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CHANGELOG.md

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Change Log

All notable changes to this project will be documented in this file.

[1.3.0 - 2024-09-5]

Added

  • Project icon.

Changed

  • Plugin now works from custom locations.
  • Moved loading_finished signal from loading screen to SceneLoader.
  • The loading_finished signal from now on returns the status with which the scene loading was completed.
  • Improved error messages.
  • Moved docs to the plugin folder.

[1.2.2 - 2024-05-13]

Fixed

  • #11

[1.2.1 - 2023-12-01]

Changed

  • Updated main menu.
  • Updated first scene.
  • Update second scene.

[1.2.0 - 2023-11-06]

Added

  • Support for Godot 4.2.

Changed

  • Default loading screen now have dark background.

[1.1.0 - 2023-09-19]

Added

  • Plugin now supports debugging via VScode (you can also use this to debug your whole project, more in README).
  • Documentation for all functions.
  • Extension now emits loading_finished signal in loading screen when loading is finished.

Changed

  • Refactored code.
  • Improved way of configuring the extension.
  • Updated documentation to reflect changes in the extension.
  • Now use of progress bar is fully optional.

[1.0.1 - 2023-08-11]

Changed

  • Better display of errors.
  • Code refactoring.
  • Updated the example.
  • Updated the documentation.