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NotificationService.apple.cs
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using System;
using System.Collections.Generic;
using System.Text;
using AudioToolbox;
using UserNotifications;
namespace Plugin.NotificationService
{
/// <summary>
/// Interface for NotificationService
/// </summary>
public class NotificationServiceImplementation : INotificationService
{
public void CancelNotification(int id)
{
UNUserNotificationCenter.Current.RemoveAllPendingNotificationRequests();
UNUserNotificationCenter.Current.RemoveAllDeliveredNotifications();
UNUserNotificationCenter.Current.RemovePendingNotificationRequests(new string[] { id.ToString() });
}
private static UNMutableNotificationContent CreateNotificationContent(string title, string subtitle, string body)
{
return new UNMutableNotificationContent
{
Title = title,
Subtitle = subtitle,
Body = body,
Badge = 1,
Sound = UNNotificationSound.DefaultCriticalSound,
};
}
public void ShowNotification(string title, string subtitle, string body, int id, DateTimeOffset notificationTime)
{
ShowNotification(title, subtitle, body, id, notificationTime.Subtract(DateTimeOffset.Now));
}
public void ShowNotification(string title, string subtitle, string body, int id, TimeSpan waitInterval)
{
try
{
UNMutableNotificationContent content = CreateNotificationContent(title, subtitle, body);
var trigger = UNTimeIntervalNotificationTrigger.CreateTrigger(waitInterval.TotalSeconds, false);
var request = UNNotificationRequest.FromIdentifier(id.ToString(), content, trigger);
UNUserNotificationCenter.Current.AddNotificationRequest(request, (err) =>
{
if (err == null)
{
SystemSound.Vibrate.PlayAlertSound();
}
else
{
}
});
}
catch (Exception)
{
}
}
}
}