This change log includes the summarized changes. For the full changelog, please go to the Git Hub History instead.
- Spanish translation has been added. A big thanks to
@Arkathus
for the contribution!
- Fixed issue with soft-locked level data after dimension change, causing high delays for the level loading / saving.
- Added
companionLimitPerPlayer
option to limit the number of tamed companions per player on multiplayer servers.
- Added additional checks for tamed player companions items to make sure they are not getting lost with specific inventory mods.
- Added basic German translation.
- Fixed issue with custom url skins not working correctly.
- Added advancements for player companions from crafting the tame items to taming the different companion.
- Added automated recipe granting and notification for tame items.
- Added help text for untamed companions for the right tame item.
- Improved network performance for player companions.
- Added new raptor variants.
- Fixed issue were missing sounds could cause a crash. #27
- Fixed issue were baby Raptor looks decapitated when sitting. #27
- Added smaller bug fixes.
- Fixed Small Ghast could not fly. #21
- Fixed Snails spawn on the sea and stay on top. #23
- Fixed Server crasher like #24
- Fixed Patchouli book integration for 1.20.1.
- Refactored code for version 1.20.1-47.1.23
- Refactored code for version 1.20-46.0.14
- Refactored code for version 1.19.4-45.1.2
- Improved lighting logic for player companions to avoid flickering and garbage collection issues.
- Fixed issue with
respawnOnDeath=false
option.
- Moved texture related operations to client side.
- Improved overall server and network performance by 10%.
- Refactored code for version 1.19.3-44.1.8
- Added additional on-screen messages after successful capturing a player companion.
- Added
/player_companion summon
command to summon "lost" player companions. - Added new UI element to display basic information and possibility to control the companion (wip).
- Fixed smaller edge cases and added additional client and debug messages.
- Added possibility to link empty companion item to existing companion.
- Added pink raptor variant and fixed head animation.
- Improved automatic data backup with additional options.
- Refactored code for version 1.19.2-43.0.0
- Added new raptor player companion.
- Refactored code for version 1.19.1-42.0.0
- Added better compatibility with twitchspawn to allow directly spawn of companions with pre-define names.
- Removed duplicated storing of companion name and will use the standard custom name instead.
- Added additional goal to let untamed companions more moving around the world.
- Refactored code for version 1.19-41.0.96
- Fixed changes with 1.19-41.0.79 release.
- Added new lizard player companion.
- Added crafting recipe for patchouli player companions book.
- Reworked snail textures.
- Fixed ConfigValue#get() change.
- Refactored code for 1.19-41.0.27
- Fixed missing description text for tame items.
- Fixed missing ui background.
- Added alternative design for spawn eggs.
- Optimized code.
- Fixed missing particle animations for feeding player companions
- Fixed crash with creative companion items
- Removed duplicated call of rendering the background for the UI
- Finalized first release candidate.
- Unified companions for easier integration and maintenance.
- Added idle status which improves performance by 20%-50% for unowned player companions.
- Added config options to allow customized list of names
- Fixed smaller issues with docker based dedicated server and fetching textures
- Fixed issue with owner is not displayed correctly
- Allowing changing the custom skin only every 30 secs
- Ported all changes from 1.18.1 to 1.18.2
- Updated dependencies to the latest versions
- Refactored code for 1.18.2-40.1.0
- Optimized network protocols to avoid large package message, even with 100 companions on a single player.