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Hi,
related to another issue (last comments) in the DOPE repo, I fail to make any of the 16bit depth extractors work.
On the following image (left) the 8-bit map (middle) works fine, whereas the 16-bit map (right) appears to be too flat:
Minimum and Maximum values of the depth map are also strange on the 16-bit image:
min: 10502 max: 13311, so only a depth distance of 30cm and the minimum is too far away.
I got the same results with all three SceneCaptures and with all depth extractors (quantized and absolute) I did a depth_image * MAX_DEPTH / 2^16 conversation to get the real depth values.
Am I misunderstanding something or is the extractor broken?
Working with the current version under linux.
Thanks!
The text was updated successfully, but these errors were encountered:
@rapit I fixed the problem with the 16bits depth feature extractors in the latest commits. Can you pull the latest commits and try this again? I also added 2 more absolute feature extractor: 16 bits cm depth and 8 bits cm depth. Using these, you don't need to do the conversion to get the real depth value, you can use the value directly.
Hi,
related to another issue (last comments) in the DOPE repo, I fail to make any of the 16bit depth extractors work.
On the following image (left) the 8-bit map (middle) works fine, whereas the 16-bit map (right) appears to be too flat:
Minimum and Maximum values of the depth map are also strange on the 16-bit image:
min: 10502 max: 13311, so only a depth distance of 30cm and the minimum is too far away.
I got the same results with all three SceneCaptures and with all depth extractors (quantized and absolute) I did a
depth_image * MAX_DEPTH / 2^16
conversation to get the real depth values.Am I misunderstanding something or is the extractor broken?
Working with the current version under linux.
Thanks!
The text was updated successfully, but these errors were encountered: