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Kev.Carding18
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--[[ Script Hecho por
Discord : KevScripts#2220
Instagram : @_alv.kev
Helper Discord : Kevin.#1350
I allowed you to use and copy my scripts and paste it into your scripts
]]
local Skids = {"BATALLU1234","TKS_KevinYT"}
local CmdGui = Instance.new("ScreenGui")
local Background = Instance.new("Frame")
local CmdName = Instance.new("TextLabel")
local FindCmd = Instance.new("TextBox")
local CmdHandler = Instance.new("ScrollingFrame")
local CmdText = Instance.new("TextButton")
local UIListLayout = Instance.new("UIListLayout")
local Background2 = Instance.new("Frame")
local Label = Instance.new("TextLabel")
local Execute = Instance.new("TextBox")
local Minimum = Instance.new("TextButton")
local Close = Instance.new("TextButton")
local Background3 = Instance.new("Frame")
local Topbar = Instance.new("TextLabel")
local CmdTitle = Instance.new("TextLabel")
local Background4 = Instance.new("Frame")
local Notify6 = Instance.new("TextLabel")
local Notify5 = Instance.new("TextLabel")
local Notify4 = Instance.new("TextLabel")
local Notify3 = Instance.new("TextLabel")
local Notify2 = Instance.new("TextLabel")
local Notify1 = Instance.new("TextLabel")
local CloseBar = Instance.new("TextButton")
local TransparencyBar = Instance.new("TextButton")
local Prefix = "?"
CmdGui.Name = "CmdGui"
CmdGui.Parent = game:GetService("CoreGui")
CmdGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
Background.Name = "Background"
Background.Parent = CmdGui
Background.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
Background.BorderSizePixel = 0
Background.Position = UDim2.new(0.368556708, 0, 0.11490047, 0)
Background.Size = UDim2.new(0, 350, 0, 350)
Background.Active = true
Background.Draggable = true
CmdName.Name = "CmdName"
CmdName.Parent = Background
CmdName.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
CmdName.BorderSizePixel = 0
CmdName.Size = UDim2.new(0, 350, 0, 25)
CmdName.Font = Enum.Font.GothamBlack
CmdName.Text = "Commands"
CmdName.TextColor3 = Color3.fromRGB(255, 255, 255)
CmdName.TextScaled = true
CmdName.TextSize = 14.000
CmdName.TextWrapped = true
FindCmd.Name = "FindCmd"
FindCmd.Parent = Background
FindCmd.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
FindCmd.BorderColor3 = Color3.fromRGB(0, 255, 0)
FindCmd.BorderSizePixel = 0
FindCmd.Position = UDim2.new(0.0714285746, 0, 0.0702347234, 0)
FindCmd.Size = UDim2.new(0, 300, 0, 20)
FindCmd.Font = Enum.Font.SourceSans
FindCmd.PlaceholderColor3 = Color3.fromRGB(255, 255, 255)
FindCmd.PlaceholderText = "Buscar un comando"
FindCmd.Text = ""
FindCmd.TextColor3 = Color3.fromRGB(255, 255, 255)
FindCmd.TextSize = 14.000
FindCmd.TextWrapped = true
CmdHandler.Name = "CmdHandler"
CmdHandler.Parent = Background
CmdHandler.Active = true
CmdHandler.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
CmdHandler.BackgroundTransparency = 1.000
CmdHandler.BorderSizePixel = 0
CmdHandler.AutomaticCanvasSize = "Y"
CmdHandler.Position = UDim2.new(0.0714285746, 0, 0.142857149, 0)
CmdHandler.Size = UDim2.new(0, 300, 0, 290)
CmdHandler.ScrollBarThickness = 2
CmdText.Name = "CmdText"
CmdText.Parent = nil
CmdText.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
CmdText.BackgroundTransparency = 1.000
CmdText.BorderSizePixel = 0
CmdText.Size = UDim2.new(0, 300, 0, 25)
CmdText.Font = Enum.Font.SourceSans
CmdText.Text = "Text"
CmdText.TextColor3 = Color3.fromRGB(255, 255, 255)
CmdText.TextScaled = true
CmdText.TextSize = 14.000
CmdText.TextWrapped = true
UIListLayout.Parent = CmdHandler
UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder
Minimum.Name = "Minimum"
Minimum.Parent = Background
Minimum.BackgroundColor3 = Color3.fromRGB(0, 155, 155)
Minimum.BorderSizePixel = 0
Minimum.Position = UDim2.new(0.842857122, 0, 0.00571428565, 0)
Minimum.Size = UDim2.new(0, 20, 0, 20)
Minimum.Font = Enum.Font.SourceSans
Minimum.Text = ""
Minimum.TextColor3 = Color3.fromRGB(255, 255, 255)
Minimum.TextSize = 14.000
Minimum.MouseButton1Click:Connect(function()
if Background.BackgroundTransparency == 0 then
Background.BackgroundTransparency = 1
Background.Size = UDim2.new(0, 350, 0, 25)
FindCmd.Visible = false
CmdHandler.Visible = false
elseif Background.BackgroundTransparency == 1 then
Background.BackgroundTransparency = 0
Background.Size = UDim2.new(0, 350, 0, 350)
FindCmd.Visible = true
CmdHandler.Visible = true
end
end)
Close.Name = "Close"
Close.Parent = Background
Close.BackgroundColor3 = Color3.fromRGB(155, 0, 0)
Close.BorderSizePixel = 0
Close.Position = UDim2.new(0.928571403, 0, 0.00571428565, 0)
Close.Size = UDim2.new(0, 20, 0, 20)
Close.Font = Enum.Font.SourceSans
Close.Text = ""
Close.TextColor3 = Color3.fromRGB(255, 255, 255)
Close.TextSize = 14.000
Close.MouseButton1Click:Connect(function()
Background.Visible = false
end)
-- New
Background2.Name = "Background"
Background2.Parent = CmdGui
Background2.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
Background2.BorderSizePixel = 0
Background2.Position = UDim2.new(0.012, 0, 0.807, 0)
Background2.Size = UDim2.new(0, 250, 0, 80)
Background2.Active = true
Background2.Draggable = true
Label.Name = "Label"
Label.Parent = Background2
Label.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
Label.BorderSizePixel = 0
Label.Position = UDim2.new(0, 0, 0, 0)
Label.Size = UDim2.new(0, 250, 0, 25)
Label.Font = Enum.Font.GothamBlack
Label.Text = "Execute Bar"
Label.TextColor3 = Color3.fromRGB(255, 255, 255)
Label.TextScaled = true
Label.TextSize = 14.000
Label.TextWrapped = true
Execute.Name = "Execute"
Execute.Parent = Background2
Execute.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
Execute.BorderColor3 = Color3.fromRGB(0, 255, 0)
Execute.Position = UDim2.new(0.097, 0, 0.436, 0)
Execute.Size = UDim2.new(0, 200, 0, 30)
Execute.Font = Enum.Font.SourceSans
Execute.PlaceholderColor3 = Color3.fromRGB(255, 255, 255)
Execute.PlaceholderText = "Press "..Prefix.." To Enter"
Execute.Text = ""
Execute.TextColor3 = Color3.fromRGB(255, 255, 255)
Execute.TextSize = 16.000
Execute.TextWrapped = true
Background3.Name = "Background3"
Background3.Parent = CmdGui
Background3.BackgroundColor3 = Color3.fromRGB(50, 50, 50)
Background3.BorderSizePixel = 0
Background3.Position = UDim2.new(0.306701034, 0, 0.288421065, 0)
Background3.Size = UDim2.new(0, 200, 0, 100)
Background3.Active = true
Background3.Visible = false
Topbar.Name = "Topbar"
Topbar.Parent = Background3
Topbar.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
Topbar.BorderSizePixel = 0
Topbar.Size = UDim2.new(0, 200, 0, 25)
Topbar.Font = Enum.Font.GothamBlack
Topbar.Text = ""
Topbar.TextColor3 = Color3.fromRGB(255, 255, 255)
Topbar.TextScaled = true
Topbar.TextSize = 14.000
Topbar.TextWrapped = true
CmdTitle.Name = "CmdTitle"
CmdTitle.Parent = Background3
CmdTitle.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
CmdTitle.BackgroundTransparency = 1.000
CmdTitle.BorderSizePixel = 0
CmdTitle.Position = UDim2.new(0.0500000007, 0, 0.379999995, 0)
CmdTitle.Size = UDim2.new(0, 180, 0, 40)
CmdTitle.Font = Enum.Font.GothamBlack
CmdTitle.Text = ""
CmdTitle.TextColor3 = Color3.fromRGB(255, 255, 255)
CmdTitle.TextSize = 14.000
CmdTitle.TextWrapped = true
Background4.Name = "Background4"
Background4.Parent = CmdGui
Background4.BackgroundColor3 = Color3.fromRGB(25, 25, 25)
Background4.BorderSizePixel = 0
Background4.Position = UDim2.new(0.0154639352, 0, 0.519107938, 0)
Background4.Size = UDim2.new(0, 250, 0, 119)
Background4.Active = true
Background4.Draggable = true
Notify6.Name = "Notify6"
Notify6.Parent = Background4
Notify6.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
Notify6.BackgroundTransparency = 1.000
Notify6.BorderSizePixel = 0
Notify6.Position = UDim2.new(0, 0, -0.00512820482, 0)
Notify6.Size = UDim2.new(0, 250, 0, 20)
Notify6.Font = Enum.Font.GothamBlack
Notify6.Text = ""
Notify6.TextColor3 = Color3.fromRGB(255, 255, 255)
Notify6.TextScaled = true
Notify6.TextSize = 14.000
Notify6.TextWrapped = true
Notify5.Name = "Notify5"
Notify5.Parent = Background4
Notify5.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
Notify5.BackgroundTransparency = 1.000
Notify5.BorderSizePixel = 0
Notify5.Position = UDim2.new(0, 0, 0.162939027, 0)
Notify5.Size = UDim2.new(0, 250, 0, 20)
Notify5.Font = Enum.Font.GothamBlack
Notify5.Text = ""
Notify5.TextColor3 = Color3.fromRGB(255, 255, 255)
Notify5.TextScaled = true
Notify5.TextSize = 14.000
Notify5.TextWrapped = true
Notify4.Name = "Notify4"
Notify4.Parent = Background4
Notify4.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
Notify4.BackgroundTransparency = 1.000
Notify4.BorderSizePixel = 0
Notify4.Position = UDim2.new(0, 0, 0.331006259, 0)
Notify4.Size = UDim2.new(0, 250, 0, 20)
Notify4.Font = Enum.Font.GothamBlack
Notify4.Text = ""
Notify4.TextColor3 = Color3.fromRGB(255, 255, 255)
Notify4.TextScaled = true
Notify4.TextSize = 14.000
Notify4.TextWrapped = true
Notify3.Name = "Notify3"
Notify3.Parent = Background4
Notify3.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
Notify3.BackgroundTransparency = 1.000
Notify3.BorderSizePixel = 0
Notify3.Position = UDim2.new(0, 0, 0.499073505, 0)
Notify3.Size = UDim2.new(0, 250, 0, 20)
Notify3.Font = Enum.Font.GothamBlack
Notify3.Text = ""
Notify3.TextColor3 = Color3.fromRGB(255, 255, 255)
Notify3.TextScaled = true
Notify3.TextSize = 14.000
Notify3.TextWrapped = true
Notify2.Name = "Notify2"
Notify2.Parent = Background4
Notify2.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
Notify2.BackgroundTransparency = 1.000
Notify2.BorderSizePixel = 0
Notify2.Position = UDim2.new(0, 0, 0.667140722, 0)
Notify2.Size = UDim2.new(0, 250, 0, 20)
Notify2.Font = Enum.Font.GothamBlack
Notify2.Text = ""
Notify2.TextColor3 = Color3.fromRGB(255, 255, 255)
Notify2.TextScaled = true
Notify2.TextSize = 14.000
Notify2.TextWrapped = true
Notify1.Name = "Notify1"
Notify1.Parent = Background4
Notify1.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
Notify1.BackgroundTransparency = 1.000
Notify1.BorderSizePixel = 0
Notify1.Position = UDim2.new(0, 0, 0.835207999, 0)
Notify1.Size = UDim2.new(0, 250, 0, 20)
Notify1.Font = Enum.Font.GothamBlack
Notify1.Text = ""
Notify1.TextColor3 = Color3.fromRGB(255, 255, 255)
Notify1.TextScaled = true
Notify1.TextSize = 14.000
Notify1.TextWrapped = true
CloseBar.Name = "CloseBar"
CloseBar.Parent = Background4
CloseBar.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
CloseBar.BorderSizePixel = 0
CloseBar.Position = UDim2.new(0.899999976, 0, -0.210084036, 0)
CloseBar.Size = UDim2.new(0, 25, 0, 25)
CloseBar.Font = Enum.Font.GothamBlack
CloseBar.Text = "X"
CloseBar.TextColor3 = Color3.fromRGB(255, 255, 255)
CloseBar.TextScaled = true
CloseBar.TextSize = 14.000
CloseBar.TextWrapped = true
CloseBar.MouseButton1Click:Connect(function()
Background4.Visible = false
end)
TransparencyBar.Name = "TransparencyBar"
TransparencyBar.Parent = Background4
TransparencyBar.BackgroundColor3 = Color3.fromRGB(0, 255, 255)
TransparencyBar.BorderSizePixel = 0
TransparencyBar.Position = UDim2.new(0.799999952, 0, -0.210084036, 0)
TransparencyBar.Size = UDim2.new(0, 25, 0, 25)
TransparencyBar.Font = Enum.Font.GothamBlack
TransparencyBar.Text = "="
TransparencyBar.TextColor3 = Color3.fromRGB(255, 255, 255)
TransparencyBar.TextScaled = true
TransparencyBar.TextSize = 14.000
TransparencyBar.TextWrapped = true
TransparencyBar.MouseButton1Click:Connect(function()
if TransparencyBar.Text == "=" then
Background4.BackgroundTransparency = 0.750
CloseBar.BackgroundTransparency = 0.750
TransparencyBar.BackgroundTransparency = 0.750
TransparencyBar.Text = "+"
else
Background4.BackgroundTransparency = 0.000
CloseBar.BackgroundTransparency = 0.000
TransparencyBar.BackgroundTransparency = 0.000
TransparencyBar.Text = "="
end
end)
local UseCommand = false
local Versions = "5.5"
local Cmd = {}
Cmd[#Cmd + 1] = {Text = "versions "..Versions,Title = "Script versions"}
Cmd[#Cmd + 1] = {Text = "script by KevScripts#2220",Title = "Script owner / My Discord"}
Cmd[#Cmd + 1] = {Text = "17s_grxsero",Title = "Script owner / My Youtube"}
Cmd[#Cmd + 1] = {Text = "Click?",Title = "Click on cmd to use quick cmd"}
Cmd[#Cmd + 1] = {Text = "*Note*",Title = "New updates: Reduce lag & faster bring and more commands"}
Cmd[#Cmd + 1] = {Text = "cmd / cmds",Title = "Show commands bar"}
Cmd[#Cmd + 1] = {Text = "rejoin / rj",Title = "Rejoin the game"}
Cmd[#Cmd + 1] = {Text = "cuffs [plr]",Title = "Gives player hand cuffs"}
Cmd[#Cmd + 1] = {Text = "keycard [plr]",Title = "Gives player key card"}
Cmd[#Cmd + 1] = {Text = "shield [plr]",Title = "Gives player shield"}
Cmd[#Cmd + 1] = {Text = "leave / leaveserver / quit",Title = "Leave the server"}
Cmd[#Cmd + 1] = {Text = "antitp / antibring",Title = "You are cannot be bring by another exploiter"}
Cmd[#Cmd + 1] = {Text = "unantitp / unantibring",Title = "You are can be bring by another exploiter"}
Cmd[#Cmd + 1] = {Text = "killsaura [plr]",Title = "Gives player a kill aura"}
Cmd[#Cmd + 1] = {Text = "nokillsaura [plr]",Title = "Remove a kill aura from player"}
Cmd[#Cmd + 1] = {Text = "addvirus / virus [plr]",Title = "Virus player"}
Cmd[#Cmd + 1] = {Text = "removevirus / revirus [plr]",Title = "Remove a virus from a player"}
Cmd[#Cmd + 1] = {Text = "How to use virus?",Title = "Whoever get virus if they get touched by any player the player that touch the virus playe will die"}
Cmd[#Cmd + 1] = {Text = "clearesp",Title = "Clears esp"}
Cmd[#Cmd + 1] = {Text = "esp [plr]",Title = "Esp player"}
Cmd[#Cmd + 1] = {Text = "unesp [plr]",Title = "Unesp player"}
Cmd[#Cmd + 1] = {Text = "espall",Title = "Esp all players"}
Cmd[#Cmd + 1] = {Text = "espinmate / espinmates",Title = "Esp all inmates"}
Cmd[#Cmd + 1] = {Text = "espguard / espguards",Title = "Esp all guards"}
Cmd[#Cmd + 1] = {Text = "espcrim / espcriminal / espcriminals",Title = "Esp all criminals"}
Cmd[#Cmd + 1] = {Text = "espneutral",Title = "Esp all neutral"}
Cmd[#Cmd + 1] = {Text = "unespall",Title = "Unesp all players"}
Cmd[#Cmd + 1] = {Text = "unespinmate / unespinmates",Title = "Unesp all inmates"}
Cmd[#Cmd + 1] = {Text = "unespguard / unespguards",Title = "Unesp all guards"}
Cmd[#Cmd + 1] = {Text = "unespcrim / unespcriminal / unespcriminals",Title = "Unesp all criminals"}
Cmd[#Cmd + 1] = {Text = "unespneutral",Title = "Unesp all neutral"}
Cmd[#Cmd + 1] = {Text = "admin / giveadmin [plr]",Title = "Give a commands to player"}
Cmd[#Cmd + 1] = {Text = "unadmin / removeadmin [plr]",Title = "Remove a commands from player"}
Cmd[#Cmd + 1] = {Text = "kill [plr]",Title = "Kill the player"}
Cmd[#Cmd + 1] = {Text = "killall",Title = "Kill all players"}
Cmd[#Cmd + 1] = {Text = "killguard / killsguard",Title = "Kill all guards"}
Cmd[#Cmd + 1] = {Text = "killinmate / killsinmate",Title = "Kill all inmates"}
Cmd[#Cmd + 1] = {Text = "killcriminal / killscriminal",Title = "Kill all criminals"}
Cmd[#Cmd + 1] = {Text = "tase [plr]",Title = "Tase the player"}
Cmd[#Cmd + 1] = {Text = "taseall",Title = "Tase all everyone"}
Cmd[#Cmd + 1] = {Text = "loopkill / loopkills [plr]",Title = "Loop kills player"}
Cmd[#Cmd + 1] = {Text = "unloopkill / unloopkills [plr]",Title = "Unloop kills player"}
Cmd[#Cmd + 1] = {Text = "loopkillall / loopkillsall",Title = "Loop kills all players"}
Cmd[#Cmd + 1] = {Text = "loopkillguard / loopkillsguard",Title = "Loop kills all guards"}
Cmd[#Cmd + 1] = {Text = "loopkillinmate / loopkillinmates",Title = "Loop kills all inmates"}
Cmd[#Cmd + 1] = {Text = "loopkillcriminal / loopkillcriminals",Title = "Loop kills all criminals"}
Cmd[#Cmd + 1] = {Text = "unloopkillall / unloopkillsall",Title = "Unloop kills all players"}
Cmd[#Cmd + 1] = {Text = "unloopkillguard / unloopkillsguard",Title = "Unloop kills all guards"}
Cmd[#Cmd + 1] = {Text = "unloopkillinmate / unloopkillinmates",Title = "Unloop kills all inmates"}
Cmd[#Cmd + 1] = {Text = "unloopkillcriminal / unloopkillcriminals",Title = "Unloop kills all criminals"}
Cmd[#Cmd + 1] = {Text = "inmate / inmates / prisoner / prisoners",Title = "Become inmate team"}
Cmd[#Cmd + 1] = {Text = "guard / guards / cop / polices",Title = "Become guard team"}
Cmd[#Cmd + 1] = {Text = "crim / criminals / criminal",Title = "Become criminal team"}
Cmd[#Cmd + 1] = {Text = "neutral / neutrals",Title = "Become neutral team"}
Cmd[#Cmd + 1] = {Text = "re / refresh",Title = "Respawn on old position"}
Cmd[#Cmd + 1] = {Text = "res / respawn",Title = "Respawn on respawn pads"}
Cmd[#Cmd + 1] = {Text = "goto / to [plr]",Title = "Teleports to the player"}
Cmd[#Cmd + 1] = {Text = "bring [plr]",Title = "Teleports player to you"}
Cmd[#Cmd + 1] = {Text = "fly [speed]",Title = "Activate fly"}
Cmd[#Cmd + 1] = {Text = "unfly",Title = "Unactivate fly"}
Cmd[#Cmd + 1] = {Text = "tp / teleport [plr] [plr2]",Title = "Teleports player to another player"}
Cmd[#Cmd + 1] = {Text = "arrest [plr] [time]",Title = "Arrest player that is a criminal"}
Cmd[#Cmd + 1] = {Text = "arrestall / arrestothers",Title = "Arrest all criminals"}
Cmd[#Cmd + 1] = {Text = "spamarrest / looparrest [plr]",Title = "Spam arrest player & lag player and server"}
Cmd[#Cmd + 1] = {Text = "unspamarrest / unlooparrest [plr]",Title = "Stop spam arrest player"}
Cmd[#Cmd + 1] = {Text = "clearloopkill / clearloopkills",Title = "clear all loop kills table"}
Cmd[#Cmd + 1] = {Text = "auto / autore / autorefresh",Title = "Auto respawn on old position when died"}
Cmd[#Cmd + 1] = {Text = "unauto / unautore / unautorefresh",Title = "Stop auto respawn on old position when died"}
Cmd[#Cmd + 1] = {Text = "killaura",Title = "Activate kill aura"}
Cmd[#Cmd + 1] = {Text = "nokillaura / unkillaura",Title = "Unactivate kill aura"}
Cmd[#Cmd + 1] = {Text = "antifling",Title = "Activate anti fling"}
Cmd[#Cmd + 1] = {Text = "unantifling",Title = "Unactivate anti fling"}
Cmd[#Cmd + 1] = {Text = "god",Title = "Become a god mode"}
Cmd[#Cmd + 1] = {Text = "ungod",Title = "Unbecome a god mode"}
Cmd[#Cmd + 1] = {Text = "view / spectate / watch [plr]",Title = "Spectates the player"}
Cmd[#Cmd + 1] = {Text = "unview / unspectate / stopwatch",Title = "Unspectates the player"}
Cmd[#Cmd + 1] = {Text = "fastpunch / speedpunchh",Title = "Activate fast punch"}
Cmd[#Cmd + 1] = {Text = "slowpunch / nofastpunch / normalspeedpunch",Title = "unactivate fast punch"}
Cmd[#Cmd + 1] = {Text = "superpunch / onepunch",Title = "Activate super punch"}
Cmd[#Cmd + 1] = {Text = "nosuperpunch / normalpunch",Title = "Unactivate super punch"}
Cmd[#Cmd + 1] = {Text = "prefix / newprefix / changeprefix [prefix text]",Title = "Changes prefix"}
Cmd[#Cmd + 1] = {Text = "red",Title = "Changes name tag color to red color"}
Cmd[#Cmd + 1] = {Text = "antilag / boostfps",Title = "Boost a little fps"}
Cmd[#Cmd + 1] = {Text = "unantilag",Title = "Stop boost the fps"}
Cmd[#Cmd + 1] = {Text = "noclip / noclips",Title = "Activate no clips"}
Cmd[#Cmd + 1] = {Text = "clip / clips",Title = "Unactivate no clips"}
Cmd[#Cmd + 1] = {Text = "orange",Title = "Changes name tag color to orange color"}
Cmd[#Cmd + 1] = {Text = "blue",Title = "Changes name tag color to blue color"}
Cmd[#Cmd + 1] = {Text = "black",Title = "Changes name tag color to black color"}
Cmd[#Cmd + 1] = {Text = "purple",Title = "Changes name tag color to purple color"}
Cmd[#Cmd + 1] = {Text = "brown",Title = "Changes name tag color to brown color"}
Cmd[#Cmd + 1] = {Text = "white",Title = "Changes name tag color to white color"}
Cmd[#Cmd + 1] = {Text = "pink",Title = "Changes name tag color to pink color"}
Cmd[#Cmd + 1] = {Text = "grey",Title = "Changes name tag color to grey color"}
Cmd[#Cmd + 1] = {Text = "green",Title = "Changes name tag color to green color"}
Cmd[#Cmd + 1] = {Text = "yellow",Title = "Changes name tag color to yellow color"}
Cmd[#Cmd + 1] = {Text = "getpos",Title = "Prints positions"}
Cmd[#Cmd + 1] = {Text = "unload / destroygui",Title = "Unload the scripts"}
Cmd[#Cmd + 1] = {Text = "reload / update",Title = "Reload the script to new version"}
Cmd[#Cmd + 1] = {Text = "How to open console?",Title = "To open console chat /console or press F9 or Fn + F9"}
Cmd[#Cmd + 1] = {Text = "lagserver / disconnect",Title = "Lag server and disconnect after 5 minutes of lagging"}
Cmd[#Cmd + 1] = {Text = "unlagserver / undisconnect",Title = "Stop lag server"}
Cmd[#Cmd + 1] = {Text = "speed / setspeed / walkspeed [count]",Title = "Changes walk speeds"}
Cmd[#Cmd + 1] = {Text = "jumppower / setjumppower [count]",Title = "Changes jump powers"}
Cmd[#Cmd + 1] = {Text = "hipheight / sethipheight [count]",Title = "Changes hip heights"}
Cmd[#Cmd + 1] = {Text = "gravity / setgravity [count]",Title = "Changes gravity"}
Cmd[#Cmd + 1] = {Text = "resetspeed / resetwalkspeed",Title = "Reset walk speeds"}
Cmd[#Cmd + 1] = {Text = "resetjumppower / rejumppower",Title = "Reset jump powers"}
Cmd[#Cmd + 1] = {Text = "resethipheight / rehipheight",Title = "Reset hip heights"}
Cmd[#Cmd + 1] = {Text = "resetgravity / regravity",Title = "Reset gravity"}
Cmd[#Cmd + 1] = {Text = "makecrim [plr]",Title = "Make the player become a criminal"}
Cmd[#Cmd + 1] = {Text = "makecrimall",Title = "Make all players become a criminals"}
Cmd[#Cmd + 1] = {Text = "loopbring [plr]",Title = "Loop bring player"}
Cmd[#Cmd + 1] = {Text = "unloopbring ",Title = "Unloop bring player"}
Cmd[#Cmd + 1] = {Text = "baseballbat / bat",Title = "Gets bat"}
Cmd[#Cmd + 1] = {Text = "superknife",Title = "Gets super knife"}
Cmd[#Cmd + 1] = {Text = "firespeed / setfirespeed [count]",Title = "Changes fire speed for the gun"}
Cmd[#Cmd + 1] = {Text = "autofire",Title = "Changes gun ststes to auto fire"}
Cmd[#Cmd + 1] = {Text = "semifire",Title = "Changes gun ststes to semi fire"}
Cmd[#Cmd + 1] = {Text = "burst / burstbullets / bullets [count]",Title = "Changes a bullets for the gun will come out when shot"}
Cmd[#Cmd + 1] = {Text = "reloadtime / reloadtimes [count]",Title = "Changes reload times for the gun"}
Cmd[#Cmd + 1] = {Text = "gun / guns / allguns",Title = "Obtains all guns"}
Cmd[#Cmd + 1] = {Text = "autogun / autoguns / autoallguns",Title = "Activate auto gun when respawned"}
Cmd[#Cmd + 1] = {Text = "unautogun / unautoguns / unautoallguns",Title = "Unactivate auto gun when respawned"}
Cmd[#Cmd + 1] = {Text = "taserbypass / antitaser / lock",Title = "Bypass taser when got tased"}
Cmd[#Cmd + 1] = {Text = "untaserbypass / notaserbypass / unlock",Title = "Unbypass taser when got tased"}
Cmd[#Cmd + 1] = {Text = "nodoors / deletedoors",Title = "Deletes all doors"}
Cmd[#Cmd + 1] = {Text = "restoredoors / doors",Title = "Restores all doors"}
Cmd[#Cmd + 1] = {Text = "nowalls / deletewalls - delete walls",Title = "Deletes all walls"}
Cmd[#Cmd + 1] = {Text = "walls / restorewalls - restore walls",Title = "Restore all walls"}
Cmd[#Cmd + 1] = {Text = "anticrash / antivest",Title = "Anti crash when someone spamming armor"}
Cmd[#Cmd + 1] = {Text = "unanticrash / unantivest",Title = "Unanti crash when someone spamming armor"}
Cmd[#Cmd + 1] = {Text = "antishield / noshield",Title = "Anti shield users"}
Cmd[#Cmd + 1] = {Text = "unantishield",Title = "Unanti shield users"}
Cmd[#Cmd + 1] = {Text = "gatetower",Title = "Teleports to the gate tower"}
Cmd[#Cmd + 1] = {Text = "tower",Title = "Teleports to the yard tower"}
Cmd[#Cmd + 1] = {Text = "sewer",Title = "Teleports to the sewer"}
Cmd[#Cmd + 1] = {Text = "yard",Title = "Teleports to yard"}
Cmd[#Cmd + 1] = {Text = "backnexus",Title = "Teleports to the back nexus"}
Cmd[#Cmd + 1] = {Text = "nexus",Title = "Teleports to the nexus"}
Cmd[#Cmd + 1] = {Text = "gate",Title = "Teleports to the gate"}
Cmd[#Cmd + 1] = {Text = "findowner / checkscriptowner",Title = "Find a script owner in the server"}
Cmd[#Cmd + 1] = {Text = "getplayer / getplayers",Title = "Get a players counts in the server"}
Cmd[#Cmd + 1] = {Text = "rapidfire",Title = "Activate rapid fire"}
Cmd[#Cmd + 1] = {Text = "autorapidfire",Title = "Auto activate rapid fire"}
Cmd[#Cmd + 1] = {Text = "unautorapidfire",Title = "Unauto activate rapid fire"}
Cmd[#Cmd + 1] = {Text = "armory",Title = "Teleports to the armory"}
Cmd[#Cmd + 1] = {Text = "cafe - teleport to cafe",Title = "Teleports to the cafeteria"}
Cmd[#Cmd + 1] = {Text = "crimbase / criminalbase",Title = "Teleports to the criminals base"}
Cmd[#Cmd + 1] = {Text = "lunchroom",Title = "Teleports to the cafeteria room"}
Cmd[#Cmd + 1] = {Text = "spamchat [delay]",Title = "Spam the chat"}
Cmd[#Cmd + 1] = {Text = "unspamchat",Title = "Unspam the chat"}
Cmd[#Cmd + 1] = {Text = "savepos / saveposition",Title = "Saves positions"}
Cmd[#Cmd + 1] = {Text = "loadpos / loadposition",Title = "Loads positions"}
Cmd[#Cmd + 1] = {Text = "notify",Title = "Send a message when player leave / join"}
Cmd[#Cmd + 1] = {Text = "nonotify",Title = "Stop send a message when player leave / join"}
Cmd[#Cmd + 1] = {Text = "copychat",Title = "Copies all players chats"}
Cmd[#Cmd + 1] = {Text = "uncopychat",Title = "uncopies all players chats"}
Cmd[#Cmd + 1] = {Text = "chatnotify",Title = "Chats when player leave / join"}
Cmd[#Cmd + 1] = {Text = "unchatnotify / nochatnotify",Title = "Stop chat when player leave / join"}
Cmd[#Cmd + 1] = {Text = "opengate",Title = "Open the gate"}
Cmd[#Cmd + 1] = {Text = "antifell / antivoid",Title = "Activate anti fell to the void when respawn as custom team"}
Cmd[#Cmd + 1] = {Text = "unantifell / unantivoid",Title = "Unactivate anti fell to the void when respawn as custom team"}
Cmd[#Cmd + 1] = {Text = "beam [plr]",Title = "Shoot a beam to player"}
Cmd[#Cmd + 1] = {Text = "lagbeam / beam2 [plr]",Title = "Shoot a beam to player but lag"}
Cmd[#Cmd + 1] = {Text = "crash / beam3 [plr]",Title = "Shoot a beam to player but even more lag"}
Cmd[#Cmd + 1] = {Text = "antispamarrest",Title = "Activate anti spam arrest"}
Cmd[#Cmd + 1] = {Text = "unantispamarrest",Title = "Unactivate anti spam arrest"}
Cmd[#Cmd + 1] = {Text = "crashserver",Title = "Crash a server if your pc crash wait until it stopped crash and another player will be crashed"}
Cmd[#Cmd + 1] = {Text = "!getprefix",Title = "If you for get prefix you can type this in chat"}
local Material = {}
local Mouse = game.Players.LocalPlayer:GetMouse()
for i = 1,#Cmd do
local clone = CmdText:Clone()
clone.Text = Cmd[i].Text
clone.Name = "COMANDOS"
local Ins = Instance.new("StringValue", clone)
Ins.Name = "Title"
Ins.Value = Cmd[i].Title
local Ins2 = Instance.new("StringValue", clone)
Ins2.Name = "TopbarName"
Ins2.Value = Cmd[i].Text:split(" ")[1]
clone.Parent = CmdHandler
clone.MouseButton1Click:Connect(function()
Execute:CaptureFocus()
Execute.Text = clone.Text:split(" ")[1]
Execute.CursorPosition = #Execute.Text + 1
end)
end
Mouse.Move:Connect(function()
local Guis = game:GetService("CoreGui"):GetGuiObjectsAtPosition(Mouse.X, Mouse.Y)
local Gui
for i,v in pairs(Guis) do
if v.Parent == CmdHandler then
Gui = v
end
end
if Gui ~= nil then
local PositionX
local PositionY
local X = Mouse.X
local Y = Mouse.Y
if Mouse.X > 200 then
PositionX = Mouse.X - 201
else
PositionX = Mouse.X + 21
end
if Mouse.Y > (Mouse.ViewSizeY-96) then
PositionY = Mouse.Y - 97
else
PositionY = Mouse.Y
end
Background3.Visible = true
Background3.Position = UDim2.new(0, PositionX, 0, PositionY)
Topbar.Text = Gui.TopbarName.Value
CmdTitle.Text = Gui.Title.Value
else
Background3.Visible = false
end
end)
if DisableScript then
DisableScript()
end
local connections = getconnections(game.ReplicatedStorage.ReplicateEvent.OnClientEvent)
local tazePlayer = getconnections(workspace.Remote.tazePlayer.OnClientEvent)
local StringsLowerMessage = false -- If this true: if commands is 'Kill' but when you say k or i or l it will match to 'Kill' and you can turns this off or on when you are ingame with cmd 'slm' and 'uslm'
local ScriptDisabled = false
local LoopBeam = {}
local LoopKill = {}
local Virus = {}
local KillAura = {}
local LoopTase = {}
local Admin = {}
local Watching = nil
local States = {}
local BuyGamepass = game:GetService("MarketplaceService"):UserOwnsGamePassAsync(tonumber((game:GetService("Players").LocalPlayer.CharacterAppearance):split('=')[#((game:GetService("Players").LocalPlayer.CharacterAppearance):split('='))]), 96651)
local function GetPlayer(String)
if not String then return end
local Yes = {}
for _, Player in ipairs(game.Players:GetPlayers()) do
if string.lower(Player.Name):match(string.lower(String)) or string.lower(Player.DisplayName):match(string.lower(String)) then
table.insert(Yes, Player)
end
end
if #Yes > 0 then
return Yes[1]
elseif #Yes < 1 then
return nil
end
end
local function GetOrientation()
local PosX, PosY, PosZ = game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart").CFrame:ToOrientation()
return CFrame.new(game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart").CFrame.X, game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart").CFrame.Y, game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart").CFrame.Z) * CFrame.fromOrientation(0, PosY, 0)
end
local function GetPos()
return game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
end
local function GetCamPos()
return workspace.CurrentCamera.CFrame
end
local function GetTeam()
return game.Players.LocalPlayer.TeamColor.Name
end
function Goto(Player, Distance)
local Distance = Distance or CFrame.new(0, 0, 0)
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Player.Character.HumanoidRootPart.CFrame * Distance
end
function Split(Arguaments, Split)
if not Arguaments or not Split then return end
return Arguaments:split(Split)
end
function ChatNotify(Message, Colors, Size)
game.StarterGui:SetCore("ChatMakeSystemMessage", {
Text = Message,
Color = Colors or Color3.fromRGB(255, 255, 255),
Font = Enum.Font.SourceSans,
FontSize = Size or Enum.FontSize.Size48
})
end
function Chat(Message, Whisper)
game:GetService("ReplicatedStorage").DefaultChatSystemChatEvents.SayMessageRequest:FireServer(Message, Whisper or "ALl")
end
function WaitForChild(Time, Parent, Child)
if not Parent or not Child then return end
if Parent == "LocalPlayer" then Parent = game.Players.LocalPlayer end
if Parent == "Character" then Parent = game.Players.LocalPlayer.Character end
if Parent == "Backpack" then Parent = game.Players.LocalPlayer.Character.Backpack end
local Times = Time * 10 or 1
repeat wait(.1)
Time = Time - 1
until Parent:FindFirstChild(Child) or Time <= 0
if Parent and Parent:FindFirstChild(Child) then
return Parent:FindFirstChild(Child)
else
return nil
end
end
function Kill(Player)
local events = {}
local gun = nil
workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["Remington 870"].ITEMPICKUP)
for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if v.Name ~= "Taser" and v:FindFirstChild("GunStates") then
gun = v
end
end
if gun == nil then
for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if v.Name ~= "Taser" and v:FindFirstChild("GunStates") then
gun = v
end
end
end
coroutine.wrap(function()
for i = 1,30 do
game.ReplicatedStorage.ReloadEvent:FireServer(gun)
wait(.5)
end
end)()
for i = 1,5 do
events[#events + 1] = {
Hit = Player.Character:FindFirstChild("Head") or Player.Character:FindFirstChildOfClass("Part"),
Cframe = CFrame.new(),
RayObject = Ray.new(Vector3.new(), Vector3.new()),
Distance = 0
}
end
game.ReplicatedStorage.ShootEvent:FireServer(events, gun)
end
function KillTeam(Team)
local events = {}
local gun = nil
for i,v in pairs(game.Players:GetPlayers()) do
if v ~= game.Players.LocalPlayer and v.TeamColor.Name == Team then
if v.TeamColor.Name == game.Players.LocalPlayer.TeamColor.Name then
local savedcf = GetOrientation()
local camcf = workspace.CurrentCamera.CFrame
workspace.Remote.loadchar:InvokeServer(nil, BrickColor.random().Name)
workspace.CurrentCamera.CFrame = camcf
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
end
for i = 1,10 do
events[#events + 1] = {
Hit = v.Character:FindFirstChild("Head") or v.Character:FindFirstChildOfClass("Part"),
Cframe = CFrame.new(),
RayObject = Ray.new(Vector3.new(), Vector3.new()),
Distance = 0
}
end
end
end
workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["Remington 870"].ITEMPICKUP)
for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if v.Name ~= "Taser" and v:FindFirstChild("GunStates") then
gun = v
end
end
if gun == nil then
for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if v.Name ~= "Taser" and v:FindFirstChild("GunStates") then
gun = v
end
end
end
coroutine.wrap(function()
for i = 1,30 do
game.ReplicatedStorage.ReloadEvent:FireServer(gun)
wait(.5)
end
end)()
game.ReplicatedStorage.ShootEvent:FireServer(events, gun)
end
function KillAll()
local events = {}
local gun = nil
for i,v in pairs(game.Players:GetPlayers()) do
if v ~= game.Players.LocalPlayer then
if v.TeamColor.Name == game.Players.LocalPlayer.TeamColor.Name then
local savedcf = GetOrientation()
local camcf = workspace.CurrentCamera.CFrame
workspace.Remote.loadchar:InvokeServer(nil, BrickColor.random().Name)
workspace.CurrentCamera.CFrame = camcf
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
end
for i = 1,10 do
events[#events + 1] = {
Hit = v.Character:FindFirstChild("Head") or v.Character:FindFirstChildOfClass("Part"),
Cframe = CFrame.new(),
RayObject = Ray.new(Vector3.new(), Vector3.new()),
Distance = 0
}
end
end
end
workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver["Remington 870"].ITEMPICKUP)
for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do
if v.Name ~= "Taser" and v:FindFirstChild("GunStates") then
gun = v
end
end
if gun == nil then
for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if v.Name ~= "Taser" and v:FindFirstChild("GunStates") then
gun = v
end
end
end
coroutine.wrap(function()
for i = 1,30 do
game.ReplicatedStorage.ReloadEvent:FireServer(gun)
wait(.5)
end
end)()
game.ReplicatedStorage.ShootEvent:FireServer(events, gun)
end
function Tase(Player)
local events = {}
local gun = nil
local savedteam = game.Players.LocalPlayer.TeamColor.Name
if not game.Players.LocalPlayer.Character:FindFirstChild("Taser") and not game.Players.LocalPlayer.Backpack:FindFirstChild("Taser") then
savedteam = game.Players.LocalPlayer.TeamColor.Name
local savedcf = GetOrientation()
local camcf = workspace.CurrentCamera.CFrame
workspace.Remote.loadchar:InvokeServer(nil, BrickColor.new("Bright blue").Name)
workspace.CurrentCamera.CFrame = camcf
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
end
for i = 1,1 do
events[#events + 1] = {
Hit = Player.Character:FindFirstChildOfClass("Part"),
Cframe = CFrame.new(),
RayObject = Ray.new(Vector3.new(), Vector3.new()),
Distance = 0
}
end
game.ReplicatedStorage.ShootEvent:FireServer(events, gun)
local savedcf = GetOrientation()
local camcf = workspace.CurrentCamera.CFrame
workspace.Remote.loadchar:InvokeServer(nil, BrickColor.new(savedteam).Name)
workspace.CurrentCamera.CFrame = camcf
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
end
function TaseTeam(Team)
local events = {}
local gun = nil
local savedteam = game.Players.LocalPlayer.TeamColor.Name
for i,v in pairs(game.Players:GetPlayers()) do
if v ~= game.Players.LocalPlayer and v.TeamColor.Name == Team then
events[#events + 1] = {
Hit = v.Character:FindFirstChildOfClass("Part"),
Cframe = CFrame.new(),
RayObject = Ray.new(Vector3.new(), Vector3.new()),
Distance = 0
}
end
end
if not game.Players.LocalPlayer.Character:FindFirstChild("Taser") and not game.Players.LocalPlayer:FindFirstChild("Backpack"):FindFirstChild("Taser") then
savedteam = game.Players.LocalPlayer.TeamColor.Name
local savedcf = GetOrientation()
local camcf = workspace.CurrentCamera.CFrame
workspace.Remote.loadchar:InvokeServer(nil, BrickColor.new("Bright blue").Name)
workspace.CurrentCamera.CFrame = camcf
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
end
gun = game.Players.LocalPlayer.Character:FindFirstChild("Taser") or game.Players.LocalPlayer.Backpack:FindFirstChild("Taser")
game.ReplicatedStorage.ShootEvent:FireServer(events, gun)
local savedcf = GetOrientation()
local camcf = workspace.CurrentCamera.CFrame
workspace.Remote.loadchar:InvokeServer(nil, BrickColor.new(savedteam).Name)
workspace.CurrentCamera.CFrame = camcf
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
end
function TaserAll()
local events = {}
local gun = nil
local savedteam = game.Players.LocalPlayer.TeamColor.Name
for i,v in pairs(game.Players:GetPlayers()) do
if v ~= game.Players.LocalPlayer then
events[#events + 1] = {
Hit = v.Character:FindFirstChildOfClass("Part"),
Cframe = CFrame.new(),
RayObject = Ray.new(Vector3.new(), Vector3.new()),
Distance = 0
}
end
end
if not game.Players.LocalPlayer.Character:FindFirstChild("Taser") and not game.Players.LocalPlayer:FindFirstChild("Backpack"):FindFirstChild("Taser") then
savedteam = game.Players.LocalPlayer.TeamColor.Name
local savedcf = GetOrientation()
local camcf = workspace.CurrentCamera.CFrame
workspace.Remote.loadchar:InvokeServer(nil, BrickColor.new("Bright blue").Name)
workspace.CurrentCamera.CFrame = camcf
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
end
gun = game.Players.LocalPlayer.Character:FindFirstChild("Taser") or game.Players.LocalPlayer.Backpack:FindFirstChild("Taser")
game.ReplicatedStorage.ShootEvent:FireServer(events, gun)
local savedcf = GetOrientation()
local camcf = workspace.CurrentCamera.CFrame
workspace.Remote.loadchar:InvokeServer(nil, BrickColor.new(savedteam).Name)
workspace.CurrentCamera.CFrame = camcf
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
end
local NOW = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
game:GetService("RunService").Stepped:Connect(function()
if States.LoopBring then
game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
UseCommand = true
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = NOW
end
end)
function DoLoop()
local pos = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
repeat wait() until not States.LoopBring
workspace.Remote.loadchar:InvokeServer()
UseCommand = true
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pos
end
function LoopBring(Player)
workspace.Remote.loadchar:InvokeServer()
workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.single.Hammer.ITEMPICKUP)
if not game.Players.LocalPlayer:FindFirstChild("Backpack"):FindFirstChild("Hammer") then
workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver.M9.ITEMPICKUP)
end
local CHAR = game.Players.LocalPlayer.Character
CHAR.Humanoid.Name = "1"
local c = CHAR["1"]:Clone()
c.Name = "Humanoid"
c.Parent = CHAR
CHAR["1"]:Destroy()
game.Workspace.CurrentCamera.CameraSubject = CHAR
CHAR.Animate.Disabled = true
wait()
CHAR.Animate.Disabled = false
CHAR.Humanoid.DisplayDistanceType = "None"
local Tool = game.Players.LocalPlayer.Backpack:FindFirstChild("Hammer") or game.Players.LocalPlayer.Backpack:FindFirstChild("M9")
if not game.Players.LocalPlayer.Character:FindFirstChild("Hammer") and not game.Players.LocalPlayer.Character:FindFirstChild("M9") then
Tool.Parent = game.Players.LocalPlayer.Character
end
local stop = 0
repeat wait(.1)
stop = stop + 1
Player.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, -0.75)
until (not game.Players.LocalPlayer.Character:FindFirstChild("Hammer") and not game.Players.LocalPlayer.Character:FindFirstChild("M9") or not game.Players.LocalPlayer.Character or not game.Players.LocalPlayer.Character.HumanoidRootPart or not game.Players[Player.Name] or stop > 500)
end
function Teleport(Player, Position)
if Player == nil or Position == nil then return end
local savedcf = GetPos()
workspace.Remote.loadchar:InvokeServer()
UseCommand = true
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = Position
workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.single.Hammer.ITEMPICKUP)
if not game.Players.LocalPlayer:FindFirstChild("Backpack"):FindFirstChild("Hammer") then
workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver.M9.ITEMPICKUP)
end
local CHAR = game.Players.LocalPlayer.Character
CHAR.Humanoid.Name = "1"
local c = CHAR["1"]:Clone()
c.Name = "Humanoid"
c.Parent = CHAR
CHAR["1"]:Destroy()
game.Workspace.CurrentCamera.CameraSubject = CHAR
CHAR.Animate.Disabled = true
wait()
CHAR.Animate.Disabled = false
CHAR.Humanoid.DisplayDistanceType = "None"
local tool = game.Players.LocalPlayer:FindFirstChild("Backpack"):FindFirstChild("Hammer") or game.Players.LocalPlayer:FindFirstChild("Backpack"):FindFirstChild("M9")
tool.Parent = CHAR
local STOP = 0
repeat wait(.1)
STOP = STOP + 1
Player.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, -0.75)
until (not game.Players.LocalPlayer.Character:FindFirstChild("M9") and not game.Players.LocalPlayer.Character:FindFirstChild("Hammer") or not game.Players.LocalPlayer.Character.HumanoidRootPart or not Player.Character.HumanoidRootPart or not game.Players.LocalPlayer.Character.HumanoidRootPart.Parent or not Player.Character.HumanoidRootPart.Parent or STOP > 500) and STOP > 3
wait(.2)
workspace.Remote.loadchar:InvokeServer()
UseCommand = true
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
end
function Void(Player)
if Player == nil then return end
local savedcf = GetOrientation()
workspace.Remote.loadchar:InvokeServer()
UseCommand = true
workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.single.Hammer.ITEMPICKUP)
if not game.Players.LocalPlayer:FindFirstChild("Backpack"):FindFirstChild("Hammer") then
workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.giver.M9.ITEMPICKUP)
end
local CHAR = game.Players.LocalPlayer.Character
CHAR.Humanoid.Name = "1"
local c = CHAR["1"]:Clone()
c.Name = "Humanoid"
c.Parent = CHAR
CHAR["1"]:Destroy()
game.Workspace.CurrentCamera.CameraSubject = CHAR
CHAR.Animate.Disabled = true
wait()
CHAR.Animate.Disabled = false
CHAR.Humanoid.DisplayDistanceType = "None"
local tool = game.Players.LocalPlayer:FindFirstChild("Backpack"):FindFirstChild("Hammer") or game.Players.LocalPlayer:FindFirstChild("Backpack"):FindFirstChild("M9")
tool.Parent = CHAR
local STOP = 0
repeat wait(.1)
STOP = STOP + 1
Player.Character.HumanoidRootPart.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame * CFrame.new(0, 0, -0.75)
until (not game.Players.LocalPlayer.Character:FindFirstChild("M9") and not game.Players.LocalPlayer.Character:FindFirstChild("Hammer") or not game.Players.LocalPlayer.Character.HumanoidRootPart or not Player.Character.HumanoidRootPart or not game.Players.LocalPlayer.Character.HumanoidRootPart.Parent or not Player.Character.HumanoidRootPart.Parent or STOP > 500) and STOP > 3
for i = 1,10 do
wait()
UseCommand = true
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(99999999999999, 99999999999999, 99999999999999)
end
workspace.Remote.loadchar:InvokeServer()
UseCommand = true
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
end
function TeleportV(Player, Player2)
if Player == nil or Player2 == nil then return end
local savedcf = GetPos()
workspace.Remote.loadchar:InvokeServer()
game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = savedcf
workspace.Remote.ItemHandler:InvokeServer(workspace.Prison_ITEMS.single.Hammer.ITEMPICKUP)