nil}c["Arrows Pierce all Targets after Chaining Arrows Pierce all Targets after Forking"]={nil,"Arrows Pierce all Targets after Chaining Arrows Pierce all Targets after Forking "}c["25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life 20% chance to Impale Enemies on Hit with Attacks"]={{[1]={flags=0,keywordFlags=65536,name="Life",type="BASE",value=25}}," to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full 20% chance to Impale Enemies on Hit "}c["25% increased Quantity of Items Dropped by Slain Frozen enemies"]={{}," Quantity of Items Dropped by Slain Frozen enemies "}c["60% increased Critical Strike Chance with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="CritChance",type="INC",value=60}},nil}c["Your Shocks can increase Damage taken by up to a maximum of 100%"]={nil,"Your Shocks can increase Damage taken by up to a maximum of 100% "}c["Adds 1 to 300 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=300}},nil}c["Nearby Allies gain 1% of Life Regenerated per Second"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1},onlyAllies=true}}},nil}c["4% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=4},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["50% slower start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=-50}},nil}c["Adds 1 to 100 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=100}},nil}c["+27% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=27}},nil}c["15% increased Quantity of Items Dropped by Slain Frozen Enemies 50% increased Rarity of Items Dropped by Slain Shocked enemies"]={{}," Quantity of Items Dropped by Slain Frozen Enemies 50% increased Rarity of Items Dropped by Slain Shocked enemies "}c["Attacks with One Handed Melee Weapons deal 10% increased Damage with Ailments"]={{[1]={flags=167774208,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Chance to Block Spell Damage is equal to Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChanceIsBlockChance",type="FLAG",value=true}},nil}c["Adds 54 to 81 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=54},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=81}},nil}c["Adds 1 to 135 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=135}},nil}c["Reflects 1 to 150 Lightning Damage to Melee Attackers 20% Chance for Energy Shield Recharge to Start when you Block"]={nil,"Reflects 1 to 150 Lightning Damage to Melee Attackers 20% Chance for Energy Shield Recharge to Start when you Block "}c["+20 Mana gained when you Block 40% increased Defences from Equipped Shield"]={{[1]={[1]={slotName="Weapon 2",type="SlotName"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=20}}," gained when you Block 40% increased Defences "}c["18% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=18}},nil}c["Adds 3 to 47 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=47}},nil}c["+30% to Global Critical Strike Multiplier while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=30}},nil}c["Attacks have 5% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=5}},nil}c["-25% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=-25}},nil}c["Raised Zombies have 90% increased maximum Life"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=90}}}},nil}c["Culling Strike against Enemies Cursed with Poacher's Mark"]={nil,"Culling Strike against Enemies Cursed with Poacher's Mark "}c["50% increased Shock Duration on You"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=50}}," on You "}c["50% increased Shock Duration on You Take no Extra Damage from Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=50}}," on You Take no Extra Damage "}c["+20% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=20}},nil}c["1 Added Passive Skill is Stormrider"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Stormrider"}},nil}c["100% of Cold Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamageTakenAsLightning",type="BASE",value=100}},nil}c["+110 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=110}},nil}c["10% increased total Recovery per second from Mana Leech"]={{[1]={flags=0,keywordFlags=0,name="ManaLeechRate",type="INC",value=10}},nil}c["Enemies are Unlucky when Damaging you while you are on Full Life"]={nil,"Enemies are Unlucky when Damaging you while you are on Full Life "}c["You take 450 Chaos Damage per second for 10 seconds on Kill You take 450 Chaos Damage per second for 3 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 10 seconds on Kill You take 450 Chaos Damage per second for 3 seconds on Kill "}c["+15% to Critical Strike Multiplier with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating"]={nil,"Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating "}c["Gain 5% of Elemental Damage as Extra Chaos Damage per Shaper Item Equipped"]={{[1]={[1]={type="Multiplier",var="ShaperItem"},flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=5}},nil}c["2 Enemy Writhing Worms escape the Flask when used"]={nil,"2 Enemy Writhing Worms escape the Flask when used "}c["+125 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=125}},nil}c["Recover 2% of Life on Kill Recover 2% of Energy Shield on Kill"]={nil,"Recover 2% of Life on Kill Recover 2% of Energy Shield on Kill "}c["You take 450 Chaos Damage per second for 3 seconds on Kill Gore Footprints"]={nil,"You take 450 Chaos Damage per second for 3 seconds on Kill Gore Footprints "}c["Acrobatics"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Acrobatics"}},nil}c["30% reduced Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="INC",value=-30}},nil}c["25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second if you've been Hit Recently +1 to Maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="EnduranceChargesMax",type="BASE",value=25}}," that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second +1 to "}c["Adds 9 to 14 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=9},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=14}},nil}c["50% of Block Chance applied to Spells +15% chance to Block Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=50}}," applied to s +15% chance to Block Spell Damage "}c["+20% chance to be Pierced by Projectiles Projectiles Pierce you"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=20}}," to be Pierced by Projectiles Pierce you "}c["12% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=12}},nil}c["25% increased Damage with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["80% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=80}},nil}c["-10 Chaos Damage taken"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamageTaken",type="BASE",value=-10}},nil}c["25% chance on Block to create Desecrated Ground 50% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground 50% chance on Block to create Desecrated Ground "}c["When Hit, lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield"]={nil,"lose a Ghost Shroud and recover Energy Shield equal to 5% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield "}c["Minions have +9% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=9}}}},nil}c["Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="CastSpeedAppliesToTrapThrowingSpeed",type="FLAG",value=true}},nil}c["25% reduced Trap Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="TrapThrowingSpeed",type="INC",value=-25}},nil}c["Unaffected by Shocked Ground"]={nil,"Unaffected by Shocked Ground "}c["1% of Energy Shield Regenerated per second for each Enemy you or your Minions have Killed Recently, up to 30%"]={{[1]={[1]={limit=30,limitTotal=true,type="Multiplier",varList={[1]="EnemyKilledRecently",[2]="EnemyKilledByMinionsRecently"}},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=1}},nil}c["1% increased Damage per 15 Dexterity"]={{[1]={[1]={div=15,stat="Dex",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="INC",value=1}},nil}c["Iron Grip"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Iron Grip"}},nil}c["140% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=140}},nil}c["10% chance to gain Unholy Might for 4 seconds on Critical Strike"]={{}," to gain Unholy Might for 4 seconds "}c["1 Added Passive Skill is Liquid Inspiration"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Liquid Inspiration"}},nil}c["60% chance to Poison on Hit against Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=0,keywordFlags=262144,name="PoisonChance",type="BASE",value=60}},nil}c["+2 to Maximum number of Raised Zombies"]={{[1]={flags=0,keywordFlags=0,name="ActiveZombieLimit",type="BASE",value=2}},nil}c["4% increased Attack Speed with Bows"]={{[1]={flags=131077,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Adds 5 to 12 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=12}},nil}c["35% chance to gain an Endurance Charge when you use a Fire skill"]={{}," to gain an Endurance Charge when you use a Fire skill "}c["+1500 to Evasion Rating while on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,keywordFlags=0,name="Evasion",type="BASE",value=1500}},nil}c["+450 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=450}},nil}c["+12% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=12}},nil}c["Gain 25% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=25}},nil}c["Adds 13 to 24 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=13},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=24}},nil}c["12% increased Damage with Axes"]={{[1]={flags=65540,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["You gain Onslaught for 2 seconds on Kill"]={nil,"You gain Onslaught for 2 seconds on Kill "}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently 15% chance to gain 50% of Non-Chaos Damage with Hits as Extra Chaos Damage Cannot be Stunned if you haven't been Hit Recently Regenerate 15 Mana per second if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={neg=true,type="Condition",var="BeenHitRecently"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=262144,name="LifeRecoveryRate",type="BASE",value=15},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={neg=true,type="Condition",var="BeenHitRecently"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=262144,name="ManaRecoveryRate",type="BASE",value=15},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={neg=true,type="Condition",var="BeenHitRecently"},[3]={skillName="Frenzy",type="SkillName"},flags=0,keywordFlags=262144,name="EnergyShieldRecoveryRate",type="BASE",value=15}}," to gain aCharge and a Power Charge on Kill 50% increased 15% chance to gain 50% of Non-Chaos Damage as Extra Chaos Damage Cannot be Stunned Regenerate 15 Mana per second if you've used a Movement Skill Recently "}c["Adds 123 to 180 Cold Damage to Bow Attacks"]={{[1]={flags=131076,keywordFlags=0,name="ColdMin",type="BASE",value=123},[2]={flags=131076,keywordFlags=0,name="ColdMax",type="BASE",value=180}},nil}c["25% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=25}},nil}c["18% increased Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=18}},nil}c["15% Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=15}},nil}c["1 Added Passive Skill is Corrosive Elements"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Corrosive Elements"}},nil}c["+7% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=7}},nil}c["Passives in radius are Conquered by the Maraketh Historic"]={nil,"Passives in radius are Conquered by the Maraketh Historic "}c["420% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=420}},nil}c["With at least 40 Intelligence in Radius, Magma Orb"]={nil,"With at least 40 Intelligence in Radius, Magma Orb "}c["100% chance to Taunt on Hit"]={{}," to Taunt on Hit "}c["+250 to Armour while affected by a Guard Skill Buff 10% chance when Hit for double Armour effect Regenerate 0.5% of Life per second while affected by a Guard Skill Buff"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=250}}," while affected by a Guard Skill Buff 10% chance when Hit for double Armour effect Regenerate 0.5% of Life per second while affected by a Guard Skill Buff "}c["Phase Acrobatics"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Phase Acrobatics"}},nil}c["Minions' Attacks deal 8 to 16 additional Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="PhysicalMin",type="BASE",value=8}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="PhysicalMax",type="BASE",value=16}}}},nil}c["6% increased Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=6}},nil}c["You and Allies affected by your placed Banners Regenerate 0.1% of Life per second for each Stage"]={nil,"You and Allies affected by your placed Banners Regenerate 0.1% of Life per second for each Stage "}c["Unaffected by Shock"]={nil,"Unaffected by Shock "}c["Skills used during Flask effect grant 800% of Mana Cost as Life"]={nil,"Skills used during Flask effect grant 800% of Mana Cost as Life "}c["Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and Recover Energy Shield equal to 4% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield"]={nil,"Every 2 seconds, gain a Ghost Shroud, up to a maximum of 3 When Hit, lose a Ghost Shroud and Recover Energy Shield equal to 4% of your Evasion Rating 10% increased Movement Speed while you have Energy Shield "}c["Life Leech from Hits with this Weapon applies instantly"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="InstantLifeLeech",type="FLAG",value=true}},nil}c["+15% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=15}},nil}c["Minions have 15% chance to Blind Enemies on hit"]={{}," to Blind Enemies on hit "}c["Socketed Minion Gems are Supported by Level 16 Life Leech"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportLifeLeech"}}},nil}c["+36% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=36}},nil}c["10% increased Area of Effect if you've Killed at least 5 Enemies Recently"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}," if you've Killed at least 5 Enemies Recently "}c["18% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=18}},nil}c["Blood Magic"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Blood Magic"}},nil}c["100% increased Critical Strike Chance with arrows that Fork"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}}," with arrows that Fork "}c["25% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-25}},nil}c["Gems Socketed in Red Sockets have +1 to Level"]={nil,"Gems Socketed in Red Sockets have +1 to Level "}c["30% chance to gain an additional Vaal Soul on Kill"]={{}," to gain an additional Soul on Kill "}c["40% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=40}},nil}c["Minions have 10% increased Attack Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=1,keywordFlags=0,name="Speed",type="INC",value=10}}}},nil}c["33% reduced Effect of your Curses"]={{[1]={flags=0,keywordFlags=0,name="CurseEffect",type="INC",value=-33}},nil}c["12% increased Melee Physical Damage"]={{[1]={flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=12}},nil}c["4% increased Attack Speed while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=1,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["70% increased Aspect of the Spider Area of Effect"]={{[1]={[1]={skillName="Aspect of the Spider",type="SkillName"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=70}},nil}c["0.3% of Attack Damage Leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.3}},nil}c["Consecrated Ground created by this Flask has Tripled Radius +2% to Critical Strike Chance against Enemies on Consecrated Ground during Effect"]={nil,"Consecrated Ground created by this Flask has Tripled Radius +2% to Critical Strike Chance against Enemies on Consecrated Ground during Effect "}c["6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-6}}," for 4 seconds after Spending a total of 200 Mana "}c["16% increased Quantity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=16}},nil}c["100% increased Spell Damage taken when on Low Mana 25% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,keywordFlags=0,name="DamageTaken",type="INC",value=100}}," when on Low Mana 25% increased Spell Damage taken when on Low Mana "}c["25% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,keywordFlags=0,name="DamageTaken",type="INC",value=25}}," when on Low Mana "}c["If you've Impaled an Enemy Recently, you and nearby Allies have +1000 to Armour You and nearby Allies deal 4 to 8 added Physical Damage for\neach Impale on Enemy"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}},"If you've Impaled an Enemy Recently, you and nearby Allies have +1000 to You and nearby Allies deal for\neach Impale on Enemy "}c["15% increased Melee Physical Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,keywordFlags=0,name="PhysicalDamage",type="INC",value=15}},nil}c["2% additional Physical Damage Reduction while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=2}},nil}c["50% reduced Mana Reservation of Banner Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-50}}," of Banner Skills "}c["Summoned Holy Relics have 25% reduced Cooldown Recovery Speed"]={{[1]={[1]={skillName="Summon Holy Relic",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=-25}}}},nil}c["Lose 35 Mana per Second"]={{[1]={flags=0,keywordFlags=0,name="ManaDegen",type="BASE",value=35}},nil}c["Elemental Equilibrium"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Elemental Equilibrium"}},nil}c["Elemental Overload"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Elemental Overload"}},nil}c["Iron Reflexes"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Iron Reflexes"}},nil}c["Elemental Resistances are Zero"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="OVERRIDE",value=0},[2]={flags=0,keywordFlags=0,name="ColdResist",type="OVERRIDE",value=0},[3]={flags=0,keywordFlags=0,name="LightningResist",type="OVERRIDE",value=0}},nil}c["Your Shocks can increase Damage taken by up to a maximum of 60% 30% increased Effect of Shock"]={nil,"Your Shocks can increase Damage taken by up to a maximum of 60% 30% increased Effect of Shock "}c["Vaal Pact"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Vaal Pact"}},nil}c["+12 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=12}},nil}c["50% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=50}},nil}c["25% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=25}},nil}c["-7 Physical Damage taken from Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-7}}," from Attacks "}c["Minions have 10% increased Movement Speed for each Herald affecting you"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}}}}," for each Herald affecting you "}c["+1 to maximum Mana per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="Mana",type="BASE",value=1}},nil}c["10% reduced Damage taken from Trap or Mine Hits"]={{[1]={flags=0,keywordFlags=4096,name="DamageTaken",type="INC",value=-10}}," from or Mine Hits "}c["20% reduced Mana Reservation of Skills that throw Mines"]={{[1]={flags=0,keywordFlags=8192,name="ManaReserved",type="INC",value=-20}},nil}c["+20 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=20}},nil}c["+6 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=6}},nil}c["+50 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=50}},nil}c["Auras from your Skills grant 0.2% of Life Regenerated per second to"]={{[1]={flags=0,keywordFlags=0,name="ExtraAuraEffect",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.2}}}}," to "}c["25% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=25}},nil}c["Minions have 20% reduced Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=-20}}}},nil}c["40% faster start of Energy Shield Recharge while affected by Discipline"]={{[1]={[1]={type="Condition",var="AffectedByDiscipline"},flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=40}},nil}c["Minions gain Unholy Might for 5 seconds on Kill Minions gain Unholy Might for 10 seconds on Kill"]={nil,"gain Unholy Might for 5 seconds on Kill Minions gain Unholy Might for 10 seconds on Kill "}c["began Recently"]={nil,"began Recently "}c["50% chance to gain a Power Charge when you Summon a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge"]={{[1]={[1]={stat="EnduranceCharges",threshold=1,type="StatThreshold"},flags=0,keywordFlags=16384,name="ElementalDamageTaken",type="BASE",value=50}}," to gain a Power Charge when you Summon a 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced "}c["10% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=10}},nil}c["+80 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=80}},nil}c["100% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground "}c["Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20%"]={nil,"Radius: 18 Chills from your Hits always reduce Action Speed by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20% "}c["15% increased Elemental Damage if you've Chilled an Enemy Recently 20% increased Elemental Damage if you've Ignited an Enemy Recently 25% increased Elemental Damage if you've Shocked an Enemy Recently"]={{[1]={[1]={type="Condition",var="IgnitedEnemyRecently"},[2]={type="Condition",var="ShockedEnemyRecently"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=15}}," if you've Chilled an Enemy Recently 20% increased Elemental Damage 25% increased Elemental Damage "}c["Primordial"]={{[1]={flags=0,keywordFlags=0,name="Multiplier:PrimordialItem",type="BASE",value=1}},nil}c["40% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=40}},nil}c["Wand Attacks deal 15% increased Damage with Hits and Ailments"]={{[1]={flags=8388608,keywordFlags=786432,name="Damage",type="INC",value=15}},nil}c["140 Life Regenerated per Second while affected by Vitality"]={{[1]={[1]={type="Condition",var="AffectedByVitality"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=140}},nil}c["1 Added Passive Skill is Aerodynamics"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Aerodynamics"}},nil}c["Enemies affected by your Spider's Webs deal 10% reduced Damage Enemies affected by your Spider's Webs have -10% to All Resistances"]={nil,"Enemies affected by your Spider's Webs deal 10% reduced Damage Enemies affected by your Spider's Webs have -10% to All Resistances "}c["35% increased Physical Damage with Axes"]={{[1]={flags=65540,keywordFlags=0,name="PhysicalDamage",type="INC",value=35}},nil}c["You gain Onslaught for 1 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 1 second per Endurance Charge when Hit "}c["You gain Onslaught for 2 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 2 second per Endurance Charge when Hit "}c["You gain Onslaught for 2 second per Endurance Charge when Hit You gain Onslaught for 5 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 2 second per Endurance Charge when Hit You gain Onslaught for 5 second per Endurance Charge when Hit "}c["You gain a Frenzy Charge on use"]={nil,"You gain a Frenzy Charge on use "}c["15% increased Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="INC",value=15}},nil}c["Cannot be Stunned if you haven't been Hit Recently"]={{[1]={[1]={neg=true,type="Condition",var="BeenHitRecently"},flags=0,keywordFlags=0,name="AvoidStun",type="BASE",value=100}},nil}c["+2000 to Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="BASE",value=2000}},nil}c["Enemies you inflict Bleeding on grant 100% increased Flask Charges Adds 120 to 165 Physical Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="PhysicalMin",type="BASE",value=120},[2]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="PhysicalMax",type="BASE",value=165}},"Enemies you inflict Bleeding on grant 100% increased Flask Charges "}c["Adds 12 to 24 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=12},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=24}},nil}c["Gain Life and Mana from Leech instantly on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="InstantLifeLeech",type="FLAG",value=true},[2]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="InstantManaLeech",type="FLAG",value=true}},nil}c["Adds 1 to 25 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=25}},nil}c["Enemies you Impale have -10% to Total Physical Damage Reduction against Impale Hits 15% chance to Impale Enemies on Hit with Attacks 5% increased Impale Effect"]={nil,"Enemies you Impale have -10% to Total Physical Damage Reduction against Impale Hits 15% chance to Impale Enemies on Hit with Attacks 5% increased Impale Effect "}c["10% increased Damage with Brand Skills"]={{[1]={[1]={skillType=76,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Adds 35 to 55 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=55}},nil}c["5% increased Attack Speed with Wands"]={{[1]={flags=8388613,keywordFlags=0,name="Speed",type="INC",value=5}},nil}c["Minions have +15% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=15}}}},nil}c["Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy"]={nil,"Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy "}c["10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy"]={{}," to Trigger Level 18 Animate Guardian's when Animated Weapon Kills an Enemy "}c["50% increased Damage with Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="Damage",type="INC",value=50}},nil}c["100% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=100}},nil}c["With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area"]={nil,"With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area "}c["Removes all but one Life on use Removed life is regenerated as Energy Shield over 2 seconds"]={nil,"Removes all but one Life on use Removed life is regenerated as Energy Shield over 2 seconds "}c["+63% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=63}},nil}c["20% of Physical Damage from Hits taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsCold",type="BASE",value=20}},nil}c["36% chance to deal Double Damage while Focussed"]={{[1]={[1]={type="Condition",var="Focused"},flags=0,keywordFlags=0,name="DoubleDamageChance",type="BASE",value=36}},nil}c["30% of Fire Damage from Hits taken as Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenAsCold",type="BASE",value=30}},nil}c["20% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=20}},nil}c["Socketed Gems have 30% reduced Mana Reservation"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-30}}}},nil}c["2% increased Evasion Rating per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=2}},nil}c["Your Flasks grant 10% chance to Shock during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=10}},nil}c["15% increased Area of Effect while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=15}},nil}c["Hits can't be Evaded"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,keywordFlags=0,name="CannotBeEvaded",type="FLAG",value=true}},nil}c["235% increased Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="INC",value=235}},nil}c["30% of Physical Damage taken as Cold Damage during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="PhysicalDamageTakenAsCold",type="BASE",value=30}},nil}c["With at least 40 Dexterity in Radius, Melee Damage"]={nil,"With at least 40 Dexterity in Radius, Melee Damage "}c["12% increased Accuracy Rating with Staves"]={{[1]={flags=2097156,keywordFlags=0,name="Accuracy",type="INC",value=12}},nil}c["+3 to Level of Socketed Golem Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="golem",value=3}}},nil}c["20% chance to Impale Enemies on Hit with Attacks You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=0,keywordFlags=65536,name="MovementSpeed",type="BASE",value=20}}," to Impale Enemies on Hit You and nearby Allies have 8% increased "}c["Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second"]={nil,"Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second "}c["Gain a Power Charge for each Enemy you hit with a Critical Strike Inner Conviction"]={nil,"Gain a Power Charge for each Enemy you hit with a Critical Strike Inner Conviction "}c["Maximum Chance to Block Spell Damage is equal to Maximum Chance to Block Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChanceMaxIsBlockChanceMax",type="FLAG",value=true}},nil}c["125% increased Armour and Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ArmourAndEnergyShield",type="INC",value=125}},nil}c["50% less Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="MORE",value=-50}},nil}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons "}c["You and nearby Allies deal 4 to 8 added Physical Damage for"]={{[1]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=4}}},[2]={flags=0,keywordFlags=0,name="ExtraAura",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=8}}}}," for "}c["5% chance to gain a Power Charge on Kill 5% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="Damage",type="BASE",value=5}}," to gain a Power Charge on Kill 5% increased "}c["10% increased Fortify duration"]={{[1]={flags=0,keywordFlags=0,name="FortifyDuration",type="INC",value=10}},nil}c["Spells have an additional Projectile"]={{[1]={flags=2,keywordFlags=0,name="ProjectileCount",type="BASE",value=1}},nil}c["71 Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=71}},nil}c["35% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=35}},nil}c["+5 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=5}},nil}c["25% chance to inflict Cold Exposure on Hit"]={{}," to inflict Cold Exposure on Hit "}c["Replenishes Energy Shield by 4% of Armour when you Block Replenishes Energy Shield by 2% of Armour when you Block"]={nil,"Replenishes Energy Shield by 4% of Armour when you Block Replenishes Energy Shield by 2% of Armour when you Block "}c["Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion"]={{[1]={[1]={skillType=1,type="SkillType"},[2]={skillType=3,type="SkillType"},[3]={type="Condition",var="HaveBestialMinion"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=20}},nil}c["+33 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=33}},nil}c["Shocked Enemies you Kill Explode, dealing 10% of Shocked Enemies you Kill Explode, dealing 5% of"]={nil,"Shocked Enemies you Kill Explode, dealing 10% of Shocked Enemies you Kill Explode, dealing 5% of "}c["Shocked Enemies you Kill Explode, dealing 5% of their Maximum Life as Lightning Damage which cannot Shock"]={nil,"Shocked Enemies you Kill Explode, dealing 5% of their Maximum Life as Lightning Damage which cannot Shock "}c["18% increased Damage with Hits against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=18}},nil}c["7% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=7}},nil}c["Gain Arcane Surge after Channelling for 1 second"]={nil,"Gain Arcane Surge after Channelling for 1 second "}c["+80 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=80}},nil}c["Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect"]={nil,"Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect "}c["Socketed Gems are Supported by Level 20 Elemental Penetration"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=20,skillId="SupportElementalPenetration"}}},nil}c["+30% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=30}},nil}c["10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds Immune to Elemental Ailments while on Consecrated Ground"]={{}," to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds Immune to Elemental Ailments "}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second "}c["Adds 1 to 40 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=40}},nil}c["1 Added Passive Skill is Veteran Defender"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Veteran Defender"}},nil}c["2% of Life Regenerated per second if you've taken Fire Damage from a Hit Recently"]={{[1]={[1]={type="Condition",var="HitByFireDamageRecently"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["Chaos Skills ignore interruption from Stuns"]={nil,"Chaos Skills ignore interruption from Stuns "}c["0.3% of Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="DamageManaLeech",type="BASE",value=0.3}},nil}c["Axe Attacks deal 26% increased Damage with Ailments"]={{[1]={flags=67584,keywordFlags=0,name="Damage",type="INC",value=26}},nil}c["Golems have +900 to Armour"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Armour",type="BASE",value=900}}}},nil}c["Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets "}c["Passives in Radius can be Allocated without being connected to your tree"]={{[1]={flags=0,keywordFlags=0,name="JewelData",type="LIST",value={key="intuitiveLeap",value=true}}},nil}c["Arrows gain Critical Strike Chance as they travel farther, up to 100% increased Critical Strike Chance"]={nil,"Arrows gain Critical Strike Chance as they travel farther, up to 100% increased Critical Strike Chance "}c["325% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=325}},nil}c["90% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=90}},nil}c["Your Non-Banner Skills that create Permanent Auras on you do not Reserve Mana"]={nil,"Your Non-Banner Skills that create Permanent Auras on you do not Reserve Mana "}c["350 Physical Damage taken on Minion Death"]={nil,"350 Physical Damage taken on Minion Death "}c["12% increased Trap Damage"]={{[1]={flags=0,keywordFlags=4096,name="Damage",type="INC",value=12}},nil}c["1 Added Passive Skill is Victim Maker"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Victim Maker"}},nil}c["+22% to all Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=22}},nil}c["10% chance to Fortify on Melee hit Enemies Taunted by you take 10% increased Damage 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="BASE",value=10}}," to Fortify Enemies Taunted by you take 10% increased 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed "}c["Has an additional Implicit Mod"]={nil,"Has an additional Implicit Mod "}c["3% increased Attack Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,keywordFlags=0,name="Damage",type="INC",value=3}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=12}},nil}c["+3% to all Elemental Resistances per Minion, up to 30% 3% increased Recovery Rate of Life and Energy Shield per Minion, up to 30% Minions have 20% more Maximum Life"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=3}}," per Minion, up to 30% 3% increased Recovery Rate of Life and Energy Shield per Minion, up to 30% Minions have 20% more Maximum Life "}c["Adds 110 to 158 Physical Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="PhysicalMin",type="BASE",value=110},[2]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=0,keywordFlags=262144,name="PhysicalMax",type="BASE",value=158}},nil}c["+20% chance to be Pierced by Projectiles"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=20}}," to be Pierced by "}c["1 Added Passive Skill is Brush with Death"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Brush with Death"}},nil}c["30% more chance to Evade Melee Attacks during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,keywordFlags=0,name="MeleeEvadeChance",type="MORE",value=30}},nil}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius"]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius "}c["Mace or Sceptre Attacks deal 18% increased Damage with Hits and Ailments"]={{[1]={flags=1048576,keywordFlags=786432,name="Damage",type="INC",value=18}},nil}c["+50% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=50}},nil}c["25% of Physical Damage from Hits taken as Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenAsChaos",type="BASE",value=25}},nil}c["+6% to Damage over Time Multiplier for Bleeding"]={{[1]={flags=0,keywordFlags=2097152,name="DotMultiplier",type="BASE",value=6}},nil}c["Adds 2 to 4 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=4}},nil}c["1 Added Passive Skill is Enduring Ward"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Enduring Ward"}},nil}c["23% reduced Enemy Stun Threshold"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-23}},nil}c["70% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=70}},nil}c["Gain 35% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=35}},nil}c["Arrows Pierce an additional Target"]={{[1]={flags=1,keywordFlags=0,name="PierceCount",type="BASE",value=1}},nil}c["Projectile Damage increased by 50% of Arrow Pierce Chance"]={nil,"Projectile Damage increased by 50% of Arrow Pierce Chance "}c["40% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Bleeding"},flags=1,keywordFlags=262144,name="Damage",type="INC",value=40}},nil}c["25% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="CritChance",type="INC",value=25}},nil}c["50% less Poison Duration"]={{[1]={flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="MORE",value=-50}},nil}c["Socketed Melee Gems have 15% increased Area of Effect"]={{[1]={[1]={keyword="melee",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=15}}}},nil}c["Adds 22 to 35 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=22},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=35}},nil}c["Adds 22 to 35 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=22},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=35}},nil}c["30% increased Damage with Ailments from Attack Skills while wielding a Mace or Sceptre"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["Adds 21 to 33 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=21},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=33}},nil}c["13% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=13}},nil}c["Adds 10 to 20 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=20}},nil}c["8% chance to Block Spells while affected by Discipline"]={{[1]={[1]={type="Condition",var="AffectedByDiscipline"},flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=8}},nil}c["Adds 1 to 2 Fire Damage to Attacks per 10 Strength"]={{[1]={[1]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=1},[2]={[1]={div=10,stat="Str",type="PerStat"},flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=2}},nil}c["40% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=40}},nil}c["2% Chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=2}},nil}c["1% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageManaLeech",type="BASE",value=1}},nil}c["10% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit "}c["90% increased Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=90}},nil}c["+1 Energy Shield gained on Kill per Level +1 to maximum Life per Level"]={{[1]={[1]={type="Multiplier",var="Level"},[2]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}}," gained on Kill +1 to maximum Life "}c["+14% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=14}},nil}c["12% increased Attack Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=1,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Flasks gain 3 Charges every 3 seconds Damage Penetrates 6% of Enemy Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalPenetration",type="BASE",value=6}},"Flasks gain 3 Charges every 3 seconds "}c["25% increased Projectile Speed"]={{[1]={flags=0,keywordFlags=0,name="ProjectileSpeed",type="INC",value=25}},nil}c["150% faster start of Energy Shield Recharge"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRechargeFaster",type="INC",value=150}},nil}c["Minions have 10% increased Area of Effect if you used a Minion Skill Recently +10 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}}}," if you used a Minion Skill Recently +10 to Intelligence "}c["Adds 335 to 900 Lightning Damage to Unarmed Attacks"]={{[1]={flags=16777220,keywordFlags=0,name="LightningMin",type="BASE",value=335},[2]={flags=16777220,keywordFlags=0,name="LightningMax",type="BASE",value=900}},nil}c["Gain Unholy Might for 3 seconds on Rampage"]={nil,"Gain Unholy Might for 3 seconds on Rampage "}c["100% increased Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="Damage",type="INC",value=100}},nil}c["+700 to Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="BASE",value=700}},nil}c["Socketed Curse Gems have 12% reduced Mana Reservation"]={{[1]={[1]={keyword="curse",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-12}}}},nil}c["Adds 1 to 30 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=30}},nil}c["+40 Life gained when you Block +48 Life gained when you Block"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=40}}," gained when you Block +48 Life gained when you Block "}c["Reflects 30 Chaos Damage to Melee Attackers"]={nil,"Reflects 30 Chaos Damage to Melee Attackers "}c["Reflects 20 Chaos Damage to Melee Attackers"]={nil,"Reflects 20 Chaos Damage to Melee Attackers "}c["Adds 250 to 300 Cold Damage to Counterattacks"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=250},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=300}}," to Counterattacks "}c["30% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["Reflects 200 to 250 Physical Damage to Attackers on Block Reflects 240 to 300 Physical Damage to Attackers on Block"]={nil,"Reflects 200 to 250 Physical Damage to Attackers on Block Reflects 240 to 300 Physical Damage to Attackers on Block "}c["20% increased Critical Strike Chance with Swords"]={{[1]={flags=4194308,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["12% increased Damage with Claws"]={{[1]={flags=262148,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["200% increased Critical Strike Chance with arrows that Fork Arrows that Pierce cause Bleeding"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=200}}," with arrows that Fork Arrows that Pierce cause Bleeding "}c["Enemies you Impale have -10% to Total Physical Damage Reduction against Impale Hits"]={nil,"Enemies you Impale have -10% to Total Physical Damage Reduction against Impale Hits "}c["Staff Attacks deal 15% increased Damage with Hits and Ailments"]={{[1]={flags=2097152,keywordFlags=786432,name="Damage",type="INC",value=15}},nil}c["Grants Level 15 Envy Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=15,skillId="Envy"}}},nil}c["Nearby Enemies grant 25% increased Flask Charges"]={nil,"Nearby Enemies grant 25% increased Flask Charges "}c["Nearby Enemies have an additional 2% chance to receive a Critical Strike"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="SelfExtraCritChance",type="BASE",value=2}}}},nil}c["20% increased Golem Damage for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time "}c["Envy Reserves no Mana"]={{[1]={[1]={skillId="Envy",type="SkillId"},flags=0,keywordFlags=0,name="SkillData",type="LIST",value={key="manaCostForced",value=0}}},nil}c["Recover 20% of your Maximum Life on Rampage Gain 5 Souls for Vaal Skills on Rampage"]={nil,"Recover 20% of your Maximum Life on Rampage Gain 5 Souls for Vaal Skills on Rampage "}c["1.8% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.8}},nil}c["+18 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=18},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=18},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=18}},nil}c["700% more Unarmed Physical Damage"]={{[1]={flags=16777220,keywordFlags=0,name="PhysicalDamage",type="MORE",value=700}},nil}c["16% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=16}},nil}c["10% increased Mana Regeneration Rate Per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=10}},nil}c["Removes 1% of maximum Energy Shield on Kill"]={nil,"Removes 1% of maximum Energy Shield on Kill "}c["100% increased Power Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="PowerChargesDuration",type="INC",value=100}},nil}c["4% additional Physical Damage Reduction while affected by a Guard Skill Buff Guard Skills have 15% increased Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=4}}," while affected by a Guard Skill Buff Guard Skills have 15% increased Cooldown Recovery Speed "}c["Base Critical Strike Chance for Attacks with Weapons is 8%"]={{[1]={flags=0,keywordFlags=0,name="WeaponBaseCritChance",type="OVERRIDE",value=8}},nil}c["Gain 10% increased Movement Speed for 20 seconds when you Kill an Enemy"]={nil,"Gain 10% increased Movement Speed for 20 seconds when you Kill an Enemy "}c["Lightning Skills have 20% chance to Poison on Hit"]={{[1]={flags=0,keywordFlags=64,name="PoisonChance",type="BASE",value=20}},nil}c["100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies "}c["100% increased Quantity of Items Dropped by Slain Normal Enemies 100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies 100% increased Quantity of Items Dropped by Slain Normal Enemies "}c["100% increased Quantity of Items Dropped by Slain Normal Enemies 50% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies 50% increased Quantity of Items Dropped by Slain Normal Enemies "}c["+35 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=35}},nil}c["+100 Strength Requirement"]={{[1]={flags=0,keywordFlags=0,name="StrRequirement",type="BASE",value=100}},nil}c["With 5 Corrupted Items Equipped: Life Leech recovers based on your Chaos Damage instead"]={{[1]={[1]={threshold=5,type="MultiplierThreshold",var="CorruptedItem"},flags=0,keywordFlags=0,name="LifeLeechBasedOnChaosDamage",type="FLAG",value=true}},nil}c["+20% to Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=20}},nil}c["20% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-20}},nil}c["25% increased Maximum total Recovery per second from Mana Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxManaLeechRate",type="INC",value=25}},nil}c["Adds 10 to 20 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=20}},nil}c["40% increased Armour while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,keywordFlags=0,name="Armour",type="INC",value=40}},nil}c["1.4% of Life Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=1.4}},nil}c["Attack Skills deal 30% increased Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["Your Hits can only Kill Frozen enemies"]={nil,"Your Hits can only Kill Frozen enemies "}c["+6% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=6}},nil}c["50% chance to gain Elusive on Critical Strike 20% increased Attack and Cast Speed while Elusive 8% reduced Damage taken while Elusive 25% increased Elusive Effect"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,keywordFlags=0,name="Speed",type="BASE",value=50}}," to gain Elusive 20% increased while Elusive 8% reduced Damage taken while Elusive 25% increased Elusive Effect "}c["You can Cast an additional Brand"]={nil,"You can Cast an additional Brand "}c["70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,keywordFlags=0,name="LifeRecoveryRate",type="INC",value=70},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,keywordFlags=0,name="ManaRecoveryRate",type="INC",value=70},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=70}},nil}c["5% chance to grant Onslaught to nearby Enemies on Kill"]={{}," to grant Onslaught to nearby Enemies on Kill "}c["Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy Shocks all nearby Enemies on Killing a Shocked Enemy"]={nil,"Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy Shocks all nearby Enemies on Killing a Shocked Enemy "}c["Minions have 25% chance to gain Unholy Might for 4 seconds on Kill"]={{}," to gain Unholy Might for 4 seconds on Kill "}c["12% increased Elemental Damage with Maces and Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="ElementalDamage",type="INC",value=12}},nil}c["1 Added Passive Skill is Disciples"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Disciples"}},nil}c["Adds 65 to 120 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=65},[2]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=120}},nil}c["+6% to all maximum Elemental Resistances during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalResistMax",type="BASE",value=6}},nil}c["Every 8 seconds, gain Avatar of Fire for 4 seconds 120% increased Critical Strike Chance while you have Avatar of Fire"]={nil,"Every 8 seconds, gain Avatar of Fire for 4 seconds 120% increased Critical Strike Chance while you have Avatar of Fire "}c["6% increased Attack and Cast Speed while Leeching Energy Shield"]={{[1]={[1]={type="Condition",var="LeechingEnergyShield"},flags=0,keywordFlags=0,name="Speed",type="INC",value=6}},nil}c["60% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=60}},nil}c["Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you Shocks from your Hits always increase Damage taken by at least 10% Can Summon up to 1 additional Golem at a time"]={nil,"Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you Shocks from your Hits always increase Damage taken by at least 10% Can Summon up to 1 additional Golem at a time "}c["60% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=60}},nil}c["1 Added Passive Skill is Second Skin"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Second Skin"}},nil}c["70% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,keywordFlags=0,name="Damage",type="INC",value=70}},nil}c["24% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=24}},nil}c["Gain 5 Souls for Vaal Skills on Rampage"]={nil,"Gain 5 Souls for Vaal Skills on Rampage "}c["Using Warcries is Instant 20% increased Warcry Buff Effect"]={nil,"Using Warcries is Instant 20% increased Warcry Buff Effect "}c["20% chance to gain a Endurance Charge on Kill"]={{}," to gain a Endurance Charge on Kill "}c["100% of Fire Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTakenAsLightning",type="BASE",value=100}},nil}c["Implicit Modifier magnitudes are doubled"]={nil,"Implicit Modifier magnitudes are doubled "}c["+18 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=18}},nil}c["Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken"]={nil,"Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken "}c["Skills fire 2 additional Projectiles"]={{[1]={flags=0,keywordFlags=0,name="ProjectileCount",type="BASE",value=2}},nil}c["25% increased Elemental Damage if you've Shocked an Enemy Recently"]={{[1]={[1]={type="Condition",var="ShockedEnemyRecently"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=25}},nil}c["10% increased Damage while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=0,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["Projectiles gain 20% of Non-Chaos Damage as extra Chaos Damage per Chain"]={{[1]={[1]={stat="Chain",type="PerStat"},flags=1024,keywordFlags=0,name="NonChaosDamageGainAsChaos",type="BASE",value=20}},nil}c["4% reduced Mana Reservation of Skills that throw Mines"]={{[1]={flags=0,keywordFlags=8192,name="ManaReserved",type="INC",value=-4}},nil}c["Projectiles Pierce you"]={nil,"Projectiles Pierce you "}c["+15% to Critical Strike Multiplier with Claws"]={{[1]={flags=262148,keywordFlags=0,name="CritMultiplier",type="BASE",value=15}},nil}c["Nearby Enemies have 100% reduced Life Regeneration rate"]={nil,"Nearby Enemies have 100% reduced Life Regeneration rate "}c["100% increased Global Critical Strike Chance if you've Summoned a Totem Recently"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="SummonedTotemRecently"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=100}},nil}c["Gain 35% of Physical Attack Damage as Extra Fire Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageGainAsFire",type="BASE",value=35}},nil}c["12% increased Elemental Damage with Maces or Sceptres"]={{[1]={flags=1048580,keywordFlags=0,name="ElementalDamage",type="INC",value=12}},nil}c["Damage Penetrates 20% Cold Resistance against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="ColdPenetration",type="BASE",value=20}},nil}c["10% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=10}},nil}c["Lose 40 Mana per Second"]={{[1]={flags=0,keywordFlags=0,name="ManaDegen",type="BASE",value=40}},nil}c["Shock nearby Enemies for 4 Seconds when you Focus +1 to Minimum Frenzy Charges"]={nil,"Shock nearby Enemies for 4 Seconds when you Focus +1 to Minimum Frenzy Charges "}c["8% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=8}},nil}c["10% increased Mana Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskManaRecovery",type="INC",value=10}},nil}c["30% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamageConvertToChaos",type="BASE",value=30}},nil}c["50% more Effect of Herald Buffs on you 100% more Damage with Hits from Herald Skills 50% more Damage Over Time with Herald Skills Minions from Herald Skills deal 25% more Damage Your Aura Skills are Disabled"]={{[1]={flags=0,keywordFlags=262144,name="FlaskEffect",type="MORE",value=50}}," of Herald Buffs on you 100% more Damage from Herald Skills 50% more Damage Over Time with Herald Skills Minions from Herald Skills deal 25% more Damage Your Aura Skills are Disabled "}c["On Killing a Poisoned Enemy, nearby Enemies are Poisoned and nearby Allies Regenerate 200 Life per second"]={nil,"On Killing a Poisoned Enemy, nearby Enemies are Poisoned and nearby Allies Regenerate 200 Life per second "}c["Adds 24 to 36 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=36}},nil}c["Adds 24 to 36 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=24},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=36}},nil}c["Socketed Gems are Supported by Level 16 Trap"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=16,skillId="SupportTrap"}}},nil}c["20% chance to Dodge Attacks while your Off Hand is empty"]={{[1]={[1]={type="Condition",var="OffHandIsEmpty"},flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=20}},nil}c["Minions have +10% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=10}}}},nil}c["20% more Damage over Time"]={{[1]={flags=8,keywordFlags=0,name="Damage",type="MORE",value=20}},nil}c["Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy"]={nil,"Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy "}c["40% chance to cause Bleeding on Melee Hit"]={{[1]={flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=40}},nil}c["Your Critical Strikes Knock Back Shocked Enemies 30% increased Critical Strike Chance"]={nil,"Your Critical Strikes Knock Back Shocked Enemies 30% increased Critical Strike Chance "}c["Trap Damage Penetrates 5% Elemental Resistances"]={{[1]={flags=0,keywordFlags=4096,name="ElementalPenetration",type="BASE",value=5}},nil}c["10% increased Damage with Poison per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=1048576,name="Damage",type="INC",value=10}},nil}c["Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 "}c["+240% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="CritMultiplier",type="BASE",value=240}},nil}c["40% increased Elemental Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=40}},nil}c["15% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=15}},nil}c["35% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=35}},nil}c["20% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=20}},nil}c["20% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=167772164,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["298% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=298}},nil}c["13% increased Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=13}},nil}c["1 Added Passive Skill is Chilling Presence"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Chilling Presence"}},nil}c["50% chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=50}},nil}c["Socketed Gems are Supported by level 10 Cast When Stunned"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportCastOnStunned"}}},nil}c["24% increased Physical Damage with Axes"]={{[1]={flags=65540,keywordFlags=0,name="PhysicalDamage",type="INC",value=24}},nil}c["42% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=42}},nil}c["20% increased Duration of Elemental Status Ailments on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockDuration",type="INC",value=20},[2]={flags=0,keywordFlags=0,name="EnemyFreezeDuration",type="INC",value=20},[3]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=20},[4]={flags=0,keywordFlags=0,name="EnemyIgniteDuration",type="INC",value=20}},nil}c["Minions have 8% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=8}}}},nil}c["Adds 3 to 52 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=3},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=52}},nil}c["Minions Recover 2% of their Life when they Block"]={nil,"Recover 2% of their Life when they Block "}c["17% increased Totem Life"]={{[1]={flags=0,keywordFlags=0,name="TotemLife",type="INC",value=17}},nil}c["Adds 2 to 50 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=50}},nil}c["Reflects 1 to 220 Lightning Damage to Attackers on Block 22% increased Global Defences"]={nil,"Reflects 1 to 220 Lightning Damage to Attackers on Block 22% increased Global Defences "}c["17% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=17}},nil}c["18% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Defences",type="INC",value=18}},nil}c["Minions have 15% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=15}}}},nil}c["Trigger a Socketed Spell when you Attack with a Bow"]={nil,"Trigger a Socketed Spell when you Attack with a Bow "}c["Minions have 13% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=13}}}},nil}c["Minions have 13% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=13}}}},nil}c["Spells Cast by Totems have 5% increased Cast Speed"]={{[1]={flags=16,keywordFlags=16384,name="Speed",type="INC",value=5}},nil}c["Gain 20% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=20}},nil}c["30% Chance to Dodge Attack Hits. 50% less Armour, 30% less Energy Shield, 30% less Chance to Block Spell and Attack Damage"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="Armour",type="MORE",value=-50},[3]={flags=0,keywordFlags=0,name="EnergyShield",type="MORE",value=-30},[4]={flags=0,keywordFlags=0,name="BlockChance",type="MORE",value=-30},[5]={flags=0,keywordFlags=0,name="SpellBlockChance",type="MORE",value=-30}},nil}c["9% increased maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="INC",value=9}},nil}c["Unaffected by Burning Ground while affected by Purity of Fire Unaffected by Flammability while affected by Purity of Fire"]={nil,"Unaffected by Burning Ground while affected by Purity of Fire Unaffected by Flammability while affected by Purity of Fire "}c["20% more Maximum Physical Attack Damage 40% more Maximum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=20}}," Maximum 40% more Maximum Physical Attack Damage "}c["15% reduced Mana Cost of Channelling Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=-15}}," Channelling Skills "}c["15% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-15}},nil}c["Adds 30 to 40 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=40}},nil}c["Your Damaging Hits always Stun Enemies that are on Full Life 20% chance to double Stun Duration"]={nil,"Your Damaging Hits always Stun Enemies that are on Full Life 20% chance to double Stun Duration "}c["With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit"]={nil,"With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit "}c["Summoned Raging Spirits deal 70% increased Damage"]={{[1]={[1]={skillName="Summon Raging Spirit",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=70}}}},nil}c["10% increased Area of Effect for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}," for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit , you and nearby Allies Regenerate 3.0% of Life per second "}c["8% increased Global Defences per White Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,keywordFlags=0,name="Defences",type="INC",value=8}},nil}c["5% chance to avoid Elemental Ailments"]={{[1]={flags=0,keywordFlags=0,name="AvoidShock",type="BASE",value=5},[2]={flags=0,keywordFlags=0,name="AvoidFrozen",type="BASE",value=5},[3]={flags=0,keywordFlags=0,name="AvoidChilled",type="BASE",value=5},[4]={flags=0,keywordFlags=0,name="AvoidIgnite",type="BASE",value=5}},nil}c["10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill"]={{}," to gain aCharge on Kill 10% chance to gain a Power Charge on Kill "}c["16% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=16}},nil}c["Lose all Frenzy, Endurance, and Power Charges when you Move"]={nil,"Lose all Frenzy, Endurance, and Power Charges when you Move "}c["Critical Strike Chance is increased by Lightning Resistance"]={{[1]={[1]={div=1,stat="LightningResist",type="PerStat"},flags=0,keywordFlags=0,name="CritChance",type="INC",value=1}},nil}c["Gore Footprints 3% increased Damage against Enemies on Low Life per Frenzy Charge"]={nil,"Gore Footprints 3% increased Damage against Enemies on Low Life per Frenzy Charge "}c["10% reduced Damage taken from Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=-10}},nil}c["1 Added Passive Skill is Smite the Weak"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Smite the Weak"}},nil}c["Lightning Spells have 10% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=2,keywordFlags=64,name="PhysicalDamageConvertToLightning",type="BASE",value=10}},nil}c["38% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=38}},nil}c["200 Cold Damage taken per second per Frenzy Charge while moving"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Condition",var="Moving"},flags=0,keywordFlags=0,name="ColdDegen",type="BASE",value=200}},nil}c["3% more Damage per Totem"]={{[1]={[1]={stat="ActiveTotemLimit",type="PerStat"},flags=0,keywordFlags=0,name="Damage",type="MORE",value=3}},nil}c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit"]={nil,"Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit "}c["5% increased Flask Effect Duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=5}},nil}c["Items and Gems have 10% reduced Attribute Requirements"]={{[1]={flags=0,keywordFlags=0,name="GlobalAttributeRequirements",type="INC",value=-10}},nil}c["Every 5 seconds, Regenerate 20% of Life over one second You and nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"Every 5 seconds, Regenerate 20% of Life over one second You and nearby Party Members Share Power, Frenzy and Endurance Charges with each other "}c["Adds 30 to 45 Fire Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="FireMin",type="BASE",value=30},[2]={flags=0,keywordFlags=196608,name="FireMax",type="BASE",value=45}},nil}c["Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth You have Phasing while you have Cat's Stealth"]={nil,"Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth You have Phasing while you have Cat's Stealth "}c["+2 to Level of Socketed Curse Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="curse",value=2}}},nil}c["20% increased Flask Charges gained"]={{[1]={flags=0,keywordFlags=0,name="FlaskChargesGained",type="INC",value=20}},nil}c["Adds 2 to 4 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=2},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=4}},nil}c["10% chance to double Stun Duration 24% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon 4% chance to deal Double Damage"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,keywordFlags=65536,name="EnemyStunDuration",type="BASE",value=10}}," to double 24% increased Damage 4% chance to deal Double Damage "}c["Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Remove all Ailments and Burning when you gain Adrenaline "}c["Adds 2 to 70 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=2},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=70}},nil}c["20% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["20% chance to gain an Endurance Charge when you Block +6% Chance to Block Attack Damage while at Maximum Endurance Charges"]={{[1]={[1]={stat="EnduranceCharges",thresholdStat="EnduranceChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=20}}," to gain an Endurance Charge when you Block +6% Chance "}c["Adds 5 to 10 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=5},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=10}},nil}c["40% increased Attack Damage against Maimed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Maimed"},flags=1,keywordFlags=262144,name="Damage",type="INC",value=40}},nil}c["Adds 4 to 9 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=9}},nil}c["12% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=12},[2]={flags=0,keywordFlags=0,name="Multiplier:GrandSpectrum",type="BASE",value=1}},nil}c["10% chance to create a Smoke Cloud on Kill"]={{}," to create a Smoke Cloud on Kill "}c["Ignite a nearby Enemy on Killing an Ignited Enemy"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy "}c["Ignite a nearby Enemy on Killing an Ignited Enemy Triggers level 7 Abberath's Fury when equipped"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy Triggers level 7 Abberath's Fury when equipped "}c["10% increased Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="INC",value=10}},nil}c["+10 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=10}},nil}c["Burning Hoofprints"]={nil,"Burning Hoofprints "}c["15% Chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=15}},nil}c["13% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=13}},nil}c["26% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=26}},nil}c["Minions cannot be Blinded"]={nil,"cannot be Blinded "}c["Recover 25% of Life when you gain Adrenaline"]={nil,"Recover 25% of Life when you gain Adrenaline "}c["2% additional Chance to receive a Critical Strike Nearby Enemies have 10% reduced Stun and Block Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="BASE",value=2}}," to receive a Critical Strike Nearby Enemies have 10% reduced "}c["2% of Attack Damage Leeched as Life against Taunted Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Taunted"},flags=1,keywordFlags=262144,name="DamageLifeLeech",type="BASE",value=2}},nil}c["3% increased Damage against Enemies on Low Life per Frenzy Charge"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},[2]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=3}},nil}c["6% increased Damage against Enemies on Low Life per Frenzy Charge"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="LowLife"},[2]={type="Multiplier",var="FrenzyCharge"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=6}},nil}c["20% reduced Reflected Physical Damage taken Enemies have -5% to Total Physical Damage Reduction against your Hits 4% chance to deal Double Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-20}}," Reflected Enemies have -5% to Total Physical Damage Reduction against your Hits 4% chance to deal Double Damage "}c["3% chance to Dodge Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=3}},nil}c["10% increased Area of Effect for each Summoned Sentinel of Purity"]={{[1]={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}," for each Summoned Sentinel of Purity "}c["If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage"]={nil,"If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage "}c["25% chance to Blind Enemies on Hit Nearby Enemies are Blinded"]={{}," to Blind Enemies on Hit Nearby Enemies are Blinded "}c["17% increased Quantity of Items Found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=17}},nil}c["Each Mine applies 2% reduced Damage dealt to Enemies near it, up to 10%"]={nil,"Each Mine applies 2% reduced Damage dealt to Enemies near it, up to 10% "}c["+4% chance to Block Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellBlockChance",type="BASE",value=4}},nil}c["75% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=75}},nil}c["20% less Fire Damage taken"]={{[1]={flags=0,keywordFlags=0,name="FireDamageTaken",type="MORE",value=-20}},nil}c["20% increased Golem Damage per Summoned Golem 35% chance to Avoid Elemental Ailments per Summoned Golem"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}," per Summoned Golem 35% chance to Avoid Elemental Ailments per Summoned Golem "}c["+1 to Level of all Raise Spectre Gems"]={{[1]={flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="raise spectre",value=1}}},nil}c["25% chance that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges"]={{}," that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges "}c["7% increased Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="INC",value=7}},nil}c["Enemies you kill are Shocked"]={nil,"Enemies you kill are Shocked "}c["12% increased Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireDamage",type="INC",value=12}},nil}c["6% chance to Avoid Cold Damage from Hits"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="BASE",value=6}}," to Avoid from Hits "}c["15% increased Stun Recovery"]={{[1]={flags=0,keywordFlags=0,name="StunRecovery",type="INC",value=15}},nil}c["25% of Block Chance applied to Spells"]={{[1]={flags=2,keywordFlags=0,name="BlockChance",type="BASE",value=25}}," applied to s "}c["Minions deal 40% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=40}}}},nil}c["2% more Attack Speed per Blitz Charge"]={{[1]={[1]={type="Multiplier",var="BlitzCharge"},flags=1,keywordFlags=0,name="Speed",type="MORE",value=2}},nil}c["2% of Life Regenerated Per Second on Chilled Ground"]={{[1]={[1]={type="Condition",var="OnChilledGround"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["Unaffected by Desecrated Ground"]={nil,"Unaffected by Desecrated Ground "}c["13% increased Quantity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=13}},nil}c["Recover 3% of Maximum Mana on Kill"]={nil,"Recover 3% of Maximum Mana on Kill "}c["Adds 30 to 45 Cold Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="ColdMin",type="BASE",value=30},[2]={flags=0,keywordFlags=196608,name="ColdMax",type="BASE",value=45}},nil}c["50% reduced Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=-50}},nil}c["+60% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=60}},nil}c["20% more Damage while there is at most one Rare or Unique Enemy nearby"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="MORE",value=20}}," while there is at most one Rare or Unique Enemy nearby "}c["Attacks with Two Handed Melee Weapons deal 30% increased Damage with Ailments"]={{[1]={flags=301991936,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["50% increased Effect of Buffs granted by your Active Ancestor Totems"]={{[1]={[1]={skillNameList={[1]="Ancestral Warchief",[2]="Ancestral Protector"},type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=50}},nil}c["100% increased Physical Damage while you have Resolute Technique"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=100}}," while you have Resolute Technique "}c["their Maximum Life as Physical Damage 25% reduced Bleed duration"]={nil,"their Maximum Life as Physical Damage 25% reduced Bleed duration "}c["Channelling Skills deal 10% increased Attack Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=1,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["+50% to Chaos Resistance during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=50}},nil}c["+60 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=60}},nil}c["Adds 19 to 35 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=19},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=35}},nil}c["Resolute Technique"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Resolute Technique"}},nil}c["40% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=40}},nil}c["16% increased total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=16}},nil}c["+35% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=35}},nil}c["8% chance to Shock"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockChance",type="BASE",value=8}},nil}c["1 Added Passive Skill is Steady Torment"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Steady Torment"}},nil}c["15% increased Attack Speed with Claws"]={{[1]={flags=262149,keywordFlags=0,name="Speed",type="INC",value=15}},nil}c["15% increased Damage against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=15}},nil}c["63% increased Duration of Poisons you inflict during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyPoisonDuration",type="INC",value=63}},nil}c["40% increased Damage against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=40}},nil}c["+2 to Level of Socketed Aura Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="aura",value=2}}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy "}c["8% increased Accuracy Rating with Wands"]={{[1]={flags=8388612,keywordFlags=0,name="Accuracy",type="INC",value=8}},nil}c["100% of Lightning Damage from Hits taken as Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningDamageTakenAsFire",type="BASE",value=100}},nil}c["Herald of Ash has 100% increased Buff Effect"]={{[1]={[1]={skillName="Herald of Ash",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=100}},nil}c["+290 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=290}},nil}c["+55 to maximum Mana"]={{[1]={flags=0,keywordFlags=0,name="Mana",type="BASE",value=55}},nil}c["1 Added Passive Skill is One with the Shield"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="One with the Shield"}},nil}c["6% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=6}},nil}c["Gain 18 Energy Shield for each Enemy you Hit which is affected by a Spider's Web"]={{[1]={[1]={actor="enemy",threshold=1,type="MultiplierThreshold",var="Spider's WebStack"},flags=0,keywordFlags=0,name="EnergyShieldOnHit",type="BASE",value=18}},nil}c["10% chance to gain Arcane Surge when you Kill an Enemy Minions have 28% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="BASE",value=10}}," to gain Arcane Surge when you Kill an Enemy Minions have 28% increased "}c["1 Added Passive Skill is Adrenaline"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Adrenaline"}},nil}c["30% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="LightningDamage",type="INC",value=30}},nil}c["40% reduced Light Radius"]={{[1]={flags=0,keywordFlags=0,name="LightRadius",type="INC",value=-40}},nil}c["5% increased Area of Effect per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=5}},nil}c["Dagger Attacks deal 10% increased Damage with Hits and Ailments"]={{[1]={flags=524288,keywordFlags=786432,name="Damage",type="INC",value=10}},nil}c["You have Phasing if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,keywordFlags=0,name="Condition:Phasing",type="FLAG",value=true}},nil}c["18% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=18}},nil}c["25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws 20% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=262148,keywordFlags=0,name="Damage",type="BASE",value=25}}," to Steal Power, Frenzy, and Endurance Charges on Hit 20% increased with Ailments from Attack Skills "}c["2% of Energy Shield regenerated per second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,keywordFlags=0,name="EnergyShieldRegenPercent",type="BASE",value=2}},nil}c["30% increased Elemental Damage with Attack Skills while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=30}},nil}c["Adds 15 to 140 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=15},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=140}},nil}c["Channelling Skills have 4% increased Attack Speed"]={{[1]={[1]={skillType=58,type="SkillType"},flags=1,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["+55% to Non-Ailment Chaos Damage over Time Multiplier 2% increased Cast Speed per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="ChaosDotMultiplier",type="BASE",value=55}}," Non-Ailment 2% increased Cast Speed "}c["25% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=25}},nil}c["10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web 10% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,keywordFlags=0,name="PoisonChance",type="BASE",value=10}}," to gain a Power Charge on hitting an Enemy affected by a Spider's Web 10% chance "}c["15 Life Regenerated per second for each Uncorrupted Item Equipped"]={{[1]={[1]={type="Multiplier",var="NonCorruptedItem"},flags=0,keywordFlags=0,name="LifeRegen",type="BASE",value=15}},nil}c["8% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}},nil}c["1 Added Passive Skill is Provocateur"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Provocateur"}},nil}c["25% chance to gain a Siphoning Charge when you use a Skill Adds 14 to 16 Physical Damage to Attacks and Spells per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=2,keywordFlags=0,name="PhysicalDamage",type="BASE",value=25}}," to gain a Siphoning Charge when you use a Skill Adds 14 to 16 to Attacks and s "}c["1 Added Passive Skill is Weight Advantage"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Weight Advantage"}},nil}c["0.2% of Damage Leeched as Life per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=0.2}},nil}c["+15% to Fire Damage over Time Multiplier while Burning"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=15}}," while Burning "}c["Adds 1 to 85 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=85}},nil}c["10% increased Effect of Fortify on you"]={{[1]={flags=0,keywordFlags=0,name="FortifyEffectOnSelf",type="INC",value=10}},nil}c["Cannot be Frozen"]={{[1]={flags=0,keywordFlags=0,name="AvoidFreeze",type="BASE",value=100}},nil}c["With at least 40 Strength in Radius, Cleave grants Fortify on Hit With at least 40 Strength in Radius, Cleave has +1 to Radius per Nearby Enemy, up to +10"]={nil,"With at least 40 Strength in Radius, Cleave grants Fortify on Hit With at least 40 Strength in Radius, Cleave has +1 to Radius per Nearby Enemy, up to +10 "}c["Share Endurance Charges with nearby party members"]={nil,"Share Endurance Charges with nearby party members "}c["Adds 90 to 345 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=90},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=345}},nil}c["Adds 185 to 225 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=185},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=225}},nil}c["Minions deal 80% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=80}}}},nil}c["10% increased Effect of Auras on You for each Herald affecting you"]={{[1]={flags=0,keywordFlags=0,name="AuraEffectOnSelf",type="INC",value=10}}," for each Herald affecting you "}c["+1% Chance to Block Attack Damage per Summoned Skeleton 2% increased Minion Attack and Cast Speed per Skeleton you own"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}}}}," per Summoned 2% increased Minion Attack and Cast Speed per Skeleton you own "}c["12% increased Minion Damage per Spectre you own"]={{[1]={[1]={skillName="Raise Spectre",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=12}}}}," Minion per you own "}c["5% increased Area of Effect per Enemy killed recently, up to 50%"]={{[1]={[1]={limit=50,limitTotal=true,type="Multiplier",var="EnemyKilledRecently"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=5}},nil}c["9% increased Skeleton Cast speed"]={{[1]={[1]={skillName="Summon Skeleton",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=16,keywordFlags=0,name="Speed",type="INC",value=9}}}},nil}c["Minions deal 70% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Damage",type="INC",value=70}}}},nil}c["Socketed Gems are Supported by level 8 Trap"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=8,skillId="SupportTrap"}}},nil}c["Minions have 10% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-10}}}},nil}c["Adds 150 to 250 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=150},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=250}},nil}c["20% increased Effect of Shock you inflict with Critical Strikes"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=20}}," you inflict with Critical Strikes "}c["Immune to Freeze and Chill while Ignited Damage Penetrates 15% of Fire Resistance if you have Blocked Recently"]={{[1]={[1]={type="Condition",var="Ignited"},[2]={type="Condition",var="BlockedRecently"},flags=0,keywordFlags=0,name="FirePenetration",type="BASE",value=15}},"Immune and Chill Damage "}c["Your hits can't be Evaded"]={{[1]={flags=0,keywordFlags=0,name="CannotBeEvaded",type="FLAG",value=true}},nil}c["12% increased Attack and Cast Speed per Ghost Shroud"]={{[1]={flags=0,keywordFlags=0,name="Speed",type="INC",value=12}}," per Ghost Shroud "}c["Socketed Gems are Supported by level 30 Greater Spell Echo"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=30,skillId="Unknown"}}},nil}c["Regenerate 0.6% of Life per second for each Raised Zombie"]={{[1]={[1]={skillName="Raise Zombie",type="SkillName"},flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.6}}}}," for each "}c["+1 to Level of Socketed Cold Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="cold",value=1}}},nil}c["Socketed Gems are Supported by level 5 Cold to Fire"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportColdToFire"}}},nil}c["Adds 15 to 25 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=25}},nil}c["Ignites you inflict with Attacks deal Damage 20% faster"]={{[1]={flags=1,keywordFlags=0,name="IgniteBurnFaster",type="INC",value=20}},nil}c["Adds 13 to 23 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=13},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=23}},nil}c["Attacks with Two Handed Melee Weapons deal 10% increased Damage with Ailments"]={{[1]={flags=301991936,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["70% increased Burning Damage"]={{[1]={flags=0,keywordFlags=134217728,name="FireDamage",type="INC",value=70}},nil}c["+20 to All Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=20},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=20},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=20}},nil}c["Minions deal 51 to 78 additional Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=51}}},[2]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=78}}}},nil}c["Adds 35 to 60 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=35},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=60}},nil}c["25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time"]={{[1]={[1]={skillType=62,type="SkillType"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=25}}," for each Summoned Can Summon up to 1 additional Golem at a time "}c["+19% to Cold Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="ColdDotMultiplier",type="BASE",value=19}},nil}c["Adds 225 to 600 Lightning Damage to Unarmed Attacks"]={{[1]={flags=16777220,keywordFlags=0,name="LightningMin",type="BASE",value=225},[2]={flags=16777220,keywordFlags=0,name="LightningMax",type="BASE",value=600}},nil}c["50% chance to gain a Power Charge on Killing a Frozen Enemy"]={{}," to gain a Power Charge on Killing a Frozen Enemy "}c["5 Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=5}},nil}c["Adds 6 to 80 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=6},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=80}},nil}c["+120 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=120}},nil}c["20% increased Damage against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=20}},nil}c["+2 to Level of Socketed Spell Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="spell",value=2}}},nil}c["Socketed Gems are Supported by level 10 Blastchain Mine"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=10,skillId="SupportRemoteMine"}}},nil}c["1 Added Passive Skill is Streamlined"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Streamlined"}},nil}c["35% less Mine Damage"]={{[1]={flags=0,keywordFlags=8192,name="Damage",type="MORE",value=-35}},nil}c["+1 to Level of Socketed Support Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="support",value=1}}},nil}c["Grants level 1 Icestorm Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="IcestormUniqueStaff12"}}},nil}c["+1% Chance to Block Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=1}},nil}c["Blind Chilled Enemies on Hit"]={nil,"Blind Chilled Enemies on Hit "}c["With at least 40 Dexterity in Radius, Burning"]={nil,"With at least 40 Dexterity in Radius, Burning "}c["reducing Movement Speed by 40%"]={nil,"reducing Movement Speed by 40% "}c["8% chance to gain a Power, Frenzy or Endurance Charge on Kill"]={{}," to gain a Power,or Endurance Charge on Kill "}c["3 Mana Regenerated per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="BASE",value=3}},nil}c["Gain Onslaught for 2 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 2 second per Frenzy Charge on use "}c["Mace or Sceptre Attacks deal 12% increased Damage with Ailments"]={{[1]={flags=1050624,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Nova Spells Cast at the targeted location instead of around you"]={nil,"Nova Spells Cast at the targeted location instead of around you "}c["Adds 1 to 70 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=70}},nil}c["8% chance to Knock Enemies Back on Hit with Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="EnemyKnockbackChance",type="BASE",value=8}}," with Damage "}c["Adds 1 to 60 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=60}},nil}c["Nearby Allies Intimidate Enemies for 4 seconds on Hit"]={nil,"Nearby Allies Intimidate Enemies for 4 seconds on Hit "}c["50% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=50}},nil}c["Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken You are Shocked during Flask effect"]={nil,"Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken You are Shocked during Flask effect "}c["Ignites your Skills cause spread to other Enemies within a Radius of 12 Ignites your Skills cause spread to other Enemies within a Radius of 15"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 12 Ignites your Skills cause spread to other Enemies within a Radius of 15 "}c["Shocks all nearby Enemies on Killing a Shocked Enemy Ignite a nearby Enemy on Killing an Ignited Enemy"]={nil,"Shocks all nearby Enemies on Killing a Shocked Enemy Ignite a nearby Enemy on Killing an Ignited Enemy "}c["50% increased Stun Duration on you"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=50}}," on you "}c["10% increased Experience Gain of Corrupted Gems"]={{}," Experience Gain of Corrupted Gems "}c["Adds 15 to 25 Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=25}},nil}c["Adds 10 to 20 Fire Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=10},[2]={flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=20}},nil}c["30% increased Damage if you've dealt a Critical Strike in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,keywordFlags=0,name="Damage",type="INC",value=30}},nil}c["75% reduced Effect of Chill on You"]={{[1]={flags=0,keywordFlags=0,name="SelfChillEffect",type="INC",value=-75}},nil}c["Blind Chilled Enemies on Hit Damage Penetrates 20% Cold Resistance against Chilled Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Chilled"},flags=0,keywordFlags=262144,name="ColdPenetration",type="BASE",value=20}},"Blind Chilled Enemies on Hit "}c["+2 to Level of Socketed Golem Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="golem",value=2}}},nil}c["Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={[1]={keyword="golem",slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSkillMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="LifeGainAsEnergyShield",type="BASE",value=20}}}},nil}c["6% increased Damage per Enemy Killed by you or your Totems Recently"]={{[1]={[1]={type="Multiplier",varList={[1]="EnemyKilledRecently",[2]="EnemyKilledByTotemsRecently"}},flags=0,keywordFlags=0,name="Damage",type="INC",value=6}},nil}c["5% increased Maximum total Recovery per second from Life Leech"]={{[1]={flags=0,keywordFlags=0,name="MaxLifeLeechRate",type="INC",value=5}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 35% increased angle With at least 40 Strength in Radius, Ground Slam has a 50% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% increased angle With at least 40 Strength in Radius, Ground Slam has a 50% increased angle "}c["+70 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=70}},nil}c["Attacks have 20% chance to cause Bleeding"]={{[1]={flags=1,keywordFlags=0,name="BleedChance",type="BASE",value=20}},nil}c["Adds 23 to 31 Fire Damage"]={{[1]={flags=0,keywordFlags=0,name="FireMin",type="BASE",value=23},[2]={flags=0,keywordFlags=0,name="FireMax",type="BASE",value=31}},nil}c["Adds 65 to 120 Chaos Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=65},[2]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=120}},nil}c["+500 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=500}},nil}c["15% increased Critical Strike Chance with Mines"]={{[1]={flags=0,keywordFlags=8192,name="CritChance",type="INC",value=15}},nil}c["+30 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=30}},nil}c["50% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,keywordFlags=0,name="Accuracy",type="INC",value=50}},nil}c["1 Added Passive Skill is Purposeful Harbinger"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Purposeful Harbinger"}},nil}c["Adds 1 to 60 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=60}},nil}c["Herald of Thunder has 30% reduced Mana Reservation"]={{[1]={[1]={skillName="Herald of Thunder",type="SkillName"},flags=0,keywordFlags=0,name="ManaReserved",type="INC",value=-30}},nil}c["Channelling Skills deal 25% increased Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=0,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["Adds 1 to 54 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=54}},nil}c["Enemies Taunted by your Warcries are Intimidated"]={nil,"Enemies Taunted by your Warcries are Intimidated "}c["Cover Enemies in Ash when they Hit you"]={nil,"Cover Enemies in Ash when they Hit you "}c["+325 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=325}},nil}c["+18% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=18}},nil}c["Ignited Enemies Burn 50% slower"]={{[1]={flags=0,keywordFlags=0,name="IgniteBurnSlower",type="INC",value=50}},nil}c["Socketed Gems Reserve No Mana"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ManaReserved",type="MORE",value=-100}},nil}c["1 Added Passive Skill is Raze and Pillage"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Raze and Pillage"}},nil}c["18% increased Physical Damage with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=18}},nil}c["5% additional Block Chance while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=5}},nil}c["+38 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=38},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=38},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=38}},nil}c["Projectiles gain Damage as they travel farther, dealing up to 40% increased Damage with Hits to targets"]={{[1]={[1]={ramp={[1]={[1]=35,[2]=0},[2]={[1]=70,[2]=1}},type="DistanceRamp"},flags=1025,keywordFlags=0,name="Damage",type="INC",value=40}},nil}c["1 Added Passive Skill is Widespread Destruction"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Widespread Destruction"}},nil}c["50% less Energy Shield Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRegen",type="MORE",value=-50}},nil}c["5% increased Damage taken"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="INC",value=5}},nil}c["Minions have 7% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=7}}}},nil}c["Cannot Leech"]={nil,"Cannot Leech "}c["+1 Energy Shield gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=1}}," gained on Kill "}c["25% increased Physical Damage with Axes"]={{[1]={flags=65540,keywordFlags=0,name="PhysicalDamage",type="INC",value=25}},nil}c["Adds 18 to 28 Chaos Damage to Spells and Attacks while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=196608,name="ChaosMin",type="BASE",value=18},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=196608,name="ChaosMax",type="BASE",value=28}},nil}c["You gain an Endurance Charge on use 100% increased Charges used"]={nil,"You gain an Endurance Charge on use 100% increased Charges used "}c["Socketed Gems are Supported by level 18 Blind"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=18,skillId="SupportBlind"}}},nil}c["1 Added Passive Skill is Wish for Death"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Wish for Death"}},nil}c["25% chance to inflict Fire Exposure on Hit"]={{}," to inflict Fire Exposure on Hit "}c["Gain 20% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamageGainAsChaos",type="BASE",value=20}},nil}c["+100% to Lightning Resistance when Socketed with a Blue Gem All Sockets are White"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=100}}," when Socketed with a Blue Gem All Sockets are White "}c["+8% chance to Evade Attacks while affected by Grace"]={{[1]={[1]={type="Condition",var="AffectedByGrace"},flags=0,keywordFlags=0,name="EvadeChance",type="BASE",value=8}},nil}c["15% increased Mana Regeneration Rate"]={{[1]={flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=15}},nil}c["Adds 32 to 48 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=32},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=48}},nil}c["Adds 4 to 12 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=4},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=12}},nil}c["80% increased Spell Damage if your other Ring is an Elder Item"]={{[1]={[1]={type="Condition",var="ElderItemInRing {OtherSlotNum}"},flags=2,keywordFlags=0,name="Damage",type="INC",value=80}},nil}c["+100 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=100}},nil}c["Herald of Thunder has 100% increased Buff Effect"]={{[1]={[1]={skillName="Herald of Thunder",type="SkillName"},flags=0,keywordFlags=0,name="BuffEffect",type="INC",value=100}},nil}c["30% increased Life Recovery from Flasks"]={{[1]={flags=0,keywordFlags=0,name="FlaskLifeRecovery",type="INC",value=30}},nil}c["-10 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="BASE",value=-10}}," from Projectile Attacks "}c["20% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Gain 12% of Physical Damage as Extra Chaos Damage while at maximum Power Charges"]={{[1]={[1]={stat="PowerCharges",thresholdStat="PowerChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="PhysicalDamageGainAsChaos",type="BASE",value=12}},nil}c["25% increased Totem Placement range"]={{}," Placement range "}c["20% chance to gain a Frenzy Charge on Killing a Frozen Enemy Skills Chain an additional time while at maximum Frenzy Charges"]={{}," to gain aCharge on Killing a Frozen Enemy Skills Chain an additional time "}c["You count as Dual Wielding while you are Unencumbered 60% more Attack Speed while you are Unencumbered 14 to 20 Added Attack Physical Damage per 10 Dexterity while you are Unencumbered"]={nil,"You count as Dual Wielding while you are Unencumbered 60% more Attack Speed while you are Unencumbered 14 to 20 Added Attack Physical Damage per 10 Dexterity while you are Unencumbered "}c["70% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=70}},nil}c["Gain 4% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="ManaGainAsEnergyShield",type="BASE",value=4}},nil}c["48% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=48}},nil}c["Socketed Gems are Supported by level 12 Lesser Multiple Projectiles"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=12,skillId="SupportLesserMultipleProjectiles"}}},nil}c["Your Critical Strike Chance is Lucky"]={{[1]={flags=0,keywordFlags=0,name="CritChanceLucky",type="FLAG",value=true}},nil}c["43% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=43}},nil}c["10% Chance to summon a Spectral Wolf on Kill"]={{}," to summon a Spectral Wolf on Kill "}c["15% increased Elemental Damage if you've Chilled an Enemy Recently"]={{[1]={flags=0,keywordFlags=0,name="ElementalDamage",type="INC",value=15}}," if you've Chilled an Enemy Recently "}c["37% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=37}},nil}c["Adds 1 to 2 Lightning Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=2}},nil}c["1% increased Evasion Rating per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="Evasion",type="INC",value=1}},nil}c["20% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=20}},nil}c["15% increased Totem Placement speed"]={{[1]={flags=0,keywordFlags=0,name="TotemPlacementSpeed",type="INC",value=15}},nil}c["1 Added Passive Skill is Guerilla Tactics"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Guerilla Tactics"}},nil}c["Attacks have 25% chance to cause Bleeding when Hitting Cursed Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Cursed"},flags=1,keywordFlags=262144,name="BleedChance",type="BASE",value=25}},nil}c["100% increased Chill Duration on Enemies when in Off Hand"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=100}},nil}c["16% increased Physical Damage with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["Right ring slot: 30% reduced Reflected Physical Damage taken Right ring slot: 40% reduced Reflected Physical Damage taken"]={{[1]={[1]={num=2,type="SlotNumber"},flags=0,keywordFlags=0,name="PhysicalDamageTaken",type="INC",value=-30}}," Reflected Right ring slot: 40% reduced Reflected Physical Damage taken "}c["You are cursed with Level 10 Vulnerability"]={{[1]={flags=0,keywordFlags=0,name="ExtraCurse",type="LIST",value={applyToPlayer=true,level=10,skillId="Vulnerability"}}},nil}c["+2% to maximum Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResistMax",type="BASE",value=2}},nil}c["Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy"]={nil,"Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy "}c["20% chance when Placing Mines to Place an additional Mine 100% increased Mine Arming Speed"]={{}," when Placing s to Place an additional Mine 100% increased Mine Arming Speed "}c["6% increased Burning Damage for each Enemy you have Shocked Recently Adds 3 to 70 Lightning Damage to Hits against Ignited Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Ignited"},flags=0,keywordFlags=134479872,name="FireDamage",type="INC",value=6}}," for each Enemy you have Shocked Recently Adds 3 to 70 Lightning Damage to Hits "}c["Your Lightning Damage can Ignite"]={{[1]={flags=0,keywordFlags=0,name="LightningCanIgnite",type="FLAG",value=true}},nil}c["Knocks Back Enemies in an Area on Flask use"]={nil,"Knocks Back Enemies in an Area on Flask use "}c["12% increased Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Can't use other Rings"]={nil,"Can't use other Rings "}c["+30 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=30}},nil}c["Adds 3 to 6 Cold Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=3},[2]={flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=6}},nil}c["45% increased Rarity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootRarity",type="INC",value=45}},nil}c["40% increased Cold Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ColdDamage",type="INC",value=40}},nil}c["Stun Threshold is based on Energy Shield instead of Life"]={nil,"Stun Threshold is based on Energy Shield instead of Life "}c["2% of Life Regenerated per second during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=2}},nil}c["+13% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=13}},nil}c["30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes"]={{}," Attack, Cast and Movements Speed while you do not have Iron Reflexes "}c["+15% to Lightning and Chaos Resistances"]={{[1]={flags=0,keywordFlags=0,name="LightningResist",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=15}},nil}c["25% increased Spell Damage"]={{[1]={flags=2,keywordFlags=0,name="Damage",type="INC",value=25}},nil}c["10% increased Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosDamage",type="INC",value=10}},nil}c["8% increased Armour"]={{[1]={flags=0,keywordFlags=0,name="Armour",type="INC",value=8}},nil}c["6% increased Quantity of Items found"]={{[1]={flags=0,keywordFlags=0,name="LootQuantity",type="INC",value=6}},nil}c["Adds 15 to 50 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=50}},nil}c["30% reduced Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="INC",value=-30}},nil}c["Adds 4 to 8 Fire Damage to Attacks with Bows"]={{[1]={flags=131076,keywordFlags=0,name="FireMin",type="BASE",value=4},[2]={flags=131076,keywordFlags=0,name="FireMax",type="BASE",value=8}},nil}c["Adds 15 to 25 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=25}},nil}c["Skills that would Summon a Totem Summon two Totems instead You and your Totems Regenerate 1% of Life per second per Totem"]={nil,"Skills that would Summon a Totem Summon two Totems instead You and your Totems Regenerate 1% of Life per second per Totem "}c["You have Onslaught while on full Frenzy Charges"]={{[1]={[1]={stat="FrenzyCharges",thresholdStat="FrenzyChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil}c["Adds 1 to 75 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=75}},nil}c["Adds 285 to 330 Fire Damage in Main Hand"]={{[1]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMin",type="BASE",value=285},[2]={[1]={num=1,type="InSlot"},flags=0,keywordFlags=0,name="FireMax",type="BASE",value=330}},nil}c["Adds 285 to 330 Cold Damage in Off Hand"]={{[1]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMin",type="BASE",value=285},[2]={[1]={num=2,type="InSlot"},flags=0,keywordFlags=0,name="ColdMax",type="BASE",value=330}},nil}c["Damage with Weapons Penetrates 5% Elemental Resistance"]={{[1]={flags=8192,keywordFlags=0,name="ElementalPenetration",type="BASE",value=5}},nil}c["Adds 12 to 22 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=12},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=22}},nil}c["You gain Onslaught for 5 seconds on using a Vaal Skill"]={nil,"You gain Onslaught for 5 seconds on using a Vaal Skill "}c["Skills used during Flask effect grant 600% of Mana Cost as Life over 4 Seconds"]={nil,"Skills used during Flask effect grant 600% of Mana Cost as Life over 4 Seconds "}c["Adds 15 to 30 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=15},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=30}},nil}c["+2 to Level of Socketed Cold Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="cold",value=2}}},nil}c["20% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=20}},nil}c["5% increased Effect of Chill"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=5}},nil}c["50% reduced Life Leeched per second"]={{[1]={flags=0,keywordFlags=0,name="LifeLeechRate",type="INC",value=-50}},nil}c["Adds 9 to 17 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=9},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=17}},nil}c["4% increased Attack Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,keywordFlags=0,name="Speed",type="INC",value=4}},nil}c["Grants level 1 Lightning Warp Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="LightningWarp"}}},nil}c["Adds 7 to 15 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=7},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=15}},nil}c["14 to 20 Added Attack Physical Damage per 10 Dexterity while you are Unencumbered"]={nil,"14 to 20 Added Attack Physical Damage per 10 Dexterity while you are Unencumbered "}c["10% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=10}},nil}c["10% increased Accuracy Rating with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="Accuracy",type="INC",value=10}},nil}c["1 Added Passive Skill is Expendability"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Expendability"}},nil}c["130% increased Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=130}},nil}c["You and nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"You and nearby Party Members Share Power, Frenzy and Endurance Charges with each other "}c["Regenerate 0.5% of Life per second"]={{[1]={flags=0,keywordFlags=0,name="LifeRegenPercent",type="BASE",value=0.5}},nil}c["1% additional Physical Damage Reduction per Summoned Sentinel of Purity"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageReduction",type="BASE",value=1}}," per Summoned Sentinel of Purity "}c["12% increased Cold Damage"]={{[1]={flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=12}},nil}c["+30% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=30}},nil}c["2% increased Attack and Cast Speed for each corpse consumed Recently"]={{[1]={[1]={type="Multiplier",var="CorpseConsumedRecently"},flags=0,keywordFlags=0,name="Speed",type="INC",value=2}},nil}c["You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving 50% less Damage with Bleeding"]={nil,"You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving 50% less Damage with Bleeding "}c["+30 to Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=30}},nil}c["10% chance to Impale Enemies on Hit with Attacks 15% increased Effect of Impales inflicted by Hits that also inflict Bleeding"]={{[1]={flags=0,keywordFlags=65536,name="FlaskEffect",type="BASE",value=10}}," to Impale Enemies on Hit 15% increased of Impales inflicted by Hits that also inflict Bleeding "}c["20% increased Physical Damage with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="PhysicalDamage",type="INC",value=20}},nil}c["4% reduced Enemy Stun Threshold with Maces"]={{[1]={flags=1048580,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-4}},nil}c["60% increased Mana Cost of Skills"]={{[1]={flags=0,keywordFlags=0,name="ManaCost",type="INC",value=60}},nil}c["16% increased Physical Damage with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="PhysicalDamage",type="INC",value=16}},nil}c["10% of Damage is taken from Mana before Life"]={{[1]={flags=0,keywordFlags=0,name="DamageTakenFromManaBeforeLife",type="BASE",value=10}},nil}c["24% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=24}},nil}c["Minions have 30% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=30}}}},nil}c["Attack Skills fire an additional Projectile while wielding a Claw or Dagger"]={nil,"Attack Skills fire an additional Projectile while wielding a Claw or Dagger "}c["3% increased Character Size 6% increased Strength"]={{[1]={flags=0,keywordFlags=0,name="Str",type="INC",value=3}}," Character Size 6% increased "}c["Shocks you cause are reflected back to you 60% increased Damage while Shocked"]={nil,"Shocks you cause are reflected back to you 60% increased Damage while Shocked "}c["You gain Phasing for 3 seconds on using a Vaal Skill You gain Phasing for 10 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 3 seconds on using a Vaal Skill You gain Phasing for 10 seconds on using a Vaal Skill "}c["Rampage 1% increased Rarity of Items found per 15 Rampage Kills"]={nil,"Rampage 1% increased Rarity of Items found per 15 Rampage Kills "}c["10% increased Stun Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyStunDuration",type="INC",value=10}},nil}c["Auras from your Skills grant 2% increased Attack and Cast"]={{}," Attack and Cast "}c["You can only have one Non-Banner Aura on you from your Skills Non-Banner Aura Skills reserve no Mana"]={nil,"You can only have one Non-Banner Aura on you from your Skills Non-Banner Aura Skills reserve no Mana "}c["Regenerate 100 Energy Shield per second if all Equipped Items are Corrupted"]={{[1]={[1]={threshold=0,type="MultiplierThreshold",upper=true,var="NonCorruptedItem"},flags=0,keywordFlags=0,name="EnergyShieldRegen",type="BASE",value=100}},nil}c["20% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["Your Flasks grant 25% reduced Enemy Stun Threshold during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="EnemyStunThreshold",type="INC",value=-25}},nil}c["Attack Skills deal 24% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=24}},nil}c["+5% to Physical Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDotMultiplier",type="BASE",value=5}},nil}c["60% increased Flask effect duration"]={{[1]={flags=0,keywordFlags=0,name="FlaskDuration",type="INC",value=60}},nil}c["+15 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,keywordFlags=0,name="ManaOnHit",type="BASE",value=15}},nil}c["Adds 19-43 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=19},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=43}},nil}c["You and nearby Party Members Share Power, Frenzy and Endurance Charges with each other While there are at least five nearby Allies, you and nearby Allies have Onslaught"]={nil,"You and nearby Party Members Share Power, Frenzy and Endurance Charges with each other While there are at least five nearby Allies, you and nearby Allies have Onslaught "}c["18% increased Energy Shield Recovery rate"]={{[1]={flags=0,keywordFlags=0,name="EnergyShieldRecoveryRate",type="INC",value=18}},nil}c["18% increased Cooldown Recovery Speed"]={{[1]={flags=0,keywordFlags=0,name="CooldownRecovery",type="INC",value=18}},nil}c["If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage If you've Cast a Spell Recently, you\nand nearby Allies have +10% Chance to Block Spell Damage"]={nil,"If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage If you've Cast a Spell Recently, you\nand nearby Allies have +10% Chance to Block Spell Damage "}c["Minions have 25% increased maximum Life"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="Life",type="INC",value=25}}}},nil}c["20% increased Critical Strike Chance for Spells"]={{[1]={flags=2,keywordFlags=0,name="CritChance",type="INC",value=20}},nil}c["+45 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=45}},nil}c["1 Added Passive Skill is Drive the Destruction"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Drive the Destruction"}},nil}c["-10% to all maximum Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResistMax",type="BASE",value=-10},[2]={flags=0,keywordFlags=0,name="ChaosResistMax",type="BASE",value=-10}},nil}c["Grants Summon Harbinger of Storms Skill"]={{[1]={flags=0,keywordFlags=0,name="ExtraSkill",type="LIST",value={level=1,skillId="SummonHarbingerOfStorms"}}},nil}c["Gains no Charges During effect of any Soul Ripper Flask"]={nil,"Gains no Charges During effect of any Soul Ripper Flask "}c["40% increased Armour while not Ignited, Frozen or Shocked"]={{[1]={[1]={neg=true,type="Condition",varList={[1]="Ignited",[2]="Frozen",[3]="Shocked"}},flags=0,keywordFlags=0,name="Armour",type="INC",value=40}},nil}c["Channelling Skills deal 8% increased Attack Damage"]={{[1]={[1]={skillType=58,type="SkillType"},flags=1,keywordFlags=0,name="Damage",type="INC",value=8}},nil}c["+8 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,keywordFlags=0,name="LifeOnHit",type="BASE",value=8}},nil}c["8% increased Physical Damage for each time you've Blocked in the past 10 seconds 80% increased Physical Damage if you've Blocked Damage from a Unique Enemy in the past 10 seconds"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyInPast10Sec"},flags=0,keywordFlags=0,name="PhysicalDamage",type="INC",value=8}}," for each time you've Blocked in the past 10 seconds 80% increased Physical Damage "}c["Gain a Power Charge after Spending a total of 200 Mana +1 to Maximum Power Charges"]={nil,"Gain a Power Charge after Spending a total of 200 Mana +1 to Maximum Power Charges "}c["Regenerate 0.3% of Mana per second"]={{[1]={flags=0,keywordFlags=0,name="ManaRegenPercent",type="BASE",value=0.3}},nil}c["Extra Gore"]={nil,"Extra Gore "}c["Shocks you cause are reflected back to you"]={nil,"Shocks you cause are reflected back to you "}c["1% increased Cold Damage per 25 Intelligence"]={{[1]={[1]={div=25,stat="Int",type="PerStat"},flags=0,keywordFlags=0,name="ColdDamage",type="INC",value=1}},nil}c["Bow Skills have 25% increased Area of Effect"]={nil,"Bow Skills have 25% increased Area of Effect "}c["Minions have 25% reduced Flask Charges used"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="FlaskChargesUsed",type="INC",value=-25}}}},nil}c["Gain 30% of Wand Physical Damage as Extra Lightning Damage"]={{[1]={flags=8388612,keywordFlags=0,name="PhysicalDamageGainAsLightning",type="BASE",value=30}},nil}c["+4% to Fire Damage over Time Multiplier"]={{[1]={flags=0,keywordFlags=0,name="FireDotMultiplier",type="BASE",value=4}},nil}c["+1 to Maximum Frenzy Charges"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesMax",type="BASE",value=1}},nil}c["+16 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=16},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=16},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=16}},nil}c["Adds 6 to 13 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=6},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=13}},nil}c["8% increased Area of Effect while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=8}},nil}c["or Unique Enemy"]={nil,"or Unique Enemy "}c["20% increased Damage with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="Damage",type="INC",value=20}},nil}c["20% less Minimum Physical Attack Damage 40% less Minimum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=-20}}," Minimum 40% less Minimum Physical Attack Damage "}c["20% more Maximum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=20}}," Maximum "}c["+0 seconds to Avian's Flight Duration"]={{[1]={[1]={skillName="Aspect of the Avian",type="SkillName"},flags=0,keywordFlags=0,name="SecondaryDuration",type="BASE",value=0}},nil}c["Gain 6% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="LifeGainAsEnergyShield",type="BASE",value=6}},nil}c["40% increased Lightning Damage with Weapons"]={{[1]={flags=8192,keywordFlags=0,name="LightningDamage",type="INC",value=40}},nil}c["+50 to all Attributes"]={{[1]={flags=0,keywordFlags=0,name="Str",type="BASE",value=50},[2]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=50},[3]={flags=0,keywordFlags=0,name="Int",type="BASE",value=50}},nil}c["50% chance on Block to create Consecrated Ground 100% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground 100% chance on Block to create Consecrated Ground "}c["Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline"]={nil,"Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline "}c["22% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ElementalDamage",type="INC",value=22}},nil}c["10% reduced Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=-10}},nil}c["+10 Life Gained on Killing Ignited Enemies"]={{[1]={flags=0,keywordFlags=0,name="LifeOnKill",type="BASE",value=10}}," ing Ignited Enemies "}c["Adds 5 to 10 Fire Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=5},[2]={flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=10}},nil}c["25% increased Area of Effect while you have Arcane Surge"]={{[1]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=25}},nil}c["Adds 130 to 190 Chaos Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="ChaosMin",type="BASE",value=130},[2]={flags=0,keywordFlags=131072,name="ChaosMax",type="BASE",value=190}},nil}c["+18% to Quality 16% increased Attack Speed"]={{[1]={flags=1,keywordFlags=0,name="Speed",type="BASE",value=18}}," Quality 16% increased "}c["10% chance to Ignite"]={{[1]={flags=0,keywordFlags=0,name="EnemyIgniteChance",type="BASE",value=10}},nil}c["For each nearby corpse, you and nearby Allies Regenerate 5 Mana"]={nil,"For each nearby corpse, you and nearby Allies Regenerate 5 Mana "}c["+1 to Level of Socketed Spell Gems"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="GemProperty",type="LIST",value={key="level",keyword="spell",value=1}}},nil}c["4% increased Projectile Damage"]={{[1]={flags=1024,keywordFlags=0,name="Damage",type="INC",value=4}},nil}c["Minions have 8% chance to Dodge Attacks"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AttackDodgeChance",type="BASE",value=8}}}},nil}c["Socketed Gems are supported by level 5 Blind"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=5,skillId="SupportBlind"}}},nil}c["40% less Minimum Physical Attack Damage"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamage",type="MORE",value=-40}}," Minimum "}c["100% of Damage Leeched as Life if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,keywordFlags=0,name="DamageLifeLeech",type="BASE",value=100}},nil}c["+23% to all Elemental Resistances while you have at least 200 Strength"]={{[1]={[1]={stat="Str",threshold=200,type="StatThreshold"},flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=23}},nil}c["Adds 30 to 92 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=30},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=92}},nil}c["10% increased Melee Damage"]={{[1]={flags=256,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["8% of Damage taken gained as Mana over 4 seconds when Hit"]={{[1]={flags=0,keywordFlags=0,name="DamageTaken",type="BASE",value=8}}," gained as Mana over 4 seconds when Hit "}c["When you place a Banner, you and nearby Allies recover 0.5% of Life for"]={nil,"When you place a Banner, you and nearby Allies recover 0.5% of Life for "}c["Adds 27 to 86 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=27},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=86}},nil}c["Adds 5 to 12 Fire Attack Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=65536,name="FireMin",type="BASE",value=5},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,keywordFlags=65536,name="FireMax",type="BASE",value=12}},nil}c["16% Chance to Dodge Spell Damage"]={{[1]={flags=0,keywordFlags=0,name="SpellDodgeChance",type="BASE",value=16}},nil}c["Adds 31 to 100 Lightning Damage to Spells"]={{[1]={flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=31},[2]={flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=100}},nil}c["18% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=18}},nil}c["Adds 1 to 40 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=40}},nil}c["Minions have 10% increased Area of Effect of Area Skills"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="AreaOfEffect",type="INC",value=10}}}},nil}c["135% increased Evasion Rating"]={{[1]={flags=0,keywordFlags=0,name="Evasion",type="INC",value=135}},nil}c["You lose Virulence 50% slower"]={nil,"You lose Virulence 50% slower "}c["1 Added Passive Skill is Forbidden Words"]={{[1]={flags=0,keywordFlags=0,name="ClusterJewelNotable",type="LIST",value="Forbidden Words"}},nil}c["5% reduced Area Damage taken from Hits +2 to Melee Weapon and Unarmed Attack range"]={{[1]={flags=512,keywordFlags=0,name="DamageTaken",type="INC",value=-5}}," from Hits +2 to Melee Weapon and Unarmed Attack range "}c["10% increased Damage"]={{[1]={flags=0,keywordFlags=0,name="Damage",type="INC",value=10}},nil}c["-30% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-30}},nil}c["Adds 6 to 12 Cold Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ColdMin",type="BASE",value=6},[2]={flags=0,keywordFlags=65536,name="ColdMax",type="BASE",value=12}},nil}c["Regenerate 0.5% of Mana per second for each Totem"]={{[1]={flags=0,keywordFlags=16384,name="ManaRegenPercent",type="BASE",value=0.5}}," for each "}c["45% chance to avoid Bleeding"]={{[1]={flags=0,keywordFlags=0,name="AvoidBleed",type="BASE",value=45}},nil}c["+70 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=70}},nil}c["10% more Chaos Damage with Attack Skills"]={{[1]={flags=0,keywordFlags=65536,name="ChaosDamage",type="MORE",value=10}},nil}c["While your Passive Skill Tree connects to a class' Starting location, you gain:"]={{},nil}c["10% chance for Energy Shield Recharge to start when you use a Skill Eldritch Battery"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=10}}," for Recharge to start when you use a Skill Eldritch Battery "}c["+18 to Quality"]={{}," Quality "}c["+1% to Critical Strike Chance"]={{[1]={flags=0,keywordFlags=0,name="CritChance",type="BASE",value=1}},nil}c["20% increased Frenzy Charge Duration"]={{[1]={flags=0,keywordFlags=0,name="FrenzyChargesDuration",type="INC",value=20}},nil}c["Minions deal 20% increased Damage if you've used a Minion Skill Recently"]={{[1]={flags=0,keywordFlags=0,name="MinionModifier",type="LIST",value={mod={[1]={type="Condition",var="UsedMinionSkillRecently"},flags=0,keywordFlags=0,name="Damage",type="INC",value=20}}}},nil}c["Adds 16 to 29 Chaos Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="ChaosMin",type="BASE",value=16},[2]={flags=0,keywordFlags=65536,name="ChaosMax",type="BASE",value=29}},nil}c["+55 to Intelligence"]={{[1]={flags=0,keywordFlags=0,name="Int",type="BASE",value=55}},nil}c["You and Allies affected by Auras from your Skills have +20% to Elemental Resistances"]={{[1]={flags=0,keywordFlags=0,name="AffectedByAuraMod",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=20}}}},nil}c["Damage Penetrates 8% Lightning Resistance"]={{[1]={flags=0,keywordFlags=0,name="LightningPenetration",type="BASE",value=8}},nil}c["+30 to maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="BASE",value=30}},nil}c["40% increased Chill Duration on Enemies"]={{[1]={flags=0,keywordFlags=0,name="EnemyChillDuration",type="INC",value=40}},nil}c["Recover 2% of Energy Shield on Kill Recover 4% of Mana on Kill"]={nil,"Recover 2% of Energy Shield on Kill Recover 4% of Mana on Kill "}c["5% reduced Mana Reservation of Skills that throw Mines"]={{[1]={flags=0,keywordFlags=8192,name="ManaReserved",type="INC",value=-5}},nil}c["30% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,keywordFlags=65536,name="Damage",type="INC",value=30}},nil}c["Recover 3% of Life when you lose a Spirit Charge Recover 3% of Energy Shield when you lose a Spirit Charge"]={nil,"Recover 3% of Life when you lose a Spirit Charge Recover 3% of Energy Shield when you lose a Spirit Charge "}c["25% chance to Sap Enemies"]={{}," to Sap Enemies "}c["1% of Physical Attack Damage leeched as Life"]={{[1]={flags=1,keywordFlags=0,name="PhysicalDamageLifeLeech",type="BASE",value=1}},nil}c["40% increased Damage against Blinded Enemies"]={{[1]={[1]={actor="enemy",type="ActorCondition",var="Blinded"},flags=0,keywordFlags=262144,name="Damage",type="INC",value=40}},nil}c["Corpses you Spawn have 50% increased Maximum Life"]={nil,"Corpses you Spawn have 50% increased Maximum Life "}c["Socketed Gems are Supported by level 12 Faster Attacks"]={{[1]={[1]={slotName="{SlotName}",type="SocketedIn"},flags=0,keywordFlags=0,name="ExtraSupport",type="LIST",value={level=12,skillId="SupportFasterAttack"}}},nil}c["Adds 20 to 30 Physical Damage to Attacks"]={{[1]={flags=0,keywordFlags=65536,name="PhysicalMin",type="BASE",value=20},[2]={flags=0,keywordFlags=65536,name="PhysicalMax",type="BASE",value=30}},nil}c["Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds"]={nil,"Every 4 seconds, 33% chance to Freeze nearby Chilled Unique Enemies for 0.6 seconds Every 4 seconds, Freeze nearby Chilled Non-Unique Enemies for 0.6 seconds "}c["Mace, Sceptre or Staff Attacks deal 20% increased Damage with Hits and Ailments"]={{[1]={[1]={modFlags=3145728,type="ModFlagOr"},flags=0,keywordFlags=786432,name="Damage",type="INC",value=20}},nil}c["60% increased Mana Regeneration Rate while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,keywordFlags=0,name="ManaRegen",type="INC",value=60}},nil}c["Axe Attacks deal 16% increased Damage with Ailments"]={{[1]={flags=67584,keywordFlags=0,name="Damage",type="INC",value=16}},nil}c["Avatar of Fire"]={{[1]={flags=0,keywordFlags=0,name="Keystone",type="LIST",value="Avatar of Fire"}},nil}c["Adds 1 to 13 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,keywordFlags=196608,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=196608,name="LightningMax",type="BASE",value=13}},nil}c["30% Chance to cause Bleeding on Hit"]={{[1]={flags=0,keywordFlags=0,name="BleedChance",type="BASE",value=30}},nil}c["Adds 17 to 37 Chaos Damage"]={{[1]={flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=17},[2]={flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=37}},nil}c["9% increased Movement Speed"]={{[1]={flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=9}},nil}c["+175 to maximum Energy Shield"]={{[1]={flags=0,keywordFlags=0,name="EnergyShield",type="BASE",value=175}},nil}c["12% increased Damage with Daggers"]={{[1]={flags=524292,keywordFlags=0,name="Damage",type="INC",value=12}},nil}c["Adds 8 to 19 Physical Damage"]={{[1]={flags=0,keywordFlags=0,name="PhysicalMin",type="BASE",value=8},[2]={flags=0,keywordFlags=0,name="PhysicalMax",type="BASE",value=19}},nil}c["Reflects 100 to 150 Physical Damage to Melee Attackers 30% of Damage you Reflect to enemies is gained as Life"]={nil,"Reflects 100 to 150 Physical Damage to Melee Attackers 30% of Damage you Reflect to enemies is gained as Life "}c["+40 to Dexterity"]={{[1]={flags=0,keywordFlags=0,name="Dex",type="BASE",value=40}},nil}c["50% chance to cause Bleeding on Melee Hit"]={{[1]={flags=256,keywordFlags=0,name="BleedChance",type="BASE",value=50}},nil}c["4% increased Mine Throwing Speed"]={{[1]={flags=0,keywordFlags=0,name="MineLayingSpeed",type="INC",value=4}},nil}c["30% increased Effect of Non-Damaging Ailments"]={{[1]={flags=0,keywordFlags=0,name="EnemyShockEffect",type="INC",value=30},[2]={flags=0,keywordFlags=0,name="EnemyChillEffect",type="INC",value=30},[3]={flags=0,keywordFlags=0,name="EnemyFreezeEffech",type="INC",value=30}},nil}c["20% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,keywordFlags=0,name="MovementSpeed",type="INC",value=20}},nil}c["Adds 54 to 88 Cold Damage to Spells while no Life is Reserved"]={{[1]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="ColdMin",type="BASE",value=54},[2]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="ColdMax",type="BASE",value=88}},nil}c["Adds 64 to 107 Fire Damage to Spells while no Life is Reserved"]={{[1]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="FireMin",type="BASE",value=64},[2]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="FireMax",type="BASE",value=107}},nil}c["Adds 14 to 173 Lightning Damage to Spells while no Life is Reserved"]={{[1]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="LightningMin",type="BASE",value=14},[2]={[1]={stat="LifeReserved",threshold=0,type="StatThreshold",upper=true},flags=0,keywordFlags=131072,name="LightningMax",type="BASE",value=173}},nil}c["+20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life when Hit"]={{[1]={flags=0,keywordFlags=0,name="LightningDamage",type="BASE",value=20}}," to be Shocked 30% of is taken from Mana before Life when Hit "}c["You have Onslaught while at maximum Endurance Charges"]={{[1]={[1]={stat="EnduranceCharges",thresholdStat="EnduranceChargesMax",type="StatThreshold"},flags=0,keywordFlags=0,name="Condition:Onslaught",type="FLAG",value=true}},nil}c["Adds 1 to 50 Lightning Damage"]={{[1]={flags=0,keywordFlags=0,name="LightningMin",type="BASE",value=1},[2]={flags=0,keywordFlags=0,name="LightningMax",type="BASE",value=50}},nil}c["50% reduced Duration of Curses on you 10% additional Block chance while not Cursed"]={{[1]={[1]={neg=true,type="Condition",var="Cursed"},flags=0,keywordFlags=0,name="Duration",type="INC",value=-50}}," of Curses on you 10% additional Block chance "}c["Adds 1 to 3 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMin",type="BASE",value=1},[2]={[1]={div=10,stat="Int",type="PerStat"},flags=0,keywordFlags=65536,name="LightningMax",type="BASE",value=3}},nil} \ No newline at end of file diff --git a/Export/spec.lua b/Export/spec.lua index 9c263eeed..1d8470414 100644 --- a/Export/spec.lua +++ b/Export/spec.lua @@ -4339,7 +4339,7 @@ return { name="Stats", refTo="Stats", type="Key", - width=420 + width=640 }, [4]={ list=false, diff --git a/Modules/ModParser-3_0.lua b/Modules/ModParser-3_0.lua index 349b095da..dd11b3e86 100644 --- a/Modules/ModParser-3_0.lua +++ b/Modules/ModParser-3_0.lua @@ -88,6 +88,7 @@ local modNameList = { ["mana reserved"] = "ManaReserved", ["mana reservation"] = "ManaReserved", ["mana reservation of skills"] = "ManaReserved", + ["maximum life, mana and global energy shield"] = { "Life", "Mana", "EnergyShield" }, -- Primary defences ["maximum energy shield"] = "EnergyShield", ["energy shield recharge rate"] = "EnergyShieldRecharge", diff --git a/changelog.txt b/changelog.txt index a7aa43fe7..1f4104845 100644 --- a/changelog.txt +++ b/changelog.txt @@ -1,3 +1,5 @@ +VERSION[1.4.168][2020/03/24] + * Fixed Medium Cluster Jewels with 1 socket and 1 notable generating bad clusters VERSION[1.4.167][2020/03/22] * Small passives in Large and Medium Cluster Jewel wheels now have the correct node artwork * Fixed nodes allocated through Intuitive Leap not remaining allocated after loading the build diff --git a/manifest.xml b/manifest.xml index cfd190a43..04899ef81 100644 --- a/manifest.xml +++ b/manifest.xml @@ -1,6 +1,6 @@ - + @@ -14,7 +14,7 @@ - + @@ -42,7 +42,7 @@ - + @@ -80,7 +80,7 @@ - + @@ -161,7 +161,7 @@ - +