From 928d7c39aa3d870cdb28c0f89e3ac4c3036300c4 Mon Sep 17 00:00:00 2001 From: IllianiCBT Date: Mon, 18 Nov 2024 10:50:03 -0600 Subject: [PATCH 1/2] Increase Time Limit Scale Factors in Scenario Templates Adjusted the `timeLimitScaleFactor` from 1 to 2 across multiple scenario templates. This change ensures extended time limits are applied, improving gameplay balance. --- MekHQ/data/scenariotemplates/Decoy Engagement.xml | 2 +- MekHQ/data/scenariotemplates/Decoy Interception.xml | 2 +- MekHQ/data/scenariotemplates/DropShip Raid.xml | 2 +- MekHQ/data/scenariotemplates/Heavy Recon Evasion.xml | 2 +- MekHQ/data/scenariotemplates/Isolated DropShip Defense.xml | 2 +- MekHQ/data/scenariotemplates/Recon Evasion.xml | 2 +- 6 files changed, 6 insertions(+), 6 deletions(-) diff --git a/MekHQ/data/scenariotemplates/Decoy Engagement.xml b/MekHQ/data/scenariotemplates/Decoy Engagement.xml index cec1b852fb..27bce72560 100644 --- a/MekHQ/data/scenariotemplates/Decoy Engagement.xml +++ b/MekHQ/data/scenariotemplates/Decoy Engagement.xml @@ -110,7 +110,7 @@ Custom 1 false - 1 + 2 ScaledToPrimaryUnitCount diff --git a/MekHQ/data/scenariotemplates/Decoy Interception.xml b/MekHQ/data/scenariotemplates/Decoy Interception.xml index 4db65be897..b783af63ef 100644 --- a/MekHQ/data/scenariotemplates/Decoy Interception.xml +++ b/MekHQ/data/scenariotemplates/Decoy Interception.xml @@ -110,7 +110,7 @@ Custom 1 false - 1 + 2 ScaledToPrimaryUnitCount diff --git a/MekHQ/data/scenariotemplates/DropShip Raid.xml b/MekHQ/data/scenariotemplates/DropShip Raid.xml index 95227ed59a..0061339572 100644 --- a/MekHQ/data/scenariotemplates/DropShip Raid.xml +++ b/MekHQ/data/scenariotemplates/DropShip Raid.xml @@ -156,7 +156,7 @@ ForceWithdraw 100 false - 1 + 2 ScaledToPrimaryUnitCount diff --git a/MekHQ/data/scenariotemplates/Heavy Recon Evasion.xml b/MekHQ/data/scenariotemplates/Heavy Recon Evasion.xml index 03d306dc5b..7bfb2977d1 100644 --- a/MekHQ/data/scenariotemplates/Heavy Recon Evasion.xml +++ b/MekHQ/data/scenariotemplates/Heavy Recon Evasion.xml @@ -114,7 +114,7 @@ Preserve 50 false - 1 + 2 ScaledToPrimaryUnitCount diff --git a/MekHQ/data/scenariotemplates/Isolated DropShip Defense.xml b/MekHQ/data/scenariotemplates/Isolated DropShip Defense.xml index a164611a0f..e83c3efa23 100644 --- a/MekHQ/data/scenariotemplates/Isolated DropShip Defense.xml +++ b/MekHQ/data/scenariotemplates/Isolated DropShip Defense.xml @@ -43,7 +43,7 @@ Preserve 100 false - 1 + 2 ScaledToPrimaryUnitCount diff --git a/MekHQ/data/scenariotemplates/Recon Evasion.xml b/MekHQ/data/scenariotemplates/Recon Evasion.xml index edd5fd4442..28a4c294f0 100644 --- a/MekHQ/data/scenariotemplates/Recon Evasion.xml +++ b/MekHQ/data/scenariotemplates/Recon Evasion.xml @@ -114,7 +114,7 @@ Preserve 50 false - 1 + 2 ScaledToPrimaryUnitCount From aaeb815b4f12f4874509f8a348f60f6ff837aa98 Mon Sep 17 00:00:00 2001 From: IllianiCBT Date: Fri, 22 Nov 2024 11:47:13 -0600 Subject: [PATCH 2/2] Fix reconnaissance scenario time limit parameters Changed `timeLimitAtMost` to false and updated `timeLimitType` to `ScaledToPrimaryUnitCount` to enhance the flexibility of time limits. Added `timeLimitScaleFactor` set to 2 to ensure the time limit scales appropriately with the number of primary units. --- MekHQ/data/scenariotemplates/Reconnaissance Interdiction.xml | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/MekHQ/data/scenariotemplates/Reconnaissance Interdiction.xml b/MekHQ/data/scenariotemplates/Reconnaissance Interdiction.xml index fb699e8b6e..fd5d3412f8 100644 --- a/MekHQ/data/scenariotemplates/Reconnaissance Interdiction.xml +++ b/MekHQ/data/scenariotemplates/Reconnaissance Interdiction.xml @@ -140,8 +140,9 @@ NONE Preserve 50 - true - None + false + 2 + ScaledToPrimaryUnitCount