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Copy pathinsert-delete-getrandom-o1.cc
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insert-delete-getrandom-o1.cc
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// Insert Delete GetRandom O(1)
class RandomizedSet {
unordered_map<int, int> m;
vector<int> a;
public:
/** Initialize your data structure here. */
RandomizedSet() {
}
/** Inserts a value to the set. Returns true if the set did not already contain the specified element. */
bool insert(int val) {
if (! m.emplace(val, a.size()).second) return false;
a.push_back(val);
return true;
}
/** Removes a value from the set. Returns true if the set contained the specified element. */
bool remove(int val) {
auto it = m.find(val);
if (it == m.end()) return false;
m[a[it->second] = a.back()] = it->second;
m.erase(it);
a.pop_back();
return true;
}
/** Get a random element from the set. */
int getRandom() {
return a[rand()%a.size()];
}
};
/**
* Your RandomizedSet object will be instantiated and called as such:
* RandomizedSet obj = new RandomizedSet();
* bool param_1 = obj.insert(val);
* bool param_2 = obj.remove(val);
* int param_3 = obj.getRandom();
*/