From 66f004d336f582f2a05af10c861d57a612594e2e Mon Sep 17 00:00:00 2001 From: bjrtx Date: Wed, 20 Mar 2024 21:20:21 +0000 Subject: [PATCH] =?UTF-8?q?Deploying=20to=20gh-pages=20from=20@=20BenoitGe?= =?UTF-8?q?slain/Visuo-haptic-Illusions-Toolkit@8a8b1c5a1e94428cfb9b8da200?= =?UTF-8?q?717fda60f5563a=20=F0=9F=9A=80?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- annotated.html | 155 +++++++++--------- ...kit_1_1Logging_1_1JsonLogging-members.html | 83 ++++++++++ classVHToolkit_1_1Logging_1_1JsonLogging.html | 149 +++++++++++++++++ classVHToolkit_1_1Logging_1_1JsonLogging.png | Bin 0 -> 1091 bytes classes.html | 27 +-- functions.html | 6 +- functions_func.html | 3 +- functions_vars.html | 3 +- hierarchy.html | 137 ++++++++-------- namespaceVHToolkit_1_1Logging.html | 3 + namespacemembers.html | 9 + namespaces.html | 135 +++++++-------- search/all_10.js | 28 +--- search/all_11.js | 56 +++---- search/all_12.js | 40 +++-- search/all_13.js | 13 +- search/all_14.js | 24 +-- search/all_15.js | 34 ++-- search/all_16.html | 37 +++++ search/all_16.js | 14 ++ search/all_2.js | 2 +- search/all_9.js | 3 +- search/all_a.js | 9 +- search/all_b.js | 13 +- search/all_c.js | 10 +- search/all_d.js | 12 +- search/all_e.js | 14 +- search/all_f.js | 9 +- search/classes_0.js | 6 +- search/classes_1.js | 10 +- search/classes_10.js | 13 +- search/classes_11.js | 15 +- search/classes_12.html | 37 +++++ search/classes_12.js | 9 + search/classes_2.js | 10 +- search/classes_3.js | 2 +- search/classes_4.js | 4 +- search/classes_5.js | 8 +- search/classes_6.js | 2 +- search/classes_7.js | 4 +- search/classes_8.js | 4 +- search/classes_9.js | 5 +- search/classes_a.js | 5 +- search/classes_b.js | 5 +- search/classes_c.js | 5 +- search/classes_d.js | 9 +- search/classes_e.js | 20 +-- search/classes_f.js | 16 +- search/enums_0.js | 2 +- search/enums_1.js | 2 +- search/enums_2.js | 2 +- search/enums_3.js | 2 +- search/enums_4.js | 4 +- search/enumvalues_0.js | 6 +- search/enumvalues_1.js | 2 +- search/enumvalues_2.js | 2 +- search/enumvalues_3.js | 4 +- search/enumvalues_4.js | 2 +- search/enumvalues_5.js | 2 +- search/enumvalues_6.js | 4 +- search/enumvalues_7.js | 4 +- search/enumvalues_8.js | 2 +- search/enumvalues_9.js | 14 +- search/enumvalues_a.js | 14 +- search/enumvalues_b.js | 2 +- search/functions_0.js | 6 +- search/functions_1.js | 2 +- search/functions_2.js | 8 +- search/functions_3.js | 20 +-- search/functions_4.js | 4 +- search/functions_5.js | 6 +- search/functions_6.js | 4 +- search/functions_7.js | 4 +- search/functions_8.js | 2 +- search/functions_9.js | 12 +- search/functions_a.js | 18 +- search/functions_b.js | 4 +- search/functions_c.js | 2 +- search/namespaces_0.js | 24 +-- search/properties_0.js | 2 +- search/properties_1.js | 2 +- search/searchdata.js | 4 +- search/variables_0.js | 4 +- search/variables_1.js | 2 +- search/variables_10.js | 4 +- search/variables_11.js | 2 +- search/variables_2.js | 8 +- search/variables_3.js | 8 +- search/variables_4.js | 2 +- search/variables_5.js | 2 +- search/variables_6.js | 8 +- search/variables_7.js | 4 +- search/variables_8.js | 6 +- search/variables_9.js | 4 +- search/variables_a.js | 8 +- search/variables_b.js | 6 +- search/variables_c.js | 20 +-- search/variables_d.js | 18 +- search/variables_e.js | 6 +- search/variables_f.js | 2 +- 100 files changed, 933 insertions(+), 592 deletions(-) create mode 100644 classVHToolkit_1_1Logging_1_1JsonLogging-members.html create mode 100644 classVHToolkit_1_1Logging_1_1JsonLogging.html create mode 100644 classVHToolkit_1_1Logging_1_1JsonLogging.png create mode 100644 search/all_16.html create mode 100644 search/all_16.js create mode 100644 search/classes_12.html create mode 100644 search/classes_12.js diff --git a/annotated.html b/annotated.html index f728f96a..1e87f992 100644 --- a/annotated.html +++ b/annotated.html @@ -75,83 +75,84 @@  NDemo  CCorridorRedirection  NLogging - CRedirectionDataMapHelper class for redirection logging - CInteractionClassMapHelper class for logging Interaction objects - CSceneClassMapHelper class for logging Scene objects - CLoggingThis class handles the CSV logging behavior at execution time - CCSVLoggingEditor - CSocketEditor - CWorldRedirectionData - CSocket - NRedirection - NBodyRedirection - CBodyRedirectionThis class allows users to select which body redirection technique to use as well as the relevant parameters. The enumeration BRtechnique allows for dynamic selection of the technique. The class reference BodyRedirectionTechnique contains the redirect function that is used to apply redirection with the Redirect() function. The scene parameter contains all the information necessary for the redirection such as the GameObjects representing the hand (physical and virtual) or the targets - CBodyRedirectionTechniqueThis class is the most conceptual class of body interaction techniques defining the important function to call: Redirect(). Information about the user such as the user's position or the targets are encapsulated inside Scene - CAzmandian2016BodyThis class implements the Body Warping technique from Azmandian et al., 2016. This technique redirects the user's virtual hand by an amount proportional to the sine of the real target - origin - real hand angle and to the real hand - origin distance, clamped between 0 and 1 - CAzmandian2016HybridThis class implements the Hybrid Warping technique from Azmandian et al., 2016. This technique combines Body Warping and World Warping from the same author. Both techniques apply at the same time but World Warping is prioritised when the user's hand is far from the target, conversely, Body Warping is prioritised when the user's hand is closer to the target. This interpolation follows a simple linear function - CHan2018TranslationalShiftThis class implements the Translation Shift technique from Han et al., 2018 renamed Instant in this toolkit as Instant. This technique instantly redirects the user's hand to remap the the virtual target to the physical one - CHan2018InterpolatedReachThis class implements the Interpolated Reach technique from Han et al., 2018 renamed Continous in this toolkit as Instant. This technique progressively redirects the user as they get closer to the physical target in a linear way - CCheng2017SparseThis class implements the Sparse Haptic technique from Cheng et al., 2017. This technique progressively redirects the user similarily to Han et al., 2018 - CGeslain2022PolynomThis class implements the Polynom technique from Geslain et al., 2022. This technique progressively redirects the user using a second degree order polynom of the hand-target distance - CPoupyrev1996GoGoThis class implements the GoGo technique from Poupyrev et al., 1996. It is not a visuo-haptic illusion but an interaction techique allowing to extend the reach of the user by breaking the 1:1 mapping when the user's hand is 2/3 from their chest (GoGoActivationDistance in toolkit parameters). The redirection follows a second order polynom of the chest to hand distance - CResetBodyRedirectionThis class does not implement a redirection technique but resets the redirection currently applied to the user's hand by slowly reducing the virtual to physical distance to 0 - CNoBodyRedirectionThis class does not implement a redirection technique but resets the redirection currently applied to the user's hand by slowly reducing the virtual to physical distance to 0 - CBodyRedirectionEditorCustom editor for the body redirection scene. Allows to show the Geslain2022Polynom parameters only if it is selected - CBodyRedirectionTechniquePropertyDrawer - NInterpolation3D - CInterpolationTechnique - CKohli2010RedirectedTouching - CNoInterpolation - CThreeDimensionalInterpolation - CThreeDimensionalInterpolationEditorCustom editor for the 3DInterpolation Monobehaviour - NPseudoHaptics - CLecuyer2000SwampThis class implements the Swamp Illusion by Lécuyer et al., 2000. It is not a visuo-haptic illusion but a pseudo-haptic interaction techique - CSamad2019WeightThis class implements the pseudo-haptic weight effect by Samad et al., 2019. CD ratio manipulation simulates the effects of weight - NWorldRedirection - CWorldRedirectionStrategy - CNoSteering - CSteerToCenter - CSteerToOrbit - CSteerToMultipleTargets - CSteerInDirection - CWorldRedirectionTechniqueThis class is the most conceptual class of world redirection defining the important function to call: Redirect(). Information about the user such as the user's position or the targets are encapsulated inside Scene - CRazzaque2001OverTimeRotationThis class implements the rotation over time technique from Razzaque et al., 2001. This technique rotates the user's virtual head around the vertical axis by a fixed amount in the opposite direction of the forward target. This is done in order to push the user to turn towards the target - CRazzaque2001RotationalThis class implements the rotationnal technique from Razzaque et al., 2001. This technique rotates the user's virtual head around the vertical axis by an amount proportional to their angular speed in the opposite direction of the forward target. This is done in order to push the user to turn towards the target - CRazzaque2001CurvatureThis class implements the curvature technique from Razzaque et al., 2001. This technique rotates the user's virtual head around the vertical axis by an amount proportional to their linear speed in the opposite direction of the forward target. This is done in order to push the user to turn towards the target - CRazzaque2001HybridThis class implements the complete Redirected Walking technique from Razzaque et al., 2001. This technique applies the maximum rotation obtained using: - CSteinicke2008TranslationalThis class implements the translationnal technique from Steinicke et al., 2008. This technique scales the user's displacement in order to virtually increase the space the user can explore freely - CAzmandian2016WorldThis class implements the world warping technique from Azmandian et al., 2016. This technique applies a gain to the user's head rotation in order to co-localize a physical object and its virtual counterpart - CResetWorldRedirectionThis class does not implement a redirection technique but reset the rotation between the user's physical and virtual head by using the over time rotation and rotationnal technique from Razzaque et al., 2001 - CNoWorldRedirection - CWorldRedirectionThis class allows users to select through the inspector or set through the API which body redirection technique to use as well as the relevant parameters. To reset redirection, set the technique enum to None - CWorldRedirectionEditorCustom editor for the WorldRedirection Monobehaviour - CParametersToolkit - CVector2HorizontalWrapper for a pair of float associated with left and right - CVector2VerticalWrapper for a pair of float associated with up and down - CVector2GainWrapper for a pair of float associated with forward and backward - CVector2RotationWrapper for a pair of float associated with same and opposite - CInteractionThis is the base class for the visuo-haptic techniques managers such as BodyRedirection - CRedirectionTechnique - CLimbA Limb pairs one physicalLimb Transform with a list of virtual limb Transforms - CParametersToolkitEditorCustom Editor for toolkit parameters - CToolkit - NSimulation - CMJTTrajectoryGenerator - NUserInput - CSceneController - NVisualisation - CBRVisuals - CWRVisuals - CCorridorRepresentation - CCubesRedirection - CInterpolation - COriginCollider - CTargetCollider - CVector2GainPropertyDrawer - CVector2HorizontalPropertyDrawer - CVector2RotationPropertyDrawer - CVector2VerticalPropertyDrawer - CVectorsPropertyDrawer + CJsonLoggingLogs structured data in the JSON Lines format + CRedirectionDataMapHelper class for redirection logging + CInteractionClassMapHelper class for logging Interaction objects + CSceneClassMapHelper class for logging Scene objects + CLoggingThis class handles the CSV logging behavior at execution time + CCSVLoggingEditor + CSocketEditor + CWorldRedirectionData + CSocket + NRedirection + NBodyRedirection + CBodyRedirectionThis class allows users to select which body redirection technique to use as well as the relevant parameters. The enumeration BRtechnique allows for dynamic selection of the technique. The class reference BodyRedirectionTechnique contains the redirect function that is used to apply redirection with the Redirect() function. The scene parameter contains all the information necessary for the redirection such as the GameObjects representing the hand (physical and virtual) or the targets + CBodyRedirectionTechniqueThis class is the most conceptual class of body interaction techniques defining the important function to call: Redirect(). Information about the user such as the user's position or the targets are encapsulated inside Scene + CAzmandian2016BodyThis class implements the Body Warping technique from Azmandian et al., 2016. This technique redirects the user's virtual hand by an amount proportional to the sine of the real target - origin - real hand angle and to the real hand - origin distance, clamped between 0 and 1 + CAzmandian2016HybridThis class implements the Hybrid Warping technique from Azmandian et al., 2016. This technique combines Body Warping and World Warping from the same author. Both techniques apply at the same time but World Warping is prioritised when the user's hand is far from the target, conversely, Body Warping is prioritised when the user's hand is closer to the target. This interpolation follows a simple linear function + CHan2018TranslationalShiftThis class implements the Translation Shift technique from Han et al., 2018 renamed Instant in this toolkit as Instant. This technique instantly redirects the user's hand to remap the the virtual target to the physical one + CHan2018InterpolatedReachThis class implements the Interpolated Reach technique from Han et al., 2018 renamed Continous in this toolkit as Instant. This technique progressively redirects the user as they get closer to the physical target in a linear way + CCheng2017SparseThis class implements the Sparse Haptic technique from Cheng et al., 2017. This technique progressively redirects the user similarily to Han et al., 2018 + CGeslain2022PolynomThis class implements the Polynom technique from Geslain et al., 2022. This technique progressively redirects the user using a second degree order polynom of the hand-target distance + CPoupyrev1996GoGoThis class implements the GoGo technique from Poupyrev et al., 1996. It is not a visuo-haptic illusion but an interaction techique allowing to extend the reach of the user by breaking the 1:1 mapping when the user's hand is 2/3 from their chest (GoGoActivationDistance in toolkit parameters). The redirection follows a second order polynom of the chest to hand distance + CResetBodyRedirectionThis class does not implement a redirection technique but resets the redirection currently applied to the user's hand by slowly reducing the virtual to physical distance to 0 + CNoBodyRedirectionThis class does not implement a redirection technique but resets the redirection currently applied to the user's hand by slowly reducing the virtual to physical distance to 0 + CBodyRedirectionEditorCustom editor for the body redirection scene. Allows to show the Geslain2022Polynom parameters only if it is selected + CBodyRedirectionTechniquePropertyDrawer + NInterpolation3D + CInterpolationTechnique + CKohli2010RedirectedTouching + CNoInterpolation + CThreeDimensionalInterpolation + CThreeDimensionalInterpolationEditorCustom editor for the 3DInterpolation Monobehaviour + NPseudoHaptics + CLecuyer2000SwampThis class implements the Swamp Illusion by Lécuyer et al., 2000. It is not a visuo-haptic illusion but a pseudo-haptic interaction techique + CSamad2019WeightThis class implements the pseudo-haptic weight effect by Samad et al., 2019. CD ratio manipulation simulates the effects of weight + NWorldRedirection + CWorldRedirectionStrategy + CNoSteering + CSteerToCenter + CSteerToOrbit + CSteerToMultipleTargets + CSteerInDirection + CWorldRedirectionTechniqueThis class is the most conceptual class of world redirection defining the important function to call: Redirect(). Information about the user such as the user's position or the targets are encapsulated inside Scene + CRazzaque2001OverTimeRotationThis class implements the rotation over time technique from Razzaque et al., 2001. This technique rotates the user's virtual head around the vertical axis by a fixed amount in the opposite direction of the forward target. This is done in order to push the user to turn towards the target + CRazzaque2001RotationalThis class implements the rotationnal technique from Razzaque et al., 2001. This technique rotates the user's virtual head around the vertical axis by an amount proportional to their angular speed in the opposite direction of the forward target. This is done in order to push the user to turn towards the target + CRazzaque2001CurvatureThis class implements the curvature technique from Razzaque et al., 2001. This technique rotates the user's virtual head around the vertical axis by an amount proportional to their linear speed in the opposite direction of the forward target. This is done in order to push the user to turn towards the target + CRazzaque2001HybridThis class implements the complete Redirected Walking technique from Razzaque et al., 2001. This technique applies the maximum rotation obtained using: + CSteinicke2008TranslationalThis class implements the translationnal technique from Steinicke et al., 2008. This technique scales the user's displacement in order to virtually increase the space the user can explore freely + CAzmandian2016WorldThis class implements the world warping technique from Azmandian et al., 2016. This technique applies a gain to the user's head rotation in order to co-localize a physical object and its virtual counterpart + CResetWorldRedirectionThis class does not implement a redirection technique but reset the rotation between the user's physical and virtual head by using the over time rotation and rotationnal technique from Razzaque et al., 2001 + CNoWorldRedirection + CWorldRedirectionThis class allows users to select through the inspector or set through the API which body redirection technique to use as well as the relevant parameters. To reset redirection, set the technique enum to None + CWorldRedirectionEditorCustom editor for the WorldRedirection Monobehaviour + CParametersToolkit + CVector2HorizontalWrapper for a pair of float associated with left and right + CVector2VerticalWrapper for a pair of float associated with up and down + CVector2GainWrapper for a pair of float associated with forward and backward + CVector2RotationWrapper for a pair of float associated with same and opposite + CInteractionThis is the base class for the visuo-haptic techniques managers such as BodyRedirection + CRedirectionTechnique + CLimbA Limb pairs one physicalLimb Transform with a list of virtual limb Transforms + CParametersToolkitEditorCustom Editor for toolkit parameters + CToolkit + NSimulation + CMJTTrajectoryGenerator + NUserInput + CSceneController + NVisualisation + CBRVisuals + CWRVisuals + CCorridorRepresentation + CCubesRedirection + CInterpolation + COriginCollider + CTargetCollider + CVector2GainPropertyDrawer + CVector2HorizontalPropertyDrawer + CVector2RotationPropertyDrawer + CVector2VerticalPropertyDrawer + CVectorsPropertyDrawer diff --git a/classVHToolkit_1_1Logging_1_1JsonLogging-members.html b/classVHToolkit_1_1Logging_1_1JsonLogging-members.html new file mode 100644 index 00000000..96af60b1 --- /dev/null +++ b/classVHToolkit_1_1Logging_1_1JsonLogging-members.html @@ -0,0 +1,83 @@ + + + + + + + +Visuo-haptic Illusions Toolkit: Member List + + + + + + + + + +
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+
Visuo-haptic Illusions Toolkit +
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VHToolkit.Logging.JsonLogging Member List
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+
+ +

This is the complete list of members for VHToolkit.Logging.JsonLogging, including all inherited members.

+ + + +
CreateNewFile()VHToolkit.Logging.JsonLogginginline
logDirectoryPathVHToolkit.Logging.JsonLogging
+ + + + diff --git a/classVHToolkit_1_1Logging_1_1JsonLogging.html b/classVHToolkit_1_1Logging_1_1JsonLogging.html new file mode 100644 index 00000000..842f1e5d --- /dev/null +++ b/classVHToolkit_1_1Logging_1_1JsonLogging.html @@ -0,0 +1,149 @@ + + + + + + + +Visuo-haptic Illusions Toolkit: VHToolkit.Logging.JsonLogging Class Reference + + + + + + + + + +
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+
Visuo-haptic Illusions Toolkit +
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VHToolkit.Logging.JsonLogging Class Reference
+
+
+ +

Logs structured data in the JSON Lines format. + More...

+
+Inheritance diagram for VHToolkit.Logging.JsonLogging:
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+
+ +
+ + + + +

+Public Member Functions

void CreateNewFile ()
 
+ + + +

+Public Attributes

string logDirectoryPath = "LoggedData\\"
 
+

Detailed Description

+

Logs structured data in the JSON Lines format.

+

Member Function Documentation

+ +

◆ CreateNewFile()

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+ + + + + +
+ + + + + + + +
void VHToolkit.Logging.JsonLogging.CreateNewFile ()
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+inline
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+ +
+
+

Member Data Documentation

+ +

◆ logDirectoryPath

+ +
+
+ + + + +
string VHToolkit.Logging.JsonLogging.logDirectoryPath = "LoggedData\\"
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+ +
+
+
The documentation for this class was generated from the following file: +
+ + + + diff --git a/classVHToolkit_1_1Logging_1_1JsonLogging.png b/classVHToolkit_1_1Logging_1_1JsonLogging.png new file mode 100644 index 0000000000000000000000000000000000000000..0e409c226e8e6477c0d7f1eb0f26e3199f58314b GIT binary patch literal 1091 zcmeAS@N?(olHy`uVBq!ia0y~yU_1t72XHV0$t_=0KLRO<0G|-o|Ns93nJ?aaE$u%v z0muU50|ySUcHWT(ayd$Z{DK*Pia_A%sSqOu2IfniE{-7;jBn@OowZqkhpm0`zVG$N z?{Dj3VaeUT?YHaY<1hIWRD3v>FPUO{jl)QYUoxk0cds?2_Y_`7lKA-saAkMw||1lQ6ixx*SmdDud zE2%4t|6;25`RA5nrS}co)-T@szguegfB#vxKds-B(|qpd`UulI?VgvSOH6O&SE{Aj z^*`4u-XN^UJ84z+tBsalKkYMr<|7|}M)&*ncg(&GpVT}>*+s7!ZLO?bw%+YxTKf9L zJv&ujdVVueI~jMnc=pb<$4oY7|MqS3?K&;LZGQdpfA6HW2LG6HEKTy7^!lhP``kRM zCf~gqp+9|6h+)*xXZqKU-8i$m((UVvuP4gnzJA;yVe9tz(T4SfKR^4IE)3}kviTqM zxJc$k&-G%N5w$Im&(K3(~DGb8og{NB5pbElMt_L!YJ_UqsJ zxxJw)BmSS7nsE2#npZZjHt*gTvMfga?VDA?nX?|*oblOMb^M=)HeuSKP5?hI+kID$(Se~r zWaAQscbvUs;p3Boyq>c@5Sn9k`2xp-dB}Km_ME8td!MJ9>}9B)$!K}u+9}@OY_j{i zM5WA4zPXE4`)9Je_{81IusdeoihHw-ryi^H_LHA{?D*8}S$*4kW*@S#d)Bz@uHD+M z*@ySbX`9$B+;~De`=<7)G>7lX*_(IYI-eqS?FG8yTdWln)qQx&39Y`hE#*6Q(`qU;Mab zah_qClass Index
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A | B | C | G | H | I | K | L | M | N | O | P | Q | R | S | T | V | W
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A | B | C | G | H | I | J | K | L | M | N | O | P | Q | R | S | T | V | W
A
@@ -86,39 +86,42 @@
I
Interaction (VHToolkit.Redirection)
RedirectionDataMap.InteractionClassMap (VHToolkit.Logging)
Interpolation
InterpolationTechnique (VHToolkit.Redirection.Interpolation3D)
+
J
+
JsonLogging (VHToolkit.Logging)
+
K
Kohli2010RedirectedTouching (VHToolkit.Redirection.Interpolation3D)
-
+
L
Lecuyer2000Swamp (VHToolkit.Redirection.PseudoHaptics)
Limb (VHToolkit.Redirection)
Logging (VHToolkit.Logging)
-
+
M
MJTTrajectoryGenerator (VHToolkit.Simulation)
-
+
N
NoBodyRedirection (VHToolkit.Redirection.BodyRedirection)
NoInterpolation (VHToolkit.Redirection.Interpolation3D)
NoSteering (VHToolkit.Redirection.WorldRedirection)
NoWorldRedirection (VHToolkit.Redirection.WorldRedirection)
-
+
O
OriginCollider
-
+
P
ParametersToolkit (VHToolkit.Redirection)
ParametersToolkitEditor (VHToolkit.Redirection)
MathTools.PositionAndRotation2D (VHToolkit)
Poupyrev1996GoGo (VHToolkit.Redirection.BodyRedirection)
-
+
Q
QuickCalibration (VHToolkit.Calibration)
-
+
R
Razzaque2001Curvature (VHToolkit.Redirection.WorldRedirection)
Razzaque2001Hybrid (VHToolkit.Redirection.WorldRedirection)
Razzaque2001OverTimeRotation (VHToolkit.Redirection.WorldRedirection)
Razzaque2001Rotational (VHToolkit.Redirection.WorldRedirection)
RedirectionDataMap (VHToolkit.Logging)
RedirectionTechnique (VHToolkit.Redirection)
ResetBodyRedirection (VHToolkit.Redirection.BodyRedirection)
ResetWorldRedirection (VHToolkit.Redirection.WorldRedirection)
-
+
S
Samad2019Weight (VHToolkit.Redirection.PseudoHaptics)
SceneCalibration (VHToolkit.Calibration)
SceneCalibrationEditor (VHToolkit.Calibration)
RedirectionDataMap.SceneClassMap (VHToolkit.Logging)
SceneController (VHToolkit.UserInput)
Socket (VHToolkit.Logging)
SocketEditor (VHToolkit.Logging)
SteerInDirection (VHToolkit.Redirection.WorldRedirection)
SteerToCenter (VHToolkit.Redirection.WorldRedirection)
SteerToMultipleTargets (VHToolkit.Redirection.WorldRedirection)
SteerToOrbit (VHToolkit.Redirection.WorldRedirection)
Steinicke2008Translational (VHToolkit.Redirection.WorldRedirection)
-
+
T
TargetCollider
ThreeDimensionalInterpolation (VHToolkit.Redirection.Interpolation3D)
ThreeDimensionalInterpolationEditor (VHToolkit.Redirection.Interpolation3D)
Toolkit (VHToolkit.Redirection)
-
+
V
Vector2Gain (VHToolkit.Redirection)
Vector2GainPropertyDrawer
Vector2Horizontal (VHToolkit.Redirection)
Vector2HorizontalPropertyDrawer
Vector2Rotation (VHToolkit.Redirection)
Vector2RotationPropertyDrawer
Vector2Vertical (VHToolkit.Redirection)
Vector2VerticalPropertyDrawer
VectorsPropertyDrawer
-
+
W
WorldRedirection (VHToolkit.Redirection.WorldRedirection)
WorldRedirectionData (VHToolkit.Logging)
WorldRedirectionEditor (VHToolkit.Redirection.WorldRedirection)
WorldRedirectionStrategy (VHToolkit.Redirection.WorldRedirection)
WorldRedirectionTechnique (VHToolkit.Redirection.WorldRedirection)
WRVisuals (VHToolkit.Visualisation)
diff --git a/functions.html b/functions.html index 05020aa0..eaebe178 100644 --- a/functions.html +++ b/functions.html @@ -103,7 +103,8 @@

- c -

diff --git a/namespaceVHToolkit_1_1Logging.html b/namespaceVHToolkit_1_1Logging.html index fa4891c2..9882475b 100644 --- a/namespaceVHToolkit_1_1Logging.html +++ b/namespaceVHToolkit_1_1Logging.html @@ -74,6 +74,9 @@ + + + diff --git a/namespacemembers.html b/namespacemembers.html index 58cc0ca5..be3fbbcd 100644 --- a/namespacemembers.html +++ b/namespacemembers.html @@ -68,6 +68,12 @@
  • HybridAggregate : VHToolkit.Redirection
  • +
  • JsonRedirectionData +: VHToolkit.Logging +
  • +
  • PhysicalLimbData +: VHToolkit.Logging +
  • RedirectionData : VHToolkit.Logging
  • @@ -77,6 +83,9 @@
  • ThreeDTechnique : VHToolkit.Redirection
  • +
  • TransformData +: VHToolkit.Logging +
  • WRStrategy : VHToolkit.Redirection
  • diff --git a/namespaces.html b/namespaces.html index c075cfe5..988ec942 100644 --- a/namespaces.html +++ b/namespaces.html @@ -75,73 +75,74 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + +

    Classes

    class  JsonLogging
     Logs structured data in the JSON Lines format. More...
     
    class  RedirectionDataMap
     Helper class for redirection logging. More...
     
     NDemo
     CCorridorRedirection
     NLogging
     CRedirectionDataMapHelper class for redirection logging
     CInteractionClassMapHelper class for logging Interaction objects
     CSceneClassMapHelper class for logging Scene objects
     CLoggingThis class handles the CSV logging behavior at execution time
     CCSVLoggingEditor
     CSocketEditor
     CWorldRedirectionData
     CSocket
     NRedirection
     NBodyRedirection
     CBodyRedirectionThis class allows users to select which body redirection technique to use as well as the relevant parameters. The enumeration BRtechnique allows for dynamic selection of the technique. The class reference BodyRedirectionTechnique contains the redirect function that is used to apply redirection with the Redirect() function. The scene parameter contains all the information necessary for the redirection such as the GameObjects representing the hand (physical and virtual) or the targets
     CBodyRedirectionTechniqueThis class is the most conceptual class of body interaction techniques defining the important function to call: Redirect(). Information about the user such as the user's position or the targets are encapsulated inside Scene
     CAzmandian2016BodyThis class implements the Body Warping technique from Azmandian et al., 2016. This technique redirects the user's virtual hand by an amount proportional to the sine of the real target - origin - real hand angle and to the real hand - origin distance, clamped between 0 and 1
     CAzmandian2016HybridThis class implements the Hybrid Warping technique from Azmandian et al., 2016. This technique combines Body Warping and World Warping from the same author. Both techniques apply at the same time but World Warping is prioritised when the user's hand is far from the target, conversely, Body Warping is prioritised when the user's hand is closer to the target. This interpolation follows a simple linear function
     CHan2018TranslationalShiftThis class implements the Translation Shift technique from Han et al., 2018 renamed Instant in this toolkit as Instant. This technique instantly redirects the user's hand to remap the the virtual target to the physical one
     CHan2018InterpolatedReachThis class implements the Interpolated Reach technique from Han et al., 2018 renamed Continous in this toolkit as Instant. This technique progressively redirects the user as they get closer to the physical target in a linear way
     CCheng2017SparseThis class implements the Sparse Haptic technique from Cheng et al., 2017. This technique progressively redirects the user similarily to Han et al., 2018
     CGeslain2022PolynomThis class implements the Polynom technique from Geslain et al., 2022. This technique progressively redirects the user using a second degree order polynom of the hand-target distance
     CPoupyrev1996GoGoThis class implements the GoGo technique from Poupyrev et al., 1996. It is not a visuo-haptic illusion but an interaction techique allowing to extend the reach of the user by breaking the 1:1 mapping when the user's hand is 2/3 from their chest (GoGoActivationDistance in toolkit parameters). The redirection follows a second order polynom of the chest to hand distance
     CResetBodyRedirectionThis class does not implement a redirection technique but resets the redirection currently applied to the user's hand by slowly reducing the virtual to physical distance to 0
     CNoBodyRedirectionThis class does not implement a redirection technique but resets the redirection currently applied to the user's hand by slowly reducing the virtual to physical distance to 0
     CBodyRedirectionEditorCustom editor for the body redirection scene. Allows to show the Geslain2022Polynom parameters only if it is selected
     CBodyRedirectionTechniquePropertyDrawer
     NInterpolation3D
     CInterpolationTechnique
     CKohli2010RedirectedTouching
     CNoInterpolation
     CThreeDimensionalInterpolation
     CThreeDimensionalInterpolationEditorCustom editor for the 3DInterpolation Monobehaviour
     NPseudoHaptics
     CLecuyer2000SwampThis class implements the Swamp Illusion by Lécuyer et al., 2000. It is not a visuo-haptic illusion but a pseudo-haptic interaction techique
     CSamad2019WeightThis class implements the pseudo-haptic weight effect by Samad et al., 2019. CD ratio manipulation simulates the effects of weight
     NWorldRedirection
     CWorldRedirectionStrategy
     CNoSteering
     CSteerToCenter
     CSteerToOrbit
     CSteerToMultipleTargets
     CSteerInDirection
     CWorldRedirectionTechniqueThis class is the most conceptual class of world redirection defining the important function to call: Redirect(). Information about the user such as the user's position or the targets are encapsulated inside Scene
     CRazzaque2001OverTimeRotationThis class implements the rotation over time technique from Razzaque et al., 2001. This technique rotates the user's virtual head around the vertical axis by a fixed amount in the opposite direction of the forward target. This is done in order to push the user to turn towards the target
     CRazzaque2001RotationalThis class implements the rotationnal technique from Razzaque et al., 2001. This technique rotates the user's virtual head around the vertical axis by an amount proportional to their angular speed in the opposite direction of the forward target. This is done in order to push the user to turn towards the target
     CRazzaque2001CurvatureThis class implements the curvature technique from Razzaque et al., 2001. This technique rotates the user's virtual head around the vertical axis by an amount proportional to their linear speed in the opposite direction of the forward target. This is done in order to push the user to turn towards the target
     CRazzaque2001HybridThis class implements the complete Redirected Walking technique from Razzaque et al., 2001. This technique applies the maximum rotation obtained using:
     CSteinicke2008TranslationalThis class implements the translationnal technique from Steinicke et al., 2008. This technique scales the user's displacement in order to virtually increase the space the user can explore freely
     CAzmandian2016WorldThis class implements the world warping technique from Azmandian et al., 2016. This technique applies a gain to the user's head rotation in order to co-localize a physical object and its virtual counterpart
     CResetWorldRedirectionThis class does not implement a redirection technique but reset the rotation between the user's physical and virtual head by using the over time rotation and rotationnal technique from Razzaque et al., 2001
     CNoWorldRedirection
     CWorldRedirectionThis class allows users to select through the inspector or set through the API which body redirection technique to use as well as the relevant parameters. To reset redirection, set the technique enum to None
     CWorldRedirectionEditorCustom editor for the WorldRedirection Monobehaviour
     CParametersToolkit
     CVector2HorizontalWrapper for a pair of float associated with left and right
     CVector2VerticalWrapper for a pair of float associated with up and down
     CVector2GainWrapper for a pair of float associated with forward and backward
     CVector2RotationWrapper for a pair of float associated with same and opposite
     CInteractionThis is the base class for the visuo-haptic techniques managers such as BodyRedirection
     CRedirectionTechnique
     CLimbA Limb pairs one physicalLimb Transform with a list of virtual limb Transforms
     CParametersToolkitEditorCustom Editor for toolkit parameters
     CToolkit
     NSimulation
     CMJTTrajectoryGenerator
     NUserInput
     CSceneController
     NVisualisation
     CBRVisuals
     CWRVisuals
     CJsonLoggingLogs structured data in the JSON Lines format
     CRedirectionDataMapHelper class for redirection logging
     CInteractionClassMapHelper class for logging Interaction objects
     CSceneClassMapHelper class for logging Scene objects
     CLoggingThis class handles the CSV logging behavior at execution time
     CCSVLoggingEditor
     CSocketEditor
     CWorldRedirectionData
     CSocket
     NRedirection
     NBodyRedirection
     CBodyRedirectionThis class allows users to select which body redirection technique to use as well as the relevant parameters. The enumeration BRtechnique allows for dynamic selection of the technique. The class reference BodyRedirectionTechnique contains the redirect function that is used to apply redirection with the Redirect() function. The scene parameter contains all the information necessary for the redirection such as the GameObjects representing the hand (physical and virtual) or the targets
     CBodyRedirectionTechniqueThis class is the most conceptual class of body interaction techniques defining the important function to call: Redirect(). Information about the user such as the user's position or the targets are encapsulated inside Scene
     CAzmandian2016BodyThis class implements the Body Warping technique from Azmandian et al., 2016. This technique redirects the user's virtual hand by an amount proportional to the sine of the real target - origin - real hand angle and to the real hand - origin distance, clamped between 0 and 1
     CAzmandian2016HybridThis class implements the Hybrid Warping technique from Azmandian et al., 2016. This technique combines Body Warping and World Warping from the same author. Both techniques apply at the same time but World Warping is prioritised when the user's hand is far from the target, conversely, Body Warping is prioritised when the user's hand is closer to the target. This interpolation follows a simple linear function
     CHan2018TranslationalShiftThis class implements the Translation Shift technique from Han et al., 2018 renamed Instant in this toolkit as Instant. This technique instantly redirects the user's hand to remap the the virtual target to the physical one
     CHan2018InterpolatedReachThis class implements the Interpolated Reach technique from Han et al., 2018 renamed Continous in this toolkit as Instant. This technique progressively redirects the user as they get closer to the physical target in a linear way
     CCheng2017SparseThis class implements the Sparse Haptic technique from Cheng et al., 2017. This technique progressively redirects the user similarily to Han et al., 2018
     CGeslain2022PolynomThis class implements the Polynom technique from Geslain et al., 2022. This technique progressively redirects the user using a second degree order polynom of the hand-target distance
     CPoupyrev1996GoGoThis class implements the GoGo technique from Poupyrev et al., 1996. It is not a visuo-haptic illusion but an interaction techique allowing to extend the reach of the user by breaking the 1:1 mapping when the user's hand is 2/3 from their chest (GoGoActivationDistance in toolkit parameters). The redirection follows a second order polynom of the chest to hand distance
     CResetBodyRedirectionThis class does not implement a redirection technique but resets the redirection currently applied to the user's hand by slowly reducing the virtual to physical distance to 0
     CNoBodyRedirectionThis class does not implement a redirection technique but resets the redirection currently applied to the user's hand by slowly reducing the virtual to physical distance to 0
     CBodyRedirectionEditorCustom editor for the body redirection scene. Allows to show the Geslain2022Polynom parameters only if it is selected
     CBodyRedirectionTechniquePropertyDrawer
     NInterpolation3D
     CInterpolationTechnique
     CKohli2010RedirectedTouching
     CNoInterpolation
     CThreeDimensionalInterpolation
     CThreeDimensionalInterpolationEditorCustom editor for the 3DInterpolation Monobehaviour
     NPseudoHaptics
     CLecuyer2000SwampThis class implements the Swamp Illusion by Lécuyer et al., 2000. It is not a visuo-haptic illusion but a pseudo-haptic interaction techique
     CSamad2019WeightThis class implements the pseudo-haptic weight effect by Samad et al., 2019. CD ratio manipulation simulates the effects of weight
     NWorldRedirection
     CWorldRedirectionStrategy
     CNoSteering
     CSteerToCenter
     CSteerToOrbit
     CSteerToMultipleTargets
     CSteerInDirection
     CWorldRedirectionTechniqueThis class is the most conceptual class of world redirection defining the important function to call: Redirect(). Information about the user such as the user's position or the targets are encapsulated inside Scene
     CRazzaque2001OverTimeRotationThis class implements the rotation over time technique from Razzaque et al., 2001. This technique rotates the user's virtual head around the vertical axis by a fixed amount in the opposite direction of the forward target. This is done in order to push the user to turn towards the target
     CRazzaque2001RotationalThis class implements the rotationnal technique from Razzaque et al., 2001. This technique rotates the user's virtual head around the vertical axis by an amount proportional to their angular speed in the opposite direction of the forward target. This is done in order to push the user to turn towards the target
     CRazzaque2001CurvatureThis class implements the curvature technique from Razzaque et al., 2001. This technique rotates the user's virtual head around the vertical axis by an amount proportional to their linear speed in the opposite direction of the forward target. This is done in order to push the user to turn towards the target
     CRazzaque2001HybridThis class implements the complete Redirected Walking technique from Razzaque et al., 2001. This technique applies the maximum rotation obtained using:
     CSteinicke2008TranslationalThis class implements the translationnal technique from Steinicke et al., 2008. This technique scales the user's displacement in order to virtually increase the space the user can explore freely
     CAzmandian2016WorldThis class implements the world warping technique from Azmandian et al., 2016. This technique applies a gain to the user's head rotation in order to co-localize a physical object and its virtual counterpart
     CResetWorldRedirectionThis class does not implement a redirection technique but reset the rotation between the user's physical and virtual head by using the over time rotation and rotationnal technique from Razzaque et al., 2001
     CNoWorldRedirection
     CWorldRedirectionThis class allows users to select through the inspector or set through the API which body redirection technique to use as well as the relevant parameters. To reset redirection, set the technique enum to None
     CWorldRedirectionEditorCustom editor for the WorldRedirection Monobehaviour
     CParametersToolkit
     CVector2HorizontalWrapper for a pair of float associated with left and right
     CVector2VerticalWrapper for a pair of float associated with up and down
     CVector2GainWrapper for a pair of float associated with forward and backward
     CVector2RotationWrapper for a pair of float associated with same and opposite
     CInteractionThis is the base class for the visuo-haptic techniques managers such as BodyRedirection
     CRedirectionTechnique
     CLimbA Limb pairs one physicalLimb Transform with a list of virtual limb Transforms
     CParametersToolkitEditorCustom Editor for toolkit parameters
     CToolkit
     NSimulation
     CMJTTrajectoryGenerator
     NUserInput
     CSceneController
     NVisualisation
     CBRVisuals
     CWRVisuals
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