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Object 3D Default up rotates edge selectors #19
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Thanks for pointing that out! I must ask, after setting the default up, is that the only side effect you're facing, is everything else working as expected? |
I think the orientation may also be incorrect. Front is where I expect top to be but that could be a preference. |
I am having the exact same problem as Sean, although I only do |
I can confirm what Sean and Johan are saying. The function for rotating the camera when dragging the gizmo seems to only work with Y-axis up, any other axis up produces weird results. Clicking to rotate still works, at least in the default gizmo. |
Hi! Thanks for your support and for reporting this issue. The issue with the edge selectors has been fixed—they should now be correctly oriented. However, the gizmo still doesn’t fully handle Z-up (or any custom up direction different from the default) properly. If anyone wants to contribute, your help is more than welcome! 🚀 Best, |
Hi! Thanks for the great library.
Just wanted to report that setting
Results in some of the edge selectors being incorrectly oriented
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