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State HW requirements more clearly #47
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Hi there, the codebase actually runs on GTX 1000 series GPUs by now -- this error message was removed just yesterday. Pulling the latest commit should do the trick. |
Ah, that's awesome! You are right that the above error doesn't occur anymore, however it seems like my GPU doesn't have enough memory to run the NeRF rendering tool?
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The amount of VRAM that you need strongly depends on the dataset in question, as well as how much of your VRAM is already occupied by the OS (large vs. small display already makes a big difference). The bundled fox scene, with GUI, takes 7.3 GB on my machine, so it should fit into 8 gigs... barely. Things I'd recommend for troubleshooting:
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I tried using even lower resolution (both app and desktop) while having 7.5GB of VRAM available, but still no luck. Maybe the fact that more modern compute capabilities are not available on my GPU leads to the program needing to use more resources? In any case thank you very much for all the extremely quick and on-point replies, I really appreciate it! I will see if I can get my hands on a better GPU in the coming days. Feel free to close this issue unless you think there's a bug or something causing higher VRAM usage on my HW. |
Gladly! I'll close this issue to consolidate it with #36 , which also covers VRAM usage -- It's good to keep one open for discussion as well as motivation to work on reducing the memory footprint in the future. |
After building the binaries, I get an error
Upon further inspection, my GPU only supports compute version 6.1. Perhaps it's my naivete that I could run this on a GTX 1080, but I think the readme could state HW requirements more clearly, by saying that compute capability 7.5 is required.
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