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solve-any.cpp
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// Copyright 2018 Dennis Nienhüser
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// 1. Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// 2. Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// 3. Neither the name of the copyright holder nor the names of its
// contributors may be used to endorse or promote products derived from this
// software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS AS IS
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
#include "puzzle.h"
#include <iostream>
using namespace std;
int main(int argc, char* argv[])
{
Stones stones;
for (int i=1; i<argc; ++i) {
stones << argv[i];
}
if (stones.empty()) {
cout << "Usage: " << argv[0] << " STONE1 STONE2 STONE3 ...\n";
cout << "A STONE is a string where each character represents a certain color, e.g. GRB for green red blue.\n";
cout << "Pass e.g. GRB BGR RBG for a 3x3 board." << endl;
return 0;
}
size_t solution_count = 0;
for (auto const &layout : LayoutGenerator::findAll(stones)) {
auto const solutions = Solver(layout, stones).findAssignment();
solution_count += solutions.size();
}
cout << "Found " << solution_count << " solution(s) in total." << endl;
}