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player.js
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const prompt = require("prompt-sync")();
class Player {
constructor(name){
this.name = name;
this.handGestures = ['Rock','Paper','Scissors','Lizard','Spock'];
this.pointTally = 0;
}
selectHandGesture(){
console.log("Please enter your gesture selection: \n 1 - Rock, 2 - Paper, 3 - Scissors, 4 - Lizard, 5 - Spock.");
let playerSelectedHandGesture = prompt();
if(playerSelectedHandGesture == 1){
playerSelectedHandGesture = this.handGestures[0];
console.log(playerSelectedHandGesture);
return playerSelectedHandGesture
}
else if(playerSelectedHandGesture == 2) {
playerSelectedHandGesture = this.handGestures[1];
console.log(playerSelectedHandGesture);
return playerSelectedHandGesture
}
else if(playerSelectedHandGesture == 3) {
playerSelectedHandGesture = this.handGestures[2];
console.log(playerSelectedHandGesture);
return playerSelectedHandGesture
}
else if(playerSelectedHandGesture == 4) {
playerSelectedHandGesture = this.handGestures[3];
console.log(playerSelectedHandGesture);
return playerSelectedHandGesture
}
else if(playerSelectedHandGesture == 5) {
playerSelectedHandGesture = this.handGestures[4];
console.log(playerSelectedHandGesture);
return playerSelectedHandGesture
}
else {
console.log("Invalid selection, please try again!");
return
}
}
}
module.exports = {
GamePlayer: Player
}