diff --git a/.travis.yml b/.travis.yml index 1f98e5c..6b6d24b 100644 --- a/.travis.yml +++ b/.travis.yml @@ -2,7 +2,7 @@ language: cpp sudo: required dist: trusty -osx_image: xcode10.2 +osx_image: xcode10.1 # Disable builds on normal pushes, we only want to build tags branches: diff --git a/appveyor.yml b/appveyor.yml deleted file mode 100644 index 2a30cd7..0000000 --- a/appveyor.yml +++ /dev/null @@ -1,97 +0,0 @@ -image: Visual Studio 2017 - -# Skip build on normal pushes -skip_non_tags: true - -artifacts: - - path: godot\bin\*.exe - name: GodotBinary - -environment: - BUILD_REVISION: official - VS: C:\Program Files (x86)\Microsoft Visual Studio\2017\Community\VC\Auxiliary\Build\vcvarsall.bat - PYTHON: C:\Python27 - ANGLE_SRC_PATH: C:\projects\godot-builds\angle - matrix: - - GD_PLATFORM: windows - TOOLS: yes - TARGET: release_debug - ARCH: amd64 - - GD_PLATFORM: windows - TOOLS: yes - TARGET: release_debug - ARCH: x86 - - GD_PLATFORM: windows - TOOLS: no - TARGET: release - ARCH: amd64 - - GD_PLATFORM: windows - TOOLS: no - TARGET: release_debug - ARCH: amd64 - - GD_PLATFORM: windows - TOOLS: no - TARGET: release - ARCH: x86 - - GD_PLATFORM: windows - TOOLS: no - TARGET: release_debug - ARCH: x86 - - GD_PLATFORM: winrt - TOOLS: no - TARGET: release - ARCH: amd64 - - GD_PLATFORM: winrt - TOOLS: no - TARGET: release_debug - ARCH: amd64 - - GD_PLATFORM: winrt - TOOLS: no - TARGET: release - ARCH: x86 - - GD_PLATFORM: winrt - TOOLS: no - TARGET: release_debug - ARCH: x86 - - GD_PLATFORM: winrt - TOOLS: no - TARGET: release - ARCH: amd64_arm - - GD_PLATFORM: winrt - TOOLS: no - TARGET: release_debug - ARCH: amd64_arm - -install: - - set "PATH=%PYTHON%;%PYTHON%\\Scripts;%PATH%" - - python.exe -m pip install -U pip setuptools wheel - - pip install scons - - if defined VS call "%VS%" %ARCH% # if defined - so we can also use mingw - - git submodule update --init --recursive # download submodules - - ps: >- - If ($env:GD_PLATFORM -Match "winrt") { - Start-FileDownload https://github.com/GodotBuilder/godot-builds/releases/download/_tools/angle.7z - 7z.exe x angle.7z - } - -before_build: - - echo %BUILD_REVISION% - - echo %GD_PLATFORM% - - python --version - - scons --version - - cl.exe - -build_script: - - cd godot - - for /f %%p in ('dir /b ..\patches') do git apply ..\patches\%%p - - git rev-parse HEAD - - scons platform=%GD_PLATFORM% target=%TARGET% tools=%TOOLS% progress=no warnings=no verbose=no - -deploy: - description: 'Godot binaries deployed by Travis CI and AppVeyor' - provider: GitHub - auth_token: - secure: DYTTAkQFPIDq2YL6hPMOttlHdJ9ZL6dYdOtGFIEneO8BTYx6keJRvewsdzgP2QGA - artifact: GodotBinary - on: - appveyor_repo_tag: true diff --git a/godot b/godot index a386627..9ef833e 160000 --- a/godot +++ b/godot @@ -1 +1 @@ -Subproject commit a3866276a222fc43339d4f8f688c8d8be73edc1d +Subproject commit 9ef833ec6d275e6271811f256acf23e29b2ccc33