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Loot Distribution

Koenari (Patrick) edited this page Aug 15, 2022 · 4 revisions

Loot Distribution

This is to shine some light on the inner workings of how loot is distributed.

Need or Greed

Players are considered for Need if the corresponding slot does not have either their BiS item or the currently distributed item.
This is done in such a manor to facilitate possible scenarios where even a reduction in item level could bbe beneficial due to beter stats.

Rules used

  • BiS > Upgrade: Simply prefers players if the item is their BiS over people that have a different BiS
  • DPS > Tank > Heal: Prefers players by role (for details see section below)
  • Highest item Level gain: Prefers player that gains most item level from the item in consideration
  • Lowest overall item level: Prefers the player with the smallest average item level
  • Rolling: Uses a rolled number (0-100) to decide (higher roll wins)

DPS > Tank > Heal

If you use strict ruling: Melee > Caster > Physical Ranged > Tank > Healer without strict ruling Melee > Caster = Physical Ranged > Tank > Healer

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