この README は英語版です。
! We are not good at English, so if you have difficulty in making out, please translate Japanese README into English. !
This mod is not affiliated with Among Us or Innersloth LLC, and the content contained therein is not endorsed or otherwise sponsored by Innersloth LLC. Portions of the materials contained herein are property of Innersloth LLC. © Innersloth LLC.
AmongUs Version: 2022.9.20 Latest Version: Here
Old Versions: Here
This mod only needs to be installed on the host's client to work, and works regardless of whether or not other client mods have been installed, and regardless of the type of terminal.
Unlike mods that use custom servers, there is no need to add servers by editing URLs or files.
However, please note that the following restrictions apply.
- If the host changes due to factors such as a host leaving in the middle of a session, the processing related to the additional role may not work properly.
Note that if a player other than the host plays with this mod installed, the following changes will be made.
- Display of the special role's own start screen.
- Display of the normal victory screen for the special role.
- Add additional settings.
- etc.
HotKey | Function | Usable Scene |
---|---|---|
Shift +L +Enter |
Force End Game | In Game |
Shift +M +Enter |
Skip meeting to end | In Game |
Ctrl +N |
Show active role descriptions | Lobby&In Game |
C |
Cancel game start | In Countdown |
Shift |
Start the game immediately | In Countdown |
Ctrl +Delete |
Set default all options | In TOH Settings |
Ctrl +RMB |
Execute clicked player | In Meeting |
HotKey | Function | Usable Scene |
---|---|---|
Tab |
Option list page feed | Lobby |
Ctrl +F1 |
Output log to desktop | Anywhere |
F11 |
Change resolution 480x270 → 640x360 → 800x450 → 1280x720 → 1600x900 → 1920x1080 |
Anywhere |
T +F5 |
Reload custom translation file | Anywhere |
Ctrl +C |
Copy the text | Chat |
Ctrl +V |
Paste the text | Chat |
Ctrl +X |
Cut the text | Chat |
↑ |
Go back in time of chat send history | Chat |
↓ |
Go future in time of chat send history | Chat |
You can execute chat commands by typing in chat.
Command | Function |
---|---|
/winner /win |
Show winner |
/rename /r |
Change my name |
/dis <crewmate/impostor> | Ending the match as a Crewmate/Impostor severance |
/messagewait /mw |
Set message send interval |
/help /h |
Show command description |
/help roles /help r |
Show role description |
/help attributes /help att |
Show attribute description |
/help modes /help m |
Show mode description |
/hidename /hn |
Rename code concealment string |
Command | Function |
---|---|
/dump | Dump log |
/version /v |
Show version of MOD clients |
Command | Function |
---|---|
/lastresult /l |
Show game result |
/now /n |
Show active settings |
/now roles /n r |
Show active roles settings |
/help now /help n |
Show active setting descriptions |
/template /t |
Show template text corresponding to tag |
/myrole /m |
Display a description of your role |
This function allows you to send prepared messages.
Execute by typing /template <tag>
or /t <tag>
.
To set the text, edit template.txt
in the same folder as AmongUs.exe.
Separate each entry with a colon, such as tag:content
.
Also, you can break lines by writing \n
in the sentence like tag:line breaks can be\nmade like this
.
If the tag is set to "welcome" in the template function, it will be sent automatically when a player joins.
For example: welcome:This room is using TownOfHost.
Users are free to create and use their own translations.
- Open the "Language" folder created in the Among Us folder.
- Create a file named
{language name}.dat
in the folder- 例: English.dat
- You can also rename
template.dat
ortemplate_English.dat
and use.
- In the file, enter like
before translation:after translation
.- 例: Command.rename:Change Host Name
- See
template.dat
for thebefore translation
string.
You can also reload the translation by pressing key T
+F5
.
Language Name |
---|
English |
Latam |
Brazilian |
Portuguese |
Korean |
Dutch |
Filipino |
French |
German |
Italian |
Japanese |
Spanish |
SChinese |
TChinese |
Irish |
The GM (Game Master) is an observer role.
Their presence has no effect on the game itself, and all players know who the GM is at all times.
Always assigned to a host and is ghosted from the start.
Team : Impostors
Basis : Impostor
If the BountyHunters kill their designated target, their next kill cooldown will be much less than usual.
Killing a player except their current target results in an increased kill cooldown.
The target swaps after a configurable amount of time.
Name |
---|
Time To Swap Bounty(s) |
Kill Cooldown After Killing Bounty(s) |
Kill Cooldown After Killing Others(s) |
Team : Impostors
Basis : Shapeshifter
EvilTrackers can track other players.
They have arrows pointing to the other impostors and to another player selected by shapeshift.
Depending on option, they can also see kill flash when other impostor kills.
- EvilTrackers can select a target after every meeting or once in a game, when marked left-triangle (◁).
- When they Shapeshift to impostor or dead player (unavailable for target), they stay able to select target.
- Shapeshift cooldown is fixed to "5s" (can select target) or to "255s" (cannot).
- Shapeshift duration is fixed to "1s", which means EvilTrackers can hardly pretend to be someone else.
- EvilTrackers can Assign SidekickMadmate by Shapeshift.
Name |
---|
EvilTracker Can See The Flash Of Impostor Kills |
EvilTracker Can Reset Target After Meeting |
Create and idea by こう。
Team : Impostors
Basis : Shapeshifter
The FireWorks can set off fireworks and kill all at once.
They can put a few fireworks by Shapeshift.
After they put all the fireworks and after the other impostors are all gone, they can ignite all fireworks at once by Shapeshift.
They can perform kills after setting off fireworks.
Even if they mistakenly bomb themselves, killing everyone results in Impostor win.
Name |
---|
FireWorks Max Count |
FireWorks Radius |
Create by Kihi, しゅー, そうくん, ゆりの
Idea by Kihi
Team : Impostors
Basis : Impostor
They can kill only in lights out, but next kill cooldown will be half.
While lights out they can move faster, and yet their name looks red by everyone.
Name |
---|
Mare Player Speed In Lights Out |
Mare Kill Cooldown In Lights Out |
Team : Impostors
Basis : Impostor
The puppeteer can curse a crewmate and force them to kill the next non-impostor they come near.
The cursed crewmate can kill a mad role also.
It is not possible for puppeteer to perform a normal kill.
Team : Impostors
Basis : Shapeshifter
The SerialKillers have even shorter kill cooldown.
Unless taking a kill by deadline, they murder themselves instantly.
Name |
---|
SerialKiller Kill Cooldown(s) |
Time Limit To Suicide(s) |
Warning
Unavailable.
Create and idea by しゅー
Team : Impostors
Basis : ShapeShifter
The ShapeMasters have no Shapeshift cooldown.
On the other hand, their default Shapeshift duration is shorter (default: 10s).
Name |
---|
Shapeshift Duration(s) |
Create and idea by こう。
Team : Impostors
Basis : Shapeshifter
Sniper can shoot players so far away.
they kill a player on the extension line from Shapeshift point to release point.
Players on the line of bullet hear sound of a gunshot.
You can perform normal kills after all bullets run out.
Precise Shooting:OFF
Precise Shooting:ON
Name |
---|
Sniper Bullet Count |
Sniper Precise Shooting |
Created by integral, しゅー, そうくん, ゆりの
Idea by みぃー
Team : Impostors
Basis : Impostor
Every kill cuts down discussion and voting time in meeting.
Depending on option, the lost time is returned after they die.
Name |
---|
TimeThief Decrease Time Length(s) |
Lower Limit For Voting Time(s) |
Return Stolen Time After Death |
Team : Impostors
Basis : Impostor
When the vampire kills, the kill is delayed (the bitten player will die in a set time based on settings or when the next meeting is called).
If the vampire butes Bait, the player will die immediately and a self-report will be forced.
Name |
---|
Vampire Kill Delay(s) |
Team : Impostors
Basis : Shapeshifter
When a warlock presses kill, the target is cursed.
The next time the warlock shifts, the cursed player will kill the nearest person.
If you shapeshift as Warlock, you can make a regular kill.
Beware, if you or another impostor are the nearest to the player you have cursed when you shift you will be killed.
Team : Impostors
Basis : Impostor
The Witches can perform kills or spells by turns.
The players spelled by Witches before a meeting are marked "cross" in the meeting, and unless exiling Witches, They all die just after the meeting.
Team : Impostors
Basis : Impostor
The Mafias can initially use vents and sabotage, but cannot kill (still have a button).
They will be able to kill after Impostors except them are all gone.
There are common options for Madmates.
Name |
---|
Madmates Can Fix Lights Out |
Madmates Can Fix Comms |
Madmates Have Impostor Vision |
Madmates Can See Kill Flash |
Madmates Can See Other Votes |
Madmates Vent Cooldown |
Madmates Max Time In Vents |
Team : Impostors
Basis : Engineer
Count : Crew
The Madmates belong to team Impostors, but they don't know who are Impostors.
Impostors don't know Madmates either.
They cannot kill or sabotage, but they can use vents.
Create and idea by 空き瓶/EmptyBottle
Team : Impostors
Basis : Crewmate
Count : Crew
The MadGuardians belong to team Impostors, one type of Madmates.
Compared with Madmates, MadGuardian cannot use vents, while they can guard kills by Impostors after finishing all tasks.
Name |
---|
MadGuardian Can See Who Tried To Kill |
Create and idea by そうくん
Team : Impostors
Basis : Crewmate or Engineer
Count : Crew
The MadSnitches belong to team Impostors, one type of Madmates.
They can see who is the Impostor after finishing all their tasks.
Depending on option, they can use vents.
Name |
---|
MadSnitch Can Use Vent |
Also Exposed To Impostor |
MadSnitch Tasks |
Create and idea by たんぽぽ
Team : Impostors
Basis : Undecided
Count : Crew
The SidekickMadmate is an acquired Madmate Role assigned by Impostors in task phases.
Some kind of Shapeshifter-based Impostors can give SidekickMadmate by Shapeshifting next to a target.
NOTE:
- The "nearest" Crewmate becomes SidekickMadmate no matter to whom the Impostors Shapeshift.
Team : Impostors or Crewmates
Basis : Impostor or Crewmates
The watcher can see who each player has voted during every meeting.
Name |
---|
EvilWatcher Chance |
Team : Crewmates
Basis : Crewmate
When Bait is killed, the imposter will automatically self report.
This also applies to delayed kills- Once the kill button is pressed, the report will be immediate.
Create and idea by そうくん
Team : Crewmates
Basis : Crewmate
When voting for someone in a meeting, the Dictators forcibly break that meeting and exile the player they vote for.
After exercising the force, the Dictators die just after meeting.
Team : Crewmates
Basis : Scientist
The doctor can see when Crewmates die using vitals anywhere in the map.
By closing the chat, the doctor can see the dead players cause of death next to their name in all meetings.
Name |
---|
Doctor Battery Duration |
Team : Crewmates
Basis : Crewmate
After finishing all the task, The lighters have their vision expanded and ignore lights out.
Name |
---|
Lighter Expanded Vision |
Lighter Gains Impostor Vision |
Team : Crewmates
Basis : Crewmate or Engineer
The Mayors' votes count twice or more.
Depending on the options, they can call emergency meeting by entering vents.
Name |
---|
Mayor Additional Votes Count |
Mayor Has Mobile Emergency Button |
┗ Number Of Mobile Emergency Button |
Create and idea by 空き瓶/EmptyBottle
Team : Crewmates
Basis : Crewmate
The SabotageMasters can fix sabotage faster.
they can fix both of Comms in MIRA HQ, Reactor and O2 by fixing either.
Lights can be fixed by touching a single lever.
Opening a door in Polus or The Airship will open all the linked doors.
Name |
---|
SabotageMaster Fix Ability Limit(Except Opening Doors) |
SabotageMaster Can Open Multiple Doors |
SabotageMaster Can Fix Both Reactors |
SabotageMaster Can Fix Both O2 |
SabotageMaster Can Fix Both Comms In MIRA HQ |
SabotageMaster Can Fix Lights Out All At Once |
Team : Crewmates
Basis : Crewmate
Seers can see when someone dies.
For an instant, their vision turns totally dark and there goes Reactor alert only to them unless on Reactor (named "Kill Flash").
For the host, the screen flash red and a kill sounds.
There is a option to slightly adjust Kill Flash duration.
Common Options |
---|
Kill Flash Duration(s) |
Team : Crewmates
Basis : Impostor(Only host is the Crewmate)
Count : Crew
Sheriff can kill imposters always.
Depending on settings, Sheriff may also kill neutrals.
The sheriff has no tasks.
Killing Crewmates will result in suicide.
- As a measure against blackout, after death, the Sheriff can only see the motion of committing suicide at each meeting. There is no corpse.
Name |
---|
Kill Cooldown |
Sheriff Can Kill Crewmates As It |
Sheriff Shot Limit |
Sheriff Can Kill Madmates |
Sheriff Can Kill Neutrals |
┣ Sheriff Can Kill Jester |
┣ Sheriff Can Kill Terrorist |
┣ Sheriff Can Kill Opportunist |
┣ Sheriff Can Kill Arsonist |
┣ Sheriff Can Kill Egoist |
┣ Sheriff Can Kill SchrodingerCat In Team Egoist |
┣ Sheriff Can Kill Executioner |
┣ Sheriff Can Kill Jackal |
┗ Sheriff Can Kill SchrodingerCat In Team Jackal |
Team : Crewmates
Basis : Crewmate
Once all of the snitch's tasks are completed, the imposters names will be displayed in red.
Dependent on the settings, the snitch may also see arrows pointed in the remaining impostors directions when their tasks are completed.
When the snitch has 0 or 1 tasks remaining, the impostors will be able to see a star next to the name of the snitch and that there is an alive snitch who has 0 or 1 tasks left.
The imposters also see an arrow pointed in the snitch's direction when the snitch has one or less tasks remaining.
Name |
---|
Snitch Can See Target Arrow |
Snitch Can See Colored Arrow |
Snitch Can Find Neutral Killer |
Create and idea by よっキング
Team : Crewmates
Basis : Crewmate
Defined amount of tasks boosts the player speed of someone alive.
Name |
---|
Acceleration valued |
Tasks that trigger |
Created by そうくん
Original idea by 宿主ランニング
Team : Crewmates
Basis : Crewmate
When killed, the trapper will hold the killer in place.
The time held in place on the body is decided by host in settings.
Name |
---|
Freeze Duration |
Settings Name |
---|
Block Move Time |
Team : Neutral(Solo)
Basis : Impostor
Count : Crew
Victory Condition : Douse and ignite all the living players
When an arsonist tries to use the kill button, they douse oil onto the crewmates.
To win as Arsonist, you must douse all Fallow players and vent to win.
To douse, you must stand next to a player after pressing kill until the orange triangle is filled in.
- As a measure against blackout, after death, the Arsonist can only see the motion of committing suicide at each meeting. There is no corpse.
Name |
---|
Arsonist Douse Duration |
Arsonist Douse Cooldown |
Create by そうくん
Original idea by しゅー
Team : Neutral(Egoist)
Basis : Shapeshifter
Count : Impostor
Victory Condition : Satisfy the Impostor victory condition after all the Impostors die.
The Egoists are counted among the Impostors.
They have the same ability as Shapeshifters.
Impostors and Egoists can see but cannot kill each other.
The Egoists have to exile all Impostors before leading to Impostor win.
Egoist win means Impostor lose and vice versa.
NOTE:
- The Egoists lose in the following condition:
- Egoist dies.
- Impostor win with some Impostors remained.
- Crewmate or other Neutral win.
Settings Name |
---|
Egoist KillCooldown |
Team : Neutral(Solo)
Basis : Crewmate
Count : Crew
Victory Conditions : Have the target voted out
Executioner’s target is is marked with a diamond which only they can see.
If the executioner’s target is voted off, they win alone.
If the target is a Jester, they will win an additional victory with the executioner.
Name |
---|
Executioner Can Target Impostor |
Executioner Can Target Neutral Murderer |
Role After Target Dies |
Team : Neutral(Jackal)
Basis : Impostor
Count : Jackal
Victory Condition : Annihilate all Imposters and the number of Jackal teams must equal or exceed the number of crew members
Create by 空き瓶/EmptyBottle
The Jackal is part of an extra team, that tries to eliminate all the other players.
The Jackal has no tasks and can kill Impostors, Crewmates and Neutrals.
The team Jackal enables multiple new outcomes of the game, listing some examples here:
- The Impostors could be eliminated and then the crew plays against the team Jackal.
- The Crew could be eliminated, then the Team Jackal fight against the Impostors (The Crew can still make a task win in this scenario)
If both Impostors and Jackals are in the game, the game continues even if all Crewmates are dead.
Crewmates may still win in this case by completing their tasks. Jackal and Impostor have to kill each other.
・In the case of 1 Impo & Jackal, even if it is banished by vote, it will be displayed as No one was banished
It is not a bug that is displayed like this as a countermeasure against blackout.
・ Auto mute is removed when impo is hung
Name |
---|
Kill Cooldown |
Can Use Vent |
Can Sabotage |
Has Impostor Vision |
Team : Neutral(Solo)
Basis : Crewmate
Count : Crew
Victory Conditions : Get voted out
The Jesters don't have any tasks. They win the game as a solo, if they get voted out during a meeting.
Remaining alive until the game end or getting killed results Jester lose.
Team : Neutral(Other)
Basis : Crewmate
Count : Crew
Victory Conditions : Remain alive until the game end
Regardless of the games outcome, Opportunist wins an additional victory if they survive to the end of the match.
Team : Neutral(Other)
Basis : Crewmate
Count : Crew
Victory Conditions : None
The SchrodingerCats have no tasks and by default, no victory condition. Only after fulfiling the following condition they obtain victory conditions.
- If killed by Impostors, they prevent the kill and belong to team Impostors.
- If killed by Sheriff, they prevent the kill and belong to team Crewmate.
- If killed by Neutral, they prevent the kill and belong to the Neutra team.
- If exiled, they die with the victory condition same as before.
- If killed with special abilities of Impostors (except for Vampire), they die with the victory condition same as before.
Name |
---|
SchrodingerCat In No Team Can Win With Crewmates |
Team To Change After Exiled |
Create and original idea by 空き瓶/EmptyBottle
Team : Neutral(Solo)
Basis : Engineer
Count : Crew
Victory Conditions : Finish All Tasks, Then Die
The Terrorists are the Neutral Role where they win the game alone if they die with all their tasks completed.
Any cause of death is acceptable.
If they die before completing their tasks, or if they survive at the game end, they lose.
Create and idea by そうくん
An Attribute given to the last Impostor.
kill cooldown gets shorter than usual.
Not assigned to BountyHunter, SerialKiller, or Vampire.
Name |
---|
LastImpostor Kill Cooldown |
Create and idea by ゆりの
Team : Neutral(Lovres)
Basis : -
Count : -
Victory Conditions : Alive at the end of the game. (other than task completion)
Randomly assigned to two players (regardless of camp).
This is a third camp in which both players win or die alongside one another.
If your lover wins, you win.
If your lover dies, you die.
If the crewmates win by tasks, the lovers lose.
The lovers can also win if both are still alive at the end of the game and the crewmates don't win by tasks.
If the lovers win, everyone else loses.
Crewmate lovers do not have tasks assigned.
Example of overlapping Roles:
- Terrorist Lover: You have tasks and If you die after completing the task, you will win as a terrorist.
- MadSnitch Lover: You have tasks, and you can see the Impostor after completing the task.
- Snitch Lover: No tasks, Impostor remains unknown.
- Sheriff Lover: You can kill Impostors as usual. Whether or not you can kill depends on Roles and Options. (Impostor Lover can be killed. Crewmate Lover cannot be killed)
- Opportunist Lover: Win if you survive.
- Jester Lover: If you are voted out, you will win as Jester. If the other Lover is voted out, you are defeated.
- Bait Lover: When the other Lover is killed and you die afterwards, the other Lover immediately reports you.
Various devices can be disabled.
Settings Name |
---|
Disable Skeld Devices |
┣ Disable Admin |
┗ Disable Camera |
Disable MiraHQ Devices |
┣ Disable Admin |
┗ Disable DoorLog |
Disable Polus Devices |
┣ Disable Admin |
┣ Disable Camera |
┗ Disable Vital |
Disable Airship Devices |
┣ Disable Airship Cockpit Admin |
┣ Disable Airship Records Admin |
┣ Disable Camera |
┗ Disable Vital |
The time limit for some sabotage can be modified.
Name |
---|
Modify Sabotage TimeLimit |
┣ Polus Reactor TimeLimit |
┗ Airship Reactor TimeLimit |
It is possible to not assign certain tasks.
Name |
---|
Disable Tasks |
┣ Disable StartReactor Tasks |
┣ Disable SubmitScan Tasks |
┣ Disable SwipeCard Tasks |
┣ Disable UnlockSafe Tasks |
┣ Disable UploadData Tasks |
┗ Disable ResetBreakers Tasks |
There is a configurable probability of fall to death when you descend from the ladder.
Name |
---|
Fall From Ladders |
┗ Fall To Death Chance |
Create and idea by 空き瓶/EmptyBottle
Completing all tasks.
※Ghosts' tasks are not counted.
Killing all Crewmates.
※Even if there are equal numbers of Crewmates and Impostors, the match will not end unless all the Crewmates are killed.
Staying alive when one of the teams (Except Troll) wins.
Killed by Impostors.
- Sabotage
- Admin
- Camera
- Exposing by ghosts
- Ambush (This may make it impossible for Crewmates to win with the tasks.)
- Reporting a dead bodies
- Emergency meeting button
- Sabotage
Name |
---|
Allow Closing Doors |
Impostors Waiting Time(s) |
Ignore Cosmetics |
Disable Vents |
None
None
None
Exiting the game with anything other than host's SHIFT+L+Enter.
This is a debug mode with no win Basis.
Randomize the spawn position.
Name |
---|
Random Spawn |
┗ Additional Spawn(Airship) |
If Additional Spawn(Airship)
is OFF, the spawn will be selected only from the original spawn position.
Created by つがる
The RandomMapsMode changes the maps at random.
Name |
---|
RandomMapsMode |
┣ Include The Skeld |
┣ Include MIRA HQ |
┣ Include Polus |
┗ Include The Airship |
This mode limits the maximum number of meetings that can be called in total.
Name |
---|
SyncButtonMode |
┗ Max Button Count |
Name | Description |
---|---|
VoteMode | |
┣ When Skip Vote | Default/Suicide/SelfVote |
┣ When Non-Vote | Default/Suicide/SelfVote/Skip |
┗ When Tie | Default/Exile Them All/Exile Random |
Name |
---|
All Alive Meeting |
┗ All Alive Meeting Time |
Additional Emergency Cooldown |
┣ Survivor Threshold To Be Applied |
┗ Additional Cooldown |
Hide And Seek with Roles |
┗ Waiting Time |
Auto Display Last Result |
Suffix |
Color Name Mode |
Fix Kill Cooldown For First Spawn |
Ghost Can See Other Roles |
Ghost Can See Other Votes |
Ghost Ignore Tasks |
Disable Task Win |
Hide Game Settings |
By activating, you can hide the lobby code.
You can rewrite theHide Game Code Name
in the config file (BepInEx\config\com.emptybottle.townofhost.cfg) to display any character you like when HideCodes are enabled.
You can also change the text color as you like by rewritingHide Game Code Color
.
Activating forces the menu to be in Japanese, regardless of the language setting.
By activating, the Role name can be displayed in Japanese.
If the client language is English, this option is meaningless unless Force Japanese
is enabled.
More tips to modding and BountyHunter,Mafia,Vampire,Witch,Bait,Mayor,Sheriff,Snitch,Lighter,Seer,Jackal idea by The Other Roles
Opportunist,Watcher original idea by The Other Roles: GM Edition
SchrodingerCat,EvilTracker idea by The Other Roles: GM Haoming Edition
Doctor original idea by Nebula on the Ship
Jester and Madmate original idea by au.libhalt.net
Terrorist(Trickstar + Joker) : Foolers Mod
Lovers : Town-Of-Us-R
Translate-Chinese : fivefirex, ZeMingOH233
Translated with https://www.deepl.com
- EmptyBottle (Twitter)
- Tanakarina
- Shu- (Twitter)
- kihi
- TAKU_GG (Twitter, Youtube)
- Soukun (Twitter, Youtube)
- Mii
- Tampopo(Twitter, Youtube, ニコニコ)
- Kou
- Ykundesu
- Yurino
- Masami
Translated with https://www.deepl.com