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2.会,使用文本我感觉效果更好,缺点是不能跨语言,之前我们就是用文本做的,可以参考“Write-a-speaker: Text-based Emotional and Rhythmic Talking-head Generation”, 如果驱动口型,可以参考音素驱动的这一篇“a deep learning approach for generalized speech animation”
智勐,你好,
请教下,1.您在实际使用的时候,有没有把3dmm/或人脸关键点,直接渲染到虚拟3d卡通形象上?
2.您觉得加入文本进行训练,会不会明显提高算法的指标?
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