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[Bug]: Diablo II Resurrected get freezed after a while #55
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You can remove How much ram does your system have exactly as Diablo2: Resurrected & Diablo 4 are ram hogs. Also if noticed you claimed to be using Wineskin-3.1.0 yet the provided image shows Wineskin-3.0.9 so I’ve updated the issue. You should upgrade the wrapper to Wineskin-3.1.0 as that contains D3DMetal-v2.0 (non-beta) |
You have a good amount of ram, if the wrapper grade and removal of |
Okay, I understand. Your explanation is very clear! Thank you very much. By the way, the recent Battle.net update caused CrossOver to be unable to run the game, but Kegworks performs as excellently as always, very powerful. Thank you for your efforts! Thumbs up! |
Bad news, the game froze again with the background music still playing. Strangely, CrossOver doesn't have this issue, which is odd. |
That’s odd, might be something with D3DMetal-v2.0 not being that great with wine-8.0 You could always fallback to D3DMetal-v1.1 by removing When I have time I’ll see if this happens in my M3 Max, I’ll test with CX23.7.1-1 and the unreleased CX24.0.5 |
Good news! After downgrading d3dmetal to 1.1, I've played for several hours without experiencing any lag/freezing. I think this might have solved the problem! |
Thought this was only my issue, but seems like someone else also has this problem. I'm using M1 Max with 64GB RAM, so I guess this isn't the problem of the machine itself. I'm playing some rhythm games (DJMAX RESPECT /V, EZ2ON: REBOOT: R), and as they aren't a 3D-based game, they won't require much RAM and CPU power. However, the game often crashes / freezes with audio in background (same as the issue reporter), and the only way to fix this is entirely restarting the wine process by manually ending all .exe processes. Using D3DMetal 1.1 lowered the rate of this issue happening, but still didn't completely fix. This issue didn't happen when using the old Wineskin Winery, and happened since using Kegworks. |
macOS Version
Sequoia (macOS 15)
Apple Silicon or Intel
Apple Silicon
Wrapper Version
Wineskin-3.1.0
Engine
WS12WineCX23.7.1_1
Application/Game Name
Diablo II Resurrected
Render Used
D3DMetal (64-bit only)
Description of problem
After playing the game for a variable period of time, it freezes - the screen becomes stuck and doesn't respond to any operation. This issue is difficult to reproduce consistently and can occur at any time. When this happens, the only solution is to force quit D2R.exe through Mac and restart the game.
This is my configuration of the wrapper.
Steps to reproduce
Expected behavior
The game won't get stuck.
LastRunWine.log
LastRunWine.log
Code of Conduct
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