diff --git a/RotationSolver/UI/RotationConfigWindow_Config.cs b/RotationSolver/UI/RotationConfigWindow_Config.cs index b501911ba..fce735a02 100644 --- a/RotationSolver/UI/RotationConfigWindow_Config.cs +++ b/RotationSolver/UI/RotationConfigWindow_Config.cs @@ -120,8 +120,8 @@ private static void DrawBasicTimer() var actionAhead = Service.Config.ActionAhead; var minAbilityAhead = Service.Config.MinLastAbilityAdvanced; var animationLockTime = DataCenter.MinAnimationLock; - var weaponDelay = (Service.Config.WeaponDelay.X + Service.Config.WeaponDelay.Y) / 2; - var clickingDelay = (Service.Config.ClickingDelay.X + Service.Config.ClickingDelay.Y) / 2; + var weaponDelay = (Service.Config.WeaponDelay.X == 0 ? 0.05f : Service.Config.WeaponDelay.X + Service.Config.WeaponDelay.Y == 0 ? 0.05f : Service.Config.WeaponDelay.Y) / 2; + var clickingDelay = (Service.Config.ClickingDelay.X == 0 ? 0.05f : Service.Config.ClickingDelay.X + Service.Config.ClickingDelay.Y == 0 ? 0.05f : Service.Config.ClickingDelay.Y) / 2; var drawList = ImGui.GetWindowDrawList(); ImGui.Spacing();