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server_main.cpp
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#include <sys/socket.h>
#include <iostream>
#include <netinet/in.h>
#include <unistd.h>
#define PORT 6667
int main(void) {
int server_fd = -1;
int client_fd = -1;
int valread = 0;
struct sockaddr_in address;
int addrlen = sizeof(address);
int opt = 1;
char buffer[1024] = { 0 };
char* hello = "Hello from server";
// Creating socket file descriptor
if ((server_fd = socket(AF_INET, SOCK_STREAM, 0)) < 0) {
perror("socket failed");
exit(EXIT_FAILURE);
}
std::cout << "socket Number: " << server_fd << std::endl;
// Forcefully attaching socket to the port 6667
if (setsockopt(server_fd, SOL_SOCKET,
SO_REUSEADDR, &opt,
sizeof(opt))) {
perror("setsockopt");
exit(EXIT_FAILURE);
}
address.sin_family = AF_INET;
address.sin_addr.s_addr = INADDR_ANY;
address.sin_port = htons(PORT);
// Forcefully attaching socket to the port 6667
if (bind(server_fd, (struct sockaddr*)&address,
sizeof(address))
< 0) {
perror("bind failed");
exit(EXIT_FAILURE);
}
// listen
if (listen(server_fd, 3) < 0) {
perror("listen");
exit(EXIT_FAILURE);
}
// accept
if ((client_fd
= accept(server_fd, (struct sockaddr*)&address,
(socklen_t*)&addrlen))
< 0) {
perror("accept");
exit(EXIT_FAILURE);
}
printf("after accept");
valread = read(client_fd, buffer, 1024);
printf("%d %s\n", valread, buffer);
send(client_fd, hello, strlen(hello), 0);
printf("Hello message sent\n");
// closing the connected socket
close(client_fd);
// closing the listening socket
shutdown(server_fd, SHUT_RDWR);
return 0;
}