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Exclusion polygons are offsetted and overlaping polygons merged before map triangulation is computed. In the process, short polygon edges might be generated. Their removal would have a negligible impact on positional accuracy but a potentially big impact on the triangulation (both on triangulation performance and on path finding performance due to more triangles => larger search graph).
The text was updated successfully, but these errors were encountered:
Exclusion polygons are offsetted and overlaping polygons merged before map triangulation is computed. In the process, short polygon edges might be generated. Their removal would have a negligible impact on positional accuracy but a potentially big impact on the triangulation (both on triangulation performance and on path finding performance due to more triangles => larger search graph).
The text was updated successfully, but these errors were encountered: