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Windows releases' .pdb files have invalid names #1

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touilleMan opened this issue Apr 11, 2020 · 2 comments
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Windows releases' .pdb files have invalid names #1

touilleMan opened this issue Apr 11, 2020 · 2 comments
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@touilleMan
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Hi @Calinou,

First thank you for those builds, I find them pretty useful for debugging ;-)

I've noticed visual studio complains abou the name of the .pdb file and cannot load debug symbols. This is probably due to the fact the godot binary has been compiled then renamed, if I rename the .pdb file to godot.windows.tools.64.pdb it works fine

@Calinou Calinou added the bug Something isn't working label Apr 11, 2020
@Calinou Calinou self-assigned this Apr 11, 2020
@Calinou
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Calinou commented Apr 11, 2020

Crap, I thought Visual Studio picked <executable name>.pdb automatically…

I would have preferred if I could rename the compiled executable, so you can extract multiple ZIPs alongside and not have clashing versions. I'll change the file structure so the ZIP contains a folder with non-renamed executables inside.

@Calinou Calinou changed the title windows's .pdb file has invalid name Windows releases' .pdb files have invalid names Apr 11, 2020
@Calinou Calinou pinned this issue Apr 11, 2020
@Calinou
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Calinou commented Jul 20, 2020

I uploaded fixed 3.2.1 binaries and new 3.2.2 binaries that shouldn't have this problem anymore. I just left their default name as-is.

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