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Town Of Host

TownOfHost-Title

この README は英語版です。
! We are not good at English, so if you have difficulty in making out, please translate Japanese README into English. !

Regarding this mod

This mod is not affiliated with Among Us or Innersloth LLC, and the content contained therein is not endorsed or otherwise sponsored by Innersloth LLC. Portions of the materials contained herein are property of Innersloth LLC. © Innersloth LLC.

Discord

Releases

AmongUs Version: 2022.9.20 Latest Version: Here

Old Versions: Here

Features

This mod only needs to be installed on the host's client to work, and works regardless of whether or not other client mods have been installed, and regardless of the type of terminal.
Unlike mods that use custom servers, there is no need to add servers by editing URLs or files.

However, please note that the following restrictions apply.

  • If the host changes due to factors such as a host leaving in the middle of a session, the processing related to the additional role may not work properly.

Note that if a player other than the host plays with this mod installed, the following changes will be made.

  • Display of the special role's own start screen.
  • Display of the normal victory screen for the special role.
  • Add additional settings.
  • etc.

Features

Hotkeys

Host Only

HotKey Function Usable Scene
Shift+L+Enter Force End Game In Game
Shift+M+Enter Skip meeting to end In Game
Ctrl+N Show active role descriptions Lobby&In Game
C Cancel game start In Countdown
Shift Start the game immediately In Countdown
Ctrl+Delete Set default all options In TOH Settings
Ctrl+RMB Execute clicked player In Meeting

MOD Client Only

HotKey Function Usable Scene
Tab Option list page feed Lobby
Ctrl+F1 Output log to desktop Anywhere
F11 Change resolution
480x270 → 640x360 → 800x450 → 1280x720 → 1600x900 → 1920x1080
Anywhere
T+F5 Reload custom translation file Anywhere
Ctrl+C Copy the text Chat
Ctrl+V Paste the text Chat
Ctrl+X Cut the text Chat
Go back in time of chat send history Chat
Go future in time of chat send history Chat

Chat Commands

You can execute chat commands by typing in chat.

Host Only

Command Function
/winner
/win
Show winner
/rename
/r
Change my name
/dis <crewmate/impostor> Ending the match as a Crewmate/Impostor severance
/messagewait
/mw
Set message send interval
/help
/h
Show command description
/help roles
/help r
Show role description
/help attributes
/help att
Show attribute description
/help modes
/help m
Show mode description
/hidename
/hn
Rename code concealment string

MOD Client Only

Command Function
/dump Dump log
/version
/v
Show version of MOD clients

All Clients

Command Function
/lastresult
/l
Show game result
/now
/n
Show active settings
/now roles
/n r
Show active roles settings
/help now
/help n
Show active setting descriptions
/template
/t
Show template text corresponding to tag
/myrole
/m
Display a description of your role

Template

This function allows you to send prepared messages.
Execute by typing /template <tag> or /t <tag>.
To set the text, edit template.txt in the same folder as AmongUs.exe.
Separate each entry with a colon, such as tag:content.
Also, you can break lines by writing \n in the sentence like tag:line breaks can be\nmade like this.

Welcome Message

If the tag is set to "welcome" in the template function, it will be sent automatically when a player joins.
For example: welcome:This room is using TownOfHost.

Custom Translation File

Users are free to create and use their own translations.

  • Open the "Language" folder created in the Among Us folder.
  • Create a file named {language name}.dat in the folder
    • 例: English.dat
    • You can also rename template.dat or template_English.dat and use.
  • In the file, enter like before translation:after translation.
    • 例: Command.rename:Change Host Name
    • See template.dat for the before translation string.

You can also reload the translation by pressing key T+F5.

List of Valid Languages

Language Name
English
Latam
Brazilian
Portuguese
Korean
Dutch
Filipino
French
German
Italian
Japanese
Spanish
SChinese
TChinese
Irish

Roles

Impostors Crewmates Neutrals Others
BountyHunter Bait Arsonist GM
Evil Watcher Dictator Egoist
FireWorks Doctor Executioner
Mare Lighter Jackal
Puppeteer Mayor Jester
SerialKiller Nice Watcher Lovers
Sniper SabotageMaster Opportunist
TimeThief Seer Terrorist
Vampire Sheriff SchrodingerCat
Warlock Snitch
Witch SpeedBooster
Mafia Trapper
Madmate
MadGuardian
MadSnitch
SidekickMadmate

GM

The GM (Game Master) is an observer role.
Their presence has no effect on the game itself, and all players know who the GM is at all times.
Always assigned to a host and is ghosted from the start.

Impostor

BountyHunter

Team : Impostors
Basis : Impostor

If the BountyHunters kill their designated target, their next kill cooldown will be much less than usual.
Killing a player except their current target results in an increased kill cooldown.
The target swaps after a configurable amount of time.

Game Options

Name
Time To Swap Bounty(s)
Kill Cooldown After Killing Bounty(s)
Kill Cooldown After Killing Others(s)

EvilTracker

Team : Impostors
Basis : Shapeshifter

EvilTrackers can track other players.
They have arrows pointing to the other impostors and to another player selected by shapeshift.
Depending on option, they can also see kill flash when other impostor kills.

  • EvilTrackers can select a target after every meeting or once in a game, when marked left-triangle (◁).
  • When they Shapeshift to impostor or dead player (unavailable for target), they stay able to select target.
  • Shapeshift cooldown is fixed to "5s" (can select target) or to "255s" (cannot).
  • Shapeshift duration is fixed to "1s", which means EvilTrackers can hardly pretend to be someone else.
  • EvilTrackers can Assign SidekickMadmate by Shapeshift.

Game Options

Name
EvilTracker Can See The Flash Of Impostor Kills
EvilTracker Can Reset Target After Meeting

FireWorks

Create and idea by こう。

Team : Impostors
Basis : Shapeshifter

The FireWorks can set off fireworks and kill all at once.
They can put a few fireworks by Shapeshift.
After they put all the fireworks and after the other impostors are all gone, they can ignite all fireworks at once by Shapeshift.
They can perform kills after setting off fireworks.
Even if they mistakenly bomb themselves, killing everyone results in Impostor win.

Game Options

Name
FireWorks Max Count
FireWorks Radius

Mare

Create by Kihi, しゅー, そうくん, ゆりの
Idea by Kihi

Team : Impostors
Basis : Impostor

They can kill only in lights out, but next kill cooldown will be half.
While lights out they can move faster, and yet their name looks red by everyone.

Game Options

Name
Mare Player Speed In Lights Out
Mare Kill Cooldown In Lights Out

Puppeteer

Team : Impostors
Basis : Impostor

The puppeteer can curse a crewmate and force them to kill the next non-impostor they come near.
The cursed crewmate can kill a mad role also.
It is not possible for puppeteer to perform a normal kill.

SerialKiller

Team : Impostors
Basis : Shapeshifter

The SerialKillers have even shorter kill cooldown.
Unless taking a kill by deadline, they murder themselves instantly.

Game Options

Name
SerialKiller Kill Cooldown(s)
Time Limit To Suicide(s)

ShapeMaster

Warning
Unavailable.

Create and idea by しゅー

Team : Impostors
Basis : ShapeShifter

The ShapeMasters have no Shapeshift cooldown.
On the other hand, their default Shapeshift duration is shorter (default: 10s).

Game Options

Name
Shapeshift Duration(s)

Sniper

Create and idea by こう。

Team : Impostors
Basis : Shapeshifter

Sniper can shoot players so far away.
they kill a player on the extension line from Shapeshift point to release point.
Players on the line of bullet hear sound of a gunshot.
You can perform normal kills after all bullets run out.

Precise Shooting:OFF
off
Precise Shooting:ON
on

Game Options

Name
Sniper Bullet Count
Sniper Precise Shooting

TimeThief

Created by integral, しゅー, そうくん, ゆりの
Idea by みぃー

Team : Impostors
Basis : Impostor

Every kill cuts down discussion and voting time in meeting.
Depending on option, the lost time is returned after they die.

Game Options

Name
TimeThief Decrease Time Length(s)
Lower Limit For Voting Time(s)
Return Stolen Time After Death

Vampire

Team : Impostors
Basis : Impostor

When the vampire kills, the kill is delayed (the bitten player will die in a set time based on settings or when the next meeting is called).
If the vampire butes Bait, the player will die immediately and a self-report will be forced.

Game Options

Name
Vampire Kill Delay(s)

Warlock

Team : Impostors
Basis : Shapeshifter

When a warlock presses kill, the target is cursed.
The next time the warlock shifts, the cursed player will kill the nearest person.
If you shapeshift as Warlock, you can make a regular kill.
Beware, if you or another impostor are the nearest to the player you have cursed when you shift you will be killed.

Witch

Team : Impostors
Basis : Impostor

The Witches can perform kills or spells by turns.
The players spelled by Witches before a meeting are marked "cross" in the meeting, and unless exiling Witches, They all die just after the meeting.

Mafia

Team : Impostors
Basis : Impostor

The Mafias can initially use vents and sabotage, but cannot kill (still have a button).
They will be able to kill after Impostors except them are all gone.

Madmate

There are common options for Madmates.

Game Options

Name
Madmates Can Fix Lights Out
Madmates Can Fix Comms
Madmates Have Impostor Vision
Madmates Can See Kill Flash
Madmates Can See Other Votes
Madmates Vent Cooldown
Madmates Max Time In Vents

Madmate

Team : Impostors
Basis : Engineer
Count : Crew

The Madmates belong to team Impostors, but they don't know who are Impostors.
Impostors don't know Madmates either.
They cannot kill or sabotage, but they can use vents.

MadGuardian

Create and idea by 空き瓶/EmptyBottle

Team : Impostors
Basis : Crewmate
Count : Crew

The MadGuardians belong to team Impostors, one type of Madmates.
Compared with Madmates, MadGuardian cannot use vents, while they can guard kills by Impostors after finishing all tasks.

Game Options

Name
MadGuardian Can See Who Tried To Kill

MadSnitch

Create and idea by そうくん

Team : Impostors
Basis : Crewmate or Engineer
Count : Crew

The MadSnitches belong to team Impostors, one type of Madmates.
They can see who is the Impostor after finishing all their tasks.
Depending on option, they can use vents.

Game Options

Name
MadSnitch Can Use Vent
Also Exposed To Impostor
MadSnitch Tasks

SidekickMadmate

Create and idea by たんぽぽ

Team : Impostors
Basis : Undecided
Count : Crew

The SidekickMadmate is an acquired Madmate Role assigned by Impostors in task phases.
Some kind of Shapeshifter-based Impostors can give SidekickMadmate by Shapeshifting next to a target.

NOTE:

  • The "nearest" Crewmate becomes SidekickMadmate no matter to whom the Impostors Shapeshift.

Impostor/Crewmate

Watcher

Team : Impostors or Crewmates
Basis : Impostor or Crewmates

The watcher can see who each player has voted during every meeting.

Game Options

Name
EvilWatcher Chance

Crewmate

Bait

Team : Crewmates
Basis : Crewmate

When Bait is killed, the imposter will automatically self report.
This also applies to delayed kills- Once the kill button is pressed, the report will be immediate.

Dictator

Create and idea by そうくん

Team : Crewmates
Basis : Crewmate

When voting for someone in a meeting, the Dictators forcibly break that meeting and exile the player they vote for.
After exercising the force, the Dictators die just after meeting.

Doctor

Team : Crewmates
Basis : Scientist

The doctor can see when Crewmates die using vitals anywhere in the map.
By closing the chat, the doctor can see the dead players cause of death next to their name in all meetings.

Game Options

Name
Doctor Battery Duration

Lighter

Team : Crewmates
Basis : Crewmate

After finishing all the task, The lighters have their vision expanded and ignore lights out.

Game Options

Name
Lighter Expanded Vision
Lighter Gains Impostor Vision

Mayor

Team : Crewmates
Basis : Crewmate or Engineer

The Mayors' votes count twice or more.
Depending on the options, they can call emergency meeting by entering vents.

Game Options

Name
Mayor Additional Votes Count
Mayor Has Mobile Emergency Button
┗ Number Of Mobile Emergency Button

SabotageMaster

Create and idea by 空き瓶/EmptyBottle

Team : Crewmates
Basis : Crewmate

The SabotageMasters can fix sabotage faster.
they can fix both of Comms in MIRA HQ, Reactor and O2 by fixing either.
Lights can be fixed by touching a single lever.
Opening a door in Polus or The Airship will open all the linked doors.

Game Options

Name
SabotageMaster Fix Ability Limit(Except Opening Doors)
SabotageMaster Can Open Multiple Doors
SabotageMaster Can Fix Both Reactors
SabotageMaster Can Fix Both O2
SabotageMaster Can Fix Both Comms In MIRA HQ
SabotageMaster Can Fix Lights Out All At Once

Seer

Team : Crewmates
Basis : Crewmate

Seers can see when someone dies.
For an instant, their vision turns totally dark and there goes Reactor alert only to them unless on Reactor (named "Kill Flash").
For the host, the screen flash red and a kill sounds.
There is a option to slightly adjust Kill Flash duration.

Game Options

Common Options
Kill Flash Duration(s)

Sheriff

Team : Crewmates
Basis : Impostor(Only host is the Crewmate)
Count : Crew

Sheriff can kill imposters always.
Depending on settings, Sheriff may also kill neutrals.
The sheriff has no tasks.
Killing Crewmates will result in suicide.

  • As a measure against blackout, after death, the Sheriff can only see the motion of committing suicide at each meeting. There is no corpse.

Game Options

Name
Kill Cooldown
Sheriff Can Kill Crewmates As It
Sheriff Shot Limit
Sheriff Can Kill Madmates
Sheriff Can Kill Neutrals
┣ Sheriff Can Kill Jester
┣ Sheriff Can Kill Terrorist
┣ Sheriff Can Kill Opportunist
┣ Sheriff Can Kill Arsonist
┣ Sheriff Can Kill Egoist
┣ Sheriff Can Kill SchrodingerCat In Team Egoist
┣ Sheriff Can Kill Executioner
┣ Sheriff Can Kill Jackal
┗ Sheriff Can Kill SchrodingerCat In Team Jackal

Snitch

Team : Crewmates
Basis : Crewmate

Once all of the snitch's tasks are completed, the imposters names will be displayed in red.
Dependent on the settings, the snitch may also see arrows pointed in the remaining impostors directions when their tasks are completed.
When the snitch has 0 or 1 tasks remaining, the impostors will be able to see a star next to the name of the snitch and that there is an alive snitch who has 0 or 1 tasks left.
The imposters also see an arrow pointed in the snitch's direction when the snitch has one or less tasks remaining.

Game Options

Name
Snitch Can See Target Arrow
Snitch Can See Colored Arrow
Snitch Can Find Neutral Killer

SpeedBooster

Create and idea by よっキング

Team : Crewmates
Basis : Crewmate

Defined amount of tasks boosts the player speed of someone alive.

Game Options

Name
Acceleration valued
Tasks that trigger

Trapper

Created by そうくん
Original idea by 宿主ランニング

Team : Crewmates
Basis : Crewmate

When killed, the trapper will hold the killer in place.
The time held in place on the body is decided by host in settings.

Game Options

Name
Freeze Duration

Neutral

Settings

Settings Name
Block Move Time

Arsonist

Team : Neutral(Solo)
Basis : Impostor
Count : Crew
Victory Condition : Douse and ignite all the living players

When an arsonist tries to use the kill button, they douse oil onto the crewmates.
To win as Arsonist, you must douse all Fallow players and vent to win.
To douse, you must stand next to a player after pressing kill until the orange triangle is filled in.

  • As a measure against blackout, after death, the Arsonist can only see the motion of committing suicide at each meeting. There is no corpse.

Game Options

Name
Arsonist Douse Duration
Arsonist Douse Cooldown

Egoist

Create by そうくん
Original idea by しゅー

Team : Neutral(Egoist)
Basis : Shapeshifter
Count : Impostor
Victory Condition : Satisfy the Impostor victory condition after all the Impostors die.

The Egoists are counted among the Impostors.
They have the same ability as Shapeshifters.
Impostors and Egoists can see but cannot kill each other.
The Egoists have to exile all Impostors before leading to Impostor win.
Egoist win means Impostor lose and vice versa.

NOTE:

  • The Egoists lose in the following condition:
  1. Egoist dies.
  2. Impostor win with some Impostors remained.
  3. Crewmate or other Neutral win.

Settings

Settings Name
Egoist KillCooldown

Executioner

Team : Neutral(Solo)
Basis : Crewmate
Count : Crew
Victory Conditions : Have the target voted out

Executioner’s target is is marked with a diamond which only they can see.
If the executioner’s target is voted off, they win alone.
If the target is a Jester, they will win an additional victory with the executioner.

Game Options

Name
Executioner Can Target Impostor
Executioner Can Target Neutral Murderer
Role After Target Dies

Jackal

Team : Neutral(Jackal)
Basis : Impostor
Count : Jackal
Victory Condition : Annihilate all Imposters and the number of Jackal teams must equal or exceed the number of crew members
Create by 空き瓶/EmptyBottle

The Jackal is part of an extra team, that tries to eliminate all the other players.
The Jackal has no tasks and can kill Impostors, Crewmates and Neutrals.

The team Jackal enables multiple new outcomes of the game, listing some examples here:

  • The Impostors could be eliminated and then the crew plays against the team Jackal.
  • The Crew could be eliminated, then the Team Jackal fight against the Impostors (The Crew can still make a task win in this scenario)

If both Impostors and Jackals are in the game, the game continues even if all Crewmates are dead.
Crewmates may still win in this case by completing their tasks. Jackal and Impostor have to kill each other.

・In the case of 1 Impo & Jackal, even if it is banished by vote, it will be displayed as No one was banished
It is not a bug that is displayed like this as a countermeasure against blackout.
・ Auto mute is removed when impo is hung

Game Options

Name
Kill Cooldown
Can Use Vent
Can Sabotage
Has Impostor Vision

Jester

Team : Neutral(Solo)
Basis : Crewmate
Count : Crew
Victory Conditions : Get voted out

The Jesters don't have any tasks. They win the game as a solo, if they get voted out during a meeting.
Remaining alive until the game end or getting killed results Jester lose.

Opportunist

Team : Neutral(Other)
Basis : Crewmate
Count : Crew
Victory Conditions : Remain alive until the game end

Regardless of the games outcome, Opportunist wins an additional victory if they survive to the end of the match.

SchrodingerCat

Team : Neutral(Other)
Basis : Crewmate
Count : Crew
Victory Conditions : None

The SchrodingerCats have no tasks and by default, no victory condition. Only after fulfiling the following condition they obtain victory conditions.

  1. If killed by Impostors, they prevent the kill and belong to team Impostors.
  2. If killed by Sheriff, they prevent the kill and belong to team Crewmate.
  3. If killed by Neutral, they prevent the kill and belong to the Neutra team.
  4. If exiled, they die with the victory condition same as before.
  5. If killed with special abilities of Impostors (except for Vampire), they die with the victory condition same as before.

Game Options

Name
SchrodingerCat In No Team Can Win With Crewmates
Team To Change After Exiled

Terrorist

Create and original idea by 空き瓶/EmptyBottle

Team : Neutral(Solo)
Basis : Engineer
Count : Crew
Victory Conditions : Finish All Tasks, Then Die

The Terrorists are the Neutral Role where they win the game alone if they die with all their tasks completed.
Any cause of death is acceptable.
If they die before completing their tasks, or if they survive at the game end, they lose.

Attribute

LastImpostor

Create and idea by そうくん

An Attribute given to the last Impostor.
kill cooldown gets shorter than usual.
Not assigned to BountyHunter, SerialKiller, or Vampire.

Game Options

Name
LastImpostor Kill Cooldown

Lovers

Create and idea by ゆりの

Team : Neutral(Lovres)
Basis : -
Count : -
Victory Conditions : Alive at the end of the game. (other than task completion)

Randomly assigned to two players (regardless of camp).
This is a third camp in which both players win or die alongside one another.
If your lover wins, you win.
If your lover dies, you die.
If the crewmates win by tasks, the lovers lose.
The lovers can also win if both are still alive at the end of the game and the crewmates don't win by tasks.
If the lovers win, everyone else loses.
Crewmate lovers do not have tasks assigned.

Example of overlapping Roles:

  • Terrorist Lover: You have tasks and If you die after completing the task, you will win as a terrorist.
  • MadSnitch Lover: You have tasks, and you can see the Impostor after completing the task.
  • Snitch Lover: No tasks, Impostor remains unknown.
  • Sheriff Lover: You can kill Impostors as usual. Whether or not you can kill depends on Roles and Options. (Impostor Lover can be killed. Crewmate Lover cannot be killed)
  • Opportunist Lover: Win if you survive.
  • Jester Lover: If you are voted out, you will win as Jester. If the other Lover is voted out, you are defeated.
  • Bait Lover: When the other Lover is killed and you die afterwards, the other Lover immediately reports you.

DisableDevices

Various devices can be disabled.

Settings Name
Disable Skeld Devices
┣ Disable Admin
┗ Disable Camera
Disable MiraHQ Devices
┣ Disable Admin
┗ Disable DoorLog
Disable Polus Devices
┣ Disable Admin
┣ Disable Camera
┗ Disable Vital
Disable Airship Devices
┣ Disable Airship Cockpit Admin
┣ Disable Airship Records Admin
┣ Disable Camera
┗ Disable Vital

SabotageTimeControl

The time limit for some sabotage can be modified.

Name
Modify Sabotage TimeLimit
┣ Polus Reactor TimeLimit
┗ Airship Reactor TimeLimit

Mode

DisableTasks

It is possible to not assign certain tasks.

Name
Disable Tasks
┣ Disable StartReactor Tasks
┣ Disable SubmitScan Tasks
┣ Disable SwipeCard Tasks
┣ Disable UnlockSafe Tasks
┣ Disable UploadData Tasks
┗ Disable ResetBreakers Tasks

Fall from ladders

There is a configurable probability of fall to death when you descend from the ladder.

Name
Fall From Ladders
┗ Fall To Death Chance

HideAndSeek

Create and idea by 空き瓶/EmptyBottle

Crewmates Team (Blue) Victory Conditions

Completing all tasks.
※Ghosts' tasks are not counted.

Impostor Team (Red) Victory Conditions

Killing all Crewmates.
※Even if there are equal numbers of Crewmates and Impostors, the match will not end unless all the Crewmates are killed.

Fox (Purple) Victory Conditions

Staying alive when one of the teams (Except Troll) wins.

Troll (Green) Victory Conditions

Killed by Impostors.

Prohibited items

  • Sabotage
  • Admin
  • Camera
  • Exposing by ghosts
  • Ambush (This may make it impossible for Crewmates to win with the tasks.)

What you can't do

  • Reporting a dead bodies
  • Emergency meeting button
  • Sabotage

Game Options

Name
Allow Closing Doors
Impostors Waiting Time(s)
Ignore Cosmetics
Disable Vents

NoGameEnd

Crewmates Team Victory Conditions

None

Impostor Team Victory Conditions

None

Prohibited items

None

What you can't do

Exiting the game with anything other than host's SHIFT+L+Enter.

This is a debug mode with no win Basis.

RandomSpawn

Randomize the spawn position.

Game Options

Name
Random Spawn
┗ Additional Spawn(Airship)

The Skeld

Skeld

MiraHQ

MiraHQ

Polus

Polus

The AirShip

AirShip

If Additional Spawn(Airship) is OFF, the spawn will be selected only from the original spawn position.

RandomMapsMode

Created by つがる

The RandomMapsMode changes the maps at random.

Game Options

Name
RandomMapsMode
┣ Include The Skeld
┣ Include MIRA HQ
┣ Include Polus
┗ Include The Airship

SyncButtonMode

This mode limits the maximum number of meetings that can be called in total.

Game Options

Name
SyncButtonMode
┗ Max Button Count

VoteMode

Name Description
VoteMode
┣ When Skip Vote Default/Suicide/SelfVote
┣ When Non-Vote Default/Suicide/SelfVote/Skip
┗ When Tie Default/Exile Them All/Exile Random

OtherSettings

Name
All Alive Meeting
┗ All Alive Meeting Time
Additional Emergency Cooldown
┣ Survivor Threshold To Be Applied
┗ Additional Cooldown
Hide And Seek with Roles
┗ Waiting Time
Auto Display Last Result
Suffix
Color Name Mode
Fix Kill Cooldown For First Spawn
Ghost Can See Other Roles
Ghost Can See Other Votes
Ghost Ignore Tasks
Disable Task Win
Hide Game Settings

Client Settings

Hide Codes

By activating, you can hide the lobby code.

You can rewrite theHide Game Code Namein the config file (BepInEx\config\com.emptybottle.townofhost.cfg) to display any character you like when HideCodes are enabled. You can also change the text color as you like by rewritingHide Game Code Color.

Force Japanese

Activating forces the menu to be in Japanese, regardless of the language setting.

Japanese Role Name

By activating, the Role name can be displayed in Japanese. If the client language is English, this option is meaningless unless Force Japanese is enabled.

Credits

More tips to modding and BountyHunter,Mafia,Vampire,Witch,Bait,Mayor,Sheriff,Snitch,Lighter,Seer,Jackal idea by The Other Roles
Opportunist,Watcher original idea by The Other Roles: GM Edition
SchrodingerCat,EvilTracker idea by The Other Roles: GM Haoming Edition
Doctor original idea by Nebula on the Ship
Jester and Madmate original idea by au.libhalt.net
Terrorist(Trickstar + Joker) : Foolers Mod
Lovers : Town-Of-Us-R
Translate-Chinese : fivefirex, ZeMingOH233

Translated with https://www.deepl.com

Developers

Translated with https://www.deepl.com