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For months, I've dedicated my time to develop and maintain Jenova Framework, a fully-featured C++ scripting solution for Godot. Now that it has reached a solid state I need to focus on my indie game development and I can no longer work on it as intensively. Therefore, I have decided to make it open-source and grant public access.
What's next for Jenova?
I will keep pushing updates if any changes are made to the proprietary version. Meanwhile, contributions, including improvements, fixes, or new implementations, are always welcome.
Public Access
Jenova Source Code is now available on GitHub for everyone under MIT license.
If you have any question or issue building Jenova Runtime you can create a thread at Jenova Forums.
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What's going on?
For months, I've dedicated my time to develop and maintain Jenova Framework, a fully-featured C++ scripting solution for Godot. Now that it has reached a solid state I need to focus on my indie game development and I can no longer work on it as intensively. Therefore, I have decided to make it open-source and grant public access.
What's next for Jenova?
I will keep pushing updates if any changes are made to the proprietary version. Meanwhile, contributions, including improvements, fixes, or new implementations, are always welcome.
Public Access
Jenova Source Code is now available on GitHub for everyone under MIT license.
If you have any question or issue building Jenova Runtime you can create a thread at Jenova Forums.
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