diff --git a/GameData/ProceduralFairings/Plugins/ProceduralFairings.dll b/GameData/ProceduralFairings/Plugins/ProceduralFairings.dll index c5aa921..01febc4 100644 Binary files a/GameData/ProceduralFairings/Plugins/ProceduralFairings.dll and b/GameData/ProceduralFairings/Plugins/ProceduralFairings.dll differ diff --git a/GameData/ProceduralFairings/changelog.txt b/GameData/ProceduralFairings/changelog.txt index 225d02e..d28b79f 100644 --- a/GameData/ProceduralFairings/changelog.txt +++ b/GameData/ProceduralFairings/changelog.txt @@ -1,3 +1,13 @@ +======================================================= +ProceduralFairings v6.1.0 for KSP 1.8+ (2021-07-25) +======================================================= +Give hollow fairing base & ring parts actually hollow colliders +Allow offsetting the fairing sides in the Editor via the base/side PAW, to give access to the parts inside +Integrate many ProceduralFairings-ForEverything! textures (non-TU and TU, including recoloring masks) +Provide presets and customization for fairingside shapes +Soft-deprecate versions of parts with the fixed shape (no longer needed) + + ======================================================= ProceduralFairings v6.0.1 for KSP 1.8+ (2021-06-26) =======================================================