Play as Globe the globetrotting Dinosaur, as you stomp across countries, delivering the world's goods!
- Assets
- Blockout Globe
- Blockout map
- Blockout package
- Mechanics
- Globe grounded movement
- Pîckup location randomly spawns on country
- New drop location randomly spawns on different country
- Drop location works, triggers next pickup location
- After 15 rounds, display final time taken
- When the game starts, there will be a package to grab, this will be spawned randomly across the map.
- You will be told what country that package is on (Difficulty -> might have an arrow pointing to the Country).
- Touch the package to grab it.
- You will now touch the Country it must be delivered to (Difficulty -> might have an arrow pointing to the Country).
Grounded Movement:
- WASD / Arrow Keys
Flying (After MVP):
- WS / Arrow Up, Down Key -> Pitch up / down
- AD / Arrow Left, Right Key -> Roll left / right
- Space -> Accelerate
51 Alphabetised Countries:
- Argentina
- Australia
- Austria
- Bahrain
- Belgium
- Brazil
- Canada
- Chile
- China
- Cyprus
- Czech Republic
- Denmark
- Egypt
- England
- Finland
- France
- Germany
- Ghana
- Hungary
- India
- Indonesia
- Iran
- Iraq
- Ireland
- Israel
- Italy
- Japan
- Jordan
- Kuwait
- Malaysia
- Mexico
- Netherlands
- Nigeria
- Oman
- Pakistan
- Paraguay
- Peru
- Philippines
- Poland
- Russia
- Saudi Arabia
- Scotland
- South Africa
- South Korea
- Spain
- Thailand
- Turkey
- Uganda
- United Arab Emirates
- United States of America
- Wales
My Pinterest board for the game.
Diddy Kong Racing (N64 / DS):
I was thinking about this game a lot recently, I played the DS remake and loved it, I like how chunky the planes and cute characters are, so I wanted to try modelling the plane mechanics in my own game, but it will be post-MVP.
- Planes
- Vibrant Colours
- Level Design
- Models in general
Katamari Series:
I love the cute polygon styling of Katamari, my concept is similar too. The colours really pop.
- Colours
- Art Style / Direction
Crossy Road:
The colours and low-effort modelling is something I want for my game too.
- Colour contrast
- Polygon Models