From 0608c6ede89a4f4f87a8f91c5075247e16c55854 Mon Sep 17 00:00:00 2001 From: Myk Taylor Date: Tue, 23 Jan 2024 15:13:54 -0800 Subject: [PATCH] update changelog --- docs/changelog.txt | 1 + 1 file changed, 1 insertion(+) diff --git a/docs/changelog.txt b/docs/changelog.txt index 5a4ecad7e9..f0b6ccb201 100644 --- a/docs/changelog.txt +++ b/docs/changelog.txt @@ -72,6 +72,7 @@ Template for new versions: - `buildingplan`: when you save a game and load it again, newly planned buildings are now correctly placed in line after existing planned buildings of the same type - `buildingplan`: treat items in wheelbarrows as unavailable, just as vanilla DF does. Make sure the `fix/empty-wheelbarrows` fix is enabled so items aren't permanently unavailable! - `buildingplan`: show correct number of materials required when laying down areas of constructions and some of those constructions are on invalid tiles +- `gui/design`: fix incorrect highlight when box selecting area in ASCII mode ## Misc Improvements - `autochop`: better error output when target burrows are not specified on the commandline