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server.js
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//TODO: upgrade to http2 electric boogaloo
const express = require('express');
const app = express();
const https = require('https');
const compression = require('compression');
const spdy = require('spdy');
const fs = require('fs');
users = [];
connections = [];
rooms = [];
// Store all of the sockets and their respective room numbers
userrooms = {}
// Set given room for url parameter
let given_room = ""
let roomnum = 0;
console.log("Preparing certificate and express")
app.get('/:room', function(req, res) {
given_room = req.params.room
res.sendFile(__dirname + '/index.html');
});
const options = {
port: 443,
key: fs.readFileSync(__dirname + '/privkey.pem'),
cert: fs.readFileSync(__dirname + '/fullchain.pem'),
ca: fs.readFileSync(__dirname + '/chain.pem')
};
const origins = 'https://ninkynonk.co.uk:*';
const server = https.createServer(options,function(req,res){
res.setHeader('Access-Control-Allow-Origin', origins);
res.setHeader('Access-Control-Request-Method', '*');
res.setHeader('Access-Control-Allow-Methods', 'OPTIONS, GET');
res.setHeader('Access-Control-Allow-Headers', '*');
});
const io = require('socket.io').listen(server);
app.use(express.static(__dirname + '/'));
app.use(compression());
server.listen(443, function () {
console.log("Now listening on port 80")
});
console.log('Server Starting . . .');
// app.param('room', function(req,res, next, room){
// console.log("testing")
// console.log(room)
// given_room = room
// res.sendFile(__dirname + '/index.html');
// });
io.sockets.on('connection', function(socket) {
// Connect Socket
connections.push(socket);
console.log('Connected: %s sockets connected', connections.length);
// Set default room, if provided in url
socket.emit('set id', {
id: given_room
})
// reset url parameter
// Workaround because middleware was not working right
socket.on('reset url', function(data) {
given_room = ""
});
// Disconnect
socket.on('disconnect', function(data) {
// If socket username is found
if (users.indexOf(socket.username) !== -1) {
users.splice((users.indexOf(socket.username)), 1);
}
connections.splice(connections.indexOf(socket), 1);
console.log(socket.id + ' Disconnected: %s sockets connected', connections.length);
// HOST DISCONNECT
// Need to check if current socket is the host of the roomnum
// If it is the host, needs to auto assign to another socket in the room
// Grabs room from userrooms data structure
const id = socket.id;
const rm = userrooms[id];
const room = io.sockets.adapter.rooms['room-' + rm];
// If you are not the last socket to leave
if (room !== undefined) {
// If you are the host
if (socket.id === room.host) {
// Reassign
io.to(Object.keys(room.sockets)[0]).emit('autoHost', {
roomnum: rm
})
}
// Remove from users list
// If socket username is found
if (room.users.indexOf(socket.username) !== -1) {
room.users.splice((room.users.indexOf(socket.username)), 1);
updateRoomUsers(rm);
}
}
// Delete socket from userrooms
delete userrooms[id]
});
// New room
socket.on('new room', function(data, callback) {
// Roomnum passed through
socket.roomnum = data;
// This stores the room data for all sockets
userrooms[socket.id] = data
let host = null
let init = false
// Sets default room value to 1
if (socket.roomnum == null || socket.roomnum === "") {
socket.roomnum = '1'
userrooms[socket.id] = '1'
}
// Adds the room to a global array
if (!rooms.includes(socket.roomnum)) {
rooms.push(socket.roomnum);
}
// Checks if the room exists or not
if (io.sockets.adapter.rooms['room-' + socket.roomnum] === undefined) {
socket.send(socket.id)
// Sets the first socket to join as the host
host = socket.id
init = true
// Set the host on the client side
socket.emit('setHost');
} else {
console.log(socket.roomnum)
host = io.sockets.adapter.rooms['room-' + socket.roomnum].host
}
// Actually join the room
console.log(socket.username + " connected to room-" + socket.roomnum)
socket.join("room-" + socket.roomnum);
// Sets the default values when first initializing
if (init) {
// Sets the host
if (io.sockets.adapter.rooms['room-' + socket.roomnum] === undefined)
return;
io.sockets.adapter.rooms['room-' + socket.roomnum].host = host
// Default Player
io.sockets.adapter.rooms['room-' + socket.roomnum].currPlayer = 0
// Default video
io.sockets.adapter.rooms['room-' + socket.roomnum].currVideo = {
yt: 'M7lc1UVf-VE',
html5: 'https://commondatastorage.googleapis.com/gtv-videos-bucket/sample/BigBuckBunny.mp4'
}
// Previous Video
io.sockets.adapter.rooms['room-' + socket.roomnum].prevVideo = {
yt: {
id: 'M7lc1UVf-VE',
time: 0
},
html5: {
id: 'https://commondatastorage.googleapis.com/gtv-videos-bucket/sample/BigBuckBunny.mp4',
time: 0
}
}
// Host username
io.sockets.adapter.rooms['room-' + socket.roomnum].hostName = socket.username
// Keep list of online users
io.sockets.adapter.rooms['room-' + socket.roomnum].users = [socket.username]
// Set an empty queue
io.sockets.adapter.rooms['room-' + socket.roomnum].queue = {
yt: [],
html5: []
}
}
// Set Host label
io.sockets.in("room-" + socket.roomnum).emit('changeHostLabel', {
username: io.sockets.adapter.rooms['room-' + socket.roomnum].hostName
})
// Gets current video from room variable
switch (io.sockets.adapter.rooms['room-' + socket.roomnum].currPlayer) {
case 0:
var currVideo = io.sockets.adapter.rooms['room-' + socket.roomnum].currVideo.yt
break;
case 3:
var currVideo = io.sockets.adapter.rooms['room-' + socket.roomnum].currVideo.html5
break;
default:
console.log("Error: invalid player id")
}
// Change the video player to current One
switch (io.sockets.adapter.rooms['room-' + socket.roomnum].currPlayer) {
case 0:
// YouTube is default so do nothing
break;
case 3:
io.sockets.in("room-" + socket.roomnum).emit('createHTML5', {});
break;
default:
console.log("Error: invalid player id")
}
// Change the video to the current one
socket.emit('changeVideoClient', {
videoId: currVideo
});
// Get time from host which calls change time for that socket
if (socket.id !== host) {
console.log("call the damn host " + host)
// Set a timeout so the video can load before it syncs
setTimeout(function() {
socket.broadcast.to(host).emit('getData');
}, 1000);
// Push to users in the room
io.sockets.adapter.rooms['room-' + socket.roomnum].users.push(socket.username)
}
// Update online users
updateRoomUsers(socket.roomnum)
});
// ------------------------------------------------------------------------
// ------------------------- Socket Functions -----------------------------
// ------------------------------------------------------------------------
// Play video
socket.on('play video', function(data) {
const roomnum = data.room
io.sockets.in("room-" + roomnum).emit('playVideoClient');
});
// Event Listener Functions
// Broadcast so host doesn't continuously call it on itself!
socket.on('play other', function(data) {
const roomnum = data.room
socket.broadcast.to("room-" + roomnum).emit('justPlay');
});
socket.on('pause other', function(data) {
const roomnum = data.room
socket.broadcast.to("room-" + roomnum).emit('justPause');
});
socket.on('seek other', function(data) {
const roomnum = data.room
const currTime = data.time
socket.broadcast.to("room-" + roomnum).emit('justSeek', {
time: currTime
});
});
// Sync video
socket.on('sync video', function(data) {
const room = io.sockets.adapter.rooms['room-' + socket.roomnum];
if (room !== undefined) {
const room = data.room
const currTime = data.time
const state = data.state
const videoId = data.videoId
const playerId = room.currPlayer
io.sockets.in("room-" + room).emit('syncVideoClient', {
time: currTime,
state: state,
videoId: videoId,
playerId: playerId
})
}
});
// Change video
socket.on('change video', function(data, callback) {
if (io.sockets.adapter.rooms['room-' + socket.roomnum] !== undefined) {
const room = data.room
const videoId = data.videoId
const time = data.time
// This changes the room variable to the video id
switch (io.sockets.adapter.rooms['room-' + socket.roomnum].currPlayer) {
case 0:
// Set prev video before changing
io.sockets.adapter.rooms['room-' + socket.roomnum].prevVideo.yt.id = io.sockets.adapter.rooms['room-' + socket.roomnum].currVideo.yt
io.sockets.adapter.rooms['room-' + socket.roomnum].prevVideo.yt.time = time
// Set new video id
io.sockets.adapter.rooms['room-' + socket.roomnum].currVideo.yt = videoId
break;
case 3:
// Set prev video before changing
io.sockets.adapter.rooms['room-' + socket.roomnum].prevVideo.html5.id = io.sockets.adapter.rooms['room-' + socket.roomnum].currVideo.html5
io.sockets.adapter.rooms['room-' + socket.roomnum].prevVideo.html5.time = time
// Set new video id
io.sockets.adapter.rooms['room-' + socket.roomnum].currVideo.html5 = videoId
break;
default:
console.log("Error: invalid player id")
}
io.sockets.in("room-" + room).emit('changeVideoClient', {
videoId: videoId
});
// If called from previous video, do a callback to seek to the right time
if (data.prev) {
// Call back to return the video id
callback()
}
}
});
// Get video id based on player
socket.on('get video', function(callback) {
if (io.sockets.adapter.rooms['room-' + socket.roomnum] !== undefined) {
// Gets current video from room variable
switch (io.sockets.adapter.rooms['room-' + socket.roomnum].currPlayer) {
case 0:
var currVideo = io.sockets.adapter.rooms['room-' + socket.roomnum].currVideo.yt
break;
case 3:
var currVideo = io.sockets.adapter.rooms['room-' + socket.roomnum].currVideo.html5
break;
default:
console.log("Error: invalid player id")
}
// Call back to return the video id
callback(currVideo)
}
})
// Change video player
socket.on('change player', function(data) {
const room = io.sockets.adapter.rooms['room-' + socket.roomnum];
if (room !== undefined) {
const roomnum = data.room
const playerId = data.playerId
io.sockets.in("room-" + roomnum).emit('pauseVideoClient');
switch (playerId) {
case 0:
io.sockets.in("room-" + roomnum).emit('createYoutube', {});
break;
case 3:
io.sockets.in("room-" + roomnum).emit('createHTML5', {});
break;
default:
console.log("Error: invalid player id")
}
// This changes the room variable to the player id
room.currPlayer = playerId
// This syncs the host whenever the player changes
host = room.host
socket.broadcast.to(host).emit('getData')
}
})
// Change video player
socket.on('change single player', function(data) {
if (io.sockets.adapter.rooms['room-' + socket.roomnum] !== undefined) {
const playerId = data.playerId
switch (playerId) {
case 0:
socket.emit('createYoutube', {});
break;
case 3:
socket.emit('createHTML5', {});
break;
default:
console.log("Error: invalid player id")
}
// After changing the player, resync with the host
host = io.sockets.adapter.rooms['room-' + socket.roomnum].host
socket.broadcast.to(host).emit('getData')
}
})
// New User
socket.on('new user', function(data, callback) {
callback(true);
// Data is username
if (data === undefined || data == null)
return;
socket.username = data.replace(/</g, "<").replace(/>/g, ">");
users.push(socket.username);
});
// Changes time for a specific socket
socket.on('change time', function(data) {
const caller = data.id
const time = data.time
socket.broadcast.to(caller).emit('changeTime', {
time: time
});
});
// This just calls the syncHost function
socket.on('sync host', function(data) {
if (io.sockets.adapter.rooms['room-' + socket.roomnum] !== undefined) {
const host = io.sockets.adapter.rooms['room-' + socket.roomnum].host
// If not host, recall it on host
if (socket.id !== host) {
socket.broadcast.to(host).emit('getData')
} else {
socket.emit('syncHost')
}
}
})
// Change host
socket.on('change host', function(data) {
if (io.sockets.adapter.rooms['room-' + socket.roomnum] !== undefined) {
console.log(io.sockets.adapter.rooms['room-' + socket.roomnum])
const roomnum = data.room
const newHost = socket.id
const currHost = io.sockets.adapter.rooms['room-' + socket.roomnum].host
// If socket is already the host!
if (newHost !== currHost) {
console.log("I want to be the host and my socket id is: " + newHost);
// Broadcast to current host and set false
socket.broadcast.to(currHost).emit('unSetHost')
// Reset host
io.sockets.adapter.rooms['room-' + socket.roomnum].host = newHost
// Broadcast to new host and set true
socket.emit('setHost')
io.sockets.adapter.rooms['room-' + socket.roomnum].hostName = socket.username
// Update host label in all sockets
io.sockets.in("room-" + roomnum).emit('changeHostLabel', {
username: socket.username
})
}
}
})
// Get host data
socket.on('get host data', function(data) {
try {
if (roomnum === undefined)
return;
const room = io.sockets.adapter.rooms['room-' + roomnum];
if (room !== undefined) {
const roomnum = data.room;
const host = room.host;
// Broadcast to current host and set false
// Call back not supported when broadcasting
// Checks if it has the data, if not get the data and recursively call again
if (data.currTime === undefined) {
// Saves the original caller so the host can send back the data
const caller = socket.id
socket.broadcast.to(host).emit('getPlayerData', {
room: roomnum,
caller: caller
})
} else {
const caller = data.caller
// Call necessary function on the original caller
socket.broadcast.to(caller).emit('compareHost', data);
}
}
} catch (e) {
// do something
}
})
// Async get current time
socket.on('auto sync', function(data) {
const async = require("async");
//Delay of 5 seconds
const delay = 5000;
async.forever(
function(next) {
// Continuously update stream with data
//Store data in database
console.log("i am auto syncing")
socket.emit('syncHost');
//Repeat after the delay
setTimeout(function() {
next();
}, delay)
},
function(err) {
console.error(err);
}
);
});
// Update the room usernames
function updateRoomUsers(rm) {
if (io.sockets.adapter.rooms['room-' + socket.roomnum] !== undefined) {
const roomUsers = io.sockets.adapter.rooms['room-' + socket.roomnum].users
io.sockets.in("room-" + rm).emit('get users', roomUsers)
}
}
})
console.log("Server started");