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PlayersList.cpp
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#include <iostream>
#include <string>
#include <fstream>
#include "Header.h"
using namespace std;
ostream& operator<< (ostream& os, player& wektor)
{
os << wektor.name << endl;
os << wektor.energy << endl;
os << wektor.money << endl;
os << wektor.wood << endl;
os << wektor.soldiers << endl;
os << wektor.food << endl;
os << wektor.weapons << endl;
cout << endl;
return os;
}
void PlayersList::ShowList()
{
player* temp = first;
fstream SaveUserData;
SaveUserData.open("User_Data.txt", ios::in);
while (temp)
{
cout << *temp << endl;
temp = temp->next;
}
SaveUserData.close();
}
void PlayersList::SaveUsersData()
{
fstream SaveUserData;
player *temp = first;
{
SaveUserData.open("Users_Save_Game_Data.txt", ios::out | ios::app);
if (SaveUserData.good() == false)
{
cout << "There is no object like that!" << endl;
exit(0);
}
SaveUserData << temp->name << endl;
SaveUserData << temp->energy << endl;
SaveUserData << temp->money << endl;
SaveUserData << temp->wood << endl;
SaveUserData << temp->soldiers << endl;
SaveUserData << temp->food << endl;
SaveUserData << temp->weapons << endl;
SaveUserData << endl;
}
delete temp;
SaveUserData.close();
}