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GD-620: Within Godot4.4dev7 the warning system is stricter and produces a lot of warnings #620

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MikeSchulze opened this issue Dec 28, 2024 · 0 comments · Fixed by #623
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godot related issue Its a bug by Godot engine and can't be fixed by GdUnit refactoring Mark to refactoring a implementation
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Describe What

Within Godot4.4dev7 the warning system is stricter and produces now hundreds of warnings and needs to be fixed.
Full discussion on issue godotengine/godot#100878

Describe Why
With dev7 godotengine/godot#76020 was introduced, and the warning system is not working as before.
The Godot dev says it was never officially supported.

Dev hints
Check every warning now and decide need to fix or just ignore it by using local ignore.

@MikeSchulze MikeSchulze added the refactoring Mark to refactoring a implementation label Dec 28, 2024
@MikeSchulze MikeSchulze self-assigned this Dec 28, 2024
@MikeSchulze MikeSchulze changed the title GD-XXX: Within Godot4.4dev7 the warning system is stricter and produces a lot of warnings GD-620: Within Godot4.4dev7 the warning system is stricter and produces a lot of warnings Dec 28, 2024
@MikeSchulze MikeSchulze added this to the 5.0.0 milestone Dec 28, 2024
@MikeSchulze MikeSchulze added the godot related issue Its a bug by Godot engine and can't be fixed by GdUnit label Dec 28, 2024
@github-project-automation github-project-automation bot moved this to Done in GdUnit4 Jan 2, 2025
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Labels
godot related issue Its a bug by Godot engine and can't be fixed by GdUnit refactoring Mark to refactoring a implementation
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