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insertInDLL.cpp
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#include <bits/stdc++.h>
using namespace std;
class Node {
public:
int data;
Node* prev;
Node* next;
Node( int data) {
this -> data = data;
this -> next = NULL;
this -> prev = NULL;
}
};
//insert at Head
void insertAtHead (Node* &head, Node* &tail, int d) {
if(head == NULL) {
Node* temp = new Node(d);
head = temp;
tail = temp;
}
else {
Node* temp = new Node(d);
temp -> next = head;
head -> prev = temp;
head = temp;
}
}
//insert at Tail
void insertAtTail (Node* &head, Node* &tail, int d) {
if(tail == NULL) {
Node* temp = new Node(d);
head = temp;
tail = temp;
}
else {
Node* temp = new Node(d);
tail -> next = temp;
temp -> prev = tail;
tail = temp;
}
}
void insertAtPosition(Node* &head, Node* &tail, int position, int d ) {
if(position == 1) {
insertAtHead(head, tail, d);
return;
}
int cnt = 1;
Node* temp = head;
while(cnt < position -1) {
cnt++;
temp = temp -> next;
}
if(temp -> next == NULL) {
insertAtTail(head, tail, d);
return;
}
Node* nodeToInsert = new Node(d);
nodeToInsert -> next = temp -> next;
temp ->next ->prev = nodeToInsert;
temp -> next = nodeToInsert;
nodeToInsert -> prev = temp;
}
void print(Node* &head) {
Node* temp = head;
while (temp!= NULL) {
cout << temp -> data <<" ";
temp = temp -> next;
}
cout<< endl;
}
int getLength(Node* &head) {
Node* temp = head;
int len = 0;
while (temp!= NULL){
len++;
temp = temp -> next;
}
return len;
}
int main() {
Node* head = NULL;
Node* tail = NULL;
print(head);
//insert at Head
insertAtHead(head, tail, 11);
print(head);
insertAtHead(head, tail, 9);
print(head);
insertAtHead(head, tail, 7);
print(head);
insertAtTail(head, tail, 15);
print(head);
insertAtPosition(head, tail, 5, 100);
print(head);
cout << "Length: "<< getLength(head) << endl;
return 0;
}