forked from summertriangle-dev/sparklebox
-
Notifications
You must be signed in to change notification settings - Fork 2
/
Copy pathenums.py
284 lines (234 loc) · 4.76 KB
/
enums.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
import models
def enum(kv):
i = iter(kv)
dic = dict(zip(i, i))
rev = {v: k for k, v in dic.items()}
def f(key):
return dic.get(key, "<missing string: {0}>".format(key))
def _reverse_enum(val):
return rev[val]
f.value_for_description = _reverse_enum
return f
rarity = enum([
1, "Normal",
2, "Normal+",
3, "Rare",
4, "Rare+",
5, "SR",
6, "SR+",
7, "SSR",
8, "SSR+",
])
attribute = enum([
1, "Cute",
2, "Cool",
3, "Passion",
4, "Office",
])
skill_type = enum([
1, "PERFECT分数加成",
2, "分数加成",
3, "分数加成",
4, "COMBO加成",
5, "初级强判",
6, "中级强判",
7, "高级强判",
8, "无条件强判",
9, "COMBO保护",
10, "高级COMBO保护",
11, "无条件COMBO保护",
12, "锁血",
13, "无条件补血",
14, "过载",
15, "专注",
16, "返场",
17, "恢复生命",
18, "恢复生命",
19, "恢复生命",
20, "技能增强",
21, "Cute集中",
22, "Cool集中",
23, "Passion集中",
24, "全才",
25, "生命闪耀",
26, "三色协同",
27, "协调",
28, "PERFECT分数加成",
29, "PERFECT分数加成",
30, "PERFECT分数加成",
31, "调音",
32, "Cute合奏",
33, "Cool合奏",
34, "Passion合奏",
35, "Vocal片断",
36, "Dance片断",
37, "Visual片断",
38, "三色和音",
39, "轮替 <Alt.>",
40, "副歌 <Refr.>",
41, "灰姑娘魔法",
42, "呼应 <Mut.>",
43, "Overdrive",
44, "Tricolor Spike",
45, "Dominant Harmony",
46, "Dominant Harmony",
47, "Dominant Harmony",
48, "Dominant Harmony",
49, "Dominant Harmony",
50, "Dominant Harmony",
51, "灰姑娘礼物",
])
skill_probability = enum([
2, "小概率",
3, "中概率",
4, "高概率",
])
skill_length_type = enum([
1, "一瞬间",
2, "较短时间",
3, "短时间",
4, "稍长时间",
5, "较长时间",
])
lskill_target = enum([
1, "所有Cute",
2, "所有Cool",
3, "所有Passion",
4, "所有",
])
lskill_effective_target = enum([
1, "ca_cute",
2, "ca_cool",
3, "ca_passion",
4, "ca_all",
])
lskill_param = enum([
1, "Vocal表现值",
2, "Visual表现值",
3, "Dance表现值",
4, "全表现值",
5, "生命",
6, "技能发动概率",
])
lskill_effective_param = enum([
1, "ce_vocal",
2, "ce_visual",
3, "ce_dance",
4, "ce_anyappeal",
5, "ce_life",
6, "ce_skill",
])
api_char_type = enum([
1, "cute",
2, "cool",
3, "passion",
4, "office"
])
lskill_target_attr = enum([
1, "cute",
2, "cool",
3, "passion",
4, "all",
])
lskill_target_param = enum([
1, "vocal",
2, "visual",
3, "dance",
4, "all",
5, "life",
6, "skill_probability",
])
skill_class = enum([
1, "scoreup",
2, "scoreup",
3, "scoreup",
4, "cboost",
5, "plock",
6, "plock",
7, "plock",
8, "plock",
9, "cguard",
10, "cguard",
11, "cguard",
12, "hguard",
13, "heal",
14, "overload",
15, "concentrate",
16, "encore",
17, "heal",
18, "heal",
19, "heal",
20, "skillboost",
21, "focus",
22, "focus",
23, "focus",
24, "allround",
25, "sparkle",
26, "synergy",
27, "focus_flat",
28, "psb_hold",
29, "psb_flick",
30, "psb_slide",
31, "tuning",
32, "skillboost",
33, "skillboost",
34, "skillboost",
35, "motif",
36, "motif",
37, "motif",
38, "symphony",
39, "alternate",
40, "refrain",
41, "magic",
42, "mutual",
43, "overdrive",
44, "spike",
45, "dominant",
46, "dominant",
47, "dominant",
48, "dominant",
49, "dominant",
50, "dominant",
51, "present",
])
stat_dot = enum([
1, "visual",
2, "dance",
3, "vocal",
4, "balance",
5, "balance",
6, "balance",
7, "balance",
])
stat_en = enum([
1, "这张卡数值最高的是Visual",
2, "这张卡数值最高的是Dance",
3, "这张卡数值最高的是Vocal",
4, "这张卡数值较为均衡",
5, "这张卡数值较为均衡(Visual较高)",
6, "这张卡数值较为均衡(Dance较高)",
7, "这张卡数值较为均衡(Vocal较高)"
])
floor_rarity = enum([
1, "n",
2, "n",
3, "r",
4, "r",
5, "sr",
6, "sr",
7, "ssr",
8, "ssr",
])
he_event_class = enum([
models.EVENT_TYPE_TOKEN, "hev_token",
models.EVENT_TYPE_CARAVAN, "hev_caravan",
models.EVENT_TYPE_GROOVE, "hev_groove",
models.EVENT_TYPE_PARTY, "hev_party",
models.EVENT_TYPE_TOUR, "hev_tour",
])
# TODO need enum defs for
# constellation
# blood_type
# hand
# personality
# home_town