diff --git a/examples/ScoutBotics/Level_2/GLC_SampleIRcodes/MTA.h b/examples/ScoutBotics/Level_2/GLC_SampleIRcodes/MTA.h deleted file mode 100644 index dce25e6..0000000 --- a/examples/ScoutBotics/Level_2/GLC_SampleIRcodes/MTA.h +++ /dev/null @@ -1,79 +0,0 @@ -// MTA branded remote from the parts bin, for reference where an ALT code was needed - -// IR commands... change these to match your buttons/keys -// ** If your remote button only outputs one code when it is pushed multiple times, -// set the XX_BUTTON value to that code with "0x" before it since it is a HEX value -// and leave the XX_BUTTN_ALT value as "0x0" (zero). -// If it toggles between two different codes, as you tap the button, -// set XX_BUTTON value to one code and -// set the XX_BUTTN_ALT value to the other code. - -// Basic required 17 remote buttons -#define ZERO_BUTTON 0x11544827 -#define ZERO_BUTTN_ALT 0xF1574245 -#define ONE_BUTTON 0xA871F8E6 -#define ONE_BUTTN_ALT 0x74D29C44 -#define TWO_BUTTON 0X2781070B -#define TWO_BUTTN_ALT 0xC5D55143 -#define THREE_BUTTON 0xA12C0CAF -#define THREE_BUTTN_ALT 0xC501BB0D -#define FOUR_BUTTON 0xB053820C -#define FOUR_BUTTN_ALT 0xABE11C8D -#define FIVE_BUTTON 0x7D37A47A -#define FIVE_BUTTN_ALT 0x4AFA16F2 -#define SIX_BUTTON 0x9564D619 -#define SIX_BUTTN_ALT 0xDF897749 -#define SEVEN_BUTTON 0xD1D48F0F -#define SEVEN_BUTTN_ALT 0x5D302205 -#define EIGHT_BUTTON 0xFD7941F0 -#define EIGHT_BUTTN_ALT 0x52DB1BCB -#define NINE_BUTTON 0x19D49086 -#define NINE_BUTTN_ALT 0xD3F2027C -#define ENTER_BUTTON 0x7E8AEB41 // button at the bottom right of the number pad -#define ENTER_BUTTN_ALT 0x5BACB2CB -#define BACK_BUTTON 0x93735FEE // button at the bottom left of the number pad -#define BACK_BUTTN_ALT 0x18CC29C1 - -#define FORWARD_BUTTON 0x8EAEB9BE // forward/up direction button/arrow -#define FORWARD_BUTTN_ALT 0x23A557EA // alternate forward/up direction button/arrow -#define BACKWARD_BUTTON 0x501D512A // backward/down direction button/arrow -#define BACKWARD_BUTTN_ALT 0x39C5E4A4 // alternate backward/down direction button/arrow -#define RIGHT_BUTTON 0xE666C92B // right direction button/arrow -#define RIGHT_BUTTN_ALT 0x9BE817D8 // alternate right direction button/arrow -#define LEFT_BUTTON 0xCA0A713F // left direction button/arrow -#define LEFT_BUTTN_ALT 0x99B63213 // alternate left direction button/arrow -#define STOP_BUTTON 0x8F6018A1 // stop button in the middle of the direction keys -#define STOP_BUTTN_ALT 0xF3B5079F // alternate stop button in the middle of the direction keys - -// Optionally set these buttons only if you have available buttons and want to expand -// beyond the number and arrow keys for clarity. -// ** These MUST be left with "0x0" values if they are not used. ** -#define FORWARD_RIGHT 0x0 -#define FORWARD_RT_ALT 0x0 -#define FORWARD_LEFT 0x0 -#define FORWARD_LFT_ALT 0x0 -#define BACKWARD_RIGHT 0x0 -#define BACKWARD_RT_ALT 0x0 -#define BACKWARD_LEFT 0x0 -#define BACKWARD_LFT_ALT 0x0 -#define RC_MODE 0x0 -#define RC_MOD_ALT 0x0 -#define FREE_PROGRAM_MODE 0x0 -#define FREE_PROG_MOD_ALT 0x0 -#define LINE_PROGRAM_MODE 0x0 -#define LINE_PROG_MOD_ALT 0x0 -#define TRIM_MODE 0x0 -#define TRIM_MOD_ALT 0x0 -#define PLAY_PROGRAM 0x0 -#define PLAY_PROG_ALT 0x0 -#define STOP_PROGRAM 0x0 -#define STOP_PROG_ALT 0x0 - -// Gripper buttons -#define GRIP_OPEN 0xB7314D70 -#define GRIP_OPN_ALT 0x64F85AA8 -#define GRIP_CLOSE 0xEC74B5A2 -#define GRIP_CLOS_ALT 0x744B96E7 - -#define REPEAT_CODE 0xFFFFFFFF // this probably does not need any change -