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fancy_floor.dm
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/* In this file:
* Wood floor
* Bamboo floor
* Grass floor
* Fake Basalt
* Carpet floor
* Fake pits
* Fake space
*/
/turf/open/floor/wood
name = "wooden floor"
desc = "A welcoming wooden floor."
icon = 'icons/turf/wood.dmi'
icon_state = "wood"
floor_tile = /obj/item/stack/tile/wood
broken_blend = BLEND_DEFAULT
burned_blend = BLEND_MULTIPLY
footstep = FOOTSTEP_WOOD
turf_flags = NO_RUST
barefootstep = FOOTSTEP_WOOD_BAREFOOT
clawfootstep = FOOTSTEP_WOOD_CLAW
heavyfootstep = FOOTSTEP_GENERIC_HEAVY
tiled_dirt = FALSE
/turf/open/floor/wood/setup_broken_states()
return list("wood-broken", "wood-broken2", "wood-broken3", "wood-broken4", "wood-broken5", "wood-broken6", "wood-broken7")
/turf/open/floor/wood/setup_burnt_states()
return list("floorscorched1", "floorscorched2")
/turf/open/floor/wood/screwdriver_act(mob/living/user, obj/item/I)
if(..())
return TRUE
return pry_tile(I, user) ? TRUE : FALSE
/turf/open/floor/wood/try_replace_tile(obj/item/stack/tile/T, mob/user, params)
if(T.turf_type == type)
return
var/obj/item/tool = user.is_holding_item_of_type(/obj/item/screwdriver)
if(!tool)
tool = user.is_holding_item_of_type(/obj/item/crowbar)
if(!tool)
return
var/turf/open/floor/plating/P = pry_tile(tool, user, TRUE)
if(!istype(P))
return
P.attackby(T, user, params)
/turf/open/floor/wood/pry_tile(obj/item/C, mob/user, silent = FALSE)
C.play_tool_sound(src, 80)
return remove_tile(user, silent, (C.tool_behaviour == TOOL_SCREWDRIVER))
/turf/open/floor/wood/remove_tile(mob/user, silent = FALSE, make_tile = TRUE, force_plating)
if(broken || burnt)
broken = FALSE
burnt = FALSE
if(user && !silent)
to_chat(user, span_notice("You remove the broken planks."))
else
if(make_tile)
if(user && !silent)
to_chat(user, span_notice("You unscrew the planks."))
spawn_tile()
else
if(user && !silent)
to_chat(user, span_notice("You forcefully pry off the planks, destroying them in the process."))
return make_plating(force_plating)
/turf/open/floor/wood/cold
temperature = 255.37
//Used in Snowcabin.dm
/turf/open/floor/wood/freezing
temperature = 180
/turf/open/floor/wood/airless
initial_gas = AIRLESS_ATMOS
/turf/open/floor/bamboo
desc = "A bamboo mat with a decorative trim."
icon = 'icons/turf/floors/bamboo_mat.dmi'
icon_state = "mat-0"
base_icon_state = "mat"
floor_tile = /obj/item/stack/tile/bamboo
broken_blend = BLEND_DEFAULT
smoothing_flags = SMOOTH_BITMASK
smoothing_groups = SMOOTH_GROUP_TURF_OPEN + SMOOTH_GROUP_BAMBOO_FLOOR
canSmoothWith = SMOOTH_GROUP_BAMBOO_FLOOR
flags_1 = NONE
footstep = FOOTSTEP_WOOD
barefootstep = FOOTSTEP_WOOD_BAREFOOT
clawfootstep = FOOTSTEP_WOOD_CLAW
heavyfootstep = FOOTSTEP_GENERIC_HEAVY
/turf/open/floor/bamboo/setup_broken_states()
return list("bamboodamaged")
/turf/open/floor/grass
name = "grass patch"
desc = "You can't tell if this is real grass or just cheap plastic imitation."
icon_state = "grass0"
floor_tile = /obj/item/stack/tile/grass
damaged_icon = 'icons/turf/floors.dmi'
broken_blend = BLEND_DEFAULT
flags_1 = NONE
bullet_bounce_sound = null
footstep = FOOTSTEP_GRASS
barefootstep = FOOTSTEP_GRASS
clawfootstep = FOOTSTEP_GRASS
heavyfootstep = FOOTSTEP_GENERIC_HEAVY
tiled_dirt = FALSE
/turf/open/floor/grass/setup_broken_states()
return list("sand")
/turf/open/floor/grass/Initialize(mapload)
. = ..()
spawniconchange()
AddComponent(/datum/component/diggable, /obj/item/stack/ore/glass, 2, "uproot")
/turf/open/floor/grass/proc/spawniconchange()
icon_state = "grass[rand(0,3)]"
/turf/open/floor/grass/fairy //like grass but fae-er
name = "fairygrass patch"
desc = "Something about this grass makes you want to frolic. Or get high."
icon_state = "fairygrass0"
floor_tile = /obj/item/stack/tile/fairygrass
light_outer_range = 2
light_power = 0.80
light_color = COLOR_BLUE_LIGHT
/turf/open/floor/grass/fairy/spawniconchange()
icon_state = "fairygrass[rand(0,3)]"
/turf/open/floor/fake_snow
gender = PLURAL
name = "snow"
icon = 'icons/turf/snow.dmi'
desc = "Looks cold."
icon_state = "snow"
damaged_icon = 'icons/turf/floors.dmi'
broken_blend = BLEND_DEFAULT
flags_1 = NONE
floor_tile = null
temperature = 180
bullet_bounce_sound = null
tiled_dirt = FALSE
slowdown = 1.5
bullet_sizzle = TRUE
footstep = FOOTSTEP_SAND
barefootstep = FOOTSTEP_SAND
clawfootstep = FOOTSTEP_SAND
heavyfootstep = FOOTSTEP_GENERIC_HEAVY
/turf/open/floor/fake_snow/Initialize(mapload)
. = ..()
AddComponent(/datum/component/diggable, /obj/item/stack/tile/mineral/snow, 2, "dig up")
/turf/open/floor/fake_snow/setup_broken_states()
return list("snow_dug")
/turf/open/floor/fake_snow/try_replace_tile(obj/item/stack/tile/T, mob/user, params)
return
/turf/open/floor/fake_snow/crowbar_act(mob/living/user, obj/item/I)
return
/turf/open/floor/fakebasalt
name = "aesthetic volcanic flooring"
desc = "Safely recreated turf for your hellplanet-scaping."
icon = 'icons/turf/floors.dmi'
icon_state = "basalt"
floor_tile = /obj/item/stack/tile/basalt
flags_1 = NONE
bullet_bounce_sound = null
footstep = FOOTSTEP_SAND
barefootstep = FOOTSTEP_SAND
clawfootstep = FOOTSTEP_SAND
heavyfootstep = FOOTSTEP_GENERIC_HEAVY
tiled_dirt = FALSE
/turf/open/floor/fakebasalt/Initialize(mapload)
. = ..()
AddComponent(/datum/component/diggable, /obj/item/stack/ore/glass/basalt, 2, "dig up")
if(prob(15))
icon_state = "basalt[rand(0, 12)]"
set_basalt_light(src)
/turf/open/floor/carpet
name = "carpet"
desc = "Soft velvet carpeting. Feels good between your toes."
icon = 'icons/turf/floors/carpet.dmi'
icon_state = "carpet-255"
base_icon_state = "carpet"
floor_tile = /obj/item/stack/tile/carpet
smoothing_flags = SMOOTH_BITMASK
smoothing_groups = SMOOTH_GROUP_TURF_OPEN + SMOOTH_GROUP_CARPET
canSmoothWith = SMOOTH_GROUP_CARPET
flags_1 = NONE
bullet_bounce_sound = null
footstep = FOOTSTEP_CARPET
barefootstep = FOOTSTEP_CARPET_BAREFOOT
clawfootstep = FOOTSTEP_CARPET_BAREFOOT
heavyfootstep = FOOTSTEP_GENERIC_HEAVY
tiled_dirt = FALSE
/turf/open/floor/carpet/Initialize(mapload)
. = ..()
update_appearance()
/turf/open/floor/carpet/update_icon(updates=ALL)
. = ..()
if(!. || !(updates & UPDATE_SMOOTHING))
return
if(!broken && !burnt)
QUEUE_SMOOTH(src)
else
make_plating()
QUEUE_SMOOTH_NEIGHBORS(src)
/turf/open/floor/carpet/lone
icon_state = "carpetsymbol"
smoothing_flags = NONE
floor_tile = /obj/item/stack/tile/carpet/symbol
/turf/open/floor/carpet/lone/star
icon_state = "carpetstar"
floor_tile = /obj/item/stack/tile/carpet/star
/turf/open/floor/carpet/black
icon = 'icons/turf/floors/carpet_black.dmi'
icon_state = "carpet_black-255"
base_icon_state = "carpet_black"
floor_tile = /obj/item/stack/tile/carpet/black
smoothing_groups = SMOOTH_GROUP_TURF_OPEN + SMOOTH_GROUP_CARPET_BLACK
canSmoothWith = SMOOTH_GROUP_CARPET_BLACK
/turf/open/floor/carpet/blue
icon = 'icons/turf/floors/carpet_blue.dmi'
icon_state = "carpet_blue-255"
base_icon_state = "carpet_blue"
floor_tile = /obj/item/stack/tile/carpet/blue
smoothing_groups = SMOOTH_GROUP_TURF_OPEN + SMOOTH_GROUP_CARPET_BLUE
canSmoothWith = SMOOTH_GROUP_CARPET_BLUE
/turf/open/floor/carpet/cyan
icon = 'icons/turf/floors/carpet_cyan.dmi'
icon_state = "carpet_cyan-255"
base_icon_state = "carpet_cyan"
floor_tile = /obj/item/stack/tile/carpet/cyan
smoothing_groups = SMOOTH_GROUP_TURF_OPEN + SMOOTH_GROUP_CARPET_CYAN
canSmoothWith = SMOOTH_GROUP_CARPET_CYAN
/turf/open/floor/carpet/green
icon = 'icons/turf/floors/carpet_green.dmi'
icon_state = "carpet_green-255"
base_icon_state = "carpet_green"
floor_tile = /obj/item/stack/tile/carpet/green
smoothing_groups = SMOOTH_GROUP_TURF_OPEN + SMOOTH_GROUP_CARPET_GREEN
canSmoothWith = SMOOTH_GROUP_CARPET_GREEN
/turf/open/floor/carpet/orange
icon = 'icons/turf/floors/carpet_orange.dmi'
icon_state = "carpet_orange-255"
base_icon_state = "carpet_orange"
floor_tile = /obj/item/stack/tile/carpet/orange
smoothing_groups = SMOOTH_GROUP_TURF_OPEN + SMOOTH_GROUP_CARPET_ORANGE
canSmoothWith = SMOOTH_GROUP_CARPET_ORANGE
/turf/open/floor/carpet/purple
icon = 'icons/turf/floors/carpet_purple.dmi'
icon_state = "carpet_purple-255"
base_icon_state = "carpet_purple"
floor_tile = /obj/item/stack/tile/carpet/purple
smoothing_groups = SMOOTH_GROUP_TURF_OPEN + SMOOTH_GROUP_CARPET_PURPLE
canSmoothWith = SMOOTH_GROUP_CARPET_PURPLE
/turf/open/floor/carpet/red
icon = 'icons/turf/floors/carpet_red.dmi'
icon_state = "carpet_red-255"
base_icon_state = "carpet_red"
floor_tile = /obj/item/stack/tile/carpet/red
smoothing_groups = SMOOTH_GROUP_TURF_OPEN + SMOOTH_GROUP_CARPET_RED
canSmoothWith = SMOOTH_GROUP_CARPET_RED
/turf/open/floor/carpet/royalblack
icon = 'icons/turf/floors/carpet_royalblack.dmi'
icon_state = "carpet_royalblack-255"
base_icon_state = "carpet_royalblack"
floor_tile = /obj/item/stack/tile/carpet/royalblack
smoothing_groups = SMOOTH_GROUP_TURF_OPEN + SMOOTH_GROUP_CARPET_ROYAL_BLACK
canSmoothWith = SMOOTH_GROUP_CARPET_ROYAL_BLACK
/turf/open/floor/carpet/royalblue
icon = 'icons/turf/floors/carpet_royalblue.dmi'
icon_state = "carpet_royalblue-255"
base_icon_state = "carpet_royalblue"
floor_tile = /obj/item/stack/tile/carpet/royalblue
smoothing_groups = SMOOTH_GROUP_TURF_OPEN + SMOOTH_GROUP_CARPET_ROYAL_BLUE
canSmoothWith = SMOOTH_GROUP_CARPET_ROYAL_BLUE
/turf/open/floor/carpet/executive
name = "executive carpet"
icon = 'icons/turf/floors/carpet_executive.dmi'
icon_state = "executive_carpet-255"
base_icon_state = "executive_carpet"
floor_tile = /obj/item/stack/tile/carpet/executive
smoothing_groups = SMOOTH_GROUP_TURF_OPEN + SMOOTH_GROUP_CARPET_EXECUTIVE
canSmoothWith = SMOOTH_GROUP_CARPET_EXECUTIVE
/turf/open/floor/carpet/stellar
name = "stellar carpet"
icon = 'icons/turf/floors/carpet_stellar.dmi'
icon_state = "stellar_carpet-255"
base_icon_state = "stellar_carpet"
floor_tile = /obj/item/stack/tile/carpet/stellar
smoothing_groups = SMOOTH_GROUP_TURF_OPEN + SMOOTH_GROUP_CARPET_STELLAR
canSmoothWith = SMOOTH_GROUP_CARPET_STELLAR
/turf/open/floor/carpet/donk
name = "Donk Co. carpet"
icon = 'icons/turf/floors/carpet_donk.dmi'
icon_state = "donk_carpet-255"
base_icon_state = "donk_carpet"
floor_tile = /obj/item/stack/tile/carpet/donk
smoothing_groups = SMOOTH_GROUP_TURF_OPEN + SMOOTH_GROUP_CARPET_DONK
canSmoothWith = SMOOTH_GROUP_CARPET_DONK
//*****Airless versions of all of the above.*****
/turf/open/floor/carpet/airless
initial_gas = AIRLESS_ATMOS
/turf/open/floor/carpet/black/airless
initial_gas = AIRLESS_ATMOS
/turf/open/floor/carpet/blue/airless
initial_gas = AIRLESS_ATMOS
/turf/open/floor/carpet/cyan/airless
initial_gas = AIRLESS_ATMOS
/turf/open/floor/carpet/green/airless
initial_gas = AIRLESS_ATMOS
/turf/open/floor/carpet/orange/airless
initial_gas = AIRLESS_ATMOS
/turf/open/floor/carpet/purple/airless
initial_gas = AIRLESS_ATMOS
/turf/open/floor/carpet/red/airless
initial_gas = AIRLESS_ATMOS
/turf/open/floor/carpet/royalblack/airless
initial_gas = AIRLESS_ATMOS
/turf/open/floor/carpet/royalblue/airless
initial_gas = AIRLESS_ATMOS
/turf/open/floor/carpet/narsie_act(force, ignore_mobs, probability = 20)
. = (prob(probability) || force)
for(var/I in src)
var/atom/A = I
if(ignore_mobs && ismob(A))
continue
if(ismob(A) || .)
A.narsie_act()
/turf/open/floor/carpet/break_tile()
broken = TRUE
update_appearance()
/turf/open/floor/carpet/burn_tile()
burnt = TRUE
update_appearance()
/// An emissive turf used to test emissive turfs.
/turf/open/floor/emissive_test
name = "emissive test floor"
desc = "A glow-in-the-dark floor used to test emissive turfs."
floor_tile = /obj/item/stack/tile/emissive_test
/turf/open/floor/emissive_test/update_overlays()
. = ..()
. += emissive_appearance(icon, icon_state, alpha = src.alpha)
/turf/open/floor/emissive_test/white
icon_state = "pure_white"
base_icon_state = "pure_white"
floor_tile = /obj/item/stack/tile/emissive_test/white
/turf/open/floor/carpet/neon
name = "neon carpet"
desc = "A rubbery pad inset with a phsophorescent pattern."
icon = 'icons/turf/floors/carpet_black.dmi'
icon_state = "carpet_black-255"
base_icon_state = "carpet_black"
smoothing_groups = SMOOTH_GROUP_TURF_OPEN + SMOOTH_GROUP_CARPET_NEON
canSmoothWith = SMOOTH_GROUP_CARPET_NEON
smoothing_junction = 255
/// The icon used for the neon decal.
var/neon_icon
/// The icon state used for the neon decal.
var/neon_icon_state
/// The color used for the neon decal
var/neon_color
/// The alpha used for the emissive decal.
var/emissive_alpha = 150
/turf/open/floor/carpet/neon/Initialize(mapload)
. = ..()
AddElement(/datum/element/decal, neon_icon || icon, neon_icon_state || base_icon_state, dir, null, FLOAT_LAYER, alpha, neon_color, smoothing_junction)
AddElement(/datum/element/decal, neon_icon || icon, neon_icon_state || base_icon_state, dir, EMISSIVE_PLANE, FLOAT_LAYER, emissive_alpha, EMISSIVE_COLOR, smoothing_junction)
/turf/open/floor/carpet/neon/simple
name = "simple neon carpet"
icon = 'icons/turf/floors/carpet_neon_simple.dmi'
icon_state = "base-255"
base_icon_state = "base"
neon_icon_state = "light"
floor_tile = /obj/item/stack/tile/carpet/neon/simple
smoothing_groups = SMOOTH_GROUP_TURF_OPEN + SMOOTH_GROUP_CARPET_SIMPLE_NEON
canSmoothWith = SMOOTH_GROUP_CARPET_SIMPLE_NEON
/turf/open/floor/carpet/neon/simple/nodots
icon_state = "base-nodots-255"
base_icon_state = "base-nodots"
neon_icon_state = "light-nodots"
floor_tile = /obj/item/stack/tile/carpet/neon/simple/nodots
smoothing_groups = SMOOTH_GROUP_TURF_OPEN + SMOOTH_GROUP_CARPET_SIMPLE_NEON_NODOTS
canSmoothWith = SMOOTH_GROUP_CARPET_SIMPLE_NEON_NODOTS
/turf/open/floor/carpet/neon/simple/white
name = "simple white neon carpet"
desc = "A rubbery mat with a inset pattern of white phosphorescent dye."
neon_color = COLOR_WHITE
floor_tile = /obj/item/stack/tile/carpet/neon/simple/white
smoothing_groups = SMOOTH_GROUP_TURF_OPEN + SMOOTH_GROUP_CARPET_SIMPLE_NEON_WHITE
canSmoothWith = SMOOTH_GROUP_CARPET_SIMPLE_NEON_WHITE
/turf/open/floor/carpet/neon/simple/white/nodots
icon_state = "base-nodots-255"
base_icon_state = "base-nodots"
neon_icon_state = "light-nodots"
floor_tile = /obj/item/stack/tile/carpet/neon/simple/white/nodots
smoothing_groups = SMOOTH_GROUP_TURF_OPEN + SMOOTH_GROUP_CARPET_SIMPLE_NEON_WHITE_NODOTS
canSmoothWith = SMOOTH_GROUP_CARPET_SIMPLE_NEON_WHITE_NODOTS
/turf/open/floor/carpet/neon/simple/black
name = "simple black neon carpet"
desc = "A rubbery mat with a inset pattern of black phosphorescent dye."
neon_icon_state = "glow" // This one also lights up the edges of the lines.
neon_color = COLOR_BLACK
floor_tile = /obj/item/stack/tile/carpet/neon/simple/black
smoothing_groups = SMOOTH_GROUP_TURF_OPEN + SMOOTH_GROUP_CARPET_SIMPLE_NEON_BLACK
canSmoothWith = SMOOTH_GROUP_CARPET_SIMPLE_NEON_BLACK
/turf/open/floor/carpet/neon/simple/black/nodots
icon_state = "base-nodots-255"
base_icon_state = "base-nodots"
neon_icon_state = "glow-nodots"
neon_color = COLOR_BLACK
floor_tile = /obj/item/stack/tile/carpet/neon/simple/black/nodots
smoothing_groups = SMOOTH_GROUP_TURF_OPEN + SMOOTH_GROUP_CARPET_SIMPLE_NEON_BLACK_NODOTS
canSmoothWith = SMOOTH_GROUP_CARPET_SIMPLE_NEON_BLACK_NODOTS
/turf/open/floor/carpet/neon/simple/red
name = "simple red neon carpet"
desc = "A rubbery mat with a inset pattern of red phosphorescent dye."
neon_color = COLOR_RED
floor_tile = /obj/item/stack/tile/carpet/neon/simple/red
smoothing_groups = SMOOTH_GROUP_TURF_OPEN + SMOOTH_GROUP_CARPET_SIMPLE_NEON_RED
canSmoothWith = SMOOTH_GROUP_CARPET_SIMPLE_NEON_RED
/turf/open/floor/carpet/neon/simple/red/nodots
icon_state = "base-nodots-255"
base_icon_state = "base-nodots"
neon_icon_state = "light-nodots"
floor_tile = /obj/item/stack/tile/carpet/neon/simple/red/nodots
smoothing_groups = SMOOTH_GROUP_TURF_OPEN + SMOOTH_GROUP_CARPET_SIMPLE_NEON_RED_NODOTS
canSmoothWith = SMOOTH_GROUP_CARPET_SIMPLE_NEON_RED_NODOTS
/turf/open/floor/carpet/neon/simple/orange
name = "simple orange neon carpet"
desc = "A rubbery mat with a inset pattern of orange phosphorescent dye."
neon_color = COLOR_ORANGE
floor_tile = /obj/item/stack/tile/carpet/neon/simple/orange
smoothing_groups = SMOOTH_GROUP_TURF_OPEN + SMOOTH_GROUP_CARPET_SIMPLE_NEON_ORANGE
canSmoothWith = SMOOTH_GROUP_CARPET_SIMPLE_NEON_ORANGE
/turf/open/floor/carpet/neon/simple/orange/nodots
icon_state = "base-nodots-255"
base_icon_state = "base-nodots"
neon_icon_state = "light-nodots"
floor_tile = /obj/item/stack/tile/carpet/neon/simple/orange/nodots
smoothing_groups = SMOOTH_GROUP_TURF_OPEN + SMOOTH_GROUP_CARPET_SIMPLE_NEON_ORANGE_NODOTS
canSmoothWith = SMOOTH_GROUP_CARPET_SIMPLE_NEON_ORANGE_NODOTS
/turf/open/floor/carpet/neon/simple/yellow
name = "simple yellow neon carpet"
desc = "A rubbery mat with a inset pattern of yellow phosphorescent dye."
neon_color = COLOR_YELLOW
floor_tile = /obj/item/stack/tile/carpet/neon/simple/yellow
smoothing_groups = SMOOTH_GROUP_TURF_OPEN + SMOOTH_GROUP_CARPET_SIMPLE_NEON_YELLOW
canSmoothWith = SMOOTH_GROUP_CARPET_SIMPLE_NEON_YELLOW
/turf/open/floor/carpet/neon/simple/yellow/nodots
icon_state = "base-nodots-255"
base_icon_state = "base-nodots"
neon_icon_state = "light-nodots"
floor_tile = /obj/item/stack/tile/carpet/neon/simple/yellow/nodots
smoothing_groups = SMOOTH_GROUP_TURF_OPEN + SMOOTH_GROUP_CARPET_SIMPLE_NEON_YELLOW_NODOTS
canSmoothWith = SMOOTH_GROUP_CARPET_SIMPLE_NEON_YELLOW_NODOTS
/turf/open/floor/carpet/neon/simple/lime
name = "simple lime neon carpet"
desc = "A rubbery mat with a inset pattern of lime phosphorescent dye."
neon_color = COLOR_LIME
floor_tile = /obj/item/stack/tile/carpet/neon/simple/lime
smoothing_groups = SMOOTH_GROUP_TURF_OPEN + SMOOTH_GROUP_CARPET_SIMPLE_NEON_LIME
canSmoothWith = SMOOTH_GROUP_CARPET_SIMPLE_NEON_LIME
/turf/open/floor/carpet/neon/simple/lime/nodots
icon_state = "base-nodots-255"
base_icon_state = "base-nodots"
neon_icon_state = "light-nodots"
floor_tile = /obj/item/stack/tile/carpet/neon/simple/lime/nodots
smoothing_groups = SMOOTH_GROUP_TURF_OPEN + SMOOTH_GROUP_CARPET_SIMPLE_NEON_LIME_NODOTS
canSmoothWith = SMOOTH_GROUP_CARPET_SIMPLE_NEON_LIME_NODOTS
/turf/open/floor/carpet/neon/simple/green
name = "simple green neon carpet"
desc = "A rubbery mat with a inset pattern of green phosphorescent dye."
neon_color = COLOR_GREEN
floor_tile = /obj/item/stack/tile/carpet/neon/simple/green
smoothing_groups = SMOOTH_GROUP_TURF_OPEN + SMOOTH_GROUP_CARPET_SIMPLE_NEON_GREEN
canSmoothWith = SMOOTH_GROUP_CARPET_SIMPLE_NEON_GREEN
/turf/open/floor/carpet/neon/simple/green/nodots
icon_state = "base-nodots-255"
base_icon_state = "base-nodots"
neon_icon_state = "light-nodots"
floor_tile = /obj/item/stack/tile/carpet/neon/simple/green/nodots
smoothing_groups = SMOOTH_GROUP_TURF_OPEN + SMOOTH_GROUP_CARPET_SIMPLE_NEON_GREEN_NODOTS
canSmoothWith = SMOOTH_GROUP_CARPET_SIMPLE_NEON_GREEN_NODOTS
/turf/open/floor/carpet/neon/simple/teal
name = "simple teal neon carpet"
desc = "A rubbery mat with a inset pattern of teal phosphorescent dye."
neon_color = COLOR_TEAL
floor_tile = /obj/item/stack/tile/carpet/neon/simple/teal
smoothing_groups = SMOOTH_GROUP_TURF_OPEN + SMOOTH_GROUP_CARPET_SIMPLE_NEON_TEAL
canSmoothWith = SMOOTH_GROUP_CARPET_SIMPLE_NEON_TEAL
/turf/open/floor/carpet/neon/simple/teal/nodots
icon_state = "base-nodots-255"
base_icon_state = "base-nodots"
neon_icon_state = "light-nodots"
floor_tile = /obj/item/stack/tile/carpet/neon/simple/teal/nodots
smoothing_groups = SMOOTH_GROUP_TURF_OPEN + SMOOTH_GROUP_CARPET_SIMPLE_NEON_TEAL_NODOTS
canSmoothWith = SMOOTH_GROUP_CARPET_SIMPLE_NEON_TEAL_NODOTS
/turf/open/floor/carpet/neon/simple/cyan
name = "simple cyan neon carpet"
desc = "A rubbery mat with a inset pattern of cyan phosphorescent dye."
neon_color = COLOR_CYAN
floor_tile = /obj/item/stack/tile/carpet/neon/simple/cyan
smoothing_groups = SMOOTH_GROUP_TURF_OPEN + SMOOTH_GROUP_CARPET_SIMPLE_NEON_CYAN
canSmoothWith = SMOOTH_GROUP_CARPET_SIMPLE_NEON_CYAN
/turf/open/floor/carpet/neon/simple/cyan/nodots
icon_state = "base-nodots-255"
base_icon_state = "base-nodots"
neon_icon_state = "light-nodots"
floor_tile = /obj/item/stack/tile/carpet/neon/simple/cyan/nodots
smoothing_groups = SMOOTH_GROUP_TURF_OPEN + SMOOTH_GROUP_CARPET_SIMPLE_NEON_CYAN_NODOTS
canSmoothWith = SMOOTH_GROUP_CARPET_SIMPLE_NEON_CYAN_NODOTS
/turf/open/floor/carpet/neon/simple/blue
name = "simple blue neon carpet"
desc = "A rubbery mat with a inset pattern of blue phosphorescent dye."
neon_color = COLOR_BLUE
floor_tile = /obj/item/stack/tile/carpet/neon/simple/blue
smoothing_groups = SMOOTH_GROUP_TURF_OPEN + SMOOTH_GROUP_CARPET_SIMPLE_NEON_BLUE
canSmoothWith = SMOOTH_GROUP_CARPET_SIMPLE_NEON_BLUE
/turf/open/floor/carpet/neon/simple/blue/nodots
icon_state = "base-nodots-255"
base_icon_state = "base-nodots"
neon_icon_state = "light-nodots"
floor_tile = /obj/item/stack/tile/carpet/neon/simple/blue/nodots
smoothing_groups = SMOOTH_GROUP_TURF_OPEN + SMOOTH_GROUP_CARPET_SIMPLE_NEON_BLUE_NODOTS
canSmoothWith = SMOOTH_GROUP_CARPET_SIMPLE_NEON_BLUE_NODOTS
/turf/open/floor/carpet/neon/simple/purple
name = "simple purple neon carpet"
desc = "A rubbery mat with a inset pattern of purple phosphorescent dye."
neon_color = COLOR_PURPLE
floor_tile = /obj/item/stack/tile/carpet/neon/simple/purple
smoothing_groups = SMOOTH_GROUP_TURF_OPEN + SMOOTH_GROUP_CARPET_SIMPLE_NEON_PURPLE
canSmoothWith = SMOOTH_GROUP_CARPET_SIMPLE_NEON_PURPLE
/turf/open/floor/carpet/neon/simple/purple/nodots
icon_state = "base-nodots-255"
base_icon_state = "base-nodots"
neon_icon_state = "light-nodots"
floor_tile = /obj/item/stack/tile/carpet/neon/simple/purple/nodots
smoothing_groups = SMOOTH_GROUP_TURF_OPEN + SMOOTH_GROUP_CARPET_SIMPLE_NEON_PURPLE_NODOTS
canSmoothWith = SMOOTH_GROUP_CARPET_SIMPLE_NEON_PURPLE_NODOTS
/turf/open/floor/carpet/neon/simple/violet
name = "simple violet neon carpet"
desc = "A rubbery mat with a inset pattern of violet phosphorescent dye."
neon_color = COLOR_VIOLET
floor_tile = /obj/item/stack/tile/carpet/neon/simple/violet
smoothing_groups = SMOOTH_GROUP_TURF_OPEN + SMOOTH_GROUP_CARPET_SIMPLE_NEON_VIOLET
canSmoothWith = SMOOTH_GROUP_CARPET_SIMPLE_NEON_VIOLET
/turf/open/floor/carpet/neon/simple/violet/nodots
icon_state = "base-nodots-255"
base_icon_state = "base-nodots"
neon_icon_state = "light-nodots"
floor_tile = /obj/item/stack/tile/carpet/neon/simple/violet/nodots
smoothing_groups = SMOOTH_GROUP_TURF_OPEN + SMOOTH_GROUP_CARPET_SIMPLE_NEON_VIOLET_NODOTS
canSmoothWith = SMOOTH_GROUP_CARPET_SIMPLE_NEON_VIOLET_NODOTS
/turf/open/floor/carpet/neon/simple/pink
name = "simple pink neon carpet"
desc = "A rubbery mat with a inset pattern of pink phosphorescent dye."
neon_color = COLOR_LIGHT_PINK
floor_tile = /obj/item/stack/tile/carpet/neon/simple/pink
smoothing_groups = SMOOTH_GROUP_TURF_OPEN + SMOOTH_GROUP_CARPET_SIMPLE_NEON_PINK
canSmoothWith = SMOOTH_GROUP_CARPET_SIMPLE_NEON_PINK
/turf/open/floor/carpet/neon/simple/pink/nodots
icon_state = "base-nodots-255"
base_icon_state = "base-nodots"
neon_icon_state = "light-nodots"
floor_tile = /obj/item/stack/tile/carpet/neon/simple/pink/nodots
smoothing_groups = SMOOTH_GROUP_TURF_OPEN + SMOOTH_GROUP_CARPET_SIMPLE_NEON_PINK_NODOTS
canSmoothWith = SMOOTH_GROUP_CARPET_SIMPLE_NEON_PINK_NODOTS
/turf/open/floor/carpet/neon/airless
initial_gas = AIRLESS_ATMOS
/turf/open/floor/carpet/neon/simple/airless
initial_gas = AIRLESS_ATMOS
/turf/open/floor/carpet/neon/simple/white/airless
initial_gas = AIRLESS_ATMOS
/turf/open/floor/carpet/neon/simple/black/airless
initial_gas = AIRLESS_ATMOS
/turf/open/floor/carpet/neon/simple/red/airless
initial_gas = AIRLESS_ATMOS
/turf/open/floor/carpet/neon/simple/orange/airless
initial_gas = AIRLESS_ATMOS
/turf/open/floor/carpet/neon/simple/yellow/airless
initial_gas = AIRLESS_ATMOS
/turf/open/floor/carpet/neon/simple/lime/airless
initial_gas = AIRLESS_ATMOS
/turf/open/floor/carpet/neon/simple/green/airless
initial_gas = AIRLESS_ATMOS
/turf/open/floor/carpet/neon/simple/teal/airless
initial_gas = AIRLESS_ATMOS
/turf/open/floor/carpet/neon/simple/cyan/airless
initial_gas = AIRLESS_ATMOS
/turf/open/floor/carpet/neon/simple/blue/airless
initial_gas = AIRLESS_ATMOS
/turf/open/floor/carpet/neon/simple/purple/airless
initial_gas = AIRLESS_ATMOS
/turf/open/floor/carpet/neon/simple/violet/airless
initial_gas = AIRLESS_ATMOS
/turf/open/floor/carpet/neon/simple/pink/airless
initial_gas = AIRLESS_ATMOS
/turf/open/floor/carpet/neon/simple/nodots/airless
initial_gas = AIRLESS_ATMOS
/turf/open/floor/carpet/neon/simple/white/nodots/airless
initial_gas = AIRLESS_ATMOS
/turf/open/floor/carpet/neon/simple/black/nodots/airless
initial_gas = AIRLESS_ATMOS
/turf/open/floor/carpet/neon/simple/red/nodots/airless
initial_gas = AIRLESS_ATMOS
/turf/open/floor/carpet/neon/simple/orange/nodots/airless
initial_gas = AIRLESS_ATMOS
/turf/open/floor/carpet/neon/simple/yellow/nodots/airless
initial_gas = AIRLESS_ATMOS
/turf/open/floor/carpet/neon/simple/lime/nodots/airless
initial_gas = AIRLESS_ATMOS
/turf/open/floor/carpet/neon/simple/green/nodots/airless
initial_gas = AIRLESS_ATMOS
/turf/open/floor/carpet/neon/simple/teal/nodots/airless
initial_gas = AIRLESS_ATMOS
/turf/open/floor/carpet/neon/simple/cyan/nodots/airless
initial_gas = AIRLESS_ATMOS
/turf/open/floor/carpet/neon/simple/blue/nodots/airless
initial_gas = AIRLESS_ATMOS
/turf/open/floor/carpet/neon/simple/purple/nodots/airless
initial_gas = AIRLESS_ATMOS
/turf/open/floor/carpet/neon/simple/violet/nodots/airless
initial_gas = AIRLESS_ATMOS
/turf/open/floor/carpet/neon/simple/pink/nodots/airless
initial_gas = AIRLESS_ATMOS
/turf/open/floor/fakepit
desc = "A clever illusion designed to look like a bottomless pit."
icon = 'icons/turf/floors/chasms.dmi'
icon_state = "chasms-0"
floor_tile = /obj/item/stack/tile/fakepit
base_icon_state = "chasms"
smoothing_flags = SMOOTH_BITMASK | SMOOTH_BORDER
smoothing_groups = SMOOTH_GROUP_TURF_OPEN + SMOOTH_GROUP_TURF_CHASM
canSmoothWith = SMOOTH_GROUP_TURF_CHASM
tiled_dirt = FALSE
/turf/open/floor/fakespace
icon = 'icons/turf/space.dmi'
icon_state = "0"
floor_tile = /obj/item/stack/tile/fakespace
plane = PLANE_SPACE
tiled_dirt = FALSE
/turf/open/floor/fakespace/Initialize(mapload)
. = ..()
appearance = global.space_appearances[(((x + y) ^ ~(x * y) + z) % 25) + 1]
layer = initial(layer)
/turf/open/floor/mud
name = "mud"
desc = "A wet, muddy pool of dirt."
icon = 'icons/turf/floors.dmi'
icon_state = "dirt"
footstep = FOOTSTEP_MEAT //this is... probably the closest sounding to mud.
barefootstep = FOOTSTEP_MEAT
clawfootstep = FOOTSTEP_MEAT
heavyfootstep = FOOTSTEP_GENERIC_HEAVY