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AbilityEntityEffect
seelderr edited this page Jan 3, 2025
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An AbilityEntityEffect is an effect from an ability that is applied to a specific entity. Each effect applies to one entity at a time, determined by the AbilityTargeting.
This object is used by the following objects:
Deals an amount of damage to the entity. To see available damage types, see this for vanilla damage types and this for dragon survival damage types.
The key for this type is "damage"
{
"type": [DamageType] // [Mandatory] || The type of damage dealt.
"amount": [LevelBasedValue] // [Mandatory] || The amount of damage dealt.
}
Applies a list of ModifierWithDuration(s) to the entity.
The key for this type is "modifier"
{
"modifiers": [ModifierWithDuration] // [Mandatory] || The list of modifiers to apply.
}
Applies a list of mob effects as determined by PotionData to the entity.
The key for this type is "potion"
{
"potion": [PotionData] // [Mandatory] || The potion data to apply.
}
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Datapack Documentation
- Dragon Species
- Projectile
- General Data Formats
- Installation
- "Mod doesn't work!"
- Incompatibility
- Configuration
- Update
- Moving appearance between saves
- Linux compatibility
- How do I use Curseforge?
- Installing the modpack
- Optimizing