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FPPopoverView.m
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//
// FPPopoverView.m
//
// Created by Alvise Susmel on 1/4/12.
// Copyright (c) 2012 Fifty Pixels Ltd. All rights reserved.
//
// https://github.com/50pixels/FPPopover
#import "FPPopoverView.h"
#define FP_POPOVER_ARROW_HEIGHT 20.0
#define FP_POPOVER_ARROW_BASE 20.0
#define FP_POPOVER_RADIUS 10.0
@interface FPPopoverView(Private)
-(void)setupViews;
@end
@implementation FPPopoverView
@synthesize title;
@synthesize relativeOrigin;
@synthesize tint = _tint;
-(void)dealloc
{
self.title = nil;
[_contentView release];
[_titleLabel release];
[super dealloc];
}
- (id)initWithFrame:(CGRect)frame
{
self = [super initWithFrame:frame];
if (self) {
//we need to set the background as clear to see the view below
self.backgroundColor = [UIColor clearColor];
self.clipsToBounds = YES;
self.layer.shadowOpacity = 0.7;
self.layer.shadowRadius = 5;
self.layer.shadowOffset = CGSizeMake(-3, 3);
//to get working the animations
self.contentMode = UIViewContentModeRedraw;
_titleLabel = [[UILabel alloc] initWithFrame:CGRectZero];
_titleLabel.backgroundColor = [UIColor clearColor];
_titleLabel.textColor = [UIColor whiteColor];
_titleLabel.textAlignment = UITextAlignmentCenter;
_titleLabel.font = [UIFont fontWithName:@"HelveticaNeue-Bold" size:16];
self.tint = FPPopoverDefaultTint;
[self addSubview:_titleLabel];
[self setupViews];
}
return self;
}
#pragma mark setters
-(void)setArrowDirection:(FPPopoverArrowDirection)arrowDirection
{
_arrowDirection = arrowDirection;
[self setNeedsDisplay];
}
-(FPPopoverArrowDirection)arrowDirection
{
return _arrowDirection;
}
-(void)addContentView:(UIView *)contentView
{
if(_contentView != contentView)
{
[_contentView removeFromSuperview];
[_contentView release];
_contentView = [contentView retain];
[self addSubview:_contentView];
}
[self setupViews];
}
#pragma mark drawing
//the content with the arrow
-(CGPathRef)newContentPathWithBorderWidth:(CGFloat)borderWidth arrowDirection:(FPPopoverArrowDirection)direction
{
CGFloat w = self.bounds.size.width;
CGFloat h = self.bounds.size.height;
CGFloat ah = FP_POPOVER_ARROW_HEIGHT; //is the height of the triangle of the arrow
CGFloat aw = FP_POPOVER_ARROW_BASE/2.0; //is the 1/2 of the base of the arrow
CGFloat radius = FP_POPOVER_RADIUS;
CGFloat b = borderWidth;
CGRect rect;
if(direction == FPPopoverArrowDirectionUp)
{
rect.size.width = w - 2*b;
rect.size.height = h - ah - 2*b;
rect.origin.x = b;
rect.origin.y = ah + b;
}
else if(direction == FPPopoverArrowDirectionDown)
{
rect.size.width = w - 2*b;
rect.size.height = h - ah - 2*b;
rect.origin.x = b;
rect.origin.y = b;
}
else if(direction == FPPopoverArrowDirectionRight)
{
rect.size.width = w - ah - 2*b;
rect.size.height = h - 2*b;
rect.origin.x = b;
rect.origin.y = b;
}
else
{
//Assuming direction == FPPopoverArrowDirectionLeft to suppress static analyzer warnings
rect.size.width = w - ah - 2*b;
rect.size.height = h - 2*b;
rect.origin.x = ah + b;
rect.origin.y = b;
}
//the arrow will be near the origin
CGFloat ax = self.relativeOrigin.x - aw; //the start of the arrow when UP or DOWN
if(ax < aw + b) ax = aw + b;
else if (ax +2*aw + 2*b> self.bounds.size.width) ax = self.bounds.size.width - 2*aw - 2*b;
CGFloat ay = self.relativeOrigin.y - aw; //the start of the arrow when RIGHT or LEFT
if(ay < aw + b) ay = aw + b;
else if (ay +2*aw + 2*b > self.bounds.size.height) ay = self.bounds.size.height - 2*aw - 2*b;
//ROUNDED RECT
// arrow UP
CGRect innerRect = CGRectInset(rect, radius, radius);
CGFloat inside_right = innerRect.origin.x + innerRect.size.width;
CGFloat outside_right = rect.origin.x + rect.size.width;
CGFloat inside_bottom = innerRect.origin.y + innerRect.size.height;
CGFloat outside_bottom = rect.origin.y + rect.size.height;
CGFloat inside_top = innerRect.origin.y;
CGFloat outside_top = rect.origin.y;
CGFloat outside_left = rect.origin.x;
//drawing the border with arrow
CGMutablePathRef path = CGPathCreateMutable();
CGPathMoveToPoint(path, NULL, innerRect.origin.x, outside_top);
//top arrow
if(direction == FPPopoverArrowDirectionUp)
{
CGPathAddLineToPoint(path, NULL, ax, ah+b);
CGPathAddLineToPoint(path, NULL, ax+aw, b);
CGPathAddLineToPoint(path, NULL, ax+2*aw, ah+b);
}
CGPathAddLineToPoint(path, NULL, inside_right, outside_top);
CGPathAddArcToPoint(path, NULL, outside_right, outside_top, outside_right, inside_top, radius);
//right arrow
if(direction == FPPopoverArrowDirectionRight)
{
CGPathAddLineToPoint(path, NULL, outside_right, ay);
CGPathAddLineToPoint(path, NULL, outside_right + ah+b, ay + aw);
CGPathAddLineToPoint(path, NULL, outside_right, ay + 2*aw);
}
CGPathAddLineToPoint(path, NULL, outside_right, inside_bottom);
CGPathAddArcToPoint(path, NULL, outside_right, outside_bottom, inside_right, outside_bottom, radius);
//down arrow
if(direction == FPPopoverArrowDirectionDown)
{
CGPathAddLineToPoint(path, NULL, ax+2*aw, outside_bottom);
CGPathAddLineToPoint(path, NULL, ax+aw, outside_bottom + ah);
CGPathAddLineToPoint(path, NULL, ax, outside_bottom);
}
CGPathAddLineToPoint(path, NULL, innerRect.origin.x, outside_bottom);
CGPathAddArcToPoint(path, NULL, outside_left, outside_bottom, outside_left, inside_bottom, radius);
//left arrow
if(direction == FPPopoverArrowDirectionLeft)
{
CGPathAddLineToPoint(path, NULL, outside_left, ay + 2*aw);
CGPathAddLineToPoint(path, NULL, outside_left - ah-b, ay + aw);
CGPathAddLineToPoint(path, NULL, outside_left, ay);
}
CGPathAddLineToPoint(path, NULL, outside_left, inside_top);
CGPathAddArcToPoint(path, NULL, outside_left, outside_top, innerRect.origin.x, outside_top, radius);
CGPathCloseSubpath(path);
return path;
}
-(CGGradientRef)newGradient
{
CGColorSpaceRef colorSpace = CGColorSpaceCreateDeviceRGB();
// make a gradient
CGFloat colors[8];
if(self.tint == FPPopoverBlackTint)
{
if(_arrowDirection == FPPopoverArrowDirectionUp)
{
colors[0] = colors[1] = colors[2] = 0.6;
colors[4] = colors[5] = colors[6] = 0.1;
colors[3] = colors[7] = 1.0;
}
else
{
colors[0] = colors[1] = colors[2] = 0.4;
colors[4] = colors[5] = colors[6] = 0.1;
colors[3] = colors[7] = 1.0;
}
}
else if(self.tint == FPPopoverLightGrayTint)
{
if(_arrowDirection == FPPopoverArrowDirectionUp)
{
colors[0] = colors[1] = colors[2] = 0.8;
colors[4] = colors[5] = colors[6] = 0.3;
colors[3] = colors[7] = 1.0;
}
else
{
colors[0] = colors[1] = colors[2] = 0.6;
colors[4] = colors[5] = colors[6] = 0.1;
colors[3] = colors[7] = 1.0;
}
}
else if(self.tint == FPPopoverRedTint)
{
if(_arrowDirection == FPPopoverArrowDirectionUp)
{
colors[0] = 0.72; colors[1] = 0.35; colors[2] = 0.32;
colors[4] = 0.36; colors[5] = 0.0; colors[6] = 0.09;
colors[3] = colors[7] = 1.0;
}
else
{
colors[0] = 0.82; colors[1] = 0.45; colors[2] = 0.42;
colors[4] = 0.36; colors[5] = 0.0; colors[6] = 0.09;
colors[3] = colors[7] = 1.0;
}
}
else if(self.tint == FPPopoverGreenTint)
{
if(_arrowDirection == FPPopoverArrowDirectionUp)
{
colors[0] = 0.35; colors[1] = 0.72; colors[2] = 0.17;
colors[4] = 0.18; colors[5] = 0.30; colors[6] = 0.03;
colors[3] = colors[7] = 1.0;
}
else
{
colors[0] = 0.45; colors[1] = 0.82; colors[2] = 0.27;
colors[4] = 0.18; colors[5] = 0.30; colors[6] = 0.03;
colors[3] = colors[7] = 1.0;
}
}
CGGradientRef gradient = CGGradientCreateWithColorComponents(colorSpace, colors, NULL, 2);
CFRelease(colorSpace);
return gradient;
}
- (void)drawRect:(CGRect)rect
{
[super drawRect:rect];
CGGradientRef gradient = [self newGradient];
CGContextRef ctx = UIGraphicsGetCurrentContext();
CGContextSaveGState(ctx);
//content fill
CGPathRef contentPath = [self newContentPathWithBorderWidth:2.0 arrowDirection:_arrowDirection];
CGContextAddPath(ctx, contentPath);
CGContextClip(ctx);
// Draw a linear gradient from top to bottom
CGPoint start;
CGPoint end;
if(_arrowDirection == FPPopoverArrowDirectionUp)
{
start = CGPointMake(self.bounds.size.width/2.0, 0);
end = CGPointMake(self.bounds.size.width/2.0,40);
}
else
{
start = CGPointMake(self.bounds.size.width/2.0, 0);
end = CGPointMake(self.bounds.size.width/2.0,20);
}
CGContextDrawLinearGradient(ctx, gradient, start, end, 0);
CGGradientRelease(gradient);
//fill the other part of path
if(self.tint == FPPopoverBlackTint)
{
CGContextSetRGBFillColor(ctx, 0.1, 0.1, 0.1, 1.0);
}
else if(self.tint == FPPopoverLightGrayTint)
{
CGContextSetRGBFillColor(ctx, 0.3, 0.3, 0.3, 1.0);
}
else if(self.tint == FPPopoverRedTint)
{
CGContextSetRGBFillColor(ctx, 0.36, 0.0, 0.09, 1.0);
}
else if(self.tint == FPPopoverGreenTint)
{
CGContextSetRGBFillColor(ctx, 0.18, 0.30, 0.03, 1.0);
}
CGContextFillRect(ctx, CGRectMake(0, end.y, self.bounds.size.width, self.bounds.size.height-end.y));
//internal border
CGContextBeginPath(ctx);
CGContextAddPath(ctx, contentPath);
CGContextSetRGBStrokeColor(ctx, 0.7, 0.7, 0.7, 1.0);
CGContextSetLineWidth(ctx, 1);
CGContextSetLineCap(ctx,kCGLineCapRound);
CGContextSetLineJoin(ctx, kCGLineJoinRound);
CGContextStrokePath(ctx);
CGPathRelease(contentPath);
//external border
CGPathRef externalBorderPath = [self newContentPathWithBorderWidth:1.0 arrowDirection:_arrowDirection];
CGContextBeginPath(ctx);
CGContextAddPath(ctx, externalBorderPath);
CGContextSetRGBStrokeColor(ctx, 0.4, 0.4, 0.4, 1.0);
CGContextSetLineWidth(ctx, 1);
CGContextSetLineCap(ctx,kCGLineCapRound);
CGContextSetLineJoin(ctx, kCGLineJoinRound);
CGContextStrokePath(ctx);
CGPathRelease(externalBorderPath);
//3D border of the content view
CGRect cvRect = _contentView.frame;
//firstLine
CGContextSetRGBStrokeColor(ctx, 0.7, 0.7, 0.7, 1.0);
CGContextStrokeRect(ctx, cvRect);
//secondLine
cvRect.origin.x -= 1; cvRect.origin.y -= 1; cvRect.size.height += 2; cvRect.size.width += 2;
CGContextSetRGBStrokeColor(ctx, 0.4, 0.4, 0.4, 1.0);
CGContextStrokeRect(ctx, cvRect);
CGContextRestoreGState(ctx);
}
-(void)setupViews
{
//content posizion and size
CGRect contentRect = _contentView.frame;
if(_arrowDirection == FPPopoverArrowDirectionUp)
{
contentRect.origin = CGPointMake(10, 60);
contentRect.size = CGSizeMake(self.bounds.size.width-20, self.bounds.size.height-70);
_titleLabel.frame = CGRectMake(10, 30, self.bounds.size.width-20, 20);
if (self.title==nil || self.title.length==0) {
contentRect.origin = CGPointMake(10, 30);
contentRect.size = CGSizeMake(self.bounds.size.width-20, self.bounds.size.height-40);
}
}
else if(_arrowDirection == FPPopoverArrowDirectionDown)
{
contentRect.origin = CGPointMake(10, 40);
contentRect.size = CGSizeMake(self.bounds.size.width-20, self.bounds.size.height-70);
_titleLabel.frame = CGRectMake(10, 10, self.bounds.size.width-20, 20);
if (self.title==nil || self.title.length==0) {
contentRect.origin = CGPointMake(10, 10);
contentRect.size = CGSizeMake(self.bounds.size.width-20, self.bounds.size.height-40);
}
}
else if(_arrowDirection == FPPopoverArrowDirectionRight)
{
contentRect.origin = CGPointMake(10, 40);
contentRect.size = CGSizeMake(self.bounds.size.width-40, self.bounds.size.height-50);
_titleLabel.frame = CGRectMake(10, 10, self.bounds.size.width-20, 20);
if (self.title==nil || self.title.length==0) {
contentRect.origin = CGPointMake(10, 10);
contentRect.size = CGSizeMake(self.bounds.size.width-40, self.bounds.size.height-20);
}
}
else if(_arrowDirection == FPPopoverArrowDirectionLeft)
{
contentRect.origin = CGPointMake(10 + FP_POPOVER_ARROW_HEIGHT, 40);
contentRect.size = CGSizeMake(self.bounds.size.width-40, self.bounds.size.height-50);
_titleLabel.frame = CGRectMake(10, 10, self.bounds.size.width-20, 20);
if (self.title==nil || self.title.length==0) {
contentRect.origin = CGPointMake(10+ FP_POPOVER_ARROW_HEIGHT, 10);
contentRect.size = CGSizeMake(self.bounds.size.width-40, self.bounds.size.height-20);
}
}
_contentView.frame = contentRect;
_titleLabel.text = self.title;
}
-(void)layoutSubviews
{
[super layoutSubviews];
[self setupViews];
}
-(void)setFrame:(CGRect)frame
{
[super setFrame:frame];
[self setupViews];
}
-(void)setBounds:(CGRect)bounds
{
[super setBounds:bounds];
[self setupViews];
}
@end