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scar-api.chunk20.lua
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ABILITY.WEST_GERMAN = {
FALLSCHRIMJAEGER_CAMO = BP_GetAbilityBlueprint("fallschrimjaeger_camo"),
FALLS_STATIONARY_CAMOUFLAGE_MP = BP_GetAbilityBlueprint("falls_stationary_camouflage_mp"),
JAEGER_LIGHT_INFANTRY_CAMO = BP_GetAbilityBlueprint("jaeger_light_infantry_camo"),
KUBELWAGEN_IN_COVER_AUTO_CAMOUFLAGE_MP = BP_GetAbilityBlueprint("kubelwagen_in_cover_auto_camouflage_mp"),
RAKETEN_IN_COVER_AUTO_CAMOUFLAGE_MP = BP_GetAbilityBlueprint("raketen_in_cover_auto_camouflage_mp"),
SWS_HALFTRACK_FORWARD_RECEIVERS = BP_GetAbilityBlueprint("sws_halftrack_forward_receivers"),
SWS_HALFTRACK_INTERVAL_DISPATCH = BP_GetAbilityBlueprint("sws_halftrack_interval_dispatch"),
FATALITY_FLARE_ARTILLERY = BP_GetAbilityBlueprint("fatality_flare_artillery"),
FATALITY_STUKA_FRAGMENTATION_AIRSTRIKE = BP_GetAbilityBlueprint("fatality_stuka_fragmentation_airstrike"),
FATALITY_STURMTIGER_SATURATION = BP_GetAbilityBlueprint("fatality_sturmtiger_saturation"),
FATALITY_WALKING_STUKA_BARRAGE = BP_GetAbilityBlueprint("fatality_walking_stuka_barrage"),
ASSAULT_PIONEER_BARBED_WIRE_CUTTING_ABILITY_MP = BP_GetAbilityBlueprint("assault_pioneer_barbed_wire_cutting_ability_mp"),
ASSAULT_PIONEER_DROP_MEDPACK_ABILITY_MP = BP_GetAbilityBlueprint("assault_pioneer_drop_medpack_ability_mp"),
CONSTRUCT_ARMORED_INFANTRY_COMMAND = BP_GetAbilityBlueprint("construct_armored_infantry_command"),
CONSTRUCT_INFANTRY_BARRACKS = BP_GetAbilityBlueprint("construct_infantry_barracks"),
CONSTRUCT_TANK_COMMAND = BP_GetAbilityBlueprint("construct_tank_command"),
FLAK_HALFTRACK_CONCEALING_SMOKE_MP = BP_GetAbilityBlueprint("flak_halftrack_concealing_smoke_mp"),
FLARE_CAPTURE_POINT = BP_GetAbilityBlueprint("flare_capture_point"),
FLARE_TRAP_CAPTURE_POINT = BP_GetAbilityBlueprint("flare_trap_capture_point"),
JAEGER_BOOBY_TRAP = BP_GetAbilityBlueprint("jaeger_booby_trap"),
PANZERFUSILIERS_FLARE = BP_GetAbilityBlueprint("panzerfusiliers_flare"),
PIONEER_VOLKS_SALVAGE = BP_GetAbilityBlueprint("pioneer_volks_salvage"),
SCOUT_CAR_221_DROP_MEDPACK = BP_GetAbilityBlueprint("scout_car_221_drop_medpack"),
SCOUT_CAR_221_LAY_HEAVY_MINE = BP_GetAbilityBlueprint("scout_car_221_lay_heavy_mine"),
SIPHON_INCREASE_RESOURCES_ADVANCED_MP = BP_GetAbilityBlueprint("siphon_increase_resources_advanced_mp"),
SIPHON_INCREASE_RESOURCES_MP = BP_GetAbilityBlueprint("siphon_increase_resources_mp"),
STURMTIGER_NAHVW_CLOSE_RANGE_GRENADE_TARGETED = BP_GetAbilityBlueprint("sturmtiger_nahvw_close_range_grenade_targeted"),
SUPPORT_TRUCK_GAIN_RESOURCECS = BP_GetAbilityBlueprint("support_truck_gain_resourcecs"),
SUPPORT_TRUCK_TARGET_SETUP = BP_GetAbilityBlueprint("support_truck_target_setup"),
SUPPORT_TRUCK_TARGET_UNSETUP = BP_GetAbilityBlueprint("support_truck_target_unsetup"),
TERROR_OFFICER_FORCE_RETREAT = BP_GetAbilityBlueprint("terror_officer_force_retreat"),
TERROR_OFFICER_MARK_TARGET = BP_GetAbilityBlueprint("terror_officer_mark_target"),
WAFFEN_BOOBY_TRAP_CAPTURE_POINT = BP_GetAbilityBlueprint("waffen_booby_trap_capture_point"),
FALLSCHIRMJAEGER_PANZERFAUST = BP_GetAbilityBlueprint("fallschirmjaeger_panzerfaust"),
PAK40_CRITICAL_SHOTS_WG_MP = BP_GetAbilityBlueprint("pak40_critical_shots_wg_mp"),
PANZERFUSILIER_AT_RIFLE_GRENADE = BP_GetAbilityBlueprint("panzerfusilier_at_rifle_grenade"),
PUMA_AIMED_SHOT_MP = BP_GetAbilityBlueprint("puma_aimed_shot_mp"),
VOLKSGRENADIER_PANZERFAUST_MP = BP_GetAbilityBlueprint("volksgrenadier_panzerfaust_mp"),
VOLKSGRENADIER_PANZERFAUST_VET_4_MP = BP_GetAbilityBlueprint("volksgrenadier_panzerfaust_vet_4_mp"),
VOLKS_PANZERFAUST_MP = BP_GetAbilityBlueprint("volks_panzerfaust_mp"),
JAGDTIGER_128MM_SUPPORTING_FIRE = BP_GetAbilityBlueprint("jagdtiger_128mm_supporting_fire"),
JAGDTIGER_128MM_SUPPORTING_FIRE_VETERAN = BP_GetAbilityBlueprint("jagdtiger_128mm_supporting_fire_veteran"),
STURMTIGER_380MM_ROCKET_ATTACK = BP_GetAbilityBlueprint("sturmtiger_380mm_rocket_attack"),
STURMTIGER_380MM_ROCKET_RELOAD = BP_GetAbilityBlueprint("sturmtiger_380mm_rocket_reload"),
HOWITZER_105MM_BARRAGE_ABILITY_DIRECT_FIRE_MP = BP_GetAbilityBlueprint("howitzer_105mm_barrage_ability_direct_fire_mp"),
OFFMAP_NEBEL_BARRAGE_MP = BP_GetAbilityBlueprint("offmap_nebel_barrage_mp"),
WALKING_STUKA_ROCKET_BARRAGE_CREEPING_MP = BP_GetAbilityBlueprint("walking_stuka_rocket_barrage_creeping_mp"),
WALKING_STUKA_ROCKET_BARRAGE_CREEPING_NAPALM_MP = BP_GetAbilityBlueprint("walking_stuka_rocket_barrage_creeping_napalm_mp"),
GRW34_MORTAR_TEAM_MORTAR_BARRAGE_WG_MP = BP_GetAbilityBlueprint("grw34_mortar_team_mortar_barrage_wg_mp"),
GRW34_MORTAR_TEAM_MORTAR_VICTORTARGET_BARRAGE_WG_MP = BP_GetAbilityBlueprint("grw34_mortar_team_mortar_victortarget_barrage_wg_mp"),
GRW34_MORTAR_TEAM_SMOKE_BARRAGE_WG_MP = BP_GetAbilityBlueprint("grw34_mortar_team_smoke_barrage_wg_mp"),
LE_IG_18_BARRAGE_WG_MP = BP_GetAbilityBlueprint("le_ig_18_barrage_wg_mp"),
LE_IG_18_BARRAGE_WG_SMOKE_MP = BP_GetAbilityBlueprint("le_ig_18_barrage_wg_smoke_mp"),
LE_IG_18_BARRAGE_WG_VET_MP = BP_GetAbilityBlueprint("le_ig_18_barrage_wg_vet_mp"),
LE_IG_18_HOLLOW_CHARGE_BARRAGE_WG_MP = BP_GetAbilityBlueprint("le_ig_18_hollow_charge_barrage_wg_mp"),
LE_IG_18_HOLLOW_CHARGE_BARRAGE_WG_VET_MP = BP_GetAbilityBlueprint("le_ig_18_hollow_charge_barrage_wg_vet_mp"),
LE_IG_18_HOLLOW_CHARGE_MP = BP_GetAbilityBlueprint("le_ig_18_hollow_charge_mp"),
LE_IG_18_HOLLOW_CHARGE_VET_MP = BP_GetAbilityBlueprint("le_ig_18_hollow_charge_vet_mp"),
LE_IG_18_INCENDIARY_BARRAGE_WG_MP = BP_GetAbilityBlueprint("le_ig_18_incendiary_barrage_wg_mp"),
LE_IG_18_VET_5_MP = BP_GetAbilityBlueprint("le_ig_18_vet_5_mp"),
AIRBORNE_ASSAULT = BP_GetAbilityBlueprint("airborne_assault"),
COMMAND_MARK_VEHICLE = BP_GetAbilityBlueprint("command_mark_vehicle"),
COORDINATED_BARRAGE = BP_GetAbilityBlueprint("coordinated_barrage"),
FLARE_ARTILLERY = BP_GetAbilityBlueprint("flare_artillery"),
HOWITZER_105MM_OFFMAP_BARRAGE = BP_GetAbilityBlueprint("howitzer_105mm_offmap_barrage"),
OKW_SECTOR_ASSAULT = BP_GetAbilityBlueprint("okw_sector_assault"),
OKW_STUKA_AERIAL_SUPERIORITY_RECON = BP_GetAbilityBlueprint("okw_stuka_aerial_superiority_recon"),
PIONEER_VOLKS_THROUGH_SALVAGE = BP_GetAbilityBlueprint("pioneer_volks_through_salvage"),
RADIO_SILENCE = BP_GetAbilityBlueprint("radio_silence"),
ROCKET_BARRAGE = BP_GetAbilityBlueprint("rocket_barrage"),
STUKA_SMOKE_BOMB_OKW = BP_GetAbilityBlueprint("stuka_smoke_bomb_okw"),
WEST_GERMAN_TIGER_AURA = BP_GetAbilityBlueprint("west_german_tiger_aura"),
WEST_GERMAN_TIGER_AURA_VET2 = BP_GetAbilityBlueprint("west_german_tiger_aura_vet2"),
ZEROING_ARTILLERY = BP_GetAbilityBlueprint("zeroing_artillery"),
ADVANCED_SIPHON = BP_GetAbilityBlueprint("advanced_siphon"),
FIELD_DEFENSES = BP_GetAbilityBlueprint("field_defenses"),
FORWARD_RECIEVERS = BP_GetAbilityBlueprint("forward_recievers"),
HEAT_SHELLS_UNLOCK = BP_GetAbilityBlueprint("heat_shells_unlock"),
HEAVY_FORTIFICATIONS = BP_GetAbilityBlueprint("heavy_fortifications"),
HOWITZER_105MM_EMPLACEMENT_UNLOCK_OKW = BP_GetAbilityBlueprint("howitzer_105mm_emplacement_unlock_okw"),
INCENDIARY_MUNITIONS_MP = BP_GetAbilityBlueprint("incendiary_munitions_mp"),
INFILTRATION_TACTICS_UNLOCK = BP_GetAbilityBlueprint("infiltration_tactics_unlock"),
INFRARED_STG44 = BP_GetAbilityBlueprint("infrared_stg44"),
PYRO_VOLKS = BP_GetAbilityBlueprint("pyro_volks"),
TANK_COMMANDER_UNLOCK = BP_GetAbilityBlueprint("tank_commander_unlock"),
THROUGH_SALVAGE = BP_GetAbilityBlueprint("through_salvage"),
WEST_GERMAN_TIGER_TANK = BP_GetAbilityBlueprint("west_german_tiger_tank"),
FLAME_HALTRACK_DISPATCH = BP_GetAbilityBlueprint("flame_haltrack_dispatch"),
SCOUT_CAR_221_DISPATCH = BP_GetAbilityBlueprint("scout_car_221_dispatch"),
URBAN_ASSAULT_LIGHT_INFANTRY = BP_GetAbilityBlueprint("urban_assault_light_infantry"),
COMMAND_PANTHER = BP_GetAbilityBlueprint("command_panther"),
COMMAND_ROYAL_TIGER_DISPATCH = BP_GetAbilityBlueprint("command_royal_tiger_dispatch"),
FALLSCHIRMJAEGER = BP_GetAbilityBlueprint("fallschirmjaeger"),
GOLIATH_DISPATCH = BP_GetAbilityBlueprint("goliath_dispatch"),
HETZER_DISPATCH = BP_GetAbilityBlueprint("hetzer_dispatch"),
JAEGER_LIGHT_INFANTRY_RECON_DISPATCH = BP_GetAbilityBlueprint("jaeger_light_infantry_recon_dispatch"),
JAGDTIGER = BP_GetAbilityBlueprint("jagdtiger"),
KING_TIGER_DISPATCH = BP_GetAbilityBlueprint("king_tiger_dispatch"),
MG34_DISPATCH = BP_GetAbilityBlueprint("mg34_dispatch"),
MORTAR_HALFTRACK_WEST_GERMAN = BP_GetAbilityBlueprint("mortar_halftrack_west_german"),
OPEL_BLITZ_REINFORCE_TRUCK_DISPATCH = BP_GetAbilityBlueprint("opel_blitz_reinforce_truck_dispatch"),
OSTWIND_DISPATCH = BP_GetAbilityBlueprint("ostwind_dispatch"),
PANZERFUSILIERS_DISPATCH = BP_GetAbilityBlueprint("panzerfusiliers_dispatch"),
PANZER_IV_GROUP_DISPATCH = BP_GetAbilityBlueprint("panzer_iv_group_dispatch"),
STURMTIGER_DISPATCH = BP_GetAbilityBlueprint("sturmtiger_dispatch"),
SWS_HALFTRACK_DISPATCH = BP_GetAbilityBlueprint("sws_halftrack_dispatch"),
TERROR_OFFICER = BP_GetAbilityBlueprint("terror_officer"),
WG_HQ_PIONEER_CALL_IN = BP_GetAbilityBlueprint("wg_hq_pioneer_call_in"),
BLENDKORPER_2H_WAFFEN_ELITE = BP_GetAbilityBlueprint("blendkorper_2h_waffen_elite"),
FALLSCHIRMJAEGER_GREANDE = BP_GetAbilityBlueprint("fallschirmjaeger_greande"),
INFILTRATION_TACTICS_GRENADE = BP_GetAbilityBlueprint("infiltration_tactics_grenade"),
MODEL_24_SMOKE_GRENADE_TERROR_OFFICER_MP = BP_GetAbilityBlueprint("model_24_smoke_grenade_terror_officer_mp"),
PANZERFUSILIER_GRENADE = BP_GetAbilityBlueprint("panzerfusilier_grenade"),
PIONEER_STUN_GRENADE_MP = BP_GetAbilityBlueprint("pioneer_stun_grenade_mp"),
TANK_THROW_DEFENSIVE_GRENADE_MP = BP_GetAbilityBlueprint("tank_throw_defensive_grenade_mp"),
TANK_THROW_DEFENSIVE_GRENADE_UNLOCK_MP = BP_GetAbilityBlueprint("tank_throw_defensive_grenade_unlock_mp"),
URBAN_ASSAULT_LIGHT_INFANTRY_THROW_ABILITY_MP = BP_GetAbilityBlueprint("urban_assault_light_infantry_throw_ability_mp"),
VOLKSGRENADIER_FIRE_GRENADE_MP = BP_GetAbilityBlueprint("volksgrenadier_fire_grenade_mp"),
VOLKSGRENADIER_GRENADE_FIRESTORM_MP = BP_GetAbilityBlueprint("volksgrenadier_grenade_firestorm_mp"),
VOLKSGRENADIER_GRENADE_MP = BP_GetAbilityBlueprint("volksgrenadier_grenade_mp"),
VOLKSGRENADIER_MODEL_24_SMOKE_GRENADE_MP = BP_GetAbilityBlueprint("volksgrenadier_model_24_smoke_grenade_mp"),
WAFFEN_ELITE_BUNDLED_ASSAULT_GRENADE = BP_GetAbilityBlueprint("waffen_elite_bundled_assault_grenade"),
WEST_GERMAN_REPAIR_ABILITY_MP = BP_GetAbilityBlueprint("west_german_repair_ability_mp"),
REFUEL_TANK_WG_SP = BP_GetAbilityBlueprint("refuel_tank_wg_sp"),
BARRAGE_ABILITY_MC = BP_GetAbilityBlueprint("barrage_ability_mc"),
HOWITZER_105MM_LONG_RANGE_BARRAGE = BP_GetAbilityBlueprint("howitzer_105mm_long_range_barrage"),
HOWITZER_TOGGLE_FIRE_PM = BP_GetAbilityBlueprint("howitzer_toggle_fire_pm"),
COMBAT_BLITZ_KING_TIGER_MP = BP_GetAbilityBlueprint("combat_blitz_king_tiger_mp"),
COMBAT_BLITZ_MP = BP_GetAbilityBlueprint("combat_blitz_mp"),
COMBAT_BLITZ_PANTHER_MP = BP_GetAbilityBlueprint("combat_blitz_panther_mp"),
COMBAT_BLITZ_TIGER_MP = BP_GetAbilityBlueprint("combat_blitz_tiger_mp"),
DETECTION_IR_HALF_TRACK_MP = BP_GetAbilityBlueprint("detection_ir_half_track_mp"),
FLAK_EMPLACEMENT_SELF_REPAIR = BP_GetAbilityBlueprint("flak_emplacement_self_repair"),
JAGDTIGER_PIERCING_SHELL_ABILITY_MP = BP_GetAbilityBlueprint("jagdtiger_piercing_shell_ability_mp"),
LUCHS_SUPPRESSION_MP = BP_GetAbilityBlueprint("luchs_suppression_mp"),
MG34_PHOSPHORUS_ROUNDS_MP = BP_GetAbilityBlueprint("mg34_phosphorus_rounds_mp"),
OPEL_HEAL_AREA = BP_GetAbilityBlueprint("opel_heal_area"),
PANZERFUSILLIER_SPRINT_MP = BP_GetAbilityBlueprint("panzerfusillier_sprint_mp"),
PUMA_SMOKE_SCREEN = BP_GetAbilityBlueprint("puma_smoke_screen"),
ASSAULT_ARTILLERY = BP_GetAbilityBlueprint("assault_artillery"),
BREAKTHROUGH_2 = BP_GetAbilityBlueprint("breakthrough_2"),
BREAKTHROUGH_TACTICS = BP_GetAbilityBlueprint("breakthrough_tactics"),
EARLY_WARNING_FLARES = BP_GetAbilityBlueprint("early_warning_flares"),
EARLY_WARNING_SYSTEMS = BP_GetAbilityBlueprint("early_warning_systems"),
FOR_THE_FATHERLAND = BP_GetAbilityBlueprint("for_the_fatherland"),
HEAT_SHELLS_ABILITY_MP = BP_GetAbilityBlueprint("heat_shells_ability_mp"),
RECOUP_LOSSES = BP_GetAbilityBlueprint("recoup_losses"),
SCOUT_CAR_223_SIGNAL_FLAGS = BP_GetAbilityBlueprint("scout_car_223_signal_flags"),
SIGNAL_FLAGS = BP_GetAbilityBlueprint("signal_flags"),
VALIANT_ASSAULT = BP_GetAbilityBlueprint("valiant_assault"),
VEHICLE_CRITICAL_REPAIR_UNLOCK = BP_GetAbilityBlueprint("vehicle_critical_repair_unlock"),
VEHICLE_EMERGENCY_REPAIR_ABILITY_221_MP = BP_GetAbilityBlueprint("vehicle_emergency_repair_ability_221_mp"),
VEHICLE_EMERGENCY_REPAIR_ABILITY_MP = BP_GetAbilityBlueprint("vehicle_emergency_repair_ability_mp"),
VEHICLE_EMERGENCY_REPAIR_ABILITY_SWS_MP = BP_GetAbilityBlueprint("vehicle_emergency_repair_ability_sws_mp"),
BASE_BUILDING_RETREAT_POINT_MP = BP_GetAbilityBlueprint("base_building_retreat_point_mp"),
BUILDING_SELF_DESTRUCT = BP_GetAbilityBlueprint("building_self_destruct"),
BUILDING_SWITCH_FUEL = BP_GetAbilityBlueprint("building_switch_fuel"),
BUILDING_SWITCH_MUNITIONS = BP_GetAbilityBlueprint("building_switch_munitions"),
FLAK_AA_MODE_MP = BP_GetAbilityBlueprint("flak_aa_mode_mp"),
GRW34_MORTAR_COUNTER_BARRAGE_ATTACK_MP = BP_GetAbilityBlueprint("grw34_mortar_counter_barrage_attack_mp"),
GRW34_MORTAR_COUNTER_BARRAGE_WEAPON_WG_MP = BP_GetAbilityBlueprint("grw34_mortar_counter_barrage_weapon_wg_mp"),
KING_TIGER_COMMAND_MODE_MP = BP_GetAbilityBlueprint("king_tiger_command_mode_mp"),
KUBELWAGEN_DETECTION_MP = BP_GetAbilityBlueprint("kubelwagen_detection_mp"),
KUBELWAGEN_HOLD_FIRE_MP = BP_GetAbilityBlueprint("kubelwagen_hold_fire_mp"),
LUCHS_HOLD_FIRE_MP = BP_GetAbilityBlueprint("luchs_hold_fire_mp"),
MINESWEEPER_DEPLOY_MP = BP_GetAbilityBlueprint("minesweeper_deploy_mp"),
MINESWEEPER_PUT_AWAY_MP = BP_GetAbilityBlueprint("minesweeper_put_away_mp"),
OKW_HOLD_FIRE_MP = BP_GetAbilityBlueprint("okw_hold_fire_mp"),
OKW_RATKEN_VEHICLE_HOLD_FIRE_MP = BP_GetAbilityBlueprint("okw_ratken_vehicle_hold_fire_mp"),
OKW_VEHICLE_HOLD_FIRE_MP = BP_GetAbilityBlueprint("okw_vehicle_hold_fire_mp"),
RAKTEN_CAMOUFLAGE_MP = BP_GetAbilityBlueprint("rakten_camouflage_mp"),
SCOUT_CAR_223_LOCKDOWN = BP_GetAbilityBlueprint("scout_car_223_lockdown"),
SDKFZ_251_17_FLAK_HALFTRACK_DEPLOY_DEFENS = BP_GetAbilityBlueprint("sdkfz_251_17_flak_halftrack_deploy_defens"),
SDKFZ_251_17_FLAK_HALFTRACK_DEPLOY_WEAPON = BP_GetAbilityBlueprint("sdkfz_251_17_flak_halftrack_deploy_weapon"),
SDKFZ_251_17_FLAK_HALFTRACK_DEPLOY_WEAPON_VET = BP_GetAbilityBlueprint("sdkfz_251_17_flak_halftrack_deploy_weapon_vet"),
SPOT_LIGHT_TOGGLE_MP = BP_GetAbilityBlueprint("spot_light_toggle_mp"),
ARMOR_BLITZ_MP = BP_GetAbilityBlueprint("armor_blitz_mp"),
SPEARHEAD_MP = BP_GetAbilityBlueprint("spearhead_mp"),
TIGER_PROWL_JAGDPANZER_MP = BP_GetAbilityBlueprint("tiger_prowl_jagdpanzer_mp"),
TIGER_PROWL_MP = BP_GetAbilityBlueprint("tiger_prowl_mp"),
ASSAULT_MOVE_MP = BP_GetAbilityBlueprint("assault_move_mp"),
DEFENSIVE_MOVE_MP = BP_GetAbilityBlueprint("defensive_move_mp"),
FORTIFY_POSITION_MP = BP_GetAbilityBlueprint("fortify_position_mp"),
OBERS_SUPPRESSIVE_FIRE_MP = BP_GetAbilityBlueprint("obers_suppressive_fire_mp"),
RECON_STANCE_MP = BP_GetAbilityBlueprint("recon_stance_mp"),
STALKER_STATE_MP = BP_GetAbilityBlueprint("stalker_state_mp"),
SUPPRESSIVE_FIRE_MP = BP_GetAbilityBlueprint("suppressive_fire_mp"),
}
UPG.WEST_GERMAN = {
FLAK_PANZER_DEFENSIVES = BP_GetUpgradeBlueprint("flak_panzer_defensives"),
FLAK_PANZER_IS_SETUP = BP_GetUpgradeBlueprint("flak_panzer_is_setup"),
ABILITY_LOCK_OUT_STURMTIGER_NOT_RELOADED = BP_GetUpgradeBlueprint("ability_lock_out_sturmtiger_not_reloaded"),
ABILITY_LOCK_OUT_STURMTIGER_RELOADING = BP_GetUpgradeBlueprint("ability_lock_out_sturmtiger_reloading"),
ABILITY_LOCK_OUT_SWS_TRUCK = BP_GetUpgradeBlueprint("ability_lock_out_sws_truck"),
FIRST_SWS_HALFTRACK_LOCKOUT = BP_GetUpgradeBlueprint("first_sws_halftrack_lockout"),
JAGDTIGER_ABILITY_AP_LOCK_OUT = BP_GetUpgradeBlueprint("jagdtiger_ability_ap_lock_out"),
JAGDTIGER_ABILITY_BARRAGE_LOCK_OUT = BP_GetUpgradeBlueprint("jagdtiger_ability_barrage_lock_out"),
SIPHON_LOCK_OUT = BP_GetUpgradeBlueprint("siphon_lock_out"),
AERIAL_SUPERIORITY_STUKA_RECON_PLANE = BP_GetUpgradeBlueprint("aerial_superiority_stuka_recon_plane"),
AIRBORNE_ASSAULT = BP_GetUpgradeBlueprint("airborne_assault"),
ASSAULT_ARTILLERY = BP_GetUpgradeBlueprint("assault_artillery"),
BREAKTHROUGH_2 = BP_GetUpgradeBlueprint("breakthrough_2"),
COMMAND_PANTHER = BP_GetUpgradeBlueprint("command_panther"),
COMMAND_ROYAL_TIGER_DISPATCH = BP_GetUpgradeBlueprint("command_royal_tiger_dispatch"),
FALLSCHRIMJAGER_DISPATCH = BP_GetUpgradeBlueprint("fallschrimjager_dispatch"),
FLAME_HALFTRACK_DISPATCH = BP_GetUpgradeBlueprint("flame_halftrack_dispatch"),
FLAMMPANZER_38T_HETZER = BP_GetUpgradeBlueprint("flammpanzer_38t_hetzer"),
FLARE_ARTILLERY = BP_GetUpgradeBlueprint("flare_artillery"),
FOR_THE_FATHER_LAND = BP_GetUpgradeBlueprint("for_the_father_land"),
GOLIATH_REMOTE_CONTROLLED_BOMB = BP_GetUpgradeBlueprint("goliath_remote_controlled_bomb"),
HEAT_SHELLS = BP_GetUpgradeBlueprint("heat_shells"),
HOWITZER_105MM_OFFMAP_BARRAGE = BP_GetUpgradeBlueprint("howitzer_105mm_offmap_barrage"),
JAEGER_LIGHT_INFANTRY_RECON_DISPATCH = BP_GetUpgradeBlueprint("jaeger_light_infantry_recon_dispatch"),
JAGDTIGER = BP_GetUpgradeBlueprint("jagdtiger"),
MG34_DISPATCH = BP_GetUpgradeBlueprint("mg34_dispatch"),
OKW_SECTOR_ASSAULT = BP_GetUpgradeBlueprint("okw_sector_assault"),
OSTWIND_DISPATCH = BP_GetUpgradeBlueprint("ostwind_dispatch"),
PANZERFUSILER_DISPATCH = BP_GetUpgradeBlueprint("panzerfusiler_dispatch"),
PANZER_IV_GROUP_DISPATCH = BP_GetUpgradeBlueprint("panzer_iv_group_dispatch"),
RECOUP_LOSS = BP_GetUpgradeBlueprint("recoup_loss"),
ROCKET_BARRAGE = BP_GetUpgradeBlueprint("rocket_barrage"),
STUKA_SMOKE_BOMB_OKW = BP_GetUpgradeBlueprint("stuka_smoke_bomb_okw"),
STURMTIGER_DISPATCH = BP_GetUpgradeBlueprint("sturmtiger_dispatch"),
TERROR_OFFICER = BP_GetUpgradeBlueprint("terror_officer"),
URBAN_ASSAULT_LIGHT_INFANTRY = BP_GetUpgradeBlueprint("urban_assault_light_infantry"),
VALIANT_ASSAULT = BP_GetUpgradeBlueprint("valiant_assault"),
ZEROING_ARTILLERY = BP_GetUpgradeBlueprint("zeroing_artillery"),
ADVANCED_SIPHON = BP_GetUpgradeBlueprint("advanced_siphon"),
BREAKTHROUGH_TACTICS = BP_GetUpgradeBlueprint("breakthrough_tactics"),
FIELD_DEFENSES = BP_GetUpgradeBlueprint("field_defenses"),
FORWARD_RECIEVERS = BP_GetUpgradeBlueprint("forward_recievers"),
HEAVY_FORTIFICATIONS = BP_GetUpgradeBlueprint("heavy_fortifications"),
HOWITZER_105MM_EMPLACEMENT_OKW = BP_GetUpgradeBlueprint("howitzer_105mm_emplacement_okw"),
INCENDIARY_MUNITIONS = BP_GetUpgradeBlueprint("incendiary_munitions"),
INFILTRATION_TACTICS = BP_GetUpgradeBlueprint("infiltration_tactics"),
INFRARED_STG44 = BP_GetUpgradeBlueprint("infrared_stg44"),
OPEL_BLITZ = BP_GetUpgradeBlueprint("opel_blitz"),
PYRO_VOLKS = BP_GetUpgradeBlueprint("pyro_volks"),
RADIO_SILENCE = BP_GetUpgradeBlueprint("radio_silence"),
SCOUT_CAR_221_DISPATCH = BP_GetUpgradeBlueprint("scout_car_221_dispatch"),
SIGNAL_FLAGS = BP_GetUpgradeBlueprint("signal_flags"),
TANK_COMMANDER_UNLOCK = BP_GetUpgradeBlueprint("tank_commander_unlock"),
TANK_COMMANDER_UNLOCK_OFFENSIVEDOC = BP_GetUpgradeBlueprint("tank_commander_unlock_offensivedoc"),
TANK_GRENADE = BP_GetUpgradeBlueprint("tank_grenade"),
THROUGH_SALVAGE = BP_GetUpgradeBlueprint("through_salvage"),
VEHICLE_CRITICAL_REPAIR = BP_GetUpgradeBlueprint("vehicle_critical_repair"),
WARNING_FLARES = BP_GetUpgradeBlueprint("warning_flares"),
WEST_GERMAN_TIGER_TANK = BP_GetUpgradeBlueprint("west_german_tiger_tank"),
ASSAULT_PIONEER_COMBAT_UPGRADE = BP_GetUpgradeBlueprint("assault_pioneer_combat_upgrade"),
ASSAULT_PIONEER_PANZERSCHRECK_UPGRADE = BP_GetUpgradeBlueprint("assault_pioneer_panzerschreck_upgrade"),
ASSAULT_PIONEER_REPAIR_UPGRADE = BP_GetUpgradeBlueprint("assault_pioneer_repair_upgrade"),
FALLSCHIRMJAGER_GEWHR_42 = BP_GetUpgradeBlueprint("fallschirmjager_gewhr_42"),
KING_TIGER_TOP_GUNNER_MP = BP_GetUpgradeBlueprint("king_tiger_top_gunner_mp"),
LIGHT_INFANTRY_SNIPER_G43_MP = BP_GetUpgradeBlueprint("light_infantry_sniper_g43_mp"),
PANZERFUSILIER_G43 = BP_GetUpgradeBlueprint("panzerfusilier_g43"),
PANZERFUSILLIER_PANZERSHRECK_ATW_ITEM_1_SCHREK_MP = BP_GetUpgradeBlueprint("panzerfusillier_panzershreck_atw_item_1_schrek_mp"),
PANZERFUSILLIER_PANZERSHRECK_ATW_ITEM_MP = BP_GetUpgradeBlueprint("panzerfusillier_panzershreck_atw_item_mp"),
PANZER_IV_SIDE_SKIRTS_MP = BP_GetUpgradeBlueprint("panzer_iv_side_skirts_mp"),
RESOURCE_POINT_SIPHON = BP_GetUpgradeBlueprint("resource_point_siphon"),
SCOUT_CAR_221_RADIO_MP = BP_GetUpgradeBlueprint("scout_car_221_radio_mp"),
SDKFZ_251_HALFTRACK_FLAMMPANZERWAGEN_UPGRADE_MP_2 = BP_GetUpgradeBlueprint("sdkfz_251_halftrack_flammpanzerwagen_upgrade_mp_2"),
TANK_COMMANDER = BP_GetUpgradeBlueprint("tank_commander"),
VOLKS_CQC_UPGRADE = BP_GetUpgradeBlueprint("volks_cqc_upgrade"),
VOLKS_FLAMETHROWER_MP = BP_GetUpgradeBlueprint("volks_flamethrower_mp"),
VOLKS_STG44_UPGRADE = BP_GetUpgradeBlueprint("volks_stg44_upgrade"),
VOLK_FIRE_GRENADE = BP_GetUpgradeBlueprint("volk_fire_grenade"),
WAFFEN_INFRARED_STG44 = BP_GetUpgradeBlueprint("waffen_infrared_stg44"),
WAFFEN_MG34_LMG_MP = BP_GetUpgradeBlueprint("waffen_mg34_lmg_mp"),
WG_HETZER_TOP_GUNNER_MP = BP_GetUpgradeBlueprint("wg_hetzer_top_gunner_mp"),
WG_PANTHER_TOP_GUNNER_MP = BP_GetUpgradeBlueprint("wg_panther_top_gunner_mp"),
AIRBORNE_ASSAULT_ACTIVATED_MP = BP_GetUpgradeBlueprint("airborne_assault_activated_mp"),
BUILDING_1 = BP_GetUpgradeBlueprint("building_1"),
BUILDING_2 = BP_GetUpgradeBlueprint("building_2"),
BUILDING_3 = BP_GetUpgradeBlueprint("building_3"),
JAGDTIGER_ENGINE_IMPROVEMENTS_I_MP = BP_GetUpgradeBlueprint("jagdtiger_engine_improvements_i_mp"),
MEDICAL_SUPPLIES_0_USES_REMAINING = BP_GetUpgradeBlueprint("medical_supplies_0_uses_remaining"),
MEDICAL_SUPPLIES_1_USE_REMAINING = BP_GetUpgradeBlueprint("medical_supplies_1_use_remaining"),
MEDICAL_SUPPLIES_2_USES_REMAINING = BP_GetUpgradeBlueprint("medical_supplies_2_uses_remaining"),
RECOUP_ACTIVE = BP_GetUpgradeBlueprint("recoup_active"),
SWS_INTERVAL_UNLOCK = BP_GetUpgradeBlueprint("sws_interval_unlock"),
SWS_STARTING_DISPATCH_UNLOCK = BP_GetUpgradeBlueprint("sws_starting_dispatch_unlock"),
CALL_SWS_UPGRADE = BP_GetUpgradeBlueprint("call_sws_upgrade"),
CONSTRUCT_BASE_BUILDING_UPGRADE = BP_GetUpgradeBlueprint("construct_base_building_upgrade"),
FLAK_GUN_UNLOCK_UPGRADE = BP_GetUpgradeBlueprint("flak_gun_unlock_upgrade"),
HEALING_POINT_UNLOCK_UPGRADE = BP_GetUpgradeBlueprint("healing_point_unlock_upgrade"),
MEDIC_HEALING_MP = BP_GetUpgradeBlueprint("medic_healing_mp"),
PANZERSCHRECK_UNLOCKED = BP_GetUpgradeBlueprint("panzerschreck_unlocked"),
PANZER_AUTHORIZATION_UPGRADE_MP = BP_GetUpgradeBlueprint("panzer_authorization_upgrade_mp"),
REPAIR_ENGINEERS_MP = BP_GetUpgradeBlueprint("repair_engineers_mp"),
REPAIR_POINT_UNLOCK_UPGRADE = BP_GetUpgradeBlueprint("repair_point_unlock_upgrade"),
RETREAT_POINT_UNLOCK_UPGRADE = BP_GetUpgradeBlueprint("retreat_point_unlock_upgrade"),
}
ABILITY.GLOBAL = {
ARMY_ITEM_GLOBAL_COVER_TRAINING = BP_GetAbilityBlueprint("army_item_global_cover_training"),
ARMY_ITEM_SOVIET_NOT_GONNA_DIE_LIKE_THIS = BP_GetAbilityBlueprint("army_item_soviet_not_gonna_die_like_this"),
CAMOUFLAGE_CONSTRUCTION = BP_GetAbilityBlueprint("camouflage_construction"),
CAMOUFLAGE_CONSTRUCTION_ANIA = BP_GetAbilityBlueprint("camouflage_construction_ania"),
COMMISSAR_SHOT_227 = BP_GetAbilityBlueprint("commissar_shot_227"),
COMMISSAR_SHOT_227_ENEMY = BP_GetAbilityBlueprint("commissar_shot_227_enemy"),
CONVOY_BUILDBARRICADE = BP_GetAbilityBlueprint("convoy_buildbarricade"),
COVER_ANIMATION_TEST = BP_GetAbilityBlueprint("cover_animation_test"),
DROP_WEAPONS = BP_GetAbilityBlueprint("drop_weapons"),
FIRE_DOT = BP_GetAbilityBlueprint("fire_dot"),
FLAME_THROWER_ABILITY = BP_GetAbilityBlueprint("flame_thrower_ability"),
FROZEN_ICON_TEST = BP_GetAbilityBlueprint("frozen_icon_test"),
M11_LIGHT_FIRE = BP_GetAbilityBlueprint("m11_light_fire"),
MUDDY_POINT = BP_GetAbilityBlueprint("muddy_point"),
OFF_MAP_ARTILLERY = BP_GetAbilityBlueprint("off_map_artillery"),
OFF_MAP_ARTILLERY_PERCISE = BP_GetAbilityBlueprint("off_map_artillery_percise"),
OFF_MAP_ARTY_SINGLE_SHOT_INSTANT = BP_GetAbilityBlueprint("off_map_arty_single_shot_instant"),
RAILWAY_GUN_ARTILLERY_SINGLE = BP_GetAbilityBlueprint("railway_gun_artillery_single"),
SP_DROP_WEAPONS = BP_GetAbilityBlueprint("sp_drop_weapons"),
SP_SINGLE_SHOT_MORTAR = BP_GetAbilityBlueprint("sp_single_shot_mortar"),
SP_SPRINT = BP_GetAbilityBlueprint("sp_sprint"),
SP_SPRINT_TOGGLEABLE = BP_GetAbilityBlueprint("sp_sprint_toggleable"),
STUKA_BOMBING_STRIKE_W_SMOKE = BP_GetAbilityBlueprint("stuka_bombing_strike_w_smoke"),
STUKA_FAKE_BOMBING_STRIKE = BP_GetAbilityBlueprint("stuka_fake_bombing_strike"),
STUKA_FAKE_STRAFE = BP_GetAbilityBlueprint("stuka_fake_strafe"),
STUKA_STRAFE = BP_GetAbilityBlueprint("stuka_strafe"),
STUKA_STRAFE_M09 = BP_GetAbilityBlueprint("stuka_strafe_m09"),
TRANSFER_ORDERS = BP_GetAbilityBlueprint("transfer_orders"),
WARMING_ANIMATION_TEST = BP_GetAbilityBlueprint("warming_animation_test"),
CAMPAIGN_STUKA_STRAFE_LONG = BP_GetAbilityBlueprint("campaign_stuka_strafe_long"),
IL_2_ATTACK_STRAFE_HMG = BP_GetAbilityBlueprint("il-2_attack_strafe_hmg"),
M01_IL2_DOGFIGHT_PASS = BP_GetAbilityBlueprint("m01_il2_dogfight_pass"),
M01_IL2_PRECISION_BOMB_STRIKE = BP_GetAbilityBlueprint("m01_il2_precision_bomb_strike"),
M01_MEDIC_HEAL = BP_GetAbilityBlueprint("m01_medic_heal"),
M01_MEDIC_HEAL_CONSTANT = BP_GetAbilityBlueprint("m01_medic_heal_constant"),
M01_MORTAR_SINGLE_PRECISE_HARMLESS = BP_GetAbilityBlueprint("m01_mortar_single_precise_harmless"),
M01_SPRINT_OUT_OF_COMBAT = BP_GetAbilityBlueprint("m01_sprint_out_of_combat"),
M01_STUKA_BOMBING_STRIKE = BP_GetAbilityBlueprint("m01_stuka_bombing_strike"),
M01_STUKA_DOGFIGHT_PASS = BP_GetAbilityBlueprint("m01_stuka_dogfight_pass"),
M01_STUKA_STRAFE_FAST = BP_GetAbilityBlueprint("m01_stuka_strafe_fast"),
M01_WOUNDED = BP_GetAbilityBlueprint("m01_wounded"),
OFF_MAP_ARTILLERY_PERCISE_FAST = BP_GetAbilityBlueprint("off_map_artillery_percise_fast"),
PREVENT_SUPPRESSION = BP_GetAbilityBlueprint("prevent_suppression"),
SHOCK_TROOP_FULL_AUTO = BP_GetAbilityBlueprint("shock_troop_full_auto"),
SP_OFF_MAP_ARTY_HARMLESS = BP_GetAbilityBlueprint("sp_off_map_arty_harmless"),
SP_OFF_MAP_ARTY_REAL = BP_GetAbilityBlueprint("sp_off_map_arty_real"),
SP_SINGLE_SHOT_MORTAR_M01 = BP_GetAbilityBlueprint("sp_single_shot_mortar_m01"),
M24_ANTI_TANK_BUNDLED_GRENADE = BP_GetAbilityBlueprint("m24_anti_tank_bundled_grenade"),
STUKA_STRAFE_M02 = BP_GetAbilityBlueprint("stuka_strafe_m02"),
AT_76MM_SINGLE_SHOT_ACCURATE = BP_GetAbilityBlueprint("at_76mm_single_shot_accurate"),
HOWITZER_105MM_BARRAGE_SHORT = BP_GetAbilityBlueprint("howitzer_105mm_barrage_short"),
HOWITZER_105MM_BARRAGE_SHORT_PRECISE = BP_GetAbilityBlueprint("howitzer_105mm_barrage_short_precise"),
TANK_BUSTER_CONSCRIPT_DISPATCH = BP_GetAbilityBlueprint("tank_buster_conscript_dispatch"),
LIGHT_ARTILLERY_M10 = BP_GetAbilityBlueprint("light_artillery_m10"),
M12_HOWITZER_BARRAGE = BP_GetAbilityBlueprint("m12_howitzer_barrage"),
HOWITZER_105MM_DUMMY = BP_GetAbilityBlueprint("howitzer_105mm_dummy"),
M14_GUARD_TROOP_DISPATCH = BP_GetAbilityBlueprint("m14_guard_troop_dispatch"),
M14_OFF_MAP_SMOKE_BARRAGE = BP_GetAbilityBlueprint("m14_off_map_smoke_barrage"),
MOLTKE_DET_PACK = BP_GetAbilityBlueprint("moltke_det_pack"),
OFF_MAP_ARTILLERY_PERCISE_SEP = BP_GetAbilityBlueprint("off_map_artillery_percise_sep"),
BLIZZARD_EFFECT = BP_GetAbilityBlueprint("blizzard_effect"),
BLIZZARD_EFFECT_DEEP_SNOW_CAMO = BP_GetAbilityBlueprint("blizzard_effect_deep_snow_camo"),
BLIZZARD_EFFECT_MORTARS = BP_GetAbilityBlueprint("blizzard_effect_mortars"),
BLIZZARD_EFFECT_VEHICLE = BP_GetAbilityBlueprint("blizzard_effect_vehicle"),
BLIZZARD_HOWITZER = BP_GetAbilityBlueprint("blizzard_howitzer"),
HEAL_IN_COVER = BP_GetAbilityBlueprint("heal_in_cover"),
FATALITY_BULLSEYE = BP_GetAbilityBlueprint("fatality_bullseye"),
FATALITY_COORDINATED_MORTAR_BOMBARDMENT = BP_GetAbilityBlueprint("fatality_coordinated_mortar_bombardment"),
FATALITY_DEFAULT = BP_GetAbilityBlueprint("fatality_default"),
FATALITY_HOWITZER_105MM_BARRAGE = BP_GetAbilityBlueprint("fatality_howitzer_105mm_barrage"),
FATALITY_HOWITZER_240MM = BP_GetAbilityBlueprint("fatality_howitzer_240mm"),
FATALITY_LIGHT_SUPPORT_ARTILLERY = BP_GetAbilityBlueprint("fatality_light_support_artillery"),
FATALITY_PROTOTYPE = BP_GetAbilityBlueprint("fatality_prototype"),
FATALITY_RAILWAY_GUN_ARTILLERY = BP_GetAbilityBlueprint("fatality_railway_gun_artillery"),
FATALITY_TIME_ON_TARGET_ARTILLERY = BP_GetAbilityBlueprint("fatality_time_on_target_artillery"),
GARRISONED_SQUAD_FACING = BP_GetAbilityBlueprint("garrisoned_squad_facing"),
GARRISONED_SQUAD_FACING_UNSET = BP_GetAbilityBlueprint("garrisoned_squad_facing_unset"),
DIG_OUT_OF_MUD = BP_GetAbilityBlueprint("dig_out_of_mud"),
REV_OUT_OF_MUD = BP_GetAbilityBlueprint("rev_out_of_mud"),
RADIO_TOWER_REVEAL = BP_GetAbilityBlueprint("radio_tower_reveal"),
TOW_AIRFIELD_DISPATCH_KV1 = BP_GetAbilityBlueprint("tow_airfield_dispatch_kv1"),
TOW_AIRFIELD_DISPATCH_KV2 = BP_GetAbilityBlueprint("tow_airfield_dispatch_kv2"),
TOW_AIRFIELD_DISPATCH_KV8 = BP_GetAbilityBlueprint("tow_airfield_dispatch_kv8"),
TOW_AIRFIELD_DISPATCH_T34 = BP_GetAbilityBlueprint("tow_airfield_dispatch_t34"),
TOW_AIRFIELD_STUKA_BOMBING_RUN = BP_GetAbilityBlueprint("tow_airfield_stuka_bombing_run"),
DISPATCH_BRIDGE_PARTISAN = BP_GetAbilityBlueprint("dispatch_bridge_partisan"),
DISPATCH_BRIDGE_PARTISAN_AT = BP_GetAbilityBlueprint("dispatch_bridge_partisan_at"),
DISPATCH_BRIDGE_PARTISAN_HMG = BP_GetAbilityBlueprint("dispatch_bridge_partisan_hmg"),
DISPATCH_BRIDGE_PARTISAN_MORTAR = BP_GetAbilityBlueprint("dispatch_bridge_partisan_mortar"),
PARTISAN_REPAIR_ABILITY = BP_GetAbilityBlueprint("partisan_repair_ability"),
PARTISAN_SPRINT = BP_GetAbilityBlueprint("partisan_sprint"),
READY_UP = BP_GetAbilityBlueprint("ready_up"),
WE_SURRENDER = BP_GetAbilityBlueprint("we_surrender"),
BONUS_0 = BP_GetAbilityBlueprint("bonus_0"),
BONUS_1 = BP_GetAbilityBlueprint("bonus_1"),
BONUS_2 = BP_GetAbilityBlueprint("bonus_2"),
BONUS_2B = BP_GetAbilityBlueprint("bonus_2b"),
BONUS_3 = BP_GetAbilityBlueprint("bonus_3"),
BONUS_3B = BP_GetAbilityBlueprint("bonus_3b"),
BONUS_3C = BP_GetAbilityBlueprint("bonus_3c"),
BONUS_BACK = BP_GetAbilityBlueprint("bonus_back"),
BREAKTHROUGH_TOW = BP_GetAbilityBlueprint("breakthrough_tow"),
FORWARD_REPAIR_STATION_TOW = BP_GetAbilityBlueprint("forward_repair_station_tow"),
MECHANIZED_ASSAULT_GROUP_TOW = BP_GetAbilityBlueprint("mechanized_assault_group_tow"),
TROOP_TRAINING_TOW = BP_GetAbilityBlueprint("troop_training_tow"),
TUNSTEN_SHELLS_TOW = BP_GetAbilityBlueprint("tunsten_shells_tow"),
COMMISSAR_SQUAD_TOW = BP_GetAbilityBlueprint("commissar_squad_tow"),
IL_2_PRECISION_BOMB_STRIKE_TOW = BP_GetAbilityBlueprint("il-2_precision_bomb_strike_tow"),
KV_2_TOW = BP_GetAbilityBlueprint("kv-2_tow"),
NO_RETREAT_NO_SURRENDER_TOW = BP_GetAbilityBlueprint("no_retreat_no_surrender_tow"),
SPY_NETWORK_TOW = BP_GetAbilityBlueprint("spy_network_tow"),
CAPTURE_SPEED = BP_GetAbilityBlueprint("capture_speed"),
PRODUCTION_SPEED = BP_GetAbilityBlueprint("production_speed"),
TOW_STALINGRAD_DISPATCH_IS2 = BP_GetAbilityBlueprint("tow_stalingrad_dispatch_is2"),
TOW_STALINGRAD_DISPATCH_KAT = BP_GetAbilityBlueprint("tow_stalingrad_dispatch_kat"),
TOW_STALINGRAD_DISPATCH_KV1 = BP_GetAbilityBlueprint("tow_stalingrad_dispatch_kv1"),
TOW_STALINGRAD_DISPATCH_SU76 = BP_GetAbilityBlueprint("tow_stalingrad_dispatch_su76"),
TOW_STALINGRAD_DISPATCH_T34 = BP_GetAbilityBlueprint("tow_stalingrad_dispatch_t34"),
TOW_STALINGRAD_DISPATCH_T70 = BP_GetAbilityBlueprint("tow_stalingrad_dispatch_t70"),
OFFICER_AIR_RECON = BP_GetAbilityBlueprint("officer_air_recon"),
OFFICER_CLOSE_AIR_SUPPORT = BP_GetAbilityBlueprint("officer_close_air_support"),
OFFICER_FRAGMENTATION_BOMB = BP_GetAbilityBlueprint("officer_fragmentation_bomb"),
}
SLOT_ITEM = {
DUMMY_SLOT_ITEM = BP_GetSlotItemBlueprint("dummy_slot_item"),
DUMMY_SLOT_ITEM_1 = BP_GetSlotItemBlueprint("dummy_slot_item_1"),
DUMMY_SLOT_ITEM_QUAD = BP_GetSlotItemBlueprint("dummy_slot_item_quad"),
AEF_CALLIOPE_DUMMY_SLOT_ITEM = BP_GetSlotItemBlueprint("aef_calliope_dummy_slot_item"),
AEF_SHERMAN_DUMMY_SLOT_ITEM = BP_GetSlotItemBlueprint("aef_sherman_dummy_slot_item"),
AEF_VEHICLE_ENTERS_INFANTRY_BUFF_APPLIED = BP_GetSlotItemBlueprint("aef_vehicle_enters_infantry_buff_applied"),
AEF_WHITE_PHOSPHOROUS_MORTAR_UI_ITEM = BP_GetSlotItemBlueprint("aef_white_phosphorous_mortar_ui_item"),
AEF_WHITE_PHOSPHOROUS_SHELLS_UI_ITEM = BP_GetSlotItemBlueprint("aef_white_phosphorous_shells_ui_item"),
AEF_WRENCH_ICON_SLOT_ITEM = BP_GetSlotItemBlueprint("aef_wrench_icon_slot_item"),
CAPTAIN_GARRISON_ITEM = BP_GetSlotItemBlueprint("captain_garrison_item"),
LIEUTENANT_GARRISON_ITEM = BP_GetSlotItemBlueprint("lieutenant_garrison_item"),
LIGHT_AT_MINE_RECENTLY_HIT_HEAVY_VEHICLE = BP_GetSlotItemBlueprint("light_at_mine_recently_hit_heavy_vehicle"),
LIGHT_AT_MINE_RECENTLY_HIT_LIGHT_VEHICLE = BP_GetSlotItemBlueprint("light_at_mine_recently_hit_light_vehicle"),
M15A1_AA_MODE_ACTIVATED = BP_GetSlotItemBlueprint("m15a1_aa_mode_activated"),
M15A1_AA_MODE_ACTIVATED_LEFT = BP_GetSlotItemBlueprint("m15a1_aa_mode_activated_left"),
M15A1_AA_MODE_ACTIVATED_MAIN_GUN = BP_GetSlotItemBlueprint("m15a1_aa_mode_activated_main_gun"),
M8_GREYHOUND_RECON_ACTIVATED = BP_GetSlotItemBlueprint("m8_greyhound_recon_activated"),
MAJOR_GARRISON_ITEM = BP_GetSlotItemBlueprint("major_garrison_item"),
MEDIC_AUTO_HEAL_TOKEN = BP_GetSlotItemBlueprint("medic_auto_heal_token"),
PARADROP_REINFORCE_ITEM = BP_GetSlotItemBlueprint("paradrop_reinforce_item"),
REAR_ECHELON_RIFLE_GRENADE_ACTIVATED = BP_GetSlotItemBlueprint("rear_echelon_rifle_grenade_activated"),
REAR_ECHELON_RIFLE_VOLLEY_FIRE = BP_GetSlotItemBlueprint("rear_echelon_rifle_volley_fire"),
SHERMAN_BATTLE_GROUP_ITEM_MP = BP_GetSlotItemBlueprint("sherman_battle_group_item_mp"),
M5_STUART_DAMAGE_ENGINE_SHOT_SLOT_ITEM_MP = BP_GetSlotItemBlueprint("m5_stuart_damage_engine_shot_slot_item_mp"),
M5_STUART_SHELL_SHOCK_SHOT_SLOT_ITEM_MP = BP_GetSlotItemBlueprint("m5_stuart_shell_shock_shot_slot_item_mp"),
M8_CANISTER_SHOT_SLOT_ITEM_MP = BP_GetSlotItemBlueprint("m8_canister_shot_slot_item_mp"),
PERSHING_HVAP_PIERCING_ITEM_MP = BP_GetSlotItemBlueprint("pershing_hvap_piercing_item_mp"),
SHERMAN_SMOKE_SHELL_WP_SHOT_MP = BP_GetSlotItemBlueprint("sherman_smoke_shell_wp_shot_mp"),
BAZOOKA_DUMMY_SLOT_MP = BP_GetSlotItemBlueprint("bazooka_dummy_slot_mp"),
BAZOOKA_MP = BP_GetSlotItemBlueprint("bazooka_mp"),
BAZOOKA_PARATROOPER_MP = BP_GetSlotItemBlueprint("bazooka_paratrooper_mp"),
RIFLEMAN_AT_RIFLE_GRENADE = BP_GetSlotItemBlueprint("rifleman_at_rifle_grenade"),
ASSAULT_ENGINEER_FLAMETHROWER = BP_GetSlotItemBlueprint("assault_engineer_flamethrower"),
M17_RIFLE_GRENADE_SLOT_ITEM_COMMANDER_MP = BP_GetSlotItemBlueprint("m17_rifle_grenade_slot_item_commander_mp"),
M17_RIFLE_GRENADE_SLOT_ITEM_MP = BP_GetSlotItemBlueprint("m17_rifle_grenade_slot_item_mp"),
M23_SMOKE_STREAM_GRENADE_ANTI_TANK_ITEM_MP = BP_GetSlotItemBlueprint("m23_smoke_stream_grenade_anti_tank_item_mp"),
M23_SMOKE_STREAM_GRENADE_ITEM_MP = BP_GetSlotItemBlueprint("m23_smoke_stream_grenade_item_mp"),
PARATROOPER_MK2_GRENADE_MP = BP_GetSlotItemBlueprint("paratrooper_mk2_grenade_mp"),
RIFLEMEN_MK2_GRENADE_MP = BP_GetSlotItemBlueprint("riflemen_mk2_grenade_mp"),
RIFLEMEN_MOLOTOV_MP = BP_GetSlotItemBlueprint("riflemen_molotov_mp"),
LIEUTENANT_M1918_BAR_MP = BP_GetSlotItemBlueprint("lieutenant_m1918_bar_mp"),
M1919A6_LMG_ICON_DUMMY = BP_GetSlotItemBlueprint("m1919a6_lmg_icon_dummy"),
M1C_GARAND = BP_GetSlotItemBlueprint("m1c_garand"),
M1C_PATHFINDER_GARAND = BP_GetSlotItemBlueprint("m1c_pathfinder_garand"),
M2HB_PINTLE_MOUNTED__WC51_MP = BP_GetSlotItemBlueprint("m2hb_pintle_mounted__wc51_mp"),
M2HB_TURRET_MOUNTED_M8_MP = BP_GetSlotItemBlueprint("m2hb_turret_mounted_m8_mp"),
M2HB_TURRET_MOUNTED_SHERMAN_MP = BP_GetSlotItemBlueprint("m2hb_turret_mounted_sherman_mp"),
PARATROOPER_M1919A6_LMG_MOVING_NO_PRONE_MP = BP_GetSlotItemBlueprint("paratrooper_m1919a6_lmg_moving_no_prone_mp"),
PARATROOPER_M1919A6_LMG_MP = BP_GetSlotItemBlueprint("paratrooper_m1919a6_lmg_mp"),
PARATROOPER_THOMPSON_DUMMY = BP_GetSlotItemBlueprint("paratrooper_thompson_dummy"),
PARATROOPER_THOMPSON_MP = BP_GetSlotItemBlueprint("paratrooper_thompson_mp"),
RIFLEMEN_30_CAL = BP_GetSlotItemBlueprint("riflemen_30_cal"),
RIFLEMEN_FLARE = BP_GetSlotItemBlueprint("riflemen_flare"),
RIFLEMEN_M1918_BAR_MP = BP_GetSlotItemBlueprint("riflemen_m1918_bar_mp"),
AEC_TREAD_DEBUFF_ITEM_MP = BP_GetSlotItemBlueprint("aec_tread_debuff_item_mp"),
AVRE_RELOAD_ACTIVE = BP_GetSlotItemBlueprint("avre_reload_active"),
BOFORS_HOLD_FULL = BP_GetSlotItemBlueprint("bofors_hold_full"),
BOFORS_SUPPRESSIVE_BARRAGE_ROUND_ITEM_MP = BP_GetSlotItemBlueprint("bofors_suppressive_barrage_round_item_mp"),
BOFORS_SUPPRESSIVE_BARRAGE_ROUND_ITEM_VICTOR_TARGET_MP = BP_GetSlotItemBlueprint("bofors_suppressive_barrage_round_item_victor_target_mp"),
BOFOR_40MM_AA_MODE_ACTIVATED_MAIN_GUN = BP_GetSlotItemBlueprint("bofor_40mm_aa_mode_activated_main_gun"),
BRIT_17_POUNDER_HOLD_FULL = BP_GetSlotItemBlueprint("brit_17_pounder_hold_full"),
BRIT_COMMAND_VEHICLE_ITEM = BP_GetSlotItemBlueprint("brit_command_vehicle_item"),
BRIT_CROC_DUMMY_SLOT_ITEM = BP_GetSlotItemBlueprint("brit_croc_dummy_slot_item"),
BRIT_EMPLACEMENT_BRACED = BP_GetSlotItemBlueprint("brit_emplacement_braced"),
BRIT_EMPLACEMENT_HOLD_FIRE = BP_GetSlotItemBlueprint("brit_emplacement_hold_fire"),
BRIT_FIREFLY_TULIP_SLOT_ITEM = BP_GetSlotItemBlueprint("brit_firefly_tulip_slot_item"),
BRIT_HOLD_THE_LINE = BP_GetSlotItemBlueprint("brit_hold_the_line"),
BRIT_MORTAR_PIT_HOLD_FULL = BP_GetSlotItemBlueprint("brit_mortar_pit_hold_full"),
BRIT_REINFORCE_THE_FRONT = BP_GetSlotItemBlueprint("brit_reinforce_the_front"),
BRIT_UNIT_LOCK_OUT_SLOT_ITEM = BP_GetSlotItemBlueprint("brit_unit_lock_out_slot_item"),
CARRIER_SUPPRESS_ACTIVE = BP_GetSlotItemBlueprint("carrier_suppress_active"),
CENTUAR_AA_MODE_ACTIVATED_MAIN_GUN = BP_GetSlotItemBlueprint("centuar_aa_mode_activated_main_gun"),
CHURUCHILL_SUPPORT_NEGATE = BP_GetSlotItemBlueprint("churuchill_support_negate"),
DUMMY_FORTIFIED__SLOT_ITEM = BP_GetSlotItemBlueprint("dummy_fortified__slot_item"),
FWD_HQ_EMPLACEMENT_SUPPORT = BP_GetSlotItemBlueprint("fwd_hq_emplacement_support"),
HAMMER_VISION_ITEM_MP = BP_GetSlotItemBlueprint("hammer_vision_item_mp"),
NO77_WP_UI_ITEM = BP_GetSlotItemBlueprint("no77_wp_ui_item"),
STUN_NADE_CRITICAL_ITEM_MP = BP_GetSlotItemBlueprint("stun_nade_critical_item_mp"),
TWEAPON_HOLD_FIRE_ITEM_MP = BP_GetSlotItemBlueprint("tweapon_hold_fire_item_mp"),
AEC_TARGET_OPTICS_SLOT_ITEM_MP = BP_GetSlotItemBlueprint("aec_target_optics_slot_item_mp"),
AEC_TARGET_TURRET_SLOT_ITEM_MP = BP_GetSlotItemBlueprint("aec_target_turret_slot_item_mp"),
AVRE_CREW_SHRAPNEL_GRENADE_SLOT_ITEM_MP = BP_GetSlotItemBlueprint("avre_crew_shrapnel_grenade_slot_item_mp"),
AVRE_SPIGOT_MORTAR_MP = BP_GetSlotItemBlueprint("avre_spigot_mortar_mp"),
AVRE_SPIGOT_MORTAR_VET_3_MP = BP_GetSlotItemBlueprint("avre_spigot_mortar_vet_3_mp"),
AEC_TREAD_SHOT_MP = BP_GetSlotItemBlueprint("aec_tread_shot_mp"),
BRIT_17_POUNDER_PIERCING_SHOT_MP = BP_GetSlotItemBlueprint("brit_17_pounder_piercing_shot_mp"),
CHURCHILL_SMOKE_SHELL_SHOT_MP = BP_GetSlotItemBlueprint("churchill_smoke_shell_shot_mp"),
COMET_SMOKE_SHELL_SHOT_MP = BP_GetSlotItemBlueprint("comet_smoke_shell_shot_mp"),
COMET_SMOKE_SHELL_WP_SHOT_MP = BP_GetSlotItemBlueprint("comet_smoke_shell_wp_shot_mp"),
BOYS_ANTI_TANK_RIFLE_MP = BP_GetSlotItemBlueprint("boys_anti_tank_rifle_mp"),
BOYS_ANTI_TANK_RIFLE_SNIPER_MP = BP_GetSlotItemBlueprint("boys_anti_tank_rifle_sniper_mp"),
BRIT_SNIPER_BOYS_ANTI_TANK_CRITICAL_SHOT_MP = BP_GetSlotItemBlueprint("brit_sniper_boys_anti_tank_critical_shot_mp"),
PIAT_SPIGOT_MORTAR_MP = BP_GetSlotItemBlueprint("piat_spigot_mortar_mp"),
PIAT_SPIGOT_MORTAR_TANK_HUNER_MP = BP_GetSlotItemBlueprint("piat_spigot_mortar_tank_huner_mp"),
LAND_MATTRESS_25LB_ROCKET = BP_GetSlotItemBlueprint("land_mattress_25lb_rocket"),
LAND_MATTRESS_60LB_ROCKET = BP_GetSlotItemBlueprint("land_mattress_60lb_rocket"),
LAND_MATTRESS_EMPTY = BP_GetSlotItemBlueprint("land_mattress_empty"),
LAND_MATTRESS_PHOSPHORUS_ROCKET = BP_GetSlotItemBlueprint("land_mattress_phosphorus_rocket"),
LAND_MATTRESS_ROCKET_MARKER = BP_GetSlotItemBlueprint("land_mattress_rocket_marker"),
NO77_WP_GRENADE = BP_GetSlotItemBlueprint("no77_wp_grenade"),
TOMMY_GAMMON_BOMB_HEAVY = BP_GetSlotItemBlueprint("tommy_gammon_bomb_heavy"),
TOMMY_GAMMON_BOMB_MEDIUM = BP_GetSlotItemBlueprint("tommy_gammon_bomb_medium"),
TOMMY_HEAT_GRENADE = BP_GetSlotItemBlueprint("tommy_heat_grenade"),
TOMMY_MILLS_BOMB = BP_GetSlotItemBlueprint("tommy_mills_bomb"),
TOMMY_MILLS_BOMB_ASSAULT = BP_GetSlotItemBlueprint("tommy_mills_bomb_assault"),
TOMMY_FLAMETHROWER = BP_GetSlotItemBlueprint("tommy_flamethrower"),
COMMANDO_N69_GRENADE_MP = BP_GetSlotItemBlueprint("commando_n69_grenade_mp"),
COVER_SMOKE_GRENADE_ITEM = BP_GetSlotItemBlueprint("cover_smoke_grenade_item"),
FRWD_HQ_SMOKE_MARKER_GRENADE_MP = BP_GetSlotItemBlueprint("frwd_hq_smoke_marker_grenade_mp"),
LEE_ENFIELD_RIFLE_GRENADE_SLOT_ITEM_MP = BP_GetSlotItemBlueprint("lee_enfield_rifle_grenade_slot_item_mp"),
SAPPER_STUN_GRENADE_MP = BP_GetSlotItemBlueprint("sapper_stun_grenade_mp"),
SMOKE_BARRAGE_MARKER_GRENADE_MP = BP_GetSlotItemBlueprint("smoke_barrage_marker_grenade_mp"),
SNIPER_SMOKE_MARKER_GRENADE_MP = BP_GetSlotItemBlueprint("sniper_smoke_marker_grenade_mp"),
TOMMY_OFFICER_SMOKE_MARKER_GRENADE_MP = BP_GetSlotItemBlueprint("tommy_officer_smoke_marker_grenade_mp"),
VALENTINE_SMOKE_MARKER_GRENADE_MP = BP_GetSlotItemBlueprint("valentine_smoke_marker_grenade_mp"),
BOYS_SNIPER_RIFLE_ITEM_MP = BP_GetSlotItemBlueprint("boys_sniper_rifle_item_mp"),
BREN_LMG_ICON_DUMMY = BP_GetSlotItemBlueprint("bren_lmg_icon_dummy"),
BRIT_17_POUNDER_FLARE_MP = BP_GetSlotItemBlueprint("brit_17_pounder_flare_mp"),
COMMANDO_BREN_LMG_MP = BP_GetSlotItemBlueprint("commando_bren_lmg_mp"),
COMMANDO_DE_LISLE_CARBINE_MP = BP_GetSlotItemBlueprint("commando_de_lisle_carbine_mp"),
COMMANDO_DE_LISLE_CARBINE_SLOT_MP = BP_GetSlotItemBlueprint("commando_de_lisle_carbine_slot_mp"),
COMMANDO_THOMPSON_MP = BP_GetSlotItemBlueprint("commando_thompson_mp"),
COMMANDO_THOMPSON_SLOT_MP = BP_GetSlotItemBlueprint("commando_thompson_slot_mp"),
SAPPER_BREN_LIGHT_MACHINE_GUN_MP = BP_GetSlotItemBlueprint("sapper_bren_light_machine_gun_mp"),
SAPPER_VICKERS_K_LIGHT_MACHINE_GUN_MP = BP_GetSlotItemBlueprint("sapper_vickers_k_light_machine_gun_mp"),
TOMMY_BREN_LIGHT_MACHINE_GUN_MP = BP_GetSlotItemBlueprint("tommy_bren_light_machine_gun_mp"),
TOMMY_SCOPED_RIFLE_ITEM_MP = BP_GetSlotItemBlueprint("tommy_scoped_rifle_item_mp"),
TOMMY_SCOPED_RIFLE_ITEM_SNIPER_MP = BP_GetSlotItemBlueprint("tommy_scoped_rifle_item_sniper_mp"),
TOMMY_STEN_SMG = BP_GetSlotItemBlueprint("tommy_sten_smg"),
UNIVERSAL_CARRIER_VICKERS_K_PACKAGE_MP = BP_GetSlotItemBlueprint("universal_carrier_vickers_k_package_mp"),
UNIVERSAL_CARRIER_VICKERS_MMG_SUPPRESSIVE_MP = BP_GetSlotItemBlueprint("universal_carrier_vickers_mmg_suppressive_mp"),
VICKERS_K_LIGHT_MACHINE_GUN_MP = BP_GetSlotItemBlueprint("vickers_k_light_machine_gun_mp"),
AMBUSH_CAMO_PORTRAIT_ICON_ITEM = BP_GetSlotItemBlueprint("ambush_camo_portrait_icon_item"),
AMBUSH_CAMO_SLOT_ITEM = BP_GetSlotItemBlueprint("ambush_camo_slot_item"),
AMBUSH_CAMO_VISUAL_ITEM = BP_GetSlotItemBlueprint("ambush_camo_visual_item"),
HULLDOWN_SLOT_ITEM = BP_GetSlotItemBlueprint("hulldown_slot_item"),
OPEL_SUPPLY_SLOT_ITEM = BP_GetSlotItemBlueprint("opel_supply_slot_item"),
SPEARHEAD_ITEM_TIGER = BP_GetSlotItemBlueprint("spearhead_item_tiger"),
PANZERBUSCHE_39 = BP_GetSlotItemBlueprint("panzerbusche_39"),
PANZERBUSCHE_39_MP = BP_GetSlotItemBlueprint("panzerbusche_39_mp"),
BRUMMBAR_CRITICAL_SHOT_MP = BP_GetSlotItemBlueprint("brummbar_critical_shot_mp"),
ELEFANT_CRITICAL_SHOT_MP = BP_GetSlotItemBlueprint("elefant_critical_shot_mp"),
PAK40_CRITICAL_SHOT_MP = BP_GetSlotItemBlueprint("pak40_critical_shot_mp"),
PAK43_CRITICAL_SHOT_MP = BP_GetSlotItemBlueprint("pak43_critical_shot_mp"),
PUMA_CRITICAL_SHOT_MP = BP_GetSlotItemBlueprint("puma_critical_shot_mp"),
STUG_CRITICAL_SHOT_MP = BP_GetSlotItemBlueprint("stug_critical_shot_mp"),
STUG_ELEFANT_PAK40_PAK43_BRUMMBAR_CRITICAL_SHOT = BP_GetSlotItemBlueprint("stug_elefant_pak40_pak43_brummbar_critical_shot"),
STUG_ELEFANT_PAK40_PAK43_BRUMMBAR_CRITICAL_SHOT_MP = BP_GetSlotItemBlueprint("stug_elefant_pak40_pak43_brummbar_critical_shot_mp"),
STUG_E_CRITICAL_SHOT_MP = BP_GetSlotItemBlueprint("stug_e_critical_shot_mp"),
TIGER_ACE_CRITICAL_SHOT_MP = BP_GetSlotItemBlueprint("tiger_ace_critical_shot_mp"),
GRENADIER_PANZERFAUST = BP_GetSlotItemBlueprint("grenadier_panzerfaust"),
GRENADIER_PANZERFAUST_MP = BP_GetSlotItemBlueprint("grenadier_panzerfaust_mp"),
PANZERSHRECK = BP_GetSlotItemBlueprint("panzershreck"),
PANZERSHRECK_MP = BP_GetSlotItemBlueprint("panzershreck_mp"),
PANZERSHRECK_SLOT1 = BP_GetSlotItemBlueprint("panzershreck_slot1"),
PANZERSHRECK_SLOT1_MP = BP_GetSlotItemBlueprint("panzershreck_slot1_mp"),
PANZERSHRECK_SLOT2 = BP_GetSlotItemBlueprint("panzershreck_slot2"),
PANZERSHRECK_SLOT2_MP = BP_GetSlotItemBlueprint("panzershreck_slot2_mp"),
AXIS_ASSAULT_GRENADIER_GRENADE = BP_GetSlotItemBlueprint("axis_assault_grenadier_grenade"),
AXIS_ASSAULT_GRENADIER_SQUAD_GRENADE = BP_GetSlotItemBlueprint("axis_assault_grenadier_squad_grenade"),
AXIS_BLINDING_GRENADE = BP_GetSlotItemBlueprint("axis_blinding_grenade"),
AXIS_BLINDING_GRENADE_MP = BP_GetSlotItemBlueprint("axis_blinding_grenade_mp"),
AXIS_PANZER_GRENADIER_GRENADE = BP_GetSlotItemBlueprint("axis_panzer_grenadier_grenade"),
AXIS_PANZER_GRENADIER_GRENADE_MP = BP_GetSlotItemBlueprint("axis_panzer_grenadier_grenade_mp"),
AXIS_PG_GRENADE_CAMPAIGN = BP_GetSlotItemBlueprint("axis_pg_grenade_campaign"),
AXIS_PG_GRENADE_CAMPAIGN_MP = BP_GetSlotItemBlueprint("axis_pg_grenade_campaign_mp"),
AXIS_PG_GRENADE_TUTORIAL = BP_GetSlotItemBlueprint("axis_pg_grenade_tutorial"),
STORMTROOPER_FIRE_GRENADE_MP = BP_GetSlotItemBlueprint("stormtrooper_fire_grenade_mp"),
HALFTRACK_FLAMETHROWER_LEFT = BP_GetSlotItemBlueprint("halftrack_flamethrower_left"),
HALFTRACK_FLAMETHROWER_LEFT_MP = BP_GetSlotItemBlueprint("halftrack_flamethrower_left_mp"),
HALFTRACK_FLAMETHROWER_RIGHT = BP_GetSlotItemBlueprint("halftrack_flamethrower_right"),
HALFTRACK_FLAMETHROWER_RIGHT_MP = BP_GetSlotItemBlueprint("halftrack_flamethrower_right_mp"),
PIONEER_FLAMETHROWER = BP_GetSlotItemBlueprint("pioneer_flamethrower"),
PIONEER_FLAMETHROWER_ABILITY = BP_GetSlotItemBlueprint("pioneer_flamethrower_ability"),
PIONEER_FLAMETHROWER_ABILITY_MP = BP_GetSlotItemBlueprint("pioneer_flamethrower_ability_mp"),
PIONEER_FLAMETHROWER_MP = BP_GetSlotItemBlueprint("pioneer_flamethrower_mp"),
URBAN_ASSAULT_FLAMETHROWER_MP = BP_GetSlotItemBlueprint("urban_assault_flamethrower_mp"),
MODEL_24_SMOKE_GRENADE_ITEM_MP = BP_GetSlotItemBlueprint("model_24_smoke_grenade_item_mp"),
URBAN_ASSAULT_SATCHEL_CHARGE_ITEM_MP = BP_GetSlotItemBlueprint("urban_assault_satchel_charge_item_mp"),
G43_SNIPER_INCENDIARY_SLOT_ITEM_MP = BP_GetSlotItemBlueprint("g43_sniper_incendiary_slot_item_mp"),
GRENADIER_MG42_LMG = BP_GetSlotItemBlueprint("grenadier_mg42_lmg"),
GRENADIER_MG42_LMG_MOVING_MP = BP_GetSlotItemBlueprint("grenadier_mg42_lmg_moving_mp"),
GRENADIER_MG42_LMG_MOVING_NO_PRONE_MP = BP_GetSlotItemBlueprint("grenadier_mg42_lmg_moving_no_prone_mp"),
GRENADIER_MG42_LMG_MP = BP_GetSlotItemBlueprint("grenadier_mg42_lmg_mp"),
JAEGER_G43_RIFLE_ITEM = BP_GetSlotItemBlueprint("jaeger_g43_rifle_item"),
JAEGER_G43_RIFLE_ITEM_MP = BP_GetSlotItemBlueprint("jaeger_g43_rifle_item_mp"),
JAEGER_PANZERGREN_G43_RIFLE_ITEM_MP = BP_GetSlotItemBlueprint("jaeger_panzergren_g43_rifle_item_mp"),
JAEGER_PANZERGREN_G43_RIFLE_ITEM_SLOT_MP = BP_GetSlotItemBlueprint("jaeger_panzergren_g43_rifle_item_slot_mp"),
KAR_98K_ANTITANK_RIFLE_GRENADE_SLOT_ITEM = BP_GetSlotItemBlueprint("kar_98k_antitank_rifle_grenade_slot_item"),
KAR_98K_ANTITANK_RIFLE_GRENADE_SLOT_ITEM_MP = BP_GetSlotItemBlueprint("kar_98k_antitank_rifle_grenade_slot_item_mp"),
KAR_98K_RIFLE_GRENADE_SLOT_ITEM = BP_GetSlotItemBlueprint("kar_98k_rifle_grenade_slot_item"),
KAR_98K_RIFLE_GRENADE_SLOT_ITEM_MP = BP_GetSlotItemBlueprint("kar_98k_rifle_grenade_slot_item_mp"),
KAR_98K_RIFLE_GRENADE_SLOT_ITEM_TUTORIAL = BP_GetSlotItemBlueprint("kar_98k_rifle_grenade_slot_item_tutorial"),
KWK_20MM_222_ARMORED_CAR_MP = BP_GetSlotItemBlueprint("kwk_20mm_222_armored_car_mp"),
MG42_TURRET_MOUNTED_BRUMMBAR = BP_GetSlotItemBlueprint("mg42_turret_mounted_brummbar"),
MG42_TURRET_MOUNTED_BRUMMBAR_MP = BP_GetSlotItemBlueprint("mg42_turret_mounted_brummbar_mp"),
MG42_TURRET_MOUNTED_PANTHER = BP_GetSlotItemBlueprint("mg42_turret_mounted_panther"),
MG42_TURRET_MOUNTED_PANTHER_MP = BP_GetSlotItemBlueprint("mg42_turret_mounted_panther_mp"),
MG42_TURRET_MOUNTED_PZIV = BP_GetSlotItemBlueprint("mg42_turret_mounted_pziv"),
MG42_TURRET_MOUNTED_PZIV_MP = BP_GetSlotItemBlueprint("mg42_turret_mounted_pziv_mp"),
MG42_TURRET_MOUNTED_STUGIV = BP_GetSlotItemBlueprint("mg42_turret_mounted_stugiv"),
MG42_TURRET_MOUNTED_STUGIV_MP = BP_GetSlotItemBlueprint("mg42_turret_mounted_stugiv_mp"),
MG42_TURRET_MOUNTED_TIGER = BP_GetSlotItemBlueprint("mg42_turret_mounted_tiger"),
MG42_TURRET_MOUNTED_TIGER_MP = BP_GetSlotItemBlueprint("mg42_turret_mounted_tiger_mp"),
MG42_TURRET_MOUNTED_TIGER_TOW = BP_GetSlotItemBlueprint("mg42_turret_mounted_tiger_tow"),
PANZER_GRENADIER_MP44_ITEM = BP_GetSlotItemBlueprint("panzer_grenadier_mp44_item"),
PANZER_GRENADIER_MP44_ITEM_MP = BP_GetSlotItemBlueprint("panzer_grenadier_mp44_item_mp"),
PANZER_GRENADIER_MP44_SLOT_ITEM_HOLDER_MP = BP_GetSlotItemBlueprint("panzer_grenadier_mp44_slot_item_holder_mp"),
PARTISAN_MG42_LMG_MP = BP_GetSlotItemBlueprint("partisan_mg42_lmg_mp"),
SNIPER_RIFLE_ITEM = BP_GetSlotItemBlueprint("sniper_rifle_item"),
SNIPER_RIFLE_ITEM_MP = BP_GetSlotItemBlueprint("sniper_rifle_item_mp"),
STORMTROOPER_MP44_MP = BP_GetSlotItemBlueprint("stormtrooper_mp44_mp"),
MINESWEEPER = BP_GetSlotItemBlueprint("minesweeper"),
WEST_GERMAN_MINESWEEPER = BP_GetSlotItemBlueprint("west_german_minesweeper"),
RANGER_PANZERSHRECK_MP = BP_GetSlotItemBlueprint("ranger_panzershreck_mp"),
TANK_HUNTER_SHOCK_BAZOOKA_VET = BP_GetSlotItemBlueprint("tank_hunter_shock_bazooka_vet"),
CAVALRY_AT_SATCHEL_ITEM = BP_GetSlotItemBlueprint("cavalry_at_satchel_item"),
RIFLEMEN_TRAINING_SATCHEL_ITEM = BP_GetSlotItemBlueprint("riflemen_training_satchel_item"),
PM_AEF_OFFENSIVE_PUNCH_ITEM = BP_GetSlotItemBlueprint("pm_aef_offensive_punch_item"),
PATHFINDERS_SNIPER_ITEM = BP_GetSlotItemBlueprint("pathfinders_sniper_item"),
RIFLEMEN_TRAINING_DUMMY_CARBINE = BP_GetSlotItemBlueprint("riflemen_training_dummy_carbine"),
TROOP_SUPPORT_DUMMY_MEDIC = BP_GetSlotItemBlueprint("troop_support_dummy_medic"),
ENGINEER_SALVAGE_KIT_DUMMY = BP_GetSlotItemBlueprint("engineer_salvage_kit_dummy"),
SELF_REPAIR_DUMMY_SLOT_ITEM = BP_GetSlotItemBlueprint("self_repair_dummy_slot_item"),
KV_8_45MM_GUN_ITEM = BP_GetSlotItemBlueprint("kv-8_45mm_gun_item"),
PTRS_41_ANTI_TANK_RIFLE_CONSCRIPT_MP = BP_GetSlotItemBlueprint("ptrs_41_anti_tank_rifle_conscript_mp"),
PTRS_41_ANTI_TANK_RIFLE_CONSCRIPT_NO_SLOT_MP = BP_GetSlotItemBlueprint("ptrs_41_anti_tank_rifle_conscript_no_slot_mp"),
PTRS_41_ANTI_TANK_RIFLE_GUARD_TROOP = BP_GetSlotItemBlueprint("ptrs_41_anti_tank_rifle_guard_troop"),
PTRS_41_ANTI_TANK_RIFLE_GUARD_TROOP_ASSAULT_MP = BP_GetSlotItemBlueprint("ptrs_41_anti_tank_rifle_guard_troop_assault_mp"),
PTRS_41_ANTI_TANK_RIFLE_GUARD_TROOP_MP = BP_GetSlotItemBlueprint("ptrs_41_anti_tank_rifle_guard_troop_mp"),
PTRS_41_ANTI_TANK_RIFLE_PARTISAN_TROOP_MP = BP_GetSlotItemBlueprint("ptrs_41_anti_tank_rifle_partisan_troop_mp"),
PTRS_41_ANTI_TANK_RIFLE_PENAL_MP = BP_GetSlotItemBlueprint("ptrs_41_anti_tank_rifle_penal_mp"),
IS_FRAGMENTATION_SHOT_MP = BP_GetSlotItemBlueprint("is_fragmentation_shot_mp"),
AT_76MM_HE_ROUND_ITEM = BP_GetSlotItemBlueprint("at_76mm_he_round_item"),
AT_76MM_HE_ROUND_ITEM_MP = BP_GetSlotItemBlueprint("at_76mm_he_round_item_mp"),
ISU_PIERCING_SHOT_ROUND_ITEM = BP_GetSlotItemBlueprint("isu_piercing_shot_round_item"),
ISU_PIERCING_SHOT_ROUND_ITEM_MP = BP_GetSlotItemBlueprint("isu_piercing_shot_round_item_mp"),
SU76M_HE_ROUND_ITEM = BP_GetSlotItemBlueprint("su76m_he_round_item"),
SU76M_HE_ROUND_ITEM_MP = BP_GetSlotItemBlueprint("su76m_he_round_item_mp"),
FLAMETHROWER_ROKS3_ITEM = BP_GetSlotItemBlueprint("flamethrower_roks3_item"),
FLAMETHROWER_ROKS3_ITEM_MP = BP_GetSlotItemBlueprint("flamethrower_roks3_item_mp"),
KV_8_ATO_41_FLAMETHROWER_ITEM_MP = BP_GetSlotItemBlueprint("kv-8_ato-41_flamethrower_item_mp"),
ROKS_2_FLAMETHROWER_ITEM = BP_GetSlotItemBlueprint("roks-2_flamethrower_item"),
ROKS_2_FLAMETHROWER_ITEM_MP = BP_GetSlotItemBlueprint("roks-2_flamethrower_item_mp"),
CONSCRIPT_MOLOTOV = BP_GetSlotItemBlueprint("conscript_molotov"),
CONSCRIPT_MOLOTOV_MP = BP_GetSlotItemBlueprint("conscript_molotov_mp"),
CONSCRIPT_MOLOTOV_VET_MP = BP_GetSlotItemBlueprint("conscript_molotov_vet_mp"),
PENAL_TROOP_SATCHEL_CHARGE_ITEM_AT_MP = BP_GetSlotItemBlueprint("penal_troop_satchel_charge_item_at_mp"),
PENAL_TROOP_SATCHEL_CHARGE_ITEM_AT_SKILLSHOT_MP = BP_GetSlotItemBlueprint("penal_troop_satchel_charge_item_at_skillshot_mp"),
PENAL_TROOP_SATCHEL_CHARGE_ITEM_MP = BP_GetSlotItemBlueprint("penal_troop_satchel_charge_item_mp"),
RGD_1_SMOKE_GRENADE_ITEM = BP_GetSlotItemBlueprint("rgd_1_smoke_grenade_item"),
RGD_1_SMOKE_GRENADE_ITEM_MP = BP_GetSlotItemBlueprint("rgd_1_smoke_grenade_item_mp"),
RGD_33_SLEEVED_GRENADE_ITEM = BP_GetSlotItemBlueprint("rgd_33_sleeved_grenade_item"),
RGD_33_SLEEVED_GRENADE_ITEM_LONGTIMER = BP_GetSlotItemBlueprint("rgd_33_sleeved_grenade_item_longtimer"),
RGD_33_SLEEVED_GRENADE_ITEM_MP = BP_GetSlotItemBlueprint("rgd_33_sleeved_grenade_item_mp"),
RPG_40_ANTI_TANK_GRENADE_MP = BP_GetSlotItemBlueprint("rpg_40_anti_tank_grenade_mp"),
RPG_43_ANTI_TANK_GRENADE = BP_GetSlotItemBlueprint("rpg_43_anti_tank_grenade"),
RPG_43_ANTI_TANK_GRENADE_MP = BP_GetSlotItemBlueprint("rpg_43_anti_tank_grenade_mp"),
SHOCK_TROOP_RG_42_GRENADE = BP_GetSlotItemBlueprint("shock_troop_rg_42_grenade"),
SHOCK_TROOP_RG_42_GRENADE_MP = BP_GetSlotItemBlueprint("shock_troop_rg_42_grenade_mp"),
DP_28_LIGHT_MACHINE_GUN_PACKAGE = BP_GetSlotItemBlueprint("dp-28_light_machine_gun_package"),
DP_28_LIGHT_MACHINE_GUN_PACKAGE_MOVING_MP = BP_GetSlotItemBlueprint("dp-28_light_machine_gun_package_moving_mp"),
DP_28_LIGHT_MACHINE_GUN_PACKAGE_MOVING_NO_PRONE_MP = BP_GetSlotItemBlueprint("dp-28_light_machine_gun_package_moving_no_prone_mp"),
DP_28_LIGHT_MACHINE_GUN_PACKAGE_MP = BP_GetSlotItemBlueprint("dp-28_light_machine_gun_package_mp"),
DSHK38_TURRET_MOUNTED_IS2 = BP_GetSlotItemBlueprint("dshk38_turret_mounted_is2"),
DSHK38_TURRET_MOUNTED_IS2_MP = BP_GetSlotItemBlueprint("dshk38_turret_mounted_is2_mp"),
DSHK38_TURRET_MOUNTED_ISU152 = BP_GetSlotItemBlueprint("dshk38_turret_mounted_isu152"),
DSHK38_TURRET_MOUNTED_ISU152_MP = BP_GetSlotItemBlueprint("dshk38_turret_mounted_isu152_mp"),
GUARD_TROOP_ASSAULT_PACKAGE = BP_GetSlotItemBlueprint("guard_troop_assault_package"),
M01_CONSCRIPT_MOSIN_NAGANT = BP_GetSlotItemBlueprint("m01_conscript_mosin_nagant"),
M2HB_50CAL_SHERMAN = BP_GetSlotItemBlueprint("m2hb_50cal_sherman"),
MORTAR_FLARE_MP = BP_GetSlotItemBlueprint("mortar_flare_mp"),
MOSIN_NAGANT_SNIPER_RIFLE_ITEM = BP_GetSlotItemBlueprint("mosin_nagant_sniper_rifle_item"),
MOSIN_NAGANT_SNIPER_RIFLE_ITEM_MP = BP_GetSlotItemBlueprint("mosin_nagant_sniper_rifle_item_mp"),
PARTISAN_DP_28_LIGHT_MACHINE_GUN_PACKAGE_MP = BP_GetSlotItemBlueprint("partisan_dp-28_light_machine_gun_package_mp"),
PPSH41_ASSAULT_PACKAGE = BP_GetSlotItemBlueprint("ppsh41_assault_package"),
PPSH41_ASSAULT_PACKAGE_DUMMY_ITEM_MP = BP_GetSlotItemBlueprint("ppsh41_assault_package_dummy_item_mp"),
PPSH41_ASSAULT_PACKAGE_MP = BP_GetSlotItemBlueprint("ppsh41_assault_package_mp"),
PPSH_UI = BP_GetSlotItemBlueprint("ppsh_ui"),
SNIPER_FLARE_MP = BP_GetSlotItemBlueprint("sniper_flare_mp"),
SNIPER_SUPPRESSIVE_VOLLEY_MP = BP_GetSlotItemBlueprint("sniper_suppressive_volley_mp"),
SVT = BP_GetSlotItemBlueprint("svt"),
SVT_NO_SLOT_ITEM = BP_GetSlotItemBlueprint("svt_no_slot_item"),
SVT_RIFLE_UI = BP_GetSlotItemBlueprint("svt_rifle_ui"),
TIGER_FLARE_TOW = BP_GetSlotItemBlueprint("tiger_flare_tow"),
CAPTURE_INTEL_SLOTITEM = BP_GetSlotItemBlueprint("capture_intel_slotitem"),
COMMISSAR_SHOT_227 = BP_GetSlotItemBlueprint("commissar_shot_227"),
COMMISSAR_SHOT_227_ENEMY = BP_GetSlotItemBlueprint("commissar_shot_227_enemy"),
SOVIET_FLAG = BP_GetSlotItemBlueprint("soviet_flag"),
FLAMETHROWER_ROKS3_ACCESSORY = BP_GetSlotItemBlueprint("flamethrower_roks3_accessory"),
FLAMETHROWER_ROKS3_FAKE = BP_GetSlotItemBlueprint("flamethrower_roks3_fake"),
PANZERSHRECK_DESTROY_ENGINE = BP_GetSlotItemBlueprint("panzershreck_destroy_engine"),
M24_ANTI_TANK_GRENADIER_GRENADE = BP_GetSlotItemBlueprint("m24_anti_tank_grenadier_grenade"),
GROUND_ATTACK_SNIPER_RIFLE_ITEM = BP_GetSlotItemBlueprint("ground_attack_sniper_rifle_item"),
BOOT_STOMP = BP_GetSlotItemBlueprint("boot_stomp"),
DOUBLE_SWEEP = BP_GetSlotItemBlueprint("double_sweep"),
ARMOR_BLITZ_ITEM = BP_GetSlotItemBlueprint("armor_blitz_item"),
ASSAULT_MOVE_ITEM = BP_GetSlotItemBlueprint("assault_move_item"),
COMMAND_PANTHER_AURA = BP_GetSlotItemBlueprint("command_panther_aura"),
DEF_MOVE_ITEM = BP_GetSlotItemBlueprint("def_move_item"),
FALLSCHIRMJAGER_VOICE_ITEM = BP_GetSlotItemBlueprint("fallschirmjager_voice_item"),
FLAK_HALFTRACK_ICON_ITEM = BP_GetSlotItemBlueprint("flak_halftrack_icon_item"),
FOR_THE_FATHERLAND_ACTIVE = BP_GetSlotItemBlueprint("for_the_fatherland_active"),
INFRARED_SQUAD_SETUP = BP_GetSlotItemBlueprint("infrared_squad_setup"),
PANZERFUISILIER_FLARE_MP = BP_GetSlotItemBlueprint("panzerfuisilier_flare_mp"),
RECOUP_ACTIVE = BP_GetSlotItemBlueprint("recoup_active"),
SIPHON_ACTIVE = BP_GetSlotItemBlueprint("siphon_active"),
SPEARHEAD_ITEM = BP_GetSlotItemBlueprint("spearhead_item"),
STALK_ITEM = BP_GetSlotItemBlueprint("stalk_item"),
STURMTIGER_RELOAD_ACTIVE = BP_GetSlotItemBlueprint("sturmtiger_reload_active"),
SUPPORT_SQUAD_SETUP = BP_GetSlotItemBlueprint("support_squad_setup"),
SUPPRESS_FIRE_ITEM = BP_GetSlotItemBlueprint("suppress_fire_item"),
SWS_LOCKDOWN_SETUP = BP_GetSlotItemBlueprint("sws_lockdown_setup"),
WG_BLENDKORPER_SMOKE_UI_ITEM = BP_GetSlotItemBlueprint("wg_blendkorper_smoke_ui_item"),
WG_PANZER_IV_ARMORED_SKIRTS = BP_GetSlotItemBlueprint("wg_panzer_iv_armored_skirts"),
PUMA_AIMED_SHOT_MP = BP_GetSlotItemBlueprint("puma_aimed_shot_mp"),
HOLLOW_CHARGE_MP = BP_GetSlotItemBlueprint("hollow_charge_mp"),
PANZERSHRECK_AT_WEAPON_ITEM = BP_GetSlotItemBlueprint("panzershreck_at_weapon_item"),
VOLKSGRENADIER_PANZERFAUST_MP = BP_GetSlotItemBlueprint("volksgrenadier_panzerfaust_mp"),
VOLKSGRENADIER_PANZERFAUST_VET_4_MP = BP_GetSlotItemBlueprint("volksgrenadier_panzerfaust_vet_4_mp"),
BLENDKORPER_2H_SMOKE_GRENADE_ITEM_MP = BP_GetSlotItemBlueprint("blendkorper_2h_smoke_grenade_item_mp"),
PANZERFUSILIER_AT_RIFLE_GRENADE = BP_GetSlotItemBlueprint("panzerfusilier_at_rifle_grenade"),
PANZERFUSILIER_GRENADE = BP_GetSlotItemBlueprint("panzerfusilier_grenade"),
PIONEER_STUN_GRENADE_MP = BP_GetSlotItemBlueprint("pioneer_stun_grenade_mp"),
VOLKSGRENADIER_FIRE_GRENADE_MP = BP_GetSlotItemBlueprint("volksgrenadier_fire_grenade_mp"),
VOLKSGRENADIER_GRENADE_MP = BP_GetSlotItemBlueprint("volksgrenadier_grenade_mp"),
WAFFEN_BUNDLED_ASSAULT_GRENADE = BP_GetSlotItemBlueprint("waffen_bundled_assault_grenade"),
HETZER_FLAMETHROWER_ITEM_MP = BP_GetSlotItemBlueprint("hetzer_flamethrower_item_mp"),
SATCHEL_CHARGE_ITEM_MP = BP_GetSlotItemBlueprint("satchel_charge_item_mp"),
FALLSCHIRMJAGER_GEWEHR_42 = BP_GetSlotItemBlueprint("fallschirmjager_gewehr_42"),
FALLSCHIRMJAGER_GEWEHR_42_DUMMY = BP_GetSlotItemBlueprint("fallschirmjager_gewehr_42_dummy"),
FALLSCHIRMJAGER_GEWEHR_42_SLOT = BP_GetSlotItemBlueprint("fallschirmjager_gewehr_42_slot"),
GENERIC_MG34_LMG_MP = BP_GetSlotItemBlueprint("generic_mg34_lmg_mp"),
JAEGER_LIGHT_RECON_G43 = BP_GetSlotItemBlueprint("jaeger_light_recon_g43"),
MG34_PINTLE_HETZER = BP_GetSlotItemBlueprint("mg34_pintle_hetzer"),
MG42_TURRET_MOUNTED_KING_TIGER_MP = BP_GetSlotItemBlueprint("mg42_turret_mounted_king_tiger_mp"),
MG42_TURRET_MOUNTED_PANTHER_WG_MP = BP_GetSlotItemBlueprint("mg42_turret_mounted_panther_wg_mp"),
OBERSOLDATEN_MG34_LMG_MOVING_MP = BP_GetSlotItemBlueprint("obersoldaten_mg34_lmg_moving_mp"),
OBERSOLDATEN_MG34_LMG_MOVING_NO_PRONE_MP = BP_GetSlotItemBlueprint("obersoldaten_mg34_lmg_moving_no_prone_mp"),
OBERSOLDATEN_MP44_INFARED = BP_GetSlotItemBlueprint("obersoldaten_mp44_infared"),
PANZERFUSILIER_G43 = BP_GetSlotItemBlueprint("panzerfusilier_g43"),
PANZERFUSILIER_G43_SLOT_ITEM = BP_GetSlotItemBlueprint("panzerfusilier_g43_slot_item"),
STORMTROOPER_MP40_SLOT_ITEM_DUMMY_MP = BP_GetSlotItemBlueprint("stormtrooper_mp40_slot_item_dummy_mp"),
VOLKSGRENADIER_MP40_ITEM_MP = BP_GetSlotItemBlueprint("volksgrenadier_mp40_item_mp"),
VOLKSGRENADIER_MP40_ITEM_SLOT_HOLDER_MP = BP_GetSlotItemBlueprint("volksgrenadier_mp40_item_slot_holder_mp"),
VOLKSGRENADIER_MP44_ITEM_MP = BP_GetSlotItemBlueprint("volksgrenadier_mp44_item_mp"),
}
CRIT = {
ASSAULT_MODIFIERS = BP_GetCriticalBlueprint("assault_modifiers"),
ATTACK_PLAN_MODIFIERS = BP_GetCriticalBlueprint("attack_plan_modifiers"),
AXIS_ASSAULT_MODIFIERS = BP_GetCriticalBlueprint("axis_assault_modifiers"),
BRIDGE_DEMOLITION_MAKE_WRECK = BP_GetCriticalBlueprint("bridge_demolition_make_wreck"),
BRIDGE_MAKE_WRECK = BP_GetCriticalBlueprint("bridge_make_wreck"),
BUILDING_ABANDON = BP_GetCriticalBlueprint("building_abandon"),
BUILDING_BRACED = BP_GetCriticalBlueprint("building_braced"),
BUILDING_DESTROY = BP_GetCriticalBlueprint("building_destroy"),
BUILDING_DESTROY_CONSTRUCTION = BP_GetCriticalBlueprint("building_destroy_construction"),
BUILDING_DESTROY_SUPPLY_CENTER = BP_GetCriticalBlueprint("building_destroy_supply_center"),
BUILDING_FIRE_DAMAGE_DOT = BP_GetCriticalBlueprint("building_fire_damage_dot"),
BUILDING_FIRE_DAMAGE_PANEL = BP_GetCriticalBlueprint("building_fire_damage_panel"),
BUILDING_PANEL_DAMAGE_CRITICAL = BP_GetCriticalBlueprint("building_panel_damage_critical"),
BUILDING_RED_BUILD_TIME_INCREASE = BP_GetCriticalBlueprint("building_red_build_time_increase"),
BUILDING_STRONG_CRITICAL = BP_GetCriticalBlueprint("building_strong_critical"),
BUILDING_WEAK_CRITICAL = BP_GetCriticalBlueprint("building_weak_critical"),
BUILDING_YELLOW_BUILD_TIME_INCREASE = BP_GetCriticalBlueprint("building_yellow_build_time_increase"),
BULLET_HIT_CRITICAL = BP_GetCriticalBlueprint("bullet_hit_critical"),
BURN = BP_GetCriticalBlueprint("burn"),
BURN_DEATH = BP_GetCriticalBlueprint("burn_death"),
BURN_DEATH_OUT_OF_CONTROL = BP_GetCriticalBlueprint("burn_death_out_of_control"),
BURN_WORLD_OBJECT = BP_GetCriticalBlueprint("burn_world_object"),
BURN_WORLD_OBJECT_DEATH = BP_GetCriticalBlueprint("burn_world_object_death"),
CAMOUFLAGE_MINE = BP_GetCriticalBlueprint("camouflage_mine"),
CHURCHILL_TANK_SHOCK_MODIFIERS = BP_GetCriticalBlueprint("churchill_tank_shock_modifiers"),
DETONATE_BANGALORE = BP_GetCriticalBlueprint("detonate_bangalore"),
DETONATE_DEMOLITION_CHARGE = BP_GetCriticalBlueprint("detonate_demolition_charge"),
DETONATE_MINE = BP_GetCriticalBlueprint("detonate_mine"),
EMPLACEMENT_EMPTY = BP_GetCriticalBlueprint("emplacement_empty"),
EMPLACEMENT_FLAME_CRITICAL = BP_GetCriticalBlueprint("emplacement_flame_critical"),
EMPLACEMENT_KILL_LOADER = BP_GetCriticalBlueprint("emplacement_kill_loader"),
EXPLOSIVE_DESTROY = BP_GetCriticalBlueprint("explosive_destroy"),
GOLIATH_DESTROY = BP_GetCriticalBlueprint("goliath_destroy"),
HEROIC_CHARGE_FATIGUE = BP_GetCriticalBlueprint("heroic_charge_fatigue"),
MAKE_CASUALTY = BP_GetCriticalBlueprint("make_casualty"),
SOLDIER_BLIND = BP_GetCriticalBlueprint("soldier_blind"),
SOLDIER_EXECUTED = BP_GetCriticalBlueprint("soldier_executed"),
SOLDIER_EXPLOSIVE_ROUND = BP_GetCriticalBlueprint("soldier_explosive_round"),
SOLDIER_FLAMETHROWER_EXPLODE = BP_GetCriticalBlueprint("soldier_flamethrower_explode"),
SOLDIER_FORCE_RETREAT = BP_GetCriticalBlueprint("soldier_force_retreat"),
SOLDIER_FROZEN = BP_GetCriticalBlueprint("soldier_frozen"),
SOLDIER_KILLED = BP_GetCriticalBlueprint("soldier_killed"),
SOLDIER_KILLED_DEATH_INTENSITY_100 = BP_GetCriticalBlueprint("soldier_killed_death_intensity_100"),
SOLDIER_KILLED_DEATH_INTENSITY_30 = BP_GetCriticalBlueprint("soldier_killed_death_intensity_30"),
SOLDIER_KILLED_DEATH_INTENSITY_60 = BP_GetCriticalBlueprint("soldier_killed_death_intensity_60"),
SOLDIER_KILLED_HMG_DEATH = BP_GetCriticalBlueprint("soldier_killed_hmg_death"),
SOLDIER_PIN = BP_GetCriticalBlueprint("soldier_pin"),
SOLDIER_SLOW = BP_GetCriticalBlueprint("soldier_slow"),
SOLDIER_SNIPED = BP_GetCriticalBlueprint("soldier_sniped"),
SOLDIER_SNIPED_IN_HALFTRACK = BP_GetCriticalBlueprint("soldier_sniped_in_halftrack"),
SOLDIER_SNIPED_MAKE_CASUALTY = BP_GetCriticalBlueprint("soldier_sniped_make_casualty"),
SOLDIER_SNIPED_STILL_ALIVE = BP_GetCriticalBlueprint("soldier_sniped_still_alive"),
SOLDIER_STUN = BP_GetCriticalBlueprint("soldier_stun"),
SOLDIER_SUPPRESS = BP_GetCriticalBlueprint("soldier_suppress"),
SQUAD_ITEM_DAMAGED = BP_GetCriticalBlueprint("squad_item_damaged"),
STUNNED_CANNOT_SHOOT_10_SECONDS = BP_GetCriticalBlueprint("stunned_cannot_shoot_10_seconds"),
STUNNED_CANNOT_SHOOT_MOVE_10_SECONDS = BP_GetCriticalBlueprint("stunned_cannot_shoot_move_10_seconds"),
SUPPLY_DROP_BLOW_UP = BP_GetCriticalBlueprint("supply_drop_blow_up"),
TANK_TRAP_DESTROY = BP_GetCriticalBlueprint("tank_trap_destroy"),
TEAM_WEAPON_DISABLING_SHOT = BP_GetCriticalBlueprint("team_weapon_disabling_shot"),
VEHICLE_ABANDON = BP_GetCriticalBlueprint("vehicle_abandon"),
VEHICLE_ABANDON_CLONE_MP = BP_GetCriticalBlueprint("vehicle_abandon_clone_mp"),
VEHICLE_ABANDON_M8_TIGER = BP_GetCriticalBlueprint("vehicle_abandon_m8_tiger"),
VEHICLE_ABANDON_STURMTIGER = BP_GetCriticalBlueprint("vehicle_abandon_sturmtiger"),
VEHICLE_AEC_TEMP_ENGINE_DAMAGE = BP_GetCriticalBlueprint("vehicle_aec_temp_engine_damage"),
VEHICLE_AEC_TEMP_IMMOBILITY = BP_GetCriticalBlueprint("vehicle_aec_temp_immobility"),
VEHICLE_BLIND = BP_GetCriticalBlueprint("vehicle_blind"),
VEHICLE_CREW_DAZED_JAGDTIGER = BP_GetCriticalBlueprint("vehicle_crew_dazed_jagdtiger"),
VEHICLE_CREW_SHOCKED = BP_GetCriticalBlueprint("vehicle_crew_shocked"),
VEHICLE_CREW_SHOCKED_AVRE = BP_GetCriticalBlueprint("vehicle_crew_shocked_avre"),
VEHICLE_CREW_SHOCKED_PAK40 = BP_GetCriticalBlueprint("vehicle_crew_shocked_pak40"),
VEHICLE_CREW_STUNNED = BP_GetCriticalBlueprint("vehicle_crew_stunned"),
VEHICLE_CREW_STUNNED_2_5SEC = BP_GetCriticalBlueprint("vehicle_crew_stunned_2_5sec"),
VEHICLE_DAMAGE_ENGINE = BP_GetCriticalBlueprint("vehicle_damage_engine"),
VEHICLE_DAMAGE_ENGINE_INCREMENTAL = BP_GetCriticalBlueprint("vehicle_damage_engine_incremental"),
VEHICLE_DAMAGE_ENGINE_REAR = BP_GetCriticalBlueprint("vehicle_damage_engine_rear"),
VEHICLE_DAMAGE_ENGINE_REAR_RAMMING = BP_GetCriticalBlueprint("vehicle_damage_engine_rear_ramming"),
VEHICLE_DAMAGE_ENGINE_SNARE = BP_GetCriticalBlueprint("vehicle_damage_engine_snare"),
VEHICLE_DECREW = BP_GetCriticalBlueprint("vehicle_decrew"),
VEHICLE_DESTROY = BP_GetCriticalBlueprint("vehicle_destroy"),
VEHICLE_DESTROY_BREW_UP = BP_GetCriticalBlueprint("vehicle_destroy_brew_up"),
VEHICLE_DESTROY_ENGINE = BP_GetCriticalBlueprint("vehicle_destroy_engine"),
VEHICLE_DESTROY_ENGINE_REAR = BP_GetCriticalBlueprint("vehicle_destroy_engine_rear"),
VEHICLE_DESTROY_MAINGUN = BP_GetCriticalBlueprint("vehicle_destroy_maingun"),
VEHICLE_DESTROY_MAINGUN_RAMMING = BP_GetCriticalBlueprint("vehicle_destroy_maingun_ramming"),
VEHICLE_DESTROY_QUAD_50 = BP_GetCriticalBlueprint("vehicle_destroy_quad_50"),
VEHICLE_DESTROY_SEARCHLIGHT_IR_HALFTRACK = BP_GetCriticalBlueprint("vehicle_destroy_searchlight_ir_halftrack"),
VEHICLE_DESTROY_WEAPON_TEAM = BP_GetCriticalBlueprint("vehicle_destroy_weapon_team"),
VEHICLE_DRIVER_INJURED = BP_GetCriticalBlueprint("vehicle_driver_injured"),
VEHICLE_ENGINE_BURNING = BP_GetCriticalBlueprint("vehicle_engine_burning"),
VEHICLE_EXHAUST_DAMAGED = BP_GetCriticalBlueprint("vehicle_exhaust_damaged"),
VEHICLE_GUNNER_INJURED = BP_GetCriticalBlueprint("vehicle_gunner_injured"),
VEHICLE_KILL_BRIT_TANK_COMMANDER = BP_GetCriticalBlueprint("vehicle_kill_brit_tank_commander"),
VEHICLE_KILL_COMMANDER = BP_GetCriticalBlueprint("vehicle_kill_commander"),
VEHICLE_KILL_DRIVER_RUSSIAN = BP_GetCriticalBlueprint("vehicle_kill_driver_russian"),
VEHICLE_KILL_GUNNER_RUSSIAN = BP_GetCriticalBlueprint("vehicle_kill_gunner_russian"),
VEHICLE_KILL_RELOADER_RUSSIAN = BP_GetCriticalBlueprint("vehicle_kill_reloader_russian"),
VEHICLE_KILL_TOP_GUNNER_HARDPOINT_1 = BP_GetCriticalBlueprint("vehicle_kill_top_gunner_hardpoint_1"),
VEHICLE_KILL_TOP_GUNNER_HARDPOINT_2 = BP_GetCriticalBlueprint("vehicle_kill_top_gunner_hardpoint_2"),
VEHICLE_KILL_TOP_GUNNER_HARDPOINT_4 = BP_GetCriticalBlueprint("vehicle_kill_top_gunner_hardpoint_4"),
VEHICLE_LIGHT_DAMAGE_ENGINE = BP_GetCriticalBlueprint("vehicle_light_damage_engine"),
VEHICLE_LIGHT_DAMAGE_ENGINE_REAR = BP_GetCriticalBlueprint("vehicle_light_damage_engine_rear"),
VEHICLE_LIGHT_DESTROY_ENGINE = BP_GetCriticalBlueprint("vehicle_light_destroy_engine"),
VEHICLE_LIGHT_DESTROY_ENGINE_REAR = BP_GetCriticalBlueprint("vehicle_light_destroy_engine_rear"),
VEHICLE_LOADER_INJURED = BP_GetCriticalBlueprint("vehicle_loader_injured"),
VEHICLE_LOSE_TREADS_OR_WHEELS = BP_GetCriticalBlueprint("vehicle_lose_treads_or_wheels"),
VEHICLE_MAKE_WRECK = BP_GetCriticalBlueprint("vehicle_make_wreck"),
VEHICLE_OPTICS_DAMAGED = BP_GetCriticalBlueprint("vehicle_optics_damaged"),
VEHICLE_OPTICS_DAMAGED_TEMP = BP_GetCriticalBlueprint("vehicle_optics_damaged_temp"),
VEHICLE_OUT_OF_CONTROL_FAST = BP_GetCriticalBlueprint("vehicle_out_of_control_fast"),
VEHICLE_OUT_OF_CONTROL_SLOW = BP_GetCriticalBlueprint("vehicle_out_of_control_slow"),
VEHICLE_OUT_OF_FUEL_GERMAN_SP = BP_GetCriticalBlueprint("vehicle_out_of_fuel_german_sp"),
VEHICLE_RE_MINE_DEBUFF = BP_GetCriticalBlueprint("vehicle_re_mine_debuff"),
VEHICLE_SHELL_SHOCKED = BP_GetCriticalBlueprint("vehicle_shell_shocked"),
VEHICLE_SNIPER_SLOW = BP_GetCriticalBlueprint("vehicle_sniper_slow"),
VEHICLE_STUCK_IN_MUD = BP_GetCriticalBlueprint("vehicle_stuck_in_mud"),
VEHICLE_TANK_GRAB_ABANDON_SP = BP_GetCriticalBlueprint("vehicle_tank_grab_abandon_sp"),
VEHICLE_TEMP_IMMOBILITY = BP_GetCriticalBlueprint("vehicle_temp_immobility"),
VEHICLE_TURRET_DISABLED_TEMP = BP_GetCriticalBlueprint("vehicle_turret_disabled_temp"),
VEHICLE_TURRET_DISABLED_TEMP_CROC = BP_GetCriticalBlueprint("vehicle_turret_disabled_temp_croc"),
VEHICLE_UNIVERSAL_CARRIER_FLAMETHROWER_EXPLODE = BP_GetCriticalBlueprint("vehicle_universal_carrier_flamethrower_explode"),
VEHICLE_VISION = BP_GetCriticalBlueprint("vehicle_vision"),
VEHICLE_VISON_BLOCK_DAMAGED = BP_GetCriticalBlueprint("vehicle_vison_block_damaged"),
VEHICLE_WEAPON_DISABLED_TEMP = BP_GetCriticalBlueprint("vehicle_weapon_disabled_temp"),
WORLD_DESTROY_BARRIER = BP_GetCriticalBlueprint("world_destroy_barrier"),
WORLD_OBJECT_DESTROY = BP_GetCriticalBlueprint("world_object_destroy"),
WORLD_OWNED_VEHICLE_ABANDON = BP_GetCriticalBlueprint("world_owned_vehicle_abandon"),
_NO_CRITICAL = BP_GetCriticalBlueprint("_no_critical"),
_NO_CRITICAL_MINE = BP_GetCriticalBlueprint("_no_critical_mine"),
_NO_CRITICAL_REAR = BP_GetCriticalBlueprint("_no_critical_rear"),
_SP_ANIA_EXPLOSIVE = BP_GetCriticalBlueprint("_sp_ania_explosive"),
_SP_ANIA_KILLED = BP_GetCriticalBlueprint("_sp_ania_killed"),
}