diff --git a/annotated.html b/annotated.html index d054032d..165470b3 100644 --- a/annotated.html +++ b/annotated.html @@ -115,54 +115,55 @@  CSteerToOrbit  CSteerToMultipleTargets  CSteerInDirection - CAPFP2R - CWorldRedirectionTechniqueThis class is the most conceptual class of world redirection defining the important function to call: Redirect(). Information about the user such as the user's position or the targets are encapsulated inside Scene - CRazzaque2001OverTimeRotationThis class implements the rotation over time technique from Razzaque et al., 2001. This technique rotates the user's virtual head around the vertical axis by a fixed amount in the opposite direction of the forward target. This is done in order to push the user to turn towards the target - CRazzaque2001RotationalThis class implements the rotationnal technique from Razzaque et al., 2001. This technique rotates the user's virtual head around the vertical axis by an amount proportional to their angular speed in the opposite direction of the forward target. This is done in order to push the user to turn towards the target - CRazzaque2001CurvatureThis class implements the curvature technique from Razzaque et al., 2001. This technique rotates the user's virtual head around the vertical axis by an amount proportional to their linear speed in the opposite direction of the forward target. This is done in order to push the user to turn towards the target - CRazzaque2001HybridThis class implements the complete Redirected Walking technique from Razzaque et al., 2001. This technique applies the maximum rotation obtained using: - CSteinicke2008TranslationalThis class implements the translationnal technique from Steinicke et al., 2008. This technique scales the user's displacement in order to virtually increase the space the user can explore freely - CAzmandian2016WorldThis class implements the world warping technique from Azmandian et al., 2016. This technique applies a gain to the user's head rotation in order to co-localize a physical object and its virtual counterpart - CResetWorldRedirectionThis class does not implement a redirection technique but reset the rotation between the user's physical and virtual head by using the over time rotation and rotationnal technique from Razzaque et al., 2001 - CNoWorldRedirection - CWorldRedirectionThis class allows users to select through the inspector or set through the API which body redirection technique to use as well as the relevant parameters. To reset redirection, set the technique enum to None - CWorldRedirectionEditorCustom editor for the WorldRedirection Monobehaviour - CParametersToolkit - CVector2HorizontalWrapper for a pair of float associated with left and right - CVector2VerticalWrapper for a pair of float associated with up and down - CVector2GainWrapper for a pair of float associated with forward and backward - CVector2RotationWrapper for a pair of float associated with same and opposite - CEditorRedirectionAttribute - CShowHeadAttribute - CHasBufferAttribute - CHasThresholdAttribute - CHasStrategyAttribute - CHasTargetsAttribute - CInteractionThis is the base class for the visuo-haptic techniques managers such as BodyRedirection - CRedirectionTechnique - CLimbA Limb pairs one physicalLimb Transform with a list of virtual limb Transforms - CParametersToolkitEditorCustom Editor for toolkit parameters - NSimulation - CMJTTrajectoryGenerator - NUserInput - CSceneController - NVisualisation - CBRVisuals - CWRVisuals - CCorridorRepresentation - CCubesRedirection - CGradientVisuals - CGuardianStub class for getting Guardian boundaries, if configured - CInterpolation - COriginCollider - CPhysicalEnvironmentCalibration - CTargetCollider - CTopViewCameraThis MonoBehaviour is used to copy the movements of the trackedObject Transform in the horizontal plane (x and z coordinates) while leaving the vertical (y) coordinate unchanged - CVector2GainPropertyDrawer - CVector2HorizontalPropertyDrawer - CVector2RotationPropertyDrawer - CVector2VerticalPropertyDrawer - CVectorsPropertyDrawer + CThomas2019APF_PushPull + CMessinger2019APF + CWorldRedirectionTechniqueThis class is the most conceptual class of world redirection defining the important function to call: Redirect(). Information about the user such as the user's position or the targets are encapsulated inside Scene + CRazzaque2001OverTimeRotationThis class implements the rotation over time technique from Razzaque et al., 2001. This technique rotates the user's virtual head around the vertical axis by a fixed amount in the opposite direction of the forward target. This is done in order to push the user to turn towards the target + CRazzaque2001RotationalThis class implements the rotationnal technique from Razzaque et al., 2001. This technique rotates the user's virtual head around the vertical axis by an amount proportional to their angular speed in the opposite direction of the forward target. This is done in order to push the user to turn towards the target + CRazzaque2001CurvatureThis class implements the curvature technique from Razzaque et al., 2001. This technique rotates the user's virtual head around the vertical axis by an amount proportional to their linear speed in the opposite direction of the forward target. This is done in order to push the user to turn towards the target + CRazzaque2001HybridThis class implements the complete Redirected Walking technique from Razzaque et al., 2001. This technique applies the maximum rotation obtained using: + CSteinicke2008TranslationalThis class implements the translationnal technique from Steinicke et al., 2008. This technique scales the user's displacement in order to virtually increase the space the user can explore freely + CAzmandian2016WorldThis class implements the world warping technique from Azmandian et al., 2016. This technique applies a gain to the user's head rotation in order to co-localize a physical object and its virtual counterpart + CResetWorldRedirectionThis class does not implement a redirection technique but reset the rotation between the user's physical and virtual head by using the over time rotation and rotationnal technique from Razzaque et al., 2001 + CNoWorldRedirection + CWorldRedirectionThis class allows users to select through the inspector or set through the API which body redirection technique to use as well as the relevant parameters. To reset redirection, set the technique enum to None + CWorldRedirectionEditorCustom editor for the WorldRedirection Monobehaviour + CParametersToolkit + CVector2HorizontalWrapper for a pair of float associated with left and right + CVector2VerticalWrapper for a pair of float associated with up and down + CVector2GainWrapper for a pair of float associated with forward and backward + CVector2RotationWrapper for a pair of float associated with same and opposite + CEditorRedirectionAttribute + CShowHeadAttribute + CHasBufferAttribute + CHasThresholdAttribute + CHasStrategyAttribute + CHasTargetsAttribute + CInteractionThis is the base class for the visuo-haptic techniques managers such as BodyRedirection + CRedirectionTechnique + CLimbA Limb pairs one physicalLimb Transform with a list of virtual limb Transforms + CParametersToolkitEditorCustom Editor for toolkit parameters + NSimulation + CMJTTrajectoryGenerator + NUserInput + CSceneController + NVisualisation + CBRVisuals + CWRVisuals + CCorridorRepresentation + CCubesRedirection + CGradientVisuals + CGuardianStub class for getting Guardian boundaries, if configured + CInterpolation + COriginCollider + CPhysicalEnvironmentCalibration + CTargetCollider + CTopViewCameraThis MonoBehaviour is used to copy the movements of the trackedObject Transform in the horizontal plane (x and z coordinates) while leaving the vertical (y) coordinate unchanged + CVector2GainPropertyDrawer + CVector2HorizontalPropertyDrawer + CVector2RotationPropertyDrawer + CVector2VerticalPropertyDrawer + CVectorsPropertyDrawer diff --git a/classVHToolkit_1_1Redirection_1_1ParametersToolkit-members.html b/classVHToolkit_1_1Redirection_1_1ParametersToolkit-members.html index dd9b13d8..70d7b569 100644 --- a/classVHToolkit_1_1Redirection_1_1ParametersToolkit-members.html +++ b/classVHToolkit_1_1Redirection_1_1ParametersToolkit-members.html @@ -84,20 +84,23 @@ GoGoCoefficientVHToolkit.Redirection.ParametersToolkit HorizontalAnglesVHToolkit.Redirection.ParametersToolkit HybridWeightsVHToolkit.Redirection.ParametersToolkit - OverTimeRotationVHToolkit.Redirection.ParametersToolkit - RedirectionBufferVHToolkit.Redirection.ParametersToolkit - RedirectionLatenessVHToolkit.Redirection.ParametersToolkit - RescaleVHToolkit.Redirection.ParametersToolkit - ResetRedirectionCoeffVHToolkit.Redirection.ParametersToolkit - RotationalErrorVHToolkit.Redirection.ParametersToolkit - RotationalThresholdVHToolkit.Redirection.ParametersToolkit + obstaclesFallOffFactorVHToolkit.Redirection.ParametersToolkit + OverTimeRotationVHToolkit.Redirection.ParametersToolkit + RedirectionBufferVHToolkit.Redirection.ParametersToolkit + RedirectionLatenessVHToolkit.Redirection.ParametersToolkit + RescaleVHToolkit.Redirection.ParametersToolkit + ResetRedirectionCoeffVHToolkit.Redirection.ParametersToolkit + RotationalErrorVHToolkit.Redirection.ParametersToolkit + RotationalThresholdVHToolkit.Redirection.ParametersToolkit + scaleMultiplerVHToolkit.Redirection.ParametersToolkit SmoothingFactorVHToolkit.Redirection.ParametersToolkit SmoothingParameterVHToolkit.Redirection.ParametersToolkit SteerToOrbitRadiusVHToolkit.Redirection.ParametersToolkit SwampCDRatioVHToolkit.Redirection.ParametersToolkit SwampSquareLengthVHToolkit.Redirection.ParametersToolkit - VerticalAnglesVHToolkit.Redirection.ParametersToolkit - WalkingThresholdVHToolkit.Redirection.ParametersToolkit + usersFallOffFactorVHToolkit.Redirection.ParametersToolkit + VerticalAnglesVHToolkit.Redirection.ParametersToolkit + WalkingThresholdVHToolkit.Redirection.ParametersToolkit