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Visual indication of automated objects ( paint ) #725
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On 05/16/2014 01:41 AM, Oskar Wallgren wrote:
A bit tricky... this could easily be implemented for the "standard" However, the problems begin with the styled knobs... these are used in And what about other widgets? Lcd spinners? Sliders? Would be a bit |
As of 1.0.2 you can't even right click on a FX-slider, knob or lcd to find out what it is connected to... Wouldn't that be first priority? |
On 05/16/2014 04:38 PM, Stian Jørgensrud wrote:
What? Sure you can... there's something wrong with your installation if |
@diizy Ehm, no?! LMMS only displays knob connected to knobs and controllers, not automation... right? Everyone check that before you answer. |
On 05/16/2014 04:57 PM, Stian Jørgensrud wrote:
Well, it's easy to determine if a model (knob) has any automations "Connected to that pattern at the left side of that other pattern... no |
Well, you would use the name of the automation. Unfortunately/strangely automation tracks don't got numbering, so that would be one more improvement you could add at the same time? |
On 05/16/2014 06:46 PM, Stian Jørgensrud wrote:
How would they be numbered? Seems complicated... |
Don't you die on me diizy ⛵ Beat and Bassline 1, Beat and Bassline 2... I guess that is numbering or something else. That was what I had in mind at least. |
On 05/16/2014 07:02 PM, Stian Jørgensrud wrote:
But that's tracks. How would you number individual patterns? |
I thought about that, and I thought I would never reach an answer. Even auto track name is a big improvement, though. |
I find this request to be spot on (despite the technical issues with the proposed mockup). Any time a knob stops working, it's essential from a usability perspective to illustrate that to the user. In the past, I've used some graphics techniques to virtually "gray-out" components that didn't have their own "disabled" paint methods. @diizy, would this be a reasonable request? i.e. manipulate the graphic in real-time, rather than relying on components (such as the arc) that may not be available in all GUIs? Alternately, overlaying a lock icon may have the same effect, but I can only assume that the more sprites we add to the mix the more difficult this will be to scale to all knobs use in the software. |
On 05/17/2014 02:57 AM, Tres Finocchiaro wrote:
The problem with that is, that with styled knobs (the kind used by This would be a large undertaking. Firstly, we would preferably need all of the work files of all of the Secondly we'd have to modify the knob widget so that styled knobs are And /then, /we'd also have the additional step of creating second Most of the difficulty here comes from the amount of instruments we There would be definite benefits in the change in architecture, with not The only downside I can think of would be more image files to keep track So I'd definitely be for this change, but like I said, it's a big |
Vesa, thanks for the explanation as I had forgotten about the knobs which Since all knobs have indicators though, couldn't this be painted red once https://github.com/LMMS/lmms/blob/stable-1.0/src/gui/widgets/knob.cpp#L564 -Tres |
On 05/17/2014 05:53 AM, Tres Finocchiaro wrote:
See my earlier post. Only using the indicator has its own problems. |
Would it be possible to create a small indicator light similar to but smaller than the current indicator LEDs that is placed in the top left of the knob's placement box? It would illuminate to denote what the knob's state is using different colors - locked, connected to a controller, automated, etc. |
On 05/18/2014 05:50 PM, StakeoutPunch wrote:
No I don't think so... firstly, it has the exactly same issues as Secondly, this would clutter the UI considerably, as we have some places |
When knobs aren't moving you notice the automation because you can't move the knob/slider. How about a little colour to separate them from the rest?
( Yes, that's a lame excuse of a paintjob but I closed gimp uttering curses... )
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