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Textures with bad normals #33

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lpgagnon opened this issue Sep 19, 2021 · 0 comments
Closed

Textures with bad normals #33

lpgagnon opened this issue Sep 19, 2021 · 0 comments

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@lpgagnon
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Gamma Recolor, Black Arrow Recolor, Angara Recolor textures are showing the kind of behavior I think is caused by incorrect normals: instead of reflecting what's behind the camera, they're reflecting what's beyond the fairing. Example:

Screen Shot 2021-09-19 at 14 16 02

Easiest seen with a white color, max specular, max metallic

@al2me6 al2me6 closed this as completed in 298f0b2 Jan 23, 2022
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