给定一个 m x n
的矩阵,如果一个元素为 0 ,则将其所在行和列的所有元素都设为 0 。请使用 原地 算法。
示例 1:
输入:matrix = [[1,1,1],[1,0,1],[1,1,1]] 输出:[[1,0,1],[0,0,0],[1,0,1]]
示例 2:
输入:matrix = [[0,1,2,0],[3,4,5,2],[1,3,1,5]] 输出:[[0,0,0,0],[0,4,5,0],[0,3,1,0]]
提示:
m == matrix.length
n == matrix[0].length
1 <= m, n <= 200
-231 <= matrix[i][j] <= 231 - 1
进阶:
- 一个直观的解决方案是使用
O(mn)
的额外空间,但这并不是一个好的解决方案。 - 一个简单的改进方案是使用
O(m + n)
的额外空间,但这仍然不是最好的解决方案。 - 你能想出一个仅使用常量空间的解决方案吗?
方法一:数组标记
我们分别用数组 rows
和 cols
标记待清零的行和列。
然后再遍历一遍矩阵,将 rows
和 cols
中标记的行和列对应的元素清零。
时间复杂度
方法二:原地标记
方法一中使用了额外的数组标记待清零的行和列,实际上我们也可以直接用矩阵的第一行和第一列来标记,不需要开辟额外的数组空间。
由于第一行、第一列用来做标记,它们的值可能会因为标记而发生改变,因此,我们需要额外的变量
时间复杂度
class Solution:
def setZeroes(self, matrix: List[List[int]]) -> None:
m, n = len(matrix), len(matrix[0])
rows = [0] * m
cols = [0] * n
for i, row in enumerate(matrix):
for j, v in enumerate(row):
if v == 0:
rows[i] = cols[j] = 1
for i in range(m):
for j in range(n):
if rows[i] or cols[j]:
matrix[i][j] = 0
class Solution:
def setZeroes(self, matrix: List[List[int]]) -> None:
m, n = len(matrix), len(matrix[0])
i0 = any(v == 0 for v in matrix[0])
j0 = any(matrix[i][0] == 0 for i in range(m))
for i in range(1, m):
for j in range(1, n):
if matrix[i][j] == 0:
matrix[i][0] = matrix[0][j] = 0
for i in range(1, m):
for j in range(1, n):
if matrix[i][0] == 0 or matrix[0][j] == 0:
matrix[i][j] = 0
if i0:
for j in range(n):
matrix[0][j] = 0
if j0:
for i in range(m):
matrix[i][0] = 0
class Solution {
public void setZeroes(int[][] matrix) {
int m = matrix.length, n = matrix[0].length;
boolean[] rows = new boolean[m];
boolean[] cols = new boolean[n];
for (int i = 0; i < m; ++i) {
for (int j = 0; j < n; ++j) {
if (matrix[i][j] == 0) {
rows[i] = true;
cols[j] = true;
}
}
}
for (int i = 0; i < m; ++i) {
for (int j = 0; j < n; ++j) {
if (rows[i] || cols[j]) {
matrix[i][j] = 0;
}
}
}
}
}
class Solution {
public void setZeroes(int[][] matrix) {
int m = matrix.length, n = matrix[0].length;
boolean i0 = false, j0 = false;
for (int j = 0; j < n; ++j) {
if (matrix[0][j] == 0) {
i0 = true;
break;
}
}
for (int i = 0; i < m; ++i) {
if (matrix[i][0] == 0) {
j0 = true;
break;
}
}
for (int i = 1; i < m; ++i) {
for (int j = 1; j < n; ++j) {
if (matrix[i][j] == 0) {
matrix[i][0] = 0;
matrix[0][j] = 0;
}
}
}
for (int i = 1; i < m; ++i) {
for (int j = 1; j < n; ++j) {
if (matrix[i][0] == 0 || matrix[0][j] == 0) {
matrix[i][j] = 0;
}
}
}
if (i0) {
for (int j = 0; j < n; ++j) {
matrix[0][j] = 0;
}
}
if (j0) {
for (int i = 0; i < m; ++i) {
matrix[i][0] = 0;
}
}
}
}
class Solution {
public:
void setZeroes(vector<vector<int>>& matrix) {
int m = matrix.size(), n = matrix[0].size();
vector<bool> rows(m);
vector<bool> cols(n);
for (int i = 0; i < m; ++i) {
for (int j = 0; j < n; ++j) {
if (!matrix[i][j]) {
rows[i] = 1;
cols[j] = 1;
}
}
}
for (int i = 0; i < m; ++i) {
for (int j = 0; j < n; ++j) {
if (rows[i] || cols[j]) {
matrix[i][j] = 0;
}
}
}
}
};
class Solution {
public:
void setZeroes(vector<vector<int>>& matrix) {
int m = matrix.size(), n = matrix[0].size();
bool i0 = false, j0 = false;
for (int j = 0; j < n; ++j) {
if (matrix[0][j] == 0) {
i0 = true;
break;
}
}
for (int i = 0; i < m; ++i) {
if (matrix[i][0] == 0) {
j0 = true;
break;
}
}
for (int i = 1; i < m; ++i) {
for (int j = 1; j < n; ++j) {
if (matrix[i][j] == 0) {
matrix[i][0] = 0;
matrix[0][j] = 0;
}
}
}
for (int i = 1; i < m; ++i) {
for (int j = 1; j < n; ++j) {
if (matrix[i][0] == 0 || matrix[0][j] == 0) {
matrix[i][j] = 0;
}
}
}
if (i0) {
for (int j = 0; j < n; ++j) {
matrix[0][j] = 0;
}
}
if (j0) {
for (int i = 0; i < m; ++i) {
matrix[i][0] = 0;
}
}
}
};
func setZeroes(matrix [][]int) {
m, n := len(matrix), len(matrix[0])
rows := make([]bool, m)
cols := make([]bool, n)
for i, row := range matrix {
for j, v := range row {
if v == 0 {
rows[i] = true
cols[j] = true
}
}
}
for i := 0; i < m; i++ {
for j := 0; j < n; j++ {
if rows[i] || cols[j] {
matrix[i][j] = 0
}
}
}
}
func setZeroes(matrix [][]int) {
m, n := len(matrix), len(matrix[0])
i0, j0 := false, false
for j := 0; j < n; j++ {
if matrix[0][j] == 0 {
i0 = true
break
}
}
for i := 0; i < m; i++ {
if matrix[i][0] == 0 {
j0 = true
break
}
}
for i := 1; i < m; i++ {
for j := 1; j < n; j++ {
if matrix[i][j] == 0 {
matrix[i][0], matrix[0][j] = 0, 0
}
}
}
for i := 1; i < m; i++ {
for j := 1; j < n; j++ {
if matrix[i][0] == 0 || matrix[0][j] == 0 {
matrix[i][j] = 0
}
}
}
if i0 {
for j := 0; j < n; j++ {
matrix[0][j] = 0
}
}
if j0 {
for i := 0; i < m; i++ {
matrix[i][0] = 0
}
}
}
/**
* @param {number[][]} matrix
* @return {void} Do not return anything, modify matrix in-place instead.
*/
var setZeroes = function (matrix) {
const m = matrix.length;
const n = matrix[0].length;
const rows = new Array(m).fill(false);
const cols = new Array(n).fill(false);
for (let i = 0; i < m; ++i) {
for (let j = 0; j < n; ++j) {
if (matrix[i][j] == 0) {
rows[i] = true;
cols[j] = true;
}
}
}
for (let i = 0; i < m; ++i) {
for (let j = 0; j < n; ++j) {
if (rows[i] || cols[j]) {
matrix[i][j] = 0;
}
}
}
};
/**
* @param {number[][]} matrix
* @return {void} Do not return anything, modify matrix in-place instead.
*/
var setZeroes = function (matrix) {
const m = matrix.length;
const n = matrix[0].length;
let i0 = matrix[0].some(v => v == 0);
let j0 = false;
for (let i = 0; i < m; ++i) {
if (matrix[i][0] == 0) {
j0 = true;
break;
}
}
for (let i = 1; i < m; ++i) {
for (let j = 1; j < n; ++j) {
if (matrix[i][j] == 0) {
matrix[i][0] = 0;
matrix[0][j] = 0;
}
}
}
for (let i = 1; i < m; ++i) {
for (let j = 1; j < n; ++j) {
if (matrix[i][0] == 0 || matrix[0][j] == 0) {
matrix[i][j] = 0;
}
}
}
if (i0) {
for (let j = 0; j < n; ++j) {
matrix[0][j] = 0;
}
}
if (j0) {
for (let i = 0; i < m; ++i) {
matrix[i][0] = 0;
}
}
};
/**
Do not return anything, modify matrix in-place instead.
*/
function setZeroes(matrix: number[][]): void {
const m = matrix.length;
const n = matrix[0].length;
const rows: boolean[] = new Array(m).fill(false);
const cols: boolean[] = new Array(n).fill(false);
for (let i = 0; i < m; ++i) {
for (let j = 0; j < n; ++j) {
if (matrix[i][j] === 0) {
rows[i] = true;
cols[j] = true;
}
}
}
for (let i = 0; i < m; ++i) {
for (let j = 0; j < n; ++j) {
if (rows[i] || cols[j]) {
matrix[i][j] = 0;
}
}
}
}
/**
Do not return anything, modify matrix in-place instead.
*/
function setZeroes(matrix: number[][]): void {
const m = matrix.length;
const n = matrix[0].length;
const i0 = matrix[0].includes(0);
const j0 = matrix.map(row => row[0]).includes(0);
for (let i = 1; i < m; ++i) {
for (let j = 1; j < n; ++j) {
if (matrix[i][j] === 0) {
matrix[i][0] = 0;
matrix[0][j] = 0;
}
}
}
for (let i = 1; i < m; ++i) {
for (let j = 1; j < n; ++j) {
if (matrix[i][0] === 0 || matrix[0][j] === 0) {
matrix[i][j] = 0;
}
}
}
if (i0) {
matrix[0].fill(0);
}
if (j0) {
for (let i = 0; i < m; ++i) {
matrix[i][0] = 0;
}
}
}
public class Solution {
public void SetZeroes(int[][] matrix) {
int m = matrix.Length, n = matrix[0].Length;
bool[] rows = new bool[m], cols = new bool[n];
for (int i = 0; i < m; ++i) {
for (int j = 0; j < n; ++j) {
if (matrix[i][j] == 0) {
rows[i] = true;
cols[j] = true;
}
}
}
for (int i = 0; i < m; ++i) {
for (int j = 0; j < n; ++j) {
if (rows[i] || cols[j]) {
matrix[i][j] = 0;
}
}
}
}
}
public class Solution {
public void SetZeroes(int[][] matrix) {
int m = matrix.Length, n = matrix[0].Length;
bool i0 = matrix[0].Contains(0), j0 = false;
for (int i = 0; i < m; ++i) {
if (matrix[i][0] == 0) {
j0 = true;
break;
}
}
for (int i = 1; i < m; ++i) {
for (int j = 1; j < n; ++j) {
if (matrix[i][j] == 0) {
matrix[i][0] = 0;
matrix[0][j] = 0;
}
}
}
for (int i = 1; i < m; ++i) {
for (int j = 1; j < n; ++j) {
if (matrix[i][0] == 0 || matrix[0][j] == 0) {
matrix[i][j] = 0;
}
}
}
if (i0) {
for (int j = 0; j < n; ++j) {
matrix[0][j] = 0;
}
}
if (j0) {
for (int i = 0; i < m; ++i) {
matrix[i][0] = 0;
}
}
}
}