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I've tested the issue against at least the latest MILESTONE version
I've asked on the MegaMek Discord about the error
I've reviewed the BattleTech rules and MegaMek documentation, and I've confirmed that something isn't working as intended.
I've searched the Github tracker and haven't found the issue listed
Severity *
Medium (Gameplay Limitation): Non-core functionality is impaired, providing a suboptimal but playable experience.
Brief Description *
Despite being cluster-type damage (and being explicitly listed as being unable to make aimed shots as per TO:AUE p164), you can make an aimed shot against an immobilized/unconscious target while using an autocannon with flak ammunition.
Update: despite it showing I could take the shot with flak ammo, it seems to instead be using standard shot anyway. So correct rules-wise but not giving notification that it's doing that.
Prerequisites and Pre-Issue Checklist
I'm reporting the issue to the correct repository:
MegaMek
MegaMekLab
MekHQ
I've tested the issue against at least the latest MILESTONE version
I've asked on the MegaMek Discord about the error
I've reviewed the BattleTech rules and MegaMek documentation, and I've confirmed that something isn't working as intended.
I've searched the Github tracker and haven't found the issue listed
Severity *
Medium (Gameplay Limitation): Non-core functionality is impaired, providing a suboptimal but playable experience.
Brief Description *
Despite being cluster-type damage (and being explicitly listed as being unable to make aimed shots as per TO:AUE p164), you can make an aimed shot against an immobilized/unconscious target while using an autocannon with flak ammunition.
Steps to Reproduce
No response
Operating System *
Windows 11
Java Version *
17
MegaMek Suite Version *
Free Text (type manually)
Custom MegaMek Version
v0.50.01
Attach Files
AimedShotFlak.sav.gz
Final Checklist
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