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AnimationInfo.h
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/* -*- C++ -*-
*
* AnimationInfo.h - General image storage class of ONScripter-EN
*
* Copyright (c) 2001-2011 Ogapee. All rights reserved.
* (original ONScripter, of which this is a fork).
*
* ogapee@aqua.dti2.ne.jp
*
* Copyright (c) 2007-2011 "Uncle" Mion Sonozaki
*
* UncleMion@gmail.com
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, see <http://www.gnu.org/licenses/>
* or write to the Free Software Foundation, Inc.,
* 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __ANIMATION_INFO_H__
#define __ANIMATION_INFO_H__
#include <SDL.h>
#include <SDL_image.h>
#include <string.h>
#include "BaseReader.h"
#define TRANSBTN_CUTOFF 15 //alpha threshold for ignoring transparent areas
typedef unsigned char uchar3[3];
//useful utility functions
inline bool equalStrings(const char *str1, const char *str2) {
return ( ((str1 == NULL) && (str2 == NULL)) ||
((str1 != NULL) && (str2 != NULL) &&
(str1[0] == str2[0]) && (strcmp(str1,str2) == 0)) );
}
inline bool equalColors(const uchar3 &color1, const uchar3 &color2) {
return ((color1[0] == color2[0]) && (color1[1] == color2[1]) &&
(color1[2] == color2[2]));
}
class AnimationInfo{
public:
#ifdef BPP16
typedef Uint16 ONSBuf;
#else
typedef Uint32 ONSBuf;
#endif
enum { TRANS_ALPHA = 1,
TRANS_TOPLEFT = 2,
TRANS_COPY = 3,
TRANS_STRING = 4,
TRANS_DIRECT = 5,
TRANS_PALETTE = 6,
TRANS_TOPRIGHT = 7,
TRANS_MASK = 8,
#ifndef NO_LAYER_EFFECTS
TRANS_LAYER = 9
#endif
};
bool is_copy; // allocated buffers should not be deleted from a copied instance
bool stale_image; //set to true when the image needs to be created/redone
SDL_Rect orig_pos; //Mion: position and size of the image before resizing
SDL_Rect pos; // position and size of the current cell
/* variables set from the image tag */
int trans_mode;
uchar3 direct_color;
int palette_number;
uchar3 color;
int num_of_cells;
int current_cell;
int direction;
int *duration_list;
uchar3 *color_list;
int loop_mode;
bool is_animatable;
bool is_single_line;
bool is_tight_region; // valid under TRANS_STRING
bool is_ruby_drawable;
bool skip_whitespace;
#ifndef NO_LAYER_EFFECTS
int layer_no; //Mion: for Layer effects
#endif
char *file_name;
char *mask_file_name;
/* Variables from AnimationInfo */
bool visible;
bool abs_flag;
bool affine_flag;
int trans;
char *image_name;
SDL_Surface *image_surface;
unsigned char *alpha_buf;
/* Variables for extended sprite (lsp2, drawsp2, etc.) */
int scale_x, scale_y, rot;
int mat[2][2], inv_mat[2][2];
int corner_xy[4][2];
SDL_Rect bounding_rect;
enum { BLEND_NORMAL = 0,
BLEND_ADD = 1,
BLEND_SUB = 2
};
int blending_mode;
int cos_i, sin_i;
int font_size_xy[2]; // used by prnum and lsp string
int font_pitch; // used by lsp string
int remaining_time;
int param; // used by prnum and bar
int max_param; // used by bar
int max_width; // used by bar
AnimationInfo();
AnimationInfo(const AnimationInfo &anim);
~AnimationInfo();
AnimationInfo& operator =(const AnimationInfo &anim);
void deepcopyTag(const AnimationInfo &anim);
void deepcopy(const AnimationInfo &anim);
void reset();
void deleteImageName();
void setImageName( const char *name );
void deleteImage();
void remove();
void removeTag();
bool proceedAnimation();
void setCell(int cell);
static int doClipping( SDL_Rect *dst, SDL_Rect *clip, SDL_Rect *clipped=NULL );
SDL_Rect findOpaquePoint(SDL_Rect *clip=NULL);
int getPixelAlpha( int x, int y );
void blendOnSurface( SDL_Surface *dst_surface, int dst_x, int dst_y,
SDL_Rect &clip, int alpha=256 );
void blendOnSurface2( SDL_Surface *dst_surface, int dst_x, int dst_y,
SDL_Rect &clip, int alpha=256 );
void blendText( SDL_Surface *surface, int dst_x, int dst_y,
SDL_Color &color, SDL_Rect *clip, bool rotate_flag );
void calcAffineMatrix();
static SDL_Surface *allocSurface( int w, int h );
void allocImage( int w, int h );
void copySurface( SDL_Surface *surface, SDL_Rect *src_rect, SDL_Rect *dst_rect = NULL );
void fill( Uint8 r, Uint8 g, Uint8 b, Uint8 a );
SDL_Surface *setupImageAlpha( SDL_Surface *surface, SDL_Surface *surface_m, bool has_alpha );
#ifdef RCA_SCALE
SDL_Surface *resize( SDL_Surface *surface, int ratio1=1, int ratio2=1, float stretch_x=1.0, float stretch_y=1.0 );
#else
SDL_Surface *resize( SDL_Surface *surface, int ratio1=1, int ratio2=1 );
#endif
void setImage( SDL_Surface *surface );
};
#endif // __ANIMATION_INFO_H__