From 7c14030c560137f7c2c08317b10323d66aa7c3e3 Mon Sep 17 00:00:00 2001 From: Nico-Posada Date: Wed, 8 Jan 2025 00:46:07 -0500 Subject: [PATCH] 2.207 Update --- GD Hax/main.cpp | 2 +- README.md | 3 +++ 2 files changed, 4 insertions(+), 1 deletion(-) diff --git a/GD Hax/main.cpp b/GD Hax/main.cpp index 86e09ca..6d5aea4 100644 --- a/GD Hax/main.cpp +++ b/GD Hax/main.cpp @@ -75,7 +75,7 @@ int main() if (input >= 30) input = stat_edits::StatType(input + 10); - auto stats_instance = game.read(game.base + 0x687E20); + auto stats_instance = game.read(game.base + 0x6A4E78); auto stat_info = reinterpret_cast(stats_instance + 0x248); auto stat_info_delta = reinterpret_cast(stats_instance + 0x288); diff --git a/README.md b/README.md index 34606c1..9391d3b 100644 --- a/README.md +++ b/README.md @@ -3,6 +3,9 @@ Stats editor for Geometry Dash. The game blew up in popularity for some reason, There are many different public mods out there that do many different things, but one thing I noticed is that most of them involve byte patching functions, so I decided to avoid that route and take a more sophisticated approach to things. # Updates +## 2.207 +Minor offset change, tool is up to date. + ## 2.206 Game updated to 64-bit architecture. Offsets changed a bit and the method to retreive stats was slightly changed but nothing too major. Tool is up to date again!