diff --git a/README.md b/README.md index c213535..979a245 100644 --- a/README.md +++ b/README.md @@ -5,12 +5,12 @@ Payload launcher written in Kotlin for Nintendo Switch. **Application doesn't require Root on your device.** -[SX Loader](https://sx.xecuter.com/) and [ReiNX](https://reinx.guide/) payloads bundled as default. +[SX Loader](https://sx.xecuter.com/), [ReiNX](https://reinx.guide/) and [Hekate](https://github.com/CTCaer/hekate) payloads bundled as default. ## Usage * Launch application. * Find a cable to connect your device to the Nintendo Switch. For proper work, this should be a cable that is designed for data transmission, not just for charging. It is advisable to use an **A-to-C** cable and an **USB OTG** adapter. -* In the **"Payloads"** category, click the **"+"** button to select preloaded payload from your device's storage. Or simply transfer your payload to the Rekado folder in the device's memory. Or you can use the bundled payloads (**SX Loader/ReiNX**). +* In the **"Payloads"** category, click the **"+"** button to select preloaded payload from your device's storage. Or simply transfer your payload to the Rekado folder in the device's memory. Or you can use the bundled payloads (**SX Loader/ReiNX/Hekate**). * Enter your Nintendo Switch into **RCM** mode in any convenient way. Your Nintendo Switch will power on by itself when plugged in, be sure to hold **VOLUME +**. * Connect the device to the Nintendo Switch and allow permission for the **USB** access if necessary. Wait unit payloads chooser dialog will be opened and select which one you want to load. * Wait for payload to finish loading on your console. @@ -42,6 +42,7 @@ You should translate it. Files marked with **translatable="false"** should not b * [unbranched](https://github.com/unbranched) for Italian localization. * [wendyliga](https://github.com/wendyliga) for Indonesian localization. * [javito1081](https://github.com/javito1081) for Spanish localization. +* [TheSergioEduP](https://github.com/TheSergioEduP) for Portuguese localization. ## Donate I have created and supporting this application in my free time, so if you want to support me, follow my "Buy me coffee" link :) diff --git a/app/build.gradle b/app/build.gradle index 6be2511..e6fd6de 100644 --- a/app/build.gradle +++ b/app/build.gradle @@ -9,8 +9,8 @@ android { applicationId "com.pavelrekun.rekado" minSdkVersion minimumSDKVersion targetSdkVersion currentSDKVersion - versionCode 30 - versionName "2.5" + versionCode 31 + versionName "2.5.1" externalNativeBuild { cmake { diff --git a/app/src/main/AndroidManifest.xml b/app/src/main/AndroidManifest.xml index eea44d7..31b214e 100644 --- a/app/src/main/AndroidManifest.xml +++ b/app/src/main/AndroidManifest.xml @@ -44,7 +44,7 @@ android:label="@string/app_name" android:noHistory="true" android:taskAffinity="com.example.taskAffinityUsbEventReceiver" - android:theme="@style/RekadoInvisibleTheme"> + android:theme="@style/Theme.Rekado.Invisible"> diff --git a/app/src/main/assets/hekate.bin b/app/src/main/assets/hekate.bin index 19216c0..d66bb48 100644 Binary files a/app/src/main/assets/hekate.bin and b/app/src/main/assets/hekate.bin differ diff --git a/app/src/main/res/values-pt/arrays.xml b/app/src/main/res/values-pt/arrays.xml index 47b9395..fe9cc86 100644 --- a/app/src/main/res/values-pt/arrays.xml +++ b/app/src/main/res/values-pt/arrays.xml @@ -4,10 +4,4 @@ Ativado Ativado (AMOLED) - - - disabled - enabled - amoled - diff --git a/app/src/main/res/values-pt/strings.xml b/app/src/main/res/values-pt/strings.xml index 02fe4ac..8848240 100644 --- a/app/src/main/res/values-pt/strings.xml +++ b/app/src/main/res/values-pt/strings.xml @@ -1,5 +1,4 @@ - Rekado Payloads @@ -13,15 +12,12 @@ Informação Desenvolvedor Aplicação escrita em Kotlin e C++. É usada para injetar payloads na Nintendo Switch. - GitHub - Twitter Cabo Primeiro tens de encontrar um capo para ligar o teu dispositivo á Nintendo Switch. Para funcionar corretamente este tem de ser um cabo de transmissão de dados, e não apenas um cabo de carregar.\n\nÉ recomendado usar um cabo A-para-C e um adaptador USB OTG. Payload Na categoria \u0022Payloads\u0022 , toca no botão \u0022+\u0022 para selecionar um payload precarregado na memória do teu dispositivo. Ou simplesmente transfere o teu payload para a pasta Rekado na memória do teu dispositivo.\n\nOu podes usar os payloads incluidos (SX Loader/ReiNX) - RCM Liga Nintendo Switch no modo RCM. \n\nA tua Nintendo Switch vai ligar-se automaticamente quando conectada, mantém premido o VOLUME +. Final Connecta o teu dispositivo á Nintendo Switch e permite o acesso USB se necessário. Espera até o dialogo para escolher o payload aparecer e seleciona o que desejas carregar. @@ -63,7 +59,6 @@ Escolher payload Limpar Tens a certeza que queres apagar os payloads? - OK Cancelaa Escolher payload diff --git a/app/src/main/res/values-v23/styles.xml b/app/src/main/res/values-v23/styles.xml index 13ed4c4..0cbfb26 100644 --- a/app/src/main/res/values-v23/styles.xml +++ b/app/src/main/res/values-v23/styles.xml @@ -9,7 +9,7 @@ @style/PreferenceThemeOverlay.v14.Material - diff --git a/app/src/main/res/values/styles.xml b/app/src/main/res/values/styles.xml index 9656020..5536d65 100644 --- a/app/src/main/res/values/styles.xml +++ b/app/src/main/res/values/styles.xml @@ -8,7 +8,7 @@ @style/PreferenceThemeOverlay.v14.Material - diff --git a/build.gradle b/build.gradle index 37fcca5..2ac8fe5 100644 --- a/build.gradle +++ b/build.gradle @@ -1,5 +1,3 @@ -// Top-level build file where you can add configuration options common to all sub-projects/modules. - buildscript { repositories { google() @@ -31,7 +29,7 @@ ext { androidXCompatVersion = '1.0.0' androidXOtherVersion = '1.0.0' materialComponentsVersion = '1.0.0' - materialDialogsVersion = '2.0.0-beta5' + materialDialogsVersion = '2.0.0-rc3' paperVersion = '2.6' eventBusVersion = '3.1.1'