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config.json
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{
"GLOBAL_LATENCY": 80,
"GLOBAL_LATENCY_DESCRIPTION": "change GLOBAL_LATENCY to your lowest usual ping",
"RACE_CARRIED": false,
"RACE_CARRIED_DESCRIPTION": "Kick 1 is faster on Aman Male, Baraka, Castanic F, Human F, Popo. Set to true if you are those races.",
"AUTOSEQFIRE": true,
"AUTOSEQFIRE_DESCRIPTION": "Auto Seq fire after Radiant/Penetrating/TB - REQUIRES ROBOTJS",
"SEQFIREKEY": "6",
"SEQFIREKEY_DESCRIPTION": "Key for Sequential Fire, find keyboard syntax list here http://robotjs.io/docs/syntax",
"INCIN_RESTRAIN": true,
"INCIN_RESTRAIN_DESCRIPTION": "Auto Restraining after ranged Incindary Arrow. - REQUIRES ROBOTJS",
"RESTRAINKEY": "7",
"RESTRAINKEY_DESCRIPTION": "Key for Restraining Arrow, find keyboard syntax list here http://robotjs.io/docs/syntax",
"AUTOVOLLEY": true,
"AUTOVOLLEY_DESCRIPTION": "Instantly volley when locked on - REQUIRES ROBOTJS",
"VOLLEYKEY": "f1",
"VOLLEYKEY_DESCRIPTION": "Key for Arrow Volley, find keyboard syntax list here http://robotjs.io/docs/syntax",
"DISABLE_CHARGE": false,
"DISABLE_CHARGE_DESCRIPTION": "this will disable charge bar emulation, useful for people who have unstable net and prone to get stuck or server lagging badly",
"DISABLE_CHARGE_DESCRIPTION_2": "disabling charge actually does not significantly impact ping tax, because charge skills are actually not ping taxed if you simply release the skill early",
"SPOOF_GRANT": true,
"SPOOF_GRANT_DESCRIPTION": "greatly speeds up charging skills, however may cause asynchronization with high jitter",
"RF_RESET_STOP": true,
"RF_RESET_STOP_DESCRIPTION": "stops RF from casting if it resets when you just hold down the key.",
"AUTOSEQFIRE_GUST": true,
"AUTOSEQFIRE_GUST_DESCRIPTION": "Auto Seq fire after Gust arrow - REQUIRES ROBOTJS",
"AUTORF_WW": true,
"AUTORF_WW_DESCRIPTION": "Auto Windwalk after Rapidfire last hit - REQUIRES ROBOTJS",
"WWKEY": "q",
"WWKEY_DESCRIPTION": "Key for WindWalk, find keyboard syntax list here http://robotjs.io/docs/syntax",
"AUTORF_WW_DELAY": 300,
"AUTORF_WW_DELAY_DESCRIPTION": "Auto Windwalk after Rapidfire last hit delay in milliseconds. Scales with ASPD.",
"AUTOWW": true,
"AUTOWW_DESCRIPTION": "Auto Wind Walk after Radiant/Penetrating/TB- REQUIRES ROBOTJS, if both this and AUTOSEQFIRE are true, AUTOSEQFIRE takes priority.",
"AUTOWW_GUST": false,
"AUTOWW_GUST_DESCRIPTION": "Auto Wind Walk after Gust arrow - REQUIRES ROBOTJS, if both this and AUTOSEQFIRE_GUST are true, AUTOSEQFIRE_GUST takes priority.",
"DISABLE_GUST": true,
"DISABLE_GUST_DESCRIPTION": "Disable gust arrow emulation.",
"FD_CANCEL": false,
"FD_CANCEL_DESCRIPTION": "Automatically move cancel Feign Death as soon as you're out of combat. Toggle state in game with fd1 command."
}